All Topics
Below is a compilation of all topics other than individual skills and items:
General Changes
Skills
All skills have been reviewed and balanced (or reworked if necessary) to ensure each has a niche, and some new skills have been added. The Skill Overview page lists mechanical changes for each skill. There's also a Skill Planner for PD2. See All Skills for a complete list with details per level.
Individual Items
All unique, set, & runeword items have been reviewed and balanced to improve itemization options, and some new equipment items have been added. See All Items for a complete equipment list.
There are also several new non-equipment items. For example:
- Worldstone Shard and Larzuk's Puzzlebox can corrupt items and add sockets to them
- Jewel Fragments can be stacked and used like jewels in recipes
- Maps allow access to new endgame zones (28 total new zones)
See New Items for a complete list.
General
Below is a comprehensive list of changes that don't fit in either of the previous categories. Bulleted points that follow page links are described with more detail on those pages.
Out-of-Game
- Widescreen support and improved graphics - customizable options like 60+ fps and HD text (ctrl+O shortcut)
- More characters per account (up to 18) and accounts/characters don't expire
- Global ladder & interaction, regional servers
- Lobby games are no longer hidden after progressing to the next difficulty and game difficulty is shown - lobby games can be filtered by name
- Game name/password/description can be auto-filled and game name can be auto-incremented
- Games now perm in 2 minutes
- Game servers have rolling resets every ~4 hours (for stability reasons)
- Announcements are no longer made every time friends join/exit games (reduces spam)
- Announcements for ladder accomplishments/deaths (can be muted in-game)
- Cosmetic rewards for the first 3 players of each class to reach level 99 or defeat uber bosses in each ladder season
- Trade site
- Support for ladder/non-ladder "Battle.net" and singleplayer (including runewords/ubers in singleplayer/non-ladder)
- No support for non-expansion (classic) or Open "Battle.net", but singleplayer characters can still be played together with TCP/IP by creating a virtual LAN between computers
- Messages that begin with "!" will not appear above the character's head (was an attack vector for crashing servers)
- No tolerance for cheating or unfair practices such as botting, maphack, auto-pickup, or real-money-trading (see the full list of PD2's rules)
Quality-of-Life
- Bigger stash (10x15), cube (4x4), and inventory (10x8, still only 10x4 available for active charms)
- Shared stash pages (9 total per account, 1 personal stash page per character)
- Maximum stash gold doubled
- Stackable gems, runes, essences, uber keys/organs
- Tomes can now hold up to 80 scrolls each, keys can stack up to 50
- Characters now automatically pick up gold they run over
- Loot dropped on unreachable tiles by flying enemies will now spawn at the nearest ground location
- Customizable item filtering and drop notifications
- Screenshake can be disabled
- All active skills can now be bound to left click
- New "Move Only" skill which makes characters move toward a selected location without attacking
- Targeting monsters has been improved - if you namelock an enemy and it dies you will continue to attack instead of your character stopping all actions
- Option to "quickcast" skills (activates the skill when the key is pressed rather than just switching to the skill) - only primary keybinds will quickcast, whereas secondary keybinds will switch skills normally
- New "help" screen (H by default) which covers some GUI changes - additional shortcuts are listed in the "settings" menu
- Shortcuts for moving items between inventory & stash/cube/ground (shift+rightclick, ctrl+shift+rightclick, ctrl+rightclick)
- Shortcuts to add 5 stat/skill points (ctrl+click) and add as many points as possible (shift+click)
- Shortcut to identify items with Tome of Identify (shift+click)
- Shortcuts for stacking/unstacking (ctrl+shift+click) and separating individual items when a stack is picked up (ctrl+shift+click, ctrl+click)
- Customizable screen info in the upper right that shows zone level and has options for real time, elapsed game time, ping, etc
- Advanced character statistics page (default: press 8), press while mercenary window is open for merc stats
- Inspect other characters (default: press 0 while hovering over them in town), also works outside of town while hovering over other characters or your own minions (Valkyrie, Shadow Master) if you select a skill which can target them such as Unsummon
- Options for auto-partying and auto-permitting corpse looting
- Option to show how much dps (damage per second) the character has done recently
- New .roll command to help facilitate sharing loot in parties
- Messages that begin with .p or .party will only be seen by party members
- Chat log persists between games
- Stat ranges on item tooltips can be toggled on/off, and shown temporarily by holding ctrl
- Displayed loot can be toggled on/off
- Killing the Cow King no longer prevents you from opening the Secret Cow Level, and Wirt's Leg from any difficulty can be used to open it
- The red portal to Nihlathak's Temple in Harrogath near Anya no longer closes permanently after defeating Nihlathak
- Antidote, Thawing, and Stamina Potions now auto-belt
- Option to show miniature display for potion status
- Characters can now hold multiple Wirt's Legs and unique charms in their inventory/stash (still only 1 of each charm can be active at a time)
- Unique charms can be repurchased from vendors (if accidentally sold) and several special items can no longer be sold to them to prevent accidents
- Inventory lock button (prevents worn equipment and active charms from being accidentally moved)
- Gamble refresh button
General Balancing
- New endgame map zones
- Many vanilla zones have had their zone level raised to 85
- Vanilla zones can temporarily be affected by "corruption" which raises their zone level to 85 and increases the chance for Worldstone Shards to drop - a random zone will be selected every 15 minutes, and when a game is created, that zone will be "corrupted" for the duration of the game (only applies in Hell difficulty games where Baal's quest has been completed)
- Drop rates improved for low-player-count games - "nodrop" chance when solo is similar to vanilla's /players5 but still scales up to a similar level with full games
- Flawless gems now start dropping in Act 4 Normal and perfect gems start dropping in Hell
- Nightmare bosses now drop essences used for Token of Absolution
- Uber Keys are now also dropped by Blood Raven, Bloodwitch, and Izual
- The time between Baal's minion waves has been reduced by 50%
- The Maggot Lair and Arcane Sanctuary in Act 2 have wider pathways
- The 3 red portal zones in Act 5 (Abaddon, Pit of Acheron, Infernal Pit) have had their density increased by 40-50%, and Mausoleum & Crypt have had their density increased by 9%
- Lower Kurast no longer has super chests due to their mismatched risk/reward
- Monsters that die from Chaos Sanctuary seals rather than being killed will no longer drop loot
- Running no longer hinders block chance or defense
- Maximum resistances for characters/mercenaries reduced from 95% to 90%
- Assassins start with two Katars, Barbarians start with two Hand Axes, Druids start with a +1 Firestorm Club, and all starting items are low quality
- Amazons, Assassins, Barbarians, and Paladins gain an additional 0.5 mana per level
- Characters have roughly +100% additional starting stamina
- Stamina Shrines now also grant +35% velocity and their duration was reduced to match other shrines
- Many effects (shrine buffs, warcries, "Hit Blinds Target") will no longer overwrite or be overwritten by curses or each other
- Shrines now affect all nearby allies when activated
- Antidote/Thawing Potions now grant +25% to Poison/Cold Resist (was 50%) and no longer grant +10% to Maximum Poison/Cold Resist
- Full Rejuvenation Potions now restore 65% life/mana (capped at 2000 life/mana per potion)
- Throwing potions now decrease enemy resistances by a small amount, and there are new throwing potions for cold and lightning elements
- The chilled/frozen debuffs now also reduce cast speed alongside run/walk speed and attack speed
- Attackers Take Damage and reflect mechanics now also affect ranged attacks and deal damage when attacked instead of when hit (occurs before hit, so if reflected damage kills the attacker, the attack won't land)
- Open Wounds now lasts 5 seconds, stacks up to 3 times per target, no longer has penalties against harder enemies, and also gets applied to enemies via reflect mechanics
- Ranged attacks now leech half as much as melee attacks
- Melee attacks have 1 additional range against moving targets
- Crushing Blow has greater diminishing returns against bosses (act bosses, map bosses, ubers) and the melee reduction is now the same as the ranged reduction
- Deadly Strike and Critical Strike rebalanced to improve itemization by making their power more comparable to other item stats - they now each cap at 75% instead of 100% and multiply damage by 1.5 instead of by 2 (skills have been rebalanced with additional damage to compensate)
- Summons and sentries (traps, hydras) now benefit from +% to Elemental Skill Damage
- Summons (except Fire Golem) now benefit from -% to Enemy Elemental Resistance at 1/2 effectiveness
- Abilities that reduce monster resistances have been rebalanced and now operate at 1/2 effectiveness when above 99% or below 0% (used to be 1/5 when above 99%)
- Spells and abilities no longer share cooldowns globally
Item Changes
- Low-tier pointmods (staffmods) no longer have an upper ilvl limit - items can have any combination of pointmods, provided the ilvl is high enough for each of them
- Useable "forbidden" pointmods are no longer restricted (Holy Shield, Smite, most Barbarian combat skills, Poison Strike on Necromancer shields)
- The chances for items to get pointmods and for pointmods to be higher have been increased
- old chances: 30% no mods, 40% 1 mod, 20% 2 mods, 10% 3 mods; 60% +1, 30% +2, 10% +3
- new chances: 10% no mods, 40% 1 mod, 30% 2 mods, 20% 3 mods; 40% +1, 35% +2, 25% +3
- Pointmod gold costs per tier increased from 1000,3000,8000,16000,32000,64000 to 5000,10000,20000,40000,60000,80000
- Repair cost for superior items has been decreased
- Weapon durability decreases at half the normal rate
- Some rune effects have been adjusted slightly
- Rares now get a minimum of 4 affixes at ilvl 45+, 5 at 65+ and 6 at 85+ (rare jewels now always get 4 affixes)
- Ethereal bonus reduced from 50% to 25% (most exceptional/elite weapons rebalanced so that eth stats remain the same)
- Ethereal items no longer have half durability
- Throwing weapons and arrows/bolts have unlimited quantity
- All claws can now have pointmods
- Clubs can now have Druid pointmods (similar to pelts)
- Quivers can now be magic or rare
- Melee weapons now deal splash damage
- Staves have 10%/30%/50% FCR as an automod (normal/exceptional/elite)
- Crossbows have 10% Physical Pierce as an automod
- Daggers have 20% Deadly Strike as an automod
- Removed hidden movespeed penalty from medium/heavy chests and shields
- Paladin shield automod "All Resistances" ranges reduced (maximum 30% instead of 45%)
- Kick damage of boots adjusted
- Damage bonus from Strength/Dexterity adjusted for several weapon types
- Base damage for normal/exceptional/elite weapons increased on average by ~4%/~42%/~24%
- Attack speed (WSM) for Amazon spears improved by 10
- Melee range increased for many weapon bases
- Base defense and block chance increased for Ward/Aegis
- Maximum sockets increased for several weapon bases and Necromancer shields
- Durability increased for all weapons
Item Affixes have received several changes, especially for rares. Some notable examples:
- Elemental damage affixes for charms normalized according to charm size & element type, damage increased
- +2-4% Fire, Cold, Lightning, Poison, or Magic Damage for large charms
- 3 Sockets for rare chests, shields, weapons
- 5-20% PDR for chests, shields; 5-10% PDR for belts
- +10-20% FCR for chests, shields; +10% FCR for gloves, belts
- +10-200% Enhanced Damage for chests, shields
- +1 Class Skills for chests, shields, helms
- 5-30% Deadly Strike, Crushing Blow, or Open Wounds for most weapons
- +301-400% Enhanced Damage for some lesser-used weapons and bows
Recipes
Crafting has been overhauled:
- Any base (except circlets/quivers) may be used for crafting
- Crafting with ethereal items causes the resulting item to be ethereal
- Crafted items no longer have higher level requirements than their rare equivalents
- Crafted items and set items can now be upgraded
- Rare items can now be used in crafting recipes
- Some recipes have been simplified
- New repair recipe that uses Zod and works with ethereal/broken items
- Other new & modified recipes corresponding to new items
Non-Player Characters
- Jerhyn and his guards now always stand outside of the Palace in Lut Gholein
- Deckard Cain now wanders at the top of the stairs in Harrogath near Malah
- Anya will give a regular tier 1 map in Hell in addition to her normal reward
- Ormus will give a corrupted ring as a reward for returning the Gidbinn
- Healing NPCs now remove chill in addition to other ailments
- Mercenaries have improved AI
- New Act 4 mercenaries (Horadrim mages) and new versions of Act 1 and Act 5 mercenaries
- Mercenaries can now equip gloves, boots, and belts, and some additional weapon types
- Old mercenaries drop their equipped items when a new one is hired
- Mercenaries from each act now grant auras
- Mercenaries use new skills
- Mercenaries now have the same stats regardless of which difficulty they're hired from
- Open Wounds now deals ¼ damage to mercenaries and pets, and can be further reduced by Physical Damage Reduction
- Duration of curses cast by monsters has been reduced to 20 seconds
- Monsters can now spawn with Concentration, Vigor, or Holy Shock auras
- Dolls have a small delay before exploding when killed, their explosion has a smaller radius, and it deals less damage
- Mephisto can now float over the blood moat in Durance of Hate, and the council members in Durance of Hate are closer to Mephisto
- Andariel and Duriel in Hell difficulty now use the same loot tables as Mephisto and Baal, respectively
- Uber Key Holders (Countess, Summoner, Nihlathak, Blood Raven, Bloodwitch, Izual) are stronger
- Uber Ancients have been added
- Diablo-Clone is much harder and is now accessed with the new Vision of Terror item instead of selling Stones of Jordan
- Rathma is a new uber boss
Player versus Player
- Skill PvP damage has been rebalanced, and some skills have other balance changes
- New dueling arenas accessible via items which can be purchased from Akara
- Spectator mode can be toggled by typing .spec or .spectate within the safe zone of an arena
- After dying in these arenas, characters revive without needing to retrieve their corpse, and no gold is dropped
- Note: Hardcore characters revive in the same way - HC dueling can be done inside PvP arenas without risking characters, but character death is still permanent everywhere else
- Maximum resistances are capped based on the difficulty in PvP arenas: 75% (Normal), 80% (Nightmare), 85% (Hell)
- Open Wounds is limited based on the difficulty - it deals 10%/8%/6% of its damage in Normal/Nightmare/Hell in PvP arenas
- Slow, Knockback (from items), Absorb, Attackers Take Damage, Life Leech, and Melee Splash are disabled in PvP arenas
- Stuns in PvP can no longer be reapplied to players who are already stunned, and attacks/hits/spells against stunned players will reduce the stun duration by 2 frames each in PvP arenas
- Regenerating charges (e.g. Blink on Enigma) regenerate 200% faster in PvP arenas
- Life replenish is capped at +30 in PvP arenas
- Vendors within PvP Arenas sell Dueling Mana Potions (other potions cannot be used there)
Bug Fixes
- Andariel quest bug fixed (multiplayer only)
- Ethereal armor bug (ebug) from socketing recipe fixed
- Council hydra damage against mercenaries/summons fixed (tied to PvP damage)
- Trap bug fixed (traps no longer decrease the number of unique/champion packs that may spawn nearby)
- Act 2 mercenaries no longer crash the game due to Delirium (CtC Delirium was removed from Delirium runeword, so they can't jab enemies as a fetish)
- Mana burn bug fixed
- Jewels with enhanced damage or min/max damage will now work correctly
- Paladin Charge desync bug fixed
- Cloak of Shadows will no longer crash the game at the ancients
- All missile skills now properly benefit from skill attack rating bonuses
- Quest items can no longer be upgraded into Hand Axes (upgrading recipe is disabled for them)
- Lilith can no longer spawn outside the map
- Fixed a bug which caused excess MDR to apply to physical damage if the target's Magic/elemental Damage Reduction was higher than the attack's magic/elemental damage
- Dual-wielding attack speed breakpoints are now always based on the faster weapon (WSM bug removed)
- Also see: Bugs
Game Mechanics
General
- Oskills are skills without a class-specific modifier, such as "+X to Battle Orders" or "+X to Zeal", and are limited to +3 from all sources when used on the class the skill belongs to. For example, the Ferocity runeword on a paladin will provide +3 to Zeal rather than the listed +12 to +14. This is a regular D2 mechanic.
Melee Splash
Melee splash is an instant AoE, with no Next Hit Delay, that damages all enemies 360° around the target. The main target does not take splash damage.
An attack's splash damage is rolled once and applied according to each enemy's resistances, but effects that have a chance of applying (Crushing Blow, Open Wounds) are rolled individually for each enemy hit in melee splash.
These are included in the splash:
- Skill damage
- Converted damage (e.g. Concentrate)
- Normal attack damage (the values you see when you select the basic attack as your skill)
- Elemental and physical damage from charms and gear
- Critical Strike and Deadly Strike (still only applies to the physical damage)
- Life and Mana leech (reduced by 1/2, and still only applies to the physical portion of the attack)
- Crushing Blow
- Open Wounds
These are not included in the splash:
- Missile damage (such as the Nova portion of Power Strike)
- Stun
- Knockback
- Any other on-hit effects
Melee Splash Examples
Let's take a look at a couple of examples. First, let's take an Amazon:
- Lightning Strike for 1-10000 lightning damage and 1-10000 chain lightning damage
- Normal attack damage of 1000-5000 (900-4900 of that is physical)
The total splash damage would be 1001-15000 damage.
And if they crit then the splash damage would be 1451-17450.
The 1-10000 damage from the Chain Lightning is not applied.
What about a Barbarian:
- Concentrate (300% ED, 50% conversion)
- Normal attack damage of 1000-5000 (900-4900 of that is physical)
First the physical portion of the normal attack damage is boosted by Concentrate's ED% bonus: 900-4900 becomes ~1800-9800
Then 50% of the physical damage is converted to magic
The total splash damage would be 1900-9900 [100-100 elemental damage + 900-4900 physical + 900-4900 magic]
And if they crit then the splash damage would be 2800-14800
Splash Radius
The base player melee splash radius is 5 tiles (3.33 yards) but this can be extended by certain skills and items. The splash radius will increase by 1 tile (0.66 yards) for every 20% "increased splash radius" gained.
Increased Splash Radius | 0 | 20 | 40 | 60 |
---|---|---|---|---|
Tiles | 5 | 6 | 7 | 8 |
Radius (yards) | 3.33 | 4 | 4.66 | 5.33 |
There are also a handful of other things that have melee splash. These are all static and cannot be increased.
- "Splashing" map modifier: melee splash radius is 5 tiles (3.33 yards)
- Golems: melee splash radius is 4 tiles (2.66 yards)
- Skeletons: melee splash radius is 3 tiles (2 yards)
- Wolves: melee splash radius is 2 tiles (1.33 yards)
Melee splash and ranged weapons
There are a few gloves (The Hand of Broc, Bloodfist, and Steelrend) that have melee splash on them and they can be used to give ranged weapons, like bows and crossbows, melee splash.
This allows shapeshifters to use a ranged weapon in place of a melee weapon, while still gaining the benefits of melee splash.
This does not mean that ranged attacks (i.e. shooting with a bow) will have splash damage. Melee splash is always limited to melee attacks.
Critical Damage
Critical damage has been rebalanced to improve itemization by making the power of Deadly Strike more comparable to other item stats, and other sources of crit chance have been changed in the same way. Skills have been rebalanced with additional damage to compensate for this difference.
Each source of crit chance now caps at 75% instead of 100% and crits multiply physical attack damage by 1.5x instead of by 2x.
There are 3 different sources of crit chance:
- Deadly Strike: items, Blessed Aim
- Critical Strike: Critical Strike, Hunger, Joust
- Weapon Mastery: General Mastery, Polearm and Spear Mastery, Throwing Mastery, Claw and Dagger Mastery, Javelin and Spear Mastery
Total Crit Chance: 1 - ((1 - DS) * (1 - CS) * (1 - WM)) (rounded down to the nearest percent)
- As an example, consider an Amazon with:
- 50% DS crit from gear
- 50% CS crit from Critical Strike
- 1 - ((1 - 0.50) * (1 - 0.50) * (1 - 0)) = 75% chance to crit
- Another example:
- 40% DS crit from gear
- 65% CS crit from Critical Strike
- 30% WM crit from Javelin and Spear Mastery
- 1 - ((1 - 0.40) * (1 - 0.65) * (1 - 0.30)) = 85% chance to crit
The theoretical maximum total crit chance is 95% (75% DS, 75% CS, 35% WM)
Life and Mana Steal
Leech Reductions
Attack leech reduction
- Melee Splash: 1/2 [Life/Mana]
- Ranged Attacks: 1/2 [Life/Mana]
Skill leech reduction
- Blade Shield: 1/2 [Life/Mana]
- Leap Attack: 1/3 [Life]
Difficulty leech reduction
- Normal: N/A
- Nightmare: 1/2 [Life/Mana]
- Hell: 1/3 [Life/Mana]
Zone leech reduction
- PvP maps: set leech to 0% [Life/Mana]
Leech Formula
leeched life/mana = [[[leech * attack_reduction * skill_reduction] * 64 * difficulty_reduction] * physical_damage * drain_effectiveness / 64 / 100]
Note: Bracketed values are rounded down
As an example, consider a Barbarian with 7% Life leech, using Leap Attack (5k damage) against The Cow Queen:
- [[[7 * 1/2 * 1/3] * 64 * 1/3] * 5000 * 0.2 / 64 / 100]
- [[1 * 64 * 1/3] * 5000 * 0.2 / 64 / 100]
- [21 * 5000 * 0.2 / 64 / 100] = 3hp leeched
Another example, consider a Paladin with 9% Life leech, using Zeal (3k damage) against a Death Beatle:
- [[[9 * 1/2] * 64 * 1/3] * 3000 * 0.5 / 64 / 100]
- [[4 * 64 * 1/3] * 3000 * 0.5 / 64 / 100]
- [85 * 3000 * 0.5 / 64 / 100] = 19hp leeched
Crushing Blow
Crushing Blow reduces the target's life by a fraction of their current life, so it's more effective against targets with lots of life and becomes less effective as they lose life. Attacks can have up to 100% chance to cause a Crushing Blow - any extra will have no effect.
- Crushing Blow now has greater diminishing returns against bosses (act bosses, map bosses, ubers)
- The melee life reduction is now the same as the ranged reduction
Target | Melee (PD2) |
Ranged (PD2) |
Melee (LoD) |
Ranged (LoD) |
---|---|---|---|---|
Most Targets | 1/8 | 1/8 | 1/4 | 1/8 |
Super Uniques | 1/8 | 1/8 | 1/8 | 1/16 |
Bosses | 1/80** | 1/80** | 1/8 | 1/16 |
Players and Mercenaries | 1/10 | 1/10 | 1/10 | 1/20 |
* "Most Targets" refers to pets as well as normal, minion, Champion, and Unique monsters
** Affected by diminishing returns: 80 + pow(missing hp%, 2)
Also see: Vanilla Info about Crushing Blow
Open Wounds
- Open Wounds deals physical damage over time
- The damage depends on the level of the character who applies it (shown below for all levels)
- The damage is now affected by "+X Open Wounds Damage per Second" which is a new attribute that often accompanies "X% Chance of Open Wounds"
- The damage is now affected by Physical Damage Reduction (e.g. Battle Cry, Amplify Damage, Defiance, etc)
- The damage is not affected by other damage modifiers
- Open Wounds is now also applied by "Attacker Takes Damage of X" as well as attacks
- Open Wounds now lasts 5 seconds (was 8 seconds) and now stacks up to 3 times per target
- Open Wounds now has a ¼ penalty against mercenaries and pets
- Open Wounds no longer has a ½ penalty against stronger enemies (champions, uniques, super uniques, bosses, prime evils)
Character Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Damage per Second | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 19 | 21 | 23 | 25 | 26 | 28 | 30 | 32 | 33 |
Character Level | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 |
Damage per Second | 35 | 37 | 39 | 40 | 42 | 45 | 47 | 50 | 53 | 55 | 58 | 61 | 63 | 66 | 68 | 71 | 74 | 76 | 79 | 82 | 85 | 89 | 92 | 96 | 99 |
Character Level | 51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 |
Damage per Second | 103 | 106 | 110 | 113 | 117 | 120 | 124 | 127 | 131 | 134 | 139 | 143 | 148 | 152 | 156 | 161 | 165 | 170 | 174 | 178 | 183 | 187 | 191 | 196 | 200 |
Character Level | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | |
Damage per Second | 205 | 209 | 213 | 218 | 222 | 227 | 231 | 235 | 240 | 244 | 249 | 253 | 257 | 262 | 266 | 271 | 275 | 279 | 284 | 288 | 293 | 297 | 301 | 306 |
Also see: Vanilla Info about Open Wounds, Deep Wounds
Reducing Resistances
Resistances are now reduced at 1/2 effectiveness (was 1/5 effectiveness) when those resistances are above 99% (immunes) or below 0%.
This effectiveness penalty only applies to effects caused by players and pets. Negative resistances caused by monsters (e.g. Conviction, Amplify Damage) are always applied at full effectiveness.
Breaking Immunes
These effects "reduce" or "lower" enemy resistances and will break immunities. They all apply an effect to the enemy which persists and reduces their resistance while it is active, which allows all players to benefit:
- Battle Cry (Physical)
- Amplify Damage (Physical)
- Decrepify (Physical)
- Lower Resist (Fire/Cold/Lightning/Poison)
- Conviction (Fire/Cold/Lightning)
- Sanctuary (Magic)
- Poison Creeper (Poison)
- Arctic Blast (Cold)
- Inferno (Fire)
- Static Field (Lightning)
These effects "penetrate" or "pierce" enemy resistances and will not break immunities. They only benefit the character who uses them:
- -% to enemy resistance from items or skills (e.g. Kira's Guardian, Rainbow Facet, Cold Mastery, Fire Mastery, Poison Strike, Berserk)
Effectiveness vs Immunes
All effects which "reduce" resistances (those that can break immunities) are applied simultaneously against immune enemies, rather than sequentially. This means that even if multiple immunity-breaking skills are used and one of them would be powerful enough to break an immunity alone, they all still apply at 1/2 effectiveness.
- As an example let's take an enemy with 110% fire resistance, and apply both Lower Resist and Conviction each at levels where they have "Enemy Resistances -30%":
- -30 / 2 = -15 [apply the 1/2 penalty to Lower Resist]
- -30 / 2 = -15 [apply the 1/2 penalty to Conviction]
- 110 - 15 - 15 = 80 [take the final -resist values and apply them to the enemy]
Effects which "penetrate" resistances rather than "reduce" them (e.g. Rainbow Facet, Cold Mastery) will be applied afterward and will work at full effectiveness against enemies that have had their immunities broken.
Effectiveness vs Negative Resistance
When taking an enemy below 0% resistance, the effectiveness penalty only applies to whatever portion becomes negative. Everything applies at full effectiveness and then afterward, if the enemy's resistance is negative, it gets halved.
- As an example let's take an enemy with 25% cold resistance, and apply Lower Resist and Conviction from before as well as an extra "-12% to Enemy Cold Resistance":
- 25 - 30 = -5 [Lower Resist]
- -5 - 30 = -35 [Conviction]
- -35 - 12 = -47 [-Enemy Resist]
- -47 / 2 = -23 [apply the 1/2 penalty to get the final enemy cold resist]
Resists can be reduced as low as -100%
Item drop mechanics
Item drop Basics
Lets look at a high-level example of how the drop process works.
Mephisto is killed! What does the game do to determine your reward?
- calculates the number of items to drop (max 6)
- selects item types
- selects item qualities
- selects certain unique or set items (when applicable)
- selects item properties (when applicable)
The number of players only affects item #1, the number of potential drops. It has no affect on the quality of the items that drop (this is where magic find comes into play). Now the question is, how does the number of players affect how many items drop?
Any time you do something that drops loot (opening a chest, killing a monster, etc.) the game selects from a list of treasure classes (TC) that will decide what kind of items will drop. Each TC has a list of items (or other TCs) that can drop, as well as a probability that that given item will drop. There is also a number of "picks" for each TC that decides how many potential items can drop. The last piece of the puzzle is "NoDrop", which is a probability that a pick will drop no items. NoDrop is the only parameter that player count affects.
There's a lot that goes into how the new NoDrop value is calculated when more players join the game, but the short version is: the higher the player count, the lower the NoDrop chance (potentially reaching 0 with enough players).
There are some TCs that start with NoDrop at 0. These are not affected by player count, since 0 is the lowest possible value.
What's different in PD2?
The baseline drop rate in PD2 is roughly equivalent to vanilla's p5/5 (5 partied players in a game) for solo play, and scales up per player until it's slightly above the equivalent of vanilla's p8/8 when there is a full game of 8 players. This means that overall NoDrop for all TCs is significantly lower, and it becomes easier to reach a NoDrop of 0 with fewer players.
You still get loot increases from more players like vanilla, but the difference between a solo player and a group of 8 is overall much smaller.
Rune TCs are also the same as in vanilla, so rune drop rates are the same. Miniscule differences may exist in some cases due to new valuable items such as Larzuk's Puzzlebox being able to drop.
How does PD2 compare to LoD?
It's hard to directly compare the two since there are hundreds of TCs, and PD2 has even more than LoD (mostly because of maps). But we can compare a TC from LoD to a TC from PD2 and see how the NoDrop chance has changed.
Let's look at the TCs called Swarm 2 (H), a worst case scenario, and Act 2 (H) H2H A, a common case used by many monsters. In these examples, the first number is the amount of players in the game and the second number is the amount of players in the party. So p3/2 means 3 players in the game but only 2 in your party. If you used the /players 8 command in single player that would be equivalent to p8/1.
Chance for NoDrop to be selected by the "pick" (i.e. the chance that no item drops):
Treasure Class | LoD | PD2 |
---|---|---|
Swarm 2 (H) |
|
|
Act 2 (H) H2H A |
|
|
Key drop rates
This is a common enough question that it probably makes sense just to show what the drop rates are.
There's very little difference between p1 and p2-p8 so group key farming isn't really necessary.
Players | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
---|---|---|---|---|---|---|---|---|
Blood Raven | 11.55% | 11.58% | 11.58% | 11.58% | 11.58% | 11.58% | 11.58% | 11.58% |
Countess | 9.45% | 9.46% | 9.46% | 9.46% | 9.46% | 9.46% | 9.46% | 9.46% |
Bloodwitch | 11.55% | 11.58% | 11.58% | 11.58% | 11.58% | 11.58% | 11.58% | 11.58% |
Summoner | 12.83% | 12.88% | 12.88% | 12.88% | 12.88% | 12.88% | 12.88% | 12.88% |
Izual | 11.55% | 11.58% | 11.58% | 11.58% | 11.58% | 11.58% | 11.58% | 11.58% |
Nihlathak | 12.00% | 12.02% | 12.02% | 12.02% | 12.02% | 12.02% | 12.02% | 12.02% |
Countess (LoD) | 7.14% | 9.08% | 9.61% | 9.80% | 9.80% | 9.80% | 9.80% | 9.80% |
Summoner (LoD) | 8.62% | 11.61% | 12.48% | 12.80% | 12.80% | 12.80% | 12.80% | 12.80% |
Nihlathak (LoD) | 7.93% | 10.41% | 11.10% | 11.35% | 11.35% | 11.35% | 11.35% | 11.35% |
Recipes
Crafting
General Info
Crafting an item creates a new rare-like item of the same type as the equipment item used in the recipe. Except for ethereal, affixes from the ingredient equipment item are not transferred to the crafted item.
Crafted items get predetermined affixes and up to 4 additional affixes. The affixes they can get depends on their affix level, which depends on their item level (ilvl). The ilvl of a crafted item is determined by the crafter's character level (clvl) and the ilvl of the ingredient equipment item used in the recipe. Bracketed values within the formula are rounded down.
crafted ilvl = [clvl/2] + [ilvl/2]
The amount of additional affixes depends on the ilvl of the crafted item.
- ilvl 1-30: 4 affixes (20%), 3 affixes (20%), 2 affixes (20%), 1 affix (40%)
- ilvl 31-50: 4 affixes (20%), 3 affixes (20%), 2 affixes (60%)
- ilvl 51-70: 4 affixes (20%), 3 affixes (80%)
- ilvl 71+: 4 affixes (100%)
Note that merchants sell magic items that have an ilvl of clvl+5 and gambled items have an ilvl between clvl-5 and clvl+4. As an example of when this is useful, consider that a level 88 character can gamble an ilvl 92 amulet and use it to craft an ilvl 90 amulet, which is the minimum ilvl needed for a chance to get +2 class skills as an additional affix.
Changes in PD2
- Crafting recipes are no longer limited to specific item bases (such as Helm/Casque/Armet for Blood Helms)
- Circlets (and quivers) are the exception, and cannot be crafted with
- Using an ethereal item to craft will cause the resulting item to be ethereal
- Crafted items no longer have higher level requirements than their rare equivalents (was +10 with an additional +3 per affix, up to +22)
- Crafted items can now be upgraded (same recipes as upgrading rares)
- Rare items can now be used in crafting recipes
- The predetermined affixes for many crafts have been adjusted, and new Vampiric/Bountiful/Brilliant crafting recipes have been added
Crafting Comparison Chart
The recipe for each craft includes a jewel and a magic/rare base item as well as the runes/gems shown below.
- A Crafting Infusion can be used in place of any rune/gem/jewel combination.
Blood Items
Blood Amulet
Recipe |
---|
Magic Amulet |
Any Jewel |
Perfect Ruby |
Amn Rune (#11) |
Before | After |
---|---|
+[5-10]% Faster Run/Walk | +10% Faster Run/Walk |
[1-4]% Life Stolen per Hit | +[3-6] Life after each Kill |
+[10-20] to Life | +[10-20] to Life |
Blood Ring
Recipe |
---|
Magic Ring |
Any Jewel |
Perfect Ruby |
Sol Rune (#12) |
Before | After |
---|---|
+[5-10] to Strength | +[5-10] to Strength |
[1-3]% Life Stolen per Hit | [1-3]% Life Stolen per Hit |
+[10-20] to Life | +[10-20] to Life |
Blood Belt
Recipe |
---|
Magic Belt |
Any Jewel |
Perfect Ruby |
Tal Rune (#7) |
Before | After |
---|---|
[5-10]% Chance of Open Wounds | [10-20]% Chance of Open Wounds |
[1-3]% Life Stolen per Hit | [3-6]% Life Stolen per Hit |
+[10-20] to Life | +[10-20] to Life |
- Used to require Belt, Mesh Belt, or Mithril Coil
Blood Gloves
Recipe |
---|
Magic Gloves |
Any Jewel |
Perfect Ruby |
Nef Rune (#4) |
Before | After |
---|---|
[5-10]% Chance of Crushing Blow | [5-10]% Chance of Crushing Blow |
[1-3]% Life Stolen per Hit | [2-4]% Life Stolen per Hit |
+[10-20] to Life | +[10-20] to Life |
- Used to require Heavy Gloves, Sharkskin Gloves, or Vampirebone Gloves
Blood Boots
Recipe |
---|
Magic Boots |
Any Jewel |
Perfect Ruby |
Eth Rune (#5) |
Before | After |
---|---|
Replenish Life +[5-10] | Replenish Life +[15-30] |
[1-3]% Life Stolen per Hit | [2-4]% Life Stolen per Hit |
+[10-20] to Life | +[10-20] to Life |
- Used to require Light Plated Boots, Battle Boots, or Mirrored Boots
Blood Helm
Recipe |
---|
Magic Helm |
Any Jewel |
Perfect Ruby |
Ral Rune (#8) |
Before | After |
---|---|
[5-10]% Deadly Strike | [10-20]% Chance of Crushing Blow |
[1-4]% Life Stolen per Hit | [2-4]% Life Stolen per Hit |
+[10-20] to Life | +[10-20] to Life |
- Used to require Helm, Casque, or Armet
Blood Chest
Recipe |
---|
Magic Chest |
Any Jewel |
Perfect Ruby |
Thul Rune (#10) |
Before | After |
---|---|
+[1-3] Life after each Demon Kill | +[3-6] Life after each Kill |
[1-3]% Life Stolen per Hit | [3-6]% Life Stolen per Hit |
+[10-20] to Life | +[20-40] to Life |
- Used to require Plate Mail, Templar Coat, or Hellforge Plate
Blood Shield
Recipe |
---|
Magic Shield |
Any Jewel |
Perfect Ruby |
Ith Rune (#6) |
Before | After |
---|---|
Attacker Takes Damage of [4-7] | [10-20]% Increased Chance of Blocking |
[1-4]% Life Stolen per Hit | [3-6]% Life Stolen per Hit |
+[10-20] to Life | +[10-20] to Life |
- Used to require Spiked Shield, Barbed Shield, or Blade Barrier
Blood Weapon
Recipe |
---|
Magic Weapon |
Any Jewel |
Perfect Ruby |
Ort Rune (#9) |
Before | After |
---|---|
+[35-60]% Enhanced Damage | +[50-80]% Enhanced Damage |
[1-4]% Life Stolen per Hit | [3-6]% Life Stolen per Hit |
+[10-20] to Life | +[10-20] to Life |
- Used to require an axe
Caster Items
Caster Amulet
Recipe |
---|
Magic Amulet |
Any Jewel |
Perfect Amethyst |
Ral Rune (#8) |
Before | After |
---|---|
+[5-10]% Faster Cast Rate | +[5-10]% Faster Cast Rate |
Regenerate Mana [4-10]% | Regenerate Mana [4-10]% |
+[10-20] to Mana | +[10-20] to Mana |
Caster Ring
Recipe |
---|
Magic Ring |
Any Jewel |
Perfect Amethyst |
Amn Rune (#11) |
Before | After |
---|---|
+[1-5] to Energy | +[5-10] to Energy |
Regenerate Mana [4-10]% | +[1-2] to Mana after each Kill |
+[10-20] to Mana | +[10-20] to Mana |
Caster Belt
Recipe |
---|
Magic Belt |
Any Jewel |
Perfect Amethyst |
Ith Rune (#6) |
Before | After |
---|---|
+[5-10]% Faster Cast Rate | +10% Faster Cast Rate |
Regenerate Mana [4-10]% | Regenerate Mana [4-10]% |
+[10-20] to Mana | +[10-20] to Mana |
- Used to require Light Belt, Sharkskin Belt, or Vampirefang Belt
Caster Gloves
Recipe |
---|
Magic Gloves |
Any Jewel |
Perfect Amethyst |
Ort Rune (#9) |
Before | After |
---|---|
+[1-3] to Mana after each Kill | +[1-3] to Mana after each Kill |
Regenerate Mana [4-10]% | +[5-10]% Faster Cast Rate |
+[10-20] to Mana | +[10-20] to Mana |
- Used to require Leather Gloves, Demonhide Gloves, or Bramble Mitts
Caster Boots
Recipe |
---|
Magic Boots |
Any Jewel |
Perfect Amethyst |
Thul Rune (#10) |
Before | After |
---|---|
Increase Maximum Mana [2-5]% | Increase Maximum Mana [10-15]% |
Regenerate Mana [4-10]% | Regenerate Mana [4-10]% |
+[10-20] to Mana | +[10-20] to Mana |
- Used to require Boots, Demonhide Boots, or Wyrmhide Boots
Caster Helm
Recipe |
---|
Magic Helm |
Any Jewel |
Perfect Amethyst |
Nef Rune (#4) |
Before | After |
---|---|
[1-4]% Mana Stolen per Hit | +[5-10]% Faster Cast Rate |
Regenerate Mana [4-10]% | Regenerate Mana [4-10]% |
+[10-20] to Mana | +[10-20] to Mana |
- Used to require Mask, Death Mask, or Demonhead
Caster Chest
Recipe |
---|
Magic Chest |
Any Jewel |
Perfect Amethyst |
Tal Rune (#7) |
Before | After |
---|---|
+[1-3] to Mana after each Kill | +[3-6] to Mana after each Kill |
Regenerate Mana [4-12]% | +[5-10]% Faster Cast Rate |
+[10-20] to Mana | +[20-30] to Mana |
- Used to require Light Plate, Mage Plate, or Archon Plate
Caster Shield
Recipe |
---|
Magic Shield |
Any Jewel |
Perfect Amethyst |
Eth Rune (#5) |
Before | After |
---|---|
[5-10]% Increased Chance of Blocking | [10-20]% Increased Chance of Blocking |
Regenerate Mana [4-10]% | +[5-10]% Faster Cast Rate |
+[10-20] to Mana | +[20-30] to Mana |
- Used to require Small Shield, Round Shield, or Luna
Caster Weapon
Recipe |
---|
Magic Weapon |
Any Jewel |
Perfect Amethyst |
Tir Rune (#3) |
Before | After |
---|---|
[1-4]% Mana Stolen per Hit | +1 to All Skills |
Regenerate Mana [4-10]% | +[10-20]% Faster Cast Rate |
+[10-20] to Mana | +[10-20] to Mana |
- Used to require a rod (staff, scepter, wand)
Hitpower Items
Hitpower Amulet
Recipe |
---|
Magic Amulet |
Any Jewel |
Perfect Sapphire |
Thul Rune (#10) |
Before | After |
---|---|
Hit Causes Monster to Flee [5-15]% | +[150-250] to Attack Rating |
Attacker Takes Damage of [3-10] | +[10-20]% Faster Hit Recovery |
5% Chance to Cast Level 4 Frost Nova when Struck | 5% Chance to Cast Level 4 Frost Nova when Struck |
Hitpower Ring
Recipe |
---|
Magic Ring |
Any Jewel |
Perfect Sapphire |
Amn Rune (#11) |
Before | After |
---|---|
+[1-5] to Dexterity | +[5-10] to Dexterity |
Attacker Takes Damage of [3-6] | +[2-4] to Maximum Damage |
5% Chance to Cast Level 4 Frost Nova when Struck | 5% Chance to Cast Level 4 Frost Nova when Struck |
Hitpower Belt
Recipe |
---|
Magic Belt |
Any Jewel |
Perfect Sapphire |
Tal Rune (#7) |
Before | After |
---|---|
[5-10]% Damage Taken Gained as Mana when Hit | [5-10]% Damage Taken Gained as Mana when Hit |
Attacker Takes Damage of [3-7] | +[10-20]% Faster Hit Recovery |
5% Chance to Cast Level 4 Frost Nova when Struck | 5% Chance to Cast Level 4 Frost Nova when Struck |
- Used to require Heavy Belt, Battle Belt, or Troll Belt
Hitpower Gloves
Recipe |
---|
Magic Gloves |
Any Jewel |
Perfect Sapphire |
Ort Rune (#9) |
Before | After |
---|---|
Knockback | Knockback |
Attacker Takes Damage of [3-7] | -[10-20]% Target Defense |
5% Chance to Cast Level 4 Frost Nova when Struck | 5% Chance to Cast Level 4 Frost Nova when Struck |
- Used to require Chain Gloves, Heavy Bracers, or Vambraces
Hitpower Boots
Recipe |
---|
Magic Boots |
Any Jewel |
Perfect Sapphire |
Ral Rune (#8) |
Before | After |
---|---|
+[25-50] Defense vs. Melee | +[60-120] Defense vs. Melee |
Attacker Takes Damage of [3-7] | +[10-20]% Faster Hit Recovery |
5% Chance to Cast Level 4 Frost Nova when Struck | 5% Chance to Cast Level 4 Frost Nova when Struck |
- Used to require Chain Boots, Mesh Boots, or Boneweave Boots
Hitpower Helm
Recipe |
---|
Magic Helm |
Any Jewel |
Perfect Sapphire |
Ith Rune (#6) |
Before | After |
---|---|
+[25-50]% Defense vs. Missile | +[100-200] to Attack Rating |
Attacker Takes Damage of [3-7] | +[10-20]% Faster Hit Recovery |
5% Chance to Cast Level 4 Frost Nova when Struck | 5% Chance to Cast Level 4 Frost Nova when Struck |
- Used to require Full Helm, Basinet, or Giant Conch
Hitpower Chest
Recipe |
---|
Magic Chest |
Any Jewel |
Perfect Sapphire |
Nef Rune (#4) |
Before | After |
---|---|
+[10-20]% Faster Hit Recovery | +[30-40]% Faster Hit Recovery |
Attacker Takes Damage of [3-10] | +[25-50]% Enhanced Defense |
5% Chance to Cast Level 4 Frost Nova when Struck | 5% Chance to Cast Level 4 Frost Nova when Struck |
- Used to require Field Plate, Sharktooth Armor, or Kraken Shell
Hitpower Shield
Recipe |
---|
Magic Shield |
Any Jewel |
Perfect Sapphire |
Eth Rune (#5) |
Before | After |
---|---|
[5-10]% Increased Chance of Blocking | [10-20]% Increased Chance of Blocking |
Attacker Takes Damage of [3-10] | +[20-30]% Faster Block Rate |
5% Chance to Cast Level 4 Frost Nova when Struck | 5% Chance to Cast Level 4 Frost Nova when Struck |
- Used to require Gothic Shield, Ancient Shield, or Ward
Hitpower Weapon
Recipe |
---|
Magic Weapon |
Any Jewel |
Perfect Sapphire |
Tir Rune (#3) |
Before | After |
---|---|
+[35-60]% Enhanced Damage | +[50-80]% Enhanced Damage |
Attacker Takes Damage of [3-7] | -[10-20]% Target Defense |
5% Chance to Cast Level 4 Frost Nova when Struck | 5% Chance to Cast Level 4 Frost Nova when Struck |
- Used to require a blunt weapon (mace, staff, scepter, wand)
Safety Items
Safety Amulet
Recipe |
---|
Magic Amulet |
Any Jewel |
Perfect Emerald |
Thul Rune (#10) |
Before | After |
---|---|
[1-10]% Increased Chance of Blocking | 10% Increased Chance of Blocking |
Magic Damage Taken Reduced by [1-2] | Magic Damage Taken Reduced by [4-7] |
Physical Damage Taken Reduced by [1-4] | Physical Damage Taken Reduced by [4-7] |
Safety Ring
Recipe |
---|
Magic Ring |
Any Jewel |
Perfect Emerald |
Amn Rune (#11) |
Before | After |
---|---|
+[1-5] to Vitality | +[5-10] to Vitality |
Magic Damage Taken Reduced by [1-2] | Magic Damage Taken Reduced by [2-5] |
Physical Damage Taken Reduced by [1-4] | Physical Damage Taken Reduced by [2-5] |
Safety Belt
Recipe |
---|
Magic Belt |
Any Jewel |
Perfect Emerald |
Tal Rune (#7) |
Before | After |
---|---|
+[10-30]% Enhanced Defense | +[10-30]% Enhanced Defense |
Poison Resist +[5-10]% | Poison Resist +[10-20]% |
Magic Damage Taken Reduced by [1-2] | Magic Damage Taken Reduced by [2-5] |
Physical Damage Taken Reduced by [1-4] | Physical Damage Taken Reduced by [2-5] |
- Used to require Sash, Demonhide Sash, or Spiderweb Sash
Safety Gloves
Recipe |
---|
Magic Gloves |
Any Jewel |
Perfect Emerald |
Ral Rune (#8) |
Before | After |
---|---|
+[10-30]% Enhanced Defense | +[10-30]% Enhanced Defense |
Cold Resist +[5-10]% | Cold Resist +[10-20]% |
Magic Damage Taken Reduced by [1-2] | Magic Damage Taken Reduced by [2-5] |
Physical Damage Taken Reduced by [1-4] | Physical Damage Taken Reduced by [2-5] |
- Used to require Gauntlets, War Gauntlets, or Ogre Gauntlets
Safety Boots
Recipe |
---|
Magic Boots |
Any Jewel |
Perfect Emerald |
Ort Rune (#9) |
Before | After |
---|---|
+[10-30]% Enhanced Defense | +[20-60]% Enhanced Defense |
Fire Resist +[5-10]% | Fire Resist +[10-20]% |
Magic Damage Taken Reduced by [1-2] | Magic Damage Taken Reduced by [2-5] |
Physical Damage Taken Reduced by [1-4] | Physical Damage Taken Reduced by [2-5] |
- Used to require Greaves, War Boots, or Myrmidon Greaves
Safety Helm
Recipe |
---|
Magic Helm |
Any Jewel |
Perfect Emerald |
Ith Rune (#6) |
Before | After |
---|---|
+[10-30]% Enhanced Defense | +[20-60]% Enhanced Defense |
Lightning Resist +[5-10]% | Lightning Resist +[10-20]% |
Physical Damage Taken Reduced by [1-4] | Physical Damage Taken Reduced by [5-10]% |
Magic Damage Taken Reduced by [1-2] | Removed |
- Used to require Crown, Grand Crown, or Corona
Safety Chest
Recipe |
---|
Magic Chest |
Any Jewel |
Perfect Emerald |
Eth Rune (#5) |
Before | After |
---|---|
+[10-30]% Enhanced Defense | +[20-60]% Enhanced Defense |
Half Freeze Duration | +[100-150] Defense vs. Melee |
Physical Damage Taken Reduced by [3-9] | Physical Damage Taken Reduced by [5-10]% |
Magic Damage Taken Reduced by [2-5] | Removed |
- Used to require Breast Plate, Cuirass, or Great Hauberk
Safety Shield
Recipe |
---|
Magic Shield |
Any Jewel |
Perfect Emerald |
Nef Rune (#4) |
Before | After |
---|---|
+[10-30]% Enhanced Defense | +[20-60]% Enhanced Defense |
Magic Resistance +[5-10]% | +[100-150] Defense vs. Melee |
Physical Damage Taken Reduced by [1-4] | Physical Damage Taken Reduced by [5-10]% |
Magic Damage Taken Reduced by [1-2] | Removed |
- Used to require Kite Shield, Dragon Shield, or Monarch
Safety Weapon
Recipe |
---|
Magic Weapon |
Any Jewel |
Perfect Emerald |
Sol Rune (#12) |
Before | After |
---|---|
+[5-10]% Enhanced Defense | +[50-80]% Enhanced Damage |
Magic Damage Taken Reduced by [1-2] | Magic Damage Taken Reduced by [2-5] |
Physical Damage Taken Reduced by [1-4] | Physical Damage Taken Reduced by [2-5] |
Knockback |
- Used to require a spear
Vampiric Items
Vampiric Amulet
Recipe |
---|
Magic Amulet |
Any Jewel |
Perfect Skull |
Dol Rune (#14) |
New |
---|
[5-10]% Curse Duration Reduction |
[3-6]% Mana Stolen per Hit |
Replenish Life +[5-10] |
Vampiric Ring
Recipe |
---|
Magic Ring |
Any Jewel |
Perfect Skull |
Hel Rune (#15) |
New |
---|
[10-20]% Poison Length Reduction |
[1-3]% Mana Stolen per Hit |
Replenish Life +[5-10] |
Vampiric Belt
Recipe |
---|
Magic Belt |
Any Jewel |
Perfect Skull |
Eld Rune (#2) |
New |
---|
[10-20]% Damage Taken Gained as Mana when Hit |
[3-6]% Mana Stolen per Hit |
Replenish Life +[5-10] |
Vampiric Gloves
Recipe |
---|
Magic Gloves |
Any Jewel |
Perfect Skull |
Io Rune (#16) |
New |
---|
[5-10]% Deadly Strike |
[2-4]% Mana Stolen per Hit |
Replenish Life +[5-10] |
Vampiric Boots
Recipe |
---|
Magic Boots |
Any Jewel |
Perfect Skull |
El Rune (#1) |
New |
---|
[10-20]% Poison Length Reduction |
[2-4]% Mana Stolen per Hit |
Replenish Life +[5-10] |
Vampiric Helm
Recipe |
---|
Magic Helm |
Any Jewel |
Perfect Skull |
Lum Rune (#17) |
New |
---|
[10-20]% Deadly Strike |
[2-4]% Mana Stolen per Hit |
Replenish Life +[5-10] |
Vampiric Chest
Recipe |
---|
Magic Chest |
Any Jewel |
Perfect Skull |
Tir Rune (#3) |
New |
---|
[3-6]% Mana Stolen per Hit |
Replenish Life +[5-10] |
Requirements -[20-30]% |
Vampiric Shield
Recipe |
---|
Magic Shield |
Any Jewel |
Perfect Skull |
Sol Rune (#12) |
New |
---|
[10-20]% Increased Chance of Blocking |
[3-6]% Mana Stolen per Hit |
Requirements -[20-30]% |
Vampiric Weapon
Recipe |
---|
Magic Weapon |
Any Jewel |
Perfect Skull |
Shael Rune (#13) |
New |
---|
+[100-140]% Damge to Demons |
+[100-140]% Damage to Undead |
[3-6]% Mana Stolen per Hit |
Replenish Life +[10-15] |
Bountiful Items
Bountiful Amulet
Recipe |
---|
Magic Amulet |
Any Jewel |
Perfect Topaz |
Ko Rune (#18) |
New |
---|
+[10-20] Vitality |
[20-30]% Better Chance of Getting Magic Items |
+[1-3] to Light Radius |
Bountiful Ring
Recipe |
---|
Magic Ring |
Any Jewel |
Perfect Topaz |
Lum Rune (#17) |
New |
---|
+[5-10] Vitality |
[10-20]% Better Chance of Getting Magic Items |
+[1-3] to Light Radius |
Bountiful Belt
Recipe |
---|
Magic Belt |
Any Jewel |
Perfect Topaz |
El Rune (#1) |
New |
---|
+[25-50]% Enhanced Defense |
[20-30]% Better Chance of Getting Magic Items |
+[1-3] to Light Radius |
Bountiful Gloves
Recipe |
---|
Magic Gloves |
Any Jewel |
Perfect Topaz |
Hel Rune (#15) |
New |
---|
+[25-50]% Enhanced Defense |
[15-25]% Better Chance of Getting Magic Items |
+[1-3] to Light Radius |
Bountiful Boots
Recipe |
---|
Magic Boots |
Any Jewel |
Perfect Topaz |
Io Rune (#16) |
New |
---|
+[25-50]% Enhanced Defense |
[15-25]% Better Chance of Getting Magic Items |
+[1-3] to Light Radius |
Bountiful Helm
Recipe |
---|
Magic Helm |
Any Jewel |
Perfect Topaz |
Tir Rune (#3) |
New |
---|
+[25-50]% Enhanced Defense |
[20-30]% Better Chance of Getting Magic Items |
+[1-3] to Light Radius |
Bountiful Chest
Recipe |
---|
Magic Chest |
Any Jewel |
Perfect Topaz |
Eld Rune (#2) |
New |
---|
+[25-50]% Enhanced Defense |
[20-30]% Better Chance of Getting Magic Items |
+[1-3] to Light Radius |
Bountiful Shield
Recipe |
---|
Magic Shield |
Any Jewel |
Perfect Topaz |
Dol Rune (#14) |
New |
---|
[10-20]% Increased Chance of Blocking |
[20-30]% Better Chance of Getting Magic Items |
+[1-3] to Light Radius |
Bountiful Weapon
Recipe |
---|
Magic Weapon |
Any Jewel |
Perfect Topaz |
Shael Rune (#13) |
New |
---|
+[50-80]% Enhanced Damage |
[20-30]% Better Chance of Getting Magic Items |
+[1-3] to Light Radius |
Brilliant Items
Brilliant Amulet
Recipe |
---|
Magic Amulet |
Any Jewel |
Perfect Diamond |
Tal Rune (#7) |
New |
---|
+[100-150] Defense vs. Missile |
+[4-8] to All Attributes |
All Resistances +[5-10] |
Brilliant Ring
Recipe |
---|
Magic Ring |
Any Jewel |
Perfect Diamond |
Hel Rune (#15) |
New |
---|
+[50-100] Defense vs. Missile |
All Resistances +[3-5] |
Half Freeze Duration |
Brilliant Belt
Recipe |
---|
Magic Belt |
Any Jewel |
Perfect Diamond |
Io Rune (#16) |
New |
---|
+[5-10]% Increased Attack Speed |
+[25-50]% Enhanced Defense |
Half Freeze Duration |
Brilliant Gloves
Recipe |
---|
Magic Gloves |
Any Jewel |
Perfect Diamond |
Shael Rune (#13) |
New |
---|
+[5-10]% Increased Attack Speed |
[10-20]% Bonus to Attack Rating |
+[25-50]% Enhanced Defense |
Brilliant Boots
Recipe |
---|
Magic Boots |
Any Jewel |
Perfect Diamond |
Ko Rune (#18) |
New |
---|
+10% Faster Run/Walk |
+[100-150] Defense vs. Missile |
Half Freeze Duration |
Brilliant Helm
Recipe |
---|
Magic Helm |
Any Jewel |
Perfect Diamond |
Eld Rune (#2) |
New |
---|
+[5-10]% Increased Attack Speed |
+[25-50]% Enhanced Defense |
Half Freeze Duration |
Brilliant Chest
Recipe |
---|
Magic Chest |
Any Jewel |
Perfect Diamond |
El Rune (#1) |
New |
---|
[10-20]% Increased Chance of Blocking |
+[25-50]% Enhanced Defense |
All Resistances +[5-10] |
Brilliant Shield
Recipe |
---|
Magic Shield |
Any Jewel |
Perfect Diamond |
Ort Rune (#9) |
New |
---|
[10-20]% Increased Chance of Blocking |
All Resistances +[5-10] |
Half Freeze Duration |
Brilliant Weapon
Recipe |
---|
Magic Weapon |
Any Jewel |
Perfect Diamond |
Sol Rune (#12) |
New |
---|
+20% Increased Attack Speed |
+[20-40]% Enhanced Damage |
+[50-100] to Attack Rating |
Corruptions
Worldstone Shards are new items which drop throughout the game and can be used to corrupt equipment and maps. Corruption results include adding sockets (if applicable), adding a corruption modifier as listed below, or turning the item into a random rare of the same type. Maps will only gain a corruption modifier. Corrupted items cannot be corrupted again, but they can be modified by nearly all other recipes.
To use a Worldstone Shard, put it into the Horadric Cube with another item and press the Transmute button.
There are also Tainted Worldstone Shards which are dropped by Rathma and can be used to corrupt Annihilus.
Equipment Corruptions
Equipment items can gain sockets (if applicable), gain a corruption modifier, or turn into a random rare.
Regular items can only be corrupted if they don't have sockets, and they cannot gain corruption modifiers other than sockets - they can either gain sockets (up to the maximum amount of sockets for that item) or turn into a random rare. Corrupting a regular item is akin to using the socketing recipe on it, and can even be done with inferior/superior items. If a regular item which cannot gain sockets (e.g. a throwing weapon) is corrupted, it will still become a random rare 50% of the time - the other 50% will be effectively unchanged.
Runewords are regular items which already have sockets, so they can't have other corruption modifiers. Runewords with the "corrupted" tag were simply made with corrupted regular items.
If the corrupted item becomes a random rare, it will be corrupted with either sockets or a corruption modifier in addition to its normal attributes. If the original item was ethereal, the item it becomes will also be ethereal. Corrupted items cannot be corrupted again, but they can be modified by nearly all other recipes.
Sockets can only be added to 0-socket items which are capable of gaining sockets: helms, chests, shields, and non-throwing weapons. Additionally, the maximum sockets an item can get is always restricted by the item base. For example, an un-upgraded Vampire Gaze cannot gain more than 2 sockets because Grim Helm has a maximum of 2 sockets.
- Regular Equipment
- 50% chance to gain sockets (up to the maximum amount of sockets)
- 50% chance to turn into a random rare
- Other Equipment (if capable of gaining sockets)
- 25% chance to gain sockets (1-3 for armor, 1-4 for one-handed weapons, 1-6 for two-handed weapons)
- 50% chance to gain a modifier (24% low-rarity, 16% mid-rarity, 10% high-rarity)
- 25% chance to turn into a random rare
- Other Equipment (if incapable of gaining sockets)
- 75% chance to gain a modifier (36% low-rarity, 24% mid-rarity, 15% high-rarity)
- 25% chance to turn into a random rare
For non-regular items, if the corruption result adds sockets, these are the odds for how many sockets may be added:
- Armors (Helms, Chests, Shields) = 1-3 sockets (72% for 1, 20% for 2, 8% for 3)
- Weapons (One-Handed) = 1-4 sockets (40% for 1, 32% for 2, 16% for 3, 12% for 4)
- Weapons (Two-Handed) = 1-6 sockets (24% for 1, 22% for 2, 18% for 3, 16% for 4, 12% for 5, 8% for 6)
If an item can gain sockets and doesn't gain them via corrupting, it can still gain sockets in other ways. The relatively uncommon Larzuk's Puzzlebox can be used to add 2-4 sockets to two-handed weapons or 1-2 sockets to other items. Larzuk's Puzzlepiece can be used the same way and is more common, but cannot be used with unique/set items.
In ideal circumstances, players can either aim for max-socket corruptions, or high-rarity corruptions with sockets added by puzzleboxes. High-rarity corruption modifiers are generally slightly stronger than 2 sockets on weapons or 1 socket on armors and are therefore best-in-slot for most scenarios, however more sockets allows for more customization.
Due to the value of puzzleboxes compared to worldstone shards, it's generally better to corrupt items before puzzleboxing them. Using a puzzlebox first will result in a higher chance to get a corruption modifier when corrupting (75% instead of 50%), but the chance to "brick" the item remains the same (25%) so the puzzlebox may be wasted.
Equipment Corruption Modifiers
Weapon Corruption Mods
Low-Rarity (50% chance) | Mid-Rarity (30% chance) | High-Rarity (20% chance) |
---|---|---|
+[40-80]% Enhanced Damage | +20% Faster Cast Rate | +1 to All Skills |
+[100-250] to Attack Rating | +[30-40]% Increased Attack Speed | +30% Increased Attack Speed [20-30]% Chance of Crushing Blow |
+[100-150]% Enhanced Damage to Demons +200 to Attack Rating against Demons |
+[40-60]% Enhanced Damage 5% Life Stolen per Hit |
+[80-120]% Enhanced Damage +20% Increased Attack Speed |
+[100-150]% Enhanced Damage to Undead +200 to Attack Rating against Undead |
+[200-300] to Attack Rating | +[80-120]% Enhanced Damage +250 to Attack Rating |
+10% Faster Cast Rate | [20-30]% Chance of Crushing Blow | +[50-70]% Enhanced Damage 25% Deadly Strike |
+[3-6] Life after each Hit | [20-30]% Deadly Strike | +[60-80]% Enhanced Damage Ignores Target's Defense |
+[3-6] Life after each Kill | -[5-10]% to Enemy Fire Resistance | +10% Faster Cast Rate +5% to Fire Skill Damage |
+[3-5] to Mana after each Kill | -[5-10]% to Enemy Cold Resistance | +10% Faster Cast Rate +5% to Cold Skill Damage |
[20-30]% Better Chance of Getting Magic Items | -[5-10]% to Enemy Lightning Resistance | +10% Faster Cast Rate +5% to Lightning Skill Damage |
Requirements -[25-50]% | -[5-10]% to Enemy Poison Resistance | +10% Faster Cast Rate +5% to Poison Skill Damage |
Shield Corruption Mods
Low-Rarity (48% chance) | Mid-Rarity (32% chance) | High-Rarity (20% chance) |
---|---|---|
+[20-30]% Faster Hit Recovery | Indestructible +[50-80]% Enhanced Defense |
+1 to All Skills |
+20% Faster Block Rate | +10% Faster Cast Rate | [10-20]% Reduced Curse Duration |
[20-30]% Better Chance of Getting Magic Items | +10% Faster Block Rate [10-20]% Increased Chance of Blocking |
All Resistances +[22-30] |
Regenerate Mana [15-25]% | Increase Maximum Life [4-6]% | Physical Damage Taken Reduced by 6% |
Fire Resist +[35-40]% | Physical Damage Taken Reduced by [6-10] | +[4-5]% to Maximum Fire Resist Fire Resist +[15-20]% |
Cold Resist +[35-40]% | Magic Damage Taken Reduced by [6-10] | +[4-5]% to Maximum Cold Resist Cold Resist +[15-20]% |
Lightning Resist +[35-40]% | Attacker Takes Damage of [4-594] ([4-6] per Level) | +[4-5]% to Maximum Lightning Resist Lightning Resist +[15-20]% |
Poison Resist +[35-40]% | Cannot Be Frozen | +[4-5]% to Maximum Poison Resist Poison Resist +[15-20]% |
Chest Corruption Mods
Low-Rarity (48% chance) | Mid-Rarity (32% chance) | High-Rarity (20% chance) |
---|---|---|
+[20-30]% Faster Hit Recovery | Indestructible +[50-80]% Enhanced Defense |
+1 to All Skills |
+[50-80]% Enhanced Defense | +10% Faster Cast Rate | [10-20]% Reduced Curse Duration |
[20-30]% Better Chance of Getting Magic Items | +20% Faster Run/Walk | All Resistances +[15-20] |
Regenerate Mana [15-25]% | Increase Maximum Life [4-6]% | Physical Damage Taken Reduced by 6% |
Fire Resist +[30-35]% | Physical Damage Taken Reduced by [6-10] | +[4-5]% to Maximum Fire Resist Fire Resist +15% |
Cold Resist +[30-35]% | Magic Damage Taken Reduced by [6-10] | +[4-5]% to Maximum Cold Resist Cold Resist +15% |
Lightning Resist +[30-35]% | Attacker Takes Damage of [4-594] ([4-6] per Level) | +[4-5]% to Maximum Lightning Resist Lightning Resist +15% |
Poison Resist +[30-35]% | Cannot Be Frozen | +[4-5]% to Maximum Poison Resist Poison Resist +15% |
Helm Corruption Mods
Low-Rarity (48% chance) | Mid-Rarity (32% chance) | High-Rarity (20% chance) |
---|---|---|
+[20-30]% Faster Hit Recovery | Indestructible +[50-80]% Enhanced Defense |
+1 to All Skills |
+[50-80]% Enhanced Defense | +[150-250] to Attack Rating +[2-4] to Light Radius |
10% Reduced Curse Duration |
[20-30]% Better Chance of Getting Magic Items | [3-5]% Life Stolen per Hit | All Resistances +[15-20] |
Replenish Life +[10-20] | [3-5]% Mana Stolen per Hit | Physical Damage Taken Reduced by [4-6]% |
Fire Resist +[30-35]% | Increase Maximum Life [4-6]% | +[4-5]% to Maximum Fire Resist Fire Resist +15% |
Cold Resist +[30-35]% | +[3-4] Life after each Kill | +[4-5]% to Maximum Cold Resist Cold Resist +15% |
Lightning Resist +[30-35]% | +[3-4] to Mana after each Kill | +[4-5]% to Maximum Lightning Resist Lightning Resist +15% |
Poison Resist +[30-35]% | Cannot Be Frozen | +[4-5]% to Maximum Poison Resist Poison Resist +15% |
Boots Corruption Mods
Low-Rarity (48% chance) | Mid-Rarity (32% chance) | High-Rarity (20% chance) |
---|---|---|
+[50-80]% Enhanced Defense | Indestructible +[50-80]% Enhanced Defense |
+10% Faster Run/Walk |
Regenerate Mana [10-15]% | +10% Faster Block Rate | 10% Reduced Curse Duration |
[50-100]% Extra Gold from Monsters | +10% Faster Hit Recovery | Physical Damage Taken Reduced by [2-3]% |
[10-25]% Better Chance of Getting Magic Items | +[20-40] to Life | 10% Increased Chance of Blocking |
Fire Resist +[15-20]% | All Resistances +[5-8] | +[2-3]% to Maximum Fire Resist Fire Resist +10% |
Cold Resist +[15-20]% | +[2-3] Life after each Kill | +[2-3]% to Maximum Cold Resist Cold Resist +10% |
Lightning Resist +[15-20]% | +[2-3] to Mana after each Kill | +[2-3]% to Maximum Lightning Resist Lightning Resist +10% |
Poison Resist +[15-20]% | Replenish Life +[15-25] | +[2-3]% to Maximum Poison Resist Poison Resist +10% |
Gloves Corruption Mods
Low-Rarity (48% chance) | Mid-Rarity (32% chance) | High-Rarity (20% chance) |
---|---|---|
+[50-80]% Enhanced Defense | +[10-15]% Chance to Pierce | +10% Faster Cast Rate |
Regenerate Mana [10-15]% | +[10-20]% Faster Block Rate | +10% Increased Attack Speed |
[50-100]% Extra Gold from Monsters | +[100-150] to Attack Rating | 10% Increased Chance of Blocking |
[10-25]% Better Chance of Getting Magic Items | [2-3]% Life Stolen per Hit | +[30-40]% Enhanced Damage |
Fire Resist +[10-15]% | [2-3]% Mana Stolen per Hit | -[15-25]% Target Defense |
Cold Resist +[10-15]% | +[3-6] to All Attributes | 10% Deadly Strike |
Lightning Resist +[10-15]% | +[20-40] to Life | +[2-4] to Mana after each Kill |
Poison Resist +[10-15]% | Replenish Life +[15-20] | All Resistances +[5-8] |
Belt Corruption Mods
Low-Rarity (48% chance) | Mid-Rarity (32% chance) | High-Rarity (20% chance) |
---|---|---|
+[5-10] to Strength | +[10-15]% Chance to Pierce | +10% Faster Cast Rate |
+[5-10] to Dexterity | +10% Faster Hit Recovery | +10% Increased Attack Speed |
+[5-10] to Vitality | +[3-6] to All Attributes | +10% Faster Run/Walk |
+[5-10] to Energy | Replenish Life +[15-20] | 10% Reduced Curse Duration |
Fire Resist +[10-15]% | +[100-150] to Attack Rating | 10% Increased Chance of Blocking |
Cold Resist +[10-15]% | Attacker Takes Damage of [2-396] ([2-4] per Level) | +[1-2]% to ALL Maximum Resistances |
Lightning Resist +[10-15]% | [60-100]% Extra Gold from Monsters | All Resistances +[5-8] |
Poison Resist +[10-15]% | [20-30]% Better Chance of Getting Magic Items | Physical Damage Taken Reduced by [2-4]% |
Ring Corruption Mods
Low-Rarity (48% chance) | Mid-Rarity (32% chance) | High-Rarity (20% chance) |
---|---|---|
+[5-10] to Strength | +[100-150] to Attack Rating | +10% Faster Cast Rate |
+[5-10] to Dexterity | +[2-3] Life after each Kill | +10% Faster Run/Walk |
+[5-10] to Vitality | +[2-3] to Mana after each Kill | 10% Reduced Curse Duration |
+[5-10] to Energy | Physical Damage Taken Reduced by [4-6] | [3-4]% Mana Stolen per Hit |
Fire Resist +[10-15]% | Magic Damage Taken Reduced by [4-6] | [3-4]% Life Stolen per Hit |
Cold Resist +[10-15]% | +[20-40] to Life | +[4-6] to All Attributes |
Lightning Resist +[10-15]% | [40-80]% Extra Gold from Monsters | All Resistances +[4-6] |
Poison Resist +[10-15]% | [15-20]% Better Chance of Getting Magic Items | Physical Damage Taken Reduced by [2-3]% |
Amulet Corruption Mods
Low-Rarity (48% chance) | Mid-Rarity (32% chance) | High-Rarity (20% chance) |
---|---|---|
+[6-12] to Strength | +[10-20]% Chance to Pierce | +1 to All Skills |
+[6-12] to Dexterity | +10% Faster Hit Recovery | +10% Faster Cast Rate |
+[6-12] to Vitality | Replenish Life +[15-25] | +10% Faster Run/Walk |
+[6-12] to Energy | +[2-3] Life after each Kill | 10% Increased Chance of Blocking |
Fire Resist +[15-20]% | +[2-3] to Mana after each Kill | +[30-40]% Enhanced Damage |
Cold Resist +[15-20]% | +[5-8] to All Attributes | Cannot Be Frozen |
Lightning Resist +[15-20]% | [60-100]% Extra Gold from Monsters | +[1-2]% to ALL Maximum Resistances |
Poison Resist +[15-20]% | [20-30]% Better Chance of Getting Magic Items | All Resistances +[5-10] |
Quiver Corruption Mods
Low-Rarity (48% chance) | Mid-Rarity (32% chance) | High-Rarity (20% chance) |
---|---|---|
+20% Faster Hit Recovery | +10% Faster Run/Walk | +1 to All Skills |
+[20-40] to Life | +[10-15]% Chance to Pierce | +10% Increased Attack Speed |
[50-100]% Extra Gold from Monsters | -[5-10]% to Enemy Fire Resistance | 10% Reduced Curse Duration |
[10-25]% Better Chance of Getting Magic Items | -[5-10]% to Enemy Cold Resistance | +[30-40]% Enhanced Damage |
Fire Resist +[10-20]% | -[10-20]% Target Defense | +[10-15] to Minimum Damage |
Cold Resist +[10-20]% | +[50-100] to Attack Rating | +[10-15] to Maximum Damage |
Lightning Resist +[10-20]% | [2-4]% Mana Stolen per Hit | Ignore Target's Defense |
Poison Resist +[10-20]% | [2-4]% Life Stolen per Hit | All Resistances +[5-10] |
Map Corruptions
Maps always gain a corruption modifier when corrupted. Most corruption modifiers have 3 tiers (one for each map tier) and their ranges are listed in order.
Corruption Modifiers | Range | Exp | Density | Rarity | MF/GF |
---|---|---|---|---|---|
Monsters have X% Deadly Strike | 5-10 10-15 15-20 |
4-6 6-8 8-10 |
30-40 40-50 50-60 |
||
Monsters have X% Increased Maximum Life Monsters have Cannot Be Frozen |
5-15 15-25 25-35 |
6-8 8-10 10-12 |
30-40 40-50 50-60 |
||
Players have -X% Attack and Cast Speed | 5-15 15-25 25-35 |
30-40 40-50 50-60 |
10-15 15-20 20-25 |
||
Players have -X% to All Resistances | 5-10 10-15 15-20 |
30-40 40-50 50-60 |
10-15 15-20 20-25 |
||
Players have -X% to Max Resistances | 2-3 3-4 4-5 |
30-40 40-50 50-60 |
10-15 15-20 20-25 |
||
Players have X% Attack and Cast Speed Players have X% to Velocity |
20-30 30-40 40-50 |
10-15 15-20 20-25 |
|||
Area gains Magic And Gold Find | 10-15 15-20 20-25 |
50 75 100 | |||
Area gains Monster Density only | 60-80 80-100 100-120 |
||||
Area gains +1 Zone Level | 15-20 20-25 25-30 |
||||
Area gains Monster Rarity only | 30-40 40-50 50-60 |
||||
Monsters have 1% chance to drop additional jewelry & charms |
Annihilus Corruptions
Tainted Worldstone Shard drops from Rathma and can be used to corrupt Annihilus, either adding a corruption modifier or turning it into a random magic small charm. The item also gains a cosmetic red tint.
- Corruption modifier (20% chance per modifier)
- +1 to All Skills
- +[20-25] to Vitality and +[10-15] to Energy
- All Resistances +[5-10]
- +[3-5]% to Experience Gained
- Turned into a random magic small charm (20% chance)
Item Bases
General
- Ethereal bonus reduced from 50% to 25% (most exceptional/elite weapons rebalanced so that eth stats remain the same)
- Ethereal items no longer have half durability
- Throwing weapons and arrows/bolts have unlimited quantity
- All claws can now have pointmods (staffmods) - previously, claws couldn't if they had a qlvl below 40: all normal claws, Quhab, Wrist Spike, Fascia
- Clubs can now have Druid pointmods
- Quivers can now be magic or rare (see affixes)
Automods
Modifiers that automatically appear on all regular/magic/rare/crafted versions of items, and sometimes unique/set versions too
Weapons
- Melee weapons now have Melee Attacks Deal Splash Damage (except wands)
- Staves now have 10%/30%/50% Faster Cast Rate (normal/exceptional/elite)
- Crossbows now have -10% to Enemy Physical Resistance
- Daggers now have 20% Deadly Strike
Armor
- Removed hidden -5%/-10% movespeed penalty from medium/heavy chests and shields
- Paladin shields have reduced ranges for "All Resistances" automod
- Rainbow reduced from +[8-15] to +[5-10]
- Scintillating reduced from +[16-30] to +[10-15]
- Prismatic reduced from +[25-35] to +[15-20]
- Chromatic reduced from +[36-45] to +[20-30]
Damage
Damage Bonus from Strength/Dexterity
- Polearms, Non-Class Spears, & One-Handed Swords now gain bonus damage equal to 75% str & 75% dex instead of 100% str
- Staves & Two-Handed Axes/Swords now gain bonus damage equal to 110% str instead of 100% str (same as Hammers)
- Bows/Crossbows now gain bonus damage equal to 50% dex instead of 100% dex
- Boots now gain bonus damage equal to 80% str instead of 120% str and kicks also benefit roughly twice as much from dexterity (now dex/3 - dex/2, was dex/6 - dex/5)
Item Type | Damage Bonus | |
---|---|---|
Str | Dex | |
Unarmed, Shield (Smite), One-Handed Non-Throwing Axe, Club, Tipped Mace, Scepter |
100% | |
Hammer, Staff, Two-Handed Axe/Sword | 110% | |
Claw, Dagger, Throwing Axe/Knife, Non-Class Javelin, Non-Class Spear, Polearm, One-Handed Sword |
75% | 75% |
Amazon Javelin/Spear | 80% | 50% |
Bow, Crossbow | 50% | |
Boots (Kick) | 80% | * |
Item (Normal) | Str | Dex | Item (Exceptional) | Str | Dex | Item (Elite) | Str | Dex | ||
---|---|---|---|---|---|---|---|---|---|---|
Hand Axe | Hatchet | 25 | 25 | Tomahawk | 125 | 67 | ||||
Axe | 32 | Cleaver | 68 | Small Crescent | 115 | 83 | ||||
Double Axe | 43 | Twin Axe | 85 | Ettin Axe | 145 | 45 | ||||
Military Pick | 49 | 33 | Crowbill | 94 | 70 | War Spike | 133 | 54 | ||
War Axe | 67 | Naga | 121 | Berserker Axe | 138 | 59 | ||||
Large Axe | 35 | Military Axe | 73 | Feral Axe | 196 | |||||
Broad Axe | 48 | Bearded Axe | 92 | Silver-edged Axe | 166 | 65 | ||||
Battle Axe | 54 | Tabar | 101 | Decapitator | 189 | 33 | ||||
Great Axe | 63 | 39 | Gothic Axe | 115 | 79 | Champion Axe | 167 | 59 | ||
Giant Axe | 70 | Ancient Axe | 125 | Glorious Axe | 164 | 55 | ||||
Club | Cudgel | 25 | Truncheon | 88 | 43 | |||||
Spiked Club | Barbed Club | 30 | Tyrant Club | 133 | ||||||
Mace | 27 | Flanged Mace | 61 | Reinforced Mace | 145 | 46 | ||||
Morning Star | 36 | Jagged Star | 74 | Devil Star | 153 | 44 | ||||
Flail | 41 | 35 | Knout | 82 | 73 | Scourge | 125 | 77 | ||
War Hammer | 53 | Battle Hammer | 100 | Legendary Mallet | 189 | |||||
Maul | 69 | War Club | 124 | Ogre Maul | 225 | |||||
Great Maul | 99 | Martel de Fer | 169 | Thunder Maul | 253 | |||||
Short Sword | Gladius | 25 | Falcata | 150 | 88 | |||||
Scimitar | 21 | Cutlass | 25 | 52 | Ataghan | 138 | 95 | |||
Sabre | 25 | 25 | Shamshir | 58 | 58 | Elegant Blade | 109 | 122 | ||
Falchion | 33 | Tulwar | 70 | 42 | Hydra Edge | 142 | 105 | |||
Crystal Sword | 43 | Dimensional Blade | 85 | 60 | Phase Blade | 25 | 136 | |||
Broad Sword | 48 | Battle Sword | 92 | 43 | Conquest Sword | 142 | 112 | |||
Long Sword | 55 | 39 | Rune Sword | 103 | 79 | Cryptic Sword | 99 | 109 | ||
War Sword | 71 | 45 | Ancient Sword | 127 | 88 | Mythical Sword | 147 | 124 | ||
Two-handed Sword | 35 | 27 | Espandon | 73 | 61 | Legend Sword | 175 | 100 | ||
Claymore | 47 | Dacian Falx | 91 | 20 | Highland Blade | 171 | 104 | |||
Giant Sword | 56 | 34 | Tusk Sword | 104 | 71 | Balrog Blade | 185 | 87 | ||
Bastard Sword | 62 | Gothic Sword | 113 | 20 | Champion Sword | 163 | 103 | |||
Flamberge | 70 | 49 | Zweihander | 125 | 94 | Colossus Sword | 182 | 95 | ||
Great Sword | 100 | 60 | Executioner's Sword | 170 | 110 | Colossus Blade | 189 | 110 | ||
Dagger | Poignard | 25 | Bone Knife | 38 | 75 | |||||
Dirk | 25 | Rondel | 25 | 58 | Mithril Point | 55 | 98 | |||
Kris | 45 | Cinquedeas | 25 | 88 | Fanged Knife | 42 | 86 | |||
Blade | 35 | 51 | Stiletto | 47 | 97 | Legend Spike | 65 | 67 | ||
Throwing Knife | 21 | Battle Dart | 25 | 52 | Flying Knife | 48 | 141 | |||
Throwing Axe | 40 | Francisca | 25 | 80 | Flying Axe | 88 | 108 | |||
Balanced Knife | 51 | War Dart | 25 | 97 | Winged Knife | 45 | 142 | |||
Balanced Axe | 57 | Hurlbat | 25 | 106 | Winged Axe | 96 | 122 | |||
Javelin | War Javelin | 25 | 25 | Hyperion Javelin | 98 | 123 | ||||
Pilum | 45 | Great Pilum | 25 | 88 | Stygian Pilum | 118 | 112 | |||
Short Spear | 40 | 40 | Simbilan | 80 | 80 | Balrog Spear | 127 | 95 | ||
Glaive | 52 | 35 | Spiculum | 98 | 73 | Ghost Glaive | 89 | 137 | ||
Throwing Spear | 65 | Harpoon | 25 | 118 | Winged Harpoon | 76 | 145 | |||
Spear | 20 | War Spear | 25 | 25 | Hyperion Spear | 155 | 120 | |||
Trident | 38 | 24 | Fuscina | 77 | 25 | Stygian Pike | 168 | 97 | ||
Brandistock | 40 | 50 | War Fork | 80 | 95 | Mancatcher | 132 | 134 | ||
Spetum | 54 | 35 | Yari | 101 | Ghost Spear | 122 | 163 | |||
Pike | 60 | 45 | Lance | 110 | 88 | War Pike | 165 | 106 | ||
Bardiche | 40 | Lochaber Axe | 80 | Ogre Axe | 195 | 75 | ||||
Voulge | 50 | Bill | 95 | Colossus Voulge | 210 | 55 | ||||
Scythe | 41 | 41 | Battle Scythe | 82 | 82 | Thresher | 152 | 118 | ||
Poleaxe | 62 | Partizan | 113 | 67 | Cryptic Axe | 165 | 103 | |||
Halberd | 75 | 47 | Bec-de-Corbin | 133 | 91 | Great Poleaxe | 179 | 99 | ||
War Scythe | 80 | 80 | Grim Scythe | 140 | 140 | Giant Thresher | 188 | 140 | ||
Short Bow | Edge Bow | 25 | 43 | Spider Bow | 64 | 143 | ||||
Hunter’s Bow | Razor Bow | 25 | 62 | Blade Bow | 76 | 119 | ||||
Long Bow | 22 | Cedar Bow | 53 | 49 | Shadow Bow | 52 | 188 | |||
Composite Bow | 25 | Double Bow | 58 | 73 | Great Bow | 121 | 107 | |||
Short Battle Bow | 30 | Short Siege Bow | 65 | 80 | Diamond Bow | 89 | 132 | |||
Long Battle Bow | 40 | Large Siege Bow | 80 | 95 | Crusader Bow | 97 | 121 | |||
Short War Bow | 35 | Rune Bow | 73 | 103 | Ward Bow | 72 | 146 | |||
Long War Bow | 50 | Gothic Bow | 95 | 118 | Hydra Bow | 134 | 167 | |||
Light Crossbow | 21 | 27 | Arbalest | 52 | 61 | Pellet Bow | 83 | 155 | ||
Crossbow | 40 | 33 | Siege Crossbow | 80 | 70 | Gorgon Crossbow | 117 | 105 | ||
Heavy Crossbow | 60 | 40 | Ballista | 110 | 80 | Colossus Crossbow | 163 | 77 | ||
Repeating Crossbow | 40 | 50 | Chu-Ko-Nu | 80 | 95 | Demon Crossbow | 141 | 98 | ||
Short Staff | Jo Staff | 25 | Walking Stick | 25 | ||||||
Long Staff | Quarterstaff | 25 | Stalagmite | 63 | 35 | |||||
Gnarled Staff | Cedar Staff | 25 | Elder Staff | 44 | 37 | |||||
Battle Staff | Gothic Staff | 25 | Shillelagh | 52 | 27 | |||||
War Staff | Rune Staff | 25 | Archon Staff | 34 | ||||||
Wand | Burnt Wand | 25 | Polished Wand | 25 | ||||||
Yew Wand | Petrified Wand | 25 | Ghost Wand | 25 | ||||||
Bone Wand | Tomb Wand | 25 | Lich Wand | 25 | ||||||
Grim Wand | Grave Wand | 25 | Unearthed Wand | 25 | ||||||
Scepter | 25 | Rune Scepter | 58 | Mighty Scepter | 125 | 65 | ||||
Grand Scepter | 37 | Holy Water Sprinkler | 76 | Seraph Rod | 108 | 69 | ||||
War Scepter | 55 | Divine Scepter | 103 | Caduceus | 97 | 70 | ||||
Katar | 20 | 20 | Quhab | 57 | 57 | Suwayyah | 99 | 99 | ||
Wrist Blade | 33 | 33 | Wrist Spike | 66 | 66 | Wrist Sword | 105 | 105 | ||
Hatchet Hands | 37 | 37 | Fascia | 69 | 69 | War Fist | 108 | 108 | ||
Cestus | 42 | 42 | Hand Scythe | 73 | 73 | Battle Cestus | 110 | 110 | ||
Claws | 46 | 46 | Greater Claws | 76 | 76 | Feral Claws | 113 | 113 | ||
Blade Talons | 50 | 50 | Greater Talons | 79 | 79 | Runic Talons | 115 | 115 | ||
Scissors Katar | 55 | 55 | Scissors Quhab | 82 | 82 | Scissors Suwayyah | 118 | 118 | ||
Eagle Orb | Glowing Orb | Heavenly Stone | ||||||||
Sacred Globe | Crystalline Globe | Eldritch Orb | ||||||||
Smoked Sphere | Cloudy Sphere | Demon Heart | ||||||||
Clasped Orb | Sparkling Ball | Vortex Orb | ||||||||
Jared's Stone | Swirling Crystal | Dimensional Shard | ||||||||
Stag Bow | 30 | 45 | Ashwood Bow | 56 | 77 | Matriarchal Bow | 87 | 187 | ||
Reflex Bow | 35 | 60 | Ceremonial Bow | 73 | 110 | Grand Matron Bow | 108 | 152 | ||
Maiden Spear | 54 | 40 | Ceremonial Spear | 101 | 80 | Matriarchal Spear | 114 | 142 | ||
Maiden Pike | 63 | 52 | Ceremonial Pike | 115 | 98 | Matriarchal Pike | 132 | 149 | ||
Maiden Javelin | 33 | 47 | Ceremonial Javelin | 25 | 109 | Matriarchal Javelin | 107 | 151 |
Base Damage
- Normal weapon damage increased by ~4% on average
- Exceptional weapon damage increased by ~42% on average to be closer to elite weapons and counteract the ethereal bonus being changed from 1.5x to 1.25x
- Elite weapon damage increased by ~24% on average to counteract the ethereal bonus being changed from 1.5x to 1.25x, along with a few relatively minor adjustments for specific bases
- Kick damage of boots adjusted
Item (Normal) | Before | After | % | Item (Exceptional) | Before | After | % | Item (Elite) | Before | After | % | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Hand Axe | 3-6 | Hatchet | 10-21 | 15-30 | 45% | Tomahawk | 33-58 | 44-75 | 31% | ||||
Axe | 4-11 | Cleaver | 10-33 | 14-47 | 42% | Small Crescent | 38-60 | 47-75 | 24% | ||||
Double Axe | 5-13 | Twin Axe | 13-38 | 18-54 | 41% | Ettin Axe | 33-66 | 41-83 | 25% | ||||
Military Pick | 7-11 | Crowbill | 14-34 | 21-48 | 44% | War Spike | 30-48 | 38-60 | 26% | ||||
War Axe | 10-18 | 12-20 | 14% | Naga | 16-45 | 23-64 | 43% | Berserker Axe | 24-71 | 30-89 | 25% | ||
Large Axe | 6-13 | Military Axe | 14-34 | 21-61 | 71% | Feral Axe | 25-123 | 31-154 | 25% | ||||
Broad Axe | 10-18 | Bearded Axe | 21-49 | 30-70 | 43% | Silver-edged Axe | 62-110 | 78-138 | 26% | ||||
Battle Axe | 12-32 | Tabar | 24-77 | 35-99 | 33% | Decapitator | 49-137 | 61-171 | 25% | ||||
Great Axe | 9-30 | Gothic Axe | 18-70 | 23-100 | 40% | Champion Axe | 59-94 | 74-118 | 25% | ||||
Giant Axe | 22-45 | Ancient Axe | 43-85 | 62-122 | 44% | Glorious Axe | 60-124 | 75-155 | 25% | ||||
Club | 1-6 | Cudgel | 6-21 | 10-30 | 48% | Truncheon | 35-43 | 44-54 | 26% | ||||
Spiked Club | 5-8 | Barbed Club | 13-25 | 18-36 | 42% | Tyrant Club | 32-58 | 43-75 | 31% | ||||
Mace | 3-10 | Flanged Mace | 15-23 | 22-33 | 45% | Reinforced Mace | 41-49 | 56-66 | 36% | ||||
Morning Star | 7-16 | Jagged Star | 20-31 | 29-45 | 45% | Devil Star | 43-53 | 56-69 | 30% | ||||
Flail | 1-24 | Knout | 13-35 | 18-50 | 42% | Scourge | 3-80 | 14-100 | 37% | ||||
War Hammer | 19-29 | 22-32 | 13% | Battle Hammer | 35-58 | 39-60 | 6% | Legendary Mallet | 50-61 | 63-76 | 25% | ||
Maul | 30-43 | War Club | 53-78 | 69-113 | 39% | Ogre Maul | 77-106 | 96-132 | 25% | ||||
Great Maul | 38-58 | Martel de Fer | 61-99 | 76-131 | 29% | Thunder Maul | 33-180 | 41-225 | 25% | ||||
Short Sword | 2-7 | Gladius | 8-22 | 12-32 | 47% | Falcata | 31-59 | 39-74 | 26% | ||||
Scimitar | 2-6 | Cutlass | 8-21 | 12-30 | 45% | Ataghan | 26-46 | 33-58 | 26% | ||||
Sabre | 3-8 | Shamshir | 10-24 | 14-35 | 44% | Elegant Blade | 33-45 | 41-56 | 24% | ||||
Falchion | 9-17 | Tulwar | 16-35 | 23-50 | 43% | Hydra Edge | 28-68 | 35-85 | 25% | ||||
Crystal Sword | 5-15 | Dimensional Blade | 13-35 | 18-51 | 44% | Phase Blade | 31-35 | 39-44 | 26% | ||||
Broad Sword | 7-14 | Battle Sword | 16-34 | 23-48 | 42% | Conquest Sword | 37-53 | 46-66 | 24% | ||||
Long Sword | 3-19 | Rune Sword | 10-42 | 14-60 | 42% | Cryptic Sword | 5-77 | 6-96 | 24% | ||||
War Sword | 8-20 | Ancient Sword | 18-43 | 25-55 | 31% | Mythical Sword | 40-50 | 50-63 | 26% | ||||
Two-handed Sword | 8-17 2-9 |
Espandon | 18-40 8-26 |
32-58 12-37 |
55% 44% |
Legend Sword | 50-94 22-56 |
63-118 28-70 |
26% 26% | ||||
Claymore | 13-30 5-12 |
Dacian Falx | 26-61 13-30 |
38-87 18-43 |
44% 42% |
Highland Blade | 67-96 22-62 |
84-120 28-78 |
25% 26% | ||||
Giant Sword | 9-28 3-16 |
Tusk Sword | 19-58 10-37 |
28-83 14-53 |
44% 43% |
Balrog Blade | 55-118 15-75 |
69-149 19-94 |
26% 26% | ||||
Bastard Sword | 20-28 7-19 |
Gothic Sword | 39-60 14-40 |
58-86 22-58 |
45% 48% |
Champion Sword | 71-83 24-54 |
89-104 30-68 |
25% 26% | ||||
Flamberge | 13-26 9-15 |
Zweihander | 29-54 19-35 |
41-77 28-51 |
42% 46% |
Colossus Sword | 61-121 26-70 |
76-151 33-88 |
25% 26% | ||||
Great Sword | 25-42 12-20 |
Executioner's Sword | 47-80 24-40 |
68-115 28-58 |
44% 34% |
Colossus Blade | 58-115 25-65 |
73-144 31-81 |
25% 24% | ||||
Dagger | 1-4 | Poignard | 6-18 | 9-26 | 46% | Bone Knife | 23-49 | 28-56 | 17% | ||||
Dirk | 3-9 | Rondel | 10-26 | 14-38 | 44% | Mithril Point | 37-53 | 43-61 | 16% | ||||
Kris | 2-11 | Cinquedeas | 15-31 | 17-45 | 35% | Fanged Knife | 15-57 | 19-65 | 17% | ||||
Blade | 4-15 | Stiletto | 19-36 | 28-52 | 45% | Legend Spike | 31-47 | 36-64 | 28% | ||||
Throwing Knife | 4-9 2-3 |
4-5 2-3 |
-31% 0% |
Battle Dart | 11-24 8-16 |
14-30 12-20 |
26% 33% |
Flying Knife | 23-54 23-54 |
||||
Throwing Axe | 8-12 4-7 |
7-8 4-7 |
-25% 0% |
Francisca | 18-33 11-22 |
22-41 13-27 |
24% 21% |
Flying Axe | 15-66 17-65 |
||||
Balanced Knife | 6-11 1-8 |
War Dart | 14-27 6-24 |
17-34 8-30 |
24% 27% |
Winged Knife | 23-39 27-35 |
||||||
Balanced Axe | 12-15 5-10 |
Hurlbat | 24-34 13-27 |
24-34 19-34 |
0% 33% |
Winged Axe | 7-60 11-56 |
||||||
Javelin | 6-14 1-5 |
6-10 1-5 |
-20% 0% |
War Javelin | 14-32 6-19 |
18-40 7-24 |
26% 24% |
Hyperion Javelin | 28-55 21-57 |
||||
Pilum | 7-20 4-9 |
Great Pilum | 16-42 11-26 |
17-52 13-33 |
19% 24% |
Stygian Pilum | 21-75 14-64 |
||||||
Short Spear | 10-22 2-13 |
Simbilan | 27-50 8-32 |
34-58 10-40 |
19% 25% |
Balrog Spear | 40-62 33-63 |
||||||
Glaive | 16-22 5-17 |
Spiculum | 32-60 13-38 |
32-65 16-48 |
5% 25% |
Ghost Glaive | 30-85 19-60 |
30-78 19-60 |
-6% 0% | ||||
Throwing Spear | 12-30 5-15 |
Harpoon | 18-54 13-35 |
23-59 16-44 |
14% 25% |
Winged Harpoon | 11-77 27-35 |
||||||
Spear | 3-15 | War Spear | 10-37 | 15-54 | 47% | Hyperion Spear | 35-119 | 44-149 | 25% | ||||
Trident | 9-15 | Fuscina | 19-37 | 24-53 | 38% | Stygian Pike | 29-144 | 36-180 | 25% | ||||
Brandistock | 7-17 | War Fork | 16-40 | 23-58 | 45% | Mancatcher | 42-92 | 52-115 | 25% | ||||
Spetum | 15-23 | Yari | 29-59 | 41-85 | 43% | Ghost Spear | 18-155 | 23-194 | 25% | ||||
Pike | 14-63 | Lance | 27-114 | 33-163 | 39% | War Pike | 33-178 | 41-223 | 25% | ||||
Bardiche | 1-27 | Lochaber Axe | 6-58 | 9-83 | 44% | Ogre Axe | 28-145 | 35-181 | 25% | ||||
Voulge | 6-21 | Bill | 14-53 | 20-76 | 43% | Colossus Voulge | 17-165 | 21-206 | 25% | ||||
Scythe | 8-20 | Battle Scythe | 18-45 | 25-64 | 41% | Thresher | 12-141 | 15-176 | 25% | ||||
Poleaxe | 18-39 | Partizan | 34-75 | 49-108 | 44% | Cryptic Axe | 33-150 | 41-188 | 25% | ||||
Halberd | 12-45 | Bec-de-Corbin | 13-85 | 18-122 | 43% | Great Poleaxe | 46-127 | 58-159 | 25% | ||||
War Scythe | 15-36 | Grim Scythe | 30-70 | 44-100 | 44% | Giant Thresher | 40-114 | 50-142 | 25% | ||||
Short Bow | 1-4 | Edge Bow | 6-19 | 8-25 | 32% | Spider Bow | 23-50 | 28-61 | 22% | ||||
Hunter’s Bow | 2-6 | Razor Bow | 8-22 | 11-29 | 33% | Blade Bow | 21-41 | 25-50 | 21% | ||||
Long Bow | 3-10 | 5-10 | 15% | Cedar Bow | 10-29 | 13-38 | 31% | Shadow Bow | 15-59 | 18-72 | 22% | ||
Composite Bow | 4-8 | 5-9 | 17% | Double Bow | 11-26 | 14-35 | 32% | Great Bow | 12-52 | 14-63 | 20% | ||
Short Battle Bow | 5-11 | 6-12 | 13% | Short Siege Bow | 13-30 | 17-40 | 33% | Diamond Bow | 33-40 | 40-48 | 21% | ||
Long Battle Bow | 3-18 | 7-18 | 19% | Large Siege Bow | 10-42 | 13-56 | 33% | Crusader Bow | 15-63 | 19-76 | 22% | ||
Short War Bow | 6-14 | Rune Bow | 14-35 | 19-46 | 33% | Ward Bow | 20-53 | 24-64 | 21% | ||||
Long War Bow | 3-23 | Gothic Bow | 10-50 | 8-63 | 18% | Hydra Bow | 10-68 | 12-83 | 22% | ||||
Light Crossbow | 6-9 | 8-11 | 27% | Arbalest | 14-27 | 20-38 | 41% | Pellet Bow | 28-73 | 40-99 | 38% | ||
Crossbow | 9-16 | 11-19 | 20% | Siege Crossbow | 20-42 | 28-60 | 42% | Gorgon Crossbow | 25-87 | 39-120 | 42% | ||
Heavy Crossbow | 14-26 | 20-33 | 33% | Ballista | 33-55 | 47-78 | 42% | Colossus Crossbow | 32-91 | 47-125 | 40% | ||
Repeating Crossbow | 6-12 | 9-18 | 50% | Chu-Ko-Nu | 14-32 | 22-50 | 57% | Demon Crossbow | 26-40 | 43-66 | 65% | ||
Short Staff | 1-5 | Jo Staff | 6-21 | 9-30 | 44% | Walking Stick | 69-85 | 86-106 | 25% | ||||
Long Staff | 2-8 | Quarterstaff | 8-26 | 12-38 | 47% | Stalagmite | 75-107 | 94-134 | 25% | ||||
Gnarled Staff | 4-12 | Cedar Staff | 11-32 | 15-46 | 42% | Elder Staff | 80-93 | 100-116 | 25% | ||||
Battle Staff | 6-13 | Gothic Staff | 14-34 | 21-48 | 44% | Shillelagh | 65-108 | 81-135 | 25% | ||||
War Staff | 12-28 | Rune Staff | 24-58 | 35-84 | 45% | Archon Staff | 83-99 | 104-124 | 25% | ||||
Scepter | 6-11 | Rune Scepter | 13-24 | 18-35 | 43% | Mighty Scepter | 40-52 | 50-65 | 25% | ||||
Grand Scepter | 8-18 | Holy Water Sprinkler | 14-36 | 20-52 | 44% | Seraph Rod | 45-54 | 56-68 | 25% | ||||
War Scepter | 10-17 | 12-19 | 15% | Divine Scepter | 16-38 | 24-46 | 30% | Caduceus | 37-43 | 46-54 | 25% | ||
Katar | 4-7 | 5-8 | 18% | Quhab | 11-24 | 15-35 | 43% | Suwayyah | 39-52 | 54-71 | 37% | ||
Wrist Blade | 5-9 | 6-10 | 14% | Wrist Spike | 13-27 | 20-46 | 65% | Wrist Sword | 34-45 | 46-63 | 38% | ||
Hatchet Hands | 2-15 | 3-17 | 18% | Fascia | 8-37 | 12-53 | 44% | War Fist | 44-53 | 60-73 | 37% | ||
Cestus | 7-15 | 8-17 | 14% | Hand Scythe | 16-37 | 23-46 | 30% | Battle Cestus | 36-42 | 45-53 | 26% | ||
Claws | 8-15 | 9-16 | 9% | Greater Claws | 18-37 | 23-53 | 38% | Feral Claws | 22-53 | 30-73 | 37% | ||
Blade Talons | 10-14 | 11-15 | 8% | Greater Talons | 21-35 | 25-45 | 25% | Runic Talons | 24-44 | 33-60 | 37% | ||
Scissors Katar | 9-17 | 10-19 | 12% | Scissors Quhab | 19-40 | 28-58 | 46% | Scissors Suwayyah | 40-51 | 55-70 | 37% | ||
Stag Bow | 7-12 | 8-14 | 16% | Ashwood Bow | 16-29 | 19-38 | 27% | Matriarchal Bow | 20-47 | 24-57 | 21% | ||
Reflex Bow | 9-19 | 10-21 | 11% | Ceremonial Bow | 19-41 | 22-53 | 25% | Grand Matron Bow | 14-72 | 17-87 | 21% | ||
Maiden Spear | 18-24 | 20-26 | 10% | Ceremonial Spear | 34-51 | 49-74 | 45% | Matriarchal Spear | 65-95 | 79-116 | 22% | ||
Maiden Pike | 23-55 | 25-60 | 9% | Ceremonial Pike | 42-101 | 60-140 | 40% | Matriarchal Pike | 37-153 | 44-185 | 21% | ||
Maiden Javelin | 6-22 8-14 |
Ceremonial Javelin | 18-54 18-35 |
25-69 26-51 |
31% 45% |
Matriarchal Javelin | 35-66 30-54 |
44-83 38-68 |
26% 26% | ||||
Boots | 3-8 | Demonhide Boots | 26-46 | 30-64 | 31% | Wyrmhide Boots | 65-100 | 75-100 | 6% | ||||
Heavy Boots | 4-10 | 4-12 | 14% | Sharkskin Boots | 28-50 | 32-72 | 33% | Scarabshell Boots | 60-110 | 70-110 | 6% | ||
Chain Boots | 6-12 | 6-14 | 11% | Mesh Boots | 23-52 | 35-78 | 51% | Boneweave Boots | 69-118 | 80-125 | 10% | ||
Light Plated Boots | 8-16 | 8-18 | 8% | Battle Boots | 37-64 | 42-84 | 25% | Mirrored Boots | 50-145 | 69-147 | 11% | ||
Greaves | 10-20 | War Boots | 39-80 | 45-90 | 13% | Myrmidon Greaves | 83-149 | 83-155 | 3% | ||||
Buckler | 1-3 | Defender | 8-12 | Heater | 16-30 | ||||||||
Small Shield | 2-3 | Round Shield | 7-14 | Luna | 17-29 | ||||||||
Large Shield | 2-4 | Scutum | 11-15 | Hyperion | 14-32 | ||||||||
Spiked Shield | 5-9 | Barbed Shield | 18-35 | Blade Barrier | 26-40 | ||||||||
Kite Shield | 2-5 | Dragon Shield | 15-24 | Monarch | 12-34 | ||||||||
Bone Shield | 3-6 | Grim Shield | 14-20 | Troll Nest | 24-38 | ||||||||
Tower Shield | 1-5 | Pavise | 10-17 | Aegis | 18-28 | ||||||||
Gothic Shield | 2-6 | Ancient Shield | 12-16 | Ward | 11-35 | ||||||||
Targe | 2-6 | Akaran Targe | 12-16 | Sacred Targe | 22-70 | ||||||||
Rondache | 2-8 | Akaran Rondache | 15-20 | Sacred Rondache | 35-58 | ||||||||
Heraldic Shield | 3-9 | Protector Shield | 18-24 | Kurast Shield | 10-82 | ||||||||
Aerin Shield | 4-10 | Gilded Shield | 20-28 | Zakarum Shield | 46-46 | ||||||||
Crown Shield | 4-12 | Royal Shield | 24-32 | Vortex Shield | 5-87 |
For weapons with two damage ranges, their 1-hand melee damage is listed second. Wands and Orbs are not listed here since they aren't attacked with (and their damage is unchanged).
Speed
- Amazon spear speed modifiers improved by 10
- Maiden Spear, Ceremonial Spear, Matriarchal Spear speed modifier improved from 0 to -10
- Maiden Pike speed modifier improved from 10 to 0
- Ceremonial Pike, Matriarchal Pike speed modifier improved from 20 to 10
Item (Normal) | Before | After | Item (Exceptional) | Before | After | Item (Elite) | Before | After | ||
---|---|---|---|---|---|---|---|---|---|---|
Hand Axe | 0 | Hatchet | 0 | Tomahawk | 0 | |||||
Axe | 10 | Cleaver | 10 | Small Crescent | 10 | |||||
Double Axe | 10 | Twin Axe | 10 | Ettin Axe | 10 | |||||
Military Pick | -10 | Crowbill | -10 | War Spike | -10 | |||||
War Axe | 0 | Naga | 0 | Berserker Axe | 0 | |||||
Large Axe | -10 | Military Axe | -10 | Feral Axe | -15 | |||||
Broad Axe | 0 | Bearded Axe | 0 | Silver-edged Axe | 0 | |||||
Battle Axe | 10 | Tabar | 10 | Decapitator | 10 | |||||
Great Axe | -10 | Gothic Axe | -10 | Champion Axe | -10 | |||||
Giant Axe | 10 | Ancient Axe | 10 | Glorious Axe | 10 | |||||
Club | -10 | Cudgel | -10 | Truncheon | -10 | |||||
Spiked Club | 0 | Barbed Club | 0 | Tyrant Club | 0 | |||||
Mace | 0 | Flanged Mace | 0 | Reinforced Mace | 0 | |||||
Morning Star | 10 | Jagged Star | 10 | Devil Star | 10 | |||||
Flail | -10 | Knout | -10 | Scourge | -10 | |||||
War Hammer | 20 | Battle Hammer | 20 | Legendary Mallet | 20 | |||||
Maul | 10 | War Club | 10 | Ogre Maul | 10 | |||||
Great Maul | 20 | Martel de Fer | 20 | Thunder Maul | 20 | |||||
Short Sword | 0 | Gladius | 0 | Falcata | 0 | |||||
Scimitar | -20 | Cutlass | -30 | Ataghan | -20 | |||||
Sabre | -10 | Shamshir | -10 | Elegant Blade | -10 | |||||
Falchion | 20 | Tulwar | 20 | Hydra Edge | 10 | |||||
Crystal Sword | 0 | Dimensional Blade | 0 | Phase Blade | -30 | |||||
Broad Sword | 0 | Battle Sword | 0 | Conquest Sword | 0 | |||||
Long Sword | -10 | Rune Sword | -10 | Cryptic Sword | -10 | |||||
War Sword | 0 | Ancient Sword | 0 | Mythical Sword | 0 | |||||
Two-handed Sword | 0 | Espandon | 0 | Legend Sword | -15 | |||||
Claymore | 10 | Dacian Falx | 10 | Highland Blade | -5 | |||||
Giant Sword | 0 | Tusk Sword | 0 | Balrog Blade | 0 | |||||
Bastard Sword | 10 | Gothic Sword | 10 | Champion Sword | -10 | |||||
Flamberge | -10 | Zweihander | -10 | Colossus Sword | 10 | |||||
Great Sword | 10 | Executioner's Sword | 10 | Colossus Blade | 5 | |||||
Dagger | -20 | Poignard | -20 | Bone Knife | -20 | |||||
Dirk | 0 | Rondel | 0 | Mithril Point | 0 | |||||
Kris | -20 | Cinquedeas | -20 | Fanged Knife | -20 | |||||
Blade | -10 | Stiletto | -10 | Legend Spike | -10 | |||||
Throwing Knife | 0 | Battle Dart | 0 | Flying Knife | 0 | |||||
Throwing Axe | 10 | Francisca | 10 | Flying Axe | 10 | |||||
Balanced Knife | -20 | War Dart | -20 | Winged Knife | -20 | |||||
Balanced Axe | -10 | Hurlbat | -10 | Winged Axe | -10 | |||||
Javelin | -10 | War Javelin | -10 | Hyperion Javelin | -10 | |||||
Pilum | 0 | Great Pilum | 0 | Stygian Pilum | 0 | |||||
Short Spear | 10 | Simbilan | 10 | Balrog Spear | 10 | |||||
Glaive | 20 | Spiculum | 20 | Ghost Glaive | 20 | |||||
Throwing Spear | -10 | Harpoon | -10 | Winged Harpoon | -10 | |||||
Spear | -10 | War Spear | -10 | Hyperion Spear | -10 | |||||
Trident | 0 | Fuscina | 0 | Stygian Pike | 0 | |||||
Brandistock | -20 | War Fork | -20 | Mancatcher | -20 | |||||
Spetum | 0 | Yari | 0 | Ghost Spear | 0 | |||||
Pike | 20 | Lance | 20 | War Pike | 20 | |||||
Bardiche | 10 | Lochaber Axe | 10 | Ogre Axe | 0 | |||||
Voulge | 0 | Bill | 0 | Colossus Voulge | 10 | |||||
Scythe | -10 | Battle Scythe | -10 | Thresher | -10 | |||||
Poleaxe | 10 | Partizan | 10 | Cryptic Axe | 10 | |||||
Halberd | 0 | Bec-de-Corbin | 0 | Great Poleaxe | 0 | |||||
War Scythe | -10 | Grim Scythe | -10 | Giant Thresher | -10 | |||||
Short Bow | 5 | Edge Bow | 5 | Spider Bow | 5 | |||||
Hunter’s Bow | -10 | Razor Bow | -10 | Blade Bow | -10 | |||||
Long Bow | 0 | Cedar Bow | 0 | Shadow Bow | 0 | |||||
Composite Bow | -10 | Double Bow | -10 | Great Bow | -10 | |||||
Short Battle Bow | 0 | Short Siege Bow | 0 | Diamond Bow | 0 | |||||
Long Battle Bow | 10 | Large Siege Bow | 10 | Crusader Bow | 10 | |||||
Short War Bow | 0 | Rune Bow | 0 | Ward Bow | 0 | |||||
Long War Bow | 10 | Gothic Bow | 10 | Hydra Bow | 10 | |||||
Light Crossbow | -10 | Arbalest | -10 | Pellet Bow | -10 | |||||
Crossbow | 0 | Siege Crossbow | 0 | Gorgon Crossbow | 0 | |||||
Heavy Crossbow | 10 | Ballista | 10 | Colossus Crossbow | 10 | |||||
Repeating Crossbow | -40 | Chu-Ko-Nu | -60 | Demon Crossbow | -60 | |||||
Short Staff | -10 | Jo Staff | -10 | Walking Stick | -10 | |||||
Long Staff | 0 | Quarterstaff | 0 | Stalagmite | 10 | |||||
Gnarled Staff | 10 | Cedar Staff | 10 | Elder Staff | 0 | |||||
Battle Staff | 0 | Gothic Staff | 0 | Shillelagh | 0 | |||||
War Staff | 20 | Rune Staff | 20 | Archon Staff | 10 | |||||
Scepter | 0 | Rune Scepter | 0 | Mighty Scepter | 0 | |||||
Grand Scepter | 10 | Holy Water Sprinkler | 10 | Seraph Rod | 10 | |||||
War Scepter | -10 | Divine Scepter | -10 | Caduceus | -10 | |||||
Katar | -10 | Quhab | 0 | Suwayyah | 0 | |||||
Wrist Blade | 0 | Wrist Spike | -10 | Wrist Sword | -10 | |||||
Hatchet Hands | 10 | Fascia | 10 | War Fist | 10 | |||||
Cestus | 0 | Hand Scythe | -10 | Battle Cestus | -10 | |||||
Claws | -10 | Greater Claws | -20 | Feral Claws | -20 | |||||
Blade Talons | -20 | Greater Talons | -30 | Runic Talons | -30 | |||||
Scissors Katar | -10 | Scissors Quhab | 0 | Scissors Suwayyah | 0 | |||||
Stag Bow | 0 | Ashwood Bow | 0 | Matriarchal Bow | -10 | |||||
Reflex Bow | 10 | Ceremonial Bow | 10 | Grand Matron Bow | 10 | |||||
Maiden Spear | 0 | -10 | Ceremonial Spear | 0 | -10 | Matriarchal Spear | 0 | -10 | ||
Maiden Pike | 10 | 0 | Ceremonial Pike | 20 | 10 | Matriarchal Pike | 20 | 10 | ||
Maiden Javelin | -10 | Ceremonial Javelin | -10 | Matriarchal Javelin | -10 |
Negative values mean the weapon attacks faster. Wands and Orbs are not listed here since they aren't attacked with (and their speed is unchanged).
Melee Range
- Daggers and throwing knives/axes increased to 1 range
- All other melee weapons increased to 2 range
- Javelins and two-handed melee weapons increased to 3 range (except 1x3 staves)
- Spears and 2x4 sized axes/maces increased to 4 range
Item (Normal) | Before | After | Item (Exceptional) | Before | After | Item (Elite) | Before | After | ||
---|---|---|---|---|---|---|---|---|---|---|
Hand Axe | 0 | 2 | Hatchet | 0 | 2 | Tomahawk | 0 | 2 | ||
Axe | 1 | 2 | Cleaver | 1 | 2 | Small Crescent | 1 | 2 | ||
Double Axe | 1 | 2 | Twin Axe | 1 | 2 | Ettin Axe | 1 | 2 | ||
Military Pick | 1 | 2 | Crowbill | 1 | 2 | War Spike | 1 | 2 | ||
War Axe | 2 | Naga | 2 | Berserker Axe | 2 | |||||
Large Axe | 1 | 3 | Military Axe | 1 | 3 | Feral Axe | 2 | 3 | ||
Broad Axe | 1 | 3 | Bearded Axe | 1 | 3 | Silver-edged Axe | 2 | 3 | ||
Battle Axe | 1 | 3 | Tabar | 1 | 3 | Decapitator | 2 | 3 | ||
Great Axe | 2 | 4 | Gothic Axe | 2 | 4 | Champion Axe | 2 | 4 | ||
Giant Axe | 3 | Ancient Axe | 3 | Glorious Axe | 3 | |||||
Club | 0 | 2 | Cudgel | 0 | 2 | Truncheon | 0 | 2 | ||
Spiked Club | 1 | 2 | Barbed Club | 1 | 2 | Tyrant Club | 1 | 2 | ||
Mace | 0 | 2 | Flanged Mace | 0 | 2 | Reinforced Mace | 0 | 2 | ||
Morning Star | 1 | 2 | Jagged Star | 1 | 2 | Devil Star | 1 | 2 | ||
Flail | 2 | Knout | 2 | Scourge | 2 | |||||
War Hammer | 0 | 2 | Battle Hammer | 0 | 2 | Legendary Mallet | 1 | 2 | ||
Maul | 1 | 4 | War Club | 1 | 4 | Ogre Maul | 1 | 4 | ||
Great Maul | 2 | 3 | Martel de Fer | 2 | 3 | Thunder Maul | 2 | 3 | ||
Short Sword | 0 | 2 | Gladius | 0 | 2 | Falcata | 0 | 2 | ||
Scimitar | 0 | 2 | Cutlass | 0 | 2 | Ataghan | 0 | 2 | ||
Sabre | 0 | 2 | Shamshir | 0 | 2 | Elegant Blade | 0 | 2 | ||
Falchion | 0 | 2 | Tulwar | 0 | 2 | Hydra Edge | 0 | 2 | ||
Crystal Sword | 1 | 2 | Dimensional Blade | 1 | 2 | Phase Blade | 1 | 2 | ||
Broad Sword | 0 | 2 | Battle Sword | 0 | 2 | Conquest Sword | 0 | 2 | ||
Long Sword | 1 | 2 | Rune Sword | 1 | 2 | Cryptic Sword | 1 | 2 | ||
War Sword | 1 | 2 | Ancient Sword | 1 | 2 | Mythical Sword | 1 | 2 | ||
Two-handed Sword | 2 | 3 | Espandon | 2 | 3 | Legend Sword | 2 | 3 | ||
Claymore | 2 | 3 | Dacian Falx | 2 | 3 | Highland Blade | 2 | 3 | ||
Giant Sword | 2 | 3 | Tusk Sword | 2 | 3 | Balrog Blade | 2 | 3 | ||
Bastard Sword | 1 | 3 | Gothic Sword | 1 | 3 | Champion Sword | 2 | 3 | ||
Flamberge | 2 | 3 | Zweihander | 2 | 3 | Colossus Sword | 2 | 3 | ||
Great Sword | 2 | 3 | Executioner's Sword | 2 | 3 | Colossus Blade | 2 | 3 | ||
Dagger | 0 | 1 | Poignard | 0 | 1 | Bone Knife | 0 | 1 | ||
Dirk | 0 | 1 | Rondel | 0 | 1 | Mithril Point | 0 | 1 | ||
Kris | 0 | 1 | Cinquedeas | 0 | 1 | Fanged Knife | 0 | 1 | ||
Blade | 0 | 1 | Stiletto | 0 | 1 | Legend Spike | 0 | 1 | ||
Throwing Knife | 0 | 1 | Battle Dart | 0 | 1 | Flying Knife | 0 | 1 | ||
Throwing Axe | 0 | 1 | Francisca | 0 | 1 | Flying Axe | 0 | 1 | ||
Balanced Knife | 0 | 1 | War Dart | 0 | 1 | Winged Knife | 0 | 1 | ||
Balanced Axe | 0 | 1 | Hurlbat | 0 | 1 | Winged Axe | 0 | 1 | ||
Javelin | 2 | 3 | War Javelin | 2 | 3 | Hyperion Javelin | 2 | 3 | ||
Pilum | 2 | 3 | Great Pilum | 2 | 3 | Stygian Pilum | 2 | 3 | ||
Short Spear | 2 | 3 | Simbilan | 2 | 3 | Balrog Spear | 2 | 3 | ||
Glaive | 2 | 3 | Spiculum | 2 | 3 | Ghost Glaive | 2 | 3 | ||
Throwing Spear | 2 | 3 | Harpoon | 2 | 3 | Winged Harpoon | 2 | 3 | ||
Spear | 3 | 4 | War Spear | 3 | 4 | Hyperion Spear | 3 | 4 | ||
Trident | 3 | 4 | Fuscina | 3 | 4 | Stygian Pike | 3 | 4 | ||
Brandistock | 4 | War Fork | 4 | Mancatcher | 4 | |||||
Spetum | 4 | Yari | 4 | Ghost Spear | 4 | |||||
Pike | 4 | Lance | 4 | War Pike | 4 | |||||
Bardiche | 2 | 3 | Lochaber Axe | 2 | 3 | Ogre Axe | 2 | 3 | ||
Voulge | 2 | 3 | Bill | 2 | 3 | Colossus Voulge | 2 | 3 | ||
Scythe | 2 | 3 | Battle Scythe | 2 | 3 | Thresher | 2 | 3 | ||
Poleaxe | 3 | Partizan | 3 | Cryptic Axe | 3 | |||||
Halberd | 4 | Bec-de-Corbin | 4 | Great Poleaxe | 4 | |||||
War Scythe | 4 | Grim Scythe | 4 | Giant Thresher | 4 | |||||
Short Staff | 1 | 2 | Jo Staff | 1 | 2 | Walking Stick | 1 | 2 | ||
Long Staff | 1 | 3 | Quarterstaff | 1 | 3 | Stalagmite | 1 | 3 | ||
Gnarled Staff | 1 | 3 | Cedar Staff | 1 | 3 | Elder Staff | 1 | 3 | ||
Battle Staff | 1 | 3 | Gothic Staff | 1 | 3 | Shillelagh | 1 | 3 | ||
War Staff | 1 | 3 | Rune Staff | 1 | 3 | Archon Staff | 1 | 3 | ||
Scepter | 0 | 2 | Rune Scepter | 0 | 2 | Mighty Scepter | 0 | 2 | ||
Grand Scepter | 1 | 2 | Holy Water Sprinkler | 1 | 2 | Seraph Rod | 1 | 2 | ||
War Scepter | 1 | 2 | Divine Scepter | 1 | 2 | Caduceus | 1 | 2 | ||
Katar | 1 | 2 | Quhab | 1 | 2 | Suwayyah | 1 | 2 | ||
Wrist Blade | 1 | 2 | Wrist Spike | 1 | 2 | Wrist Sword | 1 | 2 | ||
Hatchet Hands | 1 | 2 | Fascia | 1 | 2 | War Fist | 1 | 2 | ||
Cestus | 1 | 2 | Hand Scythe | 1 | 2 | Battle Cestus | 1 | 2 | ||
Claws | 1 | 2 | Greater Claws | 1 | 2 | Feral Claws | 1 | 2 | ||
Blade Talons | 1 | 2 | Greater Talons | 1 | 2 | Runic Talons | 1 | 2 | ||
Scissors Katar | 1 | 2 | Scissors Quhab | 1 | 2 | Scissors Suwayyah | 1 | 2 | ||
Maiden Spear | 4 | Ceremonial Spear | 4 | Matriarchal Spear | 4 | |||||
Maiden Pike | 4 | Ceremonial Pike | 4 | Matriarchal Pike | 4 | |||||
Maiden Javelin | 2 | 3 | Ceremonial Javelin | 2 | 3 | Matriarchal Javelin | 2 | 3 |
Bows, Crossbows, Wands, and Orbs are not listed here because they aren't attacked with in melee combat (and their melee range is zero)
Defense
- Aegis base defense increased from 145-161 to 215-241 (average +49%)
- Ward base defense increased from 153-170 to 183-207 (average +21%)
- Defense values for body armors - Lower strength armors will now have reduced values and higher strength armors will have increased values (Season 9)
Item (Normal) | Defense | Str | Item (Exceptional) | Defense | Str | Item (Elite) | Defense | Str | ||
---|---|---|---|---|---|---|---|---|---|---|
Cap | 3-5 | 0 | War Hat | 45-53 | 20 | Shako | 98-141 | 50 | ||
Skull Cap | 8-11 | 15 | Sallet | 52-62 | 43 | Hydraskull | 101-145 | 84 | ||
Helm | 15-18 | 26 | Casque | 63-72 | 59 | Armet | 105-149 | 109 | ||
Full Helm | 23-26 | 41 | Basinet | 75-84 | 82 | Giant Conch | 110-154 | 142 | ||
Mask | 9-27 | 23 | Death Mask | 54-86 | 55 | Demonhead | 101-154 | 102 | ||
Bone Helm | 33-36 | 25 | Grim Helm | 60-125 | 58 | Bone Visage | 100-157 | 106 | ||
Great Helm | 30-35 | 63 | Winged Helm | 85-98 | 115 | Spired Helm | 114-159 | 192 | ||
Crown | 25-45 | 55 | Grand Crown | 78-113 | 103 | Corona | 111-165 | 174 | ||
Quilted Armor | 9-11 | 12 | Ghost Armor | 106-112 | 38 | Dusk Shroud | 270-302 | 77 | ||
Leather Armor | 15-17 | 15 | Serpentskin Armor | 116-122 | 43 | Wyrmhide | 287-322 | 84 | ||
Hard Leather Armor | 23-25 | 20 | Demonhide Armor | 128-134 | 50 | Scarab Husk | 309-349 | 95 | ||
Studded Leather | 35-37 | 27 | Trellised Armor | 148-156 | 61 | Wire Fleece | 343-391 | 111 | ||
Ring Mail | 49-51 | 36 | Linked Mail | 172-180 | 74 | Diamond Mail | 388-445 | 131 | ||
Scale Mail | 61-63 | 44 | Tigulated Mail | 193-202 | 86 | Loricated Mail | 429-495 | 149 | ||
Chain Mail | 70-71 | 48 | Mesh Armor | 207-216 | 92 | Boneweave | 419-489 | 158 | ||
Breast Plate | 56-58 | 30 | Cuirass | 170-176 | 65 | Great Hauberk | 371-420 | 118 | ||
Splint Mail | 81-84 | 51 | Russet Armor | 223-233 | 97 | Balrog Skin | 469-541 | 165 | ||
Plate Mail | 103-108 | 65 | Templar Coat | 264-278 | 118 | Hellforge Plate | 536-625 | 196 | ||
Field Plate | 100-102 | 55 | Sharktooth Armor | 246-255 | 103 | Kraken Shell | 501-576 | 174 | ||
Gothic Plate | 124-128 | 70 | Embossed Plate | 291-304 | 125 | Lacquered Plate | 573-664 | 208 | ||
Light Plate | 93-99 | 41 | Mage Plate | 178-187 | 55 | Archon Plate | 364-407 | 103 | ||
Full Plate Mail | 145-150 | 80 | Chaos Armor | 323-340 | 140 | Shadow Plate | 599-696 | 220 | ||
Ancient Armor | 178-185 | 100 | Ornate Plate | 393-414 | 170 | Sacred Armor | 633-730 | 232 | ||
Buckler | 4-6 | 12 | Defender | 41-49 | 38 | Heater | 95-110 | 77 | ||
Small Shield | 8-10 | 22 | Round Shield | 47-55 | 53 | Luna | 108-123 | 100 | ||
Large Shield | 12-14 | 34 | Scutum | 53-61 | 71 | Hyperion | 119-135 | 127 | ||
Spiked Shield | 15-25 | 30 | Barbed Shield | 58-78 | 65 | Blade Barrier | 147-163 | 118 | ||
Kite Shield | 16-18 | 47 | Dragon Shield | 59-67 | 91 | Monarch | 133-148 | 156 | ||
Bone Shield | 10-30 | 25 | Grim Shield | 50-150 | 58 | Troll Nest | 158-173 | 106 | ||
Tower Shield | 22-25 | 75 | Pavise | 68-78 | 133 | Aegis | 215-241 | 219 | ||
Gothic Shield | 30-35 | 60 | Ancient Shield | 80-93 | 110 | Ward | 183-207 | 185 | ||
Leather Gloves | 2-3 | 0 | Demonhide Gloves | 28-35 | 20 | Bramble Mitts | 54-62 | 50 | ||
Heavy Gloves | 5-6 | 0 | Sharkskin Gloves | 33-39 | 20 | Vampirebone Gloves | 56-65 | 50 | ||
Chain Gloves | 8-9 | 25 | Heavy Bracers | 37-44 | 58 | Vambraces | 59-67 | 106 | ||
Light Gauntlets | 9-11 | 45 | Battle Gauntlets | 39-47 | 88 | Crusader Gauntlets | 59-68 | 151 | ||
Gauntlets | 12-15 | 60 | War Gauntlets | 43-53 | 110 | Ogre Gauntlets | 62-71 | 185 | ||
Boots | 2-3 | 0 | Demonhide Boots | 28-35 | 20 | Wyrmhide Boots | 54-62 | 50 | ||
Heavy Boots | 5-6 | 18 | Sharkskin Boots | 33-39 | 47 | Scarabshell Boots | 56-65 | 91 | ||
Chain Boots | 8-9 | 30 | Mesh Boots | 37-44 | 65 | Boneweave Boots | 59-67 | 118 | ||
Light Plated Boots | 9-11 | 50 | Battle Boots | 39-47 | 95 | Mirrored Boots | 59-68 | 163 | ||
Greaves | 12-15 | 70 | War Boots | 43-53 | 125 | Myrmidon Greaves | 62-71 | 208 | ||
Sash | 2 | 0 | Demonhide Sash | 29-34 | 20 | Spiderweb Sash | 55-62 | 50 | ||
Light Belt | 3 | 0 | Sharkskin Belt | 31-36 | 20 | Vampirefang Belt | 56-63 | 50 | ||
Belt | 5 | 25 | Mesh Belt | 35-40 | 58 | Mithril Coil | 58-65 | 106 | ||
Heavy Belt | 6 | 45 | Battle Belt | 37-42 | 88 | Troll Belt | 59-66 | 151 | ||
Plated Belt | 8-11 | 60 | War Belt | 41-52 | 110 | Colossus Girdle | 61-71 | 185 | ||
Circlet | 20-30 | 0 | Tiara | 40-50 | 0 | Diadem | 50-60 | 0 | ||
Coronet | 30-40 | 0 | ||||||||
Wolf Head | 8-11 | 16 | Alpha Helm | 52-62 | 44 | Blood Spirit | 101-145 | 86 | ||
Hawk Helm | 4-15 | 20 | Griffon Headress | 46-68 | 50 | Sun Spirit | 98-147 | 95 | ||
Antlers | 18-24 | 24 | Hunter's Guise | 67-81 | 56 | Earth Spirit | 107-152 | 104 | ||
Falcon Mask | 12-28 | 28 | Sacred Feathers | 58-87 | 62 | Sky Spirit | 103-155 | 113 | ||
Spirit Mask | 22-35 | 30 | Totemic Mask | 73-98 | 65 | Dream Spirit | 109-159 | 118 | ||
Jawbone Cap | 10-15 | 25 | Jawbone Visor | 55-68 | 58 | Carnage Helm | 102-147 | 106 | ||
Fanged Helm | 15-20 | 35 | Lion Helm | 63-75 | 73 | Fury Visor | 105-150 | 129 | ||
Horned Helm | 25-30 | 45 | Rage Mask | 78-90 | 88 | Destroyer Helm | 111-156 | 151 | ||
Assault Helmet | 30-35 | 55 | Savage Helmet | 85-98 | 103 | Conqueror Crown | 114-159 | 174 | ||
Avenger Guard | 35-50 | 65 | Slayer Guard | 93-120 | 118 | Guardian Crown | 117-168 | 196 | ||
Targe | 8-12 | 16 | Akaran Targe | 101-125 | 44 | Sacred Targe | 126-158 | 86 | ||
Rondache | 10-18 | 26 | Akaran Rondache | 113-137 | 59 | Sacred Rondache | 138-164 | 109 | ||
Heraldic Shield | 16-26 | 40 | Protector Shield | 129-153 | 69 | Kurast Shield | 154-172 | 124 | ||
Aerin Shield | 26-36 | 50 | Gilded Shield | 144-168 | 89 | Zakarum Shield | 169-193 | 142 | ||
Crown Shield | 30-40 | 65 | Royal Shield | 156-181 | 114 | Vortex Shield | 182-225 | 148 | ||
Preserved Head | 2-5 | 12 | Mummified Trophy | 38-48 | 38 | Minion Skull | 95-139 | 77 | ||
Zombie Head | 4-8 | 14 | Fetish Trophy | 41-52 | 41 | Hellspawn Skull | 96-141 | 82 | ||
Unraveller Head | 6-10 | 18 | Sexton Trophy | 44-55 | 47 | Overseer Skull | 98-142 | 91 | ||
Gargoyle Head | 10-16 | 20 | Cantor Trophy | 50-64 | 50 | Succubus Skull | 100-146 | 95 | ||
Demon Head | 15-20 | 25 | Hierophant Trophy | 58-70 | 58 | Bloodlord Skull | 103-148 | 106 |
Block
Paladins get +30% base block chance, Amazons/Assassins/Barbarians get +25% base block chance, and Druids/Necromancers/Sorceresses get +20% base block chance
- Aegis base block chance increased from 24% to 38%
- Ward base block chance increased from 24% to 30%
Item (Normal) | Block | Item (Exceptional) | Block | Item (Elite) | Block | ||
---|---|---|---|---|---|---|---|
Buckler | 0 | Defender | 10 | Heater | 22 | ||
Small Shield | 5 | Round Shield | 12 | Luna | 20 | ||
Large Shield | 12 | Scutum | 14 | Hyperion | 24 | ||
Spiked Shield | 10 | Barbed Shield | 17 | Blade Barrier | 20 | ||
Kite Shield | 8 | Dragon Shield | 18 | Monarch | 22 | ||
Bone Shield | 20 | Grim Shield | 20 | Troll Nest | 20 | ||
Tower Shield | 24 | Pavise | 24 | Aegis | 38 | ||
Gothic Shield | 16 | Ancient Shield | 16 | Ward | 30 | ||
Targe | 10 | Akaran Targe | 10 | Sacred Targe | 30 | ||
Rondache | 15 | Akaran Rondache | 15 | Sacred Rondache | 28 | ||
Heraldic Shield | 20 | Protector Shield | 20 | Kurast Shield | 25 | ||
Aerin Shield | 22 | Gilded Shield | 22 | Zakarum Shield | 22 | ||
Crown Shield | 25 | Royal Shield | 25 | Vortex Shield | 19 | ||
Preserved Head | 3 | Mummified Trophy | 3 | Minion Skull | 3 | ||
Zombie Head | 5 | Fetish Trophy | 5 | Hellspawn Skull | 5 | ||
Unraveller Head | 8 | Sexton Trophy | 8 | Overseer Skull | 8 | ||
Gargoyle Head | 10 | Cantor Trophy | 10 | Succubus Skull | 10 | ||
Demon Head | 12 | Hierophant Trophy | 12 | Bloodlord Skull | 12 |
Sockets
Weapons
- Maximum sockets increased by 1 for several exceptional/elite weapons
- 1-socket daggers (Poignard, Bone Knife, Rondel, Mithril Point) can now get 2 sockets
- 2-socket 1x3 weapons that can now get 3 sockets:
- Axes (Hatchet, Tomahawk)
- Maces (Cudgel, Truncheon, Flanged Mace, Reinforced Mace)
- Swords (Gladius, Falcata, Cutlass, Ataghan, Shamshir, Elegant Blade, Tulwar, Hydra Edge)
- Staves (Jo Staff, Walking Stick)
- Scepters (Rune Scepter, Mighty Scepter)
- Claws (Wrist Spike, Fascia, War Fist, Hand Scythe, Battle Cestus)
- 3-socket two-handed weapons that can now get 4 sockets:
- Polearms (Lochaber Axe, Ogre Axe)
- Bows (Edge Bow, Spider Bow)
- Crossbows (Arbalest, Pellet Bow)
- 4-socket two-handed axes (Military Axe, Feral Axe) can now get 5 sockets
- 5-socket Shadow Bow can now get 6 sockets
Another way to look at most of the weapon socket changes:
- All exceptional/elite 1x2 weapons can now get 2 sockets except for Burnt Wand
- All exceptional/elite 1x3 weapons can now get 3 sockets except for a dagger line (Stiletto, Legend Spike)
- All exceptional/elite two-handed weapons (1x4 or larger) can now get 4 sockets except for a sword line (Espandon, Legend Sword), a spear line (War Spear, Hyperion Spear), and a staff line (Quarterstaff, Stalagmite)
Item (Normal) | Before | After | Item (Exceptional) | Before | After | Item (Elite) | Before | After | ||
---|---|---|---|---|---|---|---|---|---|---|
Hand Axe | 2 | Hatchet | 2 | 3 | Tomahawk | 2 | 3 | |||
Axe | 4 | Cleaver | 4 | Small Crescent | 4 | |||||
Double Axe | 4/5/5 | Twin Axe | 4/5/5 | Ettin Axe | 4/5/5 | |||||
Military Pick | 4/5/6 | Crowbill | 4/5/6 | War Spike | 4/5/6 | |||||
War Axe | 4/5/6 | Naga | 4/5/6 | Berserker Axe | 4/5/6 | |||||
Large Axe | 4 | Military Axe | 4 | 4/5/5 | Feral Axe | 4 | 4/5/5 | |||
Broad Axe | 4/5/5 | Bearded Axe | 4/5/5 | Silver-edged Axe | 4/5/5 | |||||
Battle Axe | 4/5/5 | Tabar | 4/5/5 | Decapitator | 4/5/5 | |||||
Great Axe | 4/5/6 | Gothic Axe | 4/5/6 | Champion Axe | 4/5/6 | |||||
Giant Axe | 4/5/6 | Ancient Axe | 4/5/6 | Glorious Axe | 4/5/6 | |||||
Club | 2 | Cudgel | 2 | 3 | Truncheon | 2 | 3 | |||
Spiked Club | 2 | Barbed Club | 3 | Tyrant Club | 3 | |||||
Mace | 2 | Flanged Mace | 2 | 3 | Reinforced Mace | 2 | 3 | |||
Morning Star | 3 | Jagged Star | 3 | Devil Star | 3 | |||||
Flail | 3/4/5 | Knout | 3/4/5 | Scourge | 3/4/5 | |||||
War Hammer | 3/4/4 | Battle Hammer | 3/4/4 | Legendary Mallet | 3/4/4 | |||||
Maul | 3/4/6 | War Club | 3/4/6 | Ogre Maul | 3/4/6 | |||||
Great Maul | 3/4/6 | Martel de Fer | 3/4/6 | Thunder Maul | 3/4/6 | |||||
Short Sword | 2 | Gladius | 2 | 3 | Falcata | 2 | 3 | |||
Scimitar | 2 | Cutlass | 2 | 3 | Ataghan | 2 | 3 | |||
Sabre | 2 | Shamshir | 2 | 3 | Elegant Blade | 2 | 3 | |||
Falchion | 2 | Tulwar | 2 | 3 | Hydra Edge | 2 | 3 | |||
Crystal Sword | 3/4/6 | Dimensional Blade | 3/4/6 | Phase Blade | 3/4/6 | |||||
Broad Sword | 3/4/4 | Battle Sword | 3/4/4 | Conquest Sword | 3/4/4 | |||||
Long Sword | 3/4/4 | Rune Sword | 3/4/4 | Cryptic Sword | 3/4/4 | |||||
War Sword | 3 | Ancient Sword | 3 | Mythical Sword | 3 | |||||
Two-handed Sword | 3 | Espandon | 3 | Legend Sword | 3 | |||||
Claymore | 3/4/4 | Dacian Falx | 3/4/4 | Highland Blade | 3/4/4 | |||||
Giant Sword | 3/4/4 | Tusk Sword | 3/4/4 | Balrog Blade | 3/4/4 | |||||
Bastard Sword | 3/4/4 | Gothic Sword | 3/4/4 | Champion Sword | 3/4/4 | |||||
Flamberge | 3/4/5 | Zweihander | 3/4/5 | Colossus Sword | 3/4/5 | |||||
Great Sword | 3/4/6 | Executioner's Sword | 3/4/6 | Colossus Blade | 3/4/6 | |||||
Dagger | 1 | Poignard | 1 | 2 | Bone Knife | 1 | 2 | |||
Dirk | 1 | Rondel | 1 | 2 | Mithril Point | 1 | 2 | |||
Kris | 2/3/3 | Cinquedeas | 2/3/3 | Fanged Knife | 2/3/3 | |||||
Blade | 2 | Stiletto | 2 | Legend Spike | 2 | |||||
Spear | 3 | War Spear | 3 | Hyperion Spear | 3 | |||||
Trident | 3/4/4 | Fuscina | 3/4/4 | Stygian Pike | 3/4/4 | |||||
Brandistock | 3/4/5 | War Fork | 3/4/5 | Mancatcher | 3/4/5 | |||||
Spetum | 3/4/6 | Yari | 3/4/6 | Ghost Spear | 3/4/6 | |||||
Pike | 3/4/6 | Lance | 3/4/6 | War Pike | 3/4/6 | |||||
Bardiche | 3 | Lochaber Axe | 3 | 3/4/4 | Ogre Axe | 3 | 3/4/4 | |||
Voulge | 3/4/4 | Bill | 3/4/4 | Colossus Voulge | 3/4/4 | |||||
Scythe | 3/4/5 | Battle Scythe | 3/4/5 | Thresher | 3/4/5 | |||||
Poleaxe | 3/4/5 | Partizan | 3/4/5 | Cryptic Axe | 3/4/5 | |||||
Halberd | 3/4/6 | Bec-de-Corbin | 3/4/6 | Great Poleaxe | 3/4/6 | |||||
War Scythe | 3/4/6 | Grim Scythe | 3/4/6 | Giant Thresher | 3/4/6 | |||||
Short Bow | 3 | Edge Bow | 3 | 3/4/4 | Spider Bow | 3 | 3/4/4 | |||
Hunter’s Bow | 3/4/4 | Razor Bow | 3/4/4 | Blade Bow | 3/4/4 | |||||
Long Bow | 3/4/5 | Cedar Bow | 3/4/5 | Shadow Bow | 3/4/5 | 3/4/6 | ||||
Composite Bow | 3/4/4 | Double Bow | 3/4/4 | Great Bow | 3/4/4 | |||||
Short Battle Bow | 3/4/5 | Short Siege Bow | 3/4/5 | Diamond Bow | 3/4/5 | |||||
Long Battle Bow | 3/4/6 | Large Siege Bow | 3/4/6 | Crusader Bow | 3/4/6 | |||||
Short War Bow | 3/4/5 | Rune Bow | 3/4/5 | Ward Bow | 3/4/5 | |||||
Long War Bow | 3/4/6 | Gothic Bow | 3/4/6 | Hydra Bow | 3/4/6 | |||||
Light Crossbow | 3 | Arbalest | 3 | 3/4/4 | Pellet Bow | 3 | 3/4/4 | |||
Crossbow | 3/4/4 | Siege Crossbow | 3/4/4 | Gorgon Crossbow | 3/4/4 | |||||
Heavy Crossbow | 3/4/6 | Ballista | 3/4/6 | Colossus Crossbow | 3/4/6 | |||||
Repeating Crossbow | 3/4/5 | Chu-Ko-Nu | 3/4/5 | Demon Crossbow | 3/4/5 | |||||
Short Staff | 2 | Jo Staff | 2 | 3 | Walking Stick | 2 | 3 | |||
Long Staff | 3 | Quarterstaff | 3 | Stalagmite | 3 | |||||
Gnarled Staff | 4 | Cedar Staff | 4 | Elder Staff | 4 | |||||
Battle Staff | 4 | Gothic Staff | 4 | Shillelagh | 4 | |||||
War Staff | 5/6/6 | Rune Staff | 5/6/6 | Archon Staff | 5/6/6 | |||||
Wand | 1 | Burnt Wand | 1 | Polished Wand | 2 | |||||
Yew Wand | 1 | Petrified Wand | 2 | Ghost Wand | 2 | |||||
Bone Wand | 2 | Tomb Wand | 2 | Lich Wand | 2 | |||||
Grim Wand | 2 | Grave Wand | 2 | Unearthed Wand | 2 | |||||
Scepter | 2 | Rune Scepter | 2 | 3 | Mighty Scepter | 2 | 3 | |||
Grand Scepter | 3 | Holy Water Sprinkler | 3 | Seraph Rod | 3 | |||||
War Scepter | 3/5/5 | Divine Scepter | 3/5/5 | Caduceus | 3/5/5 | |||||
Katar | 2 | Quhab | 2/3/3 | Suwayyah | 2/3/3 | |||||
Wrist Blade | 2 | Wrist Spike | 2 | 2/3/3 | Wrist Sword | 2/3/3 | ||||
Hatchet Hands | 2 | Fascia | 2 | 2/3/3 | War Fist | 2 | 2/3/3 | |||
Cestus | 2 | Hand Scythe | 2 | 2/3/3 | Battle Cestus | 2 | 2/3/3 | |||
Claws | 2/3/3 | Greater Claws | 2/3/3 | Feral Claws | 2/3/3 | |||||
Blade Talons | 2/3/3 | Greater Talons | 2/3/3 | Runic Talons | 2/3/3 | |||||
Scissors Katar | 2/3/3 | Scissors Quhab | 2/3/3 | Scissors Suwayyah | 2/3/3 | |||||
Eagle Orb | 2 | Glowing Orb | 2 | Heavenly Stone | 2 | |||||
Sacred Globe | 2 | Crystalline Globe | 2 | Eldritch Orb | 2 | |||||
Smoked Sphere | 2 | Cloudy Sphere | 2 | Demon Heart | 2 | |||||
Clasped Orb | 2 | Sparkling Ball | 2 | Vortex Orb | 2 | |||||
Jared's Stone | 2/3/3 | Swirling Crystal | 2/3/3 | Dimensional Shard | 2/3/3 | |||||
Stag Bow | 3/4/5 | Ashwood Bow | 3/4/5 | Matriarchal Bow | 3/4/5 | |||||
Reflex Bow | 3/4/5 | Ceremonial Bow | 3/4/5 | Grand Matron Bow | 3/4/5 | |||||
Maiden Spear | 3/4/6 | Ceremonial Spear | 3/4/6 | Matriarchal Spear | 3/4/6 | |||||
Maiden Pike | 3/4/6 | Ceremonial Pike | 3/4/6 | Matriarchal Pike | 3/4/6 |
Weapons with multiple values such as 3/4/6 have different maximum sockets depending on their ilvl (1-25/26-40/41+) and the socket values are colored orange if the item's quality level is higher than the ilvl range, signifying they won't drop at those ilvls. Throwing weapons are not listed here because they cannot get sockets.
Armor
- Maximum sockets for exceptional/elite Necromancer shields increased from 2 to 3
Item (Normal) | Before | After | Item (Exceptional) | Before | After | Item (Elite) | Before | After | ||
---|---|---|---|---|---|---|---|---|---|---|
Cap | 2 | War Hat | 2 | Shako | 2 | |||||
Skull Cap | 2 | Sallet | 2 | Hydraskull | 2 | |||||
Helm | 2 | Casque | 2 | Armet | 2 | |||||
Full Helm | 2 | Basinet | 2 | Giant Conch | 2 | |||||
Mask | 2/2/3 | Death Mask | 2/2/3 | Demonhead | 2/2/3 | |||||
Bone Helm | 2 | Grim Helm | 2 | Bone Visage | 2/2/3 | |||||
Great Helm | 2/2/3 | Winged Helm | 2/2/3 | Spired Helm | 2/2/3 | |||||
Crown | 2/2/3 | Grand Crown | 2/2/3 | Corona | 2/2/3 | |||||
Quilted Armor | 2 | Ghost Armor | 2 | Dusk Shroud | 3/4/4 | |||||
Leather Armor | 2 | Serpentskin Armor | 2 | Wyrmhide | 3/4/4 | |||||
Hard Leather Armor | 2 | Demonhide Armor | 2 | Scarab Husk | 3/4/4 | |||||
Studded Leather | 2 | Trellised Armor | 2 | Wire Fleece | 3/4/4 | |||||
Ring Mail | 3 | Linked Mail | 3 | Diamond Mail | 3/4/4 | |||||
Scale Mail | 2 | Tigulated Mail | 3 | Loricated Mail | 3/4/4 | |||||
Chain Mail | 2 | Mesh Armor | 3 | Boneweave | 3/4/4 | |||||
Breast Plate | 3 | Cuirass | 3 | Great Hauberk | 3/4/4 | |||||
Splint Mail | 2 | Russet Armor | 3 | Balrog Skin | 3/4/4 | |||||
Plate Mail | 2 | Templar Coat | 3 | Hellforge Plate | 3/4/4 | |||||
Field Plate | 2 | Sharktooth Armor | 3 | Kraken Shell | 3/4/4 | |||||
Gothic Plate | 3/4/4 | Embossed Plate | 3/4/4 | Lacquered Plate | 3/4/4 | |||||
Light Plate | 3 | Mage Plate | 3 | Archon Plate | 3/4/4 | |||||
Full Plate Mail | 3/4/4 | Chaos Armor | 3/4/4 | Shadow Plate | 3/4/4 | |||||
Ancient Armor | 3/4/4 | Ornate Plate | 3/4/4 | Sacred Armor | 3/4/4 | |||||
Buckler | 1 | Defender | 1 | Heater | 2 | |||||
Small Shield | 2 | Round Shield | 2 | Luna | 2 | |||||
Large Shield | 3 | Scutum | 3 | Hyperion | 3 | |||||
Spiked Shield | 2 | Barbed Shield | 2 | Blade Barrier | 3 | |||||
Kite Shield | 3 | Dragon Shield | 3 | Monarch | 3/3/4 | |||||
Bone Shield | 2 | Grim Shield | 2 | Troll Nest | 3 | |||||
Tower Shield | 3 | Pavise | 3 | Aegis | 3/3/4 | |||||
Gothic Shield | 3 | Ancient Shield | 3 | Ward | 3/3/4 | |||||
Circlet | 1/2/2 | Tiara | 1/2/3 | Diadem | 1/2/3 | |||||
Coronet | 1/2/2 | |||||||||
Wolf Head | 2/3/3 | Alpha Helm | 2/3/3 | Blood Spirit | 2/3/3 | |||||
Hawk Helm | 2/3/3 | Griffon Headress | 2/3/3 | Sun Spirit | 2/3/3 | |||||
Antlers | 2/3/3 | Hunter's Guise | 2/3/3 | Earth Spirit | 2/3/3 | |||||
Falcon Mask | 2/3/3 | Sacred Feathers | 2/3/3 | Sky Spirit | 2/3/3 | |||||
Spirit Mask | 2/3/3 | Totemic Mask | 2/3/3 | Dream Spirit | 2/3/3 | |||||
Jawbone Cap | 2/3/3 | Jawbone Visor | 2/3/3 | Carnage Helm | 2/3/3 | |||||
Fanged Helm | 2/3/3 | Lion Helm | 2/3/3 | Fury Visor | 2/3/3 | |||||
Horned Helm | 2/3/3 | Rage Mask | 2/3/3 | Destroyer Helm | 2/3/3 | |||||
Assault Helmet | 2/3/3 | Savage Helmet | 2/3/3 | Conqueror Crown | 2/3/3 | |||||
Avenger Guard | 2/3/3 | Slayer Guard | 2/3/3 | Guardian Crown | 2/3/3 | |||||
Targe | 3/4/4 | Akaran Targe | 3/4/4 | Sacred Targe | 3/4/4 | |||||
Rondache | 3/4/4 | Akaran Rondache | 3/4/4 | Sacred Rondache | 3/4/4 | |||||
Heraldic Shield | 3/4/4 | Protector Shield | 3/4/4 | Kurast Shield | 3/4/4 | |||||
Aerin Shield | 3/4/4 | Gilded Shield | 3/4/4 | Zakarum Shield | 3/4/4 | |||||
Crown Shield | 3/4/4 | Royal Shield | 3/4/4 | Vortex Shield | 3/4/4 | |||||
Preserved Head | 2 | Mummified Trophy | 2 | 2/3/3 | Minion Skull | 2 | 2/3/3 | |||
Zombie Head | 2 | Fetish Trophy | 2 | 2/3/3 | Hellspawn Skull | 2 | 2/3/3 | |||
Unraveller Head | 2 | Sexton Trophy | 2 | 2/3/3 | Overseer Skull | 2 | 2/3/3 | |||
Gargoyle Head | 2 | Cantor Trophy | 2 | 2/3/3 | Succubus Skull | 2 | 2/3/3 | |||
Demon Head | 2 | Hierophant Trophy | 2 | 2/3/3 | Bloodlord Skull | 2 | 2/3/3 |
Armor with multiple values such as 3/4/4 have different maximum sockets depending on their ilvl (1-25/26-40/41+) and the socket values are colored orange if the item's quality level is higher than the ilvl range, signifying they won't drop at those ilvls. Gloves, boots, and belts are not listed here because they cannot get sockets.
Durability
- Durability for all weapons has been doubled
- Some elite weapons have even more durability:
- +20 durability for some swords (Falcata, Ataghan, Elegant Blade, Hydra Edge, Conquest Sword)
- +20 durability for Bone Knife
- +20 durability for some axes (Decapitator, Champion Axe, Glorious Axe)
- +50% durability for other axes (Tomahawk, Small Crescent, Ettin Axe, War Spike, Berserker Axe, Feral Axe, Silver-edged Axe)
- +50% durability for spears (Hyperion Spear, Stygian Pike, Mancatcher, Ghost Spear, War Pike)
- +50% durability for staves (Walking Stick, Stalagmite, Elder Staff, Shillelagh, Archon Staff), additional +50% for Walking Stick
Item (Normal) | Before | After | Item (Exceptional) | Before | After | Item (Elite) | Before | After | ||
---|---|---|---|---|---|---|---|---|---|---|
Hand Axe | 28 | 56 | Hatchet | 28 | 56 | Tomahawk | 28 | 84 | ||
Axe | 24 | 48 | Cleaver | 24 | 48 | Small Crescent | 24 | 72 | ||
Double Axe | 24 | 48 | Twin Axe | 24 | 48 | Ettin Axe | 24 | 72 | ||
Military Pick | 26 | 52 | Crowbill | 26 | 52 | War Spike | 26 | 78 | ||
War Axe | 26 | 52 | Naga | 26 | 52 | Berserker Axe | 26 | 78 | ||
Large Axe | 30 | 60 | Military Axe | 30 | 60 | Feral Axe | 30 | 90 | ||
Broad Axe | 35 | 70 | Bearded Axe | 35 | 70 | Silver-edged Axe | 35 | 105 | ||
Battle Axe | 40 | 80 | Tabar | 40 | 80 | Decapitator | 40 | 100 | ||
Great Axe | 50 | 100 | Gothic Axe | 50 | 100 | Champion Axe | 50 | 120 | ||
Giant Axe | 50 | 100 | Ancient Axe | 50 | 100 | Glorious Axe | 50 | 120 | ||
Club | 24 | 48 | Cudgel | 24 | 48 | Truncheon | 55 | 110 | ||
Spiked Club | 36 | 72 | Barbed Club | 36 | 72 | Tyrant Club | 65 | 130 | ||
Mace | 60 | 120 | Flanged Mace | 60 | 120 | Reinforced Mace | 60 | 120 | ||
Morning Star | 72 | 144 | Jagged Star | 72 | 144 | Devil Star | 72 | 144 | ||
Flail | 30 | 60 | Knout | 30 | 60 | Scourge | 65 | 130 | ||
War Hammer | 55 | 110 | Battle Hammer | 55 | 110 | Legendary Mallet | 65 | 130 | ||
Maul | 60 | 120 | War Club | 60 | 120 | Ogre Maul | 60 | 120 | ||
Great Maul | 60 | 120 | Martel de Fer | 60 | 120 | Thunder Maul | 60 | 120 | ||
Short Sword | 24 | 48 | Gladius | 24 | 48 | Falcata | 24 | 68 | ||
Scimitar | 22 | 44 | Cutlass | 22 | 44 | Ataghan | 22 | 64 | ||
Sabre | 32 | 64 | Shamshir | 32 | 64 | Elegant Blade | 32 | 84 | ||
Falchion | 32 | 64 | Tulwar | 32 | 64 | Hydra Edge | 32 | 84 | ||
Crystal Sword | 20 | 40 | Dimensional Blade | 20 | 40 | Phase Blade | - | - | ||
Broad Sword | 32 | 64 | Battle Sword | 32 | 64 | Conquest Sword | 32 | 84 | ||
Long Sword | 44 | 88 | Rune Sword | 44 | 88 | Cryptic Sword | 44 | 88 | ||
War Sword | 44 | 88 | Ancient Sword | 44 | 88 | Mythical Sword | 44 | 88 | ||
Two-handed Sword | 44 | 88 | Espandon | 44 | 88 | Legend Sword | 44 | 88 | ||
Claymore | 50 | 100 | Dacian Falx | 50 | 100 | Highland Blade | 50 | 100 | ||
Giant Sword | 50 | 100 | Tusk Sword | 50 | 100 | Balrog Blade | 50 | 100 | ||
Bastard Sword | 40 | 80 | Gothic Sword | 40 | 80 | Champion Sword | 40 | 80 | ||
Flamberge | 50 | 100 | Zweihander | 50 | 100 | Colossus Sword | 50 | 100 | ||
Great Sword | 50 | 100 | Executioner's Sword | 50 | 100 | Colossus Blade | 50 | 100 | ||
Dagger | 16 | 32 | Poignard | 16 | 32 | Bone Knife | 26 | 72 | ||
Dirk | 20 | 40 | Rondel | 20 | 40 | Mithril Point | 55 | 110 | ||
Kris | 24 | 48 | Cinquedeas | 24 | 48 | Fanged Knife | 36 | 72 | ||
Blade | 24 | 48 | Stiletto | 24 | 48 | Legend Spike | 47 | 94 | ||
Spear | 30 | 60 | War Spear | 30 | 60 | Hyperion Spear | 30 | 90 | ||
Trident | 35 | 70 | Fuscina | 35 | 70 | Stygian Pike | 35 | 105 | ||
Brandistock | 28 | 56 | War Fork | 28 | 56 | Mancatcher | 28 | 84 | ||
Spetum | 28 | 56 | Yari | 28 | 56 | Ghost Spear | 28 | 84 | ||
Pike | 25 | 50 | Lance | 25 | 50 | War Pike | 25 | 75 | ||
Bardiche | 50 | 100 | Lochaber Axe | 50 | 100 | Ogre Axe | 50 | 100 | ||
Voulge | 50 | 100 | Bill | 50 | 100 | Colossus Voulge | 50 | 100 | ||
Scythe | 65 | 130 | Battle Scythe | 65 | 130 | Thresher | 65 | 130 | ||
Poleaxe | 65 | 130 | Partizan | 65 | 130 | Cryptic Axe | 65 | 130 | ||
Halberd | 55 | 110 | Bec-de-Corbin | 55 | 110 | Great Poleaxe | 55 | 110 | ||
War Scythe | 55 | 110 | Grim Scythe | 55 | 110 | Giant Thresher | 55 | 110 | ||
Short Staff | 20 | 40 | Jo Staff | 20 | 40 | Walking Stick | 20 | 80 | ||
Long Staff | 30 | 60 | Quarterstaff | 30 | 60 | Stalagmite | 30 | 90 | ||
Gnarled Staff | 35 | 70 | Cedar Staff | 35 | 70 | Elder Staff | 35 | 105 | ||
Battle Staff | 40 | 80 | Gothic Staff | 40 | 80 | Shillelagh | 40 | 120 | ||
War Staff | 50 | 100 | Rune Staff | 50 | 100 | Archon Staff | 26 | 78 | ||
Scepter | 50 | 100 | Rune Scepter | 50 | 100 | Mighty Scepter | 50 | 100 | ||
Grand Scepter | 60 | 120 | Holy Water Sprinkler | 60 | 120 | Seraph Rod | 60 | 120 | ||
War Scepter | 70 | 140 | Divine Scepter | 70 | 140 | Caduceus | 70 | 140 | ||
Katar | 48 | 96 | Quhab | 48 | 96 | Suwayyah | 48 | 96 | ||
Wrist Blade | 52 | 104 | Wrist Spike | 56 | 112 | Wrist Sword | 56 | 112 | ||
Hatchet Hands | 56 | 112 | Fascia | 64 | 128 | War Fist | 64 | 128 | ||
Cestus | 72 | 144 | Hand Scythe | 72 | 144 | Battle Cestus | 72 | 144 | ||
Claws | 64 | 128 | Greater Claws | 52 | 104 | Feral Claws | 52 | 104 | ||
Blade Talons | 69 | 138 | Greater Talons | 69 | 138 | Runic Talons | 69 | 138 | ||
Scissors Katar | 68 | 136 | Scissors Quhab | 68 | 136 | Scissors Suwayyah | 68 | 136 | ||
Maiden Spear | 28 | 56 | Ceremonial Spear | 28 | 56 | Matriarchal Spear | 28 | 56 | ||
Maiden Pike | 25 | 50 | Ceremonial Pike | 25 | 50 | Matriarchal Pike | 25 | 50 |
Missile Weapons, Throwing Weapons, Wands, and Orbs are not listed because they either don't have durability or are not attacked with so won't lose durability.
Item (Normal) | Durability | Item (Exceptional) | Durability | Item (Elite) | Durability | ||
---|---|---|---|---|---|---|---|
Cap | 12 | War Hat | 12 | Shako | 12 | ||
Skull Cap | 18 | Sallet | 18 | Hydraskull | 18 | ||
Helm | 24 | Casque | 24 | Armet | 24 | ||
Full Helm | 30 | Basinet | 30 | Giant Conch | 30 | ||
Mask | 20 | Death Mask | 20 | Demonhead | 20 | ||
Bone Helm | 40 | Grim Helm | 40 | Bone Visage | 40 | ||
Great Helm | 40 | Winged Helm | 40 | Spired Helm | 40 | ||
Crown | 50 | Grand Crown | 50 | Corona | 50 | ||
Quilted Armor | 20 | Ghost Armor | 20 | Dusk Shroud | 20 | ||
Leather Armor | 24 | Serpentskin Armor | 24 | Wyrmhide | 24 | ||
Hard Leather Armor | 28 | Demonhide Armor | 28 | Scarab Husk | 28 | ||
Studded Leather | 32 | Trellised Armor | 32 | Wire Fleece | 32 | ||
Ring Mail | 26 | Linked Mail | 26 | Diamond Mail | 26 | ||
Scale Mail | 36 | Tigulated Mail | 36 | Loricated Mail | 36 | ||
Chain Mail | 45 | Mesh Armor | 45 | Boneweave | 45 | ||
Breast Plate | 50 | Cuirass | 50 | Great Hauberk | 50 | ||
Splint Mail | 30 | Russet Armor | 30 | Balrog Skin | 30 | ||
Plate Mail | 60 | Templar Coat | 60 | Hellforge Plate | 60 | ||
Field Plate | 48 | Sharktooth Armor | 48 | Kraken Shell | 48 | ||
Gothic Plate | 55 | Embossed Plate | 55 | Lacquered Plate | 55 | ||
Light Plate | 60 | Mage Plate | 60 | Archon Plate | 60 | ||
Full Plate Mail | 70 | Chaos Armor | 70 | Shadow Plate | 70 | ||
Ancient Armor | 60 | Ornate Plate | 60 | Sacred Armor | 60 | ||
Buckler | 12 | Defender | 68 | Heater | 88 | ||
Small Shield | 16 | Round Shield | 64 | Luna | 84 | ||
Large Shield | 24 | Scutum | 62 | Hyperion | 82 | ||
Spiked Shield | 40 | Barbed Shield | 55 | Blade Barrier | 83 | ||
Kite Shield | 30 | Dragon Shield | 76 | Monarch | 86 | ||
Bone Shield | 40 | Grim Shield | 70 | Troll Nest | 74 | ||
Tower Shield | 60 | Pavise | 72 | Aegis | 92 | ||
Gothic Shield | 40 | Ancient Shield | 80 | Ward | 100 | ||
Leather Gloves | 12 | Demonhide Gloves | 12 | Bramble Mitts | 12 | ||
Heavy Gloves | 14 | Sharkskin Gloves | 14 | Vampirebone Gloves | 14 | ||
Chain Gloves | 16 | Heavy Bracers | 16 | Vambraces | 16 | ||
Light Gauntlets | 18 | Battle Gauntlets | 18 | Crusader Gauntlets | 18 | ||
Gauntlets | 24 | War Gauntlets | 24 | Ogre Gauntlets | 24 | ||
Boots | 12 | Demonhide Boots | 12 | Wyrmhide Boots | 12 | ||
Heavy Boots | 14 | Sharkskin Boots | 14 | Scarabshell Boots | 14 | ||
Chain Boots | 16 | Mesh Boots | 16 | Boneweave Boots | 16 | ||
Light Plated Boots | 18 | Battle Boots | 18 | Mirrored Boots | 18 | ||
Greaves | 24 | War Boots | 24 | Myrmidon Greaves | 24 | ||
Sash | 12 | Demonhide Sash | 12 | Spiderweb Sash | 12 | ||
Light Belt | 14 | Sharkskin Belt | 14 | Vampirefang Belt | 14 | ||
Belt | 16 | Mesh Belt | 16 | Mithril Coil | 16 | ||
Heavy Belt | 18 | Battle Belt | 18 | Troll Belt | 18 | ||
Plated Belt | 24 | War Belt | 24 | Colossus Girdle | 24 | ||
Circlet | 35 | Tiara | 25 | Diadem | 20 | ||
Coronet | 30 | ||||||
Wolf Head | 20 | Alpha Helm | 20 | Blood Spirit | 20 | ||
Hawk Helm | 20 | Griffon Headress | 20 | Sun Spirit | 20 | ||
Antlers | 20 | Hunter's Guise | 20 | Earth Spirit | 20 | ||
Falcon Mask | 20 | Sacred Feathers | 20 | Sky Spirit | 20 | ||
Spirit Mask | 20 | Totemic Mask | 20 | Dream Spirit | 20 | ||
Jawbone Cap | 25 | Jawbone Visor | 25 | Carnage Helm | 25 | ||
Fanged Helm | 35 | Lion Helm | 35 | Fury Visor | 35 | ||
Horned Helm | 45 | Rage Mask | 45 | Destroyer Helm | 45 | ||
Assault Helmet | 50 | Savage Helmet | 50 | Conqueror Crown | 50 | ||
Avenger Guard | 55 | Slayer Guard | 55 | Guardian Crown | 55 | ||
Targe | 20 | Akaran Targe | 20 | Sacred Targe | 45 | ||
Rondache | 30 | Akaran Rondache | 30 | Sacred Rondache | 68 | ||
Heraldic Shield | 40 | Protector Shield | 40 | Kurast Shield | 55 | ||
Aerin Shield | 50 | Gilded Shield | 50 | Zakarum Shield | 65 | ||
Crown Shield | 60 | Royal Shield | 60 | Vortex Shield | 90 | ||
Preserved Head | 20 | Mummified Trophy | 20 | Minion Skull | 20 | ||
Zombie Head | 20 | Fetish Trophy | 20 | Hellspawn Skull | 20 | ||
Unraveller Head | 20 | Sexton Trophy | 20 | Overseer Skull | 20 | ||
Gargoyle Head | 20 | Cantor Trophy | 20 | Succubus Skull | 20 | ||
Demon Head | 20 | Hierophant Trophy | 20 | Bloodlord Skull | 20 |
Other
Level requirements and quality levels haven't changed. For a list of new unique/set items, see New Equipment.
Level Requirements
Item (Normal) | Level | Item (Exceptional) | Level | Item (Elite) | Level | ||
---|---|---|---|---|---|---|---|
Hand Axe | Hatchet | 19 | Tomahawk | 40 | |||
Axe | Cleaver | 22 | Small Crescent | 45 | |||
Double Axe | Twin Axe | 25 | Ettin Axe | 52 | |||
Military Pick | Crowbill | 25 | War Spike | 59 | |||
War Axe | Naga | 25 | Berserker Axe | 64 | |||
Large Axe | Military Axe | 22 | Feral Axe | 42 | |||
Broad Axe | Bearded Axe | 25 | Silver-edged Axe | 48 | |||
Battle Axe | Tabar | 25 | Decapitator | 54 | |||
Great Axe | Gothic Axe | 25 | Champion Axe | 61 | |||
Giant Axe | Ancient Axe | 25 | Glorious Axe | 66 | |||
Club | Cudgel | 18 | Truncheon | 39 | |||
Spiked Club | Barbed Club | 20 | Tyrant Club | 42 | |||
Mace | Flanged Mace | 23 | Reinforced Mace | 47 | |||
Morning Star | Jagged Star | 25 | Devil Star | 52 | |||
Flail | Knout | 25 | Scourge | 57 | |||
War Hammer | Battle Hammer | 25 | Legendary Mallet | 61 | |||
Maul | War Club | 25 | Ogre Maul | 51 | |||
Great Maul | Martel de Fer | 25 | Thunder Maul | 65 | |||
Short Sword | Gladius | 18 | Falcata | 42 | |||
Scimitar | Cutlass | 25 | Ataghan | 45 | |||
Sabre | Shamshir | 23 | Elegant Blade | 47 | |||
Falchion | Tulwar | 25 | Hydra Edge | 51 | |||
Crystal Sword | Dimensional Blade | 25 | Phase Blade | 54 | |||
Broad Sword | Battle Sword | 25 | Conquest Sword | 58 | |||
Long Sword | Rune Sword | 25 | Cryptic Sword | 61 | |||
War Sword | Ancient Sword | 25 | Mythical Sword | 66 | |||
Two-handed Sword | Espandon | 25 | Legend Sword | 44 | |||
Claymore | Dacian Falx | 25 | Highland Blade | 49 | |||
Giant Sword | Tusk Sword | 25 | Balrog Blade | 53 | |||
Bastard Sword | Gothic Sword | 25 | Champion Sword | 57 | |||
Flamberge | Zweihander | 25 | Colossus Sword | 60 | |||
Great Sword | Executioner's Sword | 25 | Colossus Blade | 63 | |||
Dagger | Poignard | 19 | Bone Knife | 43 | |||
Dirk | Rondel | 24 | Mithril Point | 52 | |||
Kris | Cinquedeas | 25 | Fanged Knife | 62 | |||
Blade | Stiletto | 25 | Legend Spike | 66 | |||
Throwing Knife | Battle Dart | 19 | Flying Knife | 48 | |||
Throwing Axe | Francisca | 22 | Flying Axe | 42 | |||
Balanced Knife | War Dart | 25 | Winged Knife | 57 | |||
Balanced Axe | Hurlbat | 25 | Winged Axe | 60 | |||
Javelin | War Javelin | 18 | Hyperion Javelin | 40 | |||
Pilum | Great Pilum | 25 | Stygian Pilum | 46 | |||
Short Spear | Simbilan | 25 | Balrog Spear | 53 | |||
Glaive | Spiculum | 25 | Ghost Glaive | 59 | |||
Throwing Spear | Harpoon | 25 | Winged Harpoon | 65 | |||
Spear | War Spear | 21 | Hyperion Spear | 43 | |||
Trident | Fuscina | 24 | Stygian Pike | 49 | |||
Brandistock | War Fork | 25 | Mancatcher | 55 | |||
Spetum | Yari | 25 | Ghost Spear | 62 | |||
Pike | Lance | 25 | War Pike | 66 | |||
Bardiche | Lochaber Axe | 21 | Ogre Axe | 45 | |||
Voulge | Bill | 25 | Colossus Voulge | 48 | |||
Scythe | Battle Scythe | 25 | Thresher | 53 | |||
Poleaxe | Partizan | 23 | Cryptic Axe | 59 | |||
Halberd | Bec-de-Corbin | 25 | Great Poleaxe | 63 | |||
War Scythe | Grim Scythe | 25 | Giant Thresher | 66 | |||
Short Bow | Edge Bow | 18 | Spider Bow | 41 | |||
Hunter’s Bow | Razor Bow | 21 | Blade Bow | 45 | |||
Long Bow | Cedar Bow | 23 | Shadow Bow | 47 | |||
Composite Bow | Double Bow | 25 | Great Bow | 51 | |||
Short Battle Bow | Short Siege Bow | 25 | Diamond Bow | 54 | |||
Long Battle Bow | Large Siege Bow | 25 | Crusader Bow | 57 | |||
Short War Bow | Rune Bow | 25 | Ward Bow | 60 | |||
Long War Bow | Gothic Bow | 25 | Hydra Bow | 63 | |||
Light Crossbow | Arbalest | 22 | Pellet Bow | 42 | |||
Crossbow | Siege Crossbow | 25 | Gorgon Crossbow | 50 | |||
Heavy Crossbow | Ballista | 25 | Colossus Crossbow | 56 | |||
Repeating Crossbow | Chu-Ko-Nu | 25 | Demon Crossbow | 63 | |||
Short Staff | Jo Staff | 18 | Walking Stick | 43 | |||
Long Staff | Quarterstaff | 23 | Stalagmite | 49 | |||
Gnarled Staff | Cedar Staff | 25 | Elder Staff | 55 | |||
Battle Staff | Gothic Staff | 25 | Shillelagh | 62 | |||
War Staff | Rune Staff | 25 | Archon Staff | 66 | |||
Wand | Burnt Wand | 19 | Polished Wand | 41 | |||
Yew Wand | Petrified Wand | 25 | Ghost Wand | 48 | |||
Bone Wand | Tomb Wand | 25 | Lich Wand | 56 | |||
Grim Wand | Grave Wand | 25 | Unearthed Wand | 64 | |||
Scepter | Rune Scepter | 19 | Mighty Scepter | 46 | |||
Grand Scepter | Holy Water Sprinkler | 25 | Seraph Rod | 57 | |||
War Scepter | Divine Scepter | 25 | Caduceus | 66 | |||
Katar | Quhab | 21 | Suwayyah | 44 | |||
Wrist Blade | Wrist Spike | 24 | Wrist Sword | 46 | |||
Hatchet Hands | Fascia | 27 | War Fist | 51 | |||
Cestus | Hand Scythe | 30 | Battle Cestus | 54 | |||
Claws | Greater Claws | 33 | Feral Claws | 58 | |||
Blade Talons | Greater Talons | 37 | Runic Talons | 60 | |||
Scissors Katar | Scissors Quhab | 40 | Scissors Suwayyah | 64 | |||
Eagle Orb | Glowing Orb | 24 | Heavenly Stone | 44 | |||
Sacred Globe | Crystalline Globe | 27 | Eldritch Orb | 50 | |||
Smoked Sphere | 8 | Cloudy Sphere | 30 | Demon Heart | 56 | ||
Clasped Orb | 13 | Sparkling Ball | 34 | Vortex Orb | 63 | ||
Jared's Stone | 18 | Swirling Crystal | 37 | Dimensional Shard | 66 | ||
Stag Bow | 14 | Ashwood Bow | 29 | Matriarchal Bow | 39 | ||
Reflex Bow | 20 | Ceremonial Bow | 35 | Grand Matron Bow | 58 | ||
Maiden Spear | 14 | Ceremonial Spear | 32 | Matriarchal Spear | 45 | ||
Maiden Pike | 20 | Ceremonial Pike | 38 | Matriarchal Pike | 60 | ||
Maiden Javelin | 17 | Ceremonial Javelin | 26 | Matriarchal Javelin | 48 |
Item (Normal) | Level | Item (Exceptional) | Level | Item (Elite) | Level | ||
---|---|---|---|---|---|---|---|
Cap | War Hat | 22 | Shako | 43 | |||
Skull Cap | Sallet | 25 | Hydraskull | 47 | |||
Helm | Casque | 25 | Armet | 51 | |||
Full Helm | Basinet | 25 | Giant Conch | 40 | |||
Mask | Death Mask | 25 | Demonhead | 55 | |||
Bone Helm | Grim Helm | 25 | Bone Visage | 63 | |||
Great Helm | Winged Helm | 25 | Spired Helm | 59 | |||
Crown | Grand Crown | 25 | Corona | 66 | |||
Quilted Armor | Ghost Armor | 22 | Dusk Shroud | 49 | |||
Leather Armor | Serpentskin Armor | 24 | Wyrmhide | 50 | |||
Hard Leather Armor | Demonhide Armor | 25 | Scarab Husk | 51 | |||
Studded Leather | Trellised Armor | 25 | Wire Fleece | 53 | |||
Ring Mail | Linked Mail | 25 | Diamond Mail | 54 | |||
Scale Mail | Tigulated Mail | 25 | Loricated Mail | 55 | |||
Chain Mail | Mesh Armor | 25 | Boneweave | 47 | |||
Breast Plate | Cuirass | 25 | Great Hauberk | 56 | |||
Splint Mail | Russet Armor | 25 | Balrog Skin | 57 | |||
Plate Mail | Templar Coat | 25 | Hellforge Plate | 59 | |||
Field Plate | Sharktooth Armor | 25 | Kraken Shell | 61 | |||
Gothic Plate | Embossed Plate | 25 | Lacquered Plate | 62 | |||
Light Plate | Mage Plate | 25 | Archon Plate | 63 | |||
Full Plate Mail | Chaos Armor | 25 | Shadow Plate | 64 | |||
Ancient Armor | Ornate Plate | 25 | Sacred Armor | 66 | |||
Buckler | Defender | 22 | Heater | 43 | |||
Small Shield | Round Shield | 25 | Luna | 45 | |||
Large Shield | Scutum | 25 | Hyperion | 48 | |||
Spiked Shield | Barbed Shield | 25 | Blade Barrier | 51 | |||
Kite Shield | Dragon Shield | 25 | Monarch | 54 | |||
Bone Shield | Grim Shield | 25 | Troll Nest | 57 | |||
Tower Shield | Pavise | 25 | Aegis | 59 | |||
Gothic Shield | Ancient Shield | 25 | Ward | 63 | |||
Leather Gloves | Demonhide Gloves | 21 | Bramble Mitts | 42 | |||
Heavy Gloves | Sharkskin Gloves | 25 | Vampirebone Gloves | 47 | |||
Chain Gloves | Heavy Bracers | 25 | Vambraces | 51 | |||
Light Gauntlets | Battle Gauntlets | 25 | Crusader Gauntlets | 57 | |||
Gauntlets | War Gauntlets | 25 | Ogre Gauntlets | 64 | |||
Boots | Demonhide Boots | 24 | Wyrmhide Boots | 45 | |||
Heavy Boots | Sharkskin Boots | 25 | Scarabshell Boots | 49 | |||
Chain Boots | Mesh Boots | 25 | Boneweave Boots | 54 | |||
Light Plated Boots | Battle Boots | 25 | Mirrored Boots | 60 | |||
Greaves | War Boots | 25 | Myrmidon Greaves | 65 | |||
Sash | Demonhide Sash | 24 | Spiderweb Sash | 46 | |||
Light Belt | Sharkskin Belt | 25 | Vampirefang Belt | 51 | |||
Belt | Mesh Belt | 25 | Mithril Coil | 56 | |||
Heavy Belt | Battle Belt | 25 | Troll Belt | 62 | |||
Plated Belt | War Belt | 25 | Colossus Girdle | 67 | |||
Circlet | 16 | Tiara | 52 | Diadem | 64 | ||
Coronet | 39 | ||||||
Wolf Head | 3 | Alpha Helm | 26 | Blood Spirit | 46 | ||
Hawk Helm | 6 | Griffon Headress | 30 | Sun Spirit | 51 | ||
Antlers | 12 | Hunter's Guise | 29 | Earth Spirit | 57 | ||
Falcon Mask | 15 | Sacred Feathers | 32 | Sky Spirit | 62 | ||
Spirit Mask | 18 | Totemic Mask | 41 | Dream Spirit | 66 | ||
Jawbone Cap | 3 | Jawbone Visor | 25 | Carnage Helm | 45 | ||
Fanged Helm | 6 | Lion Helm | 29 | Fury Visor | 49 | ||
Horned Helm | 12 | Rage Mask | 29 | Destroyer Helm | 54 | ||
Assault Helmet | 15 | Savage Helmet | 32 | Conqueror Crown | 60 | ||
Avenger Guard | 18 | Slayer Guard | 40 | Guardian Crown | 65 | ||
Targe | 3 | Akaran Targe | 26 | Sacred Targe | 47 | ||
Rondache | 6 | Akaran Rondache | 30 | Sacred Rondache | 52 | ||
Heraldic Shield | 12 | Protector Shield | 34 | Kurast Shield | 55 | ||
Aerin Shield | 15 | Gilded Shield | 38 | Zakarum Shield | 61 | ||
Crown Shield | 18 | Royal Shield | 41 | Vortex Shield | 66 | ||
Preserved Head | 3 | Mummified Trophy | 24 | Minion Skull | 44 | ||
Zombie Head | 6 | Fetish Trophy | 29 | Hellspawn Skull | 50 | ||
Unraveller Head | 12 | Sexton Trophy | 33 | Overseer Skull | 49 | ||
Gargoyle Head | 15 | Cantor Trophy | 36 | Succubus Skull | 60 | ||
Demon Head | 18 | Hierophant Trophy | 40 | Bloodlord Skull | 65 |
Quality Levels
Item (Normal) | qlvl | Item (Exceptional) | qlvl | Item (Elite) | qlvl | ||
---|---|---|---|---|---|---|---|
Hand Axe | 3 | Hatchet | 31 | Tomahawk | 54 | ||
Axe | 7 | Cleaver | 34 | Small Crescent | 61 | ||
Double Axe | 13 | Twin Axe | 39 | Ettin Axe | 70 | ||
Military Pick | 19 | Crowbill | 43 | War Spike | 79 | ||
War Axe | 25 | Naga | 48 | Berserker Axe | 85 | ||
Large Axe | 6 | Military Axe | 34 | Feral Axe | 57 | ||
Broad Axe | 12 | Bearded Axe | 38 | Silver-edged Axe | 65 | ||
Battle Axe | 17 | Tabar | 42 | Decapitator | 73 | ||
Great Axe | 23 | Gothic Axe | 46 | Champion Axe | 82 | ||
Giant Axe | 27 | Ancient Axe | 51 | Glorious Axe | 85 | ||
Club | 1 | Cudgel | 30 | Truncheon | 52 | ||
Spiked Club | 4 | Barbed Club | 32 | Tyrant Club | 57 | ||
Mace | 8 | Flanged Mace | 35 | Reinforced Mace | 63 | ||
Morning Star | 13 | Jagged Star | 39 | Devil Star | 70 | ||
Flail | 19 | Knout | 43 | Scourge | 76 | ||
War Hammer | 25 | Battle Hammer | 48 | Legendary Mallet | 82 | ||
Maul | 21 | War Club | 45 | Ogre Maul | 69 | ||
Great Maul | 32 | Martel de Fer | 53 | Thunder Maul | 85 | ||
Short Sword | 1 | Gladius | 30 | Falcata | 56 | ||
Scimitar | 5 | Cutlass | 43 | Ataghan | 61 | ||
Sabre | 8 | Shamshir | 35 | Elegant Blade | 63 | ||
Falchion | 11 | Tulwar | 37 | Hydra Edge | 69 | ||
Crystal Sword | 11 | Dimensional Blade | 37 | Phase Blade | 73 | ||
Broad Sword | 15 | Battle Sword | 40 | Conquest Sword | 78 | ||
Long Sword | 20 | Rune Sword | 44 | Cryptic Sword | 82 | ||
War Sword | 27 | Ancient Sword | 49 | Mythical Sword | 85 | ||
Two-handed Sword | 10 | Espandon | 37 | Legend Sword | 59 | ||
Claymore | 17 | Dacian Falx | 42 | Highland Blade | 66 | ||
Giant Sword | 21 | Tusk Sword | 45 | Balrog Blade | 71 | ||
Bastard Sword | 24 | Gothic Sword | 48 | Champion Sword | 77 | ||
Flamberge | 27 | Zweihander | 49 | Colossus Sword | 80 | ||
Great Sword | 33 | Executioner's Sword | 54 | Colossus Blade | 85 | ||
Dagger | 3 | Poignard | 31 | Bone Knife | 58 | ||
Dirk | 9 | Rondel | 36 | Mithril Point | 70 | ||
Kris | 17 | Cinquedeas | 42 | Fanged Knife | 83 | ||
Blade | 23 | Stiletto | 46 | Legend Spike | 85 | ||
Throwing Knife | 2 | Battle Dart | 31 | Flying Knife | 64 | ||
Throwing Axe | 7 | Francisca | 34 | Flying Axe | 56 | ||
Balanced Knife | 13 | War Dart | 39 | Winged Knife | 77 | ||
Balanced Axe | 16 | Hurlbat | 41 | Winged Axe | 80 | ||
Javelin | 1 | War Javelin | 30 | Hyperion Javelin | 54 | ||
Pilum | 10 | Great Pilum | 37 | Stygian Pilum | 62 | ||
Short Spear | 15 | Simbilan | 40 | Balrog Spear | 71 | ||
Glaive | 23 | Spiculum | 46 | Ghost Glaive | 79 | ||
Throwing Spear | 29 | Harpoon | 51 | Winged Harpoon | 85 | ||
Spear | 5 | War Spear | 33 | Hyperion Spear | 58 | ||
Trident | 9 | Fuscina | 36 | Stygian Pike | 66 | ||
Brandistock | 16 | War Fork | 41 | Mancatcher | 74 | ||
Spetum | 20 | Yari | 44 | Ghost Spear | 83 | ||
Pike | 24 | Lance | 47 | War Pike | 85 | ||
Bardiche | 5 | Lochaber Axe | 33 | Ogre Axe | 60 | ||
Voulge | 11 | Bill | 37 | Colossus Voulge | 64 | ||
Scythe | 15 | Battle Scythe | 40 | Thresher | 71 | ||
Poleaxe | 21 | Partizan | 35 | Cryptic Axe | 79 | ||
Halberd | 29 | Bec-de-Corbin | 51 | Great Poleaxe | 84 | ||
War Scythe | 34 | Grim Scythe | 55 | Giant Thresher | 85 | ||
Short Bow | 1 | Edge Bow | 30 | Spider Bow | 55 | ||
Hunter’s Bow | 5 | Razor Bow | 33 | Blade Bow | 60 | ||
Long Bow | 8 | Cedar Bow | 35 | Shadow Bow | 63 | ||
Composite Bow | 12 | Double Bow | 39 | Great Bow | 68 | ||
Short Battle Bow | 18 | Short Siege Bow | 43 | Diamond Bow | 72 | ||
Long Battle Bow | 23 | Large Siege Bow | 46 | Crusader Bow | 77 | ||
Short War Bow | 27 | Rune Bow | 49 | Ward Bow | 80 | ||
Long War Bow | 31 | Gothic Bow | 52 | Hydra Bow | 85 | ||
Light Crossbow | 6 | Arbalest | 34 | Pellet Bow | 57 | ||
Crossbow | 15 | Siege Crossbow | 40 | Gorgon Crossbow | 67 | ||
Heavy Crossbow | 24 | Ballista | 47 | Colossus Crossbow | 75 | ||
Repeating Crossbow | 33 | Chu-Ko-Nu | 54 | Demon Crossbow | 84 | ||
Short Staff | 1 | Jo Staff | 30 | Walking Stick | 58 | ||
Long Staff | 8 | Quarterstaff | 35 | Stalagmite | 66 | ||
Gnarled Staff | 12 | Cedar Staff | 38 | Elder Staff | 74 | ||
Battle Staff | 17 | Gothic Staff | 42 | Shillelagh | 83 | ||
War Staff | 24 | Rune Staff | 47 | Archon Staff | 85 | ||
Wand | 2 | Burnt Wand | 31 | Polished Wand | 55 | ||
Yew Wand | 12 | Petrified Wand | 38 | Ghost Wand | 65 | ||
Bone Wand | 18 | Tomb Wand | 43 | Lich Wand | 75 | ||
Grim Wand | 26 | Grave Wand | 49 | Unearthed Wand | 86 | ||
Scepter | 3 | Rune Scepter | 31 | Mighty Scepter | 62 | ||
Grand Scepter | 15 | Holy Water Sprinkler | 40 | Seraph Rod | 76 | ||
War Scepter | 21 | Divine Scepter | 45 | Caduceus | 85 | ||
Katar | 1 | Quhab | 28 | Suwayyah | 59 | ||
Wrist Blade | 9 | Wrist Spike | 32 | Wrist Sword | 62 | ||
Hatchet Hands | 12 | Fascia | 36 | War Fist | 68 | ||
Cestus | 15 | Hand Scythe | 41 | Battle Cestus | 73 | ||
Claws | 18 | Greater Claws | 45 | Feral Claws | 78 | ||
Blade Talons | 21 | Greater Talons | 50 | Runic Talons | 81 | ||
Scissors Katar | 24 | Scissors Quhab | 54 | Scissors Suwayyah | 85 | ||
Eagle Orb | 1 | Glowing Orb | 32 | Heavenly Stone | 59 | ||
Sacred Globe | 8 | Crystalline Globe | 37 | Eldritch Orb | 67 | ||
Smoked Sphere | 12 | Cloudy Sphere | 41 | Demon Heart | 75 | ||
Clasped Orb | 17 | Sparkling Ball | 46 | Vortex Orb | 84 | ||
Jared's Stone | 24 | Swirling Crystal | 50 | Dimensional Shard | 85 | ||
Stag Bow | 18 | Ashwood Bow | 39 | Matriarchal Bow | 53 | ||
Reflex Bow | 27 | Ceremonial Bow | 47 | Grand Matron Bow | 78 | ||
Maiden Spear | 18 | Ceremonial Spear | 43 | Matriarchal Spear | 61 | ||
Maiden Pike | 27 | Ceremonial Pike | 51 | Matriarchal Pike | 81 | ||
Maiden Javelin | 23 | Ceremonial Javelin | 35 | Matriarchal Javelin | 65 |
Item (Normal) | qlvl | Item (Exceptional) | qlvl | Item (Elite) | qlvl | ||
---|---|---|---|---|---|---|---|
Cap | 1 | War Hat | 34 | Shako | 58 | ||
Skull Cap | 5 | Sallet | 37 | Hydraskull | 63 | ||
Helm | 11 | Casque | 42 | Armet | 68 | ||
Full Helm | 15 | Basinet | 45 | Giant Conch | 54 | ||
Mask | 19 | Death Mask | 48 | Demonhead | 74 | ||
Bone Helm | 22 | Grim Helm | 50 | Bone Visage | 84 | ||
Great Helm | 23 | Winged Helm | 51 | Spired Helm | 79 | ||
Crown | 29 | Grand Crown | 55 | Corona | 85 | ||
Quilted Armor | 1 | Ghost Armor | 34 | Dusk Shroud | 65 | ||
Leather Armor | 3 | Serpentskin Armor | 36 | Wyrmhide | 67 | ||
Hard Leather Armor | 5 | Demonhide Armor | 37 | Scarab Husk | 68 | ||
Studded Leather | 8 | Trellised Armor | 40 | Wire Fleece | 70 | ||
Ring Mail | 11 | Linked Mail | 42 | Diamond Mail | 72 | ||
Scale Mail | 13 | Tigulated Mail | 43 | Loricated Mail | 73 | ||
Chain Mail | 15 | Mesh Armor | 45 | Boneweave | 62 | ||
Breast Plate | 18 | Cuirass | 47 | Great Hauberk | 75 | ||
Splint Mail | 20 | Russet Armor | 49 | Balrog Skin | 76 | ||
Plate Mail | 24 | Templar Coat | 52 | Hellforge Plate | 78 | ||
Field Plate | 28 | Sharktooth Armor | 55 | Kraken Shell | 81 | ||
Gothic Plate | 32 | Embossed Plate | 58 | Lacquered Plate | 82 | ||
Light Plate | 35 | Mage Plate | 60 | Archon Plate | 84 | ||
Full Plate Mail | 37 | Chaos Armor | 61 | Shadow Plate | 83 | ||
Ancient Armor | 40 | Ornate Plate | 64 | Sacred Armor | 85 | ||
Buckler | 1 | Defender | 34 | Heater | 58 | ||
Small Shield | 5 | Round Shield | 37 | Luna | 61 | ||
Large Shield | 11 | Scutum | 42 | Hyperion | 64 | ||
Spiked Shield | 11 | Barbed Shield | 42 | Blade Barrier | 68 | ||
Kite Shield | 15 | Dragon Shield | 45 | Monarch | 72 | ||
Bone Shield | 19 | Grim Shield | 48 | Troll Nest | 76 | ||
Tower Shield | 22 | Pavise | 50 | Aegis | 79 | ||
Gothic Shield | 30 | Ancient Shield | 56 | Ward | 84 | ||
Leather Gloves | 3 | Demonhide Gloves | 33 | Bramble Mitts | 57 | ||
Heavy Gloves | 7 | Sharkskin Gloves | 39 | Vampirebone Gloves | 63 | ||
Chain Gloves | 12 | Heavy Bracers | 43 | Vambraces | 69 | ||
Light Gauntlets | 20 | Battle Gauntlets | 49 | Crusader Gauntlets | 76 | ||
Gauntlets | 27 | War Gauntlets | 54 | Ogre Gauntlets | 85 | ||
Boots | 3 | Demonhide Boots | 36 | Wyrmhide Boots | 60 | ||
Heavy Boots | 7 | Sharkskin Boots | 39 | Scarabshell Boots | 66 | ||
Chain Boots | 12 | Mesh Boots | 43 | Boneweave Boots | 72 | ||
Light Plated Boots | 20 | Battle Boots | 49 | Mirrored Boots | 81 | ||
Greaves | 27 | War Boots | 54 | Myrmidon Greaves | 85 | ||
Sash | 3 | Demonhide Sash | 36 | Spiderweb Sash | 61 | ||
Light Belt | 7 | Sharkskin Belt | 39 | Vampirefang Belt | 68 | ||
Belt | 12 | Mesh Belt | 43 | Mithril Coil | 75 | ||
Heavy Belt | 20 | Battle Belt | 49 | Troll Belt | 82 | ||
Plated Belt | 27 | War Belt | 54 | Colossus Girdle | 85 | ||
Circlet | 24 | Tiara | 70 | Diadem | 85 | ||
Coronet | 52 | ||||||
Wolf Head | 4 | Alpha Helm | 35 | Blood Spirit | 62 | ||
Hawk Helm | 8 | Griffon Headress | 40 | Sun Spirit | 69 | ||
Antlers | 16 | Hunter's Guise | 46 | Earth Spirit | 76 | ||
Falcon Mask | 20 | Sacred Feathers | 50 | Sky Spirit | 83 | ||
Spirit Mask | 24 | Totemic Mask | 55 | Dream Spirit | 85 | ||
Jawbone Cap | 4 | Jawbone Visor | 33 | Carnage Helm | 60 | ||
Fanged Helm | 8 | Lion Helm | 38 | Fury Visor | 66 | ||
Horned Helm | 16 | Rage Mask | 44 | Destroyer Helm | 73 | ||
Assault Helmet | 20 | Savage Helmet | 49 | Conqueror Crown | 80 | ||
Avenger Guard | 24 | Slayer Guard | 54 | Guardian Crown | 85 | ||
Targe | 4 | Akaran Targe | 35 | Sacred Targe | 63 | ||
Rondache | 8 | Akaran Rondache | 40 | Sacred Rondache | 70 | ||
Heraldic Shield | 16 | Protector Shield | 46 | Kurast Shield | 74 | ||
Aerin Shield | 20 | Gilded Shield | 51 | Zakarum Shield | 82 | ||
Crown Shield | 24 | Royal Shield | 55 | Vortex Shield | 85 | ||
Preserved Head | 4 | Mummified Trophy | 33 | Minion Skull | 59 | ||
Zombie Head | 8 | Fetish Trophy | 39 | Hellspawn Skull | 67 | ||
Unraveller Head | 16 | Sexton Trophy | 45 | Overseer Skull | 66 | ||
Gargoyle Head | 20 | Cantor Trophy | 49 | Succubus Skull | 81 | ||
Demon Head | 24 | Hierophant Trophy | 54 | Bloodlord Skull | 85 |
Item | qlvl |
---|---|
Amulet | 1 |
Ring | 1 |
Quiver | 1 |
Jewel | 1 |
Grand Charm | 1 |
Large Charm | 14 |
Small Charm | 28 |
Unique/Set Versions
Item (Normal) | Unique/Set Version | Item (Exceptional) | Unique/Set Version | Item (Elite) | Unique/Set Version | ||
---|---|---|---|---|---|---|---|
Hand Axe | The Gnasher | Hatchet | Coldkill | Tomahawk | Razor's Edge | ||
Axe | Deathspade | Cleaver | Butcher's Pupil | Small Crescent | |||
Double Axe | Bladebone Berserker's Hatchet |
Twin Axe | Islestrike | Ettin Axe | Rune Master | ||
Military Pick | Skull Splitter Tancred's Crowbill |
Crowbill | Pompeii's Wrath | War Spike | Cranebeak | ||
War Axe | Rakescar | Naga | Guardian Naga | Berserker Axe | Death Cleaver | ||
Large Axe | Axe of Fechmar | Military Axe | Warlord's Trust | Feral Axe | |||
Broad Axe | Goreshovel | Bearded Axe | Spellsteel | Silver-edged Axe | Ethereal Edge | ||
Battle Axe | The Chieftain | Tabar | Stormrider | Decapitator | Hellslayer | ||
Great Axe | Brainhew | Gothic Axe | Boneslayer Blade | Champion Axe | Messerschmidt's Reaver | ||
Giant Axe | Humongous | Ancient Axe | The Minotaur | Glorious Axe | Executioner's Justice | ||
Club | Felloak | Cudgel | Dark Clan Crusher | Truncheon | Nord's Tenderizer | ||
Spiked Club | Stoutnail | Barbed Club | Fleshrender | Tyrant Club | Demon Limb | ||
Mace | Crushflange | Flanged Mace | Sureshrill Frost | Reinforced Mace | Dangoon's Teaching | ||
Morning Star | Bloodrise | Jagged Star | Moonfall Aldur's Rhythm |
Devil Star | Baranar's Star | ||
Flail | The General's Tan Do Li Ga | Knout | Baezil's Vortex | Scourge | Horizon's Tornado Stormlash | ||
War Hammer | Ironstone | Battle Hammer | Earthshaker | Legendary Mallet | Stone Crusher Schaefer's Hammer | ||
Maul | Bonesnap | War Club | Bloodtree Stump | Ogre Maul | Windhammer Immortal King's Stone Crusher | ||
Great Maul | Steeldriver | Martel de Fer | The Gavel of Pain | Thunder Maul | Earth Shifter The Cranium Basher | ||
Short Sword | Rixot's Keen | Gladius | Bloodletter | Falcata | |||
Scimitar | Blood Crescent | Cutlass | Coldsteel Eye | Ataghan | Djinn Slayer | ||
Sabre | Skewer of Krintiz Angelic Sickle |
Shamshir | Hexfire | Elegant Blade | Bloodmoon | ||
Falchion | Gleamscythe | Tulwar | Blade of Ali Baba | Hydra Edge | |||
Crystal Sword | Dimensional Blade | Ginther's Rift | Phase Blade | Lightsabre Azurewrath | |||
Broad Sword | Griswold's Edge Isenhart's Lightbrand |
Battle Sword | Headstriker | Conquest Sword | Hadriel's Hand (new) | ||
Long Sword | Hellplague Cleglaw's Tooth |
Rune Sword | Plague Bearer | Cryptic Sword | Frostwind Sazabi's Cobalt Redeemer | ||
War Sword | Culwen's Point Death's Touch |
Ancient Sword | The Atlantean | Mythical Sword | |||
Two-handed Sword | Shadowfang | Espandon | Crainte Vomir | Legend Sword | |||
Claymore | Soulflay | Dacian Falx | Bing Sz Wang | Highland Blade | Leoric's Mithril Bane (new) | ||
Giant Sword | Kinemil's Awl | Tusk Sword | The Vile Husk | Balrog Blade | Flamebellow | ||
Bastard Sword | Blacktongue | Gothic Sword | Cloudcrack | Champion Sword | Doombringer | ||
Flamberge | Ripsaw | Zweihander | Todesfaelle Flamme | Colossus Sword | Odium (new) Bul-Kathos' Tribal Guardian | ||
Great Sword | The Patriarch | Executioner's Sword | Swordguard | Colossus Blade | The Grandfather Bul-Kathos' Sacred Charge | ||
Dagger | Gull Infernal Spire |
Poignard | Spineripper | Bone Knife | Wizardspike | ||
Dirk | The Diggler | Rondel | Heart Carver | Mithril Point | |||
Kris | The Jade Tan Do | Cinquedeas | Blackbog's Sharp | Fanged Knife | Fleshripper | ||
Blade | Spectral Shard | Stiletto | Stormspike | Legend Spike | Ghostflame | ||
Throwing Knife | Battle Dart | Deathbit | Flying Knife | ||||
Throwing Axe | Francisca | The Scalper | Flying Axe | Gimmershred | |||
Balanced Knife | War Dart | Winged Knife | Warshrike | ||||
Balanced Axe | Hurlbat | Winged Axe | Lacerator | ||||
Javelin | War Javelin | Hyperion Javelin | |||||
Pilum | Great Pilum | Stygian Pilum | |||||
Short Spear | Simbilan | Balrog Spear | Demon's Arch | ||||
Glaive | Spiculum | Ghost Glaive | Wraith Flight | ||||
Throwing Spear | Harpoon | Winged Harpoon | Gargoyle's Bite | ||||
Spear | The Dragon Chang | War Spear | The Impaler | Hyperion Spear | Arioc's Needle | ||
Trident | Razortine | Fuscina | Kelpie Snare | Stygian Pike | |||
Brandistock | Bloodthief | War Fork | Soulfeast Tine | Mancatcher | Viperfork | ||
Spetum | Lance of Yaggai | Yari | Hone Sundan | Ghost Spear | Uldyssian's Awakening (new) | ||
Pike | The Tannr Gorerod | Lance | Spire of Honor | War Pike | Steel Pillar | ||
Bardiche | Dimoak's Hew | Lochaber Axe | The Meat Scraper | Ogre Axe | Bonehew | ||
Voulge | Steelgoad | Bill | Blackleach Blade Hwanin's Justice |
Colossus Voulge | |||
Scythe | Soul Harvest | Battle Scythe | Athena's Wrath | Thresher | The Reaper's Toll | ||
Poleaxe | The Battlebranch | Partizan | Pierre Tombale Couant | Cryptic Axe | Tomb Reaver | ||
Halberd | Woestave | Bec-de-Corbin | Husoldal Evo | Great Poleaxe | |||
War Scythe | The Grim Reaper | Grim Scythe | Grim's Burning Dead | Giant Thresher | Stormspire | ||
Short Bow | Pluckeye | Edge Bow | Skystrike | Spider Bow | |||
Hunter’s Bow | Witherstring | Razor Bow | Riphook | Blade Bow | |||
Long Bow | Raven Claw | Cedar Bow | Kuko Shakaku | Shadow Bow | |||
Composite Bow | Rogue's Bow | Double Bow | Endlesshail | Great Bow | |||
Short Battle Bow | Stormstrike | Short Siege Bow | Witchwild String | Diamond Bow | |||
Long Battle Bow | Wizendraw Vidala's Barb |
Large Siege Bow | Cliffkiller | Crusader Bow | Eaglehorn | ||
Short War Bow | Hellclap Arctic Horn |
Rune Bow | Magewrath | Ward Bow | Widowmaker | ||
Long War Bow | Blastbark | Gothic Bow | Goldstrike Arch | Hydra Bow | Windforce | ||
Light Crossbow | Leadcrow | Arbalest | Langer Briser | Pellet Bow | |||
Crossbow | Ichorsting | Siege Crossbow | Pus Spitter | Gorgon Crossbow | |||
Heavy Crossbow | Hellcast | Ballista | Buriza-Do Kyanon | Colossus Crossbow | Hellrack | ||
Repeating Crossbow | Doomslinger | Chu-Ko-Nu | Demon Machine | Demon Crossbow | Gut Siphon | ||
Short Staff | Bane Ash | Jo Staff | Razorswitch | Walking Stick | |||
Long Staff | Serpent Lord | Quarterstaff | Ribcracker | Stalagmite | |||
Gnarled Staff | Spire of Lazarus | Cedar Staff | Chromatic Ire | Elder Staff | Ondal's Wisdom Naj's Puzzler | ||
Battle Staff | The Salamander Cathan's Rule |
Gothic Staff | Warpspear | Shillelagh | Brimstone Rain (new) | ||
War Staff | The Iron Jang Bong Arcanna's Deathwand |
Rune Staff | Skull Collector | Archon Staff | Mang Song's Lesson | ||
Wand | Torch of Iro | Burnt Wand | Suicide Branch | Polished Wand | |||
Yew Wand | Maelstrom | Petrified Wand | Carin Shard | Ghost Wand | |||
Bone Wand | Gravenspine Sander's Superstition |
Tomb Wand | Arm of King Leoric | Lich Wand | Boneshade | ||
Grim Wand | Ume's Lament | Grave Wand | Blackhand Key | Unearthed Wand | Death's Web | ||
Scepter | Knell Striker | Rune Scepter | Zakarum's Hand | Mighty Scepter | Heaven's Light The Redeemer | ||
Grand Scepter | Rusthandle Civerb's Cudgel |
Holy Water Sprinkler | The Fetid Sprinkler | Seraph Rod | Akarat's Devotion (new) | ||
War Scepter | Stormeye Milabrega's Rod |
Divine Scepter | Hand of Blessed Light | Caduceus | Astreon's Iron Ward Griswold's Redemption | ||
Katar | Quhab | Mage Slayer (new) | Suwayyah | ||||
Wrist Blade | Wrist Spike | Wrist Sword | Jade Talon | ||||
Hatchet Hands | Fascia | War Fist | |||||
Cestus | Hand Scythe | Battle Cestus | Shadow Killer | ||||
Claws | Greater Claws | Feral Claws | Firelizard's Talons | ||||
Blade Talons | Greater Talons | Bartuc's Cut-Throat | Runic Talons | Stalker's Cull (new) | |||
Scissors Katar | Scissors Quhab | Scissors Suwayyah | Aidan's Scar (new) Natalya's Mark | ||||
Eagle Orb | Glowing Orb | Tempest (new) | Heavenly Stone | ||||
Sacred Globe | Crystalline Globe | Eldritch Orb | Eschuta's Temper | ||||
Smoked Sphere | Cloudy Sphere | Demon Heart | |||||
Clasped Orb | Sparkling Ball | Vortex Orb | |||||
Jared's Stone | Swirling Crystal | The Oculus Tal Rasha's Lidless Eye |
Dimensional Shard | Death's Fathom | |||
Stag Bow | Ashwood Bow | Matriarchal Bow | Blood Raven's Charge | ||||
Reflex Bow | Ceremonial Bow | Lycander's Aim | Grand Matron Bow | M'avina's Caster | |||
Maiden Spear | Ceremonial Spear | Matriarchal Spear | Stoneraven | ||||
Maiden Pike | Ceremonial Pike | Lycander's Flank | Matriarchal Pike | Zerae's Resolve (new) | |||
Maiden Javelin | True Silver (new) | Ceremonial Javelin | Titan's Revenge | Matriarchal Javelin | Thunderstroke |
Item (Normal) | Unique/Set Version | Item (Exceptional) | Unique/Set Version | Item (Elite) | Unique/Set Version | ||
---|---|---|---|---|---|---|---|
Cap | Biggin's Bonnet Infernal Cranium Sander's Paragon |
War Hat | Peasant Crown Cow King's Horns |
Shako | Harlequin Crest | ||
Skull Cap | Tarnhelm Arcanna's Head |
Sallet | Rockstopper | Hydraskull | |||
Helm | Coif of Glory Berserker's Headgear |
Casque | Stealskull | Armet | Steel Shade | ||
Full Helm | Duskdeep Isenhart's Horns |
Basinet | Darksight Helm Sazabi's Mental Sheath |
Giant Conch | Overlord's Helm (new) | ||
Mask | The Face of Horror Cathan's Visage |
Death Mask | Blackhorn's Face Tal Rasha's Horadric Crest |
Demonhead | Andariel's Visage | ||
Bone Helm | Wormskull Tancred's Skull |
Grim Helm | Vampire Gaze Natalya's Totem |
Bone Visage | Giant Skull Trang-Oul's Guise | ||
Great Helm | Howltusk Sigon's Visor |
Winged Helm | Valkyrie Wing Guillaume's Face |
Spired Helm | Veil of Steel Nightwing's Veil Ondal's Almighty | ||
Crown | Undead Crown Iratha's Coil Milabrega's Diadem |
Grand Crown | Crown of Thieves Hwanin's Splendor |
Corona | Crown of Ages Griswold's Valor | ||
Quilted Armor | Greyform Arctic Furs |
Ghost Armor | Spirit Shroud | Dusk Shroud | Ormus' Robes Dark Adherent | ||
Leather Armor | Blinkbat's Form Vidala's Ambush |
Serpentskin Armor | Skin of the Vipermagi | Wyrmhide | |||
Hard Leather Armor | The Centurion | Demonhide Armor | Skin of the Flayed One | Scarab Husk | |||
Studded Leather | Twitchthroe Cow King's Hide |
Trellised Armor | Iron Pelt | Wire Fleece | The Gladiator's Bane | ||
Ring Mail | Darkglow Angelic Mantle |
Linked Mail | Spirit Forge | Diamond Mail | |||
Scale Mail | Hawkmail | Tigulated Mail | Crow Caw Hwanin's Refuge |
Loricated Mail | Natalya's Shadow | ||
Chain Mail | Sparking Mail Cathan's Mesh |
Mesh Armor | Shaftstop | Boneweave | Cage of the Unsullied (new) | ||
Breast Plate | Venom Ward Isenhart's Case |
Cuirass | Duriel's Shell Haemosu's Adamant |
Great Hauberk | |||
Splint Mail | Iceblink Berserker's Hauberk |
Russet Armor | Skullder's Ire | Balrog Skin | Arkaine's Valor Sazabi's Ghost Liberator | ||
Plate Mail | Boneflesh | Templar Coat | Guardian Angel | Hellforge Plate | Naj's Light Plate | ||
Field Plate | Rockfleece | Sharktooth Armor | Toothrow | Kraken Shell | Leviathan M'avina's Embrace | ||
Gothic Plate | Rattlecage Sigon's Shelter |
Embossed Plate | Atma's Wail | Lacquered Plate | Dark Abyss (new) Tal Rasha's Guardianship | ||
Light Plate | Heavenly Garb Arcanna's Flesh |
Mage Plate | Que-Hegan's Wisdom | Archon Plate | Purgatory (new) | ||
Full Plate Mail | Goldskin Tancred's Spine |
Chaos Armor | Black Hades Trang-Oul's Scales |
Shadow Plate | Steel Carapace Aldur's Deception | ||
Ancient Armor | Silks of the Victor Milabrega's Robe |
Ornate Plate | Corpsemourn Griswold's Heart |
Sacred Armor | Templar's Might Tyrael's Might Immortal King's Soul Cage | ||
Buckler | Pelta Lunata Hsarus' Iron Fist |
Defender | Visceratuant | Heater | |||
Small Shield | Umbral Disk Cleglaw's Claw |
Round Shield | Moser's Blessed Circle Whitstan's Guard |
Luna | Blackoak Shield | ||
Large Shield | Stormguild Civerb's Ward |
Scutum | Stormchaser | Hyperion | |||
Spiked Shield | Swordback Hold | Barbed Shield | Lance Guard | Blade Barrier | Spike Thorn | ||
Kite Shield | Steelclash Milabrega's Orb |
Dragon Shield | Tiamat's Rebuke | Monarch | Stormshield | ||
Bone Shield | Wall of the Eyeless | Grim Shield | Lidless Wall | Troll Nest | Head Hunter's Glory | ||
Tower Shield | Bverrit Keep Sigon's Guard |
Pavise | Gerke's Sanctuary | Aegis | Medusa's Gaze | ||
Gothic Shield | The Ward Isenhart's Parry |
Ancient Shield | Radament's Sphere | Ward | Spirit Ward Taebaek's Glory | ||
Leather Gloves | The Hand of Broc Death's Hand |
Demonhide Gloves | Venom Grip | Bramble Mitts | Laying of Hands | ||
Heavy Gloves | Bloodfist Sander's Taboo |
Sharkskin Gloves | Gravepalm Magnus' Skin |
Vampirebone Gloves | Dracul's Grasp | ||
Chain Gloves | Chance Guards Cleglaw's Pincers |
Heavy Bracers | Ghoulhide Trang-Oul's Claws |
Vambraces | Soul Drainer | ||
Light Gauntlets | Magefist Arctic Mitts Iratha's Cuff |
Battle Gauntlets | Lava Gout M'avina's Icy Clutch |
Crusader Gauntlets | Occultist (new) | ||
Gauntlets | Frostburn Sigon's Gage |
War Gauntlets | Hellmouth Immortal King's Forge |
Ogre Gauntlets | Steelrend | ||
Boots | Hotspur Tancred's Hobnails |
Demonhide Boots | Infernostride Rite of Passage |
Wyrmhide Boots | Merman's Sprocket (new) | ||
Heavy Boots | Gorefoot Cow King's Hooves Sander's Riprap |
Sharkskin Boots | Waterwalk | Scarabshell Boots | Sandstorm Trek | ||
Chain Boots | Treads of Cthon Hsarus' Iron Heel |
Mesh Boots | Silkweave Natalya's Soul |
Boneweave Boots | Marrowwalk | ||
Light Plated Boots | Goblin Toe Vidala's Fetlock |
Battle Boots | War Traveler Aldur's Advance |
Mirrored Boots | Ithereal's Path (new) | ||
Greaves | Tearhaunch Sigon's Sabot |
War Boots | Gore Rider Immortal King's Pillar |
Myrmidon Greaves | Shadow Dancer | ||
Sash | Lenymo Death's Guard |
Demonhide Sash | String of Ears | Spiderweb Sash | Arachnid Mesh | ||
Light Belt | Snakecord Arctic Binding |
Sharkskin Belt | Razortail M'avina's Tenet |
Vampirefang Belt | Nosferatu's Coil | ||
Belt | Nightsmoke Hsarus' Iron Stay Hwanin's Blessing |
Mesh Belt | Gloom's Trap Tal Rasha's Fine-Spun Cloth |
Mithril Coil | Verdungo's Hearty Cord Credendum | ||
Heavy Belt | Goldwrap Infernal Sign Iratha's Cord |
Battle Belt | Snowclash Wilhelm's Pride |
Troll Belt | Band of Skulls (new) Trang-Oul's Girth | ||
Plated Belt | Bladebuckle Sigon's Wrap |
War Belt | Thundergod's Vigor Immortal King's Detail |
Colossus Girdle | |||
Circlet | Naj's Circlet | Tiara | Kira's Guardian | Diadem | Griffon's Eye M'avina's True Sight | ||
Coronet | |||||||
Wolf Head | Alpha Helm | Blood Spirit | Cerebus' Bite | ||||
Hawk Helm | Quetzalcoatl (new) | Griffon Headress | Sun Spirit | ||||
Antlers | Hunter's Guise | Aldur's Stony Gaze | Earth Spirit | Spirit Keeper | |||
Falcon Mask | Sacred Feathers | Sky Spirit | Ravenlore | ||||
Spirit Mask | Totemic Mask | Jalal's Mane | Dream Spirit | Ursa's Nightmare (new) | |||
Jawbone Cap | Jawbone Visor | Cyclopean Roar (new) | Carnage Helm | ||||
Fanged Helm | Lion Helm | Fury Visor | Wolfhowl | ||||
Horned Helm | Rage Mask | Destroyer Helm | Demonhorn's Edge | ||||
Assault Helmet | Savage Helmet | Conqueror Crown | Halaberd's Reign | ||||
Avenger Guard | Immortal King's Will | Slayer Guard | Arreat's Face | Guardian Crown | Raekor's Virtue (new) | ||
Targe | Akaran Targe | Sacred Targe | |||||
Rondache | Akaran Rondache | Sacred Rondache | Alma Negra | ||||
Heraldic Shield | Sankekur's Fall (new) | Protector Shield | Kurast Shield | ||||
Aerin Shield | Gilded Shield | Herald of Zakarum | Zakarum Shield | Dragonscale | |||
Crown Shield | Royal Shield | Vortex Shield | Griswold's Honor | ||||
Preserved Head | Mummified Trophy | Kalan's Legacy (new) | Minion Skull | ||||
Zombie Head | Fetish Trophy | Hellspawn Skull | |||||
Unraveller Head | Sexton Trophy | Overseer Skull | Martyrdom (new) | ||||
Gargoyle Head | Cantor Trophy | Trang-Oul's Wing | Succubus Skull | Boneflame | |||
Demon Head | Hierophant Trophy | Homunculus | Bloodlord Skull | Darkforce Spawn |
Item Affixes
General Affix Info
Affixes are item modifiers which each add one or more item attributes. They are randomly selected for magic/rare/crafted items when those items are initially generated and each affix has its own weighted frequency, making some affixes rarer than others. Affixes are grouped and items cannot have more than one affix from each group - similar attributes are usually grouped together, but not always (notably prefixes/suffixes) so items can have multiple affixes which add the same attributes in some cases. Item rarity and item level (ilvl) determine how many affixes the item can have:
- magic: 1-2 total affixes; at most 1 prefix and 1 suffix
- rare: 3-6 total affixes; at most 3 prefixes and 3 suffixes (jewels are further limited to 4 total affixes)
- ilvl 45+: 4-6 affixes (rare jewels always get 4 affixes regardless of ilvl)
- ilvl 65+: 5-6 affixes
- ilvl 85+: 6 affixes
- crafted: 1-4 total affixes in addition to predetermined attributes; at most 3 prefixes or 3 suffixes
- ilvl 1-30: 4 affixes (20%), 3 affixes (20%), 2 affixes (20%), 1 affix (40%)
- ilvl 31-50: 4 affixes (20%), 3 affixes (20%), 2 affixes (60%)
- ilvl 51-70: 4 affixes (20%), 3 affixes (80%)
- ilvl 71+: 4 affixes (100%)
In addition to determining how many affixes an item can have, the item's rarity can also affect which affixes can spawn - some affixes are limited to magic items only. Item types are colored blue if the affix can only appear on magic versions, and yellow if they can appear on magic and rare/crafted versions.
The required level (rlvl) for a character to use an item with a given affix is typically 75% of the alvl, but this is not always the case. It is shown alongside alvl, frequency (freq) and group in the tables below.
Affix Level
An item's affix level (alvl) determines which affixes can spawn on it. The alvl is determined by 3 item properties: item level (ilvl), quality level (qlvl), and magic level (maglvl). Specific item bases always have the same qlvl & maglvl, whereas the ilvl varies depending on where the item is found.
Firstly, if the qlvl is higher than the ilvl, it gets used instead. Items won't naturally drop at ilvls below their qlvl, so this is only relevant if an item's ilvl gets modified afterward somehow, such as via imbuing or cube recipes.
if (qlvl > ilvl)
ilvl = qlvl
Most items have a maglvl of 0 so this isn't relevant for them, but a few items have a non-zero magic level: non-elite wands (1), staves (1), orbs (1), and circlets: Circlet (3), Coronet (8), Tiara (13), Diadem (18). For these items, the alvl is simple to calculate:
if (maglvl > 0)
alvl = ilvl + maglvl
For items with a magic level, this has the effect of reducing the minimum ilvl needed for an affix to spawn. For example, a tiara can get +2 to class skills at ilvl 77 rather than needing to be ilvl 90+. Diadems are an interesting case here - they have such a high qlvl and maglvl that their ilvl is irrelevant and their alvl is always 99.
For other items, the alvl follows the formula below. Items with very low qlvls will often have higher alvls than other items of the same ilvl - items with a qlvl of 1 (e.g. amulets/rings/quivers/jewels) will always have an alvl that's equal to their ilvl.
if (ilvl < 99 - [qlvl/2])
then {alvl = ilvl - [qlvl/2]}
else {alvl = 2*ilvl - 99}
For a visual, see the alvl chart. A portion of the chart is included below, showing the relevant info for alvls 71 and higher. Follow the diagonal line of alvl values and you'll notice:
- any ilvl 85+ item will be alvl 71 or higher, and items with qlvl 1-27 can reach that alvl at lower ilvls
- any ilvl 92+ item will be alvl 85 or higher, and items with qlvl 1-13 can reach that alvl at lower ilvls
Item Quality Levels
Item (Normal) | qlvl | Item (Exceptional) | qlvl | Item (Elite) | qlvl | ||
---|---|---|---|---|---|---|---|
Hand Axe | 3 | Hatchet | 31 | Tomahawk | 54 | ||
Axe | 7 | Cleaver | 34 | Small Crescent | 61 | ||
Double Axe | 13 | Twin Axe | 39 | Ettin Axe | 70 | ||
Military Pick | 19 | Crowbill | 43 | War Spike | 79 | ||
War Axe | 25 | Naga | 48 | Berserker Axe | 85 | ||
Large Axe | 6 | Military Axe | 34 | Feral Axe | 57 | ||
Broad Axe | 12 | Bearded Axe | 38 | Silver-edged Axe | 65 | ||
Battle Axe | 17 | Tabar | 42 | Decapitator | 73 | ||
Great Axe | 23 | Gothic Axe | 46 | Champion Axe | 82 | ||
Giant Axe | 27 | Ancient Axe | 51 | Glorious Axe | 85 | ||
Club | 1 | Cudgel | 30 | Truncheon | 52 | ||
Spiked Club | 4 | Barbed Club | 32 | Tyrant Club | 57 | ||
Mace | 8 | Flanged Mace | 35 | Reinforced Mace | 63 | ||
Morning Star | 13 | Jagged Star | 39 | Devil Star | 70 | ||
Flail | 19 | Knout | 43 | Scourge | 76 | ||
War Hammer | 25 | Battle Hammer | 48 | Legendary Mallet | 82 | ||
Maul | 21 | War Club | 45 | Ogre Maul | 69 | ||
Great Maul | 32 | Martel de Fer | 53 | Thunder Maul | 85 | ||
Short Sword | 1 | Gladius | 30 | Falcata | 56 | ||
Scimitar | 5 | Cutlass | 43 | Ataghan | 61 | ||
Sabre | 8 | Shamshir | 35 | Elegant Blade | 63 | ||
Falchion | 11 | Tulwar | 37 | Hydra Edge | 69 | ||
Crystal Sword | 11 | Dimensional Blade | 37 | Phase Blade | 73 | ||
Broad Sword | 15 | Battle Sword | 40 | Conquest Sword | 78 | ||
Long Sword | 20 | Rune Sword | 44 | Cryptic Sword | 82 | ||
War Sword | 27 | Ancient Sword | 49 | Mythical Sword | 85 | ||
Two-handed Sword | 10 | Espandon | 37 | Legend Sword | 59 | ||
Claymore | 17 | Dacian Falx | 42 | Highland Blade | 66 | ||
Giant Sword | 21 | Tusk Sword | 45 | Balrog Blade | 71 | ||
Bastard Sword | 24 | Gothic Sword | 48 | Champion Sword | 77 | ||
Flamberge | 27 | Zweihander | 49 | Colossus Sword | 80 | ||
Great Sword | 33 | Executioner's Sword | 54 | Colossus Blade | 85 | ||
Dagger | 3 | Poignard | 31 | Bone Knife | 58 | ||
Dirk | 9 | Rondel | 36 | Mithril Point | 70 | ||
Kris | 17 | Cinquedeas | 42 | Fanged Knife | 83 | ||
Blade | 23 | Stiletto | 46 | Legend Spike | 85 | ||
Throwing Knife | 2 | Battle Dart | 31 | Flying Knife | 64 | ||
Throwing Axe | 7 | Francisca | 34 | Flying Axe | 56 | ||
Balanced Knife | 13 | War Dart | 39 | Winged Knife | 77 | ||
Balanced Axe | 16 | Hurlbat | 41 | Winged Axe | 80 | ||
Javelin | 1 | War Javelin | 30 | Hyperion Javelin | 54 | ||
Pilum | 10 | Great Pilum | 37 | Stygian Pilum | 62 | ||
Short Spear | 15 | Simbilan | 40 | Balrog Spear | 71 | ||
Glaive | 23 | Spiculum | 46 | Ghost Glaive | 79 | ||
Throwing Spear | 29 | Harpoon | 51 | Winged Harpoon | 85 | ||
Spear | 5 | War Spear | 33 | Hyperion Spear | 58 | ||
Trident | 9 | Fuscina | 36 | Stygian Pike | 66 | ||
Brandistock | 16 | War Fork | 41 | Mancatcher | 74 | ||
Spetum | 20 | Yari | 44 | Ghost Spear | 83 | ||
Pike | 24 | Lance | 47 | War Pike | 85 | ||
Bardiche | 5 | Lochaber Axe | 33 | Ogre Axe | 60 | ||
Voulge | 11 | Bill | 37 | Colossus Voulge | 64 | ||
Scythe | 15 | Battle Scythe | 40 | Thresher | 71 | ||
Poleaxe | 21 | Partizan | 35 | Cryptic Axe | 79 | ||
Halberd | 29 | Bec-de-Corbin | 51 | Great Poleaxe | 84 | ||
War Scythe | 34 | Grim Scythe | 55 | Giant Thresher | 85 | ||
Short Bow | 1 | Edge Bow | 30 | Spider Bow | 55 | ||
Hunter’s Bow | 5 | Razor Bow | 33 | Blade Bow | 60 | ||
Long Bow | 8 | Cedar Bow | 35 | Shadow Bow | 63 | ||
Composite Bow | 12 | Double Bow | 39 | Great Bow | 68 | ||
Short Battle Bow | 18 | Short Siege Bow | 43 | Diamond Bow | 72 | ||
Long Battle Bow | 23 | Large Siege Bow | 46 | Crusader Bow | 77 | ||
Short War Bow | 27 | Rune Bow | 49 | Ward Bow | 80 | ||
Long War Bow | 31 | Gothic Bow | 52 | Hydra Bow | 85 | ||
Light Crossbow | 6 | Arbalest | 34 | Pellet Bow | 57 | ||
Crossbow | 15 | Siege Crossbow | 40 | Gorgon Crossbow | 67 | ||
Heavy Crossbow | 24 | Ballista | 47 | Colossus Crossbow | 75 | ||
Repeating Crossbow | 33 | Chu-Ko-Nu | 54 | Demon Crossbow | 84 | ||
Short Staff | 1 | Jo Staff | 30 | Walking Stick | 58 | ||
Long Staff | 8 | Quarterstaff | 35 | Stalagmite | 66 | ||
Gnarled Staff | 12 | Cedar Staff | 38 | Elder Staff | 74 | ||
Battle Staff | 17 | Gothic Staff | 42 | Shillelagh | 83 | ||
War Staff | 24 | Rune Staff | 47 | Archon Staff | 85 | ||
Wand | 2 | Burnt Wand | 31 | Polished Wand | 55 | ||
Yew Wand | 12 | Petrified Wand | 38 | Ghost Wand | 65 | ||
Bone Wand | 18 | Tomb Wand | 43 | Lich Wand | 75 | ||
Grim Wand | 26 | Grave Wand | 49 | Unearthed Wand | 86 | ||
Scepter | 3 | Rune Scepter | 31 | Mighty Scepter | 62 | ||
Grand Scepter | 15 | Holy Water Sprinkler | 40 | Seraph Rod | 76 | ||
War Scepter | 21 | Divine Scepter | 45 | Caduceus | 85 | ||
Katar | 1 | Quhab | 28 | Suwayyah | 59 | ||
Wrist Blade | 9 | Wrist Spike | 32 | Wrist Sword | 62 | ||
Hatchet Hands | 12 | Fascia | 36 | War Fist | 68 | ||
Cestus | 15 | Hand Scythe | 41 | Battle Cestus | 73 | ||
Claws | 18 | Greater Claws | 45 | Feral Claws | 78 | ||
Blade Talons | 21 | Greater Talons | 50 | Runic Talons | 81 | ||
Scissors Katar | 24 | Scissors Quhab | 54 | Scissors Suwayyah | 85 | ||
Eagle Orb | 1 | Glowing Orb | 32 | Heavenly Stone | 59 | ||
Sacred Globe | 8 | Crystalline Globe | 37 | Eldritch Orb | 67 | ||
Smoked Sphere | 12 | Cloudy Sphere | 41 | Demon Heart | 75 | ||
Clasped Orb | 17 | Sparkling Ball | 46 | Vortex Orb | 84 | ||
Jared's Stone | 24 | Swirling Crystal | 50 | Dimensional Shard | 85 | ||
Stag Bow | 18 | Ashwood Bow | 39 | Matriarchal Bow | 53 | ||
Reflex Bow | 27 | Ceremonial Bow | 47 | Grand Matron Bow | 78 | ||
Maiden Spear | 18 | Ceremonial Spear | 43 | Matriarchal Spear | 61 | ||
Maiden Pike | 27 | Ceremonial Pike | 51 | Matriarchal Pike | 81 | ||
Maiden Javelin | 23 | Ceremonial Javelin | 35 | Matriarchal Javelin | 65 |
Item (Normal) | qlvl | Item (Exceptional) | qlvl | Item (Elite) | qlvl | ||
---|---|---|---|---|---|---|---|
Cap | 1 | War Hat | 34 | Shako | 58 | ||
Skull Cap | 5 | Sallet | 37 | Hydraskull | 63 | ||
Helm | 11 | Casque | 42 | Armet | 68 | ||
Full Helm | 15 | Basinet | 45 | Giant Conch | 54 | ||
Mask | 19 | Death Mask | 48 | Demonhead | 74 | ||
Bone Helm | 22 | Grim Helm | 50 | Bone Visage | 84 | ||
Great Helm | 23 | Winged Helm | 51 | Spired Helm | 79 | ||
Crown | 29 | Grand Crown | 55 | Corona | 85 | ||
Quilted Armor | 1 | Ghost Armor | 34 | Dusk Shroud | 65 | ||
Leather Armor | 3 | Serpentskin Armor | 36 | Wyrmhide | 67 | ||
Hard Leather Armor | 5 | Demonhide Armor | 37 | Scarab Husk | 68 | ||
Studded Leather | 8 | Trellised Armor | 40 | Wire Fleece | 70 | ||
Ring Mail | 11 | Linked Mail | 42 | Diamond Mail | 72 | ||
Scale Mail | 13 | Tigulated Mail | 43 | Loricated Mail | 73 | ||
Chain Mail | 15 | Mesh Armor | 45 | Boneweave | 62 | ||
Breast Plate | 18 | Cuirass | 47 | Great Hauberk | 75 | ||
Splint Mail | 20 | Russet Armor | 49 | Balrog Skin | 76 | ||
Plate Mail | 24 | Templar Coat | 52 | Hellforge Plate | 78 | ||
Field Plate | 28 | Sharktooth Armor | 55 | Kraken Shell | 81 | ||
Gothic Plate | 32 | Embossed Plate | 58 | Lacquered Plate | 82 | ||
Light Plate | 35 | Mage Plate | 60 | Archon Plate | 84 | ||
Full Plate Mail | 37 | Chaos Armor | 61 | Shadow Plate | 83 | ||
Ancient Armor | 40 | Ornate Plate | 64 | Sacred Armor | 85 | ||
Buckler | 1 | Defender | 34 | Heater | 58 | ||
Small Shield | 5 | Round Shield | 37 | Luna | 61 | ||
Large Shield | 11 | Scutum | 42 | Hyperion | 64 | ||
Spiked Shield | 11 | Barbed Shield | 42 | Blade Barrier | 68 | ||
Kite Shield | 15 | Dragon Shield | 45 | Monarch | 72 | ||
Bone Shield | 19 | Grim Shield | 48 | Troll Nest | 76 | ||
Tower Shield | 22 | Pavise | 50 | Aegis | 79 | ||
Gothic Shield | 30 | Ancient Shield | 56 | Ward | 84 | ||
Leather Gloves | 3 | Demonhide Gloves | 33 | Bramble Mitts | 57 | ||
Heavy Gloves | 7 | Sharkskin Gloves | 39 | Vampirebone Gloves | 63 | ||
Chain Gloves | 12 | Heavy Bracers | 43 | Vambraces | 69 | ||
Light Gauntlets | 20 | Battle Gauntlets | 49 | Crusader Gauntlets | 76 | ||
Gauntlets | 27 | War Gauntlets | 54 | Ogre Gauntlets | 85 | ||
Boots | 3 | Demonhide Boots | 36 | Wyrmhide Boots | 60 | ||
Heavy Boots | 7 | Sharkskin Boots | 39 | Scarabshell Boots | 66 | ||
Chain Boots | 12 | Mesh Boots | 43 | Boneweave Boots | 72 | ||
Light Plated Boots | 20 | Battle Boots | 49 | Mirrored Boots | 81 | ||
Greaves | 27 | War Boots | 54 | Myrmidon Greaves | 85 | ||
Sash | 3 | Demonhide Sash | 36 | Spiderweb Sash | 61 | ||
Light Belt | 7 | Sharkskin Belt | 39 | Vampirefang Belt | 68 | ||
Belt | 12 | Mesh Belt | 43 | Mithril Coil | 75 | ||
Heavy Belt | 20 | Battle Belt | 49 | Troll Belt | 82 | ||
Plated Belt | 27 | War Belt | 54 | Colossus Girdle | 85 | ||
Circlet | 24 | Tiara | 70 | Diadem | 85 | ||
Coronet | 52 | ||||||
Wolf Head | 4 | Alpha Helm | 35 | Blood Spirit | 62 | ||
Hawk Helm | 8 | Griffon Headress | 40 | Sun Spirit | 69 | ||
Antlers | 16 | Hunter's Guise | 46 | Earth Spirit | 76 | ||
Falcon Mask | 20 | Sacred Feathers | 50 | Sky Spirit | 83 | ||
Spirit Mask | 24 | Totemic Mask | 55 | Dream Spirit | 85 | ||
Jawbone Cap | 4 | Jawbone Visor | 33 | Carnage Helm | 60 | ||
Fanged Helm | 8 | Lion Helm | 38 | Fury Visor | 66 | ||
Horned Helm | 16 | Rage Mask | 44 | Destroyer Helm | 73 | ||
Assault Helmet | 20 | Savage Helmet | 49 | Conqueror Crown | 80 | ||
Avenger Guard | 24 | Slayer Guard | 54 | Guardian Crown | 85 | ||
Targe | 4 | Akaran Targe | 35 | Sacred Targe | 63 | ||
Rondache | 8 | Akaran Rondache | 40 | Sacred Rondache | 70 | ||
Heraldic Shield | 16 | Protector Shield | 46 | Kurast Shield | 74 | ||
Aerin Shield | 20 | Gilded Shield | 51 | Zakarum Shield | 82 | ||
Crown Shield | 24 | Royal Shield | 55 | Vortex Shield | 85 | ||
Preserved Head | 4 | Mummified Trophy | 33 | Minion Skull | 59 | ||
Zombie Head | 8 | Fetish Trophy | 39 | Hellspawn Skull | 67 | ||
Unraveller Head | 16 | Sexton Trophy | 45 | Overseer Skull | 66 | ||
Gargoyle Head | 20 | Cantor Trophy | 49 | Succubus Skull | 81 | ||
Demon Head | 24 | Hierophant Trophy | 54 | Bloodlord Skull | 85 |
Item | qlvl |
---|---|
Amulet | 1 |
Ring | 1 |
Quiver | 1 |
Jewel | 1 |
Grand Charm | 1 |
Large Charm | 14 |
Small Charm | 28 |
Item Types
Notes about listed affix-capable item types:
- Rod includes Staff/Wand/Scepter
- Blunt Weapon includes all mace subtypes (Club, Tipped Mace, Hammer) and Rods
- Melee Weapon includes all weapons except Bow/Crossbow/Orb
- Missile Weapon includes Bow/Crossbow
- For item types that have throwing versions, those versions are included unless otherwise noted:
- Spear includes Two-Handed Spear and Javelin
- Axe includes Non-Throwing Axe and Throwing Axe
- Knife includes Dagger and Throwing Knife
- For item types that have class versions, those versions are included alongside non-class versions unless otherwise noted:
- Helm includes class versions (Barbarian Helm and Druid Helm)
- Shield includes class versions (Necromancer Shield and Paladin Shield)
- Bow/Spear/Javelin include their respective class versions (Amazon Bow/Spear/Javelin)
- Helm excludes Circlet
- Tipped Mace refers to the Mace subtype and excludes Club/Hammer
- Item types followed by a superscript refer to a subset of those types:
- GroupNC "Non-Class", excludes class-specific items (Barbarian/Druid Helms, Necromancer/Paladin Shields, Amazon Bows/Spears/Javelins)
- GroupP "Physical", excludes traditionally non-physical weapons (Orb, Wand, Staff)
- GroupPS "Physical+Staff", excludes Orb & Wand
All Item Affixes
Many affix "names" have multiple entries. They're all listed here as they appear in the text files, and ordered by group. Multiple affixes from the same group cannot appear together.
Affix | Attributes | Item Types | alvl | rlvl | freq | group | Changes |
---|---|---|---|---|---|---|---|
Sturdy | +[10-20]% Enhanced Defense | Armor | 1-41 | 1 | 9 | 101 | added max alvl |
Sturdy | +[21-30]% Enhanced Defense | Armor | 4-44 | 3 | 9 | 101 | added max alvl |
Strong | +[31-40]% Enhanced Defense | Armor | 9-49 | 6 | 8 | 101 | added max alvl |
Glorious | +[41-50]% Enhanced Defense | Armor | 19-59 | 14 | 8 | 101 | added max alvl |
Blessed | +[51-65]% Enhanced Defense | Armor | 25 | 18 | 7 | 101 | |
Saintly | +[66-80]% Enhanced Defense | Armor | 31 | 23 | 7 | 101 | |
Holy | +[81-100]% Enhanced Defense | Armor | 36 | 27 | 6 | 101 | |
Godly | +[101-200]% Enhanced Defense | Armor | 45 | 38 | 3 | 101 | |
Godly | +[101-200]% Enhanced Defense | Armor | 50 | 43 | 1 | 101 | |
Faithful | +[0-49] Defense (+0.5 per Level) | Gloves, Boots, Belt, Shield | 30 | 22 | 3 | 101 | |
Faithful | +[3-297] Defense (+3 per Level) | Chest | 30 | 22 | 4 | 101 | |
Scarlet | +[1-4] to Minimum Damage | Quiver | 8 | 6 | 4 | 103 | new* |
Crimson | +[5-8] to Minimum Damage | Quiver | 38 | 30 | 4 | 103 | new |
Cardinal | +[10-14] to Minimum Damage | Quiver | 38 | 30 | 4 | 103 | new |
Carbuncle | +[1-5] to Maximum Damage | Quiver | 12 | 9 | 4 | 104 | new* |
Carmine | +[6-9] to Maximum Damage | Quiver | 35 | 27 | 4 | 104 | new* |
Vermillion | +[11-15] to Maximum Damage | Quiver | 58 | 50 | 4 | 104 | new* |
Gritty | +[0-74] to Maximum Damage (+0.75 per Level) | WeaponP | 50 | 37 | 7 | 105 | |
Jagged | +[10-20]% Enhanced Damage | WeaponP, Circlet | 1-41 | 1 | 9 | 105 | added max alvl |
Jagged | +[10-20]% Enhanced Damage | Quiver | 1 | 1 | 9 | 105 | new |
Deadly | +[21-30]% Enhanced Damage | WeaponP, Circlet | 5-45 | 3 | 9 | 105 | added max alvl |
Deadly | +[21-30]% Enhanced Damage | Quiver | 5 | 3 | 9 | 105 | new |
Vicious | +[31-40]% Enhanced Damage | WeaponP | 8-48 | 6 | 8 | 105 | added max alvl |
Vicious | +[31-40]% Enhanced Damage | Quiver | 8 | 6 | 8 | 105 | new |
Brutal | +[41-50]% Enhanced Damage | WeaponP | 14-54 | 10 | 8 | 105 | added max alvl |
Brutal | +[41-50]% Enhanced Damage | Quiver | 14 | 10 | 8 | 105 | new |
Massive | +[51-65]% Enhanced Damage | WeaponP | 20-60 | 15 | 7 | 105 | added max alvl |
Massive | +[51-65]% Enhanced Damage | Quiver | 20 | 15 | 7 | 105 | new |
Savage | +[66-80]% Enhanced Damage | WeaponP | 26 | 19 | 7 | 105 | |
Savage | +[66-80]% Enhanced Damage | Quiver | 26 | 19 | 7 | 105 | new |
Merciless | +[81-100]% Enhanced Damage | WeaponP | 32 | 24 | 6 | 105 | |
Ferocious | +[101-200]% Enhanced Damage | WeaponP | 41 | 33 | 6 | 105 | |
Cruel | +[201-300]% Enhanced Damage | WeaponP | 51 | 43 | 5 | 105 | |
Cruel | +[201-300]% Enhanced Damage | WeaponP | 56 | 48 | 1 | 105 | |
Visceral | +[301-400]% Enhanced Damage | Missile Weapon, Amazon Javelin, Knife, Club, Tipped Mace, Throwing Axe | 75 | 69 | 1 | 105 | new |
Supporting | +[10-20]% Enhanced Damage | Chest, Shield | 25 | 18 | 2 | 105 | new |
Reinforcing | +[20-40]% Enhanced Damage | Chest, Shield | 35 | 28 | 2 | 105 | new |
Empowering | +[40-60]% Enhanced Damage | Chest, Shield | 45 | 38 | 2 | 105 | new |
Bolstering | +[60-80]% Enhanced Damage | Chest, Shield | 55 | 48 | 2 | 105 | new |
Fortifying | +[80-120]% Enhanced Damage | Chest, Shield | 65 | 58 | 2 | 105 | new |
Embattled | +[120-160]% Enhanced Damage | Chest, Shield | 75 | 68 | 2 | 105 | new |
Rampaging | +[160-200]% Enhanced Damage | Chest | 85 | 78 | 1 | 105 | new |
Vulpine | [7-12]% Damage Taken Gained as Mana when Hit | Shield, Amulet, Orb, Staff | 9 | 6 | 3 | 107 | |
Tireless | Heal Stamina Plus 10% | Boots | 1-5 | 1 | 4 | 108 | |
Tireless | Heal Stamina Plus 25% | Boots | 6 | 4 | 4 | 108 | |
Tireless | Heal Stamina Plus 50% | Boots | 14 | 10 | 4 | 108 | |
Bronze | +[10-20] to Attack Rating | WeaponP, Ring, Circlet, Helm, Chest, Gloves, Amulet | 1-41 | 1 | 8 | 110 | added max alvl, added Helm, Chest, Gloves |
Iron | +[21-40] to Attack Rating | WeaponP, Ring, Circlet, Helm, Chest, Gloves | 4-44 | 3 | 8 | 110 | added max alvl, added Helm, Chest, Gloves |
Steel | +[41-60] to Attack Rating | WeaponP, Ring, Circlet, Helm, Chest, Gloves | 8 | 6 | 7 | 110 | added Helm, Chest, Gloves |
Silver | +[61-80] to Attack Rating | WeaponP, Ring, Circlet, Helm, Chest, Gloves, Quiver | 12 | 9 | 7 | 110 | added Helm, Chest, Gloves, Quiver |
Gold | +[81-100] to Attack Rating | WeaponP, Ring, Circlet, Helm, Chest, Gloves, Quiver | 17 | 12 | 6 | 110 | added Helm, Chest, Gloves, Quiver |
Platinum | +[101-120] to Attack Rating | WeaponP, Ring, Circlet, Helm, Chest, Gloves, Quiver | 22 | 16 | 6 | 110 | added Helm, Chest, Gloves, Quiver |
Meteoric | +[121-150] to Attack Rating | WeaponP, Quiver | 27 | 20 | 5 | 110 | added Quiver |
Strange | +[151-300] to Attack Rating | WeaponP | 32 | 24 | 5 | 110 | |
Strange | +[151-300] to Attack Rating | Quiver | 32 | 24 | 5 | 110 | new |
Weird | +[301-450] to Attack Rating | WeaponP | 37 | 27 | 4 | 110 | |
Sharp | [10-20] to Attack Rating, +[10-20]% Enhanced Damage |
WeaponP | 5-45 | 3 | 9 | 111 | added max alvl |
Fine | [21-40] to Attack Rating, +[21-30]% Enhanced Damage |
WeaponP | 12-52 | 9 | 9 | 111 | added max alvl |
Warrior's | [41-60] to Attack Rating, +[31-40]% Enhanced Damage |
WeaponP | 19-59 | 13 | 8 | 111 | added max alvl |
Soldier's | [61-80] to Attack Rating, +[41-50]% Enhanced Damage |
WeaponP | 27 | 19 | 8 | 111 | |
Knight's | [81-100] to Attack Rating, +[51-65]% Enhanced Damage |
WeaponP | 38 | 30 | 7 | 111 | |
Lord's | [101-120] to Attack Rating, +[66-80]% Enhanced Damage |
WeaponP | 47 | 39 | 6 | 111 | |
King's | [121-150] to Attack Rating, +[81-100]% Enhanced Damage |
WeaponP | 56 | 48 | 5 | 111 | |
Master's | [151-250] to Attack Rating, +[101-150]% Enhanced Damage |
WeaponP | 56 | 48 | 5 | 111 | |
Grandmaster's | [251-300] to Attack Rating, +[151-200]% Enhanced Damage |
WeaponP | 69 | 61 | 4 | 111 | |
Grandmaster's | +[251-300] to Attack Rating, +[151-200]% Enhanced Damage |
Missile Weapon | 69 | 61 | 4 | 111 | new |
Fool's | +[0-49] to Maximum Damage (+0.5 per Level), +[16-1633] to Attack Rating (+16.5 per Level) |
WeaponP | 50 | 37 | 7 | 111 | |
Hawkeye | +[6-594] to Attack Rating (+6 per Level) | WeaponP | 35 | 26 | 7 | 111 | |
Visionary | [1-99]% Bonus to Attack Rating (1% per Level) | Helm, Missile Weapon | 25 | 18 | 1 | 111 | |
Glimmering | +1 to Light Radius | Armor, Wand, Staff, Ring, Amulet, Orb | 1 | 1 | 1 | 112 | |
Glowing | +2 to Light Radius | Armor, Wand, Staff, Ring, Amulet, Orb | 6 | 4 | 1 | 112 | |
Screaming | Hit Causes Monster to Flee 12% | Missile Weapon | 10 | 7 | 4 | 113 | |
Screaming | Hit Causes Monster to Flee 25% | Blunt Weapon, Knife, Claw, Orb | 10 | 7 | 3 | 113 | |
Howling | Hit Causes Monster to Flee 18% | Missile Weapon | 16 | 12 | 4 | 113 | |
Howling | Hit Causes Monster to Flee 50% | Blunt Weapon, Knife, Claw, Orb | 16 | 12 | 3 | 113 | |
Wailing | Hit Causes Monster to Flee 25% | Missile Weapon | 24 | 18 | 4 | 113 | |
Wailing | Hit Causes Monster to Flee 100% | Blunt Weapon, Knife, Claw, Orb | 20 | 13 | 3 | 113 | |
Felicitous | [5-10]% Better Chance of Getting Magic Items | Ring, Amulet, Circlet, Helm | 5 | 3 | 4 | 114 | added Helm |
Fortuitous | [11-15]% Better Chance of Getting Magic Items | Ring, Amulet, Circlet, Helm | 12 | 8 | 4 | 114 | was magic only, added Helm |
Lizard's | +[1-2] to Mana | Chest, Helm, Shield, Belt, Ring, Amulet, Rod, Orb | 1-2 | 1 | 4 | 115 | |
Lizard's | +[3-5] to Mana | Chest, Helm, Shield, Belt, Ring, Amulet, Rod, Orb | 3-43 | 2 | 4 | 115 | added max alvl |
Snake's | +[5-10] to Mana | Shield, Rod, Belt, Ring, Amulet, Circlet, Quiver | 6-46 | 4 | 4 | 115 | added max alvl, added Quiver |
Serpent's | +[11-20] to Mana | Shield, Rod, Circlet, Quiver | 14-54 | 10 | 3 | 115 | added max alvl, removed Belt, Ring, Amulet, |
Serpent's | +[11-20] to Mana | Belt, Ring, Amulet | 14 | 10 | 3 | 115 | new |
Serpent's | +[11-20] to Mana | Chest, Non-Rod Weapon | 37-77 | 27 | 2 | 115 | added max alvl, removed Boots, Gloves |
Serpent's | +[11-20] to Mana | Boots, Gloves | 37 | 27 | 2 | 115 | new |
Drake's | +[21-30] to Mana | Rod, Ring, Amulet, Orb, Circlet, Quiver | 20 | 15 | 2 | 115 | added Quiver |
Dragon's | +[31-40] to Mana | Rod, Ring, Amulet, Orb, Circlet, Quiver | 24 | 18 | 2 | 115 | added Quiver |
Dragon's | +[31-40] to Mana | Chest, Boots, Gloves | 52 | 39 | 2 | 115 | |
Wyrm's | +[41-60] to Mana | Rod, Ring, Amulet, Orb, Circlet | 30 | 22 | 2 | 115 | |
Great Wyrm's | +[61-90] to Mana | Rod, Ring, Amulet, Orb, Circlet | 37 | 29 | 2 | 115 | |
Bahamut's | +[91-120] to Mana | Rod, Ring, Amulet, Orb, Circlet | 45 | 37 | 2 | 115 | was magic only |
Mnemonic | +[0-74] to Mana (+0.75 per Level) | Helm | 25 | 18 | 1 | 115 | |
Shimmering | All Resistances +[3-7] | Shield | 6-46 | 4 | 5 | 116 | added max alvl |
Shimmering | All Resistances +[3-7] | Amulet, Circlet | 8-48 | 6 | 5 | 116 | added max alvl |
Shimmering | All Resistances +[3-7] | Ring | 45 | 37 | 3 | 116 | |
Shimmering | All Resistances +[5-10] | Quiver | 16 | 12 | 1 | 116 | new* |
Rainbow | All Resistances +[8-11] | Shield | 18 | 13 | 5 | 116 | |
Rainbow | All Resistances +[8-11] | Amulet, Circlet | 21 | 15 | 5 | 116 | |
Rainbow | All Resistances +[8-11] | Ring | 56 | 48 | 2 | 116 | |
Scintillating | All Resistances +[12-15] | Shield | 28 | 21 | 5 | 116 | |
Scintillating | All Resistances +[12-15] | Amulet, Circlet, Quiver | 34 | 25 | 5 | 116 | added Quiver |
Scintillating | All Resistances +[12-15] | Ring | 67 | 59 | 2 | 116 | |
Prismatic | All Resistances +[16-20] | Shield | 39 | 31 | 4 | 116 | |
Prismatic | All Resistances +[16-20] | Amulet, Circlet | 42 | 31 | 4 | 116 | |
Chromatic | All Resistances +[21-30] | Shield | 50 | 42 | 4 | 116 | was magic only |
Chromatic | All Resistances +[21-30] | Amulet, Circlet | 55 | 41 | 3 | 116 | |
Azure | Cold Resist +5% | Armor, Ring, Amulet, Orb, Circlet | 1-4 | 1 | 3 | 117 | |
Azure | Cold Resist +[5-10]% | Armor, Weapon, Ring, Amulet, Circlet, Quiver | 5-45 | 3 | 2 | 117 | added max alvl, added Quiver |
Lapis | Cold Resist +[11-20]% | Armor, Ring, Amulet, Orb, Circlet, Quiver | 12 | 9 | 4 | 117 | added Quiver |
Lapis | Cold Resist +[11-20]% | Non-Orb Weapon | 35 | 26 | 2 | 117 | |
Cobalt | Cold Resist +[21-30]% | Armor, Ring, Amulet, Orb, Circlet, Quiver | 18 | 13 | 3 | 117 | added Quiver |
Cobalt | Cold Resist +[21-30]% | Non-Orb Weapon | 55 | 41 | 2 | 117 | |
Sapphire | Cold Resist +[31-40]% | Rod, Boots, Amulet, Orb, Circlet | 25 | 18 | 3 | 117 | |
Crimson | Fire Resist +5% | Armor, Ring, Amulet, Orb, Circlet | 1-4 | 1 | 3 | 118 | |
Crimson | Fire Resist +[5-10]% | Armor, Weapon, Ring, Amulet, Circlet, Quiver | 5-45 | 3 | 4 | 118 | added max alvl, added Quiver |
Russet | Fire Resist +[11-20]% | Armor, Ring, Amulet, Orb, Circlet, Quiver | 12 | 9 | 4 | 118 | added Quiver |
Russet | Fire Resist +[11-20]% | Non-Orb Weapon | 35 | 26 | 1 | 118 | |
Garnet | Fire Resist +[21-30]% | Armor, Ring, Amulet, Orb, Circlet, Quiver | 18 | 13 | 3 | 118 | added Quiver |
Garnet | Fire Resist +[21-30]% | Non-Orb Weapon | 55 | 41 | 1 | 118 | |
Ruby | Fire Resist +[31-40]% | Rod, Boots, Amulet, Orb, Circlet | 25 | 18 | 3 | 118 | |
Tangerine | Lightning Resist +5% | Armor, Ring, Amulet, Orb, Circlet | 1-4 | 1 | 3 | 119 | |
Tangerine | Lightning Resist +[5-10]% | Armor, Weapon, Ring, Amulet, Circlet, Quiver | 5-45 | 3 | 4 | 119 | added max alvl, added Quiver |
Ocher | Lightning Resist +[11-20]% | Armor, Ring, Amulet, Orb, Circlet, Quiver | 12 | 9 | 4 | 119 | added Quiver |
Ocher | Lightning Resist +[11-20]% | Non-Orb Weapon | 35 | 26 | 1 | 119 | |
Coral | Lightning Resist +[21-30]% | Armor, Ring, Amulet, Orb, Circlet, Quiver | 18 | 13 | 3 | 119 | added Quiver |
Coral | Lightning Resist +[21-30]% | Non-Orb Weapon | 55 | 41 | 1 | 119 | |
Amber | Lightning Resist +[31-40]% | Rod, Boots, Amulet, Orb, Circlet | 25 | 18 | 3 | 119 | |
Beryl | Poison Resist +5% | Armor, Ring, Amulet, Orb, Circlet | 1-4 | 1 | 3 | 120 | |
Beryl | Poison Resist +[5-10]% | Armor, Weapon, Ring, Amulet, Circlet, Quiver | 5-45 | 3 | 4 | 120 | added max alvl, added Quiver |
Viridian | Poison Resist +[11-20]% | Armor, Ring, Amulet, Orb, Circlet, Quiver | 12 | 9 | 4 | 120 | added Quiver |
Viridian | Poison Resist +[11-20]% | Non-Orb Weapon | 35 | 26 | 1 | 120 | |
Jade | Poison Resist +[21-30]% | Armor, Ring, Amulet, Orb, Circlet, Quiver | 18 | 13 | 3 | 120 | added Quiver |
Jade | Poison Resist +[21-30]% | Non-Orb Weapon | 55 | 41 | 1 | 120 | |
Emerald | Poison Resist +[31-40]% | Rod, Boots, Amulet, Orb, Circlet | 25 | 18 | 3 | 120 | |
Triumphant | +1 to Mana after each Kill | Weapon, Ring, Circlet, Chest, Helm, Shield, Quiver | 3-43 | 2 | 4 | 121 | added max alvl, added Chest, Helm, Shield, Quiver |
Aureolic | +[1-3] to Mana after each Kill | Chest, Helm, Shield, Quiver | 12 | 9 | 4 | 121 | new* |
Victorious | +[2-5] to Mana after each Kill | Weapon, Circlet, Chest, Helm, Shield, Quiver | 17 | 12 | 4 | 121 | added Chest, Helm, Shield, Quiver |
Mechanist's | Socketed ([1-2]) | Non-Throwing Weapon, Shield, Helm, Chest, Circlet | 10 | 7 | 3 | 122 | |
Artisan's | Socketed (3) | Non-Throwing Weapon, Shield, Chest | 33 | 25 | 2 | 122 | new |
Artisan's | Socketed (3) | Non-Throwing Weapon, Shield, Helm, Chest | 33 | 25 | 2 | 122 | new |
Artisan's | Socketed (3) | Non-Throwing Weapon, Shield, Helm, Chest | 33 | 25 | 2 | 122 | |
Jeweler's | Socketed (4) | Non-Throwing Weapon, Shield, Helm, Chest | 55 | 47 | 1 | 122 | |
Lunar | +[25-50] to Attack Rating against Demons, +[10-25]% Damage to Demons |
WeaponPS, Circlet | 3-43 | 1 | 2 | 123 | added max alvl |
Lunar | +[25-50] to Attack Rating against Demons, +[10-25]% Damage to Demons |
Quiver | 3-43 | 1 | 2 | 123 | new |
Arcadian | +[51-100] to Attack Rating against Demons, +[26-50]% Damage to Demons |
WeaponPS, Circlet, Helm | 15-55 | 11 | 2 | 123 | added max alvl, added Helm |
Arcadian | +[51-100] to Attack Rating against Demons, +[26-50]% Damage to Demons |
Quiver | 15-55 | 11 | 2 | 123 | new |
Unearthly | +[101-150] to Attack Rating against Demons, +[51-100]% Damage to Demons |
WeaponPS | 25 | 18 | 1 | 123 | |
Unearthly | +[101-150] to Attack Rating against Demons, +[51-100]% Damage to Demons |
Quiver | 25 | 18 | 1 | 123 | new |
Astral | +[151-200] to Attack Rating against Demons, +[101-150]% Damage to Demons |
WeaponPS | 35 | 26 | 1 | 123 | |
Elysian | +[201-300] to Attack Rating against Demons, +[151-200]% Damage to Demons |
WeaponPS | 45 | 33 | 1 | 123 | |
Celestial | +[301-400] to Attack Rating against Demons, +[201-300]% Damage to Demons |
WeaponPS | 55 | 41 | 1 | 123 | |
Celestial | +[301-400] to Attack Rating against Demons, +[201-300]% Damage to Demons |
Missile Weapon | 55 | 41 | 1 | 123 | new |
Maiden's | +1 to Amazon Skill Levels | Chest, ShieldNC, HelmNC | 36 | 27 | 1 | 125 | new |
Maiden's | +1 to Amazon Skill Levels | Amulet, Circlet | 36 | 27 | 4 | 125 | |
Maiden's | +1 to Amazon Skill Levels | Missile Weapon, Spear | 30 | 22 | 4 | 125 | |
Valkyrie's | +2 to Amazon Skill Levels | Missile Weapon, Spear | 50 | 42 | 2 | 125 | |
Valkyrie's | +2 to Amazon Skill Levels | Amulet, Circlet | 90 | 67 | 2 | 125 | |
Fletcher's | +1 to Bow and Crossbow Skills (Amazon Only) | Missile Weapon, Gloves, Circlet, Quiver, Amulet | 20 | 15 | 1 | 125 | added Circlet, Quiver, Amulet |
Bowyer's | +2 to Bow and Crossbow Skills (Amazon Only) | Missile Weapon, Gloves, Circlet, Quiver, Amulet | 40 | 30 | 1 | 125 | added Circlet, Quiver, Amulet |
Archer's | +3 to Bow and Crossbow Skills (Amazon Only) | Missile Weapon, Gloves, Circlet, Quiver, Amulet | 60 | 45 | 1 | 125 | added Circlet, Quiver, Amulet |
Archer's | +3 to Bow and Crossbow Skills (Amazon Only) | Missile Weapon | 60 | 45 | 1 | 125 | new |
Acrobat's | +1 to Passive and Magic Skills (Amazon Only) | Gloves, Amulet, Circlet, Quiver | 20 | 15 | 1 | 125 | added Quiver |
Gymnast's | +2 to Passive and Magic Skills (Amazon Only) | Gloves, Amulet, Circlet, Quiver | 40 | 30 | 1 | 125 | added Quiver |
Athlete's | +3 to Passive and Magic Skills (Amazon Only) | Gloves, Amulet, Circlet, Quiver | 60 | 45 | 1 | 125 | added Quiver |
Harpoonist's | +1 to Javelin and Spear Skills (Amazon Only) | Spear, Gloves, Amulet, Circlet | 20 | 15 | 1 | 125 | added Amulet, Circlet |
Spearmaiden's | +2 to Javelin and Spear Skills (Amazon Only) | Spear, Gloves, Amulet, Circlet | 40 | 30 | 1 | 125 | added Amulet, Circlet |
Lancer's | +3 to Javelin and Spear Skills (Amazon Only) | Spear | 60 | 45 | 1 | 125 | was magic only, removed Gloves |
Lancer's | +3 to Javelin and Spear Skills (Amazon Only) | Amazon Spear | 60 | 45 | 1 | 125 | new |
Lancer's | +3 to Javelin and Spear Skills (Amazon Only) | Circlet, Gloves | 60 | 45 | 1 | 125 | new |
Lancer's | +3 to Javelin and Spear Skills (Amazon Only) | Amulet | 60 | 45 | 1 | 125 | new |
Angel's | +1 to Sorceress Skill Levels | Chest, ShieldNC, HelmNC | 36 | 27 | 1 | 125 | new |
Angel's | +1 to Sorceress Skill Levels | Amulet, Circlet | 36 | 27 | 4 | 125 | |
Angel's | +1 to Sorceress Skill Levels | Staff, Orb | 30 | 22 | 4 | 125 | |
Arch-Angel's | +2 to Sorceress Skill Levels | Staff, Orb | 50 | 42 | 2 | 125 | |
Arch-Angel's | +2 to Sorceress Skill Levels | Amulet, Circlet | 90 | 67 | 2 | 125 | |
Burning | +1 to Fire Spells (Sorceress Only) | Staff, Orb, Amulet, Circlet | 20 | 15 | 1 | 125 | |
Blazing | +2 to Fire Spells (Sorceress Only) | Staff, Orb, Amulet, Circlet | 40 | 30 | 1 | 125 | |
Volcanic | +3 to Fire Spells (Sorceress Only) | Staff, Orb, Amulet, Circlet | 60 | 45 | 1 | 125 | |
Sparking | +1 to Lightning Spells (Sorceress Only) | Staff, Orb, Amulet, Circlet | 20 | 15 | 1 | 125 | |
Charged | +2 to Lightning Spells (Sorceress Only) | Staff, Orb, Amulet, Circlet | 40 | 30 | 1 | 125 | |
Powered | +3 to Lightning Spells (Sorceress Only) | Staff, Orb, Amulet, Circlet | 60 | 45 | 1 | 125 | |
Chilling | +1 to Cold Spells (Sorceress Only) | Staff, Orb, Amulet, Circlet | 20 | 15 | 1 | 125 | |
Freezing | +2 to Cold Spells (Sorceress Only) | Staff, Orb, Amulet, Circlet | 40 | 30 | 1 | 125 | |
Glacial | +3 to Cold Spells (Sorceress Only) | Staff, Orb, Amulet, Circlet | 60 | 45 | 1 | 125 | |
Summoner's | +1 to Necromancer Skill Levels | Chest, Non-Paladin Shield, HelmNC | 36 | 27 | 1 | 125 | new |
Summoner's | +1 to Necromancer Skill Levels | Amulet, Circlet | 36 | 27 | 4 | 125 | |
Summoner's | +1 to Necromancer Skill Levels | Wand, Knife, Necromancer Shield | 30 | 22 | 4 | 125 | |
Necromancer's | +2 to Necromancer Skill Levels | Wand, Knife, Necromancer Shield | 50 | 42 | 2 | 125 | |
Necromancer's | +2 to Necromancer Skill Levels | Amulet, Circlet | 90 | 67 | 2 | 125 | |
Hexing | +1 to Curses (Necromancer Only) | Wand, Necromancer Shield, Amulet, Circlet | 20 | 15 | 1 | 125 | |
Blighting | +2 to Curses (Necromancer Only) | Wand, Necromancer Shield, Amulet, Circlet | 40 | 30 | 1 | 125 | |
Accursed | +3 to Curses (Necromancer Only) | Wand, Necromancer Shield, Amulet, Circlet | 60 | 45 | 1 | 125 | |
Fungal | +1 to Poison and Bone Spells (Necromancer Only) | Wand, Necromancer Shield, Amulet, Dagger, Circlet | 20 | 15 | 1 | 125 | |
Noxious | +2 to Poison and Bone Spells (Necromancer Only) | Wand, Necromancer Shield, Amulet, Dagger, Circlet | 40 | 30 | 1 | 125 | |
Venomous | +3 to Poison and Bone Spells (Necromancer Only) | Wand, Necromancer Shield, Amulet, Dagger, Circlet | 60 | 45 | 1 | 125 | |
Graverobber's | +1 to Summoning Spells (Necromancer Only) | Wand, Necromancer Shield, Amulet, Circlet | 20 | 15 | 1 | 125 | |
Vodoun | +2 to Summoning Spells (Necromancer Only) | Wand, Necromancer Shield, Amulet, Circlet | 40 | 30 | 1 | 125 | |
Golemlord's | +3 to Summoning Spells (Necromancer Only) | Wand, Necromancer Shield, Amulet, Circlet | 60 | 45 | 1 | 125 | |
Monk's | +1 to Paladin Skill Levels | Chest, Non-Necromancer Shield, HelmNC | 36 | 27 | 1 | 125 | new |
Monk's | +1 to Paladin Skill Levels | Amulet, Circlet | 36 | 27 | 4 | 125 | |
Monk's | +1 to Paladin Skill Levels | Scepter, Paladin Shield | 30 | 22 | 4 | 125 | |
Monk's | +1 to Paladin Skill Levels | Sword, Tipped Mace, Hammer, Non-Necromancer Shield | 35 | 27 | 4 | 125 | |
Priest's | +2 to Paladin Skill Levels | Scepter, Paladin Shield | 50 | 42 | 2 | 125 | |
Priest's | +2 to Paladin Skill Levels | Sword, Tipped Mace, Hammer, Non-Necromancer Shield | 65 | 58 | 2 | 125 | |
Priest's | +2 to Paladin Skill Levels | Amulet, Circlet | 90 | 67 | 2 | 125 | |
Lion Branded | +1 to Combat Skills (Paladin Only) | Scepter, Sword, Tipped Mace, Non-Necromancer Shield, Amulet, Circlet | 20 | 15 | 1 | 125 | |
Hawk Branded | +2 to Combat Skills (Paladin Only) | Scepter, Sword, Tipped Mace, Non-Necromancer Shield, Amulet, Circlet | 40 | 30 | 1 | 125 | |
Rose Branded | +3 to Combat Skills (Paladin Only) | Scepter, Sword, Tipped Mace, Non-Necromancer Shield, Amulet, Circlet | 60 | 45 | 1 | 125 | |
Captain's | +1 to Offensive Auras (Paladin Only) | Scepter, Sword, Tipped Mace, Non-Necromancer Shield, Amulet, Circlet | 20 | 15 | 1 | 125 | |
Commander's | +2 to Offensive Auras (Paladin Only) | Scepter, Sword, Tipped Mace, Non-Necromancer Shield, Amulet, Circlet | 40 | 30 | 1 | 125 | |
Marshal's | +3 to Offensive Auras (Paladin Only) | Scepter, Sword, Tipped Mace, Non-Necromancer Shield, Amulet, Circlet | 60 | 45 | 1 | 125 | |
Preserver's | +1 to Defensive Auras (Paladin Only) | Non-Necromancer Shield, Amulet, Circlet | 20 | 15 | 1 | 125 | |
Warder's | +2 to Defensive Auras (Paladin Only) | Non-Necromancer Shield, Amulet, Circlet | 40 | 30 | 1 | 125 | |
Guardian's | +3 to Defensive Auras (Paladin Only) | Non-Necromancer Shield, Amulet, Circlet | 60 | 45 | 1 | 125 | |
Slayer's | +1 to Barbarian Skill Levels | Chest, ShieldNC, Non-Druid Helm | 36 | 27 | 1 | 125 | new |
Slayer's | +1 to Barbarian Skill Levels | Amulet, Circlet | 36 | 27 | 4 | 125 | |
Slayer's | +1 to Barbarian Skill Levels | Barbarian Helm | 30 | 22 | 4 | 125 | |
Slayer's | +1 to Barbarian Skill Levels | Axe, Any Mace, Sword, Throwing Knife, Two-Handed SpearNC | 30 | 22 | 4 | 125 | |
Berserker's | +2 to Barbarian Skill Levels | Axe, Any Mace, Sword, Throwing Knife, Two-Handed SpearNC | 50 | 42 | 1 | 125 | |
Berserker's | +2 to Barbarian Skill Levels | Barbarian Helm | 50 | 42 | 2 | 125 | |
Berserker's | +2 to Barbarian Skill Levels | Amulet, Circlet | 90 | 67 | 2 | 125 | |
Expert's | +1 to Combat Skills (Barbarian Only) | Axe, Any Mace, Sword, Knife, Polearm, SpearNC, Non-Druid Helm | 20 | 15 | 1 | 125 | |
Veteran's | +2 to Combat Skills (Barbarian Only) | Axe, Any Mace, Sword, Knife, Polearm, SpearNC, Non-Druid Helm | 40 | 30 | 1 | 125 | |
Master's | +3 to Combat Skills (Barbarian Only) | Axe, Any Mace, Sword, Knife, Polearm, SpearNC, Non-Druid Helm | 60 | 45 | 1 | 125 | |
Fanatic | +1 to Combat Masteries (Barbarian Only) | Axe, Any Mace, Sword, Knife, Polearm, SpearNC, Barbarian Helm, Amulet | 20 | 15 | 1 | 125 | |
Raging | +2 to Combat Masteries (Barbarian Only) | Axe, Any Mace, Sword, Knife, Polearm, SpearNC, Barbarian Helm, Amulet | 40 | 30 | 1 | 125 | |
Furious | +3 to Combat Masteries (Barbarian Only) | Axe, Any Mace, Sword, Knife, Polearm, SpearNC, Barbarian Helm, Amulet | 60 | 45 | 1 | 125 | |
Sounding | +1 to Warcries (Barbarian Only) | Axe, Any Mace, Sword, Knife, Polearm, SpearNC, Barbarian Helm, Amulet | 20 | 15 | 1 | 125 | |
Resonant | +2 to Warcries (Barbarian Only) | Axe, Any Mace, Sword, Knife, Polearm, SpearNC, Barbarian Helm, Amulet | 40 | 30 | 1 | 125 | |
Echoing | +3 to Warcries (Barbarian Only) | Axe, Any Mace, Sword, Knife, Polearm, SpearNC, Barbarian Helm, Amulet | 60 | 45 | 1 | 125 | |
Shaman's | +1 to Druid Skill Levels | Chest, ShieldNC, Non-Barbarian Helm | 36 | 27 | 1 | 125 | new |
Shaman's | +1 to Druid Skill Levels | Amulet, Circlet | 36 | 27 | 4 | 125 | |
Shaman's | +1 to Druid Skill Levels | Club, Druid Helm | 30 | 22 | 4 | 125 | |
Hierophant's | +2 to Druid Skill Levels | Club, Druid Helm | 50 | 42 | 2 | 125 | |
Hierophant's | +2 to Druid Skill Levels | Amulet, Circlet | 90 | 67 | 2 | 125 | |
Trainer's | +1 to Summoning Skills (Druid Only) | Club, Druid Helm, Amulet, Circlet | 20 | 15 | 1 | 125 | |
Caretaker's | +2 to Summoning Skills (Druid Only) | Club, Druid Helm, Amulet, Circlet | 40 | 30 | 1 | 125 | |
Keeper's | +3 to Summoning Skills (Druid Only) | Club, Druid Helm, Amulet, Circlet | 60 | 45 | 1 | 125 | |
Spiritual | +1 to Shape Shifting Skills (Druid Only) | Club, Druid Helm, Amulet, Circlet | 20 | 15 | 1 | 125 | |
Feral | +2 to Shape Shifting Skills (Druid Only) | Club, Druid Helm, Amulet, Circlet | 40 | 30 | 1 | 125 | |
Communal | +3 to Shape Shifting Skills (Druid Only) | Club, Druid Helm, Amulet, Circlet | 60 | 45 | 1 | 125 | |
Nature's | +1 to Elemental Skills (Druid Only) | Club, Druid Helm, Amulet, Circlet | 20 | 15 | 1 | 125 | |
Terra's | +2 to Elemental Skills (Druid Only) | Club, Druid Helm, Amulet, Circlet | 40 | 30 | 1 | 125 | |
Gaea's | +3 to Elemental Skills (Druid Only) | Club, Druid Helm, Amulet, Circlet | 60 | 45 | 1 | 125 | |
Magekiller's | +1 to Assassin Skills | Chest, ShieldNC, HelmNC | 36 | 27 | 1 | 125 | new |
Magekiller's | +1 to Assassin Skills | Amulet, Circlet | 36 | 27 | 4 | 125 | |
Magekiller's | +1 to Assassin Skills | Claw | 30 | 22 | 4 | 125 | |
Witch-hunter's | +2 to Assassin Skills | Claw | 50 | 42 | 2 | 125 | |
Witch-hunter's | +2 to Assassin Skills | Amulet, Circlet | 90 | 67 | 2 | 125 | |
Entrapping | +1 to Traps (Assassin Only) | Claw, Amulet, Circlet | 20 | 15 | 1 | 125 | |
Trickster's | +2 to Traps (Assassin Only) | Claw, Amulet, Circlet | 40 | 30 | 1 | 125 | |
Cunning | +3 to Traps (Assassin Only) | Claw, Amulet, Circlet | 60 | 45 | 1 | 125 | |
Mentalist's | +1 to Shadow Disciplines (Assassin Only) | Claw, Amulet, HelmNC, Circlet | 20 | 15 | 1 | 125 | |
Psychic | +2 to Shadow Disciplines (Assassin Only) | Claw, Amulet, HelmNC, Circlet | 40 | 30 | 1 | 125 | |
Shadow | +3 to Shadow Disciplines (Assassin Only) | Claw, Amulet, HelmNC, Circlet | 60 | 45 | 1 | 125 | |
Shogukusha's | +1 to Martial Arts (Assassin Only) | Claw, Amulet, Gloves, Circlet | 20 | 15 | 1 | 125 | |
Sensei's | +2 to Martial Arts (Assassin Only) | Claw, Amulet, Gloves, Circlet | 40 | 30 | 1 | 125 | |
Kenshi's | +3 to Martial Arts (Assassin Only) | Claw, Amulet, Gloves, Circlet | 60 | 45 | 1 | 125 | |
Snowy | Adds [6-9] to [19-30] Cold Damage (1 second chill) | Weapon, Circlet, Quiver | 25-65 | 18 | 3 | 137 | added max alvl, added Quiver |
Shivering | Adds [10-15] to [31-45] Cold Damage (2 second chill) | Weapon, Quiver | 35 | 26 | 2 | 137 | added Quiver |
Boreal | Adds [16-23] to [46-90] Cold Damage (3 second chill) | Weapon, Quiver | 50 | 40 | 1 | 137 | added Quiver |
Hibernal | Adds [24-45] to [91-140] Cold Damage (4 second chill) | Weapon, Quiver | 70 | 60 | 1 | 137 | added Quiver |
Fiery | Adds [16-25] to [31-60] Fire Damage | Weapon, Circlet, Quiver | 25-65 | 18 | 3 | 138 | added max alvl, added Quiver |
Smoldering | Adds [26-50] to [61-90] Fire Damage | Weapon, Quiver | 35 | 26 | 2 | 138 | added Quiver |
Smoking | Adds [51-80] to [91-130] Fire Damage | Weapon, Quiver | 47 | 37 | 1 | 138 | added Quiver |
Flaming | Adds [81-120] to [131-180] Fire Damage | Weapon, Quiver | 61 | 51 | 1 | 138 | added Quiver |
Scorching | Adds [121-170] to [181-240] Fire Damage | Weapon, Quiver | 77 | 67 | 1 | 138 | added Quiver |
Static | Adds 1 to [49-120] Lightning Damage | Weapon, Circlet, Quiver | 25-65 | 18 | 3 | 139 | added max alvl, added Quiver |
Glowing | Adds 1 to [121-180] Lightning Damage | Weapon, Quiver | 34 | 25 | 2 | 139 | added Quiver |
Buzzing | Adds 1 to [181-260] Lightning Damage | Weapon, Quiver | 46 | 36 | 1 | 139 | added Quiver |
Arcing | Adds 1 to [261-360] Lightning Damage | Weapon, Quiver | 60 | 50 | 1 | 139 | added Quiver |
Shocking | Adds 1 to [361-480] Lightning Damage | Weapon, Quiver | 76 | 66 | 1 | 139 | added Quiver |
Septic | +6 Poison Damage over 2 seconds | Weapon, Circlet, Quiver | 1-41 | 1 | 3 | 140 | added max alvl, added Quiver |
Foul | +12 Poison Damage over 3 seconds | Weapon, Quiver | 10-50 | 7 | 2 | 140 | added max alvl, added Quiver |
Corrosive | +80 Poison Damage over 4 seconds | Weapon, Quiver | 20 | 15 | 1 | 140 | added Quiver |
Toxic | +101 Poison Damage over 5 seconds | Weapon, Quiver | 35 | 26 | 1 | 140 | added Quiver |
Pestilent | +275 Poison Damage over 6 seconds | Weapon, Quiver | 50 | 37 | 1 | 140 | was magic only, added Quiver |
Plague | +366 Poison Damage over 6 seconds | Weapon, Quiver | 50 | 37 | 1 | 140 | new |
Devout | +[25-50] to Attack Rating against Undead, +[10-25]% Damage to Undead |
Quiver | 3 | 1 | 4 | 142 | new |
Consecrated | +[25-75] to Attack Rating against Undead, +[25-75]% Damage to Undead |
WeaponPS | 1-41 | 1 | 4 | 142 | added max alvl |
Consecrated | +[25-75] to Attack Rating against Undead, +[25-75]% Damage to Undead |
Quiver | 15 | 11 | 4 | 142 | new |
Pure | +[76-175] to Attack Rating against Undead, +[76-125]% Damage to Undead |
WeaponPS | 15 | 11 | 3 | 142 | |
Pure | +[76-175] to Attack Rating against Undead, +[76-125]% Damage to Undead |
Quiver | 25 | 18 | 3 | 142 | new |
Sacred | +[175-250] to Attack Rating against Undead, +[126-200]% Damage to Undead |
WeaponPS | 25 | 18 | 2 | 142 | |
Hallowed | +[251-325] to Attack Rating against Undead, +[201-275]% Damage to Undead |
WeaponPS | 35 | 27 | 1 | 142 | |
Divine | +[326-450] to Attack Rating against Undead, +[276-350]% Damage to Undead |
WeaponPS | 45 | 37 | 1 | 142 | |
Divine | +[326-450] to Attack Rating against Undead, +[276-350]% Damage to Undead |
Missile Weapon | 45 | 37 | 1 | 142 | new |
Penetrating | +[5-10]% Chance to Pierce | Quiver | 15 | 10 | 4 | 143 | new |
Puncturing | +[11-20]% Chance to Pierce | Quiver | 30 | 25 | 3 | 143 | new |
Piercing | +[21-30]% Chance to Pierce | Quiver | 45 | 40 | 2 | 143 | new |
Impaling | +[31-40]% Chance to Pierce | Quiver | 60 | 55 | 2 | 143 | new |
Cultist's | 20% Chance of Open Wounds, +[30-40] Open Wounds Damage per Second |
WeaponP, Quiver | 28-68 | 25 | 4 | 170 | new |
Bloodthirster's | 20% Chance of Open Wounds, +[136-190] Open Wounds Damage per Second |
WeaponP, Quiver | 48 | 45 | 4 | 170 | new |
Gorelust's | 20% Chance of Open Wounds, +[224-310] Open Wounds Damage per Second |
WeaponP, Quiver | 68 | 65 | 4 | 170 | new |
Blood Letting | +1 Life after each Kill | Weapon, Ring, Circlet, Chest, Helm, Shield, Quiver | 13-53 | 12 | 3 | 200 | new |
Murderous | +[2-5] Life after each Kill | Weapon, Circlet, Chest, Helm, Shield, Quiver | 51 | 44 | 1 | 200 | new |
Blood Sucking | +[1-3] Life after each Kill | Chest, Helm, Shield, Weapon, Ring, Quiver | 32 | 26 | 2 | 200 | new |
Affix | Attributes | Item Types | alvl | rlvl | freq | group | Changes |
---|---|---|---|---|---|---|---|
Health | Physical Damage Taken Reduced by 1 | Chest, Shield, Ring, Amulet, Circlet, Quiver | 7-47 | 5 | 4 | 1 | added max alvl, added Quiver |
Protection | Physical Damage Taken Reduced by 2 | Ring, Amulet, Circlet, Quiver | 18-48 | 13 | 4 | 1 | added max alvl, added Quiver |
Protection | Physical Damage Taken Reduced by 2 | Chest, Shield, Circlet | 24-64 | 18 | 4 | 1 | added max alvl |
Absorption | Physical Damage Taken Reduced by 3 | Amulet, Circlet, Quiver | 26-66 | 19 | 4 | 1 | added max alvl, added Quiver |
Absorption | Physical Damage Taken Reduced by 3 | Chest, Shield, Circlet, Ring | 32-72 | 24 | 4 | 1 | added max alvl, added Ring |
Life | Physical Damage Taken Reduced by 4 | Amulet, Circlet, Quiver | 35 | 26 | 4 | 1 | added Quiver |
Life | Physical Damage Taken Reduced by [4-7] | Chest, Shield, Circlet, Ring | 41 | 33 | 4 | 1 | added Ring |
Life Everlasting | Physical Damage Taken Reduced by [10-25] | Amulet, Circlet | 45 | 37 | 4 | 1 | |
Amicae | Physical Damage Taken Reduced by [8-15] | Chest, Shield, Circlet, Amulet | 51 | 43 | 4 | 1 | was magic only, added Amulet |
Warding | Magic Damage Taken Reduced by [1-2] | Chest, Shield, Ring, Amulet, Orb, Circlet, Quiver | 7-47 | 5 | 4 | 2 | added max alvl, added Quiver, reduction was 1 |
Sentinel | Magic Damage Taken Reduced by [2-4] | Ring, Amulet, Orb, Circlet, Quiver | 18 | 12 | 4 | 2 | added Quiver, reduction was 2 |
Sentinel | Magic Damage Taken Reduced by [2-4] | Chest, Shield, Circlet | 24 | 18 | 4 | 2 | reduction was 2 |
Guarding | Magic Damage Taken Reduced by [3-6] | Amulet, Orb, Circlet, Quiver | 26 | 19 | 4 | 2 | added Quiver, reduction was 3 |
Guarding | Magic Damage Taken Reduced by [3-6] | Chest, Shield, Circlet, Ring | 32 | 24 | 4 | 2 | added Ring, reduction was 3 |
Negation | Magic Damage Taken Reduced by [8-12] | Chest, Shield, Circlet | 41 | 33 | 4 | 2 | reduction was [4-6] |
Negation | Magic Damage Taken Reduced by [8-12] | Amulet, Orb, Circlet, Quiver | 42 | 35 | 4 | 2 | added Quiver, reduction was [4-6] |
Piercing | Ignore Target's Defense | Rod, Knife, Claw | 25 | 18 | 2 | 4 | |
Thorns | Attacker Takes Damage of 1 | Chest, Belt, Shield | 1-13 | 1 | 4 | 6 | |
Thorns | Attacker Takes Damage of [3-6] | Chest, Shield, Belt, Circlet | 14-54 | 10 | 4 | 6 | added max alvl, damage was [1-3] |
Spikes | Attacker Takes Damage of [8-12] | Chest, Shield, Belt, Circlet | 21-61 | 15 | 4 | 6 | added max alvl, damage was [4-6] |
Razors | Attacker Takes Damage of [31-40] | Chest, Shield, Circlet | 34-74 | 26 | 4 | 6 | added max alvl, damage was [7-9] |
Swords | Attacker Takes Damage of [80-160] | Chest, Shield, Circlet | 47 | 39 | 4 | 6 | was magic only, damage was [10-20] |
Swords | Attacker Takes Damage of [200-400] | Chest, Shield, Circlet | 67 | 50 | 4 | 6 | new |
Readiness | +10% Increased Attack Speed | WeaponPS, Quiver | 5 | 3 | 6 | 7 | added Quiver |
Alacrity | +20% Increased Attack Speed | WeaponPS, Quiver | 25 | 17 | 6 | 7 | added Quiver |
Swiftness | +30% Increased Attack Speed | Melee WeaponP, Missile Weapon | 34 | 26 | 6 | 7 | added Missile Weapon |
Quickness | +40% Increased Attack Speed | Melee WeaponP, Missile Weapon | 46 | 38 | 5 | 7 | added Missile Weapon |
Blocking | 10% Increased Chance of Blocking, +15% Faster Block Rate |
Shield | 1 | 1 | 7 | 8 | |
Deflecting | 20% Increased Chance of Blocking, +30% Faster Block Rate |
Shield | 11 | 8 | 6 | 8 | |
Readiness | +10% Increased Attack Speed | Gloves | 20 | 15 | 2 | 9 | group was 7 |
Alacrity | +20% Increased Attack Speed | Gloves | 43 | 35 | 4 | 9 | group was 7 |
Apprentice | +10% Faster Cast Rate | Rod, Ring, Amulet, Orb, Circlet | 5 | 3 | 6 | 9 | |
Apprentice | +10% Faster Cast Rate | Chest, Shield, Paladin Shield | 17 | 20 | 4 | 9 | new |
Apprentice | +10% Faster Cast Rate | Gloves, Belt | 25 | 29 | 4 | 9 | new |
Magus | +20% Faster Cast Rate | Rod, Orb, Circlet | 29 | 21 | 5 | 9 | added Scepter (Rod includes Staff/Wand/Scepter) |
Magus | +20% Faster Cast Rate | Chest, Shield, Paladin Shield | 25 | 29 | 2 | 9 | new |
Frost | +1 Cold Damage | WeaponP | 1-3 | 1 | 4 | 10 | |
Frost | Adds 1 to [1-2] Cold Damage (2 second chill) | WeaponPS, Quiver | 4-44 | 3 | 5 | 10 | added max alvl, added Quiver |
Frost | Adds 1 to [3-6] Cold Damage (2 second chill) | Belt, Amulet | 45-85 | 37 | 2 | 10 | added max alvl, alvl was 55, rlvl was 41 |
Icicle | Adds 1 to [3-4] Cold Damage (3 second chill) | WeaponPS, Quiver | 13-53 | 9 | 4 | 10 | added max alvl, added Quiver |
Glacier | Adds [2-4] to [4-15] Cold Damage (4 second chill) | WeaponPS, Quiver | 27 | 20 | 3 | 10 | added Quiver |
Winter | Adds [5-9] to [16-50] Cold Damage (6 second chill) | Melee WeaponPS, Quiver | 45 | 37 | 2 | 10 | added Quiver |
Warmth | Half Freeze Duration | Shield, Boots, Gloves, Ring, Amulet, Circlet, Orb | 10 | 7 | 4 | 11 | |
Flame | +[1-2] Fire Damage | WeaponP | 1-3 | 1 | 4 | 12 | |
Flame | Adds 1 to [2-5] Fire Damage | WeaponPS, Quiver | 4-44 | 3 | 5 | 12 | added max alvl, added Quiver |
Flame | Adds 1 to [2-6] Fire Damage | Gloves, Ring, Amulet | 40-80 | 30 | 2 | 12 | added max alvl |
Fire | Adds [1-4] to [6-11] Fire Damage | WeaponPS, Quiver | 15-55 | 11 | 4 | 12 | added max alvl, added Quiver |
Burning | Adds [5-9] to [10-20] Fire Damage | WeaponPS, Quiver | 25-65 | 18 | 3 | 12 | added max alvl, added Quiver |
Incineration | Adds [10-20] to [21-75] Fire Damage | Melee WeaponPS, Quiver | 43 | 35 | 2 | 12 | added Quiver |
Shock | +[1-3] Lightning Damage | WeaponP | 1-3 | 1 | 4 | 13 | |
Shock | Adds 1 to [6-8] Lightning Damage | WeaponPS, Quiver | 4-44 | 3 | 5 | 13 | added max alvl, added Quiver |
Shock | Adds 1 to [11-23] Lightning Damage | Boots, Ring, Amulet | 45-85 | 37 | 2 | 13 | added max alvl, alvl was 50, added Quiver |
Lightning | Adds 1 to [9-16] Lightning Damage | WeaponPS, Quiver | 15-55 | 11 | 4 | 13 | added max alvl, added Quiver |
Thunder | Adds 1 to [17-40] Lightning Damage | WeaponPS, Quiver | 25 | 18 | 3 | 13 | added Quiver |
Storms | Adds [1-6] to [41-120] Lightning Damage | Melee WeaponPS, Quiver | 34 | 26 | 2 | 13 | added Quiver |
Craftsmanship | +1 to Maximum Damage | WeaponP, Ring, Amulet | 1-41 | 1 | 8 | 14 | added max alvl |
Craftsmanship | +[1-2] to Maximum Damage | Circlet, Helm | 1-7 | 1 | 4 | 14 | added Helm |
Craftsmanship | +[2-3] to Maximum Damage | Circlet, Helm | 8-14 | 6 | 4 | 14 | added Helm |
Craftsmanship | +[4-5] to Maximum Damage | Circlet, Helm | 15-55 | 11 | 4 | 14 | added max alvl, added Helm |
Quality | +2 to Maximum Damage | WeaponP | 4-44 | 3 | 8 | 14 | added max alvl |
Quality | +[6-7] to Maximum Damage | Circlet, Helm | 23-29 | 17 | 4 | 14 | added Helm |
Quality | +[7-8] to Maximum Damage | Circlet, Helm | 30-70 | 22 | 4 | 14 | added max alvl, added Helm |
Maiming | +[3-4] to Maximum Damage | WeaponP | 7-47 | 5 | 7 | 14 | added max alvl |
Maiming | +[3-4] to Maximum Damage | Shield, Ring, Amulet | 42 | 34 | 4 | 14 | |
Maiming | +[9-10] to Maximum Damage | Circlet, Helm | 37-44 | 29 | 4 | 14 | added Helm |
Maiming | +[11-12] to Maximum Damage | Circlet, Helm | 45 | 37 | 4 | 14 | added Helm |
Slaying | +[5-7] to Maximum Damage | WeaponP | 11-51 | 8 | 7 | 14 | added max alvl |
Gore | +[8-10] to Maximum Damage | WeaponP | 14 | 10 | 6 | 14 | |
Carnage | +[11-14] to Maximum Damage | WeaponP | 19 | 14 | 6 | 14 | |
Carnage | +[11-14] to Maximum Damage | Ring, Amulet, Circlet, Helm | 71 | 58 | 2 | 14 | new |
Slaughter | +[15-20] to Maximum Damage | WeaponP | 25 | 18 | 5 | 14 | |
Butchery | +[21-40] to Maximum Damage | WeaponP | 35 | 27 | 5 | 14 | was magic only |
Evisceration | +[41-63] to Maximum Damage | WeaponP | 45 | 37 | 4 | 14 | |
Evisceration | +[41-63] to Maximum Damage | Missile Weapon | 45 | 37 | 3 | 14 | new |
Worth | +[1-2] to Minimum Damage | WeaponP | 1-41 | 1 | 8 | 15 | added max alvl |
Worth | +[2-3] to Minimum Damage | Ring, Amulet, Circlet, Helm | 15-55 | 11 | 4 | 15 | added max alvl, added Helm |
Measure | +[3-4] to Minimum Damage | WeaponP | 12-52 | 9 | 7 | 15 | added max alvl |
Measure | +[4-5] to Minimum Damage | Ring, Amulet, Circlet, Helm | 37-77 | 29 | 4 | 15 | added max alvl, added Helm |
Excellence | +[5-8] to Minimum Damage | WeaponP | 24 | 18 | 6 | 15 | |
Excellence | +[6-9] to Minimum Damage | Ring, Amulet, Circlet, Helm | 59 | 51 | 4 | 15 | added Helm |
Performance | +[9-14] to Minimum Damage | WeaponP | 48 | 40 | 5 | 15 | |
Performance | +[10-13] to Minimum Damage | Ring, Amulet, Circlet, Helm | 81 | 63 | 2 | 15 | was magic only, rlvl was 73, frequency was 4 |
Transcendence | +[15-20] to Minimum Damage | WeaponP | 76 | 68 | 4 | 15 | |
Blight | +1 Poison Damage over 2 seconds | Non-Scepter WeaponP, Wand | 1-4 | 1 | 4 | 16 | |
Blight | +7 Poison Damage over 3 seconds | Non-Scepter WeaponP, Circlet, Quiver | 5-45 | 3 | 5 | 16 | added max alvl, added Quiver |
Blight | +50 Poison Damage over 3 seconds | Ring, Amulet | 45-85 | 33 | 2 | 16 | added max alvl |
Venom | +21 Poison Damage over 4 seconds | Non-Scepter WeaponP, Circlet, Quiver | 15-55 | 11 | 4 | 16 | added max alvl, added Quiver |
Pestilence | +50 Poison Damage over 5 seconds | Non-Scepter WeaponP, Circlet, Quiver | 25 | 18 | 3 | 16 | added Quiver |
Anthrax | +100 Poison Damage over 6 seconds | Non-Scepter WeaponP, Quiver | 33 | 25 | 2 | 16 | added Quiver |
Dexterity | +1 to Dexterity | Boots, Gloves | 1-12 | 1 | 4 | 17 | |
Dexterity | +1 to Dexterity | Ring | 1-5 | 1 | 4 | 17 | |
Dexterity | +[1-2] to Dexterity | Amulet, Missile Weapon, Circlet | 1-41 | 1 | 4 | 17 | added max alvl |
Dexterity | +[1-2] to Dexterity | Ring, Gloves | 6-46 | 4 | 4 | 17 | added max alvl |
Dexterity | +[2-3] to Dexterity | Chest, Boots | 13-53 | 9 | 3 | 17 | added max alvl |
Skill | +[3-5] to Dexterity | Amulet, Missile Weapon, Circlet, Quiver | 11-51 | 8 | 3 | 17 | added max alvl, added Quiver |
Skill | +[3-5] to Dexterity | Ring, Gloves, Boots | 22 | 16 | 3 | 17 | added Boots |
Skill | +[4-5] to Dexterity | Chest | 34-74 | 26 | 3 | 17 | added max alvl, removed Boots |
Accuracy | +[6-9] to Dexterity | Amulet, Missile Weapon, Circlet, Quiver | 27 | 20 | 3 | 17 | added Quiver |
Accuracy | +[6-9] to Dexterity | Ring, Gloves | 39 | 31 | 3 | 17 | |
Accuracy | +[6-9] to Dexterity | Chest, Boots | 46 | 38 | 3 | 17 | |
Precision | +[10-15] to Dexterity | Amulet, Missile Weapon, Circlet, Quiver | 43 | 35 | 3 | 17 | added Quiver |
Precision | +[10-15] to Dexterity | Ring, Gloves | 56 | 48 | 3 | 17 | |
Precision | +[10-15] to Dexterity | Chest, Boots, Shield | 60 | 52 | 3 | 17 | was magic only, added Shield |
Perfection | +[16-20] to Dexterity | Amulet, Missile Weapon, Circlet, Chest, Shield | 59 | 51 | 3 | 17 | added Chest, Shield |
Perfection | +[16-20] to Dexterity | Ring, Gloves | 75 | 67 | 3 | 17 | |
Nirvana | +[21-30] to Dexterity | Amulet, Missile Weapon, Circlet | 72 | 64 | 3 | 17 | was magic only |
Balance | +10% Faster Hit Recovery | Non-Gloves Armor | 5 | 3 | 4 | 18 | |
Equilibrium | +17% Faster Hit Recovery | Chest, Belt, Shield | 9 | 6 | 4 | 18 | |
Stability | +24% Faster Hit Recovery | Chest, Belt | 18 | 13 | 4 | 18 | |
Regeneration | Replenish Life +2 | Amulet, Circlet | 1-9 | 1 | 3 | 19 | |
Regeneration | Replenish Life +[3-5] | Scepter, Belt, Ring, Amulet, Circlet | 10 | 7 | 4 | 19 | |
Regeneration | Replenish Life +[3-5] | Shield, Gloves | 40 | 30 | 4 | 19 | |
Regeneration | Replenish Life +[3-5] | Chest, Non-Scepter Weapon, Boots | 70 | 52 | 4 | 19 | |
Regrowth | Replenish Life +[6-10] | Scepter, Amulet, Circlet | 17 | 12 | 4 | 19 | |
Regrowth | Replenish Life +[6-9] | Belt, Ring | 55 | 41 | 4 | 19 | |
Revivification | Replenish Life +[11-15] | Scepter, Amulet, Circlet | 38 | 30 | 4 | 19 | was magic only |
Vileness | Prevent Monster Heal | Melee WeaponPS, Quiver | 9 | 6 | 3 | 20 | added Quiver |
Greed | [25-40]% Extra Gold from Monsters | Ring, Amulet, Circlet, Quiver | 1 | 1 | 4 | 21 | added Quiver |
Wealth | [41-80]% Extra Gold from Monsters | Boots, Gloves, Belt, Amulet, Circlet, Quiver | 17 | 12 | 4 | 21 | added Quiver |
Chance | [5-15]% Better Chance of Getting Magic Items | Boots, Gloves, Ring, Amulet, Circlet, Helm, Quiver | 12 | 9 | 4 | 22 | added Helm, Quiver |
Fortune | [16-25]% Better Chance of Getting Magic Items | Boots, Gloves, Amulet, Circlet, Helm, Quiver | 16 | 12 | 4 | 22 | added Helm, Quiver |
Fortune | [16-25]% Better Chance of Getting Magic Items | Ring | 42 | 31 | 2 | 22 | was magic only, frequency was 4 |
Luck | [26-35]% Better Chance of Getting Magic Items | Boots, Amulet, Circlet, Quiver | 26 | 19 | 4 | 22 | added Quiver |
Energy | +1 to Energy | Amulet, Orb, Circlet, Wand, Staff, Helm, Ring | 1-4 | 1 | 4 | 23 | |
Energy | +[1-3] to Energy | Amulet, Orb, Circlet, Wand, Staff | 1-41 | 1 | 4 | 23 | added max alvl |
Energy | +[1-3] to Energy | Ring | 7-47 | 5 | 4 | 23 | added max alvl |
Energy | +[1-3] to Energy | Helm, Scepter | 4-44 | 3 | 3 | 23 | added max alvl |
Mind | +[4-6] to Energy | Orb, Circlet, Wand, Staff, Quiver | 7-47 | 3 | 4 | 23 | added max alvl, removed Amulet, added Quiver |
Mind | +[4-6] to Energy | Ring, Amulet | 13 | 9 | 3 | 23 | added Amulet |
Mind | +[4-6] to Energy | Helm, Scepter to Energy | 10-50 | 7 | 3 | 23 | added max alvl |
Brilliance | +[7-10] to Energy | Amulet, Orb, Circlet, Wand, Staff, Quiver | 13 | 9 | 3 | 23 | added Quiver |
Brilliance | +[7-10] to Energy | Ring | 21 | 16 | 3 | 23 | |
Brilliance | +[7-10] to Energy | Helm, Scepter | 16 | 12 | 3 | 23 | |
Sorcery | +[11-15] to Energy | Amulet, Orb, Circlet, Wand, Staff, Quiver | 21 | 16 | 3 | 23 | added Quiver |
Sorcery | +[11-15] to Energy | Ring | 31 | 23 | 3 | 23 | |
Sorcery | +[11-15] to Energy | Helm, Scepter | 26 | 21 | 3 | 23 | |
Wizardry | +[16-20] to Energy | Amulet, Orb, Circlet, Wand, Staff | 31 | 23 | 3 | 23 | |
Wizardry | +[16-20] to Energy | Ring | 41 | 33 | 3 | 23 | |
Enlightenment | +[21-30] to Energy | Amulet, Orb, Circlet, Wand, Staff | 41 | 33 | 3 | 23 | was magic only |
Bear | Knockback | Melee Weapon | 8 | 6 | 3 | 24 | |
Bear | Knockback | Quiver | 30 | 24 | 2 | 24 | new |
Light | +1 to Light Radius, +10 to Attack Rating |
Ring, Amulet | 1-5 | 1 | 4 | 25 | |
Light | +1 to Light Radius, +[15-30] to Attack Rating |
Armor, Rod, Ring, Amulet, Quiver | 6-46 | 4 | 1 | 25 | added max alvl, added Quiver, AR was 15 |
Radiance | +3 to Light Radius, +[30-60] to Attack Rating |
Rod, Missile Weapon, Helm, Chest, Quiver | 15-55 | 11 | 1 | 25 | added max alvl, removed Ring, Amulet, added Chest, Quiver, AR was 30 |
Radiance | +3 to Light Radius, +[30-60] to Attack Rating |
Ring, Amulet | 15 | 11 | 1 | 25 | new |
Clarity | +4 to Light Radius, +[60-120] to Attack Rating |
Rod, Missile Weapon, Amulet, Helm, Chest, Ring | 25 | 21 | 1 | 25 | new |
Divinity | +5 to Light Radius, +[120-240] to Attack Rating |
Rod, Missile Weapon, Amulet, Chest | 50 | 42 | 1 | 25 | new |
Sun | +5 to Light Radius, 5% Bonus to Attack Rating |
Rod, Missile Weapon, Gloves, Ring, Amulet, Helm, Chest | 17 | 12 | 1 | 25 | added Chest |
Sunset | +5 to Light Radius, 10% Bonus to Attack Rating |
Rod, Missile Weapon, Gloves, Ring, Amulet, Helm, Chest | 27 | 22 | 1 | 25 | new |
Sunset | +[5-8] to Light Radius, 10% Bonus to Attack Rating |
Rod, Missile Weapon, Gloves, Ring, Amulet, Helm, Chest | 34 | 26 | 1 | 25 | new |
Jackal | +[1-5] to Life | Chest, Belt, Amulet, Barbarian Helm, Circlet | 1-41 | 1 | 3 | 26 | added max alvl |
Jackal | +[1-5] to Life | Shield, Druid Helm | 4-44 | 3 | 3 | 26 | added max alvl |
Jackal | +[1-5] to Life | Any Mace, Ring, Helm | 8-48 | 6 | 3 | 26 | added max alvl |
Fox | +[6-10] to Life | Chest, Belt, Amulet, Barbarian Helm, Circlet, Quiver | 7-47 | 5 | 3 | 26 | added max alvl, added Quiver |
Fox | +[6-10] to Life | Shield, Druid Helm | 11-55 | 8 | 3 | 26 | added max alvl |
Fox | +[6-10] to Life | Any Mace, Helm | 17-57 | 13 | 3 | 26 | added max alvl, removed Ring |
Fox | +[6-10] to Life | Ring | 17 | 13 | 3 | 26 | new |
Wolf | +[11-20] to Life | Chest, Barbarian Helm, Circlet, Quiver | 15-55 | 11 | 3 | 26 | added max alvl, removed Amulet, Belt, added Quiver |
Wolf | +[11-20] to Life | Amulet, Belt | 15 | 11 | 3 | 26 | new |
Wolf | +[11-20] to Life | Shield, Druid Helm | 27-67 | 20 | 3 | 26 | added max alvl |
Wolf | +[11-20] to Life | Any Mace, Helm | 34-74 | 26 | 3 | 26 | added max alvl, removed Ring |
Wolf | +[11-20] to Life | Ring | 34 | 26 | 3 | 26 | new |
Tiger | +[21-30] to Life | Chest, Belt, Amulet, Barbarian Helm, Circlet, Quiver | 20 | 15 | 3 | 26 | added Quiver |
Tiger | +[21-30] to Life | Shield, Druid Helm | 43 | 35 | 3 | 26 | |
Tiger | +[21-30] to Life | Any Mace, Ring, Helm | 51 | 43 | 3 | 26 | |
Mammoth | +[31-40] to Life | Chest, Belt, Amulet, Barbarian Helm, Circlet, Quiver | 25 | 18 | 3 | 26 | added Quiver |
Mammoth | +[31-40] to Life | Shield, Druid Helm | 59 | 51 | 3 | 26 | |
Mammoth | +[31-40] to Life | Any Mace, Ring, Helm | 68 | 60 | 3 | 26 | |
Colossus | +[41-60] to Life | Chest, Belt, Amulet, Barbarian Helm, Circlet | 30 | 22 | 3 | 26 | |
Colossus | +[41-60] to Life | Shield, Druid Helm | 75 | 67 | 3 | 26 | was magic only |
Squid | +[61-80] to Life | Amulet | 40 | 30 | 3 | 26 | removed Chest, Belt, Barbarian Helm, Circlet |
Squid | +[61-80] to Life | Chest, Belt, Barbarian Helm, Circlet, Shield | 40 | 30 | 3 | 26 | new |
Whale | +[81-100] to Life | Amulet | 50 | 37 | 3 | 26 | removed Chest, Belt, Barbarian Helm, Circlet |
Whale | +[81-100] to Life | Chest, Belt, Barbarian Helm, Circlet, Shield | 50 | 37 | 3 | 26 | new |
Leech | [2-3]% Life Stolen per Hit | Amulet | 24 | 20 | 2 | 27 | |
Leech | 3% Life Stolen per Hit | Gloves | 34 | 26 | 4 | 27 | |
Leech | [3-4]% Life Stolen per Hit | Ring, Circlet, Helm | 14 | 10 | 4 | 27 | added Helm |
Leech | [4-5]% Life Stolen per Hit | Melee Weapon, Missile Weapon, Quiver | 6 | 4 | 7 | 27 | added Quiver |
Locust | [4-5]% Life Stolen per Hit | Amulet | 57 | 45 | 2 | 27 | |
Locust | [5-6]% Life Stolen per Hit | Ring, Circlet | 47 | 35 | 4 | 27 | |
Locust | [6-7]% Life Stolen per Hit | Melee Weapon, Quiver | 20 | 15 | 7 | 27 | added Quiver |
Lamprey | 6% Life Stolen per Hit | Amulet | 75 | 63 | 2 | 27 | alvl was 85, rlvl was 73 |
Lamprey | [6-9]% Life Stolen per Hit | Quiver | 55 | 43 | 7 | 27 | new |
Lamprey | [7-8]% Life Stolen per Hit | Ring, Circlet | 77 | 65 | 4 | 27 | |
Lamprey | [8-9]% Life Stolen per Hit | Melee Weapon | 55 | 43 | 7 | 27 | |
Bat | [2-3]% Mana Stolen per Hit | Ring | 25 | 21 | 2 | 28 | |
Bat | 3% Mana Stolen per Hit | Gloves | 35 | 27 | 4 | 28 | |
Bat | [3-4]% Mana Stolen per Hit | Amulet, Circlet, Helm | 15 | 11 | 4 | 28 | added Helm |
Bat | [4-5]% Mana Stolen per Hit | Melee Weapon, Missile Weapon, Quiver | 7 | 4 | 7 | 28 | added Quiver |
Wraith | [4-5]% Mana Stolen per Hit | Ring | 58 | 46 | 2 | 28 | |
Wraith | [5-6]% Mana Stolen per Hit | Amulet, Circlet | 58 | 40 | 4 | 28 | |
Wraith | [6-7]% Mana Stolen per Hit | Melee Weapon, Quiver | 21 | 16 | 7 | 28 | added Quiver |
Vampire | 6% Mana Stolen per Hit | Ring | 76 | 64 | 2 | 28 | alvl was 86, rlvl was 74 |
Vampire | [6-9]% Mana Stolen per Hit | Quiver | 56 | 48 | 7 | 28 | new |
Vampire | [7-8]% Mana Stolen per Hit | Amulet, Circlet | 78 | 66 | 4 | 28 | |
Vampire | [8-9]% Mana Stolen per Hit | Melee Weapon | 56 | 48 | 7 | 28 | |
Remedy | Poison Length Reduced by 25% | Armor, Ring, Amulet, Circlet, Quiver | 7 | 5 | 3 | 29 | added Quiver |
Amelioration | Poison Length Reduced by 50% | Chest, Shield, Amulet, Circlet, Quiver | 18 | 13 | 3 | 29 | added Quiver |
Defiance | Poison Length Reduced by 75% | Chest, Shield, Amulet, Circlet, Quiver | 25 | 18 | 2 | 29 | added Quiver |
Ease | Requirements -20% | Chest, WeaponPS, Shield | 15 | 11 | 3 | 30 | |
Simplicity | Requirements -30% | Chest, WeaponPS, Shield | 25 | 18 | 2 | 30 | |
Strength | +1 to Strength | Gloves | 1-11 | 1 | 4 | 31 | |
Strength | +1 to Strength | Ring | 1-4 | 1 | 4 | 31 | |
Strength | +[1-2] to Strength | Amulet, Belt, Club, Hammer, Circlet | 1-41 | 1 | 4 | 31 | added max alvl |
Strength | +[1-2] to Strength | Ring, Scepter, Tipped Mace, Chest | 5-45 | 3 | 4 | 31 | added max alvl |
Strength | +[1-2] to Strength | Non-Blunt Melee Weapon, Gloves, Shield | 12-52 | 8 | 3 | 31 | added max alvl |
Might | +[3-5] to Strength | Belt, Club, Hammer, Circlet, Quiver | 10-50 | 8 | 3 | 31 | addex max alvl, removed Amulet, added Quiver |
Might | +[3-5] to Strength | Amulet, Ring, Gloves | 10 | 8 | 3 | 31 | new |
Might | +[3-5] to Strength | Scepter, Tipped Mace, Chest | 21-61 | 15 | 3 | 31 | added max alvl, removed Ring |
Might | +[3-5] to Strength | Non-Blunt Melee Weapon, Shield | 33-73 | 25 | 3 | 31 | added max alvl, removed Gloves |
Ox | +[6-9] to Strength | Amulet, Belt, Club, Hammer, Circlet, Quiver | 26 | 19 | 3 | 31 | added Quiver |
Ox | +[6-9] to Strength | Ring, Scepter, Tipped Mace, Chest | 38 | 30 | 3 | 31 | |
Ox | +[6-9] to Strength | Non-Blunt Melee Weapon, Gloves, Shield | 45 | 37 | 3 | 31 | |
Giant | +[10-15] to Strength | Amulet, Belt, Club, Hammer, Circlet, Quiver | 42 | 34 | 3 | 31 | added Quiver |
Giant | +[10-15] to Strength | Ring, Scepter, Tipped Mace, Chest, Shield | 55 | 47 | 3 | 31 | added Shield |
Giant | +[10-15] to Strength | Non-Blunt Melee Weapon, Gloves | 59 | 51 | 3 | 31 | |
Titan | +[16-20] to Strength | Amulet, Belt, Club, Hammer, Circlet | 58 | 50 | 3 | 31 | |
Titan | +[16-20] to Strength | Ring, Scepter, Tipped Mace, Chest, Shield | 74 | 66 | 3 | 31 | added Shield |
Atlas | +[21-30] to Strength | Amulet, Belt, Club, Hammer, Circlet | 71 | 63 | 3 | 31 | |
Pacing | +10% Faster Run/Walk | Boots, Circlet | 12 | 8 | 3 | 35 | |
Pacing | +10% Faster Run/Walk | Amazon Weapon, Quiver | 12 | 8 | 2 | 35 | new |
Haste | +20% Faster Run/Walk | Boots, Circlet | 22 | 16 | 4 | 35 | |
Haste | +20% Faster Run/Walk | Amazon Weapon, Quiver | 22 | 16 | 2 | 35 | new |
Speed | +30% Faster Run/Walk | Boots, Circlet | 37 | 29 | 4 | 35 | |
Transportation | +30% Faster Run/Walk, [80-90]% Slower Stamina Drain |
Boots | 65 | 57 | 4 | 35 | was magic only |
Acceleration | +40% Faster Run/Walk | Boots | 51 | 43 | 4 | 35 | |
Self-Repair | Repairs 1 Durability in 33 seconds | Non-Throwing Melee Weapon, Orb, Armor | 3 | 1 | 3 | 37 | |
Fast Repair | Repairs 1 Durability in 20 seconds | Non-Throwing Melee Weapon, Orb, Armor | 20 | 12 | 2 | 37 | |
Ages | Indestructible | Non-Throwing Melee Weapon, Orb, Armor | 50 | 42 | 1 | 39 | |
Centaur | +[0-74] to Life (+0.75 per Level) | Amulet | 20 | 1 | 1 | 41 | removed Chest, Druid Helm, Barbarian Helm |
Centaur | +[0-74] to Life (+0.75 per Level) | Chest, Druid Helm, Barbarian Helm, Shield | 20 | 1 | 1 | 41 | new |
Mnemonic | +[0-74] to Mana (+0.75 per Level) | Circlet, Amulet, Druid Helm | 20 | 1 | 1 | 41 | was magic only |
Elephant | +[0-49] to Life (+0.5 per Level), +[0-24] to Mana (+0.25 per Level) |
Circlet, Druid Helm | 37 | 7 | 2 | 41 | was magic only |
Fireball | 14% Chance to Cast Level 18 Fire Ball on Casting | Staff | 36 | 27 | 1 | 44 | new |
Fireball | 14% Chance to Cast Level 24 Fire Ball on Casting | Staff | 56 | 42 | 1 | 44 | new |
Fireball | 14% Chance to Cast Level 30 Fire Ball on Casting | Staff | 76 | 57 | 1 | 44 | new |
Fireball | 16% Chance to Cast Level 18 Fire Ball on Striking | WeaponP | 36 | 27 | 1 | 44 | new |
Fireball | 16% Chance to Cast Level 24 Fire Ball on Striking | WeaponP | 56 | 42 | 1 | 44 | new |
Fireball | 16% Chance to Cast Level 30 Fire Ball on Striking | WeaponP | 76 | 57 | 1 | 44 | new |
Charged Bolt | 18% Chance to Cast Level 18 Charged Bolt on Casting | Staff | 36-56 | 27 | 1 | 44 | new |
Charged Bolt | 18% Chance to Cast Level 24 Charged Bolt on Casting | Staff | 56-76 | 42 | 1 | 44 | new |
Charged Bolt | 18% Chance to Cast Level 30 Charged Bolt on Casting | Staff | 76 | 57 | 1 | 44 | new |
Charged Bolt | 20% Chance to Cast Level 18 Charged Bolt on Striking | WeaponP | 36-56 | 27 | 1 | 44 | new |
Charged Bolt | 20% Chance to Cast Level 24 Charged Bolt on Striking | WeaponP | 56-76 | 42 | 1 | 44 | new |
Charged Bolt | 20 Chance to Cast Level 30 Charged Bolt on Striking | WeaponP | 76 | 57 | 1 | 44 | new |
Lightning | 14% Chance to Cast Level 18 Lightning on Casting | Staff | 36-56 | 27 | 1 | 44 | new |
Lightning | 14% Chance to Cast Level 24 Lightning on Casting | Staff | 56-76 | 42 | 1 | 44 | new |
Lightning | 14% Chance to Cast Level 30 Lightning on Casting | Staff | 76 | 57 | 1 | 44 | new |
Lightning | 16% Chance to Cast Level 18 Lightning on Striking | WeaponP | 36-56 | 27 | 1 | 44 | new |
Lightning | 16% Chance to Cast Level 24 Lightning on Striking | WeaponP | 56-76 | 42 | 1 | 44 | new |
Lightning | 16% Chance to Cast Level 30 Lightning on Striking | WeaponP | 76 | 57 | 1 | 44 | new |
Chain Lightning | 12% Chance to Cast Level 18 Chain Lightning on Casting | Staff | 36-56 | 27 | 1 | 44 | new |
Chain Lightning | 12% Chance to Cast Level 24 Chain Lightning on Casting | Staff | 56-76 | 42 | 1 | 44 | new |
Chain Lightning | 12% Chance to Cast Level 30 Chain Lightning on Casting | Staff | 76 | 57 | 1 | 44 | new |
Chain Lightning | 14% Chance to Cast Level 18 Chain Lightning on Striking | WeaponP | 36-56 | 27 | 1 | 44 | new |
Chain Lightning | 14% Chance to Cast Level 24 Chain Lightning on Striking | WeaponP | 56-76 | 42 | 1 | 44 | new |
Chain Lightning | 14% Chance to Cast Level 30 Chain Lightning on Striking | WeaponP | 76 | 57 | 1 | 44 | new |
Ice Barrage | 10% Chance to Cast Level 18 Ice Barrage on Casting | Staff | 36-56 | 27 | 1 | 44 | new |
Ice Barrage | 10% Chance to Cast Level 24 Ice Barrage on Casting | Staff | 56-76 | 42 | 1 | 44 | new |
Ice Barrage | 10% Chance to Cast Level 30 Ice Barrage on Casting | Staff | 76 | 57 | 1 | 44 | new |
Ice Barrage | 12% Chance to Cast Level 18 Ice Barrage on Striking | WeaponP | 36-56 | 27 | 1 | 44 | new |
Ice Barrage | 12% Chance to Cast Level 24 Ice Barrage on Striking | WeaponP | 56-76 | 42 | 1 | 44 | new |
Ice Barrage | 12% Chance to Cast Level 30 Ice Barrage on Striking | WeaponP | 76 | 57 | 1 | 44 | new |
Frost Nova | 16% Chance to Cast Level 18 Frost Nova on Casting | Staff | 36-56 | 27 | 1 | 44 | new |
Frost Nova | 16% Chance to Cast Level 24 Frost Nova on Casting | Staff | 56-76 | 42 | 1 | 44 | new |
Frost Nova | 16% Chance to Cast Level 30 Frost Nova on Casting | Staff | 76 | 57 | 1 | 44 | new |
Frost Nova | 18% Chance to Cast Level 18 Frost Nova on Striking | WeaponP | 36-56 | 27 | 1 | 44 | new |
Frost Nova | 18% Chance to Cast Level 24 Frost Nova on Striking | WeaponP | 56-76 | 42 | 1 | 44 | new |
Frost Nova | 18% Chance to Cast Level 30 Frost Nova on Striking | WeaponP | 76 | 57 | 1 | 44 | new |
Nova | 14% Chance to Cast Level 18 Nova on Casting | Staff | 36-56 | 27 | 1 | 44 | new |
Nova | 14% Chance to Cast Level 24 Nova on Casting | Staff | 56-76 | 42 | 1 | 44 | new |
Nova | 14% Chance to Cast Level 30 Nova on Casting | Staff | 76 | 57 | 1 | 44 | new |
Nova | 16% Chance to Cast Level 18 Nova on Striking | WeaponP | 36-56 | 27 | 1 | 44 | new |
Nova | 16% Chance to Cast Level 24 Nova on Striking | WeaponP | 56-76 | 42 | 1 | 44 | new |
Nova | 16% Chance to Cast Level 30 Nova on Striking | WeaponP | 76 | 57 | 1 | 44 | new |
Nova | 10% Chance to Cast Level 3 Nova on Striking | Melee Weapon, Orb | 12-36 | 9 | 1 | 44 | added max alvl, alvl was 18, rlvl was 13 |
Nova | 12% Chance to Cast Level 4 Nova on Striking | Melee Weapon, Orb | 18-36 | 14 | 1 | 44 | added max alvl, alvl was 28, rlvl was 21 |
Firebolts | 10% Chance to Cast Level 8 Fire Bolt on Striking | Melee Weapon, Orb | 16-36 | 12 | 1 | 44 | added max alvl |
Charged Shield | 10% Chance to Cast Level 3 Charged Bolt when Struck | Armor, Ring, Amulet | 6 | 4 | 1 | 44 | |
Charged Shield | 12% Chance to Cast Level 4 Charged Bolt when Struck | Armor, Ring, Amulet | 16 | 12 | 1 | 44 | |
Charged Shield | 14% Chance to Cast Level 5 Charged Bolt when Struck | Armor, Ring, Amulet | 26 | 19 | 1 | 44 | |
Frost Shield | 5% Chance to Cast Level 3 Frost Nova when Struck | Armor, Amulet | 12 | 9 | 1 | 44 | |
Nova Shield | 10% Chance to Cast Level 3 Nova when Struck | Armor, Ring | 18 | 13 | 1 | 44 | |
Nova Shield | 12% Chance to Cast Level 4 Nova when Struck | Armor, Ring | 28 | 21 | 1 | 44 | |
Nova Shield | 14% Chance to Cast Level 5 Nova when Struck | Armor, Ring | 38 | 28 | 1 | 44 | |
Hydra Shield | 10% Chance to Cast Level 3 Hydra when Struck | Amulet | 40 | 30 | 1 | 44 | |
Teleportation | Level [1-3] Teleport ([22-27] charges) | Amulet, Circlet | 48 | 48 | 1 | 44 | |
Teleportation | Level [1-6] Teleport ([33-52] charges) | Staff, Orb | 24 | 24 | 1 | 44 | |
Telekinesis | Level 5 Telekinesis (32 charges) | Ring | 24 | 24 | 1 | 44 | removed Hammer, Tipped Mace, Scepter, Circlet |
Life Tap | Level [1-3] Life Tap ([22-27] charges) | Axe | 48 | 48 | 1 | 44 | ? |
Life Tap | Level 1 Life Tap ([67-105] charges) | Wand, Knife, Necromancer Shield | 24 | 24 | 1 | 44 | ? |
Lower Resistance | Level [1-15] Lower Resist ([28-82] charges) | Staff | 72 | 72 | 1 | 44 | ? |
Lower Resistance | Level [1-15] Lower Resist ([28-82] charges) | Wand, Knife, Necromancer Shield | 36 | 36 | 1 | 44 | ? |
Damage Amplification | 8% Chance to Cast Level 15 Amplify Damage on Striking | WeaponP | 15-55 | 15 | 1 | 44 | added max alvl, alvl was 3, rlvl was 1, was 5% chance to cast level 1 |
Damage Amplification | 10% Chance to Cast Level 23 Amplify Damage on Striking | WeaponP | 36-76 | 27 | 1 | 44 | new |
Damage Amplification | 12% Chance to Cast Level 31 Amplify Damage on Striking | WeaponP | 76 | 57 | 1 | 44 | new |
Defending | Physical Damage Taken Reduced by [5-10]% | Chest, Shield | 45 | 20 | 1 | 251 | new |
Defending | Physical Damage Taken Reduced by [5-10]% | Belt | 65 | 40 | 1 | 251 | new |
Protecting | Physical Damage Taken Reduced by [10-15]% | Chest, Shield | 65 | 40 | 1 | 251 | new |
Guardianship | Physical Damage Taken Reduced by [15-20]% | Chest, Shield | 85 | 60 | 1 | 251 | new |
Savagery | [5-10]% Deadly Strike | WeaponP, Quiver | 18-58 | 15 | 2 | 252 | new |
Devastation | [10-15]% Deadly Strike | WeaponP, Quiver | 28-68 | 25 | 2 | 252 | new |
Havoc | [15-20]% Deadly Strike | WeaponP, Quiver | 38 | 35 | 2 | 252 | new |
Destruction | [20-25]% Deadly Strike | WeaponP, Quiver | 48 | 45 | 2 | 252 | new |
Desolation | [25-30]% Deadly Strike | WeaponP, Quiver | 58 | 55 | 2 | 252 | new |
Bleeding | 10% Chance of Open Wounds, +[8-12] Open Wounds Damage per Second |
WeaponP, Quiver | 18-58 | 15 | 2 | 252 | new |
Siphoning | 10% Chance of Open Wounds, +[15-20] Open Wounds Damage per Second |
WeaponP, Quiver | 28-68 | 25 | 2 | 252 | new |
Gory | 10% Chance of Open Wounds, +[30-42] Open Wounds Damage per Second |
WeaponP, Quiver | 38 | 35 | 2 | 252 | new |
Sanguinary | 10% Chance of Open Wounds, +[68-95] Open Wounds Damage per Second |
WeaponP, Quiver | 48 | 45 | 2 | 252 | new |
Hematic | 10% Chance of Open Wounds, +[112-155] Open Wounds Damage per Second |
WeaponP, Quiver | 58 | 55 | 2 | 252 | new |
Chipping | [5-10]% Chance of Crushing Blow | WeaponP, Quiver | 18-58 | 15 | 2 | 252 | new |
Crumbling | [10-15]% Chance of Crushing Blow | WeaponP, Quiver | 28-68 | 25 | 2 | 252 | new |
Breaking | [15-20]% Chance of Crushing Blow | WeaponP, Quiver | 38 | 35 | 2 | 252 | new |
Crushing | [20-25]% Chance of Crushing Blow | WeaponP, Quiver | 48 | 45 | 2 | 252 | new |
Pulverizing | [25-30]% Chance of Crushing Blow | WeaponP, Quiver | 58 | 55 | 2 | 252 | new |
Affix | Attributes | Item Types | alvl | rlvl | freq | group | Changes |
---|---|---|---|---|---|---|---|
Blanched | +[5-8] Defense | Jewel | 1 | 1 | 4 | 101 | |
Eburin | +[9-20] Defense | Jewel | 16 | 12 | 4 | 101 | |
Bone | +[21-40] Defense | Jewel | 32 | 24 | 4 | 101 | |
Ivory | +[41-64] Defense | Jewel | 64 | 56 | 4 | 101 | |
Scarlet | +[1-4] to Minimum Damage | Jewel | 8 | 6 | 4 | 103 | |
Crimson | +[5-8] to Minimum Damage | Jewel | 38 | 30 | 4 | 103 | |
Cardinal | +[10-14] to Minimum Damage | Jewel | 38 | 30 | 4 | 103 | new |
Carbuncle | +[1-5] to Maximum Damage | Jewel | 12 | 9 | 4 | 104 | |
Carmine | +[6-9] to Maximum Damage | Jewel | 35 | 27 | 4 | 104 | |
Vermillion | +[11-15] to Maximum Damage | Jewel | 58 | 50 | 4 | 104 | was magic only |
Cinnabar | +[5-10]% Enhanced Damage | Jewel | 1 | 1 | 4 | 105 | |
Rusty | +[11-20]% Enhanced Damage | Jewel | 13 | 9 | 4 | 105 | |
Realgar | +[21-30]% Enhanced Damage | Jewel | 45 | 37 | 4 | 105 | |
Ruby | +[31-40]% Enhanced Damage | Jewel | 66 | 58 | 4 | 105 | was magic only |
Dun | [7-12]% Damage Taken Gained as Mana when Hit | Jewel | 7 | 5 | 3 | 107 | |
Nickel | +[10-20] to Attack Rating | Jewel | 1 | 1 | 4 | 110 | |
Tin | +[21-40] to Attack Rating | Jewel | 8 | 6 | 4 | 110 | |
Silver | +[41-60] to Attack Rating | Jewel | 25 | 18 | 4 | 110 | |
Argent | +[61-100] to Attack Rating | Jewel | 44 | 36 | 4 | 110 | was magic only |
Bright | +1 to Light Radius, +10 to Attack Rating |
Jewel | 1 | 1 | 1 | 112 | |
Emerald | [3-7]% Better Chance of Getting Magic Items | Jewel | 16 | 12 | 4 | 114 | |
Zircon | +[5-10] to Mana | Jewel | 3 | 2 | 2 | 115 | |
Jacinth | +[11-15] to Mana | Jewel | 17 | 12 | 2 | 115 | |
Turquoise | +[16-20] to Mana | Jewel | 29 | 21 | 2 | 115 | was magic only |
Cerulean | +[21-30] to Mana | Jewel | 49 | 41 | 2 | 115 | new |
Shimmering | All Resistances +[5-10] | Jewel | 16 | 12 | 1 | 116 | |
Scintillating | All Resistances +[11-15] | Jewel | 34 | 26 | 1 | 116 | |
Lapis Lazuli | Cold Resist +[5-15]% | Jewel | 2 | 1 | 4 | 117 | |
Sapphire | Cold Resist +[16-30]% | Jewel | 19 | 14 | 4 | 117 | |
Garnet | Fire Resist +[5-15]% | Jewel | 2 | 1 | 4 | 117 | |
Ruby | Fire Resist +[16-30]% | Jewel | 18 | 13 | 4 | 117 | |
Camphor | Lightning Resist +[5-15]% | Jewel | 2 | 1 | 4 | 117 | |
Ambergris | Lightning Resist +[16-30]% | Jewel | 19 | 14 | 4 | 117 | |
Beryl | Poison Resist +[5-15]% | Jewel | 2 | 1 | 4 | 117 | |
Jade | Poison Resist +[16-30]% | Jewel | 19 | 14 | 4 | 117 | |
Aureolic | +[1-3] to Mana after each Kill | Jewel | 12 | 9 | 4 | 121 | alvl was 22, rlvl was 16 |
Diamond | +[25-50] to Attack Rating against Demons, +[25-40]% Damage to Demons |
Jewel | 26 | 19 | 1 | 123 | |
Pearl | +[25-50] to Attack Rating against Undead, +[25-50]% Damage to Undead |
Jewel | 18 | 13 | 1 | 142 | |
Cultist's | 5% Chance of Open Wounds, +[30-40] Open Wounds Damage per Second |
Jewel | 28-68 | 25 | 3 | 170 | new |
Bloodthirster's | 5% Chance of Open Wounds, +[65-85] Open Wounds Damage per Second |
Jewel | 48 | 45 | 3 | 170 | new |
Gorelust's | 5% Chance of Open Wounds, +[95-125] Open Wounds Damage per Second |
Jewel | 68 | 65 | 3 | 170 | new |
Blood Sucking | +[1-3] Life after each Kill | Jewel | 32 | 26 | 2 | 200 | new |
Affix | Attributes | Item Types | alvl | rlvl | freq | group | Changes |
---|---|---|---|---|---|---|---|
Malice | Attacker Takes Damage of [30-40] | Jewel | 37 | 29 | 4 | 6 | damage was [1-5] |
Fervor | +15% Increased Attack Speed | Jewel | 39 | 31 | 4 | 7 | |
Frigidity | Adds 1 to [3-5] Cold Damage (2 second chill) | Jewel | 16 | 12 | 2 | 10 | |
Icicle | Adds [2-3] to [6-10] Cold Damage (2 second chill) | Jewel | 37 | 29 | 2 | 10 | |
Glacier | Adds [4-5] to [11-15] Cold Damage (2 second chill) | Jewel | 58 | 50 | 2 | 10 | |
Passion | Adds [1-3] to [6-10] Fire Damage | Jewel | 15 | 11 | 2 | 12 | |
Fire | Adds [4-10] to [11-30] Fire Damage | Jewel | 36 | 28 | 2 | 12 | |
Burning | Adds [11-25] to [31-50] Fire Damage | Jewel | 57 | 49 | 2 | 12 | |
Ennui | Adds 1 to [10-20] Lightning Damage | Jewel | 15 | 11 | 2 | 13 | |
Lightning | Adds 1 to [21-60] Lightning Damage | Jewel | 36 | 28 | 2 | 13 | |
Thunder | Adds 1 to [61-100] Lightning Damage | Jewel | 57 | 49 | 2 | 13 | |
Ire | +[2-5] to Maximum Damage | Jewel | 4 | 3 | 4 | 14 | |
Wrath | +[6-9] to Maximum Damage | Jewel | 11 | 8 | 4 | 14 | |
Carnage | +[11-15] to Maximum Damage | Jewel | 25 | 18 | 4 | 14 | was magic only |
Joyfulness | +[1-4] to Minimum Damage | Jewel | 5 | 3 | 4 | 15 | |
Bliss | +[5-10] to Minimum Damage | Jewel | 43 | 37 | 4 | 15 | |
Envy | +20 Poison Damage over 2 seconds | Jewel | 1 | 1 | 2 | 16 | |
Daring | +[1-3] to Dexterity | Jewel | 7 | 5 | 3 | 17 | |
Daring | +[4-6] to Dexterity | Jewel | 19 | 14 | 3 | 17 | |
Daring | +[7-9] to Dexterity | Jewel | 36 | 28 | 3 | 17 | |
Truth | +7% Faster Hit Recovery | Jewel | 44 | 36 | 4 | 18 | |
Honor | Replenish Life +[1-4] | Jewel | 47 | 35 | 4 | 19 | |
Avarice | [10-30]% Extra Gold from Monsters | Jewel | 1 | 1 | 4 | 21 | |
Prosperity | [5-10]% Better Chance of Getting Magic Items | Jewel | 26 | 19 | 2 | 22 | |
Knowledge | +[1-5] to Energy | Jewel | 9 | 6 | 3 | 23 | |
Knowledge | +[4-6] to Energy | Jewel | 24 | 18 | 3 | 23 | |
Knowledge | +[7-9] to Energy | Jewel | 41 | 33 | 3 | 23 | |
Spirit | +[3-8] to Life | Jewel | 1 | 1 | 4 | 26 | |
Hope | +[9-20] to Life | Jewel | 45 | 37 | 4 | 26 | |
Freedom | Requirements -15% | Jewel | 1 | 1 | 3 | 30 | |
Virility | +[1-4] to Strength | Jewel | 18 | 13 | 4 | 31 | |
Virility | +[5-6] to Strength | Jewel | 33 | 25 | 4 | 31 | |
Virility | +[7-9] to Strength | Jewel | 50 | 42 | 4 | 31 |
- All jewel affixes are listed separately from other affixes. Most are completely separate from others in the game files even if they share a name, but the following are not: Scarlet, Cardinal, Carbuncle, Carmine, Vermillion, Shimmering, Aureolic, Blood Sucking (they all overlap with Quiver affixes, and the last two overlap with several other item types)
Affix | Attributes | Item Types | alvl | rlvl | freq | group | Changes |
---|---|---|---|---|---|---|---|
Stout | +1 Defense | Small Charm | 1 | 1 | 4 | 101 | |
Stout | +[4-8] Defense | Small Charm | 21 | 15 | 4 | 101 | |
Burly | +[15-20] Defense | Small Charm | 36 | 28 | 4 | 101 | |
Stalwart | +[20-30] Defense | Small Charm | 48 | 40 | 4 | 101 | |
Red | +1 to Minimum Damage | Small Charm | 90 | 82 | 4 | 103 | |
Jagged | +1 to Maximum Damage | Small Charm | 81 | 73 | 4 | 104 | |
Bronze | +[2-4] to Attack Rating | Small Charm | 1 | 1 | 4 | 110 | |
Bronze | +[6-12] to Attack Rating | Small Charm | 21 | 15 | 4 | 110 | |
Iron | +[13-24] to Attack Rating | Small Charm | 39 | 31 | 4 | 110 | |
Steel | +[25-36] to Attack Rating | Small Charm | 57 | 49 | 4 | 110 | |
Fine | +[10-20] to Attack Rating, +[1-3] to Maximum Damage |
Small Charm | 28 | 21 | 4 | 111 | |
Lizard's | +[1-2] to Mana | Small Charm | 16 | 12 | 4 | 115 | |
Lizard's | +[3-7] to Mana | Small Charm | 16 | 12 | 4 | 115 | |
Snake's | +[8-12] to Mana | Small Charm | 32 | 24 | 4 | 115 | |
Serpent's | +[13-17] to Mana | Small Charm | 48 | 40 | 4 | 115 | |
Shimmering | All Resistances +[3-5] | Small Charm | 33 | 25 | 1 | 116 | |
Azure | Cold Resist +[3-5]% | Small Charm | 1 | 1 | 2 | 117 | |
Lapis | Cold Resist +[6-7]% | Small Charm | 14 | 10 | 2 | 117 | |
Cobalt | Cold Resist +[8-9]% | Small Charm | 27 | 20 | 2 | 117 | |
Sapphire | Cold Resist +[10-11]% | Small Charm | 40 | 32 | 2 | 117 | |
Crimson | Fire Resist +[3-5]% | Small Charm | 1 | 1 | 2 | 118 | |
Russet | Fire Resist +[6-7]% | Small Charm | 14 | 10 | 2 | 118 | |
Garnet | Fire Resist +[8-9]% | Small Charm | 27 | 20 | 2 | 118 | |
Ruby | Fire Resist +[10-11]% | Small Charm | 40 | 32 | 2 | 118 | |
Tangerine | Lightning Resist +[3-5]% | Small Charm | 1 | 1 | 2 | 119 | |
Ocher | Lightning Resist +[6-7]% | Small Charm | 14 | 10 | 2 | 119 | |
Coral | Lightning Resist +[8-9]% | Small Charm | 27 | 20 | 2 | 119 | |
Amber | Lightning Resist +[10-11]% | Small Charm | 40 | 32 | 2 | 119 | |
Beryl | Poison Resist +[3-5]% | Small Charm | 1 | 1 | 2 | 120 | |
Viridian | Poison Resist +[6-7]% | Small Charm | 14 | 10 | 2 | 120 | |
Jade | Poison Resist +[8-9]% | Small Charm | 27 | 20 | 2 | 120 | |
Emerald | Poison Resist +[10-11]% | Small Charm | 40 | 32 | 2 | 120 | |
Snowy | Adds [1-2] to [2-4] Cold Damage (1 second chill) | Small Charm | 9 | 6 | 2 | 137 | alvl was 27, rlvl was 20 |
Shivering | Adds [3-4] to [5-8] Cold Damage (1 second chill) | Small Charm | 15 | 11 | 1 | 137 | alvl was 42, rlvl was 34 |
Boreal | Adds [6-8] to [10-16] Cold Damage (1 second chill) | Small Charm | 30 | 22 | 1 | 137 | alvl was 66, rlvl was 58, damage was [5-7] to [9-14] |
Hibernal | Adds [11-13] to [20-27] Cold Damage (1 second chill) | Small Charm | 45 | 38 | 1 | 137 | alvl was 91, rlvl was 83, damage was [8-10] to [15-20] |
Fiery | Adds 1 to [2-3] Fire Damage | Small Charm | 5 | 3 | 2 | 138 | alvl was 21, rlvl was 15 |
Smoldering | Adds [2-3] to [4-10] Fire Damage | Small Charm | 15 | 11 | 1 | 138 | alvl was 40, rlvl was 32 |
Smoking | Adds [4-9] to [11-19] Fire Damage | Small Charm | 28 | 21 | 1 | 138 | alvl was 64, rlvl was 56 |
Flaming | Adds [10-19] to [20-29] Fire Damage | Small Charm | 43 | 35 | 1 | 138 | alvl was 89, rlvl was 81 |
Static | Adds 1 to [6-11] Lightning Damage | Small Charm | 7 | 5 | 2 | 139 | alvl was 23, rlvl was 17 |
Glowing | Adds 1 to [8-17] Lightning Damage | Small Charm | 14 | 10 | 1 | 139 | alvl was 41, rlvl was 33, damage was 1 to [12-24] |
Arcing | Adds 1 to [17-30] Lightning Damage | Small Charm | 29 | 21 | 1 | 139 | alvl was 65, rlvl was 57, damage was 1 to [25-43] |
Shocking | Adds 1 to [31-50] Lightning Damage | Small Charm | 44 | 36 | 1 | 139 | alvl was 90, rlvl was 82, damage was 1 to [44-71] |
Septic | +4 Poison Damage over 3 seconds | Small Charm | 1 | 1 | 2 | 140 | alvl was 18, rlvl was 13, damage was 15 over 3 seconds |
Foul | +13 Poison Damage over 2 seconds | Small Charm | 12 | 9 | 1 | 140 | alvl was 39, rlvl was 31, damage was 50 over 4 seconds |
Toxic | +25 Poison Damage over 2 seconds | Small Charm | 27 | 20 | 1 | 140 | alvl was 63, rlvl was 55, damage was 100 over 5 seconds |
Pestilent | +65 Poison Damage over 2 seconds | Small Charm | 42 | 34 | 1 | 140 | alvl was 88, rlvl was 80, damage was 175 over 6 seconds |
Affix | Attributes | Item Types | alvl | rlvl | freq | group | Changes |
---|---|---|---|---|---|---|---|
Frost | Adds 1 to 2 Cold Damage (1 second chill) | Small Charm | 5 | 3 | 2 | 10 | alvl was 14, rlvl was 10 |
Icicle | Adds 2 to [3-5] Cold Damage (1 second chill) | Small Charm | 8 | 6 | 1 | 10 | alvl was 21, rlvl was 15, damage was 2 to [3-4] |
Glacier | Adds 4 to [6-8] Cold Damage (1 second chill) | Small Charm | 15 | 11 | 1 | 10 | alvl was 33, rlvl was 25, damage was 3 to [5-6] |
Winter | Adds [6-7] to [10-13] Cold Damage (1 second chill) | Small Charm | 23 | 17 | 1 | 10 | alvl was 46, rlvl was 38, damage was [4-5] to [7-9] |
Flame | Adds 1 to 2 Fire Damage | Small Charm | 3 | 2 | 2 | 12 | alvl was 11, rlvl was 8 |
Fire | Adds 2 to [3-5] Fire Damage | Small Charm | 8 | 6 | 1 | 12 | alvl was 20, rlvl was 15, damage was 2 to [3-4] |
Burning | Adds [3-5] to [7-9] Fire Damage | Small Charm | 14 | 10 | 1 | 12 | alvl was 32, rlvl was 24, damage was [3-4] to [5-8] |
Incineration | Adds [6-8] to [10-15] Fire Damage | Small Charm | 22 | 16 | 1 | 12 | alvl was 45, rlvl was 37, damage was [5-7] to [9-13] |
Shock | Adds 1 to [3-5] Lightning Damage | Small Charm | 4 | 3 | 2 | 13 | alvl was 12, rlvl was 9, damage was 1 to [3-6] |
Lightning | Adds 1 to [6-9] Lightning Damage | Small Charm | 7 | 5 | 1 | 13 | alvl was 21, rlvl was 15, damage was 1 to [7-10] |
Thunder | Adds 1 to [10-16] Lightning Damage | Small Charm | 15 | 11 | 1 | 13 | alvl was 33, rlvl was 25, damage was 1 to [11-18] |
Storms | Adds 1 to [17-25] Lightning Damage | Small Charm | 22 | 16 | 1 | 13 | alvl was 45, rlvl was 37, damage was 1 to [19-28] |
Craftsmanship | +1 to Maximum Damage | Small Charm | 85 | 77 | 4 | 14 | |
Blight | +3 Poison Damage over 2 seconds | Small Charm | 1 | 1 | 2 | 16 | alvl was 9, rlvl was 6, damage was 6 over 3 seconds |
Venom | +6 Poison Damage over 2 seconds | Small Charm | 6 | 4 | 1 | 16 | alvl was 20, rlvl was 15, damage was 15 over 4 seconds |
Pestilence | +12 Poison Damage over 2 seconds | Small Charm | 14 | 10 | 1 | 16 | alvl was 32, rlvl was 24, damage was 25 over 5 seconds |
Anthrax | +20 Poison Damage over 2 seconds | Small Charm | 21 | 15 | 1 | 16 | alvl was 44, rlvl was 36, damage was 50 over 6 seconds |
Balance | +5% Faster Hit Recovery | Small Charm | 37 | 29 | 4 | 18 | |
Greed | [5-10]% Extra Gold from Monsters | Small Charm | 1 | 15 | 4 | 21 | |
Fortune | [3-5]% Better Chance of Getting Magic Items | Small Charm | 31 | 18 | 3 | 22 | |
Good Luck | [6-7]% Better Chance of Getting Magic Items | Small Charm | 47 | 33 | 2 | 22 | |
Life | +[5-10] to Life | Small Charm | 1 | 14 | 4 | 26 | |
Sustenance | +[11-15] to Life | Small Charm | 23 | 17 | 4 | 26 | |
Vita | +[16-20] to Life | Small Charm | 47 | 39 | 4 | 26 | |
Strength | +1 to Strength | Small Charm | 7 | 5 | 4 | 31 | |
Strength | +2 to Strength | Small Charm | 22 | 16 | 4 | 31 | |
Dexterity | +1 to Dexterity | Small Charm | 7 | 5 | 4 | 31 | |
Dexterity | +2 to Dexterity | Small Charm | 22 | 16 | 4 | 31 | |
Inertia | +3% Faster Run/Walk | Small Charm | 35 | 27 | 4 | 35 |
Affix | Attributes | Item Types | alvl | rlvl | freq | group | Changes |
---|---|---|---|---|---|---|---|
Stout | +[2-3] Defense | Large Charm | 1 | 1 | 4 | 101 | |
Stout | +[4-6] Defense | Large Charm | 14 | 10 | 4 | 101 | |
Stout | +[8-12] Defense | Large Charm | 20 | 15 | 4 | 101 | |
Burly | +[13-18] Defense | Large Charm | 26 | 19 | 4 | 101 | |
Burly | +[20-30] Defense | Large Charm | 32 | 24 | 4 | 101 | |
Stalwart | +[30-40] Defense | Large Charm | 38 | 30 | 4 | 101 | |
Stalwart | +[45-60] Defense | Large Charm | 45 | 37 | 4 | 101 | |
Red | +1 to Minimum Damage | Large Charm | 30 | 22 | 4 | 103 | |
Sanguinary | +2 to Minimum Damage | Large Charm | 60 | 52 | 4 | 103 | |
Jagged | +1 to Maximum Damage | Large Charm | 22 | 16 | 4 | 104 | |
Forked | +2 to Maximum Damage | Large Charm | 52 | 44 | 4 | 104 | |
Bronze | +[4-8] to Attack Rating | Large Charm | 1 | 1 | 4 | 110 | |
Bronze | +[6-12] to Attack Rating | Large Charm | 7 | 5 | 4 | 110 | |
Bronze | +[13-25] to Attack Rating | Large Charm | 16 | 12 | 4 | 110 | |
Iron | +[26-38] to Attack Rating | Large Charm | 25 | 18 | 4 | 110 | |
Iron | +[39-51] to Attack Rating | Large Charm | 34 | 26 | 4 | 110 | |
Steel | +[52-64] to Attack Rating | Large Charm | 43 | 36 | 4 | 110 | |
Steel | +[65-77] to Attack Rating | Large Charm | 52 | 44 | 4 | 110 | |
Fine | +[10-20] to Attack Rating, +[1-3] to Maximum Damage |
Large Charm | 19 | 14 | 4 | 111 | |
Sharp | +[21-48] to Attack Rating, +[4-6] to Maximum Damage |
Large Charm | 28 | 21 | 4 | 111 | |
Lucky | 1% Better Chance of Getting Magic Items | Large Charm | 34 | 4 | 114 | ||
Lucky | [2-3]% Better Chance of Getting Magic Items | Large Charm | 53 | 4 | 114 | ||
Lucky | [4-6]% Better Chance of Getting Magic Items | Large Charm | 51 | 4 | 114 | ||
Lizard's | +[2-4] to Mana | Large Charm | 1 | 1 | 4 | 115 | |
Lizard's | +[5-7] to Mana | Large Charm | 9 | 6 | 4 | 115 | |
Lizard's | +[8-12] to Mana | Large Charm | 17 | 12 | 4 | 115 | |
Snake's | +[13-18] to Mana | Large Charm | 25 | 18 | 4 | 115 | |
Snake's | +[19-23] to Mana | Large Charm | 33 | 25 | 4 | 115 | |
Serpent's | +[24-29] to Mana | Large Charm | 41 | 33 | 4 | 115 | |
Serpent's | +[30-34] to Mana | Large Charm | 49 | 41 | 4 | 115 | |
Shimmering | All Resistances +[3-5] | Large Charm | 17 | 12 | 1 | 116 | removed max alvl (was 33) |
Shimmering | All Resistances +[6-8] | Large Charm | 34 | 26 | 1 | 116 | |
Azure | Cold Resist +[4-7]% | Large Charm | 1 | 1 | 2 | 117 | |
Lapis | Cold Resist +[8-10]% | Large Charm | 16 | 12 | 2 | 117 | |
Cobalt | Cold Resist +[11-12]% | Large Charm | 25 | 18 | 2 | 117 | |
Sapphire | Cold Resist +[13-15]% | Large Charm | 35 | 27 | 2 | 117 | |
Crimson | Fire Resist +[4-7]% | Large Charm | 1 | 1 | 2 | 118 | |
Russet | Fire Resist +[8-10]% | Large Charm | 16 | 12 | 2 | 118 | |
Garnet | Fire Resist +[11-12]% | Large Charm | 25 | 18 | 2 | 118 | |
Ruby | Fire Resist +[13-15]% | Large Charm | 35 | 27 | 2 | 118 | |
Tangerine | Lightning Resist +[4-7]% | Large Charm | 1 | 1 | 2 | 119 | |
Ocher | Lightning Resist +[8-10]% | Large Charm | 16 | 12 | 2 | 119 | |
Coral | Lightning Resist +[11-12]% | Large Charm | 25 | 18 | 2 | 119 | |
Amber | Lightning Resist +[13-15]% | Large Charm | 35 | 27 | 2 | 119 | |
Beryl | Poison Resist +[4-7]% | Large Charm | 1 | 1 | 2 | 120 | |
Viridian | Poison Resist +[8-10]% | Large Charm | 16 | 12 | 2 | 120 | |
Jade | Poison Resist +[11-12]% | Large Charm | 25 | 18 | 2 | 120 | |
Emerald | Poison Resist +[13-15]% | Large Charm | 35 | 27 | 2 | 120 | |
Snowy | Adds [2-4] to [4-8] Cold Damage (1 second chill) | Large Charm | 18 | 13 | 2 | 137 | damage was [2-3] to [3-5] |
Shivering | Adds [6-8] to [10-16] Cold Damage (1 second chill) | Large Charm | 29 | 21 | 1 | 137 | damage was [4-5] to [6-10] |
Boreal | Adds [12-16] to [20-30] Cold Damage (1 second chill) | Large Charm | 49 | 41 | 1 | 137 | damage was [6-10] to [11-20] |
Hibernal | Adds [22-26] to [40-54] Cold Damage (1 second chill) | Large Charm | 69 | 61 | 1 | 137 | damage was [11-15] to [21-30] |
Fiery | Adds 2 to [4-6] Fire Damage | Large Charm | 13 | 9 | 2 | 138 | damage was 1 to [2-3] |
Smoldering | Adds [4-6] to [8-20] Fire Damage | Large Charm | 27 | 20 | 1 | 138 | damage was [2-3] to [4-12] |
Smoking | Adds [8-18] to [22-38] Fire Damage | Large Charm | 47 | 39 | 1 | 138 | damage was [4-9] to [13-27] |
Flaming | Adds [20-38] to [40-58] Fire Damage | Large Charm | 67 | 59 | 1 | 138 | damage was [10-27] to [28-43] |
Static | Adds 1 to [12-22] Lightning Damage | Large Charm | 14 | 10 | 2 | 139 | damage was 1 to [5-9] |
Glowing | Adds 1 to [16-34] Lightning Damage | Large Charm | 28 | 20 | 1 | 139 | damage was 1 to [10-26] |
Arcing | Adds 1 to [34-60] Lightning Damage | Large Charm | 48 | 40 | 1 | 139 | damage was 1 to [27-58] |
Shocking | Adds 1 to [62-100] Lightning Damage | Large Charm | 68 | 60 | 1 | 139 | damage was 1 to [59-90] |
Septic | +9 Poison Damage over 2 seconds | Large Charm | 9 | 6 | 2 | 140 | damage was 10 over 3 seconds |
Foul | +26 Poison Damage over 2 seconds | Large Charm | 26 | 19 | 1 | 140 | damage was 30 over 4 seconds |
Toxic | +49 Poison Damage over 2 seconds | Large Charm | 46 | 38 | 1 | 140 | damage was 90 over 5 seconds |
Pestilent | +129 Poison Damage over 2 seconds | Large Charm | 66 | 58 | 1 | 140 | damage was 175 over 6 seconds |
Channeling | +2% to Lightning Skill Damage | Large Charm | 14 | 14 | 3 | 201 | new |
Cold | +2% to Cold Skill Damage | Large Charm | 14 | 14 | 3 | 201 | new |
Cinder | +2% to Fire Skill Damage | Large Charm | 14 | 14 | 3 | 201 | new |
Morbid | +2% to Poison Skill Damage | Large Charm | 14 | 14 | 3 | 201 | new |
Sparkling | +2% to Magic Skill Damage | Large Charm | 14 | 14 | 3 | 201 | new |
Discharging | +[2-3]% to Lightning Skill Damage | Large Charm | 28 | 28 | 3 | 201 | new |
Frigid | +[2-3]% to Cold Skill Damage | Large Charm | 28 | 28 | 3 | 201 | new |
Wildfire | +[2-3]% to Fire Skill Damage | Large Charm | 28 | 28 | 3 | 201 | new |
Malicious | +[2-3]% to Poison Skill Damage | Large Charm | 28 | 28 | 3 | 201 | new |
Effervescent | +[2-3]% to Magic Skill Damage | Large Charm | 28 | 28 | 3 | 201 | new |
Conduit | +[3-4]% to Lightning Skill Damage | Large Charm | 42 | 42 | 2 | 201 | new |
Numbing | +[3-4]% to Cold Skill Damage | Large Charm | 42 | 42 | 2 | 201 | new |
Inferno | +[3-4]% to Fire Skill Damage | Large Charm | 42 | 42 | 2 | 201 | new |
Infectious | +[3-4]% to Poison Skill Damage | Large Charm | 42 | 42 | 2 | 201 | new |
Scintillating | +[3-4]% to Magic Skill Damage | Large Charm | 42 | 42 | 2 | 201 | new |
Affix | Attributes | Item Types | alvl | rlvl | freq | group | Changes |
---|---|---|---|---|---|---|---|
Frost | Adds 2 to [3-4] Cold Damage (1 second chill) | Large Charm | 9 | 6 | 2 | 10 | damage was 1 to [2-3] |
Icicle | Adds 4 to [6-10] Cold Damage (1 second chill) | Large Charm | 15 | 11 | 1 | 10 | damage was 2 to [4-5] |
Glacier | Adds 8 to [12-16] Cold Damage (1 second chill) | Large Charm | 25 | 18 | 1 | 10 | damage was 3 to [6-8] |
Winter | Adds [12-14] to [20-26] Cold Damage (1 second chill) | Large Charm | 35 | 27 | 1 | 10 | damage was [4-6] to [9-12] |
Flame | Adds 2 to 4 Fire Damage | Large Charm | 7 | 5 | 2 | 12 | damage was 1 to 2 |
Fire | Adds 4 to [6-10] Fire Damage | Large Charm | 14 | 10 | 1 | 12 | damage was 2 to [3-5] |
Burning | Adds [6-10] to [14-18] Fire Damage | Large Charm | 24 | 18 | 1 | 12 | damage was [3-5] to [6-11] |
Incineration | Adds [12-16] to [20-30] Fire Damage | Large Charm | 34 | 26 | 1 | 12 | damage was [6-10] to [12-17] |
Shock | Adds 1 to [6-10] Lightning Damage | Large Charm | 7 | 5 | 2 | 13 | damage was 1 to [3-5] |
Lightning | Adds 1 to [12-18] Lightning Damage | Large Charm | 14 | 10 | 1 | 13 | damage was 1 to [6-13] |
Thunder | Adds 1 to [20-32] Lightning Damage | Large Charm | 24 | 18 | 1 | 13 | damage was 1 to [14-25] |
Storms | Adds 1 to [34-50] Lightning Damage | Large Charm | 34 | 26 | 1 | 13 | damage was 1 to [26-38] |
Craftsmanship | +1 to Maximum Damage | Large Charm | 26 | 19 | 4 | 14 | |
Quality | +2 to Maximum Damage | Large Charm | 56 | 48 | 4 | 14 | |
Blight | +7 Poison Damage over 2 seconds | Large Charm | 5 | 3 | 2 | 16 | damage was 6 over 3 seconds |
Venom | +13 Poison Damage over 2 seconds | Large Charm | 13 | 9 | 1 | 16 | damage was 15 over 4 seconds |
Pestilence | +26 Poison Damage over 2 seconds | Large Charm | 23 | 17 | 1 | 16 | damage was 25 over 5 seconds |
Anthrax | +41 Poison Damage over 2 seconds | Large Charm | 33 | 25 | 1 | 16 | damage was 50 over 6 seconds |
Balance | +8% Faster Hit Recovery | Large Charm | 19 | 14 | 4 | 18 | |
Greed | [5-10]% Extra Gold from Monsters | Large Charm | 1 | 5 | 4 | 21 | |
Greed | [11-22]% Extra Gold from Monsters | Large Charm | 20 | 15 | 4 | 21 | |
Life | +[6-10] to Life | Large Charm | 1 | 9 | 4 | 26 | |
Life | +[11-15] to Life | Large Charm | 12 | 9 | 4 | 26 | |
Sustenance | +[16-20] to Life | Large Charm | 26 | 19 | 4 | 26 | |
Sustenance | +[21-25] to Life | Large Charm | 42 | 34 | 4 | 26 | |
Vita | +[26-30] to Life | Large Charm | 58 | 50 | 4 | 26 | |
Vita | +[31-35] to Life | Large Charm | 74 | 66 | 4 | 26 | |
Strength | +[2-3] to Strength | Large Charm | 3 | 2 | 4 | 31 | |
Strength | +[4-5] to Strength | Large Charm | 18 | 13 | 4 | 31 | |
Dexterity | +[2-3] to Dexterity | Large Charm | 3 | 2 | 4 | 31 | |
Dexterity | +[4-5] to Dexterity | Large Charm | 18 | 13 | 4 | 31 | |
Inertia | +5% Faster Run/Walk | Large Charm | 24 | 18 | 4 | 35 |
Affix | Attributes | Item Types | alvl | rlvl | freq | group | Changes |
---|---|---|---|---|---|---|---|
Stout | +[3-5] Defense | Grand Charm | 1 | 1 | 4 | 101 | |
Stout | +[6-9] Defense | Grand Charm | 7 | 5 | 4 | 101 | |
Stout | +[10-12] Defense | Grand Charm | 12 | 9 | 4 | 101 | |
Burly | +[13-15] Defense | Grand Charm | 17 | 12 | 4 | 101 | |
Burly | +[16-22] Defense | Grand Charm | 22 | 16 | 4 | 101 | |
Burly | +[23-30] Defense | Grand Charm | 27 | 20 | 4 | 101 | |
Stalwart | +[33-40] Defense | Grand Charm | 32 | 24 | 4 | 101 | |
Stalwart | +[44-50] Defense | Grand Charm | 37 | 29 | 4 | 101 | |
Stalwart | +[60-100] Defense | Grand Charm | 42 | 34 | 4 | 101 | |
Red | +1 to Minimum Damage | Grand Charm | 15 | 11 | 4 | 103 | |
Sanguinary | +2 to Minimum Damage | Grand Charm | 45 | 37 | 4 | 103 | |
Bloody | +3 to Minimum Damage | Grand Charm | 75 | 67 | 4 | 103 | |
Jagged | +1 to Maximum Damage | Grand Charm | 7 | 5 | 4 | 104 | |
Forked | +2 to Maximum Damage | Grand Charm | 37 | 29 | 4 | 104 | |
Serrated | +3 to Maximum Damage | Grand Charm | 67 | 59 | 4 | 104 | |
Bronze | +[6-12] to Attack Rating | Grand Charm | 1 | 1 | 4 | 110 | |
Bronze | +[13-27] to Attack Rating | Grand Charm | 7 | 5 | 4 | 110 | |
Bronze | +[28-42] to Attack Rating | Grand Charm | 13 | 9 | 4 | 110 | |
Iron | +[43-57] to Attack Rating | Grand Charm | 19 | 14 | 4 | 110 | |
Iron | +[58-72] to Attack Rating | Grand Charm | 25 | 18 | 4 | 110 | |
Iron | +[73-87] to Attack Rating | Grand Charm | 31 | 23 | 4 | 110 | |
Steel | +[88-102] to Attack Rating | Grand Charm | 37 | 29 | 4 | 110 | |
Steel | +[103-117] to Attack Rating | Grand Charm | 43 | 35 | 4 | 110 | |
Steel | +[118-132] to Attack Rating | Grand Charm | 49 | 41 | 4 | 110 | |
Fine | +[10-20] to Attack Rating, +[1-3] to Maximum Damage |
Grand Charm | 15 | 11 | 4 | 111 | |
Fine | +[21-48] to Attack Rating, +[4-6] to Maximum Damage |
Grand Charm | 22 | 16 | 4 | 111 | |
Sharp | +[49-76] to Attack Rating, +[7-10] to Maximum Damage |
Grand Charm | 29 | 21 | 4 | 111 | |
Lucky | [1-4]% Better Chance of Getting Magic Items | Grand Charm | 21 | 4 | 114 | ||
Lucky | [5-7]% Better Chance of Getting Magic Items | Grand Charm | 38 | 4 | 114 | ||
Lucky | [8-12]% Better Chance of Getting Magic Items | Grand Charm | 55 | 4 | 114 | ||
Lizard's | +[3-7] to Mana | Grand Charm | 1 | 1 | 4 | 115 | |
Lizard's | +[8-13] to Mana | Grand Charm | 7 | 5 | 4 | 115 | |
Lizard's | +[14-20] to Mana | Grand Charm | 13 | 9 | 4 | 115 | |
Snake's | +[21-26] to Mana | Grand Charm | 19 | 14 | 4 | 115 | |
Snake's | +[27-33] to Mana | Grand Charm | 25 | 18 | 4 | 115 | |
Snake's | +[34-39] to Mana | Grand Charm | 31 | 23 | 4 | 115 | |
Serpent's | +[40-46] to Mana | Grand Charm | 37 | 29 | 4 | 115 | |
Serpent's | +[47-52] to Mana | Grand Charm | 43 | 35 | 4 | 115 | |
Serpent's | +[53-59] to Mana | Grand Charm | 49 | 41 | 4 | 115 | |
Shimmering | All Resistances +[3-6] | Grand Charm | 8 | 6 | 1 | 116 | removed max alvl (was 13) |
Shimmering | All Resistances +[8-12] | Grand Charm | 14 | 10 | 1 | 116 | removed max alvl (was 34) |
Shimmering | All Resistances +[13-15] | Grand Charm | 35 | 27 | 1 | 116 | |
Azure | Cold Resist +[7-15]% | Grand Charm | 1 | 1 | 2 | 117 | |
Lapis | Cold Resist +[16-20]% | Grand Charm | 10 | 7 | 2 | 117 | |
Cobalt | Cold Resist +[21-25]% | Grand Charm | 20 | 15 | 2 | 117 | |
Sapphire | Cold Resist +[26-30]% | Grand Charm | 30 | 22 | 2 | 117 | |
Crimson | Fire Resist +[7-15]% | Grand Charm | 1 | 1 | 2 | 118 | |
Russet | Fire Resist +[16-20]% | Grand Charm | 10 | 7 | 2 | 118 | |
Garnet | Fire Resist +[21-25]% | Grand Charm | 20 | 15 | 2 | 118 | |
Ruby | Fire Resist +[26-30]% | Grand Charm | 30 | 22 | 2 | 118 | |
Tangerine | Lightning Resist +[7-15]% | Grand Charm | 1 | 1 | 2 | 119 | |
Ocher | Lightning Resist +[16-20]% | Grand Charm | 10 | 7 | 2 | 119 | |
Coral | Lightning Resist +[21-25]% | Grand Charm | 20 | 15 | 2 | 119 | |
Amber | Lightning Resist +[26-30]% | Grand Charm | 30 | 22 | 2 | 119 | |
Beryl | Poison Resist +[7-15]% | Grand Charm | 1 | 1 | 2 | 120 | |
Viridian | Poison Resist +[16-20]% | Grand Charm | 10 | 7 | 2 | 120 | |
Jade | Poison Resist +[21-25]% | Grand Charm | 20 | 15 | 2 | 120 | |
Emerald | Poison Resist +[26-30]% | Grand Charm | 30 | 22 | 2 | 120 | |
Fletcher's | +1 to Bow and Crossbow Skills (Amazon Only) | Grand Charm | 50 | 42 | 1 | 125 | |
Acrobat's | +1 to Passive and Magic Skills (Amazon Only) | Grand Charm | 50 | 42 | 1 | 125 | |
Harpoonist's | +1 to Javelin and Spear Skills (Amazon Only) | Grand Charm | 50 | 42 | 1 | 125 | |
Burning | +1 to Fire Spells (Sorceress Only) | Grand Charm | 50 | 42 | 1 | 125 | |
Sparking | +1 to Lightning Spells (Sorceress Only) | Grand Charm | 50 | 42 | 1 | 125 | |
Chilling | +1 to Cold Spells (Sorceress Only) | Grand Charm | 50 | 42 | 1 | 125 | |
Hexing | +1 to Curses (Necromancer Only) | Grand Charm | 50 | 42 | 1 | 125 | |
Fungal | +1 to Poison and Bone Spells (Necromancer Only) | Grand Charm | 50 | 42 | 1 | 125 | |
Graverobber's | +1 to Summoning Spells (Necromancer Only) | Grand Charm | 50 | 42 | 1 | 125 | |
Lion Branded | +1 to Combat Skills (Paladin Only) | Grand Charm | 50 | 42 | 1 | 125 | |
Captain's | +1 to Offensive Auras (Paladin Only) | Grand Charm | 50 | 42 | 1 | 125 | |
Preserver's | +1 to Defensive Auras (Paladin Only) | Grand Charm | 50 | 42 | 1 | 125 | |
Expert's | +1 to Combat Skills (Barbarian Only) | Grand Charm | 50 | 42 | 1 | 125 | |
Fanatic | +1 to Combat Masteries (Barbarian Only) | Grand Charm | 50 | 42 | 1 | 125 | |
Sounding | +1 to Warcries (Barbarian Only) | Grand Charm | 50 | 42 | 1 | 125 | |
Trainer's | +1 to Summoning Skills (Druid Only) | Grand Charm | 50 | 42 | 1 | 125 | |
Spiritual | +1 to Shape Shifting Skills (Druid Only) | Grand Charm | 50 | 42 | 1 | 125 | |
Nature's | +1 to Elemental Skills (Druid Only) | Grand Charm | 50 | 42 | 1 | 125 | |
Entrapping | +1 to Traps (Assassin Only) | Grand Charm | 50 | 42 | 1 | 125 | |
Mentalist's | +1 to Shadow Disciplines (Assassin Only) | Grand Charm | 50 | 42 | 1 | 125 | |
Shogukusha's | +1 to Martial Arts (Assassin Only) | Grand Charm | 50 | 42 | 1 | 125 | |
Snowy | Adds [3-5] to [5-11] Cold Damage (1 second chill) | Grand Charm | 27 | 20 | 2 | 137 | alvl was 9, rlvl was 6, damage was 1 to [2-3] |
Shivering | Adds [8-11] to [12-22] Cold Damage (1 second chill) | Grand Charm | 42 | 34 | 1 | 137 | alvl was 15, rlvl was 11, damage was [2-4] to [4-8] |
Boreal | Adds [11-16] to [27-43] Cold Damage (1 second chill) | Grand Charm | 66 | 58 | 1 | 137 | alvl was 30, rlvl was 22, damage was [5-7] to [9-15] |
Hibernal | Adds [30-35] to [54-73] Cold Damage (1 second chill) | Grand Charm | 91 | 83 | 1 | 137 | alvl was 45, rlvl was 38, damage was [8-13] to [16-25] |
Fiery | Adds 1 to [2-3] Fire Damage | Grand Charm | 21 | 15 | 2 | 138 | alvl was 5, rlvl was 3 |
Smoldering | Adds [5-8] to [11-27] Fire Damage | Grand Charm | 40 | 32 | 1 | 138 | alvl was 15, rlvl was 11, damage was [2-3] to [4-7] |
Smoking | Adds [11-24] to [30-51] Fire Damage | Grand Charm | 64 | 56 | 1 | 138 | alvl was 28, rlvl was 21, damage was [4-7] to [8-19] |
Flaming | Adds [27-51] to [54-78] Fire Damage | Grand Charm | 89 | 81 | 1 | 138 | alvl was 43, rlvl was 35, damage was [8-18] to [20-36] |
Static | Adds 1 to [16-30] Lightning Damage | Grand Charm | 23 | 17 | 2 | 139 | alvl was 7, rlvl was 5, damage was 1 to [4-5] |
Glowing | Adds 1 to [22-46] Lightning Damage | Grand Charm | 41 | 33 | 1 | 139 | alvl was 14, rlvl was 10, damage was 1 to [6-17] |
Arcing | Adds 1 to [46-81] Lightning Damage | Grand Charm | 65 | 57 | 1 | 139 | alvl was 29, rlvl was 21, damage was 1 to [18-44] |
Shocking | Adds 1 to [84-135] Lightning Damage | Grand Charm | 90 | 82 | 1 | 139 | alvl was 44, rlvl was 36, damage was 1 to [45-79] |
Septic | +13 Poison Damage over 2 seconds | Grand Charm | 18 | 13 | 2 | 140 | alvl was 1, rlvl was 1, damage was 5 over 3 seconds |
Foul | +36 Poison Damage over 2 seconds | Grand Charm | 39 | 31 | 1 | 140 | alvl was 12, rlvl was 9, damage was 15 over 4 seconds |
Toxic | +68 Poison Damage over 2 seconds | Grand Charm | 63 | 55 | 1 | 140 | alvl was 27, rlvl was 20, damage was 50 over 5 seconds |
Pestilent | +174 Poison Damage over 2 seconds | Grand Charm | 88 | 80 | 1 | 140 | alvl was 42, rlvl was 34, damage was 100 over 6 seconds |
Affix | Attributes | Item Types | alvl | rlvl | freq | group | Changes |
---|---|---|---|---|---|---|---|
Frost | Adds 3 to [4-5] Cold Damage (1 second chill) | Grand Charm | 14 | 10 | 2 | 10 | alvl was 5, rlvl was 3, damage was 1 to 2 |
Icicle | Adds 5 to [8-13] Cold Damage (1 second chill) | Grand Charm | 21 | 15 | 1 | 10 | alvl was 8, rlvl was 6, damage was 2 to [3-4] |
Glacier | Adds 11 to [16-22] Cold Damage (1 second chill) | Grand Charm | 33 | 25 | 1 | 10 | alvl was 15, rlvl was 11, damage was 3 to [5-7] |
Winter | Adds [16-19] to [27-35] Cold Damage (1 second chill) | Grand Charm | 46 | 38 | 1 | 10 | alvl was 23, rlvl was 17, damage was [4-6] to [8-11] |
Flame | Adds [2-3] to [5-6] Fire Damage | Grand Charm | 11 | 8 | 2 | 12 | alvl was 3, rlvl was 2, damage was 1 to 2 |
Fire | Adds 5 to [8-13] Fire Damage | Grand Charm | 20 | 15 | 1 | 12 | alvl was 8, rlvl was 6, damage was [1-2] to 3 |
Burning | Adds [9-15] to [19-24] Fire Damage | Grand Charm | 32 | 24 | 1 | 12 | alvl was 14, rlvl was 10, damage was [2-3] to [4-7] |
Incineration | Adds [16-22] to [27-41] Fire Damage | Grand Charm | 45 | 37 | 1 | 12 | alvl was 22, rlvl was 16, damage was [4-7] to [8-14] |
Shock | Adds 1 to [8-14] Lightning Damage | Grand Charm | 12 | 9 | 2 | 13 | alvl was 4, rlvl was 3, damage was 1 to [2-3] |
Lightning | Adds 1 to [16-32] Lightning Damage | Grand Charm | 21 | 15 | 1 | 13 | alvl was 7, rlvl was 5, damage was 1 to [4-7] |
Thunder | Adds 1 to [27-43] Lightning Damage | Grand Charm | 33 | 25 | 1 | 13 | alvl was 15, rlvl was 11, damage was 1 to [8-21] |
Storms | Adds 1 to [46-68] Lightning Damage | Grand Charm | 45 | 37 | 1 | 13 | alvl was 22, rlvl was 16, damage was 1 to [22-33] |
Craftsmanship | +1 to Maximum Damage | Grand Charm | 1 | 1 | 4 | 14 | |
Quality | +2 to Maximum Damage | Grand Charm | 41 | 33 | 4 | 14 | |
Maiming | +[3-4] to Maximum Damage | Grand Charm | 71 | 63 | 4 | 14 | |
Blight | +10 Poison Damage over 2 seconds | Grand Charm | 9 | 6 | 2 | 16 | alvl was 1, rlvl was 1, damage was 6 over 3 seconds |
Venom | +18 Poison Damage over 2 seconds | Grand Charm | 20 | 15 | 1 | 16 | alvl was 6, rlvl was 4, damage was 15 over 4 seconds |
Pestilence | +32 Poison Damage over 2 seconds | Grand Charm | 32 | 24 | 1 | 16 | alvl was 14, rlvl was 10, damage was 25 over 5 seconds |
Anthrax | +154 Poison Damage over 2 seconds | Grand Charm | 44 | 36 | 1 | 16 | alvl was 21, rlvl was 15, damage was 50 over 6 seconds |
Balance | +12% Faster Hit Recovery | Grand Charm | 1 | 1 | 4 | 18 | |
Greed | [10-20]% Extra Gold from Monsters | Grand Charm | 1 | 1 | 4 | 21 | |
Greed | [21-30]% Extra Gold from Monsters | Grand Charm | 7 | 5 | 4 | 21 | |
Greed | [31-40]% Extra Gold from Monsters | Grand Charm | 19 | 14 | 4 | 21 | |
Life | +[5-10] to Life | Grand Charm | 1 | 1 | 4 | 26 | |
Life | +[11-15] to Life | Grand Charm | 9 | 6 | 4 | 26 | |
Life | +[16-20] to Life | Grand Charm | 19 | 14 | 4 | 26 | |
Sustenance | +[21-25] to Life | Grand Charm | 31 | 23 | 4 | 26 | |
Sustenance | +[26-30] to Life | Grand Charm | 45 | 37 | 4 | 26 | |
Sustenance | +[31-35] to Life | Grand Charm | 61 | 53 | 4 | 26 | |
Vita | +[36-40] to Life | Grand Charm | 77 | 69 | 4 | 26 | |
Vita | +[41-45] to Life | Grand Charm | 91 | 83 | 4 | 26 | |
Strength | +[3-4] to Strength | Grand Charm | 1 | 1 | 4 | 31 | |
Strength | +[5-6] to Strength | Grand Charm | 14 | 10 | 4 | 31 | |
Dexterity | +[3-4] to Dexterity | Grand Charm | 1 | 1 | 4 | 31 | |
Dexterity | +[5-6] to Dexterity | Grand Charm | 14 | 10 | 4 | 31 | |
Inertia | +7% Faster Run/Walk | Grand Charm | 19 | 14 | 4 | 35 |
Affix | P/S | Attributes | Item Types | alvl | rlvl | freq | group | Changes |
---|---|---|---|---|---|---|---|---|
Brown | P | regen-stam [10-15] | was Jewel | 39 | 31 | 4 | 108 | removed |
Rugged | P | stam [12-24] | was Grand Charm | 1 | 1 | 4 | 109 | removed |
Rugged | P | stam [25-36] | was Grand Charm | 7 | 5 | 4 | 109 | removed |
Rugged | P | stam [37-50] | was Grand Charm | 21 | 15 | 4 | 109 | removed |
Rugged | P | stam [8-16] | was Large Charm | 1 | 1 | 4 | 109 | removed |
Rugged | P | stam [17-25] | was Large Charm | 7 | 5 | 4 | 109 | removed |
Rugged | P | stam [26-32] | was Large Charm | 21 | 15 | 4 | 109 | removed |
Rugged | P | stam [4-8] | was Small Charm | 1 | 1 | 4 | 109 | removed |
Rugged | P | stam [9-16] | was Small Charm | 21 | 15 | 4 | 109 | removed |
Rugged | P | stam [5-10] | was Boots, Gloves, Belt, Ring, Amulet, Circlet | 1 | 1 | 4 | 109 | removed |
Rugged | P | stam [11-20] | was Boots, Belt | 8 | 6 | 4 | 109 | removed |
Rugged | P | stam [11-20] | was Ring, Amulet, Circlet | 8 | 6 | 4 | 109 | removed |
Rugged | P | stam [21-30] | was Boots, Belt | 16 | 12 | 4 | 109 | removed |
Rugged | P | stam [10-15] | was Jewel | 1 | 1 | 4 | 109 | removed |
Rugged | P | stam [16-25] | was Jewel | 17 | 12 | 4 | 109 | removed |
Compact | P | stack [20-40] | was Throwing Weapon | 1 | 1 | 6 | 141 | removed |
Thin | P | stack [41-80] | was Throwing Weapon | 17 | 12 | 5 | 141 | removed |
Dense | P | stack [81-120] | was Throwing Weapon | 38 | 30 | 4 | 141 | removed |
Replenishing | S | rep-quant 5 | was Throwing Weapon | 5 | 3 | 6 | 39 | removed |
Propagation | S | rep-quant 10 | was Throwing Weapon | 24 | 18 | 5 | 39 | removed |
Firebolts | S | 5% Chance to Cast Level 3 Fire Bolt on Attack | was Melee Weapon, Orb | 6 | 4 | 1 | 44 | removed |
Firebolts | S | 10% Chance to Cast Level 4 Fire Bolt on Attack | was Melee Weapon, Orb | 20 | 15 | 1 | 44 | removed |
Icebolt | S | 5% Chance to Cast Level 3 Ice Bolt on Attack | was Melee Weapon, Orb | 6 | 4 | 1 | 44 | removed |
Lightning | S | 5% Chance to Cast Level 3 Lightning on Attack | was Melee Weapon, Orb | 18 | 13 | 1 | 44 | removed |
Chain Lightning | S | 5% Chance to Cast Level 3 Chain Lightning on Attack | was Melee Weapon, Orb, Ring, Amulet | 25 | 18 | 1 | 44 | removed |
Chain Lightning | S | 8% Chance to Cast Level 3 Chain Lightning on Attack | was Melee Weapon, Orb, Ring, Amulet | 35 | 26 | 1 | 44 | removed |
Chain Lightning | S | 8% Chance to Cast Level 5 Chain Lightning on Attack | was Melee Weapon, Orb, Ring, Amulet | 45 | 33 | 1 | 44 | removed |
Magic Arrows | S | Level 10 Magic Arrow (30 Charges) | was Missile Weapon | 12 | 11 | 1 | 44 | removed |
Fire Arrows | S | Level 6 Fire Arrow (20 Charges) | was Gloves | 40 | 32 | 1 | 44 | removed |
Inner Sight | S | Level 6 Inner Sight (30 Charges) | was Amulet, Amazon Weapon, Circlet | 18 | 14 | 1 | 44 | removed |
Inner Sight | S | Level 4 Inner Sight (20 Charges) | was Gloves | 50 | 42 | 1 | 44 | removed |
Cold Arrows | S | Level 8 Cold Arrow (30 Charges) | was Missile Weapon | 15 | 16 | 1 | 44 | removed |
Cold Arrows | S | Level 5 Cold Arrow (20 Charges) | was Gloves | 47 | 39 | 1 | 44 | removed |
Multiple Shot | S | Level 8 Multiple Shot (30 Charges) | was Missile Weapon | 18 | 19 | 1 | 44 | removed |
Multiple Shot | S | Level 4 Multiple Shot (20 Charges) | was Gloves | 63 | 55 | 1 | 44 | removed |
Power Strike | S | Level 6 Power Strike (60 Charges) | was Spear | 12 | 13 | 1 | 44 | removed |
Power Strike | S | Level 4 Power Strike (20 Charges) | was Gloves | 55 | 47 | 1 | 44 | removed |
Exploding Arrows | S | Level 6 Exploding Arrow (30 Charges) | was Missile Weapon | 30 | 26 | 1 | 44 | removed |
Exploding Arrows | S | Level 4 Exploding Arrow (20 Charges) | was Gloves | 69 | 61 | 1 | 44 | removed |
Ice Arrows | S | Level 5 Ice Arrow (30 Charges) | was Missile Weapon | 36 | 28 | 1 | 44 | removed |
Ice Arrows | S | Level 3 Ice Arrow (20 Charges) | was Gloves | 72 | 64 | 1 | 44 | removed |
Charged Strike | S | Level 5 Charged Strike (60 Charges) | was Spear | 33 | 25 | 1 | 44 | removed |
Charged Strike | S | Level 3 Charged Strike (20 Charges) | was Gloves | 68 | 60 | 1 | 44 | removed |
Freezing Arrows | S | Level 4 Freezing Arrow (30 Charges) | was Missile Weapon | 50 | 42 | 1 | 44 | removed |
Freezing Arrows | S | Level 2 Freezing Arrow (20 Charges) | was Gloves | 94 | 86 | 1 | 44 | removed |
Lightning Strike | S | Level 4 Lightning Strike (60 Charges) | was Spear | 47 | 39 | 1 | 44 | removed |
Lightning Strike | S | Level 2 Lightning Strike (20 Charges) | was Gloves | 90 | 82 | 1 | 44 | removed |
Fire Bolts | S | Level 10 Fire Bolt (30 Charges) | was Staff, Orb | 7 | 7 | 1 | 44 | removed |
Fire Bolts | S | Level 6 Fire Bolt (20 Charges) | was Sword, Ring, Circlet | 14 | 14 | 1 | 44 | removed |
Charged Bolts | S | Level 10 Charged Bolt (30 Charges) | was Staff, Orb | 7 | 7 | 1 | 44 | removed |
Charged Bolts | S | Level 6 Charged Bolt (20 Charges) | was Hammer, Tipped Mace, Scepter, Ring, Circlet | 14 | 14 | 1 | 44 | removed |
Ice Bolts | S | Level 10 Ice Bolt (30 Charges) | was Staff, Orb | 7 | 7 | 1 | 44 | removed |
Ice Bolts | S | Level 6 Ice Bolt (20 Charges) | was Knife | 14 | 14 | 1 | 44 | removed |
Telekinesis | S | Level 8 Telekinesis (30 Charges) | was Staff, Orb | 12 | 12 | 1 | 44 | removed |
Frost Novas | S | Level 8 Frost Nova (30 Charges) | was Staff, Orb | 12 | 12 | 1 | 44 | removed |
Frost Novas | S | Level 5 Frost Nova (20 Charges) | was Knife, Amulet, Circlet | 24 | 24 | 1 | 44 | removed |
Ice Blasts | S | Level 8 Ice Blast (30 Charges) | was Staff, Orb | 12 | 12 | 1 | 44 | removed |
Ice Blasts | S | Level 5 Ice Blast (20 Charges) | was Hammer, Tipped Mace, Scepter, Ring, Circlet | 24 | 24 | 1 | 44 | removed |
Fire Balls | S | Level 7 Fire Ball (30 Charges) | was Staff, Orb | 18 | 18 | 1 | 44 | removed |
Fire Balls | S | Level 4 Fire Ball (20 Charges) | was Spear, Wand | 36 | 36 | 1 | 44 | removed |
Novas | S | Level 7 Nova (30 Charges) | was Staff, Orb | 18 | 18 | 1 | 44 | removed |
Novas | S | Level 4 Nova (20 Charges) | was Shield | 36 | 36 | 1 | 44 | removed |
Lightning | S | Level 7 Lightning (30 Charges) | was Staff, Orb | 18 | 18 | 1 | 44 | removed |
Lightning | S | Level 4 Lightning (20 Charges) | was Axe, Hammer | 36 | 36 | 1 | 44 | removed |
Enchantment | S | Level 3 Enchant (20 Charges) | was Staff, Orb | 24 | 24 | 1 | 44 | removed |
Enchantment | S | Level 1 Enchant (10 Charges) | was Melee Weapon | 48 | 48 | 1 | 44 | removed |
Chain Lightning | S | Level 6 Chain Lightning (30 Charges) | was Staff, Orb | 24 | 24 | 1 | 44 | removed |
Chain Lightning | S | Level 3 Chain Lightning (20 Charges) | was Spear | 48 | 48 | 1 | 44 | removed |
Glacial Spikes | S | Level 6 Glacial Spike (30 Charges) | was Staff, Orb | 24 | 24 | 1 | 44 | removed |
Glacial Spikes | S | Level 3 Glacial Spike (20 Charges) | was Knife | 48 | 48 | 1 | 44 | removed |
Meteors | S | Level 5 Meteor (30 Charges) | was Staff, Orb | 30 | 30 | 1 | 44 | removed |
Meteors | S | Level 2 Meteor (20 Charges) | was Knife, Club | 60 | 60 | 1 | 44 | removed |
Blizzards | S | Level 5 Blizzard (30 Charges) | was Staff, Orb | 30 | 30 | 1 | 44 | removed |
Blizzards | S | Level 2 Blizzard (20 Charges) | was Knife | 60 | 60 | 1 | 44 | removed |
Frozen Orbs | S | Level 3 Frozen Orb (30 Charges) | was Staff, Orb | 36 | 36 | 1 | 44 | removed |
Frozen Orbs | S | Level 1 Frozen Orb (20 Charges) | was Knife | 72 | 72 | 1 | 44 | removed |
Teeth | S | Level 10 Teeth (60 Charges) | was Wand, Knife, Necromancer Shield | 7 | 7 | 1 | 44 | removed |
Teeth | S | Level 6 Teeth (20 Charges) | was Sword | 14 | 14 | 1 | 44 | removed |
Dim Vision | S | Level 8 Dim Vision (60 Charges) | was Wand, Knife, Necromancer Shield | 12 | 12 | 1 | 44 | removed |
Dim Vision | S | Level 5 Dim Vision (20 Charges) | was Ring, Circlet | 24 | 24 | 1 | 44 | removed |
Weaken | S | Level 8 Weaken (60 Charges) | was Wand, Knife, Necromancer Shield | 12 | 12 | 1 | 44 | removed |
Weaken | S | Level 5 Weaken (20 Charges) | was Gloves | 24 | 24 | 1 | 44 | removed |
Poison Dagger | S | Level 8 Poison Dagger (60 Charges) | was Knife, Necromancer Shield | 12 | 12 | 1 | 44 | removed |
Poison Dagger | S | Level 5 Poison Dagger (20 Charges) | was Gloves, Ring, Circlet | 24 | 24 | 1 | 44 | removed |
Terror | S | Level 7 Terror (60 Charges) | was Wand, Knife, Necromancer Shield | 18 | 18 | 1 | 44 | removed |
Terror | S | Level 4 Terror (20 Charges) | was Shield | 36 | 36 | 1 | 44 | removed |
Confusion | S | Level 6 Confuse (60 Charges) | was Wand, Knife, Necromancer Shield | 24 | 24 | 1 | 44 | removed |
Confusion | S | Level 3 Confuse (20 Charges) | was Ring, Circlet | 48 | 48 | 1 | 44 | removed |
Bone Spears | S | Level 6 Bone Spear (60 Charges) | was Wand, Knife, Necromancer Shield | 24 | 24 | 1 | 44 | removed |
Bone Spears | S | Level 3 Bone Spear (20 Charges) | was Spear | 48 | 48 | 1 | 44 | removed |
Attraction | S | Level 5 Attract (60 Charges) | was Wand, Knife, Necromancer Shield | 30 | 30 | 1 | 44 | removed |
Attraction | S | Level 2 Attract (20 Charges) | was Ring, Amulet, Circlet | 60 | 60 | 1 | 44 | removed |
Poison Novas | S | Level 3 Poison Nova (60 Charges) | was Wand, Knife, Necromancer Shield | 36 | 36 | 1 | 44 | removed |
Poison Novas | S | Level 1 Poison Nova (20 Charges) | was Gloves | 72 | 72 | 1 | 44 | removed |
Bone Spirits | S | Level 3 Bone Spirit (60 Charges) | was Wand, Knife, Necromancer Shield | 36 | 36 | 1 | 44 | removed |
Bone Spirits | S | Level 1 Bone Spirit (20 Charges) | was Amulet, Circlet | 72 | 72 | 1 | 44 | removed |
Sacrifice | S | Level 10 Sacrifice (30 Charges) | was Scepter, Paladin Shield | 7 | 7 | 1 | 44 | removed |
Sacrifice | S | Level 6 Sacrifice (20 Charges) | was Non-Scepter Melee Weapon | 14 | 14 | 1 | 44 | removed |
Holy Bolts | S | Level 8 Holy Bolt (30 Charges) | was Scepter, Paladin Shield | 12 | 12 | 1 | 44 | removed |
Holy Bolts | S | Level 5 Holy Bolt (20 Charges) | was Amulet, Circlet | 24 | 24 | 1 | 44 | removed |
Zeal | S | Level 7 Zeal (30 Charges) | was Scepter, Paladin Shield | 18 | 18 | 1 | 44 | removed |
Zeal | S | Level 4 Zeal (20 Charges) | was Non-Scepter Melee Weapon | 36 | 36 | 1 | 44 | removed |
Vengeance | S | Level 6 Vengeance (30 Charges) | was Scepter, Paladin Shield | 24 | 24 | 1 | 44 | removed |
Vengeance | S | Level 3 Vengeance (20 Charges) | was Sword, Axe | 48 | 48 | 1 | 44 | removed |
Blessed Hammers | S | Level 6 Blessed Hammer (30 Charges) | was Scepter, Paladin Shield | 24 | 24 | 1 | 44 | removed |
Blessed Hammers | S | Level 3 Blessed Hammer (20 Charges) | was Hammer | 48 | 48 | 1 | 44 | removed |
Bashing | S | Level 10 Bash (60 Charges) | was Barbarian Helm | 7 | 7 | 1 | 44 | removed |
Bashing | S | Level 6 Bash (20 Charges) | was Melee WeaponP | 14 | 14 | 1 | 44 | removed |
Stunning | S | Level 7 Stun (60 Charges) | was Barbarian Helm | 18 | 18 | 1 | 44 | removed |
Stunning | S | Level 4 Stun (20 Charges) | was Melee Weapon | 36 | 36 | 1 | 44 | removed |
Concentration | S | Level 6 Concentrate (60 Charges) | was Barbarian Helm | 24 | 24 | 1 | 44 | removed |
Concentration | S | Level 3 Concentrate (20 Charges) | was Melee WeaponP | 48 | 48 | 1 | 44 | removed |
Grim Ward | S | Level 5 Grim Ward (60 Charges) | was Barbarian Helm | 30 | 30 | 1 | 44 | removed |
Grim Ward | S | Level 2 Grim Ward (20 Charges) | was Amulet | 60 | 60 | 1 | 44 | removed |
Firestorms | S | Level 10 Firestorm (30 Charges) | was Club | 7 | 7 | 1 | 44 | removed |
Firestorms | S | Level 6 Firestorm (20 Charges) | was Staff | 14 | 14 | 1 | 44 | removed |
Fissure | S | Level 7 Fissure (30 Charges) | was Club | 18 | 18 | 1 | 44 | removed |
Fissure | S | Level 4 Fissure (20 Charges) | was Staff | 36 | 36 | 1 | 44 | removed |
Twister | S | Level 6 Twister (30 Charges) | was Club | 24 | 24 | 1 | 44 | removed |
Twister | S | Level 3 Twister (20 Charges) | was Amulet, Circlet | 48 | 48 | 1 | 44 | removed |
Volcano | S | Level 6 Volcano (30 Charges) | was Club | 30 | 30 | 1 | 44 | removed |
Volcano | S | Level 3 Volcano (20 Charges) | was Hammer | 60 | 60 | 1 | 44 | removed |
Tornado | S | Level 5 Tornado (30 Charges) | was Club | 30 | 30 | 1 | 44 | removed |
Tornado | S | Level 2 Tornado (20 Charges) | was Amulet, Circlet | 60 | 60 | 1 | 44 | removed |
The following chart duplicates some of the information from the above charts, and presents it a slightly different (older) form. This same info can be seen by simply sorting the above charts by alvl.
Affix | P/S | Attributes | Item Type (alvl) | |
---|---|---|---|---|
Valkyrie's | P | +2 to Amazon Skill Levels | Missile Weapon(50), Spear(50), Amulet(90), Circlet(90) (rlvl 42, 67) | 90 |
Witch-Hunter's | P | +2 to Assassin Skills | Claw(50), Amulet(90), Circlet(90) (rlvl 42, 67) | 90 |
Berserker's | P | +2 to Barbarian Skill Levels | Barbarian Helm(50), Club(50), Hammer(50), Tipped Mace(50), Axe(50), Throwing Knife(50), Two-Handed SpearNC(50), Sword(50), Amulet(90), Circlet(90) (rlvl 42, 67) | 90 |
Hierophant's | P | +2 to Druid Skill Levels | Druid Helm(50), Club(50), Amulet(90), Circlet(90) (rlvl 42, 67) | 90 |
Necromancer's | P | +2 to Necromancer Skill Levels | Necromancer Shield(50), Wand(50), Knife(50), Amulet(90), Circlet(90) (rlvl 42, 67) | 90 |
Priest's | P | +2 to Paladin Skill Levels | Paladin Shield(50), Scepter(50), Hammer(65), Tipped Mace(65), ShieldNC(65), Sword(65), Amulet(90), Circlet(90) (rlvl 42, 58, 67) | 90 |
Arch-Angel's | P | +2 to Sorceress Skill Levels | Orb(50), Staff(50), Amulet(90), Circlet(90) (rlvl 42, 67) | 90 |
Craftsmanship | S | +1 to Maximum Damage | Grand Charm(1), Large Charm(26), Small Charm(85) (rlvl 1, 19, 77) | 85 |
Jagged | P | +1 to Maximum Damage | Small Charm(81) (rlvl 73) | 81 |
Red | P | +1 to Minimum Damage | Grand Charm(15), Large Charm(30), Small Charm(90) (rlvl 11, 22, 82) | 90 |
Bloody | P | +3 to Minimum Damage | Grand Charm(75) (rlvl 67) | 75 |
Pestilent | P | +174 Poison Damage over 2 Seconds | Grand Charm(88) (rlvl 80) | 88 |
Flaming | P | Adds [27-51] to [54-78] Fire Damage | Grand Charm(89) (rlvl 81) | 89 |
Shocking | P | Adds 1 to [84-135] Lightning Damage | Grand Charm(90) (rlvl 82) | 90 |
Hibernal | P | Adds [30-35] to [54-73] Cold Damage | Grand Charm(91) (rlvl 83) | 91 |
Vita | S | +[36-45] to Life | Grand Charm(77[36-40];91[41-45]) (rlvl 69, 83) | 91 |
Vita | S | +[31-35] to Life | Large Charm(74) (rlvl 66) | 74 |
Guardianship | S | Physical Damage Taken Reduced by [15-20]% | Chest(85), Shield(85) (rlvl 60) | 85 |
Rampaging | P | +[160-200]% Enhanced Damage | Chest(85), Shield(85) (rlvl 78) | 85 |
Embattled | P | +[120-160]% Enhanced Damage | Chest(75), Shield(75) (rlvl 68) | 75 |
Visceral | P | +[301-400]% Enhanced Damage | Club(75), Tipped Mace(75), Knife(75), Throwing Axe(75), Amazon Javelin(75), Missile Weapon(75) (rlvl 69) | 75 |
Scorching | P | Adds [121-170] to [181-240] Fire Damage | Weapon(77), Quiver(77) (rlvl 67) | 77 |
Shocking | P | Adds 1 to [361-480] Lightning Damage | Weapon(76), Quiver(76) (rlvl 66) | 76 |
Performance | S | +[9-14] to Minimum Damage | WeaponP(48), Amulet(81[10-13]), Ring(81[10-13]), Circlet(81[10-13]), Helm(81[10-13]) (rlvl 40, 63) | 81 |
Transcendence | S | +[15-20] to Minimum Damage | WeaponP(76) (rlvl 68) | 76 |
Vampire | S | [6-9]% Mana Stolen per Hit | Melee Weapon(56[8-9]), Ring(76[6]), Amulet(78[7-8]), Circlet(78[7-8]) (rlvl 48, 64, 66) | 78 |
Lamprey | S | [6-9]% Life Stolen per Hit | Melee Weapon(55[8-9]), Amulet(75[6]), Ring(77[7-8]), Circlet(77[7-8]) (rlvl 43, 63, 65) | 77 |
Colossus | S | +[41-60] to Life | Amulet(30), Circlet(30), Barbarian Helm(30), Belt(30), Chest(30), Druid Helm(75), Shield(75) (rlvl 22, 67) | 75 |
Titan | S | +[16-20] to Strength | Amulet(58), Circlet(58), Belt(58), Club(58), Hammer(58), Tipped Mace(74), Scepter(74), Ring(74), Chest(74), Shield(74) (rlvl 50, 66) | 74 |
Perfection | S | +[16-20] to Dexterity | Amulet(59), Circlet(59), Missile Weapon(59), Chest(59), Shield(59), Gloves(75), Ring(75) (rlvl 51, 67) | 75 |
Nirvana | S | +[21-30] to Dexterity | Amulet(72), Circlet(72), Missile Weapon(72) (rlvl 64) | 72 |
Lower Resistance | S | Level X Lower Resist (Y Charges) | Necromancer Shield(36[28/15]), Wand(36[28/15]), Knife(36[28/15]), Staff(72[28/15]) (rlvl 36, 72) | 72 |
Various | S | X% Chance to Cast Level 30 Skill on Striking | WeaponP(76) (rlvl 57) | 76 |
Various | S | X% Chance to Cast Level 30 Skill on Casting | Staff(76) (rlvl 57) | 76 |
While items dropped from monsters will always have an ilvl that's equal to the monster level (which is generally just the zone level, or +2/+3 higher for champion/unique monsters), the alvl is what matters and that's sometimes harder to figure out. Using the formula above, here are some examples of affixes and the ilvls needed for them:
- Witch-Hunter's: ilvl 90 (amulets), ilvl 87 (Circlet), ilvl 82 (Coronet), ilvl 77 (Tiara), ilvl 1 (Diadem), ilvl 75 (most claws), ilvl 50-74 for claws with a qlvl lower than 50 (e.g. Greater Claws)
- Arch-Angel's: ilvl 90 (amulets), ilvl 87 (Circlet), ilvl 82 (Coronet), ilvl 77 (Tiara), ilvl 1 (Diadem), ilvl 49 (orbs/staves)
- Vita: ilvl 91 (41-45 life) or ilvl 77 (36-40 life) for grand charms, ilvl 81 for large charms
- Craftsmanship: ilvl 92 for small charms
- Guardianship: ilvl 92 for most chests/shields, ilvl 85-91 for chests/shields with a qlvl lower than 14 (Scale Mail, Spiked Shield, Rondache, Zombie Head, etc)
- Rampaging: ilvl 92 for most, ilvl 85-91 for low qlvls (same as Guardianship)
- Embattled: ilvl 87 for most chests/shields, ilvl 75-86 for chests/shields with a qlvl lower than 24 (Splint Mail, Tower Shield, Aerin Shield, Gargoyle Head, etc)
- Visceral: ilvl 87 for most eligible weapons, ilvl 75-86 for weapons with a qlvl lower than 24 (Spiked Club, Flail, Blade, Balanced Axe/Knife, Maiden Javelin, Stag Bow, Long Battle Bow, Crossbow, etc)
Zones
General
Regular monsters have a monster level equal to the level of the zone they're found in and champion/unique monsters have a monster level that is +2/+3 higher than that. A monster's level determines which treasure classes it can drop items from. Monsters drop items with item levels equal to their monster level, which influences the affixes and sockets those items can get.
Changes
- Many zones have had their zone level increased (shown below; included in-game next to the zone name in the upper right corner)
- The 3 red portal zones in Act 5 (Abaddon, Pit of Acheron, Infernal Pit) have had their density increased by 40-50%, and Mausoleum & Crypt have had their density increased by 9%
- The Maggot Lair and Arcane Sanctuary in Act 2 have wider pathways
- Lower Kurast no longer has super chests due to their mismatched risk/reward
- Some zones can temporarily be affected by "corruption" which raises their zone level to 85 and increases the chance for Worldstone Shards to drop - a random zone will be selected every 15 minutes, and when a game is created, that zone will be "corrupted" for the duration of the game (only applies in Hell difficulty games where Baal's quest has been completed)
Zone Levels
Zone | Normal | Nightmare | Hell | Location | WP | Hell was |
Super Unique Monsters |
---|---|---|---|---|---|---|---|
Rogue Encampment | - | - | - | A1 | ** | ||
Blood Moor | 1 | 36 | 67 | A1 | |||
Den of Evil | 1 | 36 | 79 | A1 Blood Moor | Corpsefire | ||
Cold Plains | 2 | 36 | 68 | A1 | ** | Bishibosh | |
Cave Level 1 | 2 | 36 | 77 | A1 Cold Plains | |||
Cave Level 2 | 2 | 37 | 78 | A1 Cold Plains | Coldcrow | ||
Burial Grounds | 3 | 36 | 85 | A1 | 80 | Blood Raven* | |
Crypt | 3 | 37 | 85 | A1 Burial Grounds | 83 | Bonebreaker | |
Mausoleum | 3 | 37 | 85 | A1 Burial Grounds | |||
Stony Field | 4 | 37 | 68 | A1 | ** | Rakanishu | |
Tristram | 6 | 39 | 82 | A1 Stony Field | 76 | Griswold* | |
Underground Passage Level 1 | 4 | 37 | 69 | A1 | |||
Underground Passage Level 2 | 4 | 38 | 83 | A1 | |||
Dark Wood | 5 | 38 | 68 | A1 | ** | Treehead Woodfist | |
Black Marsh | 6 | 38 | 69 | A1 | ** | ||
Hole Level 1 | 5 | 38 | 85 | A1 Black Marsh | 80 | ||
Hole Level 2 | 5 | 39 | 85 | A1 Black Marsh | 81 | ||
Forgotten Tower | - | - | - | A1 Black Marsh | |||
Tower Cellar Level 1 | 7 | 38 | 82 | A1 Black Marsh | 75 | ||
Tower Cellar Level 2 | 7 | 39 | 83 | A1 Black Marsh | 76 | ||
Tower Cellar Level 3 | 7 | 40 | 84 | A1 Black Marsh | 77 | ||
Tower Cellar Level 4 | 7 | 41 | 85 | A1 Black Marsh | 78 | ||
Tower Cellar Level 5 | 7 | 42 | 85 | A1 Black Marsh | 79 | The Countess | |
Tamoe Highland | 8 | 39 | 69 | A1 | |||
Pit Level 1 | 7 | 39 | 85 | A1 Tamoe Highland | |||
Pit Level 2 | 7 | 40 | 85 | A1 Tamoe Highland | |||
Monastery Gate | 8 | 40 | 70 | A1 | |||
Outer Cloister | 9 | 40 | 70 | A1 | ** | ||
Barracks | 9 | 40 | 70 | A1 | The Smith* | ||
Jail Level 1 | 10 | 41 | 71 | A1 | ** | ||
Jail Level 2 | 10 | 41 | 71 | A1 | Pitspawn Fouldog | ||
Jail Level 3 | 10 | 41 | 71 | A1 | |||
Inner Cloister | 10 | 41 | 72 | A1 | ** | ||
Cathedral | 11 | 42 | 72 | A1 | Bone Ash | ||
Catacombs Level 1 | 11 | 42 | 80 | A1 | 72 | ||
Catacombs Level 2 | 11 | 42 | 80 | A1 | ** | 73 | |
Catacombs Level 3 | 12 | 43 | 85 | A1 | 73 | ||
Catacombs Level 4 | 12 | 43 | 85 | A1 | 73 | Andariel* | |
Secret Cow Level | 28 | 64 | 81 | A1 Rogue Encampment (Portal) | The Cow King* | ||
Lut Gholein | - | - | - | A2 | ** | ||
Sewers Level 1 | 13 | 43 | 74 | A2 Lut Gholein | |||
Sewers Level 2 | 13 | 43 | 74 | A2 Lut Gholein | ** | ||
Sewers Level 3 | 14 | 44 | 75 | A2 Lut Gholein | Radament* | ||
Rocky Waste | 14 | 43 | 75 | A2 | |||
Stony Tomb Level 1 | 12 | 44 | 85 | A2 Rocky Waste | 78 | ||
Stony Tomb Level 2 | 12 | 44 | 85 | A2 Rocky Waste | 79 | Creeping Feature | |
Dry Hills | 15 | 44 | 76 | A2 | ** | ||
Halls of the Dead Level 1 | 12 | 44 | 79 | A2 Dry Hills | |||
Halls of the Dead Level 2 | 13 | 45 | 82 | A2 Dry Hills | ** | 81 | |
Halls of the Dead Level 3 | 13 | 45 | 85 | A2 Dry Hills | 82 | Bloodwitch the Wild | |
Far Oasis | 16 | 45 | 76 | A2 | ** | Beetleburst | |
Maggot Lair Level 1 | 17 | 45 | 85 | A2 Far Oasis | 84 | ||
Maggot Lair Level 2 | 17 | 45 | 85 | A2 Far Oasis | 84 | ||
Maggot Lair Level 3 | 17 | 46 | 85 | A2 Far Oasis | Coldworm the Burrower* | ||
Lost City | 17 | 46 | 77 | A2 | ** | Dark Elder | |
Ancient Tunnels | 17 | 46 | 85 | A2 Lost City | |||
Valley of Snakes | 18 | 46 | 77 | A2 | |||
Claw Viper Temple Level 1 | 14 | 47 | 85 | A2 Valley of Snakes | 82 | ||
Claw Viper Temple Level 2 | 14 | 47 | 85 | A2 Valley of Snakes | 83 | Fangskin | |
Harem Level 1 | - | - | - | A2 | |||
Harem Level 2 | 13 | 47 | 78 | A2 | |||
Palace Cellar Level 1 | 13 | 47 | 78 | A2 | ** | ||
Palace Cellar Level 2 | 13 | 47 | 78 | A2 | |||
Palace Cellar Level 3 | 13 | 48 | 78 | A2 | Fire Eye | ||
Arcane Sanctuary | 14 | 48 | 79 | A2 | ** | The Summoner* | |
Canyon of the Magi | 16 | 48 | 80 | A2 | ** | 79 | |
Tal Rasha's Tomb | 17 | 49 | 82 | A2 | 80 | Ancient Kaa the Soulless | |
Tal Rasha's Chamber | 17 | 49 | 85 | A2 | 80 | Duriel* | |
Kurast Docks | - | - | - | A3 | ** | ||
Spider Forest | 21 | 49 | 79 | A3 | ** | ||
Arachnid Lair | 21 | 50 | 79 | A3 Spider Forest | |||
Spider Cavern | 21 | 50 | 79 | A3 Spider Forest | Sszark the Burning | ||
Great Marsh | 21 | 50 | 80 | A3 | ** | ||
Flayer Jungle | 22 | 50 | 80 | A3 | ** | Stormtree | |
Swampy Pit Level 1 | 21 | 51 | 85 | A3 Flayer Jungle | 80 | ||
Swampy Pit Level 2 | 21 | 51 | 85 | A3 Flayer Jungle | 81 | ||
Swampy Pit Level 3 | 21 | 51 | 85 | A3 Flayer Jungle | 82 | Witch Doctor Endugu | |
Flayer Dungeon Level 1 | 22 | 51 | 81 | A3 Flayer Jungle | |||
Flayer Dungeon Level 2 | 22 | 51 | 85 | A3 Flayer Jungle | 82 | ||
Flayer Dungeon Level 3 | 22 | 51 | 85 | A3 Flayer Jungle | 83 | ||
Lower Kurast | 22 | 52 | 80 | A3 | ** | ||
Kurast Bazaar | 22 | 52 | 81 | A3 | ** | ||
Ruined Temple | 23 | 53 | 85 | A3 Kurast Bazaar | 84 | Battlemaid Sarina | |
Disused Fane | 23 | 53 | 85 | A3 Kurast Bazaar | 84 | ||
Sewers Level 1 | 23 | 52 | 85 | A3 Kurast Bazaar & Upper Kurast | 84 | Icehawk Riftwing | |
Sewers Level 2 | 24 | 53 | 85 | A3 Kurast Bazaar & Upper Kurast | |||
Upper Kurast | 23 | 52 | 81 | A3 | ** | ||
Forgotten Reliquary | 23 | 53 | 85 | A3 Upper Kurast | 84 | ||
Forgotten Temple | 24 | 54 | 85 | A3 Upper Kurast | |||
Kurast Causeway | 24 | 53 | 81 | A3 | |||
Disused Reliquary | 24 | 54 | 85 | A3 Kurast Causeway | |||
Ruined Fane | 24 | 54 | 85 | A3 Kurast Causeway | |||
Travincal | 24 | 54 | 82 | A3 | ** | 3 Council Members | |
Durance of Hate Level 1 | 25 | 55 | 83 | A3 | |||
Durance of Hate Level 2 | 25 | 55 | 83 | A3 | ** | ||
Durance of Hate Level 3 | 25 | 55 | 83 | A3 | Mephisto*, 3 Council Members | ||
The Pandemonium Fortress | - | - | - | A4 | ** | ||
Outer Steppes | 26 | 56 | 82 | A4 | |||
Plains of Despair | 26 | 56 | 85 | A4 | 83 | Izual* | |
City of the Damned | 27 | 57 | 84 | A4 | ** | ||
River of Flame | 27 | 57 | 85 | A4 | ** | Hephasto the Armorer* | |
Chaos Sanctuary | 28 | 58 | 85 | A4 | Diablo*, De Seis, Infector, Grand Vizier | ||
Harrogath | - | - | - | A5 | ** | ||
Bloody Foothills | 24 | 58 | 80 | A5 | Shenk the Overseer, Dac Farren | ||
Frigid Highlands | 25 | 59 | 81 | A5 | ** | Eldritch, Sharptooth, Eyeback | |
Abaddon | 39 | 60 | 85 | A5 Frigid Highlands | 81 | ||
Arreat Plateau | 26 | 60 | 81 | A5 | ** | Thresh Socket | |
Pit of Acheron | 39 | 61 | 85 | A5 Arreat Plateau | 82 | ||
Crystalline Passage | 29 | 61 | 82 | A5 | ** | ||
Frozen River | 29 | 61 | 83 | A5 Crystalline Passage | Frozenstein | ||
Glacial Trail | 29 | 61 | 83 | A5 | ** | Bonesaw Breaker | |
Drifter Cavern | 29 | 61 | 85 | A5 Glacial Trail | 84 | ||
Frozen Tundra | 27 | 60 | 81 | A5 | ** | ||
Infernal Pit | 39 | 62 | 85 | A5 Frozen Tundra | 83 | ||
Nihlathak's Temple | 32 | 63 | 83 | A5 | Pindleskin | ||
Halls of Anguish | 33 | 63 | 83 | A5 | |||
Halls of Pain | 34 | 64 | 84 | A5 | ** | ||
Halls of Vaught | 36 | 64 | 84 | A5 | Nihlathak* | ||
The Ancients' Way | 29 | 62 | 82 | A5 | ** | ||
Icy Cellar | 29 | 62 | 83 | A5 The Ancient's Way | Snapchip Shatter | ||
Arreat Summit | 37 | 68 | 87 | A5 | Korlic*, Talic*, Madawc* | ||
Worldstone Keep Level 1 | 39 | 65 | 85 | A5 | |||
Worldstone Keep Level 2 | 40 | 65 | 85 | A5 | ** | ||
Worldstone Keep Level 3 | 42 | 66 | 85 | A5 | |||
Throne of Destruction | 43 | 66 | 85 | A5 | Lister, Ventar, Bartuc, Achmel, Colenzo | ||
Worldstone Chamber | 43 | 66 | 85 | A5 | Baal* | ||
Matron's Den | - | - | 85 | A5 Harrogath (Portal) | 83 | Lilith (Uber Andariel) | |
Forgotten Sands | - | - | 85 | A5 Harrogath (Portal) | 83 | Uber Duriel | |
Furnace of Pain | - | - | 85 | A5 Harrogath (Portal) | 83 | Uber Izual |
- * base monster type is unique
- ** zone has a waypoint
Level 85 Zone Info
Level 85 zones are the zones in which the highest level items (TC 87) can be found from both champion and unique monsters since 85+2 and 85+3 are both at least 87. This means the highest level items can also be found in level 84 zones from unique monsters.
Many zone levels were increased to 85 so there are more endgame places to farm. Keep in mind that some zones are still worth farming even if they aren't level 85. Even if all items can't be found within lower level zones, they may have other advantages such as higher monster density, fewer immune/resistant monsters, more monster types that have better drop chances for valuable non-equipment items like runes, or the zones themselves may be closer to waypoints so they can be cleared faster. For example, both the cow level and Arcane Sanctuary are quite worthwhile despite being level 81 and level 79.
The following chart lists all level 85 zones with the amount of monster types in those zones that have immunities. Some monster types have multiple immunities and contribute toward the amounts in multiple columns. Unique monsters may still have other immunities since they have random bonuses. For example, "2 + 1" means there are 2 normal monster types that spawn with immunities and 1 super unique pack that spawns with immunities.
These immunities haven't changed in PD2 so the Amazon Basin wiki has more comprehensive color-coded resistance/immunity charts for each zone.
Zone | Physical Immunes |
Magic Immunes |
Fire Immunes |
Lightning Immunes |
Cold Immunes |
Poison Immunes |
Location | Vanilla Level |
---|---|---|---|---|---|---|---|---|
Burial Grounds | 2 | A1 | 80 | |||||
Mausoleum | 2 | A1 Burial Grounds | 85 | |||||
Crypt | 2 + 1 | A1 Burial Grounds | 83 | |||||
Hole 1 | 3 | 1 | 1 | A1 Black Marsh | 80 | |||
Hole 2 | 3 | 1 | 1 | A1 Black Marsh | 81 | |||
Tower Cellar 4 | 1 | 2 | 1 | A1 Black Marsh | 78 | |||
Tower Cellar 5 | 1 | 2 + 1 | 1 | 0 + 1 | A1 Black Marsh | 79 | ||
Pit 1 | 2 | 1 | 2 | A1 Tamoe Highlands | 85 | |||
Pit 2 | 2 | 1 | 2 | A1 Tamoe Highlands | 85 | |||
Catacombs 3 | 1 | 1 | 1 | A1 | 73 | |||
Catacombs 4 | 3 | 1 | A1 | 73 | ||||
Stony Tomb 1 | 3 | 1 | A2 Rocky Waste | 78 | ||||
Stony Tomb 2 | 2 | 0 + 1 | 0 + 1 | A2 Rocky Waste | 79 | |||
Halls of the Dead 3 | 1 | 1 | 2 + 1 | 4 | A2 Dry Hills | 82 | ||
Maggot Lair 1 | 1 | 2 | 4 | A2 Far Oasis | 84 | |||
Maggot Lair 2 | 1 | 2 | 4 | A2 Far Oasis | 84 | |||
Maggot Lair 3 | 1 | 2 | 0 + 1 | 4 + 1 | A2 Far Oasis | 85 | ||
Ancient Tunnels | 1 | 1 | 1 | 1 | A2 Lost City | 85 | ||
Claw Viper Temple 1 | 1 | 1 | 4 | 2 | A2 Valley of Snakes | 82 | ||
Claw Viper Temple 2 | 1 | 1 | 3 + 1 | 1 | A2 Valley of Snakes | 83 | ||
Swampy Pit 1 | 1 | 2 | 3 | A3 Flayer Jungle | 80 | |||
Swampy Pit 2 | 2 | 2 | 3 | A3 Flayer Jungle | 81 | |||
Swampy Pit 3 | 1 | 2 | 2 | A3 Flayer Jungle | 82 | |||
Flayer Dungeon 2 | 1 | 2 | 1 | 3 | 3 | A3 Flayer Jungle | 82 | |
Flayer Dungeon 3 | 1 | 2 + 1 | 1 | 3 | 2 | A3 Flayer Jungle | 83 | |
Ruined Temple | 1 | 1 | 2 + 1 | A3 Kurast Bazaar | 84 | |||
Disused Fane | 1 | 1 | 2 | A3 Kurast Bazaar | 84 | |||
Sewers 1 | 1 | 1 | 1 + 1 | A3 Kurast Bazaar & Upper Kurast | 84 | |||
Sewers 2 | 1 | 1 | 5 | A3 Kurast Bazaar & Upper Kurast | 85 | |||
Forgotten Temple | 1 | 1 | 2 | A3 Upper Kurast | 85 | |||
Forgotten Reliquary | 1 | 1 | 2 | A3 Upper Kurast | 84 | |||
Disused Reliquary | 1 | 1 | 2 | A3 Kurast Causeway | 85 | |||
Ruined Fane | 1 | 1 | 2 | A3 Kurast Causeway | 85 | |||
Plains of Despair | 2 | 2 | 2 | A4 | 83 | |||
River of Flame | 1 | 2 | 2 | 3 | A4 | 85 | ||
Chaos Sanctuary | 2 + 1 | 1 + 1 | 1 + 1 | A4 | 85 | |||
Abaddon | 1 | 3 | 1 | 1 | 2 | A5 Frigid Highlands | 81 | |
Pit of Acheron | 1 | 1 | 4 | 1 | 2 | A5 Arreat Plateau | 82 | |
Drifter Cavern | 1 | 1 | 1 | 6 | 2 | A5 Glacial Trail | 84 | |
Infernal Pit | 6 | 1 | 4 | 1 | A5 Frozen Tundra | 83 | ||
Worldstone Keep 1 | 4 | 2 | 5 | 2 | A5 | 85 | ||
Worldstone Keep 2 | 1 | 1 | 3 | 2 | 3 | A5 | 85 | |
Worldstone Keep 3 | 2 | 5 | 2 | 2 | 3 | A5 | 85 | |
Throne of Destruction | 1 + 1 | 4 + 1 | 1 | 3 + 1 | 3 + 2 | A5 | 85 | |
Worldstone Chamber | - | - | - | - | - | - | A5 | 85 |
Matron's Den | 1 | 3 | 0 + 1 | Pandemonium Event | 83 | |||
Forgotten Sands | 1 | 1 | 2 | 0 + 1 | 2 | Pandemonium Event | 83 | |
Furnace of Pain | 1 | 4 | 1 | 3 + 1 | 1 | Pandemonium Event | 83 |
Maps
Maps are items that allow access to new endgame zones (which are also referred to as maps) with higher zone levels than the vanilla game. For a list of high level zones outside of maps, see Zones.
- Maps are comparable to vanilla endgame zones, making both new and old zones viable for farming.
- Dungeons (tier 4 maps) are very difficult group-based zones that offer more challenge for those interested.
General Info
Tier 1 maps can rarely be found in Hell and Act 5 Nightmare. Maps are more commonly found from within map zones themselves, with each tier having a chance to drop higher tiered maps. Anya also rewards characters with a regular T1 map in Hell.
To open a map, right click it from your inventory in Harrogath (Hell difficulty) with a level 80+ character who has defeated Hell Ancients. Only 1 map (or uber zone) may be opened per game.
Map Events
Map zones have a chance for special enemies or objects to appear somewhere randomly within them, each with different effects. An event message is displayed when getting close enough to those special enemies/objects. The chance is ~20% (unconfirmed) for rare maps, 2/3 of that for magic maps, and 1/3 of that for regular maps.
- Darkness itself wanders these lands...
- A Dark Wanderer appears and transforms into a random boss or super unique monster that has increased damage/health and drops extra Worldstone Shards when killed. Up to 3 dark wanderers may appear per map event.
- Evil beckons you from the Void...
- The Shadow of Mendeln appears and summons waves of undead, with later waves having many champion/elite enemies - they have a chance to drop Splinter of the Void.
- An alternate dimension radiates dark energy...
- Horazon appears and creates a portal to a new map zone when defeated. The new map will be the same tier or 1 tier higher (up to T3) than the current map and will have the same map modifiers. The new map won't have additional events.
- A shrieking, mischievious laughter pierces your ears...
- A Treasure Fallen appears and flees from attacks, dropping some of their treasures each time they take significant damage. They can drop gems, runes (Lem and below), maps, and map orbs. Up to 3 treasure fallen may appear per map event.
- A faint humming keeps the darkness at bay...
- A Spire of Darkness appears and plunges the zone into darkness when clicked - shadow enemies spawn in unexplored areas and have a chance to drop uber keys. The spire will appear relatively close to the entrance. The number of keys is capped at a maximum of 6 per map event, and the duration of the event is inversely correlated with how much of the map has been explored.
- You hear coins being counted nearby...
- Gheed appears and sells 5 unidentified unique items for 1 million gold each. The items may transform into their exceptional or elite versions when purchased.
- A mysterious altar vibrates with potential...
- An Altar of the Catalyst appears and spawns a boss monster nearby when clicked - defeating the monster will allow the altar to be used to create Catalyst Shards.
Modification
Maps can be modified with several items via the Horadric Cube. The orbs can be purchased from Anya in Hell, Horadrim Scarab is an uncommon drop from map bosses, Catalyst Shard drops from a map event, and Standard of Heroes drops from Uber Tristram. Maps can also be corrupted with Worldstone Shards, which may drop anywhere.
Icon | Item | Additional Ingredients | Effect |
---|---|---|---|
Horadrim Orb | Rare Map, Perfect Gem, Rune #10+ | rerolls rare map | |
Infused Horadrim Orb | Rare Map | ||
Angelic Orb | Magic Map, Perfect Skull, Rune #10+ | upgrades map (magic -> rare) | |
Infused Angelic Orb | Magic Map | ||
Zakarum Orb | Regular Map, Jewel, Rune #10+ | upgrades map (regular -> rare) | |
Infused Zakarum Orb | Regular Map | ||
Arcane Orb | Regular Map, Jewel | upgrades map (regular -> magic) | |
Infused Arcane Orb | Regular Map | ||
Orb of Destruction | Magic/Rare Map | downgrades map (to regular) | |
Orb of Fortification | Magic/Rare Map | halves number of map monsters and doubles loot/experience gained from them - these fortified monsters have doubled life and deal 20% extra damage (does not affect event monsters) | |
Cartographer's Orb | 3 T1/T2 Maps | combines 3 maps into one of a higher tier | |
Horadrim Scarab | T3 Map | turns a T3 map into a random rare dungeon | |
Catalyst Shard | Magic/Rare Map | adds "Area contains a random event" | |
Standard of Heroes | Magic/Rare/Unique Map/Dungeon | adds heroic bonuses: +10% Experience, +20% Monster Density, +20% Magic and Gold Find | |
Worldstone Shard | Magic/Rare Map/Dungeon | adds a corruption modifier |
- The Cartographer's Orb recipe is currently bugged and sometimes doesn't work correctly with T1 maps
Ingredients | Result |
---|---|
Horadrim Orb + Perfect Gem + Rune #10+ | Infused Horadrim Orb |
Angelic Orb + Perfect Skull + Rune #10+ | Infused Angelic Orb |
Zakarum Orb + Jewel + Rune #10+ | Infused Zakarum Orb |
Arcane Orb + Jewel | Infused Arcane Orb |
Affixes
Map affixes affect bonus experience, monster density, and magic/gold find.
Most affixes have 3 tiers of attribute ranges, with each tier becoming available at the corresponding map tier - T2 maps can roll the first two ranges and T3 maps can roll any of the three.
Dungeon attribute ranges always use the T3 ranges, and some affixes will not spawn for dungeons.
Affix | P/S | Attributes | X Range | Exp | Density | MF/GF | Notes |
---|---|---|---|---|---|---|---|
Cracking | S | Players have -X% Enhanced Defense | 20-30 30-40 40-50 |
25-35 30-35 35-40 |
15-20 30-35 45-50 |
||
Fumbling | S | Players have -X% Chance to Block | 10-20 20-30 30-40 |
25-35 35-45 45-50 |
15-20 30-35 45-50 |
||
Imbalance | S | Players have -X% Faster Hit Recovery | 10-20 20-30 30-40 |
3-4 4-5 5-6 |
30-40 40-50 50-60 |
||
Hindrance | S | Players have -X% to All Resistances | 10-15 15-20 20-25 |
4-5 5-6 6-7 |
15-20 30-35 50-55 |
||
Unhealthy | P | Players have -X Drain Life | 30-40 50-60 70-80 |
3-4 4-5 5-6 |
5-10 20-25 35-40 |
||
Warding | S | Monsters have X% Curse Duration Reduction | 20-40 40-60 60-80 |
5-6 6-7 7-8 |
20-25 35-40 50-55 |
T1-T3 maps only | |
Leech | S | Monsters have X% Increased Maximum Life Monsters have X% Life Stolen per Hit |
10-15 15-20 20-25 |
5-6 6-7 7-8 |
25-30 30-40 35-40 |
||
Health | S | Monsters have X% Increased Maximum Life | 5-15 15-25 25-35 |
6-8 8-10 10-12 |
30-40 40-50 50-60 |
½ frequency | |
Large | P | Monsters have X% Increased Maximum Life | 5-15 15-25 25-35 |
6-8 8-10 10-12 |
30-40 40-50 50-60 |
½ frequency | |
Fast | P | Monsters have +X% Increased Cast and Attack Speed | 40-60 60-80 80-100 |
3-4 4-5 5-6 |
30-40 40-50 50-60 |
||
Swiftness | S | Monsters have X% increased Velocity | 20-30 30-40 40-50 |
3-4 4-5 5-6 |
30-40 40-50 50-60 |
||
Protection | S | Monsters take X Reduced Physical Damage | 100-200 300-400 500-600 |
25-30 30-35 35-45 |
15-20 30-35 45-50 |
||
Resilience | S | Monsters have +X% Faster Hit Recovery | 40-60 60-80 80-100 |
30-40 40-50 50-60 |
10-15 25-30 40-45 |
||
Silver | P | Monsters have +X% Attack Rating and Chance to Pierce | 30-50 50-70 70-90 |
15-20 30-35 35-40 |
15-20 30-35 45-50 |
T1-T3 maps only | |
Crushing | P | Monsters have X% Chance of Crushing Blow | 15-25 25-35 35-45 |
15-20 30-35 35-40 |
5-10 20-25 35-40 |
||
Bloody | P | Monsters have X% Chance of Open Wounds | 5-10 10-15 15-20 |
4-5 5-6 6-7 |
5-10 20-25 35-40 |
||
Strong | P | Monsters have +X% Enhanced Physical Damage | 10-15 15-20 20-25 |
4-5 5-6 6-7 |
10-15 25-30 40-45 |
||
Sturdiness | S | Monsters have +X% Enhanced Defense | 50-100 100-150 150-200 |
3-4 4-5 5-6 |
10-15 25-30 40-45 |
||
Regeneration | S | Monsters have +X Replenish Life | 1024-1560 1560-2048 2048-2560 |
3-4 4-5 5-6 |
20-25 35-40 50-55 |
||
Flaming | P | Monsters have +X% to Fire Skill Damage | 5-10 10-15 15-20 |
3-4 4-5 5-6 |
25-35 35-45 45-50 |
||
Hibernal | P | Monsters have +X% to Cold Skill Damage | 5-10 10-15 15-20 |
25-30 30-35 35-40 |
15-20 25-30 35-40 |
||
Static | P | Monsters have +X% to Lightning Skill Damage | 5-10 10-15 15-20 |
3-4 4-5 5-6 |
25-40 35-45 45-50 |
||
Toxic | P | Monsters have +X% to Poison Skill Damage | 5-10 10-15 15-20 |
30-40 40-50 50-60 |
5-10 15-20 25-30 |
||
Smoking | P | Monsters have +X% of Physical Damage as Extra Fire Damage | 60-80 70-90 80-100 |
25-30 30-35 35-40 |
5-10 20-25 35-40 |
||
Chilling | P | Monsters have +X% of Physical Damage as Extra Cold Damage | 60-80 70-90 80-100 |
25-30 30-35 35-40 |
5-10 20-25 35-40 |
||
Sparking | P | Monsters have +X% of Physical Damage as Extra Lightning Damage | 60-80 70-90 80-100 |
25-30 30-35 35-40 |
5-10 20-25 35-40 |
||
Poisonous | P | Monsters have +X% of Physical Damage as Extra Poison Damage over 5 seconds | 123-163 143-184 163-205 |
25-30 30-35 35-40 |
5-10 20-25 35-40 |
||
Runic | P | Monsters have +X% of Physical Damage as Extra Magic Damage | 8-10 10-12 12-14 |
25-30 30-35 35-40 |
5-10 20-25 35-40 |
||
Crimson | S | Monsters have X% Fire Absorb | 4-6 6-8 8-10 |
3-4 4-5 5-6 |
25-35 35-45 45-50 |
||
Azure | S | Monsters have X% Cold Absorb | 4-6 6-8 8-10 |
3-4 4-5 5-6 |
25-35 35-45 35-50 |
||
Opal | S | Monsters have X% Lightning Absorb | 4-6 6-8 8-10 |
3-4 4-5 5-6 |
25-35 35-45 40-50 |
||
Tangerine | S | Monsters have X% Magic Absorb | 4-6 6-8 8-10 |
3-4 4-5 5-6 |
25-35 35-45 40-50 |
||
Splashing | P | Monsters Melee Attacks Deal Splash Damage | 15-25 35-45 45-50 |
5-10 20-25 35-40 |
|||
Stygian | P | Map contains Stygian Dolls | 50-60 | 40-45 | T1-T3 maps only, ½ frequency | ||
Lustful | P | Map contains Succubus Witches | 50-60 | 45-50 | T1-T3 maps only, ½ frequency | ||
Vampiric | P | Map contains Vampire Lords | 35-40 | 15-20 | T1-T3 maps only, ½ frequency | ||
Bovine | P | Map contains Hell Bovines | 35-40 | 15-20 | T1-T3 maps only, ½ frequency | ||
Reanimated | P | Map contains Reanimated Horde | 50-60 | 35-40 | T1-T3 maps only, ½ frequency | ||
Ghastly | P | Map contains Ghosts | 35-40 | 15-20 | T1-T3 maps only, ½ frequency | ||
Souless | P | Map contains Burning Souls | 50-60 | 40-50 | T1-T3 maps only, ½ frequency | ||
Shamanic | P | Map contains Fetishes | 40-50 | 15-20 | T1-T3 maps only, ½ frequency | ||
Shrieking | P | Map contains Shrieking Terrors | 50-60 | 20-30 | T1-T3 maps only, ½ frequency | ||
Smith | S | Monsters have X% chance to drop additional weapons | 1, 2, 3 | T1-T3 maps only | |||
Armorer | S | Monsters have X% chance to drop additional armor | 1, 2, 3 | T1-T3 maps only | |||
Crafter | S | Monsters have X% chance to drop additional jewelry & charms | 1, 2, 3 | T1-T3 maps only, ¼ frequency | |||
Champion's | P | Monster Rarity +X% | 30-40 40-50 50-60 |
||||
Duplicated | P | Map Contains an additional Boss | T1-T3 maps only, ½ frequency | ||||
Adventurer | S | +1 to Area Level |
- In-game attribute ranges for maps are often incorrect since there are so many affixes with the same three attributes and ranges only show the widest range for any given attribute, rather than the range for specific affixes on the item - this is especially apparent when multiple affixes add the same attributes.
- Many affixes have different names for each tier of attribute ranges, but only the first name is shown here for better legibility.
Monster | Phys | Magic | Fire | Light | Cold | Poison | Type | Drain |
---|---|---|---|---|---|---|---|---|
Stygian Doll | 33 | 25 | 33 | 80 | Undead | 33 | ||
Hell Temptress | 50 | 50 | 50 | 50 | Demon | 75 | ||
Dark Lord | 75 | 33 | 33 | 135 | 50 | Undead | 75 | |
Hell Bovine | 50 | 33 | 50 | 50 | 50 | 33 | 66 | |
Unholy Corpse | 50 | 50 | 75 | 80 | Undead | 66 | ||
Specter | 95 | 50 | 25 | 75 | 50 | 95 | Undead | 0 |
Burning Soul | 25 | 80 | 50 | 75 | Undead | 0 | ||
Fetish | 25 | 25 | 50 | 50 | 50 | 50 | Demon | 100 |
Shrieking Terror | 35 | 25 | 25 | 40 | 80 | 25 | 75 |
Unique maps use some of the above affixes but also have special attributes which are unique to them. All the affixes for each unique map are listed in their own sections below.
Immunes
Unique maps don't have any inherently immune monsters. Dungeons, on the other hand, all have at least one monster with 180 resistance to each damage type. Other maps are listed below:
Tier | Map | Phys | Magic | Fire | Light | Cold | Poison |
---|---|---|---|---|---|---|---|
T1 | Arreat Battlefield | 130 | 100 | ||||
Fall of Caldeum | 100 | 130 | |||||
Horazon's Memory | 135 | * | 130 | * | |||
Royal Crypts | 150 | 125 | 105 | ||||
Sewers of Harrogath | 135 | 125 | |||||
Shadows of Westmarch | 100 | 135 | |||||
Torajan Jungle | 125 | 105 | |||||
T2 | Ancestral Trial | 130 | 120 | ||||
Bastion Keep | 110 | 125 | 130 | ||||
Lost Temple | 120 | 110 | |||||
River of Blood | 100 | 180 | 130 | ||||
Ruins of Viz-Jun | 130 | 120 | |||||
Tomb of Zoltun Kulle | 105 | 120 | 110 | ||||
T3 | Ashen Plains | 120 | 130 | 130 | |||
Blood Moon | |||||||
Canyon of Sescheron | 120 | 130 | 110 | ||||
Kehjistan Marketplace | 125 | 130 | 105** | ||||
Pandemonium Citadel | 100 | 135 | 130 | ||||
Phlegethon | 140 | 125 | |||||
Ruined Cistern | 125 | 135 | 115 | ||||
Sanatorium | 125 | 130 | |||||
Throne of Insanity | 130 | 130 |
- * Lightning Spires have 100 lightning resistance and 1000 poison resistance
- ** Fire Towers have 1000 poison resistance
Individual Maps
For each map, monsters are listed with their resistances, type, and drain effectiveness. Drain effectiveness is the percentage applied to life and mana returned by "% Life Stolen per Hit" and "% Mana Stolen per Hit".
Map bosses are treated as prime evils.
Tier 1
Tier 1 map zones have a zone level of 87
Arreat Battlefield
Monster | Phys | Magic | Fire | Light | Cold | Poison | Type | Drain |
---|---|---|---|---|---|---|---|---|
Afflicted | 25 | 30 | 100 | 25 | 25 | Demon | 75 | |
Blood Wing | 33 | 50 | 50 | |||||
Bramble Hulk | 25 | 75 | 50 | 80 | 45 | 75 | ||
Carrion Bird | 25 | 25 | 75 | 100 | ||||
Night Clan | 50 | 50 | 85 | Demon | 80 | |||
Spike Fiend | 50 | 20 | 50 | 75 | 100 | |||
Unholy Corpse | 50 | 50 | 130 | 33 | 50 | 65 | Undead | 66 |
Zombie | 50 | 50 | 50 | 85 | Undead | 50 | ||
Elmegaard the Armorsmith |
20 | 20 | 50 | 50 | 50 | Demon | 20 |
Bastion Keep
Monster | Phys | Magic | Fire | Light | Cold | Poison | Type | Drain |
---|---|---|---|---|---|---|---|---|
Demon Sprite | 25 | 80 | 25 | 33 | Demon | 100 | ||
Demon Steed | 50 | 25 | 33 | 50 | 100 | |||
Desert Wing | 110 | 25 | 75 | 75 | 25 | 75 | ||
Devilkin | 15 | 75 | 40 | 50 | Demon | 75 | ||
Devilkin Shaman | 15 | 50 | 135 | 75 | Demon | 66 | ||
Giant Lamprey | 25 | 33 | 25 | 85 | 50 | |||
Giant Lamprey Egg | 33 | |||||||
Giant Lamprey Young | 80 | 50 | ||||||
Hell Temptress | 50 | 50 | 50 | 75 | Demon | 75 | ||
Moon Clan | 50 | 75 | 85 | 45 | Demon | 80 | ||
Sand Raider | 25 | 25 | 50 | 50 | 33 | 66 | ||
Johnathan the Damned |
20 | 20 | 50 | 50 | 50 | 50 | Undead | 0 |
Horazon's Memory
Monster | Phys | Magic | Fire | Light | Cold | Poison | Type | Drain |
---|---|---|---|---|---|---|---|---|
Cantor | 10 | 25 | 50 | 50 | 20 | 100 | ||
Doom Knight | 33 | 25 | 60 | 60 | 120 | Undead | 33 | |
Flying Scimitar | 25 | 50 | 50 | 80 | 75 | 0 | ||
Frozen Abyss | 40 | 25 | 75 | 100 | ||||
Frozen Scorch | 25 | 25 | 40 | 80 | 33 | 75 | ||
Ghost | 50 | 50 | 50 | 65 | 50 | 50 | Undead | 33 |
Lightning Spire | 90 | 90 | 100 | 1000 | 0 | |||
Menace Worm | 135 | 75 | 50 | 50 | Demon | 75 | ||
Oblivion Knight | 33 | 25 | 60 | 60 | 120 | Undead | 33 | |
Zakarumite | 10 | 25 | 33 | 33 | 20 | 100 | ||
Deathmaiden Madinsane |
20 | 20 | 50 | 50 | 50 | 50 | Demon | 20 |
Lost Temple
Monster | Phys | Magic | Fire | Light | Cold | Poison | Type | Drain |
---|---|---|---|---|---|---|---|---|
Blood Wing | 25 | 33 | 45 | 50 | ||||
Enslaved | 25 | 50 | 15 | 25 | 65 | 75 | ||
Gloam | 25 | 80 | 50 | 75 | Undead | 0 | ||
Gloombat | 10 | 33 | 50 | 110 | 75 | |||
Gorebelly | 55 | 50 | 115 | 65 | 30 | Demon | 100 | |
Poison Spinner | 50 | 120 | 75 | 50 | ||||
Unraveler | 33 | 50 | 20 | 20 | 50 | 80 | Undead | 33 |
Khalim's Corrupted Body |
50 | 50 | 75 | 75 | 75 | 75 | Demon | 20 |
Phlegethon
Monster | Phys | Magic | Fire | Light | Cold | Poison | Type | Drain |
---|---|---|---|---|---|---|---|---|
Council Member | 30 | 33 | 80 | 33 | 33 | Demon | 66 | |
Demon Imp | 25 | 100 | 25 | 33 | Demon | 100 | ||
Fallen | 15 | 25 | 25 | 40 | 50 | Demon | 75 | |
Fallen Shaman | 15 | 25 | 50 | 90 | 0 | 50 | Demon | 66 |
Fetish | 25 | 25 | 50 | 50 | 50 | 50 | Demon | 100 |
Hell Cat | 15 | 25 | 50 | 80 | 25 | 100 | ||
Hell Slinger | 10 | 25 | 25 | 50 | 0 | 25 | 100 | |
Hell Spawn | 33 | 50 | 25 | 50 | 75 | Demon | 75 | |
Moon Lord | 50 | 50 | 25 | 50 | 50 | 0 | 75 | |
Siege Beast | 75 | 140 | 33 | 50 | 100 | |||
Unholy Corpse | 50 | 50 | 0 | 25 | 0 | 120 | Undead | 66 |
Lieutenant of Sin | 20 | 20 | 50 | 50 | 50 | 50 | Demon | 20 |
Torajan Jungle
Monster | Phys | Magic | Fire | Light | Cold | Poison | Type | Drain |
---|---|---|---|---|---|---|---|---|
Council Member | 50 | 33 | 50 | 33 | 33 | Demon | 66 | |
Crusher | 50 | 25 | 140 | 50 | 100 | |||
Death Beatle | 50 | 25 | 105 | 50 | ||||
Death Brawler | 33 | 50 | 50 | 50 | 50 | 50 | 75 | |
Dune Beast | 33 | 75 | 50 | 25 | 100 | |||
Foul Crow | 25 | 70 | 100 | |||||
Quill Rat | 50 | 50 | 45 | 100 | ||||
Tree Lurker | 25 | 80 | 50 | 85 | 75 | |||
The Great Worm | 20 | 20 | 50 | 50 | 50 | 50 | 20 | |
Blood Maggot Egg | 180 | 180 | 180 | 180 | 180 | 33 | ||
Blood Maggot Young | 20 | 20 | 50 | 50 | 50 | 50 | 50 |
- Blood Maggot Young monsters are minions of The Great Worm
Ruined Cistern
Monster | Phys | Magic | Fire | Light | Cold | Poison | Type | Drain |
---|---|---|---|---|---|---|---|---|
Bog Creature | 15 | 65 | 55 | 50 | 75 | |||
Dried Corpse | 50 | 50 | 65 | 140 | Undead | 33 | ||
Gorebelly | 30 | 50 | 60 | Demon | 100 | |||
Returned Mage | 33 | 40 | 75 | 50 | 75 | Undead | 0 | |
Salamander | 50 | 115 | 50 | |||||
Strangler | 60 | 125 | 25 | 75 | 45 | Undead | 33 | |
Vile Archer | 75 | 25 | 25 | 25 | Demon | 100 | ||
Vile Hunter | 20 | 20 | 45 | 33 | Demon | 100 | ||
Ancient Cistern Hydra (fire) | 20 | 20 | 50 | 50 | 50 | 50 | 20 | |
Ancient Cistern Hydra (poison) | 20 | 20 | 50 | 50 | 50 | 50 | 75 |
- The fire Hydra head is considered the boss and drops loot accordingly - the poison Hydra heads are considered its minions
Tier 2
Tier 2 map zones have a zone level of 88
Ancestral Trial
Monster | Phys | Magic | Fire | Light | Cold | Poison | Type | Drain |
---|---|---|---|---|---|---|---|---|
Bone Mage | 25 | 50 | 65 | 50 | Undead | 0 | ||
Bone Warrior | 25 | 50 | 45 | 45 | 50 | Undead | 0 | |
Minion of Destruction | 50 | 90 | 75 | Demon | 50 | |||
Pit Lord | 50 | 120 | 75 | 25 | Demon | 66 | ||
Preserved Dead | 20 | 50 | 50 | 50 | 50 | 50 | Undead | 33 |
Specter | 110 | 50 | 75 | 35 | 50 | Undead | 33 | |
Spider Magus | 25 | 30 | 75 | 120 | 50 | |||
Nathkill the Numb | 20 | 20 | 50 | 50 | 50 | 50 | Demon | 20 |
Fall of Caldeum
Monster | Phys | Magic | Fire | Light | Cold | Poison | Type | Drain |
---|---|---|---|---|---|---|---|---|
Flying Scimitar | 25 | 50 | 100 | 75 | 0 | |||
Heirophant | 10 | 50 | 25 | 33 | 95 | 25 | 100 | |
Hell Swarm | 50 | 70 | 25 | 80 | 0 | |||
Huntress | 15 | 25 | 75 | 65 | 50 | 100 | ||
Slinger | 10 | 25 | 75 | 65 | 100 | |||
Zombie | 50 | 95 | 25 | 75 | 45 | Undead | 50 | |
Waheed the Traitor | 50 | 50 | 75 | 75 | 75 | 75 | 20 |
Royal Crypts
Monster | Phys | Magic | Fire | Light | Cold | Poison | Type | Drain |
---|---|---|---|---|---|---|---|---|
Afflicted | 75 | 65 | Demon | 75 | ||||
Bone Archer | 35 | 150 | 30 | 20 | 105 | Undead | 0 | |
Bone Warrior | 35 | 30 | 65 | 65 | Undead | 0 | ||
Claw Viper | 80 | 45 | 25 | 40 | 50 | |||
Dune Beast | 60 | 25 | 20 | 25 | 100 | |||
Flying Scimitar | 25 | 50 | 50 | 100 | 75 | 0 | ||
Gloombat | 50 | 25 | 75 | 50 | 75 | |||
Scarab | 80 | 50 | 50 | |||||
King Leoric | 20 | 20 | 50 | 50 | 50 | 50 | Undead | 20 |
Decaying Guard | 20 | 20 | 50 | 50 | 50 | 50 | Undead | 20 |
- Decaying Guards are minions of King Leoric
Ruins of Viz-Jun
Monster | Phys | Magic | Fire | Light | Cold | Poison | Type | Drain |
---|---|---|---|---|---|---|---|---|
Black Lancer | 0 | 25 | 120 | 25 | 25 | Demon | 100 | |
Dark Ranger | 15 | 25 | 25 | 75 | 25 | Demon | 100 | |
Disfigured | 25 | 40 | 50 | Demon | 75 | |||
Fetish (melee) | 33 | 100 | 33 | 50 | Demon | 100 | ||
Fetish (ranged) | 100 | 50 | Demon | 100 | ||||
Fetish Shaman | 25 | 25 | 85 | 25 | 50 | Demon | 100 | |
Heirophant | 10 | 33 | 25 | 33 | 75 | 20 | 100 | |
Hollow One | 33 | 50 | 20 | 0 | 55 | 50 | Undead | 33 |
Moon Clan | 50 | 33 | 50 | Demon | 80 | |||
Returned | 33 | 100 | Undead | 0 | ||||
Spider Magus | 50 | 0 | 50 | 60 | 50 | |||
Sucker | 50 | 75 | 33 | 120 | 50 | |||
Thorned Hulk | 80 | 33 | 75 | 75 | ||||
Tree Lurker | 25 | 50 | 75 | 25 | 75 | |||
Zealot | 10 | 25 | 80 | 33 | 20 | 100 | ||
Karvarousku the Cartographer |
20 | 20 | 50 | 50 | 50 | 50 | Undead | 20 |
Burning Dead | 20 | 20 | 50 | 50 | 50 | 50 | Undead | 0 |
Burning Dead Archer | 20 | 20 | 50 | 50 | 50 | 50 | Undead | 0 |
- Burning Dead & Burning Dead Archer monsters are minions of Karvarousku
Sanatorium
Monster | Phys | Magic | Fire | Light | Cold | Poison | Type | Drain |
---|---|---|---|---|---|---|---|---|
Blood Lord | 33 | 130 | 50 | 33 | 50 | 75 | ||
Death Mauler | 33 | 50 | 50 | 65 | 75 | |||
Ghoul Lord | 30 | 33 | 25 | 130 | 75 | Undead | 75 | |
Gloam | 60 | 35 | 75 | 85 | Undead | 0 | ||
Vile Archer | 15 | 20 | 65 | 25 | 25 | Demon | 100 | |
Vile Hunter | 20 | 20 | 30 | 45 | 65 | 25 | Demon | 100 |
Vile Lancer | 45 | 15 | 45 | 35 | 25 | 25 | Demon | 100 |
The Guardian | 20 | 20 | 50 | 50 | 50 | 50 | Undead | 20 |
Shadows of Westmarch
Monster | Phys | Magic | Fire | Light | Cold | Poison | Type | Drain |
---|---|---|---|---|---|---|---|---|
Fire Boar | 65 | 25 | 65 | 75 | ||||
Moon Clan | 100 | 45 | 50 | 45 | 85 | 25 | Demon | 80 |
Over Seer | 20 | 25 | 110 | 20 | 40 | 40 | Demon | 100 |
Siege Beast | 50 | 20 | 25 | 45 | 150 | 40 | 100 | |
Slinger | 10 | 25 | 25 | 75 | 100 | |||
Succubus | 50 | 50 | 75 | 65 | Demon | 75 | ||
Zombie | 50 | 50 | 65 | 85 | Undead | 50 | ||
Urzael Harbinger of Death |
20 | 20 | 50 | 50 | 50 | 50 | 20 |
Tier 3
Tier 3 map zones have a zone level of 89
Ashen Plains
Monster | Phys | Magic | Fire | Light | Cold | Poison | Type | Drain |
---|---|---|---|---|---|---|---|---|
Black Raptor | 65 | 45 | 100 | |||||
Burning Soul | 40 | 50 | 80 | 40 | 85 | Undead | 0 | |
Death Berserker | 50 | 120 | 75 | 25 | 75 | |||
Doom Ape | 50 | 145 | 50 | 25 | 100 | |||
Flayer | 45 | 75 | 33 | 75 | 50 | Demon | 100 | |
Saber Cat | 50 | 25 | 50 | 50 | 50 | 50 | 100 | |
Spear Cat | 10 | 25 | 50 | 100 | ||||
Thrasher | 25 | 40 | 25 | 130 | 75 | |||
Borq the Consumed | 20 | 20 | 50 | 50 | 50 | 50 | Undead | 0 |
Blood Moon
Monster | Phys | Magic | Fire | Light | Cold | Poison | Type | Drain |
---|---|---|---|---|---|---|---|---|
Hell Bovine | 50 | 33 | 65 | 65 | 65 | 65 | 66 | |
The Cow Queen | 20 | 20 | 50 | 50 | 50 | 50 | 20 |
- Hell Bovines are the only non-boss monster type unless others are added via affixes
Canyon of Sescheron
Monster | Phys | Magic | Fire | Light | Cold | Poison | Type | Drain |
---|---|---|---|---|---|---|---|---|
Cliff Lurker | 25 | 80 | 160 | 75 | ||||
Doom Knight | 50 | 80 | 20 | 50 | Undead | 33 | ||
Frozen Abyss | 25 | 25 | 80 | 100 | ||||
Oblivion Knight | 25 | 60 | 60 | 75 | 75 | Undead | 33 | |
Overlord | 33 | 20 | 60 | Demon | 100 | |||
Serpent Magus | 40 | 70 | 45 | 35 | 60 | 50 | ||
Soul Killer (melee) | 55 | 110 | 45 | 50 | Demon | 100 | ||
Soul Killer (ranged) | 50 | 25 | 110 | Demon | 100 | |||
Shattered Soul | 50 | 50 | 75 | 75 | 75 | 75 | 0 |
Kehjistan Marketplace
Monster | Phys | Magic | Fire | Light | Cold | Poison | Type | Drain |
---|---|---|---|---|---|---|---|---|
Feeder | 75 | 45 | 110 | 50 | ||||
Fire Tower | 40 | 50 | 50 | 85 | 1000 | 0 | ||
Flying Scimitar | 25 | 50 | 75 | 75 | 0 | |||
Ghoul Lord | 30 | 85 | 25 | 60 | 50 | Undead | 75 | |
Invader | 25 | 50 | 65 | 66 | ||||
Unraveler | 33 | 50 | 35 | 20 | 50 | 50 | Undead | 33 |
Vile Archer | 15 | 35 | 90 | 130 | 25 | Demon | 100 | |
Vile Hunter | 20 | 20 | 33 | 33 | 75 | 20 | Demon | 100 |
Overlord Aerlynn | 50 | 50 | 75 | 75 | 75 | 75 | Demon | 20 |
Devilkin Slave | 50 | 50 | 75 | 75 | 75 | 75 | Demon | 50 |
- Devilkin Slaves are minions of Aerlynn
Pandemonium Citadel
Monster | Phys | Magic | Fire | Light | Cold | Poison | Type | Drain |
---|---|---|---|---|---|---|---|---|
Blood Bringer | 50 | 140 | 50 | 50 | 100 | |||
Damned | 25 | 50 | 85 | 25 | Demon | 75 | ||
Dark Lord | 50 | 50 | 25 | 75 | 90 | Undead | 75 | |
Flayer | 25 | 25 | 50 | 130 | 50 | Demon | 100 | |
Prowling Dead | 50 | 50 | 65 | 90 | Undead | 66 | ||
Stygian Fury | 100 | 25 | 25 | 66 | 50 | 25 | Demon | 75 |
Temple Guard | 25 | 50 | 75 | 25 | 45 | 100 | ||
Dark Commander Alma | 50 | 50 | 75 | 75 | 75 | 75 | Demon | 20 |
River of Blood
Monster | Phys | Magic | Fire | Light | Cold | Poison | Type | Drain |
---|---|---|---|---|---|---|---|---|
Corpulent | 15 | 20 | 75 | Demon | 75 | |||
Council Member | 30 | 33 | 80 | 33 | 33 | Demon | 66 | |
Death Mauler | 33 | 50 | 85 | 50 | 75 | |||
Doom Knight | 33 | 125 | 20 | 20 | 50 | Undead | 33 | |
Flesh Beast | 25 | 140 | Demon | 50 | ||||
Flesh Spawner | 66 | 100 | 80 | Demon | 50 | |||
Minion of Destruction | 50 | 90 | 33 | 50 | 95 | Demon | 50 | |
Oblivion Knight | 33 | 25 | 60 | 60 | 180 | 75 | Undead | 33 |
Skeleton Archer | 40 | 50 | 33 | 40 | 33 | 80 | Undead | 0 |
Zealot | 10 | 25 | 80 | 33 | 20 | 100 | ||
Avunaos the Rotten | 20 | 20 | 50 | 50 | 50 | 50 | Undead | 20 |
Belial Lord of Lies | 20 | 20 | 50 | 50 | 50 | 50 | Demon | 20 |
Blood Golem | 20 | 20 | 50 | 50 | 50 | 50 | Undead | 20 |
- Blood Golems are minions of Avunaos
Sewers of Harrogath
Monster | Phys | Magic | Fire | Light | Cold | Poison | Type | Drain |
---|---|---|---|---|---|---|---|---|
Blood Wing | 25 | 50 | 33 | 50 | ||||
Enslaved | 25 | 50 | 15 | 25 | 15 | 75 | ||
Fetish | 25 | 125 | 80 | Demon | 100 | |||
Flayer | 25 | 75 | 50 | 45 | Demon | 100 | ||
Ghoul Lord | 30 | 25 | 33 | 25 | 75 | 50 | Undead | 75 |
Grotesque Wyrm | 25 | 50 | 135 | 50 | Demon | 50 | ||
Marauder | 25 | 50 | 80 | 50 | 45 | 66 | ||
Sand Maggot | 66 | 33 | 85 | 90 | 50 | |||
Sand Maggot Egg | 33 | |||||||
Sand Maggot Young | 20 | 20 | 20 | 20 | 20 | 80 | 50 | |
The Mad Philosopher | 20 | 20 | 50 | 50 | 50 | 33 | Demon | 20 |
Throne of Insanity
Monster | Phys | Magic | Fire | Light | Cold | Poison | Type | Drain |
---|---|---|---|---|---|---|---|---|
Balrog | 50 | 20 | 130 | 25 | 45 | 75 | Demon | 66 |
Demon Rascal | 75 | 50 | 25 | 50 | Demon | 100 | ||
Doom Caster | 50 | 25 | 25 | 65 | 90 | Undead | 33 | |
Flesh Archer | 15 | 45 | 50 | 25 | Demon | 100 | ||
Flesh Hunter | 40 | 20 | 50 | 65 | 20 | Demon | 100 | |
Flesh Lancer | 45 | 45 | 50 | 25 | Demon | 100 | ||
Hell Spawn | 33 | 115 | 15 | 33 | 15 | Demon | 75 | |
Hell Whip | 40 | 50 | 85 | Demon | 100 | |||
Swamp Dweller | 15 | 75 | 25 | 115 | 75 | |||
Indio the Insane | 20 | 20 | 50 | 50 | 50 | 50 | Undead | 20 |
Tomb of Zoltun Kulle
Monster | Phys | Magic | Fire | Light | Cold | Poison | Type | Drain |
---|---|---|---|---|---|---|---|---|
Arach | 50 | 85 | 50 | 50 | ||||
Dark Familiar | 15 | 25 | 50 | 75 | ||||
Dune Beast | 25 | 50 | 150 | 25 | 100 | |||
Minion of Destruction | 50 | 100 | 25 | 75 | Demon | 50 | ||
Pain Worm | 75 | 110 | Demon | 75 | ||||
Razor Spine | 25 | 75 | 50 | 100 | ||||
Returned Mage | 25 | 50 | 25 | 120 | 75 | Undead | 0 | |
Scarab | 105 | 25 | 75 | 50 | 25 | 50 | ||
Toadflax the Tainted | 20 | 20 | 50 | 50 | 50 | 50 | 20 |
Tier 4 (Dungeons)
Dungeons have a zone level of 90
Dungeon monsters grant 200% more experience, have 75% curse reduction, and are treated as prime evils.
Blood Bringers move slowly and deal "lethal damage" - beware!
Most immunities of dungeon enemies cannot be broken by conventional means since their resistances are so high - breaking 180% resistances requires combining multiple high level skills such as level 38 Conviction (-43%), level 37 Lower Resist (-23%), and level 36 Static Field (-15%)
Dungeon bosses each have a 1/20 chance to drop a Horadrim Scarab and a 1/1000 chance to drop exclusive unique items that otherwise can only be dropped by Diablo-Clone or Rathma (see New Equipment)
Cathedral of Light
Monster | Phys | Magic | Fire | Light | Cold | Poison | Type | Drain |
---|---|---|---|---|---|---|---|---|
Gloam | 15 | 180 | 25 | 25 | 180 | Undead | 0 | |
Misshapen | 180 | 25 | 180 | 50 | 25 | Demon | 75 | |
Succubus | 50 | 180 | 180 | Demon | 75 | |||
Unholy Corpse | 50 | 25 | 180 | 33 | 180 | Undead | 66 | |
Death Lord | 25 | 33 | 180 | 33 | 75 | 75 | ||
Huntress | 15 | 180 | 180 | 75 | 100 | |||
Night Lord | 35 | 33 | 25 | 120 | 50 | Undead | 75 | |
Blood Bringer | 150 | 50 | 50 | 50 | 50 | 50 | 100 | |
Flying Scimitar | 25 | 100 | 100 | 0 | ||||
Spear Cat | 180 | 180 | 50 | 180 | 100 | |||
The Synthetic One | 50 | 50 | 75 | 75 | 75 | 75 | Undead | 20 |
Canight the Corrupted | 50 | 50 | 75 | 75 | 75 | 75 | Undead | 0 |
Madness | * | * | * | * | * | * | Undead | 0 |
Hysteria | * | * | * | * | * | * | Undead | 0 |
- Flying Scimitars only appear from terrain objects such as barrels
- Canight the Corrupted is in a separate zone within the dungeon called the Cathedral Basement
- Madness & Hysteria are minions of Canight and are immune until Canight has been defeated
- Spear Cat only appears in the Cathedral Basement but the zone is so small that they may not appear
- Cathedral Basement monster types: Spear Cat, Succubus, Unholy Corpse, Death Lord, Huntress
Plains of Torment
Monster | Phys | Magic | Fire | Light | Cold | Poison | Type | Drain |
---|---|---|---|---|---|---|---|---|
Gloam | 15 | 180 | 25 | 25 | 180 | Undead | 0 | |
Misshapen | 180 | 25 | 180 | 50 | 25 | Demon | 75 | |
Succubus | 50 | 180 | 180 | Demon | 75 | |||
Unholy Corpse | 50 | 25 | 180 | 33 | 180 | Undead | 66 | |
Death Lord | 25 | 33 | 180 | 33 | 75 | 75 | ||
Huntress | 15 | 180 | 180 | 75 | 100 | |||
Night Lord | 35 | 33 | 25 | 120 | 50 | Undead | 75 | |
Blood Bringer | 150 | 50 | 50 | 50 | 50 | 50 | 100 | |
Specter | ? | ? | ? | ? | ? | ? | Undead | ? |
The Synthetic One | 50 | 50 | 75 | 75 | 75 | 75 | Undead | 20 |
Canight the Corrupted | 50 | 50 | 75 | 75 | 75 | 75 | Undead | 0 |
Madness | * | * | * | * | * | * | Undead | 0 |
Hysteria | * | * | * | * | * | * | Undead | 0 |
- Canight the Corrupted is in a separate zone within the dungeon called the Pit of Despair
- Madness & Hysteria are minions of Canight and are immune until Canight has been defeated
Sanctuary of Sin
Monster | Phys | Magic | Fire | Light | Cold | Poison | Type | Drain |
---|---|---|---|---|---|---|---|---|
Gloam | 15 | 180 | 25 | 25 | 180 | Undead | 0 | |
Misshapen | 180 | 25 | 180 | 50 | 25 | Demon | 75 | |
Succubus | 50 | 180 | 180 | Demon | 75 | |||
Unholy Corpse | 50 | 25 | 180 | 33 | 180 | Undead | 66 | |
Death Lord | 25 | 33 | 180 | 33 | 75 | 75 | ||
Huntress | 15 | 180 | 180 | 75 | 100 | |||
Night Lord | 35 | 33 | 25 | 120 | 50 | Undead | 75 | |
Blood Bringer | 150 | 50 | 50 | 50 | 50 | 50 | 100 | |
The Stygian Beast | 50 | 50 | 75 | 75 | 75 | 75 | Undead | 0 |
Stygian Horde | 50 | 50 | 75 | 75 | 75 | 75 | Undead | 0 |
- The Stygian Beast is in a separate zone within the dungeon called the Black Abyss
- Stygian Horde monsters are minions of The Stygian Beast
Unique Maps
No monsters within unique maps are inherently immune to any damage types. Unique maps cannot be corrupted.
Fallen Gardens
Monster | Phys | Magic | Fire | Light | Cold | Poison | Type | Drain |
---|---|---|---|---|---|---|---|---|
Thrasher | 25 | 40 | 50 | 80 | 75 | |||
Blood Wing | 25 | 50 | 33 | 45 | 50 | |||
Bog Creature | 50 | 45 | 50 | 45 | 35 | Demon | 66 | |
Imp | 65 | 35 | 70 | 65 | 40 | Demon | 100 | |
Prowling Dead | 45 | 50 | 65 | 60 | Undead | 66 | ||
Strangler | 60 | 80 | 60 | 25 | 75 | 45 | Undead | 33 |
Rakanoth | 50 | 20 | 50 | 50 | 50 | 50 | Demon | 20 |
Iskatu | 30 | 20 | 50 | 50 | 50 | 50 | 20 | |
Vermin | 30 | 20 | 50 | 50 | 50 | 50 | 0 |
This is a tier 2 map so it has a zone level of 88 like other tier 2 maps.
Unique Attributes:
- Map Boss drops a Rainbow Facet
- Monsters have +[4-6]% chance of dropping Additional Jewels
Other Attributes:
- Monsters have +[50-100]% of Physical Damage as Extra Lightning Damage
- Monsters have [10-20]% Deadly Strike
- Monsters have [10-30]% Increased Maximum Life
- Monsters have +[50-100] Replenish Life
Zhar's Sanctum
Monster | Phys | Magic | Fire | Light | Cold | Poison | Type | Drain |
---|---|---|---|---|---|---|---|---|
Huntress | 40 | 65 | 25 | 50 | 80 | 100 | ||
Hell Swarm | 60 | 25 | 50 | 80 | 65 | 0 | ||
Heirophant | 35 | 80 | 25 | 75 | 25 | 100 | ||
Spear Cat | 40 | 25 | 50 | 40 | 80 | 100 | ||
Urdar | 35 | 20 | 30 | 75 | 80 | Demon | 100 | |
Jungle Hunter | 30 | 25 | 85 | 45 | 95 | 100 | ||
Returned | 40 | 50 | 85 | 20 | 50 | Undead | 0 | |
Guardian | 15 | 20 | 75 | 80 | 50 | Undead | 33 | |
Bog Creature | 65 | 65 | 50 | 50 | 65 | 75 | ||
Hell Temptress | 15 | 20 | 75 | 40 | 55 | Demon | 75 | |
Carver Shaman | 15 | 30 | 80 | 50 | 55 | 25 | Demon | 66 |
Night Lord | 35 | 40 | 40 | 25 | 85 | 65 | Undead | 75 |
Carver | 15 | 30 | 85 | 65 | 45 | 25 | Demon | 75 |
Reanimated Horde | 50 | 75 | 60 | 80 | Undead | 66 | ||
Crush Beast | 50 | 50 | 45 | 20 | 50 | 100 | ||
Infernal Alien | 20 | 20 | 50 | 50 | 50 | 50 | Demon | 75 |
Efreet Sajber | 20 | 20 | 50 | 50 | 50 | 50 | 100 | |
Ztaziz the Fragile | 20 | 20 | 50 | 50 | 50 | 50 | 100 | |
Zhar the Mad | 20 | 20 | 50 | 50 | 50 | 50 | 0 |
This is a tier 3 map so it has a zone level of 89 like other tier 3 maps.
Unique Attributes:
- Map Boss drops a Skill Charm
- Monsters have +[4-6]% chance of dropping Additional Charms
Other Attributes:
- Players have -[50-100] Drain Life
- Players have -10% to All Resistances
- Monsters have +[50-100]% of Physical Damage as Extra Poison Damage over 5 Seconds
- Players have -[20-30]% Faster Hit Recovery
- Monsters have [20-30]% Increased Maximum Life
The entrance zone has portals to 3 other zones, with a random one chosen to have a portal that leads
to Zhar the Mad.
Stygian Caverns
Monster | Phys | Magic | Fire | Light | Cold | Poison | Type | Drain |
---|---|---|---|---|---|---|---|---|
Grotesque | 55 | 20 | 30 | 50 | 25 | 65 | Demon | 50 |
Grotesque Wyrm | 25 | 20 | 55 | 40 | 35 | 70 | Demon | 50 |
Ice Boar | 25 | 30 | 15 | 50 | 15 | 75 | ||
Imp | 40 | 35 | 70 | 65 | 40 | 50 | Demon | 100 |
Death Mauler | 30 | 65 | 50 | 65 | 75 | |||
Horror | 30 | 50 | 30 | 50 | 60 | 65 | Undead | 0 |
Doom Knight | 30 | 25 | 60 | 20 | 20 | 50 | Undead | 33 |
Corpse Spitter | 30 | 25 | 55 | 20 | 75 | Demon | 75 | |
Rot Walker | 50 | 20 | 40 | 30 | 65 | 40 | Undead | 66 |
Oblivion Knight | 35 | 25 | 60 | 60 | 55 | 45 | Undead | 33 |
Blood Lord | 25 | 65 | 55 | 30 | 75 | |||
Cory the Imp | 50 | 30 | 80 | 40 | 40 | 80 | Demon | 66 |
Onion the Accused | 20 | 60 | 40 | 80 | 80 | 40 | 75 | |
Warlord of Blood | 20 | 20 | 50 | 50 | 50 | 50 | 0 |
This is a tier 3 map so it has a zone level of 89 like other tier 3 maps.
Unique Attributes:
- Map Boss drops a Corrupted Unique
- Monsters have +100% chance of dropping Corrupted Items
Other Attributes:
- Monsters have +[50-100]% of Physical Damage as Extra Fire Damage
- Players have -[5-10]% Chance to Block
- Monsters have [20-30]% Increased Velocity
- Monsters have [5-10]% Chance of Crushing Blow
- Monsters have [20-30]% Increased Maximum Life
Monsters
This page has outdated info (see Patch Notes)
Regular Monsters
For information about map monsters, see: Maps
- Monsters can now spawn with new auras (all monster auras scale at mlvl/7)
- Monsters now spawn with Concentration aura instead of Blessed Aim aura
- Monsters can now spawn with Vigor aura
- Monsters can now spawn with Holy Shock aura (sub level 20)
- Dolls have a small delay before exploding when killed, their explosion has a smaller radius, and it deals less damage
Monster Aura Stats
Monster Level | 7 | 14 | 21 | 28 | 35 | 42 | 49 | 56 | 63 | 70 | 77 | 84 | 91 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Aura Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | |
Might | Damage +% | 40 | 50 | 60 | 70 | 80 | 90 | 100 | 110 | 122 | 134 | 146 | 158 | 170 |
Concentration | Damage +% | 30 | 35 | 40 | 45 | 50 | 55 | 60 | 65 | 70 | 75 | 80 | 85 | 90 |
Fanaticism | Party Damage +% | 25 | 33 | 42 | 50 | 59 | 67 | 76 | 84 | 93 | 101 | 110 | 118 | 127 |
Monster Damage +% | 50 | 67 | 84 | 101 | 118 | 135 | 152 | 169 | 186 | 203 | 220 | 237 | 254 | |
Attack Speed +% | 14 | 18 | 20 | 23 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 31 | 32 | |
Conviction | Enemy Resistances % | -30 | -35 | -40 | -45 | -50 | -55 | -60 | -65 | -70 | -75 | -80 | -85 | -90 |
Enemy Defense % | -49 | -56 | -61 | -66 | -70 | -73 | -75 | -77 | -79 | -80 | -82 | -83 | -85 | |
Vigor | Movement Speed +% | 24 | 31 | 36 | 41 | 45 | 48 | 50 | 52 | 54 | 55 | 57 | 58 | 60 |
Prime Evils
Monsters with the Prime Evil tag all come with additional buffs. Prime Evil monsters include:
- All classic bosses and classic ubers
- All map bosses
- All dungeon monsters and bosses
- All new ubers and their minions
The additional buffs that they gain are:
- 200% damage to minions and mercenaries
- Immune to slow effects (cold damage, Decrepify, Holy Freeze, Slows Target by X%, etc.)
- Immune to Dim Vision, Terror, Confuse, and Attract
- Immune to Sanctuary's physical resistance removal
Special Monsters
Mephisto, Diablo, and Baal now have a chance to drop Prime Evil Soul in Hell difficulty.
Andariel
- Andariel is now level 85 in Hell difficulty and drops from the same pool of items as Mephisto (except she still drops Twisted Essence of Suffering)
- Hell-difficulty Andariel's melee attack damage has been increased by 10%
- Hell-difficulty Andariel's health has been increased by roughly 23%
- The zone level of Catacombs has been changed (levels 1 & 2 increased to 80, levels 3 & 4 increased to 85)
Duriel
- Duriel is now level 85 in Hell difficulty and drops from the same pool of items as Baal (except he still drops Twisted Essence of Suffering)
- The zone level of Tal Rasha's Tomb has been increased to 82
Mephisto
- Mephisto can now float over the non-walkable blood moat areas in Durance of Hate.
- The Council Members in Durance of Hate are now closer to Mephisto.
Key Holders
Three additional enemies drop Uber Keys: Blood Raven, Bloodwitch, and Izual
The Countess
- Now has 3x more Health (19,770 - 32,952)
Difficulty | Normal | Nightmare | Hell |
---|---|---|---|
Level | 11 | 45 | 82 |
Experience | 395 | 18,295 | 204,440 |
Hit Points | 72-120 | 1311-2187 | 6590-10,984 |
Speed (Run/Walk) | 8/6 | 8/6 | 8/6 |
Max TC/Rune | 12/Ral | 45/Ko | 66/Lo |
Attack #1 | 4-9 | 20-40 | 51-102 |
Attack #2 | 5-8 | 24-37 | 61-93 |
Attack Rating | 95 | 1170 | 4282 |
Fire Wall | 22-24 | 29-31 | 39-40 |
Minions | 6 | 7 | 9 |
Defense | 40 | 570 | 1468 |
Blocking | 25 | 25 | 25 |
Regen Rate | 0 | 0 | 0 |
Drain Effectiveness | 100 | 100 | 100 |
Chill Effectiveness | 50 | 40 | 33 |
Physical Resist | 0 | 0 | 20 |
Magic Resist | 0 | 0 | 20 |
Fire Resist | 75 | 75 | 108 |
Lightning Resist | 0 | 0 | 33 |
Cold Resist | 0 | 0 | 130 |
Poison Resist | 0 | 0 | 20 |
The Summoner
- Now has 8x more Health (49,336 - 62,792)
Difficulty | Normal | Nightmare | Hell |
---|---|---|---|
Level | 18 | 55 | 80 |
Experience | 305 | 26,200 | 130,092 |
Hit Points | 82-100 | 1290-1642 | 6167-7849 |
Speed | 5 | 5 | 5 |
Max TC/Rune | 21/Nef | 48/Ko | 72/Lo |
Glacial Spike | 51-61 (2.6s) | 78-90 (3s) | 130-144 (3.4s) |
Frost Nova | 10-14 (12s) | 16-21 (15s) | 28-35 (19s) |
Fire Ball | 32-44 | 51-66 | 97-116 |
Fire Wall | 16-17 | 25-26 | 39-41 |
Weaken | 4 | 7 | 11 |
Defense | 165 | 642 | 1328 |
Blocking | 18 | 18 | 18 |
Regen Rate | 0 | 0 | 0 |
Drain Effectiveness | 100 | 75 | 50 |
Chill Effectiveness | 50 | 40 | 33 |
Physical Resist | 0 | 0 | 0 |
Magic Resist | 0 | 0 | 0 |
Fire Resist | 50 | 50 | 75 |
Lightning Resist | 50 | 50 | 75 |
Cold Resist | 50 | 50 | 75 |
Poison Resist | 0 | 0 | 0 |
Nihlathak
- Now has 3x more Health (40,035)
Difficulty | Normal | Nightmare | Hell |
---|---|---|---|
Level | 68 | 73 | 95 |
Experience | 10,739 | 56,895 | 168,161 |
Hit Points | 911 | 3218 | 13,345 |
Speed | 7 | 7 | 7 |
Max TC/Rune | 39/Dol | 60/Ist | 87/Zod |
Arctic Blast | 360-480 (11s) | 414-552 (12.8s) | 486-648 (14.4s) |
Defense | 491 | 1029 | 1951 |
Blocking | 0 | 0 | 0 |
Regen Rate | 0 | 0 | 0 |
Drain Effectiveness | 100 | 75 | 50 |
Chill Effectiveness | 50 | 40 | 33 |
Physical Resist | 0 | 0 | 0 |
Magic Resist | 0 | 0 | 25 |
Fire Resist | 0 | 0 | 33 |
Lightning Resist | 0 | 0 | 33 |
Cold Resist | 70 | 70 | 70 |
Poison Resist | 70 | 70 | 70 |
Blood Raven
- Now drops Key of Terror in Hell
- Now has 2x more Health (115,658)
- Summons twice as many special zombies around her, appears with a pack of archers, and uses immolation arrow
Difficulty | Normal | Nightmare | Hell |
---|---|---|---|
Level | 10 | 43 | 88 |
Experience | 181 | 40,262 | 540,007 |
Hit Points | 113 | 9832 | 57,829 |
Speed (Run/Walk) | 8/6 | 8/6 | 8/6 |
Max TC/Rune | 6/- | 42/Io | 66/Vex |
Ranged Attack | 1-4 | 1-4 | 1-4 |
Fire Arrow (Phys + Fire) | 1-3 + 5-11 | 19-21 + 41-47 | 43-45 + 89-95 |
Defense | 38 | 918 | 2556 |
Blocking | 0 | 0 | 0 |
Regen Rate | 0 | 0 | 0 |
Drain Effectiveness | 100 | 85 | 75 |
Chill Effectiveness | 50 | 40 | 33 |
Physical Resist | 0 | 25 | 50 |
Magic Resist | 50 | 50 | 50 |
Fire Resist | 50 | 50 | 50 |
Lightning Resist | 50 | 50 | 50 |
Cold Resist | 50 | 50 | 50 |
Poison Resist | 50 | 50 | 50 |
Bloodwitch the Wild
- Now drops Key of Hate in Hell (she guards the Horadric Cube in Halls of the Dead Level 3)
- Now has 9x more Health (63,036 - 105,066)
Difficulty | Normal | Nightmare | Hell |
---|---|---|---|
Level | 17 | 48 | 85 |
Experience | 595 | 18,870 | 188,470 |
Hit Points | 108-184 | 1497-2496 | 7004-11,674 |
Speed (Run/Walk) | 10/5 | 10/5 | 10/5 |
Max TC/Rune | 15/Nef | 51/Lem | 78/Cham |
Attack | 11-30 | 42-76 | 95-171 |
Attack Rating | 296 | 3339 | 11,314 |
Minions | 5 | 6 | 8 |
Defense | 53 | 667 | 1667 |
Blocking | 15 | 15 | 15 |
Regen Rate | 0 | 0 | 0 |
Drain Effectiveness | 100 | 100 | 100 |
Chill Effectiveness | 50 | 40 | 33 |
Physical Resist | 0 | 0 | 15 |
Magic Resist | 0 | 0 | 0 |
Fire Resist | 0 | 0 | 0 |
Lightning Resist | 0 | 0 | 0 |
Cold Resist | 0 | 0 | 100 |
Poison Resist | 0 | 0 | 0 |
Izual
- Now drops Key of Destruction in Hell
Difficulty | Normal | Nightmare | Hell |
---|---|---|---|
Level | 29 | 60 | 86 |
Experience | 22,761 | 237,724 | 1,044,247 |
Hit Points | 11,946 | 41,811 | 57,365 |
Speed | 10 | 10 | 10 |
Max TC/Rune | 36/Sol | 57/Um | 78/Cham |
Melee Attack (Phys + Cold) | 25-45 + 7-15 | 58-78 + 24-39 | 117-156 + 49-78 |
Attack Rating | 747 | 2340 | 6892 |
Frost Nova | 16-21 (15s) | 25-32 (18s) | 37-46 (22s) |
Defense | 146 | 979 | 2002 |
Blocking | 50 | 50 | 50 |
Regen Rate | 0 | 0 | 0 |
Drain Effectiveness | 100 | 75 | 50 |
Chill Effectiveness | 50 | 33 | 25 |
Physical Resist | 30 | 30 | 30 |
Magic Resist | 30 | 30 | 30 |
Fire Resist | 30 | 30 | 30 |
Lightning Resist | 30 | 30 | 30 |
Cold Resist | 75 | 75 | 75 |
Poison Resist | 30 | 30 | 30 |
Ubers
All ubers regenerate life like most monsters, but their high life means they regenerate substantially more per second than most. Monsters do not regenerate life while being damaged, so continuous damage such as Poison Damage or Open Wounds will halt their regeneration entirely. Prevent Monster Heal does not affect ubers. Note that ubers' immunities are not shown beneath their name like they are for other monsters.
Mini-Ubers
Monster | Lilith | Uber Duriel | Uber Izual |
---|---|---|---|
Level | 110 | 110 | 110 |
Experience | 2,387,200 | 2,648,000 | 3,179,200 |
Hit Points | 650,000-660,000 | 650,000-660,000 | 650,000-660,000 |
Melee Attack (Phys + Elem) | 520-572 + ~1069 Poison | 468-494 + ~10 Cold | 455-520 + ~85 Cold |
Attack Rating | 30,700 | 7185 | 13,064 |
Melee Attack #2 | - | 149-214 | - |
Attack Rating #2 | - | 9798 | - |
Defense | 2310 | 2520 | 2520 |
Blocking | 40 | 50 | 50 |
Drain Effectiveness | 33 | 100 | 50 |
Chill Effectiveness | 0 | 20 | 25 |
Physical Resist | 66 | 50 | 30 |
Magic Resist | 75 | 75 | 75 |
Fire Resist | 75 | 75 | 75 |
Lightning Resist | 75 | 75 | 75 |
Cold Resist | 75 | 150 | 185 |
Poison Resist | 185 | 75 | 75 |
Uber Tristram Prime Evils
- When the final prime evil is defeated, they drop a Hellfire Torch as well as a Standard of Heroes for each player.
- Uber Tristram is now accessed with Pandemonium Talisman
- All pre-buffs are removed when characters enter Uber Tristram
- Players can no longer freely exit/re-enter Uber Tristram while enemies remain within (a portal is created when they're all defeated)
- Uber Mephisto uses level 20 Conviction (-50% resistances, was -125%)
- Uber Baal now casts his own version of Lower Resist (-75% resistances, lasts about 25 seconds)
- Uber Mephisto, Diablo, and Baal now have 10% more health and 25% less defense
- Uber Mephisto, Diablo, and Baal now also has a chance to drop Black Soulstone
Monster | Uber Mephisto | Uber Diablo | Uber Baal |
---|---|---|---|
Level | 110 | 110 | 110 |
Experience | 3,409,600 | 5,539,200 | 10,336,000 |
Hit Points | 650,000-660,000 | 650,000-660,000 | 650,000-660,000 |
Melee Attack (Phys + Elem) | 487-572 + ~249/~291/~165 L/C/P | 481-494 + ~104/~244/~44 M/F/L | 429-494 + ~52/~239/~213 M/F/C |
Attack Rating | 13,064 | 14,043 | 16,330 |
Melee Attack #2 | - | 143-299 | 214-312 |
Attack Rating #2 | - | 13,064 | 16,330 |
Defense | 3360 | 2940 | 3150 |
Blocking | 50 | 50 | 55 |
Drain Effectiveness | 0 | 15 | 20 |
Chill Effectiveness | 10 | 10 | 15 |
Physical Resist | 20 | 50 | 50 |
Magic Resist | 75 | 75 | 75 |
Fire Resist | 75 | 110 | 115 |
Lightning Resist | 110 | 75 | 75 |
Cold Resist | 75 | 115 | 185 |
Poison Resist | 110 | 75 | 75 |
- Uber Diablo is sometimes referred to as "Pandemonium Diablo" with "Uber Diablo" being reserved for Diablo-Clone, but that nomenclature is avoided here.
Uber Ancients
- New encounter featuring uber versions of Madawc, Talic, and Korlic that is accessed with Relic of the Ancients
Diablo-Clone
- Diablo-Clone is now accessed with Vision of Terror
- Diablo-Clone drops Annihilus when slain
- If the Vision of Terror is empowered with a high rune, the fight will be more difficult and Diablo-Clone will have a 1/220 or 1/100 chance to drop an exclusive unique item (Overlord's Helm, Dark Abyss, Itherael's Path, Hadriel's Hand, Aidan's Scar)
- Diablo-Clone is much stronger, and fighting him is substantially different
- All pre-buffs are removed when characters enter Diablo-Clone's arena
- Players cannot freely exit/re-enter the arena while Diablo-Clone lives (a portal is created when he is defeated)
- Diablo-Clone becomes immune to all damage when players are more than ~10 yards from him
- Meteors fall randomly throughout the fight
- Bone Spirits appear from Trapped Souls throughout the fight and create dangerous patches of burning ground when colliding with players
- The fight is divided into four phases
- Between each phase, Diablo-Clone becomes temporarily immune to all damage and releases 6 especially deadly fire novas in succession
- A horde of skeletal enemies (Bone Warriors, Skeleton Archers, Horror Mages) rise from the ground during each phase (60% poison resistance)
- Skeletons cannot be cursed
- Skeletons have 75% poison length reduction
- Additional meteors and bone spirits are created in later phases
- Diablo-Clone can no longer be chilled
- Diablo-Clone can no longer be damaged by Static Field
- Diablo-Clone now has more health
- Diablo-Clone now has 15% chance to block (was 50%)
- Diablo-Clone now has 75% poison length reduction and 95% curse length reduction
Level | 110 |
---|---|
Experience | 75,673,564 |
Hit Points | 642,700 |
Melee Attack | 130-247 |
Attack Rating | 14,043 |
Melee Attack #2 | 143-299 |
Attack Rating #2 | 13,064 |
Defense | 2940 |
Blocking | 50 |
Drain Effectiveness | 15 |
Chill Effectiveness | 10 |
Physical Resist | 50 |
Magic Resist | 50 |
Fire Resist | 95 |
Lightning Resist | 95 |
Cold Resist | 95 |
Poison Resist | 95 |
Rathma
- Rathma is a new endgame boss that can be accessed with Voidstone.
- Rathma drops a Tainted Worldstone Shard when slain which can be used to corrupt Annihilus.
- If the Voidstone is empowered with a high rune, the fight will be more difficult and Rathma will have 1/220 or 1/100 chance to drop an exclusive unique item (The Third Eye, Band of Skulls, Cage of the Unsullied) and also have a 1/50, 1/48, 1/46 chance to drop either Horadric Navigator, Horadric Almanac, or Skeleton Key.
- Lower Resist from Mendeln (in both phase 1 and 3) scales per tier, starting at -25 at T0, -29 T1, and -33 at T2.
Mercenaries
Changes from the vanilla game are shown in blue.
General
- Mercenaries inherit the player's Magic and Gold Find when they kill enemies (e.g. if the player has 200% MF and the merc has 100% MF, the merc's total MF will be 300%)
- Mercenaries have improved AI
- New mercenaries:
- One additional version of Act 1 mercenaries
- New Act 4 mercenaries (two versions) which are robed mages of the Horadrim
- One additional version of Act 5 mercenaries
- Mercenaries can no longer proc summon skills (this prevents crashes)
Equipment
- All mercenaries can equip helms, chests, gloves, boots, & belts.
- Act 1 mercenaries (Rogue Scouts) can equip bows (including Amazon bows), crossbows, & quivers.
- Act 2 mercenaries (Desert Guards) can equip polearms, spears, & javelins.
- Act 3 mercenaries (Iron Wolves) can equip shields, Paladin shields, 1-handed swords, wands, scepters, tipped maces (not clubs/hammers), knives (daggers/throwing knives), & Sorceress orbs.
- Act 4 mercenaries (Ascendants) can equip staves.
- Act 5 mercenaries (Barbarians) can equip swords, axes, tipped maces/hammers (all maces except clubs), & Barbarian helms.
- Old mercenaries drop their equipped items when a new one is hired.
- Ethereal items do not lose durability when mercenaries use them.
- Mercenaries can get set bonuses when equipping multiple set items.
- When Desert Guards or Barbarian mercenaries use 1-handed weapons, their weapon damage is doubled - this makes 1-handed and 2-handed weapons more comparable.
Skills
- Mercenaries have "hard points" in their skills, so will gain effects from them that are limited to hard levels.
- Skills have minimum level requirements, so mercenaries won't be able to use some skills at lower levels.
Auras
- Mercenaries from each act now have auras, rather than just Act 2 mercenaries.
- Auras are always active.
- Desert Guards no longer have different auras when hired from different difficulties - these auras are no longer available from Act 2 mercenaries:
- Prayer (was available from Normal/Hell)
- Might (was available from Nightmare)
- Holy Freeze (was available from Nightmare)
Act 1 Rogue Scout
-
Fire: Vigor | Merc Level 18 22 26 31 35 36 41 46 50 55 59 64 67 Vigor Level 6 7 8 9 10 11 12 13 14 15 16 17 18 -
Cold: Meditation | Merc Level 24 26 31 35 36 41 46 50 55 59 64 67 Meditation Level 7 8 9 10 11 12 13 14 15 16 17 18 -
Magic: No Aura (uses Slow Movement) | Merc Level 12 36 67 Slow Movement Level 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28
Act 2 Desert Guard
-
Defensive: Defiance | Merc Level 6 9 14 19 23 28 32 37 41 43 48 53 57 62 66 71 75 Defiance Level 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 -
Offensive: Blessed Aim | Merc Level 12 14 19 23 28 32 37 41 43 48 53 57 62 66 71 75 Blessed Aim Level 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 -
Combat: Thorns | Merc Level 6 9 14 19 23 28 32 37 41 43 48 53 57 62 66 71 75 Thorns Level 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Act 3 Iron Wolf
-
Fire: Cleansing | Merc Level 12 15 20 25 29 34 38 43 47 49 54 59 63 68 72 77 79 Cleansing Level 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 -
Cold: Prayer | Merc Level 1 11 15 20 25 29 34 38 43 47 49 54 59 63 68 72 77 79 Prayer Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 -
Lightning: Holy Shock | Merc Level 24 25 29 34 38 43 47 49 54 59 63 68 72 77 Holy Shock Level 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Act 4 Ascendant
-
Light: Sanctuary | Merc Level 24 54 79 Sanctuary Level 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 -
Dark: No Aura (uses Merc Amplify Damage) |
Merc Level 21 24 54 79 Amplify Damage Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 Amplify Damage Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 Enemy Physical Damage Resistance %
Act 5 Barbarian
-
Combat: Might | Merc Level 1 24 28 33 38 42 47 51 56 58 63 68 72 77 80 Might Level 1 2 3 4 5 6 7 8 9 11 12 13 14 15 18 -
Warcries: No Aura (uses Battle Orders) | Merc Level 24 25 28 32 35 38 41 44 48 51 54 57 58 62 65 68 71 74 78 80 Battle Orders Level 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Other Skills
- Act 1 mercenaries (Rogue Scouts) now use the following skills:
- Fire: Exploding Arrow instead of Inner Sight
- Cold: Freezing Arrow instead of Inner Sight
- Magic: Magic Arrow, Strafe, & Slow Movement instead of Fire Arrow/Cold Arrow & Inner Sight
- Act 3 mercenaries (Iron Wolves) now have passive mastery skills which grant elemental bonuses and Life after each Kill, and they use the following skills:
- Fire: Meteor instead of Inferno
- Cold: Blizzard instead of Glacial Spike & Frozen Armor
- Lightning: Static Field instead of Charged Bolt
- Act 5 mercenaries (Barbarians) now use the following skills:
- Combat: Concentrate instead of Stun
- Warcries: Whirlwind, Battle Cry, & Battle Orders instead of Bash & Stun
- Mercenaries use Merc-specific versions of some skills which are balanced separately from their counterparts
Act 1 Rogue Scout
-
Fire: Merc Fire Arrow, Exploding Arrow ...
Merc Level 6 7 10 13 16 19 23 26 29 32 35 36 40 43 46 49 52 56 59 62 65 67 71 74 77 80 83 87 90 93 96 Merc Fire Arrow Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 Merc Fire Arrow Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 Fire Damage (min) 2 4 6 8 10 12 14 16 22 28 34 40 46 52 58 64 76 88 100 112 124 136 160 184 208 232 256 280 328 376 424 472 520 568 616 664 712 760 808 856 904 952 1000 1048 1096 1144 1192 1240 1288 1336 Fire Damage (max) 8 13 18 23 28 33 38 43 49 55 61 67 73 79 85 91 105 119 133 147 161 175 203 231 259 287 315 343 397 451 505 559 613 667 721 775 829 883 937 991 1045 1099 1153 1207 1261 1315 1369 1423 1477 1531 Attack Rating 10 19 28 37 46 55 64 73 82 91 100 109 118 127 136 145 154 163 172 181 190 199 208 217 226 235 244 253 262 271 280 289 298 307 316 325 334 343 352 361 370 379 388 397 406 415 424 433 442 451 Merc Level 18 19 23 26 29 32 35 36 40 43 46 49 52 56 59 62 65 67 71 74 77 80 83 87 90 93 96 Exploding Arrow Level 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 -
Cold: Merc Cold Arrow, Freezing Arrow ...
Merc Level 6 7 10 13 16 19 23 26 29 32 35 36 40 43 46 49 52 56 59 62 65 67 71 74 77 80 83 87 90 93 96 Merc Cold Arrow Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 Merc Cold Arrow Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 Cold Damage (min) 6 7 8 9 10 11 12 13 14 16 17 19 20 22 23 25 33 41 49 57 65 73 89 105 121 137 153 169 211 253 295 337 379 421 463 505 547 589 631 673 715 757 799 841 883 925 967 1009 1051 1093 Cold Damage (max) 8 10 12 14 16 18 20 22 24 27 29 32 34 37 39 42 51 60 69 78 87 96 113 130 147 164 181 198 242 286 330 374 418 462 506 550 594 638 682 726 770 814 858 902 946 990 1034 1078 1122 1166 Attack Rating 10 19 28 37 46 55 64 73 82 91 100 109 118 127 136 145 154 163 172 181 190 199 208 217 226 235 244 253 262 271 280 289 298 307 316 325 334 343 352 361 370 379 388 397 406 415 424 433 442 451 Merc Level 30 32 35 36 40 43 46 49 52 56 59 62 65 67 71 74 77 80 83 87 90 93 96 Freezing Arrow Level 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 -
Magic: Merc Magic Arrow, Strafe ...
Merc Level 3 7 10 13 16 19 23 26 29 32 35 36 40 43 46 49 52 56 59 62 65 67 71 74 77 80 83 87 90 93 96 Merc Magic Arrow Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 Merc Magic Arrow Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 Magic Damage (min) Magic Damage (max) Attack Rating Merc Level 24 26 29 32 35 36 40 43 46 49 52 56 59 62 65 67 71 74 77 80 83 87 90 93 96 Strafe Level 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
Act 2 Desert Guard
-
Jab ...
Merc Level 1 6 9 13 16 19 22 25 29 32 35 38 41 43 47 50 53 56 59 63 66 69 72 75 Jab Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24
Act 3 Iron Wolf
-
Fire: Merc Fire Ball, Merc Meteor, Merc Fire Mastery ...
Merc Level 12 15 22 28 35 41 47 49 56 62 69 75 79 86 92 Merc Fire Ball Level 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 Merc Fire Ball Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 Fire Damage (min) 1 3 5 7 9 11 13 15 18 21 24 27 30 33 36 39 43 47 51 55 59 63 69 75 81 87 93 99 108 117 126 135 144 153 162 171 180 189 198 207 216 225 234 243 252 261 270 279 288 297 Fire Damage (max) 3 6 10 13 17 20 24 27 32 36 41 45 50 54 59 63 69 74 80 85 91 96 104 111 119 126 134 141 152 162 173 183 194 204 215 225 236 246 257 267 278 288 299 309 320 330 341 351 362 372 Merc Level 24 28 35 41 47 56 62 69 75 79 86 92 Merc Meteor Level 10 11 12 13 14 15 16 17 18 19 20 21 Merc Meteor Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 Fire Damage (min) 4 9 14 19 24 29 34 39 47 55 63 71 79 87 95 103 114 125 136 147 158 169 183 197 211 225 239 253 271 289 307 325 343 361 379 397 415 433 451 469 487 505 523 541 559 577 595 613 631 649 Fire Damage (max) 6 11 16 21 26 31 36 41 49 57 65 73 81 89 97 105 116 127 138 149 160 171 185 199 213 227 241 255 273 291 309 327 345 363 381 399 417 435 453 471 489 507 525 543 561 579 597 615 633 651 Damage (min) 4 9 14 19 24 29 34 39 47 55 63 71 79 87 95 103 114 125 136 147 158 169 183 197 211 225 239 253 271 289 307 325 343 361 379 397 415 433 451 469 487 505 523 541 559 577 595 613 631 649 Damage (max) 6 11 16 21 26 31 36 41 49 57 65 73 81 89 97 105 116 127 138 149 160 171 185 199 213 227 241 255 273 291 309 327 345 363 381 399 417 435 453 471 489 507 525 543 561 579 597 615 633 651 Merc Level 1 18 20 23 25 28 30 33 35 38 40 43 45 47 49 52 54 57 59 62 64 67 69 72 74 77 79 82 84 87 89 92 Merc Fire Mastery Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 Merc Fire Mastery Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 to Fire Skill Damage 20 30 40 50 60 70 80 90 100 110 120 130 140 150 160 170 180 190 200 210 220 230 240 250 260 270 280 290 300 310 320 330 335 340 345 350 355 360 365 370 375 380 385 390 395 400 405 410 415 420 Pierce Enemy Fire Resistance % 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 40 40 40 40 40 40 40 40 40 40 Life after each Kill 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 42 44 46 48 50 52 54 56 58 60 62 64 66 68 70 72 74 76 78 80 82 84 86 88 90 92 94 96 98 100 102 104 106 108 110 -
Cold: Merc Ice Blast, Merc Blizzard, Merc Cold Mastery ...
Merc Level 6 8 12 15 19 23 26 30 33 37 40 44 47 53 57 60 64 67 71 74 78 86 92 Merc Ice Blast Level 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 Merc Ice Blast Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 Cold Damage (min) 1 2 3 4 5 6 7 8 10 12 14 16 18 20 22 24 28 32 36 40 44 48 55 62 69 76 83 90 100 110 120 130 140 150 160 170 180 190 200 210 220 230 240 250 260 270 280 290 300 310 Cold Damage (max) 2 4 6 8 10 12 14 16 19 22 25 28 31 34 37 40 45 50 55 60 65 70 78 86 94 102 110 118 129 140 151 162 173 184 195 206 217 228 239 250 261 272 283 294 305 316 327 338 349 360 Merc Level 24 28 35 41 47 56 62 69 75 79 86 92 Merc Blizzard Level 10 11 12 13 14 15 16 17 18 19 20 21 Merc Blizzard Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 Cold Damage (min) 5 7 9 11 13 15 17 19 23 27 31 35 39 43 47 51 57 63 69 75 81 87 95 103 111 119 127 135 145 155 165 175 185 195 205 215 225 235 245 255 265 275 285 295 305 315 325 335 345 355 Cold Damage (max) 8 14 20 26 32 38 44 50 58 66 74 82 90 98 106 114 124 134 144 154 164 174 186 198 210 222 234 246 260 274 288 302 316 330 344 358 372 386 400 414 428 442 456 470 484 498 512 526 540 554 Merc Level 1 18 20 23 25 28 30 33 35 38 40 43 45 47 49 52 54 57 59 62 64 67 69 72 74 77 79 82 84 87 89 92 Merc Cold Mastery Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 Merc Cold Mastery Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 to Cold Skill Damage 15 24 33 42 51 60 69 78 87 96 105 114 123 132 141 150 159 168 177 186 195 204 213 222 231 240 249 258 267 276 280 284 288 292 296 300 304 308 312 316 320 324 328 332 336 340 344 348 352 356 Pierce Enemy Cold Resistance % 7 9 11 13 15 17 19 21 23 25 27 29 31 33 35 37 39 41 43 45 47 49 51 53 55 57 59 61 63 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 Life after each Kill 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 42 44 46 48 50 52 54 56 58 60 62 64 66 68 70 72 74 76 78 80 82 84 86 88 90 92 94 96 98 100 102 104 106 108 110 -
Lightning: Merc Lightning, Merc Static Field, Merc Lightning Mastery ...
Merc Level 12 15 19 23 26 30 33 37 40 44 47 49 53 57 60 64 67 71 74 78 86 92 Merc Lightning Level 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 Merc Lightning Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 Lightning Damage (min) 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Lightning Damage (max) 20 28 36 44 52 60 68 76 92 108 124 140 156 172 188 204 230 256 282 308 334 360 398 436 474 512 550 588 638 688 738 788 838 888 938 988 1038 1088 1138 1188 1238 1288 1338 1388 1438 1488 1538 1588 1638 1688 Merc Level 1 2 6 11 15 20 25 29 34 38 43 47 54 59 63 68 72 77 84 89 93 98 Merc Static Field Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 Merc Static Field Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 Enemy Lightning Resistance % -21 -22 -23 -24 -25 -26 -27 -28 -29 -30 -31 -32 -33 -34 -35 -36 -37 -38 -39 -40 -40 -40 -40 -40 -40 -40 -40 -40 -40 -40 -40 -40 -40 -40 -40 -40 -40 -40 -40 -40 -40 -40 -40 -40 -40 -40 -40 -40 -40 -40 Radius (yards) 8 9.3 10.6 12 13.3 14.6 16 17.3 17.3 17.3 17.3 17.3 17.3 17.3 17.3 17.3 17.3 17.3 17.3 17.3 17.3 17.3 17.3 17.3 17.3 17.3 17.3 17.3 17.3 17.3 17.3 17.3 17.3 17.3 17.3 17.3 17.3 17.3 17.3 17.3 17.3 17.3 17.3 17.3 17.3 17.3 17.3 17.3 17.3 17.3 - Static Field Duration: 13 seconds (does not scale with levels)
Merc Level 1 18 20 23 25 28 30 33 35 38 40 43 45 47 49 52 54 57 59 62 64 67 69 72 74 77 79 82 84 87 89 92 Merc Lightning Mastery Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 Merc Lightning Mastery Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 to Lightning Skill Damage 66 102 138 174 210 246 282 318 354 390 426 462 498 534 570 606 642 678 714 750 786 822 858 894 930 966 1002 1038 1074 1110 1146 1182 1210 1238 1266 1294 1322 1350 1378 1406 1434 1462 1490 1518 1546 1574 1602 1630 1658 1686 Life after each Kill 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 42 44 46 48 50 52 54 56 58 60 62 64 66 68 70 72 74 76 78 80 82 84 86 88 90 92 94 96 98 100 102 104 106 108 110
Act 4 Ascendant
-
Light: Holy Bolt, Fist of the Heavens, Holy Nova ...
Merc Level 21 54 79 Holy Bolt Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 Merc Level 21 54 79 Fist of the Heavens Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 Merc Level 21 54 79 Holy Nova Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 -
Dark: Teeth, Bone Spear, Bone Armor, Merc Curse Mastery ...
Merc Level 21 54 79 Teeth Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 Merc Level 21 54 79 Bone Spear Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 Merc Level 21 54 79 Bone Armor Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 Merc Level Merc Curse Mastery Level Merc Curse Mastery Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 Life after each Kill - Curse Mastery allows an extra curse to be applied to enemies cursed by the mercenary
Act 5 Barbarian
-
Combat: Concentrate, Bash ...
Merc Level 12 24 28 32 36 40 44 48 52 56 58 62 66 70 74 78 80 Concentrate Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 Merc Level 1 22 25 28 32 35 38 41 44 48 51 54 57 58 62 65 68 71 74 78 80 Bash Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 -
Warcries: Merc Whirlwind, Battle Cry ...
Merc Level 30 32 35 38 41 44 48 51 54 57 58 62 65 68 71 74 78 80 Whirlwind Level 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 Whirlwind Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 Damage +% -50 -42 -34 -26 -18 -10 -2 6 14 22 30 38 46 54 62 70 78 86 94 102 110 118 126 134 142 150 158 166 174 182 190 198 206 214 222 230 238 246 254 262 270 278 286 294 302 310 318 326 334 342 Merc Level 30 32 35 38 41 44 48 51 54 57 58 62 65 68 71 74 78 80 Battle Cry Level 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Skill Probabilities
Each time mercenaries opt to use a skill, they choose which skill to use at random based on the probabilities below. Some skills (auras, masteries, Battle Orders, etc) are not listed here because they are always active.
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Stats
- Mercenaries have the same stats regardless of which difficulty they're hired from
- Mercenary stats have been adjusted:
- Stat scaling has been improved to be more consistent throughout the game
- Desert Guards and Barbarian mercenaries now gain slightly less damage per level
Merc Level | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HP | 40 | 45 | 54 | 63 | 72 | 81 | 90 | 99 | 108 | 117 | 126 | 135 | 144 | 153 | 162 | 171 | 180 | 189 | 198 | 207 | 216 | 225 | 234 | 243 | 252 | 261 | 270 | 279 | 288 | 297 | 306 | 315 |
Defense | 7 | 15 | 23 | 31 | 39 | 47 | 55 | 63 | 71 | 79 | 87 | 95 | 103 | 111 | 119 | 127 | 135 | 143 | 151 | 159 | 167 | 175 | 183 | 191 | 199 | 207 | 215 | 223 | 231 | 239 | 247 | 255 |
Str | 34 | 35 | 36 | 37 | 38 | 40 | 41 | 42 | 43 | 45 | 46 | 47 | 48 | 50 | 51 | 52 | 53 | 55 | 56 | 57 | 58 | 60 | 61 | 62 | 63 | 65 | 66 | 67 | 68 | 70 | 71 | 72 |
Dex | 43 | 45 | 47 | 49 | 51 | 53 | 55 | 57 | 59 | 61 | 63 | 65 | 67 | 69 | 71 | 73 | 75 | 77 | 79 | 81 | 83 | 85 | 87 | 89 | 91 | 93 | 95 | 97 | 99 | 101 | 103 | 105 |
Attack Rating | 0 | 10 | 22 | 34 | 46 | 58 | 70 | 82 | 94 | 106 | 118 | 130 | 142 | 154 | 166 | 178 | 190 | 202 | 214 | 226 | 238 | 250 | 262 | 274 | 286 | 298 | 310 | 322 | 334 | 346 | 358 | 370 |
Resist | 0 | 0 | 2 | 4 | 6 | 8 | 10 | 12 | 14 | 16 | 18 | 20 | 22 | 24 | 26 | 28 | 30 | 32 | 34 | 36 | 38 | 40 | 42 | 44 | 46 | 48 | 50 | 52 | 54 | 56 | 58 | 60 |
Dmg-Min | 1 | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 2 | 3 | 3 | 3 | 3 | 4 | 4 | 4 | 4 | 5 | 5 | 5 | 5 | 6 | 6 | 6 | 6 | 7 | 7 | 7 | 7 | 8 | 8 | 8 |
Dmg-Max | 3 | 3 | 3 | 3 | 3 | 4 | 4 | 4 | 4 | 5 | 5 | 5 | 5 | 6 | 6 | 6 | 6 | 7 | 7 | 7 | 7 | 8 | 8 | 8 | 8 | 9 | 9 | 9 | 9 | 10 | 10 | 10 |
Merc Level | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 | 64 | 65 | 66 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HP | 324 | 333 | 342 | 360 | 378 | 396 | 414 | 432 | 450 | 468 | 486 | 504 | 522 | 540 | 558 | 576 | 594 | 612 | 630 | 648 | 666 | 684 | 702 | 720 | 738 | 756 | 774 | 792 | 810 | 828 | 846 | 864 | 882 |
Defense | 263 | 271 | 279 | 294 | 309 | 324 | 339 | 354 | 369 | 384 | 399 | 414 | 429 | 444 | 459 | 474 | 489 | 504 | 519 | 534 | 549 | 564 | 579 | 594 | 609 | 624 | 639 | 654 | 669 | 684 | 699 | 714 | 729 |
Str | 73 | 75 | 77 | 78 | 79 | 80 | 82 | 83 | 84 | 85 | 87 | 88 | 89 | 90 | 92 | 93 | 94 | 95 | 97 | 98 | 99 | 100 | 102 | 103 | 104 | 105 | 107 | 108 | 109 | 110 | 112 | 113 | 114 |
Dex | 107 | 109 | 111 | 113 | 115 | 117 | 119 | 121 | 123 | 125 | 127 | 129 | 131 | 133 | 135 | 137 | 139 | 141 | 143 | 145 | 147 | 149 | 151 | 153 | 155 | 157 | 159 | 161 | 163 | 165 | 167 | 169 | 171 |
Attack Rating | 382 | 394 | 406 | 430 | 454 | 478 | 502 | 526 | 550 | 574 | 598 | 622 | 646 | 670 | 694 | 718 | 742 | 766 | 790 | 814 | 838 | 862 | 886 | 910 | 934 | 958 | 982 | 1006 | 1030 | 1054 | 1078 | 1102 | 1126 |
Resist | 62 | 64 | 66 | 67 | 69 | 71 | 73 | 74 | 76 | 78 | 80 | 81 | 83 | 85 | 87 | 88 | 90 | 92 | 94 | 95 | 97 | 99 | 101 | 102 | 104 | 106 | 108 | 109 | 111 | 113 | 115 | 116 | 118 |
Dmg-Min | 8 | 9 | 9 | 9 | 10 | 10 | 11 | 11 | 12 | 12 | 13 | 13 | 14 | 14 | 15 | 15 | 16 | 16 | 17 | 17 | 18 | 18 | 19 | 19 | 20 | 20 | 21 | 21 | 22 | 22 | 23 | 23 | 24 |
Dmg-Max | 10 | 11 | 11 | 11 | 12 | 12 | 13 | 13 | 14 | 14 | 15 | 15 | 16 | 16 | 17 | 17 | 18 | 18 | 19 | 19 | 20 | 20 | 21 | 21 | 22 | 22 | 23 | 23 | 24 | 24 | 25 | 25 | 26 |
Merc Level | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HP | 900 | 930 | 960 | 990 | 1020 | 1050 | 1080 | 1110 | 1140 | 1170 | 1200 | 1230 | 1260 | 1290 | 1320 | 1350 | 1380 | 1410 | 1440 | 1470 | 1500 | 1530 | 1560 | 1590 | 1620 | 1650 | 1680 | 1710 | 1740 | 1770 | 1800 | 1830 |
Defense | 744 | 766 | 788 | 810 | 832 | 854 | 876 | 898 | 920 | 942 | 964 | 986 | 1008 | 1030 | 1052 | 1074 | 1096 | 1118 | 1140 | 1162 | 1184 | 1206 | 1228 | 1250 | 1272 | 1294 | 1316 | 1338 | 1360 | 1382 | 1404 | 1426 |
Str | 116 | 117 | 118 | 119 | 121 | 122 | 123 | 124 | 126 | 127 | 128 | 129 | 131 | 132 | 133 | 134 | 136 | 137 | 138 | 139 | 141 | 142 | 143 | 144 | 146 | 147 | 148 | 149 | 151 | 152 | 153 | 154 |
Dex | 173 | 175 | 177 | 179 | 181 | 183 | 185 | 187 | 189 | 191 | 193 | 195 | 197 | 199 | 201 | 203 | 205 | 207 | 209 | 211 | 213 | 215 | 217 | 219 | 221 | 223 | 225 | 227 | 229 | 231 | 233 | 235 |
Attack Rating | 1150 | 1186 | 1222 | 1258 | 1294 | 1330 | 1366 | 1402 | 1438 | 1474 | 1510 | 1546 | 1582 | 1618 | 1654 | 1690 | 1726 | 1762 | 1798 | 1834 | 1870 | 1906 | 1942 | 1978 | 2014 | 2050 | 2086 | 2122 | 2158 | 2194 | 2230 | 2266 |
Resist | 121 | 122 | 123 | 124 | 126 | 127 | 128 | 129 | 131 | 132 | 133 | 134 | 136 | 137 | 138 | 139 | 141 | 142 | 143 | 144 | 146 | 147 | 148 | 149 | 151 | 152 | 153 | 154 | 156 | 157 | 158 | 159 |
Dmg-Min | 25 | 25 | 26 | 27 | 28 | 28 | 29 | 30 | 31 | 31 | 32 | 33 | 34 | 34 | 35 | 36 | 37 | 37 | 38 | 39 | 40 | 40 | 41 | 42 | 43 | 43 | 44 | 45 | 46 | 46 | 47 | 48 |
Dmg-Max | 27 | 27 | 28 | 29 | 30 | 30 | 31 | 32 | 33 | 33 | 34 | 35 | 36 | 36 | 37 | 38 | 39 | 39 | 40 | 41 | 42 | 42 | 43 | 44 | 45 | 45 | 46 | 47 | 48 | 48 | 49 | 50 |
Merc Level | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HP | 40 | 40 | 45 | 60 | 75 | 90 | 105 | 120 | 135 | 150 | 165 | 180 | 195 | 210 | 225 | 240 | 255 | 270 | 285 | 300 | 315 | 330 | 345 | 360 | 375 | 390 | 405 | 420 | 435 | 450 | 465 | 480 |
Defense | 0 | 0 | 0 | 1 | 12 | 23 | 34 | 45 | 56 | 67 | 78 | 89 | 100 | 111 | 122 | 133 | 144 | 155 | 166 | 177 | 188 | 199 | 210 | 221 | 232 | 243 | 254 | 265 | 276 | 287 | 298 | 309 |
Str | 45 | 47 | 49 | 50 | 52 | 54 | 56 | 57 | 58 | 60 | 62 | 64 | 65 | 67 | 69 | 71 | 72 | 74 | 76 | 78 | 79 | 81 | 83 | 85 | 86 | 88 | 90 | 92 | 93 | 95 | 97 | 99 |
Dex | 30 | 31 | 33 | 34 | 36 | 37 | 39 | 40 | 41 | 43 | 44 | 46 | 47 | 49 | 50 | 52 | 53 | 55 | 56 | 58 | 59 | 61 | 62 | 64 | 65 | 67 | 68 | 70 | 71 | 73 | 74 | 76 |
Attack Rating | 0 | 0 | 0 | 0 | 0 | 0 | 8 | 20 | 32 | 44 | 56 | 68 | 80 | 92 | 104 | 116 | 128 | 140 | 152 | 164 | 176 | 188 | 200 | 212 | 224 | 236 | 248 | 260 | 272 | 284 | 296 | 308 |
Resist | 4 | 6 | 8 | 10 | 12 | 14 | 16 | 18 | 20 | 22 | 24 | 26 | 28 | 30 | 32 | 34 | 36 | 38 | 40 | 42 | 44 | 46 | 48 | 50 | 52 | 54 | 56 | 58 | 60 | 62 | 64 | 66 |
Dmg-Min | 5 | 5 | 5 | 5 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 7 | 7 | 7 | 7 | 8 | 8 | 8 | 8 | 9 | 9 | 9 | 9 | 10 | 10 | 10 | 10 | 11 | 11 | 11 | 11 | 12 |
Dmg-Max | 12 | 12 | 12 | 12 | 13 | 13 | 13 | 13 | 13 | 13 | 13 | 14 | 14 | 14 | 14 | 15 | 15 | 15 | 15 | 16 | 16 | 16 | 16 | 17 | 17 | 17 | 17 | 18 | 18 | 18 | 18 | 19 |
Merc Level | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 | 64 | 65 | 66 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HP | 495 | 510 | 525 | 540 | 555 | 570 | 585 | 600 | 615 | 630 | 655 | 680 | 705 | 730 | 755 | 780 | 805 | 830 | 855 | 880 | 905 | 930 | 955 | 980 | 1005 | 1030 | 1055 | 1080 | 1105 | 1130 | 1155 | 1180 | 1205 |
Defense | 320 | 331 | 342 | 353 | 364 | 375 | 386 | 397 | 408 | 419 | 438 | 457 | 476 | 495 | 514 | 533 | 552 | 571 | 590 | 609 | 628 | 647 | 666 | 685 | 704 | 723 | 742 | 761 | 780 | 799 | 818 | 837 | 856 |
Str | 100 | 102 | 104 | 106 | 107 | 109 | 111 | 113 | 114 | 117 | 118 | 120 | 122 | 124 | 125 | 127 | 129 | 131 | 132 | 134 | 136 | 138 | 139 | 141 | 143 | 145 | 146 | 148 | 150 | 152 | 153 | 155 | 157 |
Dex | 77 | 79 | 80 | 82 | 83 | 85 | 86 | 88 | 89 | 91 | 92 | 94 | 95 | 97 | 98 | 100 | 101 | 103 | 104 | 106 | 107 | 109 | 110 | 112 | 113 | 115 | 116 | 118 | 119 | 121 | 122 | 124 | 125 |
Attack Rating | 320 | 332 | 344 | 356 | 368 | 380 | 392 | 404 | 416 | 428 | 452 | 476 | 500 | 524 | 548 | 572 | 596 | 620 | 644 | 668 | 692 | 716 | 740 | 764 | 788 | 812 | 836 | 860 | 884 | 908 | 932 | 956 | 980 |
Resist | 68 | 70 | 72 | 74 | 76 | 78 | 80 | 82 | 84 | 86 | 87 | 89 | 91 | 93 | 94 | 96 | 98 | 100 | 101 | 103 | 105 | 107 | 108 | 110 | 112 | 114 | 115 | 117 | 119 | 121 | 122 | 124 | 126 |
Dmg-Min | 12 | 12 | 12 | 13 | 13 | 13 | 13 | 14 | 14 | 22 | 22 | 23 | 23 | 24 | 24 | 25 | 25 | 26 | 26 | 27 | 27 | 28 | 28 | 29 | 29 | 30 | 30 | 31 | 31 | 32 | 32 | 33 | 33 |
Dmg-Max | 19 | 19 | 19 | 20 | 20 | 20 | 20 | 21 | 21 | 29 | 29 | 30 | 30 | 31 | 31 | 32 | 32 | 33 | 33 | 34 | 34 | 35 | 35 | 36 | 36 | 37 | 37 | 38 | 38 | 39 | 39 | 40 | 40 |
Merc Level | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HP | 1230 | 1255 | 1280 | 1305 | 1330 | 1355 | 1380 | 1405 | 1430 | 1470 | 1510 | 1550 | 1590 | 1630 | 1670 | 1710 | 1750 | 1790 | 1830 | 1870 | 1910 | 1950 | 1990 | 2030 | 2070 | 2110 | 2150 | 2190 | 2230 | 2270 | 2310 | 2350 |
Defense | 875 | 894 | 913 | 932 | 951 | 970 | 989 | 1008 | 1027 | 1055 | 1083 | 1111 | 1139 | 1167 | 1195 | 1223 | 1251 | 1279 | 1307 | 1335 | 1363 | 1391 | 1419 | 1447 | 1475 | 1503 | 1531 | 1559 | 1587 | 1615 | 1643 | 1671 |
Str | 159 | 160 | 162 | 164 | 166 | 167 | 169 | 171 | 173 | 174 | 176 | 178 | 180 | 181 | 183 | 185 | 187 | 188 | 190 | 192 | 194 | 195 | 197 | 199 | 201 | 202 | 204 | 206 | 208 | 209 | 211 | 213 |
Dex | 127 | 128 | 130 | 131 | 133 | 134 | 136 | 137 | 139 | 140 | 142 | 143 | 145 | 146 | 148 | 149 | 151 | 152 | 154 | 155 | 157 | 158 | 160 | 161 | 163 | 164 | 166 | 167 | 169 | 170 | 172 | 173 |
Attack Rating | 1004 | 1028 | 1052 | 1076 | 1100 | 1124 | 1148 | 1172 | 1196 | 1232 | 1268 | 1304 | 1340 | 1376 | 1412 | 1448 | 1484 | 1520 | 1556 | 1592 | 1628 | 1664 | 1700 | 1736 | 1772 | 1808 | 1844 | 1880 | 1916 | 1952 | 1988 | 2024 |
Resist | 128 | 129 | 131 | 133 | 135 | 136 | 138 | 140 | 142 | 143 | 144 | 145 | 146 | 147 | 148 | 149 | 150 | 151 | 152 | 153 | 154 | 155 | 156 | 157 | 158 | 159 | 160 | 161 | 162 | 163 | 164 | 165 |
Dmg-Min | 34 | 34 | 35 | 35 | 36 | 36 | 37 | 37 | 45 | 45 | 46 | 46 | 47 | 48 | 48 | 49 | 50 | 50 | 51 | 51 | 52 | 53 | 53 | 54 | 55 | 55 | 56 | 56 | 57 | 58 | 58 | 59 |
Dmg-Max | 41 | 41 | 42 | 42 | 43 | 43 | 44 | 44 | 52 | 52 | 53 | 53 | 54 | 55 | 55 | 56 | 57 | 57 | 58 | 58 | 59 | 60 | 60 | 61 | 62 | 62 | 63 | 63 | 64 | 65 | 65 | 66 |
Merc Level | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HP | 43 | 52 | 61 | 70 | 79 | 88 | 97 | 106 | 115 | 124 | 133 | 142 | 151 | 160 | 169 | 178 | 187 | 196 | 205 | 214 | 223 | 232 | 241 | 250 | 259 | 268 | 277 | 286 | 295 | 304 | 313 | 322 |
Defense | 15 | 20 | 25 | 30 | 35 | 40 | 45 | 50 | 55 | 60 | 65 | 70 | 75 | 80 | 85 | 90 | 95 | 100 | 105 | 110 | 115 | 120 | 125 | 130 | 135 | 140 | 145 | 150 | 155 | 160 | 165 | 170 |
Str | 33 | 34 | 36 | 37 | 38 | 39 | 41 | 42 | 43 | 44 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 54 | 55 | 56 | 57 | 59 | 60 | 61 | 62 | 64 | 65 | 66 | 67 | 69 | 70 | 71 |
Dex | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 |
Resist | 3 | 4 | 6 | 8 | 10 | 11 | 13 | 15 | 17 | 18 | 20 | 22 | 24 | 25 | 26 | 28 | 30 | 32 | 33 | 35 | 37 | 39 | 40 | 42 | 44 | 46 | 47 | 49 | 51 | 53 | 54 | 56 |
Merc Level | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 | 64 | 65 | 66 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HP | 331 | 340 | 349 | 358 | 367 | 376 | 385 | 394 | 403 | 412 | 421 | 430 | 439 | 448 | 457 | 466 | 484 | 502 | 520 | 538 | 556 | 574 | 592 | 610 | 628 | 646 | 664 | 682 | 700 | 718 | 736 | 754 | 772 |
Defense | 175 | 180 | 185 | 190 | 195 | 200 | 205 | 210 | 215 | 220 | 225 | 230 | 235 | 240 | 245 | 250 | 263 | 276 | 289 | 302 | 315 | 328 | 341 | 354 | 367 | 380 | 393 | 406 | 419 | 432 | 445 | 458 | 471 |
Str | 72 | 74 | 75 | 76 | 77 | 79 | 80 | 81 | 82 | 84 | 85 | 86 | 87 | 89 | 90 | 92 | 93 | 94 | 95 | 97 | 98 | 99 | 100 | 102 | 103 | 104 | 105 | 107 | 108 | 109 | 110 | 112 | 113 |
Dex | 59 | 60 | 61 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 |
Resist | 58 | 60 | 61 | 63 | 65 | 67 | 68 | 70 | 72 | 74 | 75 | 77 | 79 | 81 | 82 | 85 | 86 | 88 | 90 | 92 | 93 | 95 | 97 | 99 | 100 | 102 | 104 | 106 | 107 | 109 | 111 | 113 | 114 |
Merc Level | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HP | 790 | 808 | 826 | 844 | 862 | 880 | 898 | 916 | 934 | 952 | 970 | 988 | 1006 | 1033 | 1060 | 1087 | 1114 | 1141 | 1168 | 1195 | 1222 | 1249 | 1276 | 1303 | 1330 | 1357 | 1384 | 1411 | 1438 | 1465 | 1492 | 1519 |
Defense | 484 | 497 | 510 | 523 | 536 | 549 | 562 | 575 | 588 | 601 | 614 | 627 | 640 | 665 | 690 | 715 | 740 | 765 | 790 | 815 | 840 | 865 | 890 | 915 | 940 | 965 | 990 | 1015 | 1040 | 1065 | 1090 | 1115 |
Str | 114 | 115 | 117 | 118 | 119 | 120 | 122 | 123 | 124 | 125 | 127 | 128 | 130 | 131 | 132 | 133 | 135 | 136 | 137 | 138 | 140 | 141 | 142 | 143 | 145 | 146 | 147 | 148 | 150 | 151 | 152 | 153 |
Dex | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | 107 | 108 | 109 | 110 | 111 | 112 | 113 | 114 | 115 | 116 | 117 | 118 | 119 | 120 | 121 | 122 | 123 |
Resist | 116 | 118 | 120 | 121 | 123 | 125 | 127 | 128 | 130 | 132 | 134 | 135 | 138 | 139 | 140 | 141 | 142 | 143 | 144 | 145 | 146 | 147 | 148 | 149 | 150 | 151 | 152 | 153 | 154 | 155 | 156 | 157 |
Merc Level | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HP | ||||||||||||||||||||||||||||||||
Defense | ||||||||||||||||||||||||||||||||
Str | ||||||||||||||||||||||||||||||||
Dex | ||||||||||||||||||||||||||||||||
Resist |
Merc Level | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 | 64 | 65 | 66 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HP | |||||||||||||||||||||||||||||||||
Defense | |||||||||||||||||||||||||||||||||
Str | |||||||||||||||||||||||||||||||||
Dex | |||||||||||||||||||||||||||||||||
Resist |
Merc Level | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HP | 1006 | 1033 | 1060 | 1087 | 1114 | 1141 | 1168 | 1195 | 1222 | 1249 | 1276 | 1303 | 1330 | 1357 | 1384 | 1411 | 1438 | 1465 | 1492 | 1519 | ||||||||||||
Defense | 640 | 665 | 690 | 715 | 740 | 765 | 790 | 815 | 840 | 865 | 890 | 915 | 940 | 965 | 990 | 1015 | 1040 | 1065 | 1090 | 1115 | ||||||||||||
Str | 130 | 131 | 132 | 133 | 135 | 136 | 137 | 138 | 140 | 141 | 142 | 143 | 145 | 146 | 147 | 148 | 150 | 151 | 152 | 153 | ||||||||||||
Dex | 104 | 105 | 106 | 107 | 108 | 109 | 110 | 111 | 112 | 113 | 114 | 115 | 116 | 117 | 118 | 119 | 120 | 121 | 122 | 123 | ||||||||||||
Resist | 135 | 136 | 137 | 138 | 140 | 141 | 142 | 143 | 145 | 146 | 147 | 148 | 150 | 151 | 152 | 153 | 155 | 156 | 157 | 158 |
Merc Level | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HP | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 54 | 72 | 90 | 108 | 126 | 144 | 162 | 180 | 198 | 216 | 234 | 252 | 270 | 288 | 306 | 324 | 342 | 360 | 378 |
Defense | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 20 | 30 | 40 | 50 | 60 | 70 | 80 | 90 | 100 | 110 | 120 | 130 | 140 | 150 | 160 | 170 | 180 | 190 | 200 | 210 | 220 | 230 |
Str | 53 | 55 | 56 | 58 | 60 | 62 | 64 | 66 | 68 | 70 | 71 | 73 | 75 | 77 | 79 | 81 | 83 | 85 | 86 | 88 | 90 | 92 | 94 | 96 | 98 | 100 | 101 | 102 | 104 | 106 | 108 | 110 |
Dex | 31 | 32 | 33 | 35 | 36 | 37 | 38 | 40 | 41 | 42 | 43 | 45 | 46 | 47 | 48 | 50 | 51 | 52 | 53 | 55 | 56 | 57 | 58 | 60 | 61 | 62 | 63 | 64 | 65 | 66 | 68 | 69 |
Attack Rating | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 30 | 50 | 70 | 90 | 110 | 130 | 150 | 170 | 190 | 210 | 230 | 250 |
Resist | 11 | 13 | 14 | 16 | 18 | 20 | 21 | 23 | 25 | 27 | 28 | 30 | 32 | 34 | 35 | 37 | 39 | 41 | 42 | 44 | 46 | 48 | 49 | 51 | 53 | 55 | 56 | 57 | 59 | 61 | 63 | 64 |
Dmg-Min | 2 | 3 | 3 | 4 | 4 | 5 | 5 | 6 | 6 | 7 | 7 | 8 | 8 | 9 | 9 | 10 | 10 | 11 | 11 | 12 | 12 | 13 | 13 | 14 | 14 | 15 | 15 | 15 | 16 | 16 | 17 | 17 |
Dmg-Max | 6 | 7 | 7 | 8 | 8 | 9 | 9 | 10 | 10 | 11 | 11 | 12 | 12 | 13 | 13 | 14 | 14 | 15 | 15 | 16 | 16 | 17 | 17 | 18 | 18 | 19 | 19 | 19 | 20 | 20 | 21 | 21 |
Merc Level | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 | 64 | 65 | 66 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HP | 396 | 414 | 432 | 450 | 468 | 486 | 504 | 522 | 540 | 558 | 576 | 594 | 612 | 630 | 648 | 666 | 684 | 702 | 720 | 738 | 756 | 774 | 792 | 810 | 828 | 855 | 882 | 909 | 936 | 963 | 990 | 1017 | 1044 |
Defense | 240 | 250 | 260 | 270 | 280 | 290 | 300 | 310 | 320 | 330 | 340 | 350 | 360 | 370 | 380 | 390 | 400 | 410 | 420 | 430 | 440 | 450 | 460 | 470 | 480 | 515 | 550 | 585 | 620 | 655 | 690 | 725 | 760 |
Str | 112 | 114 | 116 | 117 | 119 | 121 | 123 | 125 | 127 | 129 | 131 | 132 | 134 | 136 | 138 | 140 | 142 | 144 | 146 | 147 | 149 | 151 | 153 | 155 | 158 | 159 | 161 | 163 | 165 | 167 | 169 | 171 | 173 |
Dex | 70 | 71 | 73 | 74 | 75 | 76 | 78 | 79 | 80 | 81 | 83 | 84 | 85 | 86 | 88 | 89 | 90 | 91 | 93 | 94 | 95 | 96 | 98 | 99 | 101 | 102 | 103 | 104 | 106 | 107 | 108 | 109 | 111 |
Attack Rating | 270 | 290 | 310 | 330 | 350 | 370 | 390 | 410 | 430 | 450 | 470 | 490 | 510 | 530 | 550 | 570 | 590 | 610 | 630 | 650 | 670 | 690 | 710 | 730 | 750 | 785 | 820 | 855 | 890 | 925 | 960 | 995 | 1030 |
Resist | 66 | 68 | 70 | 71 | 73 | 75 | 77 | 78 | 80 | 82 | 84 | 85 | 87 | 89 | 91 | 92 | 94 | 96 | 98 | 99 | 101 | 103 | 105 | 106 | 109 | 110 | 112 | 114 | 116 | 117 | 119 | 121 | 123 |
Dmg-Min | 18 | 18 | 19 | 19 | 20 | 20 | 21 | 21 | 22 | 22 | 23 | 23 | 24 | 24 | 25 | 25 | 26 | 26 | 27 | 27 | 28 | 28 | 29 | 29 | 36 | 36 | 37 | 37 | 38 | 39 | 39 | 40 | 41 |
Dmg-Max | 22 | 22 | 23 | 23 | 24 | 24 | 25 | 25 | 26 | 26 | 27 | 27 | 28 | 28 | 29 | 29 | 30 | 30 | 31 | 31 | 32 | 32 | 33 | 33 | 40 | 40 | 41 | 41 | 42 | 43 | 43 | 44 | 45 |
Merc Level | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HP | 1071 | 1098 | 1125 | 1152 | 1179 | 1206 | 1233 | 1260 | 1287 | 1314 | 1341 | 1368 | 1395 | 1422 | 1467 | 1512 | 1557 | 1602 | 1647 | 1692 | 1737 | 1782 | 1827 | 1872 | 1917 | 1962 | 2007 | 2052 | 2097 | 2142 | 2187 | 2232 |
Defense | 795 | 830 | 865 | 900 | 935 | 970 | 1005 | 1040 | 1075 | 1110 | 1145 | 1180 | 1215 | 1250 | 1300 | 1350 | 1400 | 1450 | 1500 | 1550 | 1600 | 1650 | 1700 | 1750 | 1800 | 1850 | 1900 | 1950 | 2000 | 2050 | 2100 | 2150 |
Str | 174 | 176 | 178 | 180 | 182 | 184 | 186 | 188 | 189 | 191 | 193 | 195 | 197 | 200 | 201 | 203 | 205 | 207 | 209 | 211 | 213 | 215 | 216 | 218 | 220 | 222 | 224 | 226 | 228 | 230 | 231 | 233 |
Dex | 112 | 113 | 114 | 116 | 117 | 118 | 119 | 121 | 122 | 123 | 124 | 126 | 127 | 129 | 130 | 131 | 132 | 134 | 135 | 136 | 137 | 139 | 140 | 141 | 142 | 144 | 145 | 146 | 147 | 149 | 150 | 151 |
Attack Rating | 1065 | 1100 | 1135 | 1170 | 1205 | 1240 | 1275 | 1310 | 1345 | 1380 | 1415 | 1450 | 1485 | 1520 | 1565 | 1610 | 1655 | 1700 | 1745 | 1790 | 1835 | 1880 | 1925 | 1970 | 2015 | 2060 | 2105 | 2150 | 2195 | 2240 | 2285 | 2330 |
Resist | 124 | 126 | 128 | 130 | 131 | 133 | 135 | 137 | 138 | 140 | 142 | 144 | 145 | 148 | 149 | 150 | 151 | 152 | 153 | 154 | 155 | 156 | 157 | 158 | 159 | 160 | 161 | 162 | 163 | 164 | 165 | 166 |
Dmg-Min | 41 | 42 | 42 | 43 | 44 | 44 | 45 | 46 | 46 | 47 | 47 | 48 | 49 | 56 | 56 | 57 | 57 | 58 | 59 | 59 | 60 | 61 | 61 | 62 | 62 | 63 | 64 | 64 | 65 | 66 | 66 | 67 |
Dmg-Max | 45 | 46 | 46 | 47 | 48 | 48 | 49 | 50 | 50 | 51 | 51 | 52 | 53 | 60 | 60 | 61 | 61 | 62 | 63 | 63 | 64 | 65 | 65 | 66 | 66 | 67 | 68 | 68 | 69 | 70 | 70 | 71 |
Notes:
- The above Attack Rating values do not take into account the extra AR given from dex
- Attack Rating always shows up on the advanced character stats page as 0. This is likely just an issue with the advanced stats page (all other stats show up correctly)
- Mercenaries hired from different difficulties can have different stats at lower levels, as described in the example below. Any merc that's level 80 or above will have the same stats regardless of which difficulty they were hired in.
The game uses several level "thresholds" to determine merc stats and ensure they're the same between difficulties. Normal has 3 of these thresholds, Nightmare has 2, and Hell has 1 (Normal threshold #3 == Nightmare threshold #2 == Hell threshold #1) This is mostly just an issue in instances where a low level character is in a higher difficulty than expected. We'll use an Act 1 Rogue as an example as to how you could get stats that differ from the above tables. In NM the Rogue's level thresholds are 36 & 67, and in hell the threshold is 67. Let's hire a level 67 Rogue and look at some of their stats:
The above stats all match, so in this case it does not matter which difficulty you hire your Rogue in. But what happens if we hire a level 66 Rogue?
In this case sometimes the Hell Rogue ends up with slightly worse stats and sometimes slightly better. So what about a level 36 Rogue?
This is a pretty drastic difference. However, as soon as the Rogue levels up to 67 then the stats will match again - regardless of which difficulty they were hired in. |
Other Info
- Act 1 mercenaries (Rogue Scouts) now have a baseline 66% pierce chance
- Open Wounds now deals ¼ damage to mercenaries and pets, and can be further reduced by Physical Damage Reduction
- Mercenaries only have Strength and Dexterity, so items with Vitality or Energy will have no effect. They do have life (of course) but do not have mana - they ignore mana costs when using their skills.
- Mercenaries don't have separate breakpoints for different weapon types. For example, Rogue Scouts will attack at the same speed with bows and crossbows whereas characters usually attack much slower with crossbows.
- Iron Wolves don't have a blocking animation, so can't block even while wearing a shield.
- Barbarian mercenaries don't have a hit recovery animation, so cannot be put into hit recovery or be knocked back.
- Mercenaries will benefit from:
- +X to All Skills
- +X to Fire/Cold/Lightning Skills (when applicable)
- +X to specific skills if they use the skill (e.g. a Barbarian helmet with +3 to Bash for Act 5 mercenaries, even though it says Barbarian Only)
- Note: Many mercenary skills are now separate versions that are distinct from player skills, so specific skill bonuses from items (such as +3 to Blizzard on Ormus' Robes) won't apply to them.
- Mercenaries will not benefit from:
- +X to Class Skills (not even Barbarian mercs with +X to Barbarian Skill Levels)
- +X to Class Skill Tabs (e.g. +X to Offensive Auras or +X to Combat Skills)
Breakpoints
Changes
Most breakpoint values haven't changed, and all threshold values remain unchanged. There is a new advanced character info page within the game which displays all breakpoints for your character.
Cast Rate
- Frozen Orb now uses "slow" sorc FCR frames
- Lightning now uses "normal" sorc FCR frames
Attack Rate
- Strafe has additional high-end breakpoints since its missiles no longer cause next-hit-delay
- Blade Fury is now affected by attack speed (same breakpoints as other traps)
- Dragon Tail attack speed penalty reduced to -20 (was -40)
- Fists of Fire, Claws of Thunder, and Blades of Ice now use standard breakpoints (same as other single-hit martial arts skills)
- Whirlwind no longer benefits from attack speed - it hits once every 5 frames when using a single weapon or twice every 6 frames when dual-wielding (each weapon hits simultaneously)
- the Assassin-only version on Chaos (now called Blade Dance) was similarly changed, but hits 1 frame faster
- Dual-wielding attack speed breakpoints are now based on the "faster" weapon (determined by IAS - WSM) rather than taking both weapon speeds into account
- the method for determining the "faster" weapon is not always accurate for weapons with different WSM values - while effective IAS and WSM are equivalent, the same is not true for plain IAS
- applies to all attacks when dual-wielding, even if the attack doesn't alternate weapons - a faster weapon can be equipped as an offhand to bypass the inherent speed of the attacking weapon
- Berserk is now a dual-wielding attack and uses the same breakpoints as Frenzy
Note: Several multi-hit attacks (Fend, Strafe, Dragon Talon, Zeal, Fury) are now limited to 3 or 5 hits per attack - this reduces the number of intermediate hits, but doesn't change the breakpoints for those hits. Since intermediate hits use the same breakpoints as each other and there's still at least 1 intermediate hit per attack, this change doesn't affect breakpoints. While the total frames per attack will be lower for these skills, this difference is taken into consideration when they are balanced.
Related Changes
- Burst of Speed has slightly different attack speed values and is now gained from hard points
- Amazon spears have each had their weapon speed modifiers improved by 10
Breakpoints
Diablo 2 runs at 25 frames per second and events cannot occur in timeframes smaller than a single frame, so improvements to animation speeds (from FCR, FHR, FBR, or IAS) are only realized in intervals of 1 frame or more. These intervals are called breakpoints.
For example, a Sorceress with +100% FCR will cast "normal" spells in 9 frames (9/25 = 0.36 seconds). In order to cast those spells faster, she will need +5% more FCR for a total of +105% FCR, at which point she will cast those spells in 8 frames (8/25 = 0.32 seconds) instead.
Weapon Types
- Thrusting Weapons: spears, javelins, daggers, throwing knives
- Swinging Weapons: all other non-ranged weapons (except claws which have their own category)
Animation Type | Frames per Animation | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
19 | 18 | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | |
Amazon | 0 | 7 | 14 | 22 | 32 | 48 | 68 | 99 | 152 | ||||
Assassin | 0 | 8 | 16 | 27 | 42 | 65 | 102 | 174 | |||||
Barbarian | 0 | 9 | 20 | 37 | 63 | 105 | 200 | ||||||
Druid (Human) | 0 | 4 | 10 | 19 | 30 | 46 | 68 | 99 | 163 | ||||
Druid (Bear) | 0 | 7 | 15 | 26 | 40 | 63 | 99 | 163 | |||||
Druid (Wolf) | 0 | 6 | 14 | 26 | 40 | 60 | 95 | 157 | |||||
Necromancer | 0 | 9 | 18 | 30 | 48 | 75 | 125 | ||||||
Paladin | 0 | 9 | 18 | 30 | 48 | 75 | 125 | ||||||
Sorceress (Slow Spells) | 0 | 7 | 15 | 23 | 35 | 52 | 78 | 117 | 194 | ||||
Sorceress (Normal Spells) | 0 | 9 | 20 | 37 | 63 | 105 | 200 | ||||||
Act 3 Mercenary - Iron Wolf | 0 | 8 | 15 | 26 | 39 | 58 | 86 | 138 | |||||
Act 4 Mercenary - Ascendant |
- The only sorceress spells that use "slow" frames are Chain Lightning and Frozen Orb - all other sorceress spells use "normal" frames
Animation Type | Frames per Animation | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | |
Amazon | 0 | 6 | 13 | 20 | 32 | 52 | 86 | 174 | 600 | |||||||
Assassin | 0 | 7 | 15 | 27 | 48 | 86 | 200 | |||||||||
Barbarian | 0 | 7 | 15 | 27 | 48 | 86 | 200 | |||||||||
Druid (Human, 1H Swinging Weapons) | 0 | 3 | 7 | 13 | 19 | 29 | 42 | 63 | 99 | 174 | 456 | |||||
Druid (Human, Other Weapons) | 0 | 5 | 10 | 16 | 26 | 39 | 56 | 86 | 152 | 377 | ||||||
Druid (Bear) | 0 | 5 | 10 | 16 | 24 | 37 | 54 | 86 | 152 | 360 | ||||||
Druid (Wolf) | 0 | 9 | 20 | 42 | 86 | 280 | ||||||||||
Necromancer | 0 | 5 | 10 | 16 | 26 | 39 | 56 | 86 | 152 | 377 | ||||||
Paladin (Spear/Staff) | 0 | 3 | 7 | 13 | 20 | 32 | 48 | 75 | 120 | 280 | ||||||
Paladin (Other Weapons) | 0 | 7 | 15 | 27 | 48 | 86 | 200 | |||||||||
Sorceress | 0 | 5 | 9 | 14 | 20 | 30 | 42 | 60 | 86 | 142 | 280 | |||||
Act 1 Mercenary - Rogue Scout | 0 | 6 | 13 | 20 | 32 | 52 | 86 | 174 | 600 | |||||||
Act 2 Mercenary - Desert Guard | 0 | 5 | 9 | 14 | 20 | 30 | 42 | 60 | 86 | 142 | 280 | |||||
Act 3 Mercenary - Iron Wolf | 0 | 5 | 8 | 13 | 18 | 24 | 32 | 46 | 63 | 86 | 133 | 232 | 600 | |||
Act 4 Mercenary - Ascendant |
- Act 5 Barbarian does not have a hit recovery animation, so he cannot be put into hit recovery or knocked back
Animation Type | Frames per Animation | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | |
Amazon (1H Swinging Weapons) | 0 | 4 | 6 | 11 | 15 | 23 | 29 | 40 | 56 | 80 | 120 | 200 | 480 | ||||
Amazon (Other Weapons) | 0 | 13 | 32 | 86 | 600 | ||||||||||||
Assassin | 0 | 13 | 32 | 86 | 600 | ||||||||||||
Barbarian | 0 | 9 | 20 | 42 | 86 | 280 | |||||||||||
Druid (Human) | 0 | 6 | 13 | 20 | 32 | 52 | 86 | 174 | 600 | ||||||||
Druid (Bear) | 0 | 5 | 10 | 16 | 27 | 40 | 65 | 109 | 223 | ||||||||
Druid (Wolf) | 0 | 7 | 15 | 27 | 48 | 86 | 200 | ||||||||||
Necromancer | 0 | 6 | 13 | 20 | 32 | 52 | 86 | 174 | 600 | ||||||||
Paladin (Normal) | 0 | 13 | 32 | 86 | 600 | ||||||||||||
Paladin (Holy Shield) | 0 | 86 | |||||||||||||||
Sorceress | 0 | 7 | 15 | 27 | 48 | 86 | 200 |
- Act 3 Iron Wolf does not have a blocking animation, so he cannot block even though he can equip shields
Attack Speed
BreakpointsMost attacks use standard Total Attack Speed (TAS) breakpoints which are listed in the first table below. Some attacks (multi-hit attacks & wereform attacks) use other breakpoints which are listed in separate tables. Note that these breakpoints are not the same as IAS breakpoints shown by many Attack Speed Calculators, although those can be derived from the values here by referencing the IAS thresholds further below.
Total Attack Speed = Effective Item IAS + Skill IAS - WSM
- The Weapon Speed Modifier (WSM) is subtracted instead of added because its sign is flipped (it stores higher speeds as negatives)
- Skill IAS: Burst of Speed, Frenzy, Werewolf, Fanaticism (enemies may apply Decrepify & Holy Freeze)
If both WSM and Skill IAS are 0, Total Attack Speed and Effective Item IAS are equal. In this case, the IAS breakpoints can be immediately found from the IAS thresholds table by converting the TAS breakpoints into Item IAS. If either WSM or Skill IAS are non-zero, you'll first need to remove them from the TAS values - whatever is leftover will be the Effective Item IAS, which can be converted in the same way to find the IAS breakpoints.
Animation Type | Frames per Animation | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Character | Animation | 25 | 24 | 23 | 22 | 21 | 20 | 19 | 18 | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 |
Amazon | 1H Swinging, Bow | -20 | -17 | -12 | -6 | 0 | 8 | 17 | 28 | 41 | 56 | 75 | |||||||||
1H Thrusting | -20 | -18 | -13 | -7 | 0 | 9 | 19 | 31 | 45 | 63 | |||||||||||
2H Sword | -10 | -9 | -5 | 0 | 7 | 13 | 21 | 29 | 39 | 50 | 64 | ||||||||||
2H Melee (not sword), Thrown | -20 | -19 | -15 | -10 | -5 | 0 | 8 | 15 | 24 | 34 | 46 | 61 | |||||||||
Crossbow | -10 | -8 | -4 | 0 | 6 | 12 | 18 | 25 | 34 | 43 | 54 | 67 | |||||||||
Assassin | 1H Swinging/Thrusting | -20 | -16 | -11 | -6 | 0 | 8 | 16 | 25 | 37 | 50 | 67 | |||||||||
2H Sword/Spear | -11 | -7 | -3 | 0 | 5 | 10 | 16 | 22 | 29 | 36 | 44 | 54 | 65 | ||||||||
2H Melee (not sword/spear) | -20 | -17 | -13 | -9 | -4 | 0 | 6 | 13 | 19 | 27 | 36 | 47 | 59 | 74 | |||||||
Bow, Thrown, Traps | -20 | -19 | -15 | -10 | -5 | 0 | 8 | 15 | 24 | 34 | 47 | 61 | |||||||||
Crossbow | -10 | -8 | -4 | 0 | 6 | 11 | 17 | 24 | 32 | 41 | 50 | 62 | 75 | ||||||||
Claw (single‑hit) | -10 | -9 | -2 | 5 | 13 | 24 | 36 | 51 | 70 | ||||||||||||
Dragon Tail (Kick) | -20 | -17 | -14 | -11 | -7 | 0 | 2 | 7 | 13 | 20 | 29 | 39 | 51 | 65 | 83 | ||||||
Barbarian | 1H Swinging/Thrusting, Thrown | -20 | -19 | -15 | -10 | -5 | 0 | 8 | 15 | 24 | 34 | 46 | 61 | ||||||||
2H Sword | -10 | -9 | -5 | 0 | 7 | 13 | 21 | 29 | 39 | 50 | 64 | ||||||||||
2H Melee (not sword) | -20 | -17 | -13 | -9 | -4 | 0 | 6 | 13 | 19 | 27 | 36 | 47 | 59 | 74 | |||||||
Bow | -10 | -6 | 0 | 8 | 16 | 25 | 37 | 50 | 67 | ||||||||||||
Crossbow | -10 | -8 | -4 | 0 | 6 | 12 | 18 | 25 | 34 | 43 | 54 | 67 | |||||||||
25 | 24 | 23 | 22 | 21 | 20 | 19 | 18 | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | ||
Druid (Human) |
1H Swinging/Thrusting | -20 | -17 | -13 | -9 | -4 | 0 | 6 | 13 | 19 | 27 | 36 | 47 | 59 | 74 | ||||||
2H Sword | -10 | -8 | -4 | 0 | 6 | 11 | 17 | 24 | 32 | 41 | 50 | 62 | 75 | ||||||||
2H Spear | -11 | -7 | -3 | 0 | 5 | 10 | 16 | 22 | 29 | 36 | 44 | 54 | 65 | ||||||||
2H Melee (not sword/spear) | -20 | -18 | -14 | -10 | -5 | 0 | 7 | 14 | 22 | 31 | 42 | 55 | 71 | ||||||||
Bow | -10 | -5 | 0 | 8 | 15 | 24 | 34 | 46 | 61 | ||||||||||||
Crossbow | -10 | -8 | -4 | 0 | 6 | 12 | 18 | 25 | 34 | 43 | 54 | 67 | |||||||||
Thrown | -20 | -17 | -14 | -9 | -5 | 0 | 7 | 13 | 21 | 29 | 39 | 50 | 64 | ||||||||
Necromancer | 1H Swinging/Thrusting | -20 | -17 | -13 | -9 | -4 | 0 | 6 | 13 | 19 | 27 | 36 | 47 | 59 | 74 | ||||||
2H Sword | -10 | -7 | -3 | 0 | 5 | 10 | 16 | 22 | 29 | 36 | 44 | 54 | 65 | ||||||||
2H Spear | -7 | -3 | 0 | 5 | 10 | 15 | 21 | 27 | 34 | 42 | 50 | 61 | 72 | ||||||||
2H Melee (not sword/spear), Crossbow, Thrown | -20 | -19 | -16 | -12 | -8 | -4 | 0 | 6 | 12 | 18 | 25 | 34 | 43 | 54 | 67 | ||||||
Bow | -10 | -9 | -5 | 0 | 7 | 13 | 21 | 29 | 39 | 50 | 64 | ||||||||||
Paladin | 1H Swinging | -20 | -16 | -11 | -6 | 0 | 8 | 16 | 25 | 37 | 50 | 67 | |||||||||
1H Thrusting | -20 | -18 | -14 | -10 | -5 | 0 | 7 | 14 | 22 | 31 | 42 | 55 | 71 | ||||||||
2H Spear, Crossbow | -20 | -19 | -16 | -12 | -8 | -4 | 0 | 6 | 12 | 18 | 25 | 34 | 43 | 54 | 67 | ||||||
2H Melee (not spear) | -20 | -17 | -14 | -9 | -5 | 0 | 7 | 13 | 21 | 29 | 39 | 50 | 64 | ||||||||
Bow, Thrown | -20 | -19 | -15 | -10 | -5 | 0 | 8 | 15 | 24 | 34 | 46 | 61 | |||||||||
Smite | -20 | -19 | -14 | -7 | 0 | 10 | 21 | 34 | 50 | 72 | |||||||||||
Sorceress | 1H Swinging | -20 | -17 | -14 | -9 | -5 | 0 | 7 | 13 | 21 | 29 | 39 | 50 | 64 | |||||||
1H Thrusting, Bow | -20 | -18 | -14 | -10 | -5 | 0 | 7 | 14 | 22 | 31 | 42 | 55 | 71 | ||||||||
2H Sword | -10 | -8 | -4 | 0 | 6 | 11 | 17 | 23 | 30 | 38 | 47 | 58 | 70 | ||||||||
2H Spear | -19 | -15 | -12 | -8 | -4 | 0 | 6 | 11 | 17 | 24 | 32 | 41 | 50 | 62 | 75 | ||||||
2H Melee (not sword/spear) | -20 | -19 | -15 | -10 | -5 | 0 | 8 | 15 | 24 | 34 | 46 | 61 | |||||||||
Crossbow, Thrown | -20 | -19 | -16 | -12 | -8 | -4 | 0 | 6 | 12 | 18 | 25 | 34 | 43 | 54 | 67 | ||||||
25 | 24 | 23 | 22 | 21 | 20 | 19 | 18 | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | ||
Act 1 Merc Rogue Scout |
Attack | -10 | -6 | 0 | 8 | 16 | 25 | 37 | 50 | 67 | |||||||||||
Act 2 Merc Desert Guard |
Attack | -20 | -19 | -15 | -10 | -5 | 0 | 8 | 15 | 24 | 34 | 46 | 61 | ||||||||
Act 5 Merc Barbarian |
Attack | -20 | -19 | -15 | -10 | -5 | 0 | 8 | 15 | 24 | 34 | 46 | 61 |
- Negative total attack speed values are possible due to "slow" weapons with WSM values above zero - the negative values are colored gray in each chart to help improve readability
- Breakpoints aren't shown for unarmed attacks, the slowest spear animations for some characters, or act 3 & act 4 mercenaries (they cast spells instead of attacking)
Animation Type | Frames per Animation | |||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Character | Animation | Part | 25 | 24 | 23 | 22 | 21 | 20 | 19 | 18 | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 |
Amazon | Jab (1H) | Hit 1 | -20 | -18 | -13 | -7 | 0 | 9 | 21 | 37 | 59 | 94 | ||||||||||||||
Hit 2 | -20 | -16 | -11 | -5 | 3 | 13 | 25 | 43 | 69 | |||||||||||||||||
Hit 3 | -20 | -15 | -9 | -3 | 5 | 16 | 30 | 51 | 80 | |||||||||||||||||
Jab (2H) | Hit 1 | -20 | -18 | -14 | -9 | -4 | 3 | 11 | 22 | 36 | 54 | 80 | ||||||||||||||
Hit 2 | -20 | -17 | -12 | -7 | -2 | 5 | 15 | 26 | 41 | 62 | 92 | |||||||||||||||
Hit 3 | -20 | -16 | -11 | -6 | 1 | 9 | 18 | 30 | 47 | 71 | 105 | |||||||||||||||
Fend (1H) | Hit 1 | -20 | -12 | 0 | 17 | 41 | ||||||||||||||||||||
Hit 2 | -20 | -14 | 0, 17 | 15, 21, 41 | 34, 50 | 72 | ||||||||||||||||||||
Hit 3 | -20 | -19 | -14 | -7 | 0 | 10 | 17 | 34 | 41 | 61 | ||||||||||||||||
Fend (2H) | Hit 1 | -20 | -17 | -9 | 0 | 13 | 29 | 50 | ||||||||||||||||||
Hit 2 | -20 | -12 | 0 | 17 | 41 | 75 | ||||||||||||||||||||
Hit 3 | -20 | -17 | -12 | -6 | 0 | 8 | 17 | 28 | 41 | 56 | 75 | |||||||||||||||
Strafe (Bow) | Hit 1 | -10 | 0 | 21 | 50 | |||||||||||||||||||||
Hits 2‑4 | -10 | 0 | 50 | |||||||||||||||||||||||
Hit 5 | -10 | -8 | 0 | 11 | 23 | 38 | 58 | |||||||||||||||||||
Strafe (Crossbow) | Hit 1 | -10 | -9 | 13 | 29 | 50 | ||||||||||||||||||||
Hit 2 | -10 | 0, 15 | 12, 25, 50 | 43, 67 | ||||||||||||||||||||||
Hits 3‑4 | -10 | 0 | 21 | 50 | ||||||||||||||||||||||
Hit 5 | -10 | -5 | 0 | 8 | 15 | 24, 29 | 25, 34 | 46 | 61 | 67 | ||||||||||||||||
25 | 24 | 23 | 22 | 21 | 20 | 19 | 18 | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | |||
Assassin | Attack (Dual‑Wielding), Dragon Claw | Hit 1 | -10 | -9 | -2 | 5 | 13 | 24 | 36 | 51 | 70 | |||||||||||||||
Hit 2 | -10 | -7 | -1 | 6 | 14 | 24 | 35 | 49 | 65 | |||||||||||||||||
Dragon Talon (Kick) | Hits 1‑2 | -20 | -19 | 0 | 34 | |||||||||||||||||||||
Hit 3 | -20 | -18 | -13 | -7 | 0 | 9 | 19 | 31 | 45 | 63 | ||||||||||||||||
Barbarian | Attack (Dual‑Wielding) | Hit 1 | -20 | -19 | -14 | -7 | 0 | 10 | 21 | 34 | 50 | 72 | ||||||||||||||
Hit 2 | -20 | -19 | -15 | -10 | -5 | 0 | 8 | 15 | 24 | 34 | 46 | 61 | ||||||||||||||
Double Throw | Hit 1 | -20 | -17 | -12 | -6 | 1 | 11 | 23 | 40 | 64 | 102 | |||||||||||||||
Hit 2 | -20 | -15 | -9 | -3 | 5 | 16 | 30 | 51 | 80 | |||||||||||||||||
Double Swing | Hit 1 | -20 | -6 | 11 | 35 | |||||||||||||||||||||
Hit 2 | -20 | -13 | 2 | 22 | 51 | |||||||||||||||||||||
Frenzy, Berserk | Hit 1 | -20 | -18 | -14 | -11 | -6 | -1 | 5 | 12 | 20 | 30 | 44 | 61 | 85 | ||||||||||||
Hit 2 | -20 | -16 | -12 | -9 | -4 | 2 | 8 | 16 | 25 | 37 | 52 | 72 | 101 | |||||||||||||
Paladin | Zeal (1H Swinging) | Hits 1‑2 | -20 | -12 | 0 | 17 | 41 | 75 | ||||||||||||||||||
Hit 3 | -20 | -16 | -11 | -6 | 0 | 8 | 16 | 25 | 37 | 50 | 67 | |||||||||||||||
Zeal (1H Thrusting) | Hits 1‑2 | -20 | -19 | -10 | 0 | 15 | 34 | 61 | ||||||||||||||||||
Hit 3 | -20 | -18 | -14 | -10 | -5 | 0 | 7 | 14 | 22 | 31 | 42 | 55 | 71 | |||||||||||||
Zeal (2H Spear) | Hits 1‑2 | -20 | -19 | -10 | 0 | 15 | 34 | 61 | ||||||||||||||||||
Hit 3 | -20 | -19 | -16 | -12 | -8 | -4 | 0 | 6 | 12 | 18 | 25 | 34 | 43 | 54 | 67 | |||||||||||
Zeal (2H Sword) | Hits 1‑2 | -10 | 0 | 15 | 34 | 61 | ||||||||||||||||||||
Hit 3 | -10 | -9 | -5 | 0 | 7 | 13 | 21 | 29 | 39 | 50 | 64 | |||||||||||||||
Zeal (2H Melee) (not spear/sword) |
Hits 1‑2 | -20 | -17 | -9 | 0 | 13 | 29 | 50 | ||||||||||||||||||
Hit 3 | -20 | -17 | -14 | -9 | -5 | 0 | 7 | 13 | 21 | 29 | 39 | 50 | 64 | |||||||||||||
25 | 24 | 23 | 22 | 21 | 20 | 19 | 18 | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | |||
Act 2 Merc Desert Guard |
Jab | Hit 1 | -20 | -17 | -6 | 8 | 28 | 56 | ||||||||||||||||||
Hit 2 | -20 | -12 | 0 | 17 | 41 | 75 | ||||||||||||||||||||
Act 1 Merc Rogue Scout |
Strafe | ? | ||||||||||||||||||||||||
? |
- Rows with multiple hits refer to the breakpoints for each individual hit (they'll last more frames when combined)
- Breakpoints with multiple speeds listed (Fend & Strafe) are due to some hits getting faster, then slower, then faster again (in terms of animation frames) as the Total Attack Speed rises. Usually this coincides with the frame count of other hits moving in the opposite direction, so the overall speed either remains the same or increases.
Animation Type | Frames per Animation | ||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Animation | Wereform Weapon Threshold (Weapon IAS - WSM) | ||||||||||||||||||||||||||||||||||||
1H Melee, 2H Sword | 2H Spear | Other 2H Melee | Bow | Crossbow | 33 | 32 | 31 | 30 | 29 | 28 | 27 | 26 | 25 | 24 | 23 | 22 | 21 | 20 | 19 | 18 | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | |
Werebear Attack | -20 | -3 | -18 | -15 | -13 | -9 | -7 | -4 | 0 | 3 | 8 | 11 | 16 | 21 | 27 | 33 | 39 | 46 | 55 | 64 | 73 | ||||||||||||||||
-17 | 1 | -10 | -18 | -17 | -13 | -11 | -8 | -5 | -1 | 3 | 7 | 11 | 16 | 21 | 27 | 33 | 40 | 48 | 57 | 66 | |||||||||||||||||
-13 | 5 | -20 | -8 | -20 | -17 | -14 | -12 | -9 | -5 | -1 | 2 | 6 | 11 | 16 | 22 | 28 | 34 | 42 | 50 | 59 | 70 | ||||||||||||||||
-9 | 10 | -18 | -4 | -19 | -17 | -14 | -10 | -7 | -3 | 0 | 5 | 10 | 15 | 21 | 27 | 34 | 42 | 50 | 61 | 72 | |||||||||||||||||
-4 | 16 | -14 | 1 | -17 | -14 | -11 | -8 | -4 | 0 | 5 | 10 | 15 | 21 | 28 | 36 | 44 | 53 | 65 | |||||||||||||||||||
1 | 22 | -10 | 6 | -13 | -9 | -5 | -1 | 4 | 9 | 15 | 21 | 28 | 36 | 45 | 55 | 67 | |||||||||||||||||||||
6 | 29 | -5 | -10 | 12 | -10 | -6 | -2 | 3 | 8 | 14 | 21 | 28 | 37 | 47 | 58 | 71 | |||||||||||||||||||||
13 | 36 | 1 | -5 | 18 | -8 | -3 | 2 | 7 | 14 | 20 | 29 | 38 | 49 | 60 | 75 | ||||||||||||||||||||||
20 | 45 | 7 | 1 | 26 | -4 | 1 | 7 | 13 | 21 | 30 | 40 | 51 | 65 | ||||||||||||||||||||||||
27 | 54 | 14 | 8 | 34 | 0 | 6 | 13 | 21 | 31 | 41 | 54 | 70 | |||||||||||||||||||||||||
36 | 65 | 22 | 15 | 43 | 5 | 13 | 21 | 31 | 43 | 58 | 75 | ||||||||||||||||||||||||||
47 | 77 | 31 | 24 | 54 | 12 | 21 | 32 | 45 | 61 | ||||||||||||||||||||||||||||
59 | 92 | 42 | 34 | 67 | 11 | 21 | 33 | 48 | 66 | ||||||||||||||||||||||||||||
74 | 110 | 55 | 46 | 83 | 21 | 34 | 50 | 72 | |||||||||||||||||||||||||||||
91 | 131 | 71 | 61 | 101 | 21 | 36 | 55 | ||||||||||||||||||||||||||||||
112 | 156 | 90 | 79 | 123 | 20 | 38 | 60 | ||||||||||||||||||||||||||||||
138 | 188 | 113 | 101 | 151 | 41 | 69 | |||||||||||||||||||||||||||||||
172 | 143 | 129 | 186 | 45 | |||||||||||||||||||||||||||||||||
167 | 50 | ||||||||||||||||||||||||||||||||||||
1H Melee, 2H Sword | 2H Spear | Other 2H Melee | Bow | Crossbow | 33 | 32 | 31 | 30 | 29 | 28 | 27 | 26 | 25 | 24 | 23 | 22 | 21 | 20 | 19 | 18 | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | |
Werebear Hunger | -20 | -3 | -20 | -19 | -17 | -14 | -10 | -7 | -3 | 1 | 6 | 10 | 16 | 22 | 29 | 37 | 45 | 55 | 65 | ||||||||||||||||||
-17 | 1 | -10 | -18 | -14 | -11 | -7 | -3 | 1 | 6 | 11 | 17 | 24 | 31 | 38 | 48 | 58 | 70 | ||||||||||||||||||||
-13 | 5 | -20 | -8 | -20 | -18 | -14 | -11 | -7 | -3 | 1 | 6 | 12 | 19 | 25 | 33 | 42 | 52 | 63 | |||||||||||||||||||
-9 | 10 | -18 | -4 | -19 | -16 | -12 | -8 | -4 | 0 | 6 | 12 | 18 | 25 | 34 | 43 | 54 | 68 | ||||||||||||||||||||
-4 | 16 | -14 | 1 | -16 | -12 | -8 | -4 | 1 | 7 | 13 | 20 | 28 | 37 | 48 | 60 | 74 | |||||||||||||||||||||
1 | 22 | -10 | 6 | -14 | -9 | -4 | 1 | 7 | 13 | 21 | 29 | 39 | 51 | 65 | |||||||||||||||||||||||
6 | 29 | -5 | -10 | 12 | -10 | -4 | 1 | 7 | 14 | 22 | 32 | 43 | 56 | 71 | |||||||||||||||||||||||
13 | 36 | 1 | -5 | 18 | -10 | -5 | 0 | 7 | 15 | 24 | 34 | 46 | 60 | ||||||||||||||||||||||||
20 | 45 | 7 | 1 | 26 | -5 | 1 | 8 | 16 | 26 | 38 | 51 | 68 | |||||||||||||||||||||||||
27 | 54 | 14 | 8 | 34 | 1 | 9 | 18 | 29 | 41 | 57 | |||||||||||||||||||||||||||
36 | 65 | 22 | 15 | 43 | 10 | 19 | 31 | 46 | 64 | ||||||||||||||||||||||||||||
47 | 77 | 31 | 24 | 54 | 10 | 21 | 34 | 51 | 72 | ||||||||||||||||||||||||||||
59 | 92 | 42 | 34 | 67 | 11 | 23 | 38 | 58 | |||||||||||||||||||||||||||||
74 | 110 | 55 | 46 | 83 | 25 | 43 | 67 | ||||||||||||||||||||||||||||||
91 | 131 | 71 | 61 | 101 | 29 | 51 | |||||||||||||||||||||||||||||||
112 | 156 | 90 | 79 | 123 | 34 | 60 | |||||||||||||||||||||||||||||||
138 | 188 | 113 | 101 | 151 | 41 | ||||||||||||||||||||||||||||||||
172 | 143 | 129 | 186 | 21 | 51 | ||||||||||||||||||||||||||||||||
167 | 25 | 67 | |||||||||||||||||||||||||||||||||||
1H Melee, 2H Sword | 2H Spear | Other 2H Melee | Bow | Crossbow | 33 | 32 | 31 | 30 | 29 | 28 | 27 | 26 | 25 | 24 | 23 | 22 | 21 | 20 | 19 | 18 | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | |
Werewolf Attack, Fury (Hit 3) | -20 | -3 | 0 | 1 | 4 | 8 | 11 | 15 | 19 | 24 | 28 | 34 | 39 | 45 | 52 | 59 | 67 | ||||||||||||||||||||
-17 | 1 | -10 | 0 | 4 | 7 | 11 | 15 | 20 | 24 | 29 | 34 | 40 | 47 | 53 | 61 | 70 | |||||||||||||||||||||
-13 | 5 | -20 | -8 | 0 | 2 | 6 | 10 | 14 | 18 | 23 | 28 | 34 | 40 | 46 | 54 | 62 | 70 | ||||||||||||||||||||
-9 | 10 | -18 | -4 | 0 | 4 | 8 | 12 | 17 | 21 | 27 | 33 | 39 | 46 | 54 | 61 | 71 | |||||||||||||||||||||
-4 | 16 | -14 | 1 | 3 | 6 | 11 | 15 | 20 | 26 | 32 | 39 | 46 | 53 | 62 | 72 | ||||||||||||||||||||||
1 | 22 | -10 | 6 | 9 | 14 | 19 | 25 | 31 | 38 | 45 | 54 | 63 | 74 | ||||||||||||||||||||||||
6 | 29 | -5 | -10 | 12 | 8 | 13 | 18 | 24 | 31 | 38 | 46 | 55 | 65 | ||||||||||||||||||||||||
13 | 36 | 1 | -5 | 18 | 11 | 16 | 23 | 29 | 37 | 45 | 55 | 66 | |||||||||||||||||||||||||
20 | 45 | 7 | 1 | 26 | 16 | 21 | 29 | 36 | 46 | 56 | 68 | ||||||||||||||||||||||||||
27 | 54 | 14 | 8 | 34 | 20 | 27 | 36 | 46 | 57 | 70 | |||||||||||||||||||||||||||
36 | 65 | 22 | 15 | 43 | 26 | 35 | 45 | 58 | 72 | ||||||||||||||||||||||||||||
47 | 77 | 31 | 24 | 54 | 34 | 45 | 58 | 74 | |||||||||||||||||||||||||||||
59 | 92 | 42 | 34 | 67 | 34 | 45 | 60 | ||||||||||||||||||||||||||||||
74 | 110 | 55 | 46 | 83 | 45 | 61 | |||||||||||||||||||||||||||||||
91 | 131 | 71 | 61 | 101 | 45 | 63 | |||||||||||||||||||||||||||||||
112 | 156 | 90 | 79 | 123 | 45 | 66 | |||||||||||||||||||||||||||||||
138 | 188 | 113 | 101 | 151 | 45 | 69 | |||||||||||||||||||||||||||||||
172 | 143 | 129 | 186 | 45 | 74 | ||||||||||||||||||||||||||||||||
167 | 45 | ||||||||||||||||||||||||||||||||||||
1H Melee, 2H Sword | 2H Spear | Other 2H Melee | Bow | Crossbow | 33 | 32 | 31 | 30 | 29 | 28 | 27 | 26 | 25 | 24 | 23 | 22 | 21 | 20 | 19 | 18 | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | |
Werewolf Fury (Hits 1‑2) | -20 | -3 | 0 | 6 | 12 | 20 | 28 | 38 | 50 | 63 | |||||||||||||||||||||||||||
-17 | 1 | -10 | 2 | 8 | 16 | 24 | 33 | 45 | 57 | 74 | |||||||||||||||||||||||||||
-13 | 5 | -20 | -8 | 0 | 3 | 11 | 18 | 27 | 38 | 50 | 66 | ||||||||||||||||||||||||||
-9 | 10 | -18 | -4 | 0 | 5 | 12 | 20 | 31 | 42 | 57 | 74 | ||||||||||||||||||||||||||
-4 | 16 | -14 | 1 | 0 | 6 | 15 | 24 | 35 | 49 | 66 | |||||||||||||||||||||||||||
1 | 22 | -10 | 6 | 8 | 18 | 28 | 41 | 57 | 75 | ||||||||||||||||||||||||||||
6 | 29 | -5 | -10 | 12 | 3 | 12 | 21 | 34 | 49 | 66 | |||||||||||||||||||||||||||
13 | 36 | 1 | -5 | 18 | 14 | 25 | 39 | 56 | |||||||||||||||||||||||||||||
20 | 45 | 7 | 1 | 26 | 18 | 31 | 47 | 68 | |||||||||||||||||||||||||||||
27 | 54 | 14 | 8 | 34 | 22 | 37 | 57 | ||||||||||||||||||||||||||||||
36 | 65 | 22 | 15 | 43 | 27 | 45 | 69 | ||||||||||||||||||||||||||||||
47 | 77 | 31 | 24 | 54 | 34 | 56 | |||||||||||||||||||||||||||||||
59 | 92 | 42 | 34 | 67 | 23 | 44 | 72 | ||||||||||||||||||||||||||||||
74 | 110 | 55 | 46 | 83 | 30 | 57 | |||||||||||||||||||||||||||||||
91 | 131 | 71 | 61 | 101 | 41 | 75 | |||||||||||||||||||||||||||||||
112 | 156 | 90 | 79 | 123 | 56 | ||||||||||||||||||||||||||||||||
138 | 188 | 113 | 101 | 151 | 37 | ||||||||||||||||||||||||||||||||
172 | 143 | 129 | 186 | 56 | |||||||||||||||||||||||||||||||||
167 | 30 | ||||||||||||||||||||||||||||||||||||
1H Melee, 2H Sword | 2H Spear | Other 2H Melee | Bow | Crossbow | 33 | 32 | 31 | 30 | 29 | 28 | 27 | 26 | 25 | 24 | 23 | 22 | 21 | 20 | 19 | 18 | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | |
Werewolf Rabies | -20 | -3 | 0 | 3 | 7 | 12 | 17 | 22 | 28 | 35 | 43 | 51 | 60 | 71 | |||||||||||||||||||||||
-17 | 1 | -10 | 0 | 3 | 8 | 13 | 18 | 24 | 30 | 38 | 46 | 54 | 65 | ||||||||||||||||||||||||
-13 | 5 | -20 | -8 | 0 | 3 | 8 | 12 | 18 | 24 | 32 | 39 | 47 | 57 | 68 | |||||||||||||||||||||||
-9 | 10 | -18 | -4 | 0 | 2 | 7 | 12 | 18 | 25 | 32 | 40 | 49 | 60 | 72 | |||||||||||||||||||||||
-4 | 16 | -14 | 1 | 1 | 6 | 12 | 19 | 25 | 33 | 42 | 52 | 63 | |||||||||||||||||||||||||
1 | 22 | -10 | 6 | 6 | 12 | 18 | 25 | 34 | 43 | 54 | 68 | ||||||||||||||||||||||||||
6 | 29 | -5 | -10 | 12 | 6 | 12 | 19 | 27 | 36 | 46 | 59 | 73 | |||||||||||||||||||||||||
13 | 36 | 1 | -5 | 18 | 12 | 19 | 28 | 37 | 49 | 62 | |||||||||||||||||||||||||||
20 | 45 | 7 | 1 | 26 | 20 | 29 | 40 | 53 | 68 | ||||||||||||||||||||||||||||
27 | 54 | 14 | 8 | 34 | 21 | 31 | 43 | 57 | 74 | ||||||||||||||||||||||||||||
36 | 65 | 22 | 15 | 43 | 21 | 32 | 45 | 62 | |||||||||||||||||||||||||||||
47 | 77 | 31 | 24 | 54 | 34 | 49 | 67 | ||||||||||||||||||||||||||||||
59 | 92 | 42 | 34 | 67 | 37 | 54 | |||||||||||||||||||||||||||||||
74 | 110 | 55 | 46 | 83 | 40 | 60 | |||||||||||||||||||||||||||||||
91 | 131 | 71 | 61 | 101 | 43 | 67 | |||||||||||||||||||||||||||||||
112 | 156 | 90 | 79 | 123 | 49 | ||||||||||||||||||||||||||||||||
138 | 188 | 113 | 101 | 151 | 56 | ||||||||||||||||||||||||||||||||
172 | 143 | 129 | 186 | 67 | |||||||||||||||||||||||||||||||||
167 | 40 |
- Wereform Weapon Threshold = Weapon IAS - WSM
- The Wereform Weapon Threshold (WWT) demonstrates how wereform attacks rely so heavily on Weapon IAS compared to other attacks
- Weapon IAS excludes any IAS gained from non-weapon items - it refers to item IAS (not effective item IAS) so it cannot be added/subtracted from Total Attack Speed (TAS) values which the rest of the chart uses
- Many of the worst thresholds/breakpoints (those for slow spears that lack IAS) are not shown
- Values are only listed for possible breakpoints
- Rows at the bottom of each chart have fewer possible breakpoints - Weapon IAS applies to both WWT and TAS, so higher WWT means higher TAS
- Werewolf adds a minimum of 20 speed, which counteracts even the slowest WSM speeds and prevents negative TAS values (at higher levels, only the fastest breakpoints per row will be possible)
- Wereform Weapon Threshold = Weapon IAS - WSM
Oskill breakpoints are incomplete - for missing breakpoints, use an Attack Speed Calculator
Animation Type | Frames per Animation | |||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Character | Animation | Part | 25 | 24 | 23 | 22 | 21 | 20 | 19 | 18 | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 |
Amazon | Zeal (1H Swinging) | ? | ||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
Zeal (1H Thrusting) | ? | |||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
Zeal (2H Spear) | ? | |||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
Zeal (Other 2H Melee) | ? | |||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
Assassin | Jab (1H) | ? | ||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
Jab (2H) | ? | |||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
Fend (1H) | ? | |||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
Fend (2H) | ? | |||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
Strafe (Bow) | ? | |||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
Strafe (Crossbow) | ? | |||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
Zeal (1H Swinging/Thrusting) | ? | |||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
Zeal (2H Sword) | ? | |||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
Zeal (2H Spear) | ? | |||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
Zeal (Other 2H Melee) | ? | |||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
Zeal (Claw) | ? | |||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
25 | 24 | 23 | 22 | 21 | 20 | 19 | 18 | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | |||
Barbarian | Jab (1H) | ? | ||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
Jab (2H) | ? | |||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
Fend (1H) | ? | |||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
Fend (2H) | ? | |||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
Strafe (Bow) | ? | |||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
Strafe (Crossbow) | ? | |||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
Zeal (1H) | ? | |||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
Zeal (2H Spear) | ? | |||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
Zeal (Other 2H Melee) | ? | |||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
25 | 24 | 23 | 22 | 21 | 20 | 19 | 18 | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | |||
Druid | Jab (1H) | ? | ||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
Jab (2H) | ? | |||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
Fend (1H) | ? | |||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
Fend (2H) | ? | |||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
Strafe (Bow) | ? | |||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
Strafe (Crossbow) | ? | |||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
Zeal (1H Swinging) | ? | |||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
Zeal (1H Thrusting) | ? | |||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
Zeal (2H Sword) | ? | |||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
Zeal (2H Spear) | ? | |||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
Zeal (Other 2H Melee) | ? | |||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
25 | 24 | 23 | 22 | 21 | 20 | 19 | 18 | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | |||
Necromancer | Jab (1H) | ? | ||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
Jab (2H) | ? | |||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
Fend (1H) | ? | |||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
Fend (2H) | ? | |||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
Strafe (Bow) | ? | |||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
Strafe (Crossbow) | ? | |||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
Zeal (1H) | ? | |||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
Zeal (2H Sword) | ? | |||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
Zeal (2H Spear) | ? | |||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
Zeal (Other 2H Melee) | ? | |||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
25 | 24 | 23 | 22 | 21 | 20 | 19 | 18 | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | |||
Paladin | Jab (1H) | ? | ||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
Jab (2H) | ? | |||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
Fend (1H) | ? | |||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
Fend (2H) | ? | |||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
Strafe (Bow) | ? | |||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
Strafe (Crossbow) | ? | |||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
25 | 24 | 23 | 22 | 21 | 20 | 19 | 18 | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | |||
Sorceress | Jab (1H) | ? | ||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
Jab (2H) | ? | |||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
Fend (1H) | ? | |||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
Fend (2H) | ? | |||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
Strafe (Bow) | ? | |||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
Strafe (Crossbow) | ? | |||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
Zeal (1H Swinging) | ? | |||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
Zeal (1H Thrusting) | ? | |||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
Zeal (2H Sword) | ? | |||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
Zeal (2H Spear) | ? | |||||||||||||||||||||||||
? | ||||||||||||||||||||||||||
Zeal (Other 2H Melee) | ? | |||||||||||||||||||||||||
? |
Animation Type | Frames per Animation | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Animation | Wereform Weapon Threshold (Weapon IAS - WSM) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Amazon WWT | Assassin WWT | Necromancer WWT | Paladin WWT | Sorceress WWT | Barbarian WWT | 33 | 32 | 31 | 30 | 29 | 28 | 27 | 26 | 25 | 24 | 23 | 22 | 21 | 20 | 19 | 18 | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | ||||||||||||||||||||||||||||
1H Swinging, 2H Sword, Bow | 1H Thrusting | Other 2H Melee | Crossbow | Claw | Other 1H Melee, 2H Sword | 2H Spear | Other 2H Melee | Bow | Crossbow | 1H Melee, 2H Sword | 2H Spear | Other 2H Melee, Crossbow | Bow | 1H Swinging, 2H Sword | 1H Thrusting | 2H Spear, Crossbow | Other 2H Melee | Bow | 1H Swinging, 2H Sword | 1H Thrusting, Bow | 2H Spear | Other 2H Melee | Crossbow | 1H Melee, Dual-Wield, 2H Sword | Other Melee | Bow | Crossbow | ||||||||||||||||||||||||||||||||||||||
Werebear Attack | -3 | -20 | -10 | -20 | 1 | -16 | -16 | -12 | -20 | -18 | -15 | -13 | -9 | -7 | -4 | 0 | 3 | 8 | 11 | 16 | 21 | 27 | 33 | 39 | 46 | 55 | 64 | 73 | |||||||||||||||||||||||||||||||||||||
-10 | 1 | -17 | -8 | -17 | 5 | -12 | -12 | -20 | -20 | -8 | -10 | -17 | -10 | -20 | -18 | -17 | -13 | -11 | -8 | -5 | -1 | 3 | 7 | 11 | 16 | 21 | 27 | 33 | 40 | 48 | 57 | 66 | |||||||||||||||||||||||||||||||||
-8 | 5 | -13 | -4 | -13 | 10 | -8 | -20 | -8 | -17 | -17 | -20 | -4 | -8 | -13 | -8 | -20 | -17 | -14 | -12 | -9 | -5 | -1 | 2 | 6 | 11 | 16 | 22 | 28 | 34 | 42 | 50 | 59 | 70 | ||||||||||||||||||||||||||||||||
-20 | -4 | 10 | -9 | 1 | -9 | 15 | -4 | -10 | -18 | -4 | -14 | -14 | -18 | 1 | -20 | -4 | -20 | -9 | -4 | -20 | -19 | -17 | -14 | -10 | -7 | -3 | 0 | 5 | 10 | 15 | 21 | 27 | 34 | 42 | 50 | 61 | 72 | ||||||||||||||||||||||||||||
-19 | 1 | 16 | -4 | 6 | -4 | 21 | 1 | -9 | -14 | 1 | -9 | -9 | -14 | 6 | -19 | 1 | -19 | -4 | 1 | -20 | -17 | -14 | -11 | -8 | -4 | 0 | 5 | 10 | 15 | 21 | 28 | 36 | 44 | 53 | 65 | ||||||||||||||||||||||||||||||
-15 | 6 | -20 | 22 | 1 | 11 | 1 | 27 | 6 | -5 | -20 | -10 | 6 | -5 | -5 | -10 | 11 | -15 | 6 | -15 | 1 | 6 | -20 | -19 | -16 | -13 | -9 | -5 | -1 | 4 | 9 | 15 | 21 | 28 | 36 | 45 | 55 | 67 | ||||||||||||||||||||||||||||
-20 | -10 | 12 | -16 | 29 | 6 | -10 | 17 | 6 | 34 | 12 | 1 | -16 | -5 | 12 | 1 | -10 | 1 | -5 | 17 | -10 | 12 | -10 | 6 | 12 | -20 | -18 | -14 | -10 | -6 | -2 | 3 | 8 | 14 | 21 | 28 | 37 | 47 | 58 | 71 | ||||||||||||||||||||||||||
-17 | -20 | -5 | 18 | -11 | 36 | 13 | -5 | 24 | 13 | 42 | 18 | 7 | -11 | 1 | 18 | 7 | -5 | 7 | 1 | 24 | -5 | 18 | -5 | 13 | -10 | 18 | -20 | -16 | -12 | -8 | -3 | 2 | 7 | 14 | 20 | 29 | 38 | 49 | 60 | 75 | |||||||||||||||||||||||||
-12 | -18 | 1 | 26 | -10 | -5 | 45 | 20 | 1 | 32 | 20 | 51 | 26 | 13 | -5 | 7 | 26 | 13 | 1 | 13 | 7 | 32 | 1 | 26 | 1 | 20 | -5 | 26 | -20 | -17 | -13 | -9 | -4 | 1 | 7 | 13 | 21 | 30 | 40 | 51 | 65 | |||||||||||||||||||||||||
-6 | -13 | 8 | 34 | -6 | 1 | 54 | 27 | 8 | 41 | 27 | 61 | 34 | 21 | 1 | 14 | 34 | 21 | 8 | 21 | 14 | 41 | 8 | 34 | 8 | 27 | 1 | 34 | -15 | -10 | -6 | 0 | 6 | 13 | 21 | 31 | 41 | 54 | 70 | |||||||||||||||||||||||||||
1 | -7 | 15 | 43 | 1 | 8 | 65 | 36 | 15 | 51 | 36 | 72 | 43 | 29 | 8 | 22 | 43 | 29 | 15 | 29 | 22 | 51 | 15 | 43 | 15 | 36 | 8 | 43 | -7 | -2 | 5 | 13 | 21 | 31 | 43 | 58 | 75 | |||||||||||||||||||||||||||||
8 | 1 | 24 | 54 | 8 | 16 | 77 | 47 | 24 | 62 | 47 | 85 | 54 | 39 | 16 | 31 | 54 | 39 | 24 | 39 | 31 | 62 | 24 | 54 | 24 | 47 | 16 | 54 | -3 | 4 | 12 | 21 | 32 | 45 | 61 | |||||||||||||||||||||||||||||||
17 | 9 | 34 | 67 | 17 | 26 | 92 | 59 | 34 | 76 | 59 | 101 | 67 | 51 | 26 | 42 | 67 | 51 | 34 | 51 | 42 | 76 | 34 | 67 | 34 | 59 | 26 | 67 | 3 | 11 | 21 | 33 | 48 | 66 | ||||||||||||||||||||||||||||||||
28 | 19 | 46 | 83 | 28 | 37 | 110 | 74 | 46 | 92 | 74 | 119 | 83 | 64 | 37 | 55 | 83 | 64 | 46 | 64 | 55 | 92 | 46 | 83 | 46 | 74 | 37 | 83 | 0 | 10 | 21 | 34 | 50 | 72 | ||||||||||||||||||||||||||||||||
41 | 31 | 61 | 101 | 41 | 51 | 131 | 91 | 61 | 111 | 91 | 141 | 101 | 81 | 51 | 71 | 101 | 81 | 61 | 81 | 71 | 111 | 61 | 101 | 61 | 91 | 51 | 101 | 9 | 21 | 36 | 55 | ||||||||||||||||||||||||||||||||||
56 | 45 | 79 | 123 | 56 | 67 | 156 | 112 | 79 | 134 | 112 | 167 | 123 | 101 | 67 | 90 | 123 | 101 | 79 | 101 | 90 | 134 | 79 | 123 | 79 | 112 | 67 | 123 | 20 | 38 | 60 | |||||||||||||||||||||||||||||||||||
76 | 63 | 101 | 151 | 76 | 88 | 188 | 138 | 101 | 163 | 138 | 151 | 126 | 88 | 113 | 151 | 126 | 101 | 126 | 113 | 163 | 101 | 151 | 101 | 138 | 88 | 151 | 21 | 41 | 69 | ||||||||||||||||||||||||||||||||||||
101 | 86 | 129 | 186 | 101 | 115 | 172 | 129 | 172 | 186 | 158 | 115 | 186 | 158 | 129 | 158 | 143 | 129 | 186 | 129 | 172 | 115 | 186 | 21 | 45 | |||||||||||||||||||||||||||||||||||||||||
134 | 117 | 167 | 134 | 151 | 167 | 151 | 167 | 167 | 167 | 151 | 21 | 50 | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Amazon WWT | Assassin WWT | Necromancer WWT | Paladin WWT | Sorceress WWT | Barbarian WWT | 33 | 32 | 31 | 30 | 29 | 28 | 27 | 26 | 25 | 24 | 23 | 22 | 21 | 20 | 19 | 18 | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | ||||||||||||||||||||||||||||
1H Swinging, 2H Sword, Bow | 1H Thrusting | Other 2H Melee | Crossbow | Claw | Other 1H Melee, 2H Sword | 2H Spear | Other 2H Melee | Bow | Crossbow | 1H Melee, 2H Sword | 2H Spear | Other 2H Melee, Crossbow | Bow | 1H Swinging, 2H Sword | 1H Thrusting | 2H Spear, Crossbow | Other 2H Melee | Bow | 1H Swinging, 2H Sword | 1H Thrusting, Bow | 2H Spear | Other 2H Melee | Crossbow | 1H Melee, Dual-Wield, 2H Sword | Other Melee | Bow | Crossbow | ||||||||||||||||||||||||||||||||||||||
Werebear Hunger | -3 | -20 | -10 | -20 | 1 | -16 | -16 | -12 | -20 | -20 | -19 | -17 | -14 | -10 | -7 | -3 | 1 | 6 | 10 | 16 | 22 | 29 | 37 | 45 | 55 | 65 | |||||||||||||||||||||||||||||||||||||||
-10 | 1 | -17 | -8 | -17 | 5 | -12 | -12 | -20 | -20 | -8 | -10 | -17 | -10 | -20 | -18 | -14 | -11 | -7 | -3 | 1 | 6 | 11 | 17 | 24 | 31 | 38 | 48 | 58 | 70 | ||||||||||||||||||||||||||||||||||||
-8 | 5 | -13 | -4 | -13 | 10 | -8 | -20 | -8 | -17 | -17 | -20 | -4 | -8 | -13 | -8 | -20 | -18 | -14 | -11 | -7 | -3 | 1 | 6 | 12 | 19 | 25 | 33 | 42 | 52 | 63 | |||||||||||||||||||||||||||||||||||
-20 | -4 | 10 | -9 | 1 | -9 | 15 | -4 | -10 | -18 | -4 | -14 | -14 | -18 | 1 | -20 | -4 | -20 | -9 | -4 | -20 | -19 | -16 | -12 | -8 | -4 | 0 | 6 | 12 | 18 | 25 | 34 | 43 | 54 | 68 | |||||||||||||||||||||||||||||||
-19 | 1 | 16 | -4 | 6 | -4 | 21 | 1 | -9 | -14 | 1 | -9 | -9 | -14 | 6 | -19 | 1 | -19 | -4 | 1 | -20 | -16 | -12 | -8 | -4 | 1 | 7 | 13 | 20 | 28 | 37 | 48 | 60 | 74 | ||||||||||||||||||||||||||||||||
-15 | 6 | -20 | 22 | 1 | 11 | 1 | 27 | 6 | -5 | -20 | -10 | 6 | -5 | -5 | -10 | 11 | -15 | 6 | -15 | 1 | 6 | -20 | -17 | -14 | -9 | -4 | 1 | 7 | 13 | 21 | 29 | 39 | 51 | 65 | |||||||||||||||||||||||||||||||
-20 | -10 | 12 | -16 | 29 | 6 | -10 | 17 | 6 | 34 | 12 | 1 | -16 | -5 | 12 | 1 | -10 | 1 | -5 | 17 | -10 | 12 | -10 | 6 | 12 | -20 | -18 | -14 | -10 | -4 | 1 | 7 | 14 | 22 | 32 | 43 | 56 | 71 | ||||||||||||||||||||||||||||
-17 | -20 | -5 | 18 | -11 | 36 | 13 | -5 | 24 | 13 | 42 | 18 | 7 | -11 | 1 | 18 | 7 | -5 | 7 | 1 | 24 | -5 | 18 | -5 | 13 | -10 | 18 | -20 | -15 | -10 | -5 | 0 | 7 | 15 | 24 | 34 | 46 | 60 | ||||||||||||||||||||||||||||
-12 | -18 | 1 | 26 | -10 | -5 | 45 | 20 | 1 | 32 | 20 | 51 | 26 | 13 | -5 | 7 | 26 | 13 | 1 | 13 | 7 | 32 | 1 | 26 | 1 | 20 | -5 | 26 | -20 | -15 | -11 | -5 | 1 | 8 | 16 | 26 | 38 | 51 | 68 | |||||||||||||||||||||||||||
-6 | -13 | 8 | 34 | -6 | 1 | 54 | 27 | 8 | 41 | 27 | 61 | 34 | 21 | 1 | 14 | 34 | 21 | 8 | 21 | 14 | 41 | 8 | 34 | 8 | 27 | 1 | 34 | -17 | -12 | -6 | 1 | 9 | 18 | 29 | 41 | 57 | |||||||||||||||||||||||||||||
1 | -7 | 15 | 43 | 1 | 8 | 65 | 36 | 15 | 51 | 36 | 72 | 43 | 29 | 8 | 22 | 43 | 29 | 15 | 29 | 22 | 51 | 15 | 43 | 15 | 36 | 8 | 43 | -12 | -6 | 1 | 10 | 19 | 31 | 46 | 64 | ||||||||||||||||||||||||||||||
8 | 1 | 24 | 54 | 8 | 16 | 77 | 47 | 24 | 62 | 47 | 85 | 54 | 39 | 16 | 31 | 54 | 39 | 24 | 39 | 31 | 62 | 24 | 54 | 24 | 47 | 16 | 54 | -7 | 1 | 10 | 21 | 34 | 51 | 72 | |||||||||||||||||||||||||||||||
17 | 9 | 34 | 67 | 17 | 26 | 92 | 59 | 34 | 76 | 59 | 101 | 67 | 51 | 26 | 42 | 67 | 51 | 34 | 51 | 42 | 76 | 34 | 67 | 34 | 59 | 26 | 67 | 1 | 11 | 23 | 38 | 58 | |||||||||||||||||||||||||||||||||
28 | 19 | 46 | 83 | 28 | 37 | 110 | 74 | 46 | 92 | 74 | 119 | 83 | 64 | 37 | 55 | 83 | 64 | 46 | 64 | 55 | 92 | 46 | 83 | 46 | 74 | 37 | 83 | 0 | 12 | 25 | 43 | 67 | |||||||||||||||||||||||||||||||||
41 | 31 | 61 | 101 | 41 | 51 | 131 | 91 | 61 | 111 | 91 | 141 | 101 | 81 | 51 | 71 | 101 | 81 | 61 | 81 | 71 | 111 | 61 | 101 | 61 | 91 | 51 | 101 | 13 | 29 | 51 | |||||||||||||||||||||||||||||||||||
56 | 45 | 79 | 123 | 56 | 67 | 156 | 112 | 79 | 134 | 112 | 167 | 123 | 101 | 67 | 90 | 123 | 101 | 79 | 101 | 90 | 134 | 79 | 123 | 79 | 112 | 67 | 123 | 15 | 34 | 60 | |||||||||||||||||||||||||||||||||||
76 | 63 | 101 | 151 | 76 | 88 | 188 | 138 | 101 | 163 | 138 | 151 | 126 | 88 | 113 | 151 | 126 | 101 | 126 | 113 | 163 | 101 | 151 | 101 | 138 | 88 | 151 | 17 | 41 | |||||||||||||||||||||||||||||||||||||
101 | 86 | 129 | 186 | 101 | 115 | 172 | 129 | 172 | 186 | 158 | 115 | 186 | 158 | 129 | 158 | 143 | 129 | 186 | 129 | 172 | 115 | 186 | 21 | 51 | |||||||||||||||||||||||||||||||||||||||||
134 | 117 | 167 | 134 | 151 | 167 | 151 | 167 | 167 | 167 | 151 | 25 | 67 | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Barbarian WWT | 33 | 32 | 31 | 30 | 29 | 28 | 27 | 26 | 25 | 24 | 23 | 22 | 21 | 20 | 19 | 18 | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | |||||||||||||||||||||||||||||||||
1H Melee, Dual-Wield, 2H Sword | Other Melee | Bow | Crossbow | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Werewolf Attack, Fury (Hit 3) | -20 | 0 | 1 | 4 | 8 | 11 | 15 | 19 | 24 | 28 | 34 | 39 | 45 | 52 | 59 | 67 | |||||||||||||||||||||||||||||||||||||||||||||||||
-17 | -10 | 0 | 4 | 7 | 11 | 15 | 20 | 24 | 29 | 34 | 40 | 47 | 53 | 61 | 70 | ||||||||||||||||||||||||||||||||||||||||||||||||||
-13 | -8 | 0 | 2 | 6 | 10 | 14 | 18 | 23 | 28 | 34 | 40 | 46 | 54 | 62 | 70 | ||||||||||||||||||||||||||||||||||||||||||||||||||
-20 | -9 | -4 | 0 | 4 | 8 | 12 | 17 | 21 | 27 | 33 | 39 | 46 | 54 | 61 | 71 | ||||||||||||||||||||||||||||||||||||||||||||||||||
-19 | -4 | 1 | 3 | 6 | 11 | 15 | 20 | 26 | 32 | 39 | 46 | 53 | 62 | 72 | |||||||||||||||||||||||||||||||||||||||||||||||||||
-15 | 1 | 6 | 9 | 14 | 19 | 25 | 31 | 38 | 45 | 54 | 63 | 74 | |||||||||||||||||||||||||||||||||||||||||||||||||||||
-10 | 6 | 12 | 8 | 13 | 18 | 24 | 31 | 38 | 46 | 55 | 65 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
-5 | 13 | -10 | 18 | 6 | 11 | 16 | 23 | 29 | 37 | 45 | 55 | 66 | |||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | 20 | -5 | 26 | 10 | 16 | 21 | 29 | 36 | 46 | 56 | 68 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
8 | 27 | 1 | 34 | 20 | 27 | 36 | 46 | 57 | 70 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
15 | 36 | 8 | 43 | 26 | 35 | 45 | 58 | 72 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
24 | 47 | 16 | 54 | 34 | 45 | 58 | 74 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
34 | 59 | 26 | 67 | 34 | 45 | 60 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
46 | 74 | 37 | 83 | 45 | 61 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
61 | 91 | 51 | 101 | 45 | 63 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
79 | 112 | 67 | 123 | 45 | 66 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
101 | 138 | 88 | 151 | 45 | 69 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
129 | 172 | 115 | 186 | 45 | 74 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
167 | 151 | 45 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Barbarian WWT | 33 | 32 | 31 | 30 | 29 | 28 | 27 | 26 | 25 | 24 | 23 | 22 | 21 | 20 | 19 | 18 | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | |||||||||||||||||||||||||||||||||
1H Melee, Dual-Wield, 2H Sword | Other Melee | Bow | Crossbow | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Werewolf Fury (Hits 1‑2) | -20 | 0 | 6 | 12 | 20 | 28 | 38 | 50 | 63 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
-17 | -10 | 2 | 8 | 16 | 24 | 33 | 45 | 57 | 74 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
-13 | -8 | 0 | 3 | 11 | 18 | 27 | 38 | 50 | 66 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
-20 | -9 | -4 | 0 | 5 | 12 | 20 | 31 | 42 | 57 | 74 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
-19 | -4 | 1 | 0 | 6 | 15 | 24 | 35 | 49 | 66 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
-15 | 1 | 6 | 8 | 18 | 28 | 41 | 57 | 75 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
-10 | 6 | 12 | 3 | 12 | 21 | 34 | 49 | 66 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
-5 | 13 | -10 | 18 | 5 | 14 | 25 | 39 | 56 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | 20 | -5 | 26 | 10 | 18 | 31 | 47 | 68 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
8 | 27 | 1 | 34 | 22 | 37 | 57 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
15 | 36 | 8 | 43 | 13 | 27 | 45 | 69 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
24 | 47 | 16 | 54 | 17 | 34 | 56 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
34 | 59 | 26 | 67 | 23 | 44 | 72 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
46 | 74 | 37 | 83 | 30 | 57 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
61 | 91 | 51 | 101 | 41 | 75 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
79 | 112 | 67 | 123 | 56 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
101 | 138 | 88 | 151 | 37 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
129 | 172 | 115 | 186 | 56 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
167 | 151 | 30 |
- Every class actually uses the same TAS breakpoints for wereform attacks - they just reach them at different Wereform Weapon Thresholds
- Many of the worst thresholds/breakpoints (mostly those for slow spears that lack IAS) are not shown
Thresholds
Similar to how breakpoints emerge due to animation frames being tied to discrete intervals of time, thresholds emerge due to formula values being rounded when those formulas have parts which increase at different rates from each other. In other words, thresholds refer to the values resulting from formulas with diminishing returns.
Effective Item IAS | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Item IAS | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 13 | 14 | 15 | 16 | 18 | 19 | 20 | 22 | 23 | 24 | 26 | 27 | 29 | 30 | 32 |
Effective Item IAS | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 |
Item IAS | 34 | 35 | 37 | 39 | 40 | 42 | 44 | 46 | 48 | 50 | 52 | 54 | 56 | 58 | 60 | 63 | 65 | 68 | 70 | 72 | 75 | 78 | 80 | 83 | 86 |
Effective Item IAS | 51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 |
Item IAS | 89 | 92 | 95 | 99 | 102 | 105 | 109 | 113 | 117 | 120 | 125 | 129 | 133 | 138 | 142 | 147 | 152 | 157 | 163 | 168 | 174 | 180 | 187 | 194 | 200 |
Effective Item IAS | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 |
Item IAS | 208 | 215 | 223 | 232 | 240 | 250 | 259 | 270 | 280 | 292 | 304 | 317 | 330 | 345 | 360 | 377 | 395 | 414 | 434 | 456 | 480 | 507 | 535 | 566 | 600 |
- Effective Item IAS = [120 * Item IAS / (120 + Item IAS)]
Effective Item FRW | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Item FRW | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 14 | 15 | 16 | 17 | 18 | 20 | 21 | 22 | 24 | 25 | 26 | 28 | 29 | 30 |
Effective Item FRW | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 |
Item FRW | 32 | 33 | 35 | 36 | 38 | 40 | 41 | 43 | 44 | 46 | 48 | 50 | 51 | 53 | 55 | 57 | 59 | 61 | 63 | 65 | 67 | 69 | 71 | 73 | 75 |
Effective Item FRW | 51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 |
Item FRW | 78 | 80 | 82 | 85 | 87 | 90 | 92 | 95 | 98 | 100 | 103 | 106 | 109 | 112 | 115 | 118 | 122 | 125 | 128 | 132 | 135 | 139 | 143 | 147 | 150 |
Effective Item FRW | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 |
Item FRW | 155 | 159 | 163 | 167 | 172 | 177 | 181 | 186 | 191 | 197 | 202 | 208 | 213 | 219 | 225 | 232 | 238 | 245 | 252 | 260 | 267 | 275 | 283 | 292 | 300 |
- Effective Item FRW = [150 * Item FRW / (150 + Item FRW)]
MF | Effective MF | MF | Effective MF | MF | Effective MF | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Rare | Set | Unique | Rare | Set | Unique | Rare | Set | Unique | |||||
2 | 1 | 1 | 1 | 202 | 151 | 495 | 271 | 166 | |||||
3 | 2 | 2 | 2 | 203 | 144 | 112 | 497 | 249 | |||||
4 | 3 | 3 | 3 | 204 | 152 | 498 | 272 | ||||||
5 | 4 | 4 | 4 | 205 | 145 | 500 | 250 | ||||||
6 | 5 | 5 | 5 | 206 | 153 | 501 | 273 | ||||||
7 | 6 | 6 | 6 | 207 | 146 | 113 | 504 | 167 | |||||
8 | 7 | 7 | 7 | 208 | 154 | 505 | 274 | 251 | |||||
9 | 8 | 8 | 8 | 209 | 155 | 147 | 508 | 275 | |||||
10 | 9 | 9 | 9 | 210 | 114 | 509 | 252 | ||||||
11 | 10 | 10 | 10 | 211 | 156 | 148 | 512 | 276 | |||||
12 | 11 | 11 | 11 | 213 | 157 | 149 | 115 | 513 | 253 | 168 | |||
13 | 12 | 12 | 12 | 215 | 158 | 150 | 515 | 277 | |||||
14 | 13 | 13 | 13 | 217 | 159 | 151 | 116 | 517 | 254 | ||||
15 | 14 | 14 | 14 | 219 | 160 | 152 | 519 | 278 | |||||
16 | 15 | 15 | 15 | 220 | 117 | 521 | 255 | ||||||
17 | 16 | 16 | 221 | 161 | 153 | 522 | 279 | 169 | |||||
18 | 17 | 17 | 16 | 222 | 162 | 525 | 280 | 256 | |||||
19 | 18 | 18 | 17 | 223 | 154 | 529 | 281 | 257 | |||||
20 | 19 | 19 | 18 | 224 | 163 | 118 | 532 | 170 | |||||
21 | 20 | 20 | 19 | 225 | 155 | 533 | 282 | ||||||
22 | 21 | 21 | 20 | 226 | 164 | 534 | 258 | ||||||
23 | 22 | 21 | 227 | 156 | 536 | 283 | |||||||
24 | 23 | 22 | 228 | 165 | 119 | 538 | 259 | ||||||
25 | 24 | 23 | 22 | 229 | 157 | 540 | 284 | ||||||
26 | 24 | 23 | 230 | 166 | 542 | 260 | 171 | ||||||
27 | 25 | 25 | 24 | 231 | 158 | 120 | 543 | 285 | |||||
28 | 26 | 26 | 25 | 232 | 167 | 547 | 286 | 261 | |||||
29 | 27 | 27 | 234 | 168 | 159 | 551 | 287 | 262 | |||||
30 | 28 | 28 | 26 | 235 | 121 | 552 | 172 | ||||||
31 | 29 | 29 | 27 | 236 | 169 | 160 | 554 | 288 | |||||
32 | 30 | 30 | 28 | 238 | 170 | 161 | 555 | 263 | |||||
33 | 31 | 29 | 239 | 122 | 558 | 289 | |||||||
34 | 32 | 31 | 240 | 171 | 162 | 560 | 264 | ||||||
35 | 33 | 32 | 30 | 242 | 172 | 163 | 562 | 290 | 173 | ||||
36 | 33 | 31 | 243 | 123 | 564 | 265 | |||||||
37 | 34 | 34 | 32 | 244 | 173 | 566 | 291 | ||||||
38 | 35 | 35 | 245 | 164 | 569 | 292 | 266 | ||||||
39 | 36 | 36 | 33 | 246 | 174 | 573 | 293 | 267 | 174 | ||||
40 | 37 | 37 | 34 | 247 | 165 | 124 | 577 | 294 | |||||
41 | 38 | 35 | 248 | 175 | 578 | 268 | |||||||
42 | 39 | 38 | 249 | 166 | 581 | 295 | |||||||
43 | 40 | 39 | 36 | 250 | 176 | 125 | 583 | 269 | |||||
44 | 40 | 37 | 251 | 167 | 584 | 175 | |||||||
45 | 41 | 41 | 38 | 252 | 177 | 585 | 296 | ||||||
46 | 42 | 42 | 254 | 178 | 168 | 587 | 270 | ||||||
47 | 43 | 39 | 255 | 126 | 589 | 297 | |||||||
48 | 44 | 43 | 40 | 256 | 179 | 169 | 592 | 271 | |||||
49 | 45 | 44 | 258 | 180 | 170 | 593 | 298 | ||||||
50 | 46 | 45 | 41 | 259 | 127 | 595 | 176 | ||||||
51 | 47 | 46 | 42 | 260 | 181 | 171 | 597 | 299 | 272 | ||||
52 | 47 | 43 | 262 | 182 | 600 | 300 | |||||||
53 | 48 | 263 | 172 | 128 | 602 | 273 | |||||||
54 | 49 | 48 | 44 | 264 | 183 | 605 | 301 | ||||||
55 | 50 | 49 | 45 | 265 | 173 | 607 | 274 | 177 | |||||
56 | 51 | 50 | 266 | 184 | 609 | 302 | |||||||
57 | 52 | 51 | 46 | 267 | 174 | 129 | 612 | 275 | |||||
58 | 47 | 268 | 185 | 613 | 303 | ||||||||
59 | 53 | 52 | 270 | 186 | 175 | 617 | 304 | 276 | |||||
60 | 54 | 53 | 48 | 271 | 130 | 619 | 178 | ||||||
61 | 55 | 54 | 49 | 272 | 187 | 176 | 621 | 305 | |||||
62 | 56 | 55 | 274 | 188 | 177 | 622 | 277 | ||||||
63 | 57 | 50 | 276 | 189 | 131 | 625 | 306 | ||||||
64 | 56 | 277 | 178 | 627 | 278 | ||||||||
65 | 58 | 57 | 51 | 279 | 190 | 179 | 629 | 307 | |||||
66 | 59 | 58 | 52 | 280 | 132 | 631 | 179 | ||||||
67 | 60 | 59 | 281 | 191 | 632 | 279 | |||||||
68 | 61 | 53 | 282 | 180 | 633 | 308 | |||||||
69 | 60 | 54 | 283 | 192 | 637 | 280 | |||||||
70 | 62 | 61 | 284 | 181 | 638 | 309 | |||||||
71 | 63 | 62 | 55 | 285 | 193 | 133 | 642 | 310 | 281 | ||||
72 | 64 | 287 | 194 | 182 | 643 | 180 | |||||||
73 | 65 | 63 | 56 | 289 | 195 | 183 | 134 | 646 | 311 | ||||
74 | 64 | 57 | 292 | 196 | 184 | 647 | 282 | ||||||
75 | 66 | 65 | 294 | 197 | 185 | 135 | 650 | 312 | |||||
76 | 67 | 58 | 296 | 198 | 653 | 283 | |||||||
77 | 68 | 66 | 297 | 186 | 655 | 313 | |||||||
78 | 69 | 67 | 59 | 298 | 199 | 656 | 181 | ||||||
79 | 68 | 60 | 299 | 187 | 136 | 658 | 284 | ||||||
80 | 70 | 300 | 200 | 659 | 314 | ||||||||
81 | 71 | 69 | 61 | 302 | 188 | 663 | 285 | ||||||
82 | 72 | 70 | 303 | 201 | 664 | 315 | |||||||
83 | 71 | 62 | 304 | 189 | 137 | 668 | 316 | ||||||
84 | 73 | 305 | 202 | 669 | 286 | ||||||||
85 | 74 | 72 | 63 | 307 | 203 | 190 | 670 | 182 | |||||
86 | 75 | 73 | 309 | 138 | 673 | 317 | |||||||
87 | 74 | 64 | 310 | 204 | 191 | 674 | 287 | ||||||
88 | 76 | 65 | 312 | 205 | 192 | 677 | 318 | ||||||
89 | 77 | 75 | 314 | 206 | 139 | 680 | 288 | ||||||
90 | 78 | 76 | 66 | 315 | 193 | 682 | 319 | ||||||
91 | 79 | 317 | 207 | 194 | 683 | 183 | |||||||
92 | 77 | 67 | 319 | 208 | 140 | 685 | 289 | ||||||
93 | 80 | 78 | 320 | 195 | 686 | 320 | |||||||
94 | 81 | 79 | 68 | 321 | 209 | 691 | 321 | 290 | |||||
95 | 82 | 323 | 196 | 695 | 322 | ||||||||
96 | 80 | 69 | 324 | 210 | 141 | 697 | 291 | 184 | |||||
97 | 83 | 81 | 326 | 211 | 197 | 700 | 323 | ||||||
98 | 84 | 70 | 328 | 212 | 198 | 702 | 292 | ||||||
99 | 82 | 329 | 142 | 705 | 324 | ||||||||
100 | 85 | 83 | 71 | 331 | 213 | 199 | 708 | 293 | |||||
101 | 86 | 84 | 333 | 214 | 710 | 325 | |||||||
102 | 87 | 72 | 334 | 200 | 712 | 185 | |||||||
103 | 85 | 335 | 143 | 714 | 326 | 294 | |||||||
104 | 88 | 86 | 73 | 336 | 215 | 719 | 327 | ||||||
105 | 89 | 337 | 201 | 720 | 295 | ||||||||
106 | 90 | 87 | 74 | 338 | 216 | 724 | 328 | ||||||
107 | 88 | 339 | 202 | 726 | 296 | ||||||||
108 | 91 | 75 | 340 | 217 | 144 | 727 | 186 | ||||||
109 | 92 | 89 | 342 | 203 | 729 | 329 | |||||||
110 | 90 | 76 | 343 | 218 | 732 | 297 | |||||||
111 | 93 | 345 | 219 | 204 | 734 | 330 | |||||||
112 | 94 | 91 | 77 | 346 | 145 | 738 | 298 | ||||||
113 | 95 | 92 | 348 | 220 | 205 | 739 | 331 | ||||||
114 | 78 | 350 | 221 | 743 | 187 | ||||||||
115 | 96 | 93 | 351 | 206 | 146 | 744 | 332 | 299 | |||||
116 | 97 | 94 | 79 | 353 | 222 | 749 | 333 | ||||||
118 | 98 | 95 | 80 | 354 | 207 | 750 | 300 | ||||||
119 | 99 | 96 | 355 | 223 | 754 | 334 | |||||||
120 | 100 | 81 | 357 | 208 | 147 | 757 | 301 | ||||||
121 | 97 | 358 | 224 | 759 | 335 | 188 | |||||||
122 | 101 | 98 | 360 | 225 | 209 | 763 | 302 | ||||||
123 | 102 | 82 | 363 | 226 | 210 | 148 | 764 | 336 | |||||
124 | 99 | 366 | 227 | 211 | 769 | 337 | |||||||
125 | 103 | 100 | 83 | 368 | 228 | 770 | 303 | ||||||
126 | 104 | 369 | 212 | 149 | 775 | 338 | 189 | ||||||
127 | 101 | 84 | 371 | 229 | 776 | 304 | |||||||
128 | 105 | 372 | 213 | 780 | 339 | ||||||||
129 | 106 | 102 | 85 | 373 | 230 | 783 | 305 | ||||||
130 | 103 | 375 | 214 | 150 | 785 | 340 | |||||||
131 | 107 | 376 | 231 | 789 | 306 | ||||||||
132 | 108 | 104 | 86 | 378 | 215 | 790 | 341 | ||||||
133 | 105 | 379 | 232 | 792 | 190 | ||||||||
134 | 109 | 87 | 381 | 233 | 216 | 796 | 342 | 307 | |||||
135 | 110 | 106 | 382 | 151 | 801 | 343 | |||||||
136 | 88 | 384 | 234 | 217 | 803 | 308 | |||||||
137 | 111 | 107 | 387 | 235 | 218 | 807 | 344 | ||||||
138 | 112 | 108 | 388 | 152 | 809 | 309 | |||||||
139 | 89 | 390 | 236 | 219 | 810 | 191 | |||||||
140 | 113 | 109 | 392 | 237 | 812 | 345 | |||||||
141 | 114 | 90 | 393 | 220 | 816 | 310 | |||||||
142 | 110 | 395 | 238 | 153 | 818 | 346 | |||||||
143 | 115 | 111 | 397 | 221 | 823 | 347 | 311 | ||||||
144 | 116 | 91 | 398 | 239 | 828 | 192 | |||||||
145 | 112 | 400 | 240 | 222 | 829 | 348 | |||||||
146 | 117 | 113 | 92 | 402 | 154 | 830 | 312 | ||||||
147 | 118 | 403 | 241 | 223 | 835 | 349 | |||||||
148 | 114 | 406 | 242 | 224 | 837 | 313 | |||||||
149 | 119 | 93 | 408 | 155 | 840 | 350 | |||||||
150 | 120 | 115 | 409 | 243 | 845 | 314 | |||||||
151 | 94 | 410 | 225 | 846 | 351 | ||||||||
152 | 121 | 116 | 412 | 244 | 847 | 193 | |||||||
153 | 117 | 413 | 226 | 852 | 352 | 315 | |||||||
154 | 122 | 95 | 415 | 245 | 156 | 858 | 353 | ||||||
155 | 123 | 118 | 416 | 227 | 859 | 316 | |||||||
156 | 96 | 417 | 246 | 864 | 354 | ||||||||
157 | 124 | 119 | 420 | 247 | 228 | 867 | 317 | 194 | |||||
158 | 125 | 120 | 423 | 248 | 229 | 157 | 870 | 355 | |||||
159 | 97 | 426 | 249 | 230 | 874 | 318 | |||||||
160 | 126 | 121 | 429 | 250 | 876 | 356 | |||||||
162 | 127 | 122 | 98 | 430 | 231 | 158 | 882 | 357 | 319 | ||||
163 | 128 | 432 | 251 | 887 | 195 | ||||||||
164 | 123 | 99 | 433 | 232 | 888 | 358 | |||||||
165 | 129 | 124 | 435 | 252 | 889 | 320 | |||||||
166 | 130 | 437 | 233 | 159 | 894 | 359 | |||||||
167 | 125 | 100 | 438 | 253 | 897 | 321 | |||||||
168 | 131 | 440 | 234 | 900 | 360 | ||||||||
169 | 126 | 441 | 254 | 905 | 322 | ||||||||
170 | 132 | 101 | 444 | 255 | 235 | 907 | 361 | ||||||
171 | 133 | 127 | 445 | 160 | 908 | 196 | |||||||
173 | 134 | 128 | 102 | 447 | 256 | 236 | 913 | 362 | 323 | ||||
174 | 129 | 450 | 257 | 919 | 363 | ||||||||
175 | 135 | 451 | 237 | 921 | 324 | ||||||||
176 | 136 | 130 | 103 | 453 | 258 | 161 | 926 | 364 | |||||
178 | 137 | 131 | 455 | 238 | 929 | 325 | |||||||
179 | 104 | 456 | 259 | 930 | 197 | ||||||||
180 | 138 | 132 | 458 | 239 | 932 | 365 | |||||||
181 | 139 | 459 | 260 | 937 | 326 | ||||||||
182 | 133 | 105 | 461 | 162 | 939 | 366 | |||||||
183 | 140 | 462 | 261 | 240 | 946 | 367 | 327 | ||||||
184 | 134 | 466 | 262 | 241 | 952 | 368 | 198 | ||||||
185 | 141 | 135 | 106 | 469 | 263 | 242 | 163 | 954 | 328 | ||||
187 | 142 | 136 | 472 | 264 | 959 | 369 | |||||||
188 | 143 | 107 | 473 | 243 | 962 | 329 | |||||||
189 | 137 | 475 | 265 | 966 | 370 | ||||||||
190 | 144 | 477 | 244 | 164 | 971 | 330 | |||||||
191 | 138 | 108 | 478 | 266 | 973 | 371 | |||||||
192 | 145 | 481 | 245 | 976 | 199 | ||||||||
193 | 146 | 139 | 482 | 267 | 979 | 372 | |||||||
194 | 109 | 485 | 268 | 246 | 980 | 331 | |||||||
195 | 147 | 140 | 486 | 165 | 986 | 373 | |||||||
197 | 148 | 141 | 110 | 488 | 269 | 989 | 332 | ||||||
199 | 149 | 142 | 489 | 247 | 993 | 374 | |||||||
200 | 150 | 111 | 491 | 270 | 998 | 333 | |||||||
201 | 143 | 493 | 248 | 1000 | 375 | 200 |
- Effective MF (Magic) = MF (no diminishing returns)
- Effective MF (Rare) = [600 * MF / (600 + MF)]
- Effective MF (Set) = [500 * MF / (500 + MF)]
- Effective MF (Unique) = [250 * MF / (250 + MF)]
You can use the above table to determine how much clearspeed would be equivalent to a certain amount of MF for finding uniques, which can be useful for determining whether more clearspeed or MF would be better for a particular character.
difference = (new-effective-MF + 100) / (old-effective-MF + 100) * 100% - 100%
If you have 0 MF and want to determine how many more uniques you'll find with more MF, you can lookup the amount directly in the table. Suppose you want to compare 0 MF vs 130 MF - you'll see 130 MF is equal to 85 effective MF for uniques, so you'll find 85% more uniques on average. In other words, you'll find 85% more than the standard amount (100%) of uniques, or 185% of the standard amount. A character with 130 MF (85% effective MF) would find the same amount of uniques as a character with 0 MF who was clearing 85% faster.
When comparing MF values and one of them is 0 MF, part of the comparison is simplified since all MF values are equal to eachother at that point: 0 MF is the same as 0 effective MF. In the previous comparison of 0 MF vs 130 MF, 100% of the standard amount is compared against 185% of the standard amount, so the new value is 1.85 (185/100) times greater, or 185% (1.85*100%) of the standard amount, or 85% (185%-100%) more.
- (85+100) / (0+100) * 100% - 100% = 85%
Suppose you have 130 MF (which is 85 effective MF for uniques) and are trying to decide whether a new item with an extra 50 MF would be worth it. From the table, we can see 180 MF (130 + 50) would be 104 effective MF for uniques. Plugging in the effective MF amounts:
- (104+100) / (85+100) * 100% - 100% = 10.3%
That's an extra 10.3% unique items. If using the 50 MF item doesn't result in your clearspeed dropping by 10.3%, then you'll find more uniques with it than without it.
Keep in mind that these comparisons only apply to items which can have different rarities and are thus affected by MF - they won't apply to other items such as runes. If those other items make up a large fraction of the value you find among items, the overall usefulness of the MF will drop by however large that fraction is. For example, if 1/3 of the value you find is within other items, then the above examples would be 1/3 less for the purposes of comparing MF and clearspeed: 56.7% instead of 85% and 6.8% instead of 10.3%.
Skill Changes
Skills on Items
All item auras and oskills are listed below with details about changes from the vanilla game:
Skill | Item Source (Aura Level) | Item Changes | Mercenary Sources |
---|---|---|---|
Might | Last Wish (17), Templar's Might (6-8) | added: Templar's Might | Act 5 Mercenary, removed from Act 2 Mercenary |
Concentration | Pride (16-20), Mist (8-12), Mage Slayer (3-6) | new: Mist, Mage Slayer | |
Fanaticism | Beast (8-10), Faith (12-15) | ||
Holy Fire | Dragon (12), Hand of Justice (12), Flamebellow (24-28) | added: Flamebellow | |
Holy Freeze | Doom (16), Ice (18), Shattered Wall (16) | new: Shattered Wall | removed from Act 2 Mercenary |
Holy Shock | Dream (13), Zerae's Resolve (25-30) | new: Zerae's Resolve | Act 3 Mercenary |
Sanctuary | Azurewrath (8-10), Heavenly Garb (1), Asylum (17-20) | added: Heavenly Garb, Asylum removed: Lawbringer |
Act 4 Mercenary |
Conviction | Infinity (12) | ||
Blessed Aim | Act 2 Mercenary | ||
Thorns | Edge (15), Bramble (18-21), Silence (23-25) | added: Silence | Act 2 Mercenary |
Defiance | Exile (13-16) | Act 2 Mercenary | |
Vigor | Harmony (10) | Act 1 Mercenary | |
Meditation | Insight (12-17) | Act 1 Mercenary | |
Redemption | Phoenix (10-15) | ||
Prayer | Act 3 Mercenary, removed from Act 2 Mercenary | ||
Cleansing | Plague (13-17) | new | Act 3 Mercenary |
Salvation | Zenith (8-12) | new | |
Resist Fire | Djinn Slayer (6), Todesfaelle Flamme (6), Flickering Flame (1-6) | added: Djinn Slayer, Todesfaelle Flamme new: Flickering Flame |
|
Resist Cold | Frostwind (6) | added | |
Resist Lightning | Lightsabre (6) | added |
When a single character/mercenary has multiple items that grant the same aura, the level of the aura granted to that character/mercenary will be the sum of those auras' levels
Oskills are capped at +3 when used by their native class - otherwise they grant the full amount.
Some items grant other skills when equipped:
- Blackoak Shield grants level 11 Shiver Armor
- Tempest grants level 16 Energy Shield
- Uldyssian's Awakening grants level [28-30] Energy Shield
- Hustle grants level 6 Burst of Speed
- Innocence grants level [8-12] Blade Shield
Note that many items have also gained new or improved chance-to-cast effects. For example:
- Pus Spitter casts Lower Resist on striking
- Mang Song's Lesson casts Lower Resist on casting
- Stormspire casts Static Field on striking
- Head Hunter's Glory casts Amplify Damage on striking
- Demon Machine casts Multiple Shot on striking
- Boneflesh casts Bone Armor when struck
Skills only obtainable from items:
- Blink - Enigma, Naj's Puzzler, Spellsteel
- Lesser Fade - Spirit Ward
- Blade Dance - Chaos
- Bone Nova - The Third Eye
Skill Overview
This section lists major mechanical differences from the vanilla game. For full details and a list of numerical changes and other balance adjustments, see the changelog for each skill. The Portal Skill Planner may also be useful for comparing vanilla & PD2 skills.
Broad Skill Changes:
- All characters gain the "Move Only" skill, which simply makes them walk/run toward a location without attacking
- Improved summon AI
- Summons and sentries (traps, hydras) now benefit from +% to Elemental Skill Damage
- Summons (except Fire Golem) now benefit from -% to Enemy Elemental Resistance at 1/2 effectiveness
- Abilities that reduce monster resistances have been rebalanced and now operate at 1/2 effectiveness when above 99% or below 0% (used to be 1/5 when above 99%)
- Spells and abilities no longer share cooldowns globally
- Skill synergies and their positions within the skill tree have been adjusted to streamline skillpoint allocation (you won't need to respec to play certain builds)
- Most skill buffs now last a minimum of 5 minutes
- Summoned minions which wear equipment (Valkyrie, Shadow Warrior, Shadow Master) can now be inspected - use the inspect hotkey while hovering over them with the Unsummon skill
Amazon
Javelin and Spear Skills
Impale has been replaced with Javelin and Spear Mastery
Jab |
|
Javelin and Spear Mastery |
|
Fend |
|
Power Strike |
|
Charged Strike |
|
Lightning Strike |
|
Poison Javelin |
|
Plague Javelin |
|
Lightning Bolt |
|
Lightning Fury |
|
Passive and Magic Skills
Avoid has been merged with Dodge
Slow Missiles has been reworked as Slow Movement
Dodge |
|
Evade |
|
Critical Strike |
|
Pierce |
|
Penetrate |
|
Inner Sight |
|
Slow Movement |
|
Decoy |
|
Valkyrie |
|
Bow and Crossbow Skills
Magic Arrow |
|
Multiple Shot |
|
Guided Arrow |
|
Strafe |
|
Cold Arrow |
|
Ice Arrow |
|
Freezing Arrow |
|
Fire Arrow |
|
Exploding Arrow |
|
Immolation Arrow |
|
Assassin
Martial Arts
Charge-up skills reworked
- Instead of charges being generated one-at-a-time per charge-up attack and the effects only triggering when consumed, a 3-stage cycle is used:
- Charge-up attacks immediately trigger the attack's effect which corresponds to the current stage (1-3) and generate charges until the character has that many charges of the attack's type. The first attack will trigger a stage 1 effect and generate 1 charge, the second attack will trigger a stage 2 effect and generate 1-2 charges, and the third attack will trigger a stage 3 effect and generate 1-3 charges.
- Using 1 charge-up skill will result in 3 total charges per cycle
- Using 2 different charge-up skills (A,B,B) will result in 4 total charges per cycle (1 from skill A, 3 from skill B)
- Using 2 different charge-up skills (A,A,B) will result in 5 total charges per cycle (2 from skill A, 3 from skill B)
- Using 3 different charge-up skills will result in 6 total charges per cycle (1 from first skill, 2 from second skill, 3 from third skill)
- A finishing move or basic attack may be used after any stage to consume all the charges and trigger an effect for each one, resetting the cycle. If a fourth charge-up attack is used instead, the previous charges will simply expire without triggering anything and the cycle will begin again. Charges expire after 5 minutes if no attacks are used.
Kick attacks now benefit from most damage sources like other attacks and have 1 additional range
Tiger Strike |
|
Cobra Strike |
|
Dragon Talon |
|
Dragon Claw |
|
Dragon Tail |
|
Dragon Flight |
|
Fists of Fire |
|
Claws of Thunder |
|
Blades of Ice |
|
Phoenix Strike |
|
Shadow Disciplines
Claw Mastery is now Claw and Dagger Mastery
Claw and Dagger Mastery |
|
Weapon Block |
|
Psychic Hammer |
|
Cloak of Shadows |
|
Mind Blast |
|
Burst of Speed |
|
Fade |
|
Venom |
|
Shadow Warrior |
|
Shadow Master |
|
Traps
Chain Lightning Sentry is new
Sentry traps are now displayed in the upper left similar to minions
Fire Blast |
|
Wake of Fire |
|
Wake of Inferno |
|
Blade Sentinel |
|
Blade Fury |
|
Blade Shield |
|
Shock Web |
|
Charged Bolt Sentry |
|
Lightning Sentry |
|
Death Sentry |
|
Chain Lightning Sentry |
|
Barbarian
Warcries
Howl |
|
Taunt |
|
Battle Cry |
|
War Cry |
|
Find Potion |
|
Find Item |
|
Grim Ward |
|
Shout |
|
Battle Orders |
|
Battle Command |
|
Combat Masteries
Sword Mastery, Axe Mastery, Mace Mastery, Polearm Mastery, & Spear Mastery have been replaced with General Mastery and Polearm and Spear Mastery
Increased Stamina has been reworked as Combat Reflexes
Deep Wounds is new
General Mastery |
|
Polearm and Spear Mastery |
|
Throwing Mastery |
|
Combat Reflexes |
|
Iron Skin |
|
Increased Speed |
|
Natural Resistance |
|
Deep Wounds |
|
Combat Skills
Bash |
|
Double Swing |
|
Frenzy |
|
Double Throw |
|
Stun |
|
Concentrate |
|
Berserk |
|
Leap |
|
Leap Attack |
|
Whirlwind |
|
Druid
Elemental Skills
Gust is new
Firestorm |
|
Molten Boulder |
|
Fissure |
|
Volcano |
|
Armageddon |
|
Cyclone Armor |
|
Arctic Blast |
|
Twister |
|
Tornado |
|
Hurricane |
|
Gust |
|
Shape Shifting Skills
Werewolf |
|
Werebear |
|
Lycanthropy |
|
Maul |
|
Shock Wave |
|
Hunger |
|
Fire Claws |
|
Feral Rage |
|
Rabies |
|
Fury |
|
Summoning Skills
Different vines and animals may now be summoned alongside each other
Vines and spirits can no longer be targeted by monsters or take damage
Raven |
|
Poison Creeper |
|
Carrion Vine |
|
Solar Creeper |
|
Heart of Wolverine |
|
Spirit of Barbs |
|
Oak Sage |
|
Summon Spirit Wolf |
|
Summon Dire Wolf |
|
Summon Grizzly |
|
Necromancer
Summoning Spells
Raise Skeleton is now Raise Skeleton Warrior
Summon Resist has been removed, Blood Warp and Raise Skeleton Archer are new
Skeleton Mastery |
|
Raise Skeleton Warrior |
|
Raise Skeletal Mage |
|
Raise Skeleton Archer |
|
Golem Mastery |
|
Clay Golem |
|
Blood Golem |
|
Iron Golem |
|
Fire Golem |
|
Revive |
|
Blood Warp |
|
Poison and Bone Spells
Poison Explosion has been reworked as Desecrate
Poison Dagger has been reworked as Poison Strike
Teeth |
|
Bone Spear |
|
Bone Spirit |
|
Bone Armor |
|
Bone Wall |
|
Bone Prison |
|
Corpse Explosion |
|
Poison Strike |
|
Desecrate |
|
Poison Nova |
|
Curses
Curse Mastery and Dark Pact are new
All curses have synergies with Curse Mastery for improved effects, and many also have their radius increased by it
Amplify Damage |
|
Dim Vision |
|
Weaken |
|
Iron Maiden |
|
Terror |
|
Confuse |
|
Life Tap |
|
Attract |
|
Decrepify |
|
Lower Resist |
|
Curse Mastery |
|
Dark Pact |
|
Paladin
Defensive Auras
Prayer |
|
Cleansing |
|
Meditation |
|
Resist Fire |
|
Resist Cold |
|
Resist Lightning |
|
Defiance |
|
Vigor |
|
Redemption |
|
Salvation |
|
Offensive Auras
Might |
|
Holy Fire |
|
Holy Freeze |
|
Holy Shock |
|
Blessed Aim |
|
Concentration |
|
Fanaticism |
|
Thorns |
|
Sanctuary |
|
Conviction |
|
Combat Skills
Holy Nova, Holy Light, Joust, and Holy Sword are new
Conversion has been removed
Sacrifice |
|
Smite |
|
Holy Bolt |
|
Zeal |
|
Charge |
|
Vengeance |
|
Blessed Hammer |
|
Holy Sword |
|
Holy Shield |
|
Fist of the Heavens |
|
Holy Nova |
|
Holy Light |
|
Joust |
|
Sorceress
Cold Spells
Frozen Armor has been replaced with Cold Enchant
Ice Barrage is new
Ice Bolt |
|
Cold Enchant |
|
Frost Nova |
|
Ice Blast |
|
Shiver Armor |
|
Chilling Armor |
|
Glacial Spike |
|
Blizzard |
|
Frozen Orb |
|
Cold Mastery |
|
Ice Barrage |
|
Lightning Spells
Charged Bolt |
|
Static Field |
|
Telekinesis |
|
Nova |
|
Lightning |
|
Chain Lightning |
|
Teleport |
|
Thunder Storm |
|
Energy Shield |
|
Lightning Mastery |
|
Fire Spells
Enchant is now Enchant Fire
Combustion and Lesser Hydra are new
Fire Bolt |
|
Warmth |
|
Inferno |
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Blaze |
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Fire Wall |
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Fire Ball |
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Enchant Fire |
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Meteor |
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Fire Mastery |
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Hydra |
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Combustion |
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Lesser Hydra |
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PvP Changes
All changes that affect PvP combat apply to PvP arenas only unless otherwise noted.
General Changes
- New dueling arenas accessible via items which can be purchased from Akara
- Spectator mode can be toggled by typing .spec or .spectate within the safe zone of an arena
- After dying in these arenas, characters revive without needing to retrieve their corpse, and no gold is dropped
- Note: Hardcore characters revive in the same way - HC dueling can be done inside PvP arenas without risking characters, but character death is still permanent everywhere else
- Maximum resistances are capped based on the difficulty: 75% (Normal), 80% (Nightmare), 85% (Hell)
- Open Wounds is limited based on the difficulty - it deals 10%/8%/6% of its damage in Normal/Nightmare/Hell
- Stuns in PvP can no longer be reapplied to players who are already stunned, and attacks/hits/spells against stunned players will reduce the stun duration by 2 frames each
- Regenerating charges (e.g. Blink on Enigma) regenerate 200% faster
- Slow, Knockback (from items), Absorb, Attackers Take Damage, Life Leech, and Melee Splash are disabled
- Life replenish is capped at +30
- Vendors within PvP Arenas sell Dueling Mana Potions (other potions cannot be used there)
Skill Differences
- Dragon Flight: doesn't auto-aim
- Mind Blast: stun lasts 1.5 seconds instead of 2 seconds, radius doesn't increase with base levels, doesn't name-lock, has a cooldown: 6 frames (Nightmare) or 5 frames (Hell)
- Battle Cry: duration increased to 10 seconds instead of 5 seconds
- Whirlwind: doesn't have a dual-wield attack frame penalty
- Oak Sage: doesn't grant life replenish
- Bone Spear: only fires 1 projectile
- Holy Bolt: only fires 1 projectile
- Smite: stun lasts up to 2.5 seconds instead of up to 10 seconds
- Charge: has a cooldown: 4 frames (Nightmare) or 2 frames (Hell)
- Fist of the Heavens: doesn't auto-aim or name-lock
- Joust: doesn't auto-aim
- Teleport: doesn't have a 1-second damage debuff (Normal only)
- Meteor: reduced explosion radius
- Energy Shield: while active, Dueling Mana Potions cannot be used
- Chance to parry or dodge is halved (Weapon Block, Holy Sword, Dodge, Evade)
- Movement skills don't name-lock (Whirlwind, Leap, Leap Attack, Charge)
- Healing skills (Holy Bolt, Holy Nova, Holy Light) don't heal allies
Damage Multipliers
Skills deal 16%/12%/6% (1/6th, 1/8th, 1/16th) of their damage against other players and their minions in Normal/Nightmare/Hell difficulty. They deal 100% of those amounts except for the following skills which have other multipliers:
Skill | Norm/NM % | Hell % | Type |
---|---|---|---|
Amazon | |||
• Jab | 90 | 80 | |
• Poison Javelin | 85 | poison | |
• Plague Javelin | 110 | 45 | poison |
• Power Strike | 17 | physical | |
• Charged Strike | 130 | lightning | |
• Guided Arrow | 130 | 120 | |
• Strafe | 65 | physical | |
• Ice Arrow | 110 | ||
175 | cold | ||
• Freezing Arrow | 175 | cold | |
• Immolation Arrow | 200 | fire | |
• Decoy | 55 | ||
• Valkyrie | 70 | ||
Assassin | |||
• Psychic Hammer | 20 | 10 | |
• Mind Blast | 25 | 30 | |
• Lightning Sentry | 35 | 45 | |
• Chain Lightning Sentry | 35 | 45 | |
• Wake of Fire | 60 | ||
• Blade Sentinel | 70 | 50 | physical |
• Blade Fury | 80 | 60 | physical |
• Blade Dance (Chaos) | 85 | physical | |
Barbarian | |||
• Double Swing | 200 | physical | |
• Frenzy | 200 | physical | |
• Concentrate | 50 | magic | |
• Double Throw | 114 | physical | |
• Berserk | 125 | physical | |
• Whirlwind | 75 | 90 | physical |
• War Cry | 135 | 125 | |
Druid | |||
• Firestorm | 150 | ||
• Molten Boulder | 90 | 80 | |
• Volcano | 65 | 65 | |
• Arctic Blast | 200 | ||
• Tornado | 75 | 65 | |
• Hurricane | 150 | ||
• Armageddon | 35 | 55 | |
• Rabies | 150 | poison | |
• Maul | 150 | physical | |
• Shock Wave | 175 | ||
• Fire Claws | 300 | fire | |
• Raven | 60 | ||
Necromancer | |||
• Teeth | 40 | 35 | |
• Bone Spear | 55 | 45 | |
• Bone Spirit | 45 | 30 | |
• Poison Strike | 150 | 125 | |
• Desecrate | 60 | ||
• Poison Nova | 150 | 125 | |
• Corpse Explosion | 65 | ||
• Dark Pact | 65 | 55 | |
Paladin | |||
• Holy Fire | 125 | 50 | |
• Holy Bolt | 65 | 75 | |
• Blessed Hammer | 70 | 50 | |
• Fist of the Heavens | 55 | 65 | |
• Holy Nova | 70 | ||
• Zeal | 75 | 75 | physical |
• Vengeance | 200 | fire/cold/lightning | |
• Smite | 85 | 75 | physical |
• Joust | 20 | 20 | |
• Charge | 70 | 70 | physical |
Sorceress | |||
• Ice Bolt | 135 | 114 | |
• Ice Blast | 150 | 114 | |
• Glacial Spike | 150 | 114 | |
• Frost Nova | 165 | 125 | |
• Ice Barrage | 175 | 140 | |
• Blizzard | 160 | 130 | |
• Frozen Orb | 150 | 114 | |
• Telekinesis | 10 | 10 | |
• Charged Bolt | 185 | 75 | |
• Nova | 150 | 140 | |
• Lightning | 200 | 180 | |
• Chain Lightning | 120 | ||
• Thunder Storm | 30 | 35 | |
• Fire Bolt | 95 | 114 | |
• Fire Ball | 95 | 114 | |
• Inferno | 114 | ||
• Blaze | 130 | ||
• Fire Wall | 90 | ||
• Combustion | 90 | 80 | |
• Lesser Hydra | 50 | 90 | |
• Hydra | 60 | 90 | |
• Meteor | 65 | 90 |
- Hell damage multipliers are colored gray if they're the same as the Normal/Nightmare multipliers
- Damage types are colored gray if they're the same as the damage added by the skill itself
FAQ
This page lists Frequently Asked Questions regarding PD2.
What is Project Diablo 2?
- PD2 is a mod for Diablo II: Lord of Destruction which includes many quality-of-life and balance changes, along with some new content. It aims to maintain the D2:LoD experience while improving on the game as if development never ceased.
- PD2 offers increased build diversity as well as many other improvements over the vanilla game. See General Changes for an overview of improvements.
- PD2 is free, but a legit copy of Diablo II: Lord of Destruction is required. There are a few other rules too. If you have any questions, PD2's discord channel is usually the best place to ask.
Which gamemodes are supported?
- Both ladder and non-ladder are supported, and there are currently no gameplay differences between them (like how vanilla had ladder-only runewords) except for the ladder resetting every four months.
- Singleplayer is supported - Players often install PlugY alongside PD2 to fix ubers and gain access to a shared stash. An item pack is also available for testing.
- There are currently no gameplay differences between singleplayer and multiplayer except for the Andariel quest bug, which remains unfixed in singleplayer.
- Singleplayer characters can also be played online together with others via TCP/IP by creating a virtual LAN between computers (or by using port forwarding)
- No support for non-expansion (classic) or Open "Battle.net"
Is PvP supported?
- Yes. PvP continues to be balanced as the metagame develops. PvP events are sometimes organized and announced via PD2's discord channel.
- New PvP arenas are available which have several quality-of-life improvements and additional balancing - see PvP Changes for an overview of PvP-specific changes.
- There are rules against griefing other players - all consensual PvP is allowed.
Where can I trade my items?
- Items can be listed and searched for on PD2's Trade Site. Players can chat on the trade site or within the game to make a deal, then meet up in-game to trade items. Note that third-party and real-money trading are not allowed.
What is the drop rate in PD2?
The baseline drop rate in PD2 is roughly equivalent to vanilla's p5/5 (5 partied players in a game) for solo play, and scales up per player until it's slightly above the equivalent of vanilla's p8/8 when there is a full game of 8 players.
For a more detailed explanation of drop mechanics, see: Game Mechanics
Where are the game servers located?
The current locations of the game servers are:
- gs 1 - US-West (Las Vegas)
- gs 2 - US-Central (Iowa)
- gs 3 - US-East (South Carolina)
- gs 4 - Europe-West (Netherlands)
- gs 5 - Europe-Central (Finland)
- gs 6 - Asia-Northeast (Seoul, Korea)
- gs 7 - Asia-Southeast (Singapore)
- gs 8 - South America-East (São Paulo)
- gs 9 - Australia-Southeast (Sydney)
When creating a game, type gs 3 (or whichever server you prefer) in the Game Description to use a specific server.
What resolution does PD2 use?
- Since Season 7, PD2 comes with D2GL. This is a new renderer that allows higher resolutions and more than 60 FPS using motion prediction. Additionally, any text gets drawn at native resolution.
See the Customization page for more info about changing widescreen resolution or other video settings.
Other Questions
Please ask on PD2's discord channel or subreddit.
If you have a technical question, see the Support FAQ. If that doesn't help, stop by PD2's tech-support channel.
The information here is maintained by normal PD2 community members - if a frequently asked question is missing, please add it here or mention it on PD2's wiki-editing channel so that others can add it.
Support FAQ
Game errors & crashes
Unhandled Exception: ACCESS_VIOLATION (c0000005)
This is a generic, catch-all error and is not a Project Diablo 2 only issue. Nearly all other Diablo II mods have had some users suffer from this problem.
The issue does not affect everyone, only some people ever run into this issue. For some it has appeared after their first time playing, and for others it has come up after many seasons with no prior issues.
Try each of these one at a time and test the game after. Don't change them all at once
- Reboot your computer as a first step and see if it goes away. This is all it is for some people. Try rebooting 4-5 times even.
- Note: Shutting down is not the same as rebooting. Only a reboot will fully clear out certain portions of Windows.
- If you are using PlugY, make sure you are not mixing -3dfx and -w options in the shortcut and/or PlugY.ini file. Remove one or the other.
- Make sure you have an exception/exclusion created in your anti-virus (likely Windows Defender) for the entire Diablo II folder. See: #How-to create an exception in Windows Security/Defender
- This is part of the normal install process so you should have it anyways. If you get to the last option and end up changing the installation folder, you will need to update this.
- Create overrides for the ASLR protection settings in Windows Exploit Protection for the Diablo II.exe and Game.exe files inside of the ProjectD2 folder.
- Go to Settings -> Windows Security -> App & browser control -> Exploit protection -> Exploit protection settings.
- Click on Program settings, click the Plus (+), select “Choose exact file path” and select the Game.exe file in the ProjectD2 folder, NOT the base Diablo II folder.
- There are two ASLR exclusions. At a minimum, these must be overridden but you can also do all of them as well.
- Make sure to check the override and that the switch is set to Off
- Once again, make sure to check the override and that the switch is set to Off, exactly as it shows in the images above.
- Repeat for Diablo II.exe as well as PlugY.exe if you are using it.
- Reboot your computer. DO NOT SKIP THIS
- If you still receive the error or a new one whether at the same or different spot, go back to the previous step but apply every override.
- Pay careful attention to the checkboxes and toggles to make sure they match the images above (checked and toggled off).
- Reboot again
- See: #How-to run the game with different compatibility settings
- This could be due to sound device issues. See: #Crash due to sound issues
- If the issue is still not resolved, backup your Save folder and any other files you want to keep (you can just make a copy of the entire Diablo II folder) and then perform a clean reinstall (properly uninstall Diablo 2 and any PD2 Launchers), and delete the Diablo II folder if it still exists. See the #How-to install Project Diablo 2 guide.
- Again, make sure to backup anything you may want to keep (save files, loot filters, etc). Please read and follow the instructions closely.
- If you have any questions, please ask on Discord in the the #tech-support channel.
Halt error
- Make sure you have an English version of Diablo 2 + LoD installed. See: #How-to install Project Diablo 2 for links and information on downloading the proper installer.
- Try changing loot filters -- this is harder to test unless you can consistently reproduce the error.
- If you have tried using any Glide wrappers (such as Sven's) you may need to remove it or perform a reinstall of the game and launcher.
- Your installation may be corrupt. Reinstall everything (Diablo II and the launcher) and make sure you have an exception created. See: #How-to install Project Diablo 2
- This could be due to sound device issues. See: #Crash due to sound issues
- If it happens during Rathma or other specific encounters, use the #create-ticket channel on Discord to report the issue. The ticket will have information about logs you can submit.
Failed to load ProjectDiablo.dll
- See: #Problems with the PD2 Launcher
- Make a backup of anything you may want to keep (save files, loot filters, etc).
- Perform a clean reinstall (properly uninstall Diablo 2 and any PD2 Launchers), and delete the Diablo II folder if it still exists. See the #How-to install Project Diablo 2 guide.
- Please read and follow the instructions closely.
- If you have any questions, please ask on Discord in the the #tech-support channel.
Crash when changing acts
- Remove the -ns (no sound) argument from your game shortcut.
- Check your system sound settings. If you do not have any active sound output devices, it is the same as using the -ns option.
- Connect or enable a sound device for the game to use. You can mute the game volume in-game or through the system's sound mixer.
- If you don't have one then you will simply have to deal with the problem until you can add or enable a device.
Crash when creating or joining games
- See: #Halt error
- See: #Unhandled Exception: ACCESS_VIOLATION (c0000005)
- See: #Crash due to sound issues
- Make sure you have an exception in Defender or other anti-virus. See: #How-to create an exception in Windows Security/Defender
- Try compatibility mode. See: #How-to run the game with different compatibility settings
- Your installation may be corrupt and you'll need to reinstall. See: #How-to install Project Diablo 2
- Try installing to a non-default location (as mentioned in the install guide)
- Try reinstalling with enGB (English EU) version of both the Diablo 2 + Expansion installers instead of enUS (as mentioned in the install guide)
Crash when joining games but able to create them
Try these one at a time and re-test joining a game. You do not need to make all of these changes all at once.
- Make sure you have an exception in Defender or other anti-virus. See: #How-to create an exception in Windows Security/Defender
- Try compatibility mode. See: #How-to run the game with different compatibility settings
- Create an override for the Validate Heap Integrity protection in Windows Exploit Protection for the Diablo II.exe and Game.exe files inside of the ProjectD2 folder.
- Go to Settings -> Windows Security -> App & browser control -> Exploit protection -> Exploit protection settings.
- Click on Program settings, click the Plus (+), select “Choose exact file path” and select the Game.exe file in the ProjectD2 folder, NOT the base Diablo II folder.
- Make sure to check the override and that the switch is set to Off
- Once again, make sure to check the override and that the switch is set to Off, exactly as it shows in the images above.
- Repeat for Diablo II.exe as well as PlugY.exe if you are using it.
- Reboot your computer. DO NOT SKIP THIS
- Your installation may be corrupt and you'll need to reinstall. See: #How-to install Project Diablo 2
- Try installing to a non-default location (as mentioned in the install guide)
- Try reinstalling with enGB (English EU) version of both the Diablo 2 + Expansion installers instead of enUS (as mentioned in the install guide)
- If you change the installation folder, you will need to update any exceptions or overrides you have made
Crash when looking at skills
- Make sure you are using an English (US or EU) version of the game. See: #How-to install Project Diablo 2
Crash when looking at items
- Make sure you are using an English (US or EU) version of the game. See: #How-to install Project Diablo 2
- The loot filter you are using likely has an error in it, try a different one to see if it still happens.
This happens when you disable your loot filter and your Filter level is set to anything but 1. Manually setting it back to 1 fixes it and you should be able to interact with the menu again. After you load your filter again you can set the level back to what it was.
- Close out of Diablo II and the Launcher.
- Go to into the ProjectD2 directory and open "ProjectDiablo.cfg" in notepad or another text editor.
- Look for the line beginning with "Filter Level:" and set it to "Filter Level: 1"
- Save the file and try the Settings/Item menu again
Crash when launching game with SGD2FreeResolution.json error
- Locate the SGD2FreeResolution.json in your ProjectD2 folder and delete it.
- Run the Launcher again and press Play to update
- If that does not work, reinstall the PD2 Launcher -- you may have to delete the ProjectD2 folder to clear out any issues. Backup any filters/files if needed.
Crash due to sound issues
If you have no sound devices listed in Windows and/or sound devices with driver issues you may have Unhandled Exception or Halt game crashes.
- Check your Windows Sound Settings and make sure you have a valid output device selected. If you have none, try plugging in a USB headset or another sound device.
- Check your Device Manager for any sound devices that may have issues -- they will typically have an exclamation on them. You may need to resolve any issues with those devices.
- If you are unable to fix the problem, you can try creating a shortcut to Game.exe in the ProjectD2 folder and adding the -ns argument to the target to set "No Sound"
- This will likely cause you to #Crash when changing acts and if playing single player, can prevent you from completing the act.
CD-ROM drive error
This is due to Anti-virus, Windows Security, Compatibility Mode or a corrupt install -- or a combination of them. The guides below include the various exceptions and overrides that typically correct the issue.
- See: #How-to run the game with different compatibility settings
- See: #How-to create an exception in Windows Security/Defender
- See: #Unhandled Exception: ACCESS_VIOLATION (c0000005)
- See: #Crash when joining games but able to create them
- See: #How-to install Project Diablo 2
Unable to enter game, generic bad file/inventory data
You likely have one or more items that have been updated in a season and are not compatible. These changes are always explained well in advance on Discord in the #announcements channel.
It is up to you to check for any changes like these. The PD2 team will not fix any stash or character that is no-longer playable other than to delete them.
Offline (Single Player/Plugy) Options
- Backup your saves and Diablo II folder in-case you need to start over
- Try the character converter utility https://github.com/BetweenWalls/PD2-Converter
- Make sure to convert your character files and your PlugY stash file.
- If the converter doesn't work, check the pinned comments on Discord in the #tech-support channel to see if there is a method to roll-back your version
- If one exists, attempt to roll-back your version and then load each character and remove all items that were announced to be incompatible.
- You need to go through both the character and mercenary and every personal and shared stash tab.
- Once you have removed all affected items, update to the latest version through the Launcher and make sure your Launcher version is the latest
- Repeat this process as needed until you remove all affected items
- If one exists, attempt to roll-back your version and then load each character and remove all items that were announced to be incompatible.
- If no method is available or they do not solve the issue, your options are to:
- Continue to use your non-updated copy until a method is available (not always possible)
- Make a copy of your installation and saves to fix later and play with a fresh characters/stash
- Not play and wait for a possible method that works
- Delete all affected characters and/or your stash file and start from new
Online (non-Ladder) Options
- For Season 8 read this -> #announcements
- Create a new, non-Ladder character and attempt to create a game
- If you are able to create a game then your shared stash doesn't contain affected items. You will have to delete any characters that receive the error.
- If you receive the same error with a fresh character then your shared stash contains incompatible items and will not be able to use any non-Ladder characters.
- You will need to #create-ticket on Discord and request that your shared stash be deleted. You will lose all items in your shared stash.
- After your stash has been cleared, you can try each character again. If you still receive the error then an affected item is on that character either worn, in inventory or stash and will have to be deleted.
Performance & graphical issues
Choppy FPS while playing online or offline with DDraw graphics
- Reboot
- If you have a laptop and hybrid graphics (integrated + dedicated gpu) See: #Poor performance with hybrid graphics
- If the Launcher Options for Show Window Borders is enabled, try turning it off.
- Reset the settings by closing out of the game and launcher and delete the ddraw.ini file in the ProjectD2 folder.
Strange graphics when moving with Motion Prediction enabled
- In the Diablo 2 in-game Video Options (ESC Menu), change the Lighting Quality to Medium or High
- Also try turning Perspective Off in the same options menu
Strange color shifts
- Open the D2GL settings menu (CTRL+o)
- On the Graphics tab disable FXAA
- Update your video card drivers if possible
- If you are using a laptop see #Poor performance with hybrid graphics if applicable
Poor performance with hybrid graphics
If you have an integrated and dedicated video card (common in laptops) the game may be using the wrong video card. The steps below are for creating an override for the game to force it to use the dedicated video card.
- Expand the section below for your make of video card and follow the steps
- In some cases Windows 10/11 will override your video card drivers. You can also follow the Windows 10/11 Graphics Settings below to also set an additional override for the game.
- You will need to restart the game and sometimes your computer
- You can also adjust any performance settings in your video card's driver settings for the game, separate from your global settings. You may need to play with various in-game and video card setting to find what works best for you
- Also see: #Poor performance with 3dfx graphics mode
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Poor performance with 3dfx graphics mode
- If you only have an integrated or very old video card, you may have to switch to ddraw in the Launcher Options
- If you have hybrid (integrated + dedicated) graphics see: #Poor performance with hybrid graphics
- Also try the "Other Graphics" option in the link above even if you don't have hybrid graphics or an Nvidia/AMD card. Sometimes Windows will override the driver settings.
- Even on high-end setups, uncapped or "ultra" settings can cause inconsistent performance which can lead to stuttering or more desync. Try the following settings in the 3dfx menu (ctrl+o):
- FXAA off
- V-Sync off
- Max FPS = 60
- Shader = Bilinear (1-pass) or XBRZ-Freescale (1-pass) -- or any other 1-pass shader.
- Change the power settings in the OS/video drivers to High/Max Performance
- Try adjusting other in-game or gpu software settings.
- Update your video card drivers
- If you are unable to resolve the issue, you may have something else on your system affecting the game's performance such as an OSD (on screen display) or audio software or anything else really.
- You can also ask on Discord in the #tech-support channel.
Slow mouse movement with 3dfx graphics enabled
- In the advanced in-game settings (CTRL+O) try turning off FXAA and/or the HD Cursor setting.
- Try turning off v-sync in the same options.
- As a workaround, if you have more advanced mouse software you can also try creating a profile for the game with a higher DPI setting.
Black screen and/or mouse cursor stuck in corner
- Try turning off any On-Screen Display (OSD) or capture software you may have running:
- Geforce Experience
- AMD Catalyst
- AMD Adrenaline
- GPU Tweak
- MSI Afterburner
- OBS
- etc.
- Delete the UI.ini file in the ProjectD2 folder and launch the game again
- Try turning off the HD Cursor in the 3dfx menu (ctrl+o)
- Try switching to ddraw and creating a game then back to 3dfx
- If this fixes the issue, your resolution might be off. If so:
- Switch to Windowed mode (ctrl+o) or ALT+Enter and then back to fullscreen
- You may need to update your in-game res. See: #Game resolution options missing and/or crash when changing resolution in game
- If this fixes the issue, your resolution might be off. If so:
- Try forcing Diablo II to run with the proper video card with the link below
- This can sometimes be applicable even if you only have a single video card. Try the "Other GPU" option at a minimum.
- See: #Poor performance with hybrid graphics
In-game issues
Stash tabs not working
- Close out of the game and launcher.
- If you are on a laptop with hybrid graphics first do this: #Poor performance with hybrid graphics and then try your stash tabs again.
- Try changing your graphics mode to ddraw in the Launcher Options as a temporary workaround
- If you are able to use both 3dfx and ddraw, try changing modes and testing in game then switch back and test again.
- Try changing your in-game resolution (ESC menu -> Video) a couple times
- If your game crashes see: #Game resolution options missing and/or crash when changing resolution in game
Game resolution options missing and/or crash when changing resolution in game
- Do not try to change the setting quickly, wait 1-2 seconds between each, longer if needed
- These may seem strange however each method can give a different number of resolution options so you may have to try all of the following:
- Try clicking on the resolution setting to change it
- Try using the arrow keys to select the setting and then the left/right arrow keys to change it
- Try using the arrow keys to select the setting and then press enter to change it
You have music/ambient sound but no other game sounds
- Try changing your surround sound settings on your sound card.
- Try changing your sound output device to another (headset, monitor, speakers, etc).
- Try running in ddraw and windowed mode (-w) from the Launcher options.
- Try Compatibility mode if it is not already turned on. See: #How-to run the game with different compatibility settings
In-game Settings button missing
- Press Esc and go to the video settings
- Change the resolution to 1068x600 (this alone may fix it, proceed if it doesn't)
- If the game crashes, see: #Game resolution options missing and/or crash when changing resolution in game
- Close out of Diablo II and the PD2 Launcher.
- Delete the UI.ini file in the ProjectD2 folder.
- Open the PD2 Launcher again and press Play.
Can’t click on in-game Settings button
- Make sure you are using CTRL+Click and not just regular clicking.
- Try switching graphics modes (3dfx or ddraw) in the Launcher Options
Installation & other guides
How-to install Project Diablo 2
- Project Diablo 2 is a free mod but it requires a legitimate install of Legacy Diablo 2 and Lord of Destruction (not Resurrected) from Blizzard. If you do not own a copy or need to purchase a new copy, use the links below.
- Illegitimate cd-keys will result in the banning of your account. This will not be reversed but you are allowed to properly purchase a new copy and create a new account.
- If you already own the game you can use this link to check your keys. If you have Physical copies go to Account Overview to Redeem your cd-keys and download the digital installers.
- You must use an English installer. To select the enUS (English US), click the small gear icon next to the game's download link. You can also try the enGB (English EU) version which has fixed some additional issues for others.
- If you are having trouble with selecting an English installer on Blizzard's download page, below are direct links to the Downloaders from Blizzard's website:
- English US (enUS) installer
- English EU (enGB) installer
As a general tip, it is typically better to install Diablo II, ProjectD2 (and games in general) outside of a protected folder (C:\Program Files, C:\Program Files (x86), C:\Users) to prevent various issues. Your Desktop, Documents, and other user folders are in C:\Users, don't use them.
Example: C:\Games\<name of game>. For this guide we will be using "C:\Games\Diablo II" as the install location.
- Make sure you have a legal purchased copy of Diablo II and Lord of Destruction as stated above.
- Download the Diablo II and Lord of Destruction game clients from the link above.
- Download the PD2 Launcher from https://www.projectdiablo2.com
- Install Diablo II and when prompted, change the installation directory to C:\Games – the installation path should update to C:\Games\Diablo II – if not, create the Games or Games\Diablo II folder and try again.
- Install the Lord of Destruction expansion. It should automatically detect the Diablo II installation folder.
- ----- IMPORTANT ------
- Create an exception in your anti-virus for the Diablo II folder. See: #How-to create an exception in Windows Security/Defender
- If you had any other previous Exceptions made from other guides and troubleshooting, makes sure to update them to the folder path you've just installed to.
- ----- IMPORTANT ------
- Install the PD2 Launcher – browse to the location you installed Diablo II (C:\Games\Diablo II in this example) if it does not find it automatically.
- Optional: Set the game to run in compatibility mode. See: #How-to run the game with different compatibility settings
- Run the PD2 Launcher and press Play to automatically install any updates and launch the game.
How-to install Project Diablo 2 on Linux using Lutris
PREREQUISITES:
- Blizzard Installers: See: #How-to install Project Diablo 2
- Lutris installed
- Wine installed
- Not all versions will work equally. One known working version is lutris-GE-Proton7-43-x86_64
- Open Lutris and add a configuration for the game.
- From the Lutris window, click the plus (+) icon in top left corner and select Add locally installed game.
- Enter a name for the game such as PD2.
- Select Wine as the Runner
- Click the the Game options tab and enter or browse to a path for where you want to store the Wine prefix. You may need to create the folder you want to use.
- The Path can be anything but the recommended setting is /home/<user>/Games/<name from step above> e.g. /home/tomcik/Games/PD2/
- Choose 64-bit for the Prefix architecture.
- Click Save.
- Manually run the Diablo II installation files in this new prefix
- Select the new game you created in Lutris
- Click the arrow button on the bottom of the Lutris window
- Select Run EXE inside Wine prefix
- When prompted, browse to the installer file for Diablo II and select it to open it
- Follow the installation steps as you would in Windows
- The installation path can be the default location (C:\Program Files\Diablo II). It shouldn't cause any problems.
- When you run the installer file for first time in the wine prefix it will be configured. If you receive any prompts about wine-gecko and wine-mono, choose Yes
- All of the previous steps for manually running the installation files and completing the install need to be done for each installer
- Diablo II
- Diablo II: Lord of Destruction
- PD2 Launcher
- Configure game executable
- After completing the above steps for all three installers, right-click the new game you created in Lutris (PD2) and choose Configure'.
- Go to the Game options tab and click Browse next to the Executable setting
- Locate the PD2Launcher.exe file (installed in the Diablo II\ProjectD2 folder) and select it
- Go to the Runner options tab and select the desired version from the Wine version box
- Additional versions can be installed from the main window while hovering your mouse over Wine in the sidebar
- Click Save in top right corner of the Configure window
- Run PD2 by double clicking on it in the Lutris main window or select it and click Play at the bottom
COMMON ISSUES:
- No text in EULA window during D2/LoD installation
- Wine-gecko is missing in the wine prefix. If it is missing, then during the steps to execute the launchers, Lutris will ask if you want install it, choose Yes.
- Wine-gecko is missing in the wine prefix. If it is missing, then during the steps to execute the launchers, Lutris will ask if you want install it, choose Yes.
- Launcher does not start
- Try using a different Wine version (the latest isn't always the greatest here)
- Try using a different Wine version (the latest isn't always the greatest here)
- Error 'OpenGL loader failed' after clicking play in launcher using 3dfx
- You need to install 32bit libGL.so.1.
- For Debian based distributions (Debian, Ubuntu, Pop!_OS, etc) you can use the command
sudo apt install libgl1-mesa-dri:i386 libgl1:i386 libgl1-mesa-glx:i386
- For Arch based distributions (Arch, Manjaro, Endeavour, etc) you can use the command
sudo pacman -S libglvnd lib32-libglvnd
- For other distributions, you will need to Google what the equivalent commands/methods/packages are needed to install it
- For Debian based distributions (Debian, Ubuntu, Pop!_OS, etc) you can use the command
- You need to install 32bit libGL.so.1.
How-to install PlugY
If you have characters from prior seasons, make a backup of your Diablo II folder and saves before updating anything
Related: #Unable to enter game, generic bad file/inventory data
- Read First: https://github.com/BetweenWalls/PD2-Singleplayer
- Video installation guide: https://streamable.com/yhjhvs
- Optional: Set PlugY to run in compatibility mode. See: #How-to run the game with different compatibility settings and also do this for the plugy.exe file that should be in the ProjectD2 folder. For some people, this will speed up loading times but doesn't work for everyone.
- To change between new and old (3dfx and ddraw) graphics option:
- Open the Plugy.ini file in the ProjectD2 folder
- Locate the line starting with Params= and either add -3dfx to use 3dfx or delete it to use ddraw
- You can also change the shortcut for Plugy and add/remove -3dfx to the end of the Target. Don't mix this with the Plugy.ini method.
- Note: you can not mix -3dfx and -w options in your shortcut or PlugY.ini file.
How-to create an exception in Windows Security/Defender
Also See: #Security warning with PD2 Launcher
Below are guides from Microsoft on how to create an exception. A folder exception for the entire Diablo II folder should be created to avoid certain issues.
- If you are using a different anti-virus or firewall solution, you will need to look through the settings or find other documentation for creating any exceptions if the links below do not help.
- AVG: https://support.avg.com/SupportArticleView?l=en&urlname=avg-antivirus-scan-exclusions
- BitDefender: https://www.bitdefender.com/consumer/support/answer/13427/
- ESET: https://support.eset.com/en/kb2769-exclude-files-or-folders-from-scanning-in-eset-windows-home-products
- Kaspersky: https://support.kaspersky.com/help/Kaspersky/Win21.5/en-US/227390.htm
- McAfee: https://www.mcafee.com/support/?page=shell&shell=article-view&articleId=TS102056
- ** IMPORTANT NOTE ** Some versions of McAfee will remove your exception anytime an excluded file is updated. You may need to add this exception again anytime PD2 is updated.
- Norton: https://support.norton.com/sp/en/us/home/current/solutions/v3672136
- Sophos: https://support.home.sophos.com/hc/en-us/articles/115005499966-Setting-Scan-Exceptions
- Again, if possible, make sure to create the exception for the entire folder, not just one file.
How-to run the game with different compatibility settings
- Open the ProjectD2 folder, NOT the base Diablo II folder, and locate the Game.exe and Diablo II.exe files.
- Right click the file and select Properties.
- Under the Compatibility tab, click the Change settings for all users button
- Check the box and set the Compatibility Mode to Windows XP (Service Pack 3)
- Check the box to Run this program as an administrator
- Click OK on both windows to save the changes
- Repeat for the other file.
Launcher issues
Problems with the PD2 Launcher
- Reboot your computer.
- Make sure you are using the latest version of the PD2 Launcher from projectdiablo2.com. Press Play to update and verify the version shown on the launcher is the latest
- Make sure you are running the PD2 Launcher as an administrator
- Make sure your anti-virus / firewall / anti-malware / ad-blocker is not blocking the launcher.
- You may need to manually unblock and/or create exceptions for the Launcher and the Diablo II and/or ProjectD2 folder.
- Look through your anti-virus (Defender or otherwise) for a detection. If it did block something you need to mark it as allowed/safe and restore the file.
- Make sure you have an exception created. See: #How-to create an exception in Windows Security/Defender
- Uninstall the PD2 Launcher and reinstall with the latest version from projectdiablo2.com
Security warning with PD2 Launcher
Windows Security/Defender (and other anti-virus/malware solutions) will sometimes trigger a false positive with one or more components of ProjectD2. While the team does try to submit the files to Microsoft and other companies to prevent this, they do still happen.
To prevent these from happening, you can create an exception/exclusion in your anti-virus for the entire Diablo II folder where PD2 is installed. See: #How-to create an exception in Windows Security/Defender
Empty list of loot filters in launcher
- Make sure TLS 1.2 is enabled in the Windows Internet Options / Browser settings.
- See: #Problems with the PD2 Launcher
- If you are unable to resolve the issue, you can manually download a filter you like from Item Filtering and place it in the ProjectD2 folder. The file must be named loot.filter or you can replace the default.filter with yours.
- You can also create a local copy of any filter that will not be automatically updated (useful if you want to make your own edits)
- Create a folder in the ProjectD2\filters\local named whatever you want e.g. ProjectD2\filters\local\MyFilter
- Place a copy of the filter you downloaded into that folder
- From the Launcher, you can select local in the Item Filter Profiles and you should see and be able to select the local copies of any filters you've added
- Reminder: local filters will not automatically update when you press Play on the launcher, you will have to update them manually.
Battle.net & other Network issues
Failed to join game
Try creating games on different game servers. If you continue to receive the same error then it is likely that the game server you were originally in crashed.
The realm server still thinks your character is in-game because the game server did not report you leaving the game since it crashed. Therefore, the realm doesn't let your character into another game.
While rare, this does unfortunately happen and the only fix is to wait for the game server to restart and let your character out of the void. This can take anywhere from a few minutes to a few hours depending on when the server restarts.
Unable to connect to Battle.net
- The servers are down. Check the #announcements channel on Discord for any issues or maintenance updates.
- Your antivirus and/or firewall is blocking the game.
- You or your ISP or somewhere between your ISP and the PD2 servers are having network issues.
- If the error message states you were banned, do not discuss this in any channel. Read the #pd2-rules.
- Use the #create-ticket channel on Discord to check on your account status.
Can’t connect to the realm, port 6112 error
- If your account name begins with or ends with an underscore ( _ ) this will prevent you from connecting. Either create a new account or use the #create-ticket channel in Discord to open a ticket about your account.
- Your antivirus or firewall is blocking the game. See: #How-to create an exception in Windows Security/Defender
- You will need to use the #create-ticket channel in Discord to open a ticket to check on your account and find out any additional information. Mods will not discuss this in chat or DMs.
Other
Offline characters missing after playing Diablo 2 Resurrected
- Locate the D2R save game location.
- %USERPROFILE%\Saved Games\Diablo II Resurrected is the default location
- If nothing is there, the saves are either gone forever or you may have a different save location.
- You can try searching your computer for <charname>.d2s
- If you are able to locate them, now locate the Diablo II save location.
- The normal location should be in the Save folder where you installed Diablo II, not the ProjectD2 folder and not the D2R folder.
- You can also look in:
- %USERPROFILE%\Saved Games\Diablo II
- %USERPROFILE%\Documents\Saved Games\Diablo II
- %USERPROFILE%\Documents\My Games\Diablo II
- Check the registry in Computer\HKEY_CURRENT_USER\Software\Blizzard Entertainment\Diablo II and look at the paths for Save Path and NewSavePath
- If you are still unsure, create a new test character and look in all above locations, you should see a <charname>.d2s file and/or do a search for *.d2s files.
- The normal location should be in the Save folder where you installed Diablo II, not the ProjectD2 folder and not the D2R folder.
- Once you are able to locate the save files (including _LOD_SharedStashSave if you use PlugY) copy or move them back to the original Save folder.
- Open up the game to see if they are restored. If D2R modified the files in any way, the characters are likely unrecoverable.
- Make regular backups of your stuff.
- You can set a custom save path for your characters in the PlugY.ini file located in the ProjectD2 folder
Other error solutions
If you still can't resolve the issue, please ask on Discord in the #tech-support channel
Customization
Four files have customization options:
- ProjectDiablo.cfg
- UI.ini
- ddraw.ini
- loot.filter (can be renamed)
These files are in the ProjectD2 directory (C:\Program Files (x86)\Diablo II\ProjectD2). They can be edited with any text editor, although the editor may need to be run in administrator mode.
Once a filter is selected from the launcher, loot.filter will link to the selected filter file instead of being used itself - it will be in the filters subfolder and can have a custom name.
ProjectDiablo.cfg
This configuration file contains the bulk of customization options that affect gameplay. Many hotkeys can be set here using standard virtual-key codes. It's essentially a more comprehensive version of the in-game Settings menu, containing most of those options and more.
Some examples of the available options:
- Reload Config - hotkey to reload loot filter changes
- Screen Info Configuration - determines how the info in the upper right corner is displayed. Use %REALTIME% command to show your local time on screen info.
- Gamefilter Configuration - determines how fast the game list refreshes, and whether difficulty & server is shown
- Bnet Configuration - determines whether game name/password/description are autofilled
- Party Configuration - hotkeys for auto-party (join/invite others) and auto-loot (permission to loot corpse)
UI.ini
This file describes where the Settings menu is displayed in-game.
ddraw.ini
This file has options for adjusting video and compatibility settings, such as fullscreen, resolution, or CPU affinity.
Within this file you can also define which shader you want to use. For differences between each shader, see: Shader Comparison
- Make sure you have unchecked the Windowed Mode (-w) in the launcher options - Locate the configuration file "ddraw.ini" in the "ProjectD2" folder under your "Diablo II" path installation. Right click on the .ini file and edit it with your favorite notepad/code editor. - Set your window width and height at numbers you desire (for example Full HD = 1920x1080): ; Stretch to custom resolution, 0 = defaults to the size game requests width=1920 height=1080
;[game] width=1920 height=1080 - Set option "fullscreen" to false ; Override the width/height settings shown above and always stretch to fullscreen ; Note: Can be combined with 'windowed=true' to get windowed-fullscreen (borderless) fullscreen=false - Set "windowed" to true ; Run in windowed mode rather than going fullscreen windowed=true - [Optionall] Set "maxgameticks=-1" ; Run the game with max fps and not capped at 60-70 ish maxgameticks=-1 - Start the game and enjoy your new resolution setting NOTICE: If you would like to see your window borders - set height of the window to lower value than 1080, for example 1020. Height and width values are in pixels and You can set them to however values you like, but avoid to put values large than 16:9 or 16:10 aspect ratios. |
loot.filter
This file controls how loot is displayed and whether any items should be hidden completely. By default, there are no custom rules for filtering items.
Filters can be selected from the launcher and enabled via the in-game Settings menu.
To install manually, download a filter file and save it to Diablo II\ProjectD2\local and then select it from the launcher. Make sure the relevant in-game settings are enabled. If you want to edit a filter yourself, the Item Filtering page is a comprehensive reference.
In-Game Settings
The Settings menu can be accessed in-game from the lower left corner. Hotkeys can be set for each option.
These two options are not affected by lootfilters:
- Always Show Items: shows items on the ground without needing to hold alt
- Always Show Item Stat Ranges: shows ranges in item tooltips for variable attributes
The following options enable simple rules for changing how certain items are displayed. Except for the tooltip changes made by Show Item Level, they'll be overwritten if Enable Loot Filter is checked.
- Show Item Level: adds item levels such as (L99)
- adds ILVL to tooltips for all items
- adds ALVL to tooltips for magic/rare/crafted items unless ALVL = ILVL
- Show Ethereal: adds (Eth)
- Show Sockets: adds sockets such as (4)
- Show Rune Numbers: adds rune numbers such as [33]
- Alt Style: uses different style for Ethereal, Item Level, and Rune Number options
- Color Mod: rune numbers are colored (1-10 white, 11-16 tan, 17-22 orange, 23-33 red)
- Shorten Names: shortens potion/scroll names
These are the main options that affect custom filtering:
- Enable Loot Filter: enables the filter
- Drop Notifications: shows notifications when specified items drop
- Close Notifications: shows notifications when getting close to specified items
- Detailed Notifications: makes notifications match the displayed item name
- Verbose Notifications: adds "drop" or "close" to the notification (overridden by Detailed Notifications)
Filter Level: changes which rules/notifications will be enabled within the filter
The default hotkey to reload the filter file is Numpad 0 and can be changed in the configuration file.
List of Public Filters
The Filter column has links for each filter's github page where you can read more about them. Many authors also list their discord handles if you'd like to contact them. Filters updated for the current season are highlighted green. Older filters are highlighted red.
Dates are not updated automatically, so check the link for each to see when they've actually been updated.
Filter | Updated | Author | Brief Description |
---|---|---|---|
eqN's PD2 Filters | 2024-04-18 (Season 9) |
eqNj | A refined filter with several tiers (Relaxed, Medium, Strict, and ShowRecipes) designed for beginners and veterans alike. Every level is tailored to ensure anything of use always shows based on your class and progress. Useful info about items is in descriptions: Defense range, weapon speed/range, max sockets, runewords, and if an item is of high value. All runes and uniques notify on drop. Valuable items are made easy to see and pick up. Sockets, superior ED %, and staffmods show in item names. Crafting bases are marked/notified. Detailed recipes, runewords, and crafting info is available by switching to the ShowRecipes filter level. |
Kryszard's PD2 Loot Filter | 2024-04-17 ver 9.0.7 |
Kryszard Kryszard#5460 |
Filter should suit most players needs - It's good for both: leveling and endgame experience. You'll find more info on my GitHub Reddit discussion thread: Kryszard's PD2 Loot-Filter - Discussion Thread |
Feather | 2024-04-08 | BetweenWalls | This filter is less strict than most and has all the usual improvements, so it's ideal for new players. It's also great for experienced players who like the simple aesthetic of the original game. Multiple strictness levels are available to help the filter better match your preferences. |
Kassahi's Filter | 2024-16-09 (Season 9) |
Kassahi | Also Blame onion For Everything !!! |
HiimFilter | 2024-04-11 (Season 9) |
Maaaaaaarrk Hiimdave |
Has an ring & amulet pts system to show value. Levels that cover season reset to End Game loot filter. Shows many important stats when the item is on the ground. Utilizes the filter levels functionality. Has helpful hints to new to PD2 players on what to do. Has LLD tags to know what is valuable to the LLD community. Has LLD specific Rung Amulet and Jewel pts grading system. See the readme for many more features! |
TalRasha's PD2 Item Filter | 2023-10-01 (Season 8) |
talrasha#4179 | Updated for Season 8. Highlights good items in bright colors and adds design elements to names. Shows crafting recipes on magic/rare items and maps. Reveals names of most uniques and sets unidentified. |
Erazure's PD2 Loot Filter | 2024-04-08 (Season 9) |
Erazure_OwO Discord: erazure |
- Highly stylized, visually polished loot filter with customizable strictness; Valuable items and high runes display and notify with a splash of color on the screen; Distinct intuitive symbols for maps, charms, runes, gems, jewels, potions, and more! - Features four different tiers of filter levels (excellent for ladder resets, midgame leveling/farming, as well as endgame mapping); Players have the ability to select what kind of potions to show or hide on demand (e.g. choose a filter level subtier to hide H5, M5, or Rejuvenation potions) - For more information, check out my GitHub or message on Discord: Erazure#5126 |
PiLLLa PD2 Filter | 2023-10-02 (Season 8) |
PiLLLa#2972 | When you visit my github, you can see updated Information. If you have any other idea for filter, let me know that by discord and reddit. Thanks <Normal1:Recommended/Base filter> <Normal2/4:Different Color&Symbol> <Normal3:Different Filter level>. |
Wolfie's Filters | 9999-12-31 | WolfieeifloW#6431 | Always updated for the newest season! Multiple versions to fit any style - Detailed/Revealed/Compact for less strict, Wolfie for stricter, BT for strictest. Shows/pings all Sets, Uniques, Runes, etc. Join my Discord for questions or more info! |
RetroCro's Loot Filter | 2023-09-21 | RetroCro#7154 | Ladder Reset to End Game mapping loot filter. Shows the identified names of set and unique items. Set your desired strictness in game! |
Dauracul's Loot Filter | 2024-04-09 (Season 9) |
Dauracul | Clean and informative lootfilter, focused on attribute and item management notes (socket counts, weapon speed, cube recipes, automod/staffmod rolls, runeword recipes, etc.). Runeword recipes are divided into Filter Levels and displayed on all normal bases with sockets. Most high value items will trigger notifications. |
ADevDH | 2023-09-28 | ADevelopment, DarkHumility |
PD2 All-Purpose Early-Late Game Filter Focuses on Updated Item Tiering + Map Tiering/Immunities + Highlights Jewels and Other Items for GG Stats. Includes all Crafting/Socket Bases you'll ever need! Low Overall Strictness! Filters out the garbage though! |
Filter | Updated | Author | Description |
---|---|---|---|
TheIrateSeagoer's Loot Filter | 2023-03-04 | TheIrateSeagoer CaptainJack#6308 |
This filter has all of the values from Arreat Summit listed on the equipment, ensuring you always know the max sockets/max defense of any piece of equipment (with ilvl specific information). Every magic item has the rune needed for the crafting recipes in preparation for their use in season 2. Runes are colored by the difficulty they start to drop in. Every set and unique is alerted by default at low levels. Armors are marked with a perfect and good suffix for their base armor roll. Perfect rolls are denoted with purple information, red denote good rolls. |
Equa1ity's PD2 Filter | 2022-07-11 | equa1ity#7704 | ADD RACE LEAGUE FILTER, rewriting for S5 Many improvements! |
ElPocoBurrito's Filter | 2021-12-23 | ElPocoBurrito#0001 | S4 Ready A heavily modified version of Wolfie's "Wolfie" filter tailored to be filled with features including some which are absent from many others (like telling you the set name next to the set drop). My philosophy is to be slightly strict and to keep somewhat vanilla looking item names with few exceptions (I make sure to have rare and valuable items stand out). Please give me feedback and comments on discord through DMs or the #lootfilter channel. |
1l4u's Loot Filter | 2021-08-12 | 1l4u | Update for season 3. Super strict end game filter. |
Baneazy's Loot Filter | 2021-08-06 | Baneazy | A good filter from beginning to end game. It's mostly tailored toward end game but should taper items off from Normal to Hell. |
scrollsjay's Loot Filter | 2021-04-01 | scrollsjay | This Loot Filter uses Kryszard's PD2 Loot-Filter for most of it's filter rules. Most changes allow for a briefer appearance of basic items to present a unified look. Full details with screenshots at the github repository. Contact me via reddit.com here |
Gothablo's Loot Filter | 2021-03-16 | Gothablo | It is a filter based on the code "Kryszard's PD2 Loot Filter". The main changes are aesthetic elements, but there are a few changes added from me. From the beginning of the game to END GAME, items that we do not need or are of little value are removed. All MAGIC and RARE items should be and identified to check if they are worth to the trader. In addition, the filter code can be easily changed by yourself. |
Pj's Loot Filter | 2020-12-07 | Pj#5884 | Pretty strict end-game loot filter. Based loosely on Kryszard's filter with a lot of changes. Hides all normal and exceptional stuff, only shows top-end elite items. Shows all set/unique items but only alerts on exceptional/elite versions. Hides tons of garbage. Only shows full rejuvs/super potions. Heavily commented for clarity. Work in progress, check back frequently for updates. |
Luke's late game filter | 2020-11-24 | Luke | My late game filter i updated on fly. No leveling rules. Good as reference if you want to write your own filter. Filter has been updated to be less hostile. Make sure you check for sets, bases, magic and rares. It's not recommended to use it without checking :) (fix all res on paladin shields, show light elite chests (0,3,4 os) 10+ed, show all eth chests (0,3,4 os) 5+ed) Thanks to WolfieeifloW. |
Lhaetes PD2 Loot Filter |
2020-11-19 | Lhaete | A filter that preserves the games original aesthetic, and shows Runeword recipes & Magic Crafting recipes on items! In-Game Screenshots |
Rinku's Loot Filter | 2020-11-11 | Rinku#1352 | A basic filter that hides clutter and shows item info at a glance, not much customization, just some QOL :) Definitely not for everyone but I thought I'd share. |
Some tools are available on the Guides and Links page that may be useful when editing filters.
- FilterBird (filter simulation)
- Item Filter Highlighting (syntax highlighting for Notepad++)
- Loot Filter Hints (syntax highlighting for Visual Studio Code)
FAQ
This section lists common issues and frequently asked questions about filters.
- Which is the best filter for me?
- There isn't a "best" filter. Different filters are made for different reasons, and vary in terms of how strict they are with the items they show or notify, how much and what kind of extra information they provide, and how they alter the appearance of items. It's difficult to make recommendations without knowing what you're looking for in a filter and people may not be familiar with more than a few filters, so comparing filters yourself may be the best way to find a filter that suits you.
- What's the best way to compare different filters?
- Filters usually include descriptions about how strict they are, what features they have, and how items are displayed. Some even include example images. If that isn't enough, FilterBird can be used to compare most items between filters one-at-a-time, and singleplayer can be used with an item pack and local filter so that the filter can be altered and reloaded in-game to compare any number of items.
- If I want to use a customized filter, how do I save my changes?
- Put the customized filter into ProjectD2\filters\local and select it from "Local" in the launcher. Local filters won't be updated automatically, so if yours is based on a public filter, you may want to follow that filter in case any important changes are made to it.
- How do I turn off the filter or go back to original?
- The filter can be turned off by disabling Enable Loot Filter in the in-game settings. To reset everything to default, close the game and launcher, delete the filters folder as well as default.filter and loot.filter in the ProjectD2 folder, and then relaunch the game.
- How do I use a filter with PlugY?
- The same filter configuration you have for multiplayer will also be used for singleplayer. The filter configuration is updated when the game is opened from the launcher - select a filter from the launcher and press Play in order to update it. This also updates the filter itself if you're using a non-local version. Afterward, close the game/launcher and open the game with PlugY.
- Will a loot filter from older seasons work in the current season?
- Unless the older filter was extremely simple, it will likely behave in unexpected and undesireable ways. Using an outdated filter is not recommended.
- My settings button is gone
- Close the game & launcher, delete UI.ini, and then relaunch the game to return the settings button to its default position.
- My launcher shows no filters in the list
- Close the launcher and re-open it. Repeat if they still don't show or if the server/GitHub is down. Also, try whitelisting the launcher and game in your antivirus and/or firewall.
- My launcher says "Coming Soon!" for item filters
- You have an old version of the launcher. Download the new version from projectdiablo2.com after making backups of your your ddraw.ini and ProjectDiablo.cfg files. (they'll be overwritten with default settings)
- My filter isn't working
- Make sure the in-game settings are setup correctly.
- Use the launcher to select your filter. If you don't use the launcher, these may be common issues:
- Having two PD2 installations and pasting your filter into the wrong one
- Saving the filter file with the wrong name (e.g. default.filter.filter, default.txt, or default.filter.txt)
- Having a PD2 installation inside of a Diablo II folder which is inside another Diablo II folder (folderception!)
- Not saving and closing the filter file after pasting rules into it
- My filter is displaying strange characters for certain items
- Certain special characters will only be displayed correctly if your filter file is encoded in ANSI rather than the default of UTF-8. Most text editors will allow the encoding to be modified - for example, Notepad++ includes "Encoding" as one of the primary menu options.
Bugs
Non-Vanilla
Bugs introduced in PD2 due to new features
General Bugs:
- Flawless gems can only be promoted to perfect gems while in their stacked form.
- Sometimes when using the Cartographer's Orb recipe, the result is a Hand Axe instead of a map of a higher tier.
- With cow portal already open, cube recipe still consumes legs. Recipe also works in other acts. Same with mini uber portals.
- The monsters named "skeleton" (like those in mausoleum/crypt) don't drop loot.
- Key Event mobs invisible in Maps in certain Act 5 tilesets.
- Occasionally, maps won't spawn with enemies or will spawn with very few of them.
- Shrieking Terror monsters in maps cause summon AI issues.
- In Character Select screen, some characters are missing heads or appear to have different equipment.
- Some people are crashing with HD text enabled (disable within ctrl+o menu if it's an issue)
- Text/Quantity numbers show through UI elements
- In some cases, having two equipment items of the same type within the cube when using a recipe which only requires one, one of those items may be destroyed.
Bugs for Specific Skills or Equipment:
- Poison Creeper's synergies don't have any effect.
- Revives' own summon/sentry abilities (e.g. hydras cast by revived council members) don't grant player experience or quest progress if they kill enemies.
- Being in Whirlwind (Blade Dance) animation when leveling up on assassin locks up your animation.
- Hydras spawned from the Dragon runeword (chest) are only staying up for ~1 second before despawning if trigged by whirlwind.
- Fire Resist aura from Flickering Flame on merc reduces max res back to 75 on paladin.
- Heart of the Wolverine (from Wisp Projector) despawns when you level up.
- Some items in the Immortal King set have their set bonuses displayed in blue (like normal attributes) rather than in green.
BH-Related Bugs:
- Attribute ranges on tooltips are sometimes incorrect
- When multiple sources add the same attribute, only a single source's attribute range is shown rather than a combined range. Examples:
- The 50% Damage to Undead automod for blunt weapons isn't included in the attribute's range.
- Crafted items will display the standard attribute range (e.g. rolled affixes) without taking into account the attribute range from predetermined affixes.
- When a runeword adds the same attribute as one of its runes, the attribute range doesn't include values from the rune. Example: Chains of Honor shows [35-45] all res in-game but is actually [50-60] since Um adds +15
- List of attribute sources: prefixes, suffixes, automods, superior affixes, predetermined crafting affixes, corruptions, socketed gems/runes/jewels, pointmods
- When an item has a "hybrid" affix with multiple attributes, each attribute range is still treated separately which can result in inaccurate/ambiguous comparisons. Example:
- A Fine Small Charm adds +[1-3] damage & +[10-20] AR but the attribute range for AR shows [2-36] in-game since the Bronze/Iron/Steel affixes can add that much AR (but of course those affixes don't add any damage)
- The attribute range may only reference affixes which are possible for rare items so some higher magic-only affixes won't have accurate ranges
- When multiple sources add the same attribute, only a single source's attribute range is shown rather than a combined range. Examples:
- Magic items without a prefix/suffix will have an extra space in their name where the prefix/suffix name would be, making the overall name appear slightly off-center.
- Some items have their default color built into %NAME%, so their color won't change unless their name is rewritten completely.
- When changing zones via a portal, nearby items are updated before the MAPID gets updated so any items within a screen length of the portal will be displayed as if the character was still in the previous zone.
Note that attribute ranges and lootfilters are handled by PD2's open-source version of BH, which anyone may submit improvements for. The discord's #lootfilter channel may be a good place to learn more about it if you have questions, since devs and editors often frequent the channel and discuss BH-related changes there.
Singleplayer-Only Bugs
- PlugY: Having too many maps in a stash page can cause crashes if that page is the most recently visited stash page
- Fix: Reduce the number of maps stored per page, or switch to another page before leaving the stash
- PlugY: Having gold in the shared stash can cause issues such as preventing oskills from working correctly
- Fix: Remove all gold from the shared stash, or disable the shared gold feature in the config file
- PlugY: The "toggle stash" button may be set to the wrong stash upon loading until interacting with the current stash - this happens if the most recent stash interaction prior to saving/exiting involved using a PlugY stash button instead of manipulating an item in the stash
- Workaround: Add or remove an item from the stash prior to saving/exiting (this also fixes the button at any time if it's set wrong)
- PlugY: Stash navigation may be buggy if the stash pages are empty - the navigation will appear to jump between the wrong pages, but it is actually just displaying the wrong page numbers for all pages between the first page (page 1) and the first index (page 10)
- Fix: Put an item on page 10 or higher and save/exit
- Andariel quest bug (vanilla bug - fixed in multiplayer)
Vanilla
Bugs found in vanilla and PD2
- Multiple corpse bug - rejoining a game with more than one corpse will result in only the highest value corpse being carried over and items on all other corpses being lost
- Corpse limit bug - only ~15 corpses can exist simultaneously, so if a player dies while wearing gear and at the corpse limit, the gear will be lost even without rejoining a game
- Strength bug - if stat requirements of equipped items are only met via the stats granted by those items, the gear won't be visible to other players; this may also contribute to losing items when there are multiple corpses or there isn't enough inventory space to store unequippable items when recovering them from a corpse
- When recovering items from a corpse, they are re-equipped in the following order: helm, amulet, chest, left weapon/offhand, right weapon/offhand, left ring, right ring, belt, boots, gloves
- Broken-offhand-whirlwind (BOW) bug - when dual-wielding and using whirlwind, if the offhand weapon is broken (0 durability) and has 1 gemmed socket (to prevent it from disappearing), the mainhand weapon is used as both the mainhand and offhand weapons
- Failed-to-Join (FTJ) bug
- Next-hit-always-misses (NHAM) bug
- Blood Witch sometimes doesn't spawn in Halls of the Dead
For a more complete list of vanilla bugs, see wikis dedicated to vanilla. The Amazon Basin wiki does an especially good job, with bugs typically written in red in their relevant categories. Another example is this list of 200+ bugs that focuses on what should be fixed for D2: Resurrected.
For bugs fixed in PD2, see General Changes.
Guides and Links
Official
Main site: ProjectDiablo2.com (download, rules, trade, armory/ladder, donate, etc)
Discord: PD2's Discord (announcements, game discussion, feedback, whitelist & recruitment forms, etc)
Reddit: r/ProjectDiablo2 (not as active as discord)
Wiki: wiki.projectdiablo2.com (you're here now)
Github: github.com/Project-Diablo-2 (open-source aspects of PD2, including launcher's list of lootfilters)
Social
- Official discord server & subreddit - see above
- PD2 Plugy Crew (discord server focused on singleplayer)
- Project LLD (discord server focused on low level dueling)
Technical
Links relating to installation, file setup, filter editing, etc
Name | Author | Description |
---|---|---|
D2 Classic & D2 LoD | Blizzard | Shop links for purchasing the vanilla game - if you already own the game, go to your Battle.net account to check your keys |
D2 Classic & D2 LoD | Blizzard | Download links for the vanilla game |
Installation Guide | cory | Step-by-step instructions for installing PD2 (source) |
PlugY | Yohann Nicolas, BetweenWalls | PlugY with settings adjusted for PD2 (Singleplayer mod which adds stash pages and fixes ubers) |
PD2-Singleplayer Pack | BetweenWalls | PlugY for PD2 with items/characters/modpacks Also includes an "official" modpack with all the game's text files |
PD2-Converter | dschu012, BetweenWalls | Converts singleplayer character/stash files to the most recent season (no need to drop items) Also includes game files from previous seasons |
FilterBird | BetweenWalls | Filter simulation tool |
Item Filter Highlighting | multimentha | Filter syntax highlighting for Notepad++, screenshot: |
Loot Filter Hints | TommyC90 | Filter syntax highlighting for Visual Studio Code |
Shader comparison | bayaraa | Side-by-side visualization of shaders available for PD2 - source documentation: shaders, shader system |
Glide 3DFX Wrapper | Sven Labusch | Alternative graphics system compared to customizable shaders - guide: Glide Setup, use version 1.3c or later |
Virtual key codes | Microsoft | May be useful to reference when manually editing hotkeys in ProjectDiablo.cfg |
Name | Author | Description |
---|---|---|
D2 Filter Picker | mik1893 | Tool to quickly switch loot filter in use, selecting it from an online repository of filters. Can be customized to use your own list of filters. (PD2's launcher does this now) |
Singleplayer Item Pack | Swoosh, Wuslwiz | Includes items & characters for singleplayer with PlugY (older versions: S1 S2) (last updated in S3) |
Data
Links to sites/files which focus on presenting objective game data or calculations in various useful ways
Name | Author | Description |
---|---|---|
Text Files/Text File Tables | PD2 Dev Team, BetweenWalls | PD2 text files (extracted from pd2data.mpq using MPQ Editor & D2 LoD listfile) |
"Portal" Skill Planner | BetweenWalls | Character skill planner with skill/synergy info up to level 60 |
Necromancer Pet Calculator | ultraover (Renato Machado) | Necromancer pet calculator, with correct damage calculations from auras and spirits |
Runeword Grid | BetweenWalls | Shows weapon runewords in a grid with runewords on one axis and weapon types on the other axis. Helps visualize which runewords can be used in which bases. |
Runewizard for PD2 | Kvothe, fabd | Shows runewords based on selected runes, with runeword info available on mouse-over |
Affix Calculator | Swoosh | Shows available affixes for an item based on user-selected inputs - make a copy of the document to use it |
Monster Revive Chart | perkylaturkey | Image chart for reviving monsters (source) |
A2 Merc Weapon Comparison | Satyrox | Image chart for comparing many popular weapons for act 2 mercenaries (source) |
A2 Merc Weapon DPS | BetweenWalls | Image chart for comparing breakpoints & relative DPS of most weapons for act 2 mercenaries (source) |
BFury/BSentinel Calc | Sass | Calculates Blade Fury/Sentinel damage - make a copy of the documents to use them (source) |
PD2 Reference | Elusive | Calculates DPS, helps compare weapons/jewels, and adds currencies based on input values - make a copy of the doc to use it (source) |
Weapon DPS | BetweenWalls | Calculates DPS for all weapons based on input values - make a copy of the document to use it |
Armor/Weapon Info | BetweenWalls | Lists basic info for all armor and weapon bases (this info is also split among several charts on the Item Bases page) |
Alvl Chart | BetweenWalls | Shows alvl based on ilvl and qlvl |
PD2 Search | D2Gambit | Tool for searching items & affixes (source) |
Map damage calculator | Slem | Check your actual damage to map monsters after elemental pierce |
Affix IDs | IDs for PREFIX, SUFFIX, and AUTMOD filter conditions (too many for the Item Filtering page) |
Name | Author | Description |
---|---|---|
PD2 Tooling | Meeps | Item reference and search tool (site offline) |
PD2 RuneWizard | itsme | Shows runewords based on selected runes, with runeword info available on mouse-over (last updated 2021-02-07) |
Runecatcher | msr- | Shows runewords based on selected runes, item types, sockets, and magic properties (last updated in S3) |
Runeword Explorer | Fractall_Games | Shows runewords based on selected runes, item types, sockets, stats, etc (vanilla & pd2) (last updated in S3) |
Runeword Calculator & Filter | Acien | Shows runewords based on selected runes, item types, sockets, and string search (vanilla & pd2) (last updated in S5) |
Maxroll PD2 Planner | Riv | Full character planner (briefly supported during S4) |
For vanilla data, see vanilla wikis and tools:
- Major Wikis
- The Amazon Basin (most accurate and comprehensive wiki)
- The Arreat Summit (Blizzard's wiki)
- DiabloWiki.net
- Diablo Archive (Fandom wikis offer a hostile user-experience with many ads, but can still be useable if you can't find the info elsewhere)
- Other
- Glossary
- Game Commands (other commands: /timer <seconds>)
- D2 Library FAQtoids (in-depth explanations of various formulas)
- Phrozen Keep Guide for Text Files
- Silospen Drop Calculator
- IAS Breakpoint Calculators: Titanseal's v3, Titanseal's Rehosted, PoD's (Path of Diablo is a different game but it's mostly vanilla info)
- PlanetDiablo Affix Calculator
- DiabloII.net Damage Calculator
- Treasure Classes
- Monster Resistances
Miscellaneous
Links for anything that doesn't fit into the above categories, except guides which are listed below
Name | Author | Description |
---|---|---|
Map Running Database | Mayswan, toadflax | Community-made collection of map clear times for various builds with leaderboards ranking their clearspeeds (see S5 data) |
Wiki pages with few or no other inter-wiki links: Seasons, Beta Commands, Rules, Credits, Introduction
Technical wiki pages: Wiki Sidebar, Wiki CSS, Wiki File Gallery (also see Special Pages)
NOTICE: The info linked below is not official information and may be especially opinion-based, speculative, or outdated.
Name | Author | Description |
---|---|---|
DH's S8 Build Tier List | DarkHumility | DarkHumility's PD2 Late Game Mapping Tier List/Infographic (also see versions for: S4, S5, S6, S7) |
Currency Values | BetweenWalls* | List of common values for runes and other currency-like items (anyone can edit) |
Lucky's Rune Prices | Lucky Luciano | Lucky's PD2 Rune Prices |
BT's Build Tier List | BTNeandertha1 | Project Diablo 2 Tier Lists by BTNeandertha1 (Separate tabs for S4/S5) |
Mr. Goodbar's Rune Prices | Mr. Goodbar | Mr. Goodbar's PD2 Rune Prices (Season 2) |
Guides
Guides are listed in reverse chronological order, with more recent guides at the top of each section. Each new season brings balance updates to many skills and items, but there are usually relatively few major balance changes or mechanical changes, so even older guides may be mostly or entirely accurate depending on what they cover.
General
Links to guides which focus on topics other than character builds
Name | Author | Date |
---|---|---|
A chill guide to team reset "speed" runs | Zagdem | 2023-09-16 (s8) |
ChugThatEstus | 2022-07-20 (s5) | |
The practical guide to LLD-crafting rlvl 30 | Hastmannen | 2022-02-28 (s4) |
Barb FAQs (not a guide) | nazh202, Ham, Mayswan, Numroth, Cat, CrankyGnome, Fluppets |
2021-12-16 (s4) |
Claw Guide for answering "are these white claws worth anything?" (source) | Bagel | 2021-07-23 (s3) |
Low Level Duels Item guide clvl 1-30 | Hastmannen | 2021-05-20 (s2) |
Basic Mechanics and Mercenary Guide | Mayswan | 2021-05-10 (s2) |
Gambling Guide | Hastmannen | 2021-04-27 (s2) |
Shopping Guide | Hastmannen | 2021-04-26 (s2) |
End-Game Basics for PD2 | Aygran | 2021-04-16 (s2) |
Pathfinding Guide | Knoofle | 2021-03-20 (s2) |
Act 5 Merc Guide | kickbitbeatborg | 2021-03-12 (s2) |
Comprehensive Guide on Summons' Damage - Necromancer Version | ultraover (Renato Machado) | 2020-12-27 (s1) |
A truly comprehensive Dclone guide - Mechanics/Numbers/Strategies | Wuslwiz | 2020-12-02 (s1) |
Builds
Links to character build guides
Name | Author | Date | Description |
---|---|---|---|
Catalog of PD2 Builds | pedrob_d, hulkster0422 | 2022-06-06 (s4) | Includes descriptions of over 200 builds and variations, with links to over 100 guides (source) |
It may also be helpful to browse the ladder armory to see what kind of skills and equipment are often used on high level characters.
Amazon
Also see the #amazon-discussion discord channel
Assassin
Also see the #assassin-discussion discord channel
Barbarian
Also see the #barb-discussion discord channel
Druid
Also see the #druid-discussion discord channel
Name | Author | Date |
---|---|---|
From zero to hero - playing HC druid in a fresh ladder season | ChaosSanctuary | 2023-09-18 (s7) |
Fireclaw Bear Build Guide | SchmittyTACP | 2023-04-27 (s7) |
Rabies Wolf | SchmittyTACP | 2022-05-24 (s6) |
Fury Druid Complete Guide | Funguskeeper | 2022-07-12 (s5) |
Shockwave Bear Druid Guide | ChugThatEstus | 2022-07-12 (s5) |
Windy Elemental Guide | SchmittyTACP | 2022-06-24 (s5) |
Druid "How-to" and FAQs | SchmittyTACP | 2022-06-22 (s5) |
Artic Maul Bear | ChugThatEstus | 2022-03-04 (s4) |
Fire Elemental Guide | SchmittyTACP | 2022-02-26 (s4) |
Maul Werebear Guide | SchmittyTACP | 2022-02-01 (s4) |
Summoning Druid Guide | Marvl | 2021-12-03 (s4) |
ATD Shapeshift Guide | SchmittyTACP | 2021-10-06 (s3) |
SchmittyTACP | 2021-06-30 (s2) | |
Wind Druid Overview | Thomas McMullen | 2020-11-16 (s1) |
Summoner Druid - An In-Depth Guide | Wuslwiz | 2020-11-15 (s1) |
Fury On Strike Druid - Build Guide | Funguskeeper | 2020-11-06 (s1) |
Fireclaw + Fury Druid - Build Guide | Funguskeeper | 2020-11-06 (s1) |
Fire Elemental Druid - Build Guide | Funguskeeper | 2020-11-06 (s1) |
Full Summon Druid - Build Guide | Funguskeeper | 2020-11-06 (s1) |
Necromancer
Also see the #necro-discussion discord channel
Paladin
Also see the #paladin-discussion discord channel
Name | Author | Date |
---|---|---|
Hammer Procdin Build Guide | CircAG | 2023-09-11 (s7) |
From zero to hero - playing HC paladin in a fresh ladder season | ChaosSanctuary | 2023-09-06 (s7) |
Thorn Paladin Build | Coutsadin | 2023-08-26 (s7) |
Summoner Zealot | Igtenos | 2022-01-17 (s4) |
The Hydradin | ChugThatEstus | 2021-12-03 (s4) |
Uber Zealer | schnda | 2021-11-01 (s3) |
Budget Uber Zealer | Skitzdrift | 2021-09-29 (s3) |
Holy Bolt Paladin | JamesZahh | 2021-03-12 (s2) |
UberFanazealot | Maddinsche | 2021-03-03 (s1) |
Sanctuary Zealot | Dauracul | 2021-01-17 (s1) |
Dual Dreamdin Guide | sensi2 | 2021-01-06 (s1) |
Frost Knight Zealot Paladin | sKeLeToR | 2020-12-19 (s1) |
Flamewarden Zealot Paladin | sKeLeToR | 2020-12-15 (s1) |
Paladin holy shock beginner guide | yeetmaster655 | 2020-11-14 (s1) |
Sorceress
Also see the #sorc-discussion discord channel
Singleplayer
This lists all differences between the multiplayer and singleplayer versions of the game.
Differences
- The /players X command (X is 1-8) artificially adjusts the number of "players in the game", which affects the nodrop rate and monster difficulty
- Non-PlugY: The shared stash is not enabled for singleplayer since PlugY already includes its own shared stash which has more features suited for offline play
- Non-PlugY: Ubers do not work in singleplayer without PlugY
- Major new endgame content may be restricted during the season it's introduced, in which case it won't be available in singleplayer or non-ladder during that time:
- Season 4 - Rathma disabled
- Season 7 - Difficulty levels above level 1 for Diablo Clone & Rathma disabled
- The DPS meter doesn't work in singleplayer (nor do new commands such as .roll or .party)
- The "lock inventory" button doesn't work in singleplayer
Singleplayer-Only Bugs
- PlugY: Having too many maps in a stash page can cause crashes if that page is the most recently visited stash page
- Fix: Reduce the number of maps stored per page, or switch to another page before leaving the stash
- PlugY: Having gold in the shared stash can cause issues such as preventing oskills from working correctly
- Fix: Remove all gold from the shared stash, or disable the shared gold feature in the config file
- PlugY: The "toggle stash" button may be set to the wrong stash upon loading until interacting with the current stash - this happens if the most recent stash interaction prior to saving/exiting involved using a PlugY stash button instead of manipulating an item in the stash
- Workaround: Add or remove an item from the stash prior to saving/exiting (this also fixes the button at any time if it's set wrong)
- PlugY: Stash navigation may be buggy if the stash pages are empty - the navigation will appear to jump between the wrong pages, but it is actually just displaying the wrong page numbers for all pages between the first page (page 1) and the first index (page 10)
- Fix: Put an item on page 10 or higher and save/exit
- Andariel quest bug (vanilla bug - fixed in multiplayer)
Also see: Bugs
Rules
This page lists a copy of PD2's rules from the discord. They should match, but if the rules here are out-of-date, please mention it on PD2's #wiki-editing channel.
General Rules & Guidelines
1) Be respectful and do not resort to insults or harassment. Please remember, that this is a community driven mod.
2) Hateful remarks/character, game names, account names and/or talk of politics, racism, religion or illegal activities of any kind will not be tolerated.
- Names resembling barcodes are not allowed and will be deleted. For example IiIiIIIiIiIl and similar. Names like ll-Johnny-ll are allowed
- This includes talk, discussion or the use of third party software such as Bots, Maphack, Autopickup, RMT, Piracy/Torrenting and the likes.
3) This mod requires purchasing an official copy of D2+LoD from Battle.net. Talking about third party sales or sites is not allowed.
- Accounts locked due to illegitimate copies will not be unlocked. Do not open a ticket regarding account's locked for illegal copies.
- Players are permitted to start over on a new account, provided that they have acquired a legit version of D2+LoD and reinstalled using said version.
4) Moderators discuss punishments within the team and agree upon the appropriate action before making it. Decisions made in appeals are final and will not be negotiated.
5) Do not ping the Developers. They read all the comments in feedback. Use the ticket system if you want to report a player or a bug.
6) Advertisement or self-promotion of any kind is prohibited and will be removed. With exception of the #media channel (PD2 specific content only)
7) Discussing bans, punishment or reports of players in the general channels or in direct messages to moderators are not tolerated. Use the ticket system for this.
8) This is a SFW Discord, posting NSFW content will result in a mute and in severe cases, a permanent ban.
Additional In-Game Rules
1) Only one connection to the PD2 servers are allowed per player on any given IP/Internet Connection. Multi-clienting is strictly prohibited. This includes running PD2 on multiple computers or systems. If multiple players are using the same IP/Internet Connection for PD2, it is required of them to whitelist their accounts. For more information, click the link below:
- Whitelist form: https://forms.gle/oHPdU4uE1f7PKbtR7
- Players do not need to wait for confirmation of their application.
2) Account sharing of any kind is not allowed.
3) Any form of third party trading, involving real money, items and/or currency that is not native to PD2 specifically, is forbidden. Trading D2r items for PD2 items and vice versa is also forbidden.
- Players caught in third party trading of any kind will be permanently banned.
- The use of platforms such as D2JSP, Tradia and similar is considered third party trading platforms, therefore they are not allowed and will result in a loss of your account permanently.
4) Scamming or stealing from other players will not be tolerated. The moderation team will handle the case and decide how to best enforce this, depending on the case.
5) The games loot system is by default free-for-all and we will not enforce any loot rules including the .roll feature (Items lost will not be recovered, regardless of the situation)
6) Griefing players of the community is not allowed. This includes any form of trying to ruin another players gameplay experience with seal popping, dirty tps, harassment and PK attempts. The only time a moderator will enforce a griefing report within a duel game is when a player has documented video proof that a player is griefing a game and preventing other players from dueling
- Hostiling players for the sake of spooking them will also be considered griefing.
- Joining a trade game without the need to buy/sell an item is considered griefing, provided that the owner of the game told them to leave and they refused.
- Farming in a progression game you didn't create after being asked to leave will also be considered griefing.
7) Dueling is allowed but must be consensual amongst both parties involved. If the game is specifically made for duelling, players are considered consensual upon joining.
8) Game bugs should be reported through the bug report section in create-ticket. Players caught withholding game breaking information and/or exploiting bugs will be punished accordingly. Bugged Items such as a +7 all skills item must be reported to the moderation team as well as how it happened / where it came from or you risk your account being locked
9) The use of third-party tools that tamper with the game are forbidden. If you are unsure if a program or tool is allowed or not, please open a game-bug ticket in #create-ticket and ask for permission.
10) Public shaming of players is forbidden. If you wish to report a player please open a player report ticket in create-ticket.
11) Ban evasion through using another account is not allowed.
12) Casinos of any kind are forbidden, giveaways are still allowed
13) Gear sharing to monopolize leaderboards is strictly forbidden and will result in the loss of your achievement and aura
Credits
Project Diablo II couldn’t have been made without all of these amazing people
Mod Developers:
- Canight
- Elmegaard
- Synthetic
- Madinsane
- Aerlynn
- Anbucyrus
- SenpaiSomething
Art:
- Avunaos
- Lazarus
- Lurix
- Nephretes
- Aerlynn
Website:
- Art.Damage
- Lippershey
- Rosaria
- GreatGrievance
- Halfcrimp
Launcher:
- Alphabot
- Equa1ity
- Vilyanare
- JNebeker
Map Making:
- Paul Siramy (map tools)
- Karvarosku (Phlegethon)
- J0HN aka Borq (Bastion Keep, Plains of Torment, Ashen Plains)
- Indio (Throne of Insanity)
- Toadflax (Tomb of Zultun Kulle, Reziarfg's Lair, Kehjistan Marketplace)
- KillerNate (Ancestral Trial)
- Error (Blood Moon, Cathedral of Light)
- Alma (Pandemonium Citadel, Canyon of Sescheron, Ruined Cistern, Sanctuary of Sin, Zhar’s Sanctum)
Moderators:
- Cory
- DooD
- Drantho
- Hastan
- HellzAlien
- WizSpike
- Ztaziz
- Kamanji
- Hoohah
- Majuus
- Onion
- Zinthros
- Ezraeil
- Sajb
- Laumi
- Gelara
- TobieeR
- Reaxis
Wiki:
- BetweenWalls
- Gasior
- Kustos
- Meeps
- Naomi
D2Template:
- Devurandom
- Mir Drualga
- Planqi
- Whist
- Olivierverville
D2GL:
- Bayaraa
SlashDiabloHD:
- Mir Drualga
CNC-DDraw:
- FunkyFr3sh
- Mvdhout1992
- Hifi
Shaders:
- Libretro community
BH:
- Arolds
- Dschu012
- JimmyTheJ
- Lamerman
- Mir Drualga
- Planqi
- Slayergod13
- Youbetterdont
PvPGN:
- Celetuiw
- Cen1
- D1zzy
- HarpyWar
- Pelish
- Plisskenwat
- RElesgoe
Special Thanks to resources, advice or findings from:
- Renato Machado
- BetweenWalls
- FearedBliss
- Firehawk
- Jarulf
- Kingpin
- Meanski
- Misiek1294
- Necrolis
- Stargazer
- dav92
- cla$$ics
- EmaEstagram
- Thanatos
- Beko
- Disturb
- Ya Lee
- Nefarius
- Ogodei
- Rob
- Whist
- Lady Isabelle
- Alpha
- Sir Xavius
- I_Burner
- Incandescent One
- Incandescence
Thanks to everyone who played, tested, and contributed to this mod's development
And thanks to everyone who developed the original game