All Items

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Below is a compilation of all "named" items - unique/set/runeword items and some others, whose affixes are all explicitly determined rather than generated randomly. Crafted items also have some predetermined affixes, but are not included here.

Other item compilation lists:


Axes

Unique Axes

All two-handed axes now gain bonus damage equal to 110% strength instead of 100% strength.

In addition to the changes listed here, all melee weapons also gain Melee Attacks Deal Splash Damage.

Ethereal weapons gain a x1.25 damage bonus instead of a x1.5 damage bonus.

Also see Throwing Axes.

Normal One-Handed Axes

The Gnasher

Hand Axe

  • Base Damage: 3 to 6

  • Base Durability: 56 (was 28)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 2 (3 for upgraded versions)

One-Hand Damage: 4 to [8-9], Avg 6-6.5 (was [4-5] to [9-10], Avg 6.5-7.5)

Required Level: 5

Before After
+[60-70]% Enhanced Damage +[40-50]% Enhanced Damage
20% Chance of Crushing Blow 20% Chance of Crushing Blow
50% Chance of Open Wounds 50% Chance of Open Wounds
+2 Open Wounds Damage per Second
+8 to Strength +8 to Strength

Deathspade

Axe

  • Base Damage: 4 to 11

  • Base Durability: 48 (was 24)

  • Base Speed Modifier: 10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: 14 to [17-18], Avg 15.5-16

Required Strength: 32

Required Level: 9

Before After
+[60-70]% Enhanced Damage +[60-70]% Enhanced Damage
+8 to Minimum Damage +8 to Minimum Damage
10% Deadly Strike
15% Bonus to Attack Rating 15% Bonus to Attack Rating
Hit Blinds Target Hit Blinds Target
+4 to Mana after each Kill +4 to Mana after each Kill

Bladebone

Double Axe

  • Base Damage: 5 to 13

  • Base Durability: 48 (was 24)

  • Base Speed Modifier: 10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [6-7] to [16-19], Avg 11-13

Required Strength: 43

Required Level: 15

Before After
40% Chance to Cast Level 8 Teeth on Striking
+20% Increased Attack Speed +20% Increased Attack Speed
+[30-50]% Enhanced Damage +[30-50]% Enhanced Damage
+100% Damage to Undead +100% Damage to Undead
+40 to Attack Rating against Undead +40 to Attack Rating against Undead
Adds 8-12 Fire Damage Removed
+20 Defense +[20-60] Defense

Skull Splitter

Military Pick

  • Base Damage: 7 to 11

  • Base Durability: 52 (was 26)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [11-12] to [17-19], Avg 14-15.5 (was [11-14] to [17-22], Avg 14-18)

Required Strength: 49

Required Level: 21

Before After
+[60-100]% Enhanced Damage +[60-80]% Enhanced Damage
+[50-100] to Attack Rating +[50-100] to Attack Rating
Adds 1 to [12-15] Lightning Damage Adds 1-60 Lightning Damage
15% Chance of Open Wounds 15% Chance of Open Wounds
+[12-16] Open Wounds Damage per Second
Hit Blinds Target +2 Hit Blinds Target +2
Regenerate Mana 20% Regenerate Mana 20%

Rakescar

War Axe

  • Base Damage: 12 to 20 (was 10 to 18)

  • Base Durability: 52 (was 26)

  • Base Speed Modifier: 0

  • Base Melee Range: 2

One-Hand Damage: [21-30] to [35-50], Avg 28-40 (was [17-25] to [31-45], Avg 24-35)

Required Strength: 67

Required Level: 27

Before After
+30% Increased Attack Speed +30% Increased Attack Speed
+[75-150]% Enhanced Damage +[75-150]% Enhanced Damage
+50 to Attack Rating +[50-100] to Attack Rating
+38 Poison Damage over 3 Seconds +38 Poison Damage over 2 Seconds
Poison Resist +50% Poison Resist +50%

Normal Two-Handed Axes

Axe of Fechmar

Large Axe

  • Base Damage: 6 to 13

  • Base Durability: 60 (was 30)

  • Base Speed Modifier: -10

  • Base Melee Range: 3 (was 1)

  • Base Maximum Sockets: 4 (5 for ilvl 26+ upgraded versions)

Two-Hand Damage: [10-11] to [22-24], Avg 16-17.5

Required Strength: 35

Required Level: 8

Before After
+40% Increased Attack Speed
+[70-90]% Enhanced Damage +[70-90]% Enhanced Damage
Freezes Target +3 Freezes Target +3
Cold Resist +50% Cold Resist +50%
+2 to Light Radius +2 to Light Radius

Goreshovel

Broad Axe

  • Base Damage: 10 to 18

  • Base Durability: 70 (was 35)

  • Base Speed Modifier: 0

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: [13-15] to [32-36], Avg 22.5-25.5 (was [14-15] to [34-36], Avg 24-25.5)

Required Strength: 48

Required Level: 14

Before After
+30% Increased Attack Speed +30% Increased Attack Speed
+[40-50]% Enhanced Damage +[30-50]% Enhanced Damage
+9 to Maximum Damage +9 to Maximum Damage
60% Chance of Open Wounds 60% Chance of Open Wounds
+[8-12] Open Wounds Damage per Second
+25 to Strength +25 to Strength

The Chieftain

Battle Axe

  • Base Damage: 12 to 32

  • Base Durability: 80 (was 40)

  • Base Speed Modifier: 10

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: [30-33] to [80-89], Avg 55-61 (was [15-17] to [36-40], Avg 25.5-28.5)

Required Strength: 54

Required Level: 19

Before After
+20% Increased Attack Speed +40% Increased Attack Speed
+100% Enhanced Damage +[150-180]% Enhanced Damage
Adds 1-40 Lightning Damage Adds 1-40 Lightning Damage
All Resistances +[10-20] All Resistances +[10-20]
+6 to Mana after each Kill +6 to Mana after each Kill

Brainhew

Great Axe

  • Base Damage: 9 to 30

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: -10

  • Base Melee Range: 4 (was 2)

Two-Hand Damage: [38-41] to [81-90], Avg 59.5-65.5 (was [27-30] to [45-54], Avg 36-42)

Required Strength: 63

Required Level: 25

Before After
+40% Increased Attack Speed
+[50-80]% Enhanced Damage +[170-200]% Enhanced Damage
+14 to Minimum Damage +14 to Minimum Damage
Adds 15-35 Fire Damage Adds 15-35 Fire Damage
[10-13]% Mana Stolen per Hit [10-13]% Mana Stolen per Hit
+25 to Mana +25 to Mana
+4 to Light Radius +4 to Light Radius

Humongous

Giant Axe

  • Base Damage: 22 to 45

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 10

  • Base Melee Range: 3

Two-Hand Damage: [69-82] to [141-178], Avg 105-130 (was [47-56] to [96-124], Avg 71.5-90)

Required Strength: 84

Required Level: 29

Before After
Melee Splash Radius Increased by 20%
+20% Increased Attack Speed
+[80-120]% Enhanced Damage +[180-240]% Enhanced Damage
Adds 8 to [15-25] Damage Adds 8 to [15-25] Damage
33% Chance of Crushing Blow 33% Chance of Crushing Blow
+[20-30] to Strength +[20-30] to Strength
Requirements +20% Requirements +20%

Exceptional One-Handed Axes

Coldkill

Hatchet

  • Base Damage: 15 to 30 (was 10 to 21)

  • Base Durability: 56 (was 28)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 3 (was 2)

One-Hand Damage: [37-43] to [75-87], Avg 56-65 (was [25-29] to [52-60], Avg 38.5-44.5)

Required Strength: 25

Required Dexterity: 25

Required Level: 36

Before After
10% Chance to Cast Level 10 Ice Blast on Striking 10% Chance to Cast Level 18 Ice Blast on Striking
10% Chance to Cast Level 5 Frost Nova when Struck 10% Chance to Cast Level 5 Frost Nova when Struck
+30% Increased Attack Speed +30% Increased Attack Speed
+[150-190]% Enhanced Damage +[150-190]% Enhanced Damage
+40 Cold Damage Adds 160-240 Cold Damage
+15% to Maximum Cold Resist +10% to Maximum Cold Resist
Cold Resist +15% Cold Resist +15%

Butcher's Pupil

Cleaver

  • Base Damage: 14 to 47 (was 10 to 33)

  • Base Speed Modifier: 10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [55-62] to [147-171], Avg 101-116.5 (was [55-60] to [132-149], Avg 93.5-104.5)

Required Strength: 68

Required Level: 39

Before After
Indestructible Removed
+30% Increased Attack Speed +30% Increased Attack Speed
+[150-200]% Enhanced Damage +[150-200]% Enhanced Damage
Adds 30-50 Damage Adds 20-30 Damage
35% Deadly Strike 35% Deadly Strike
25% Chance of Open Wounds 25% Chance of Open Wounds
+[90-120] Open Wounds Damage per Second

This item can now be ethereal due to the Indestructible attribute being removed.

Islestrike

Twin Axe

  • Base Damage: 18 to 54 (was 13 to 38)

  • Base Durability: 48 (was 24)

  • Base Speed Modifier: 10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [48-52] to [145-156], Avg 96.5-104 (was [35-37] to [102-110], Avg 68.5-73.5)

Required Strength: 85

Required Level: 43

Before After
+2 to Druid Skill Levels +2 to Druid Skill Levels
+50% Increased Attack Speed
+[170-190]% Enhanced Damage +[170-190]% Enhanced Damage
25% Chance of Crushing Blow 25% Chance of Crushing Blow
+1 to Fury (Druid Only) +[3-4] to Fury (Druid Only)
+1 to Maul (Druid Only) +[3-4] to Maul (Druid Only)
+50 Defense vs. Missile Removed
+10 to All Attributes +10 to All Attributes

Pompeii's Wrath

Crowbill

  • Base Damage: 21 to 48 (was 14 to 34)

  • Base Durability: 52 (was 26)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [56-63] to [129-144], Avg 92.5-103.5 (was [33-37] to [81-91], Avg 57-64)

Required Strength: 94

Required Dexterity: 70

Required Level: 45

Before After
4% Chance to Cast Level 8 Volcano on Striking 8% Chance to Cast Level 28 Molten Boulder on Striking
+40% Increased Attack Speed
+[140-170]% Enhanced Damage +[170-200]% Enhanced Damage
Adds 35-150 Fire Damage Adds 60-175 Fire Damage
Slows Target by 50% Slows Target by 10%
Knockback Removed

Guardian Naga

Naga

  • Base Damage: 23 to 64 (was 16 to 45)

  • Base Durability: 52 (was 26)

  • Base Speed Modifier: 0

  • Base Melee Range: 2

One-Hand Damage: [57-64] to [180-199], Avg 118.5-131.5 (was [40-44] to [132-146], Avg 86-95)

Required Strength: 121

Required Level: 48

Before After
5% Chance to Cast Level 8 Poison Nova on Striking 10% Chance to Cast Level 25 Poison Nova on Striking
+[150-180]% Enhanced Damage +[150-180]% Enhanced Damage
+20 to Maximum Damage +20 to Maximum Damage
+250 Poison Damage over 10 Seconds +250 Poison Damage over 2 Seconds
Poison Resist +30% Poison Resist +30%
Attacker Takes Damage of 15 Attacker Takes Damage of [75-150]

Exceptional Two-Handed Axes

Warlord's Trust

Military Axe

  • Base Damage: 21 to 61 (was 14 to 34)

  • Base Durability: 60 (was 30)

  • Base Speed Modifier: -10

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: [57-74] to [167-216], Avg 112-145 (was 38 to 93, Avg 65.5)

Two-Hand Damage (Ethereal): [71-92] to [209-269], Avg 140-180.5 (was 57 to 140, Avg 98.5)

Required Strength: 73

Required Level: 35

Before After
+40% Increased Attack Speed
+175% Enhanced Damage +[175-255]% Enhanced Damage
+75 Defense +75 Defense
Physical Damage Taken Reduced by [10-20]%
+[0-49] to Vitality (+0.5 per Character Level) +[0-49] to Vitality (+0.5 per Character Level)
Replenish Life +20 Replenish Life +20
All Resistances +10 All Resistances +[10-20]
Repairs 1 Durability in 4 Seconds Repairs 1 Durability in 4 Seconds

Spellsteel

Bearded Axe

  • Base Damage: 30 to 70 (was 21 to 49)

  • Base Durability: 70 (was 35)

  • Base Speed Modifier: 0

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: [79-103] to [185-241], Avg 132-172 (was 55 to 129, Avg 92)

Required Strength: 37

Required Level: 39

Before After
+10% Faster Cast Rate +30% Faster Cast Rate
+165% Enhanced Damage +[165-245]% Enhanced Damage
+100 to Mana +100 to Mana
Regenerate Mana 25% Regenerate Mana 25%
Magic Damage Taken Reduced by [12-15] Magic Damage Taken Reduced by [12-15]
Level 3 Decrepify (30 Charges) Level 18 Amplify Damage (60 Charges)
Level 1 Teleport (20 Charges) Level 1 Blink (60 Charges)
Level 12 Firestorm (60 Charges) Level 12 Firestorm (60 Charges)
Level 10 Holy Bolt (100 Charges) Level 10 Holy Bolt (60 Charges)
Requirements -60% Requirements -60%
  • Blink is the same as Teleport, except it costs no mana and doesn't temporarily reduce spell damage.

Stormrider

Tabar

  • Base Damage: 35 to 99 (was 24 to 77)

  • Base Durability: 80 (was 40)

  • Base Speed Modifier: 10

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: 105 to 273, Avg 189 (was 83 to 229, Avg 156)

Durability: 130 (was 90)

Required Strength: 101

Required Level: 41

Before After
5% Chance to Cast Level 10 Chain Lightning on Striking 10% Chance to Cast Level 25 Chain Lightning on Striking
10% Chance to Cast Level [13-20] Charged Bolt on Striking 30% Chance to Cast Level 27 Charged Bolt on Striking
15% Chance to Cast Level 5 Charged Bolt when Struck 15% Chance to Cast Level 25 Charged Bolt when Struck
+100% Enhanced Damage +100% Enhanced Damage
Adds 35-75 Damage Adds 35-75 Damage
Adds 1-200 Lightning Damage Adds 1-200 Lightning Damage
Attacker Takes Lightning Damage of 15 Attacker Takes Lightning Damage of [75-150]
+50 Durability +50 Durability

Boneslayer Blade

Gothic Axe

  • Base Damage: 23 to 100 (was 18 to 70)

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: -10

  • Base Melee Range: 4 (was 2)

Two-Hand Damage: [64-73] to [280-320], Avg 172-196.5 (was [50-57] to [196-224], Avg 123-140.5)

Required Strength: 115

Required Dexterity: 79

Required Level: 42

Before After
50% Chance to Cast Level [12-20] Holy Bolt when Struck 50% Chance to Cast Level 30 Holy Bolt when Struck
+20% Increased Attack Speed +40% Increased Attack Speed
+[180-220]% Enhanced Damage +[180-220]% Enhanced Damage
35% Bonus to Attack Rating 35% Bonus to Attack Rating
+[2-247]% Damage to Undead (+2.5% per Character Level) +[2-247]% Damage to Undead (+2.5% per Character Level)
+[5-495] to Attack Rating against Undead (+5 per Character Level) +[5-495] to Attack Rating against Undead (+5 per Character Level)
+[8-12] to Zeal
+8 to Strength +8 to Strength
Level 20 Holy Bolt (200 Charges) Removed

The Minotaur

Ancient Axe

  • Base Damage: 62 to 122 (was 43 to 85)

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 10

  • Base Melee Range: 3

Two-Hand Damage: [226-263] to [416-489], Avg 321-376 (was [69-149] to [126-285], Avg 97.5-217)

Required Strength: 125

Required Level: 45

Before After
+[140-200]% Enhanced Damage +[200-260]% Enhanced Damage
Adds 20-30 Damage Adds 40-50 Damage
30% Chance of Crushing Blow 30% Chance of Crushing Blow
Hit Blinds Target +2 Hit Blinds Target +2
Slows Target by 50% Slows Target by 10%
+[15-20] to Strength +[15-20] to Strength
Half Freeze Duration Cannot Be Frozen

Elite One-Handed Axes

Razor's Edge

Tomahawk

  • Base Damage: 44 to 75 (was 33 to 58)

  • Base Durability: 84 (was 28)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 3 (was 2)

One-Hand Damage: [143-187] to [243-318], Avg 193-252.5 (was [90-107] to [159-188], Avg 124.5-147.5)

Required Strength: 125

Required Dexterity: 67

Required Level: 67

Before After
+40% Increased Attack Speed +60% Increased Attack Speed
+[175-225]% Enhanced Damage +[225-325]% Enhanced Damage
-33% Target Defense -33% Target Defense
50% Deadly Strike 50% Deadly Strike
50% Chance of Open Wounds 50% Chance of Open Wounds
+[260-340] Open Wounds Damage Per Second

Rune Master

Ettin Axe

  • Base Damage: 41 to 83 (was 33 to 66)

  • Base Durability: 72 (was 24)

  • Base Speed Modifier: 10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [139-159] to [282-323], Avg 210.5-241 (was [105-122] to [211-244], Avg 158-183)

Required Strength: 145

Required Dexterity: 45

Required Level: 72

Before After
+40% Increased Attack Speed
+[220-270]% Enhanced Damage +[240-290]% Enhanced Damage
+5% to Maximum Cold Resist +5% to Maximum Cold Resist
Curse Resistance +20%
Cannot Be Frozen Cannot Be Frozen
Socketed [3-5] Socketed [4-5]

Cranebeak

War Spike

  • Base Damage: 38 to 60 (was 30 to 48)

  • Base Durability: 78 (was 26)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [129-152] to [204-240], Avg 166.5-196 (was [102-120] to [163-192], Avg 132.5-156)

Required Strength: 133

Required Dexterity: 54

Required Level: 63

Before After
+40% Increased Attack Speed +40% Increased Attack Speed
+[240-300]% Enhanced Damage +[240-300]% Enhanced Damage
-25% Target Defense -25% Target Defense
Adds 1-305 Lightning Damage Adds 1-305 Lightning Damage
[20-50]% Better Chance of Getting Magic Items [30-60]% Better Chance of Getting Magic Items
Level 8 Raven (15 Charges) +[4-6] to Raven (Druid Only)

Death Cleaver

Berserker Axe

  • Base Damage: 30 to 89 (was 24 to 71)

  • Base Durability: 78 (was 26)

  • Base Speed Modifier: 0

  • Base Melee Range: 2

One-Hand Damage: [184-214] to [332-373], Avg 258-293.5 (was [79-91] to [234-269], Avg 156.5-180)

Required Strength: 138

Required Dexterity: 59

Required Level: 70

Before After
+40% Increased Attack Speed +40% Increased Attack Speed
+[230-280]% Enhanced Damage +[300-350]% Enhanced Damage
+[20-30] to Minimum Damage
-33% Target Defense -33% Target Defense
66% Deadly Strike 50% Deadly Strike
+[6-9] Life after each Kill +[6-9] Life after each Kill

Elite Two-Handed Axes

Ethereal Edge

Silver-Edged Axe

  • Base Damage: 78 to 138 (was 62 to 110)

  • Base Speed Modifier: 0

  • Base Melee Range: 3 (was 2)

Two-Hand Damage (Ethereal): [242-271] to [430-481], Avg 336-376 (was [232-260] to [412-462], Avg 322-361)

Required Strength: 156

Required Dexterity: 55

Required Level: 74

Before After
Indestructible Indestructible
+25% Increased Attack Speed +45% Increased Attack Speed
+[150-180]% Enhanced Damage +[150-180]% Enhanced Damage
+[270-350] to Attack Rating +[270-350] to Attack Rating
+[150-200]% Damage to Demons +[150-200]% Damage to Demons
+[10-12] Fire Absorb +[10-12] Fire Absorb
+[5-10] Life after each Demon Kill +[10-20] Life after each Demon Kill
Ethereal Ethereal

Hellslayer

Decapitator

  • Base Damage: 61 to 171 (was 49 to 137)

  • Base Durability: 100 (was 40)

  • Base Speed Modifier: 10

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [146-183] to [415-1020], Avg 280.5-601.5 (was 98 to [278-680], Avg 188-389)

Required Strength: 189

Required Dexterity: 33

Required Level: 66

Before After
10% Chance to Cast Level [16-20] Fire Ball on Attack 25% Chance to Cast Level 30 Fire Ball on Striking
+40% Increased Attack Speed
+100% Enhanced Damage +[140-200]% Enhanced Damage
+[3-297]% Enhanced Maximum Damage (+3% per Character Level) +[3-297]% Enhanced Maximum Damage (+3% per Character Level)
Adds 150-250 Fire Damage Adds [300-500] Fire Damage
+[0-49] to Strength (+0.5 per Character Level) +[0-49] to Strength (+0.5 per Character Level)
+[0-49] to Vitality (+0.5 per Character Level) +[0-49] to Vitality (+0.5 per Character Level)
+25 to Life +25 to Life

Messerschmidt's Reaver

Champion Axe

  • Base Damage: 74 to 118 (was 59 to 94)

  • Base Durability: 120 (was 75)

  • Base Speed Modifier: -10

  • Base Melee Range: 4 (was 2)

Two-Hand Damage: [222-259] to [356-704], Avg 289-481.5 (was 177 to [283-514], Avg 230-345.5)

Required Strength: 167

Required Dexterity: 59

Required Level: 70

Before After
+20% Increased Attack Speed
+200% Enhanced Damage +[200-250]% Enhanced Damage
+[2-247]% Enhanced Maximum Damage (+2.5% per Character Level) +[2-247]% Enhanced Maximum Damage (+2.5% per Character Level)
100% Bonus to Attack Rating 100% Bonus to Attack Rating
Adds 20-240 Fire Damage 20% Chance of Open Wounds
+[650-800] Open Wounds Damage per Second
+15 to All Attributes +20 to All Attributes
+25 Durability Removed

Executioner's Justice

Glorious Axe

  • Base Damage: 75 to 155 (was 60 to 124)

  • Base Durability: 120 (was 50)

  • Base Speed Modifier: 10

  • Base Melee Range: 3

Two-Hand Damage: [277-315] to [573-651], Avg 425-483 (was [204-234] to [421-483], Avg 312.5-358.5)

Required Strength: 164

Required Dexterity: 55

Required Level: 77

Before After
50% Chance to Cast Level 6 Decrepify when you Kill an Enemy 50% Chance to Cast Level 25 Decrepify when you Kill an Enemy
+30% Increased Attack Speed +30% Increased Attack Speed
+[240-290]% Enhanced Damage +[270-320]% Enhanced Damage
-33% Target Defense -33% Target Defense
25% Chance of Crushing Blow 25% Chance of Crushing Blow
Curse Resistance +20%


Maces

Unique Maces

In addition to the changes listed here, all melee weapons also gain Melee Attacks Deal Splash Damage.

Ethereal weapons gain a x1.25 damage bonus instead of a x1.5 damage bonus.

Normal One-Handed Maces

Felloak

Club

  • Base Damage: 1 to 6

  • Base Durability: 48 (was 24)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 2 (3 for upgraded versions)

One-Hand Damage: 1 to 10, Avg 5.5

Required Level: 3

Before After
+[70-80]% Enhanced Damage +[70-80]% Enhanced Damage
Adds 6-8 Fire Damage Adds 6-8 Fire Damage
+[2-3] to Firestorm (Druid Only)
Knockback Knockback
Lightning Resist +60% Lightning Resist +[30-50]%
Fire Resist +20% Fire Resist +[15-30]%
+50% Damage to Undead +50% Damage to Undead

Stoutnail

Spiked Club

  • Base Damage: 5 to 8

  • Base Durability: 72 (was 36)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 1)

One-Hand Damage: 10 to 16, Avg 13

Required Level: 5

Before After
+100% Enhanced Damage +100% Enhanced Damage
+[3-4] to Lycanthropy (Druid Only)
+7 to Vitality +[7-14] to Vitality
Magic Damage Taken Reduced by 2 Magic Damage Taken Reduced by [2-4]
Attacker Takes Damage of [3-10] Attacker Takes Damage of [3-10]
+50% Damage to Undead +50% Damage to Undead

Crushflange

Mace

  • Base Damage: 3 to 10

  • Base Durability: 120 (was 60)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 2 (3 for upgraded versions)

One-Hand Damage: [5-6] to [18-20], Avg 11.5-13 (was 4 to [15-16], Avg 9.5-10)

Required Strength: 27

Required Level: 9

Before After
+[50-60]% Enhanced Damage +[80-100]% Enhanced Damage
33% Chance of Crushing Blow 33% Chance of Crushing Blow
Knockback Removed
+15 to Strength +15 to Strength
Fire Resist +50% Fire Resist +[40-50]%
+2 to Light Radius +2 to Light Radius
+50% Damage to Undead +50% Damage to Undead

Bloodrise

Morning Star

  • Base Damage: 7 to 16

  • Base Durability: 144 (was 72)

  • Base Speed Modifier: 10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: 14 to 32, Avg 23 (was 15 to 35, Avg 25)

Required Strength: 36

Required Level: 15

Before After
+10% Increased Attack Speed +[20-30]% Increased Attack Speed
+120% Enhanced Damage +100% Enhanced Damage
50% Bonus to Attack Rating 50% Bonus to Attack Rating
5% Life Stolen per Hit [4-6]% Life Stolen per Hit
25% Chance of Open Wounds 25% Chance of Open Wounds
+[6-8] Open Wounds Damage per Second
+3 to Sacrifice (Paladin Only) +3 to Sacrifice (Paladin Only)
+2 to Light Radius Removed
+50% Damage to Undead +50% Damage to Undead

The General's Tan Do Li Ga

Flail

  • Base Damage: 1 to 24

  • Base Durability: 60 (was 30)

  • Base Speed Modifier: -10

  • Base Melee Range: 2

One-Hand Damage: 2 to [66-78], Avg 34-40 (was 2 to [56-58], Avg 29-30)

Required Strength: 41

Required Dexterity: 35

Required Level: 21

Before After
+20% Increased Attack Speed +20% Increased Attack Speed
+[50-60]% Enhanced Damage +[50-60]% Enhanced Damage
Adds 1-20 Damage Adds 10 to [30-40] Damage
5% Mana Stolen per Hit 5% Mana Stolen per Hit
Slows Target by 50% Slows Target by 10%
+25 Defense +[25-75] Defense
+50% Damage to Undead +50% Damage to Undead

Ironstone

War Hammer

  • Base Damage: 22 to 32 (was 19 to 29)

  • Base Durability: 110 (was 55)

  • Base Speed Modifier: 20

  • Base Melee Range: 2 (was 0)

One-Hand Damage: [44-55] to [64-80], Avg 54-67.5 (was [38-47] to [58-72], Avg 48-59.5)

Required Strength: 53

Required Level: 27

Before After
+20% Increased Attack Speed
+[100-150]% Enhanced Damage +[100-150]% Enhanced Damage
+[100-150] to Attack Rating +[100-150] to Attack Rating
Adds 1-10 Lightning Damage Adds 1-50 Lightning Damage
+10 to Strength +10 to Strength
+50% Damage to Undead +50% Damage to Undead

Normal Two-Handed Maces

Bonesnap

Maul

  • Base Damage: 30 to 43

  • Base Durability: 120 (was 60)

  • Base Speed Modifier: 10

  • Base Melee Range: 4 (was 1)

Two-Hand Damage: [90-120] to [129-172], Avg 109.5-146

Required Strength: 69

Required Level: 24

Before After
+[200-300]% Enhanced Damage +[200-300]% Enhanced Damage
+100% Damage to Undead +100% Damage to Undead
40% Chance of Crushing Blow [20-40]% Chance of Crushing Blow
Cold Resist +30% Cold Resist +[20-30]%
Fire Resist +30% Fire Resist +[20-30]%
Upgraded Stats

War Club

  • Base Damage: 69 to 113 (was 53 to 78)

Two-Hand Damage: [207-276] to [339-452], Avg 273-364 (was [159-212] to [234-312], Avg 196.5-262)

Two-Hand Damage (Ethereal): [258-344] to [423-564], Avg 340.5-454 (was [237-316] to [351-468], Avg 294-392)

Required Strength: 124

Required Level: 25


Ogre Maul

  • Base Damage: 96 to 132 (was 77 to 106)

Two-Hand Damage: [288-384] to [396-528], Avg 342-456 (was [231-308] to [318-424], Avg 274.5-366)

Two-Hand Damage (Ethereal): [360-480] to [495-660], Avg 427.5-570 (was [345-460] to [477-636], Avg 411-548)

Required Strength: 225

Required Level: 51

Steeldriver

Great Maul

  • Base Damage: 38 to 58

  • Base Durability: 120 (was 60)

  • Base Speed Modifier: 20

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [106-144] to [162-220], Avg 134-182 (was [95-133] to [145-203], Avg 120-168)

Required Strength: 50

Required Level: 29

Before After
+40% Increased Attack Speed +40% Increased Attack Speed
+[150-250]% Enhanced Damage +[180-280]% Enhanced Damage
Heal Stamina Plus 25% Heal Stamina Plus 25%
Requirements -50% Requirements -50%
+50% Damage to Undead +50% Damage to Undead

Exceptional One-Handed Maces

Dark Clan Crusher

Cudgel

  • Base Damage: 10 to 30 (was 6 to 21)

  • Base Durability: 48 (was 24)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 3 (was 2)

One-Hand Damage: [28-34] to [84-102], Avg 56-68 (was 17 to 61, Avg 39)

Required Strength: 25

Required Level: 34

Before After
+2 to Druid Skill Levels +2 to Druid Skill Levels
+40% Increased Attack Speed
+195% Enhanced Damage +[180-240]% Enhanced Damage
[20-25]% Bonus to Attack Rating [20-25]% Bonus to Attack Rating
+200% Damage to Demons +200% Damage to Demons
+200 to Attack Rating against Demons +200 to Attack Rating against Demons
+15 Life after each Demon Kill +15 Life after each Demon Kill
+50% Damage to Undead +50% Damage to Undead

Fleshrender

Barbed Club

  • Base Damage: 18 to 36 (was 13 to 25)

  • Base Durability: 72 (was 36)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [76-85] to [132-150], Avg 104-117.5 (was [64-74] to [107-125], Avg 85.5-99.5)

Durability: 92 (was 56)

Required Strength: 30

Required Level: 38

Before After
+2 to Shape Shifting Skills (Druid Only) +2 to Shape Shifting Skills (Druid Only)
+1 to Druid Skill Levels +[1-2] to Druid Skill Levels
+40% Increased Attack Speed
+[130-200]% Enhanced Damage +[130-180]% Enhanced Damage
Adds 35-50 Damage Adds 35-50 Damage
20% Chance of Crushing Blow 20% Chance of Crushing Blow
20% Deadly Strike 20% Deadly Strike
25% Chance of Open Wounds 25% Chance of Open Wounds
Prevent Monster Heal +50 Open Wounds Damage per Second
+50% Damage to Undead +50% Damage to Undead
+20 Durability +20 Durability

Sureshrill Frost

Flanged Mace

  • Base Damage: 22 to 33 (was 15 to 23)

  • Base Durability: 120 (was 60)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 3 (was 2)

One-Hand Damage: [70-76] to [112-122], Avg 91-99 (was [42-47] to [67-74], Avg 54.5-60.5)

Required Strength: 61

Required Level: 39

Before After
10% Chance to Cast Level 14 Frozen Orb on Striking
+[2-3] to Cold Skills
+[150-180]% Enhanced Damage +[150-180]% Enhanced Damage
Adds 5-10 Damage Adds 15-30 Damage
Adds 63-112 Cold Damage Adds 63-112 Cold Damage
Freezes Target +3 Freezes Target +3
Cannot Be Frozen Cannot Be Frozen
Level 9 Frozen Orb (50 Charges) Removed
+50% Damage to Undead +50% Damage to Undead

Moonfall

Jagged Star

  • Base Damage: 29 to 45 (was 20 to 31)

  • Base Durability: 144 (was 72)

  • Base Speed Modifier: 10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [79-88] to [123-136], Avg 101-112 (was [54-60] to [83-92], Avg 68.5-76)

Required Strength: 74

Required Level: 42

Before After
5% Chance to Cast Level 6 Meteor on Striking 12% Chance to Cast Level 26 Meteor on Striking
+[2-3] to Magic Skills
+[120-150]% Enhanced Damage +[140-170]% Enhanced Damage
Adds 10-15 Damage Adds 10-15 Damage
Adds 55-115 Fire Damage Adds 55-115 Fire Damage
Magic Damage Taken Reduced by [9-12] Magic Damage Taken Reduced by [9-12]
+2 to Light Radius +2 to Light Radius
Level 11 Meteor (60 Charges) Removed
+50% Damage to Undead +50% Damage to Undead

Baezil's Vortex

Knout

  • Base Damage: 18 to 50 (was 13 to 35)

  • Base Durability: 60 (was 30)

  • Base Speed Modifier: -10

  • Base Melee Range: 2

One-Hand Damage: [46-54] to [130-150], Avg 88-102 (was [33-39] to [91-105], Avg 62-72)

Required Strength: 82

Required Dexterity: 73

Required Level: 45

Before After
5% Chance to Cast Level 8 Nova on Striking 20% Chance to Cast Level 25 Nova on Striking
+20% Increased Attack Speed +20% Increased Attack Speed
+[160-200]% Enhanced Damage +[160-200]% Enhanced Damage
Adds 1-150 Lightning Damage Adds 1-150 Lightning Damage
+100 to Mana +100 to Mana
Lightning Resist +25% Lightning Resist +25%
Level 15 Nova (80 Charges) Level 25 Nova (80 Charges)
+50% Damage to Undead +50% Damage to Undead

Earthshaker

Battle Hammer

  • Base Damage: 39 to 60 (was 35 to 58)

  • Base Durability: 110 (was 55)

  • Base Speed Modifier: 20

  • Base Melee Range: 2 (was 0)

One-Hand Damage: [109-128] to [168-198], Avg 138.5-163 (was 98 to 162, Avg 130)

Durability: 160 (was 105)

Required Strength: 100

Required Level: 43

Before After
5% Chance to Cast Level 7 Fissure on Striking 14% Chance to Cast Level 24 Fissure on Striking
+3 to Elemental Skills (Druid Only) +[3-4] to Elemental Skills (Druid Only)
+30% Increased Attack Speed +30% Increased Attack Speed
+20% Faster Cast Rate
+180% Enhanced Damage +[180-230]% Enhanced Damage
Hit Blinds Target Hit Blinds Target
Knockback Removed
+50% Damage to Undead +50% Damage to Undead
+50 Durability +50 Durability

Exceptional Two-Handed Maces

Bloodtree Stump

War Club

  • Base Damage: 69 to 113 (was 53 to 78)

  • Base Durability: 120 (was 60)

  • Base Speed Modifier: 10

  • Base Melee Range: 4 (was 1)

Two-Hand Damage: [213-248] to [350-406], Avg 281.5-327 (was [148-169] to [218-249], Avg 183-209)

Durability: 160 (was 100)

Required Strength: 124

Required Level: 48

Before After
+2 to Masteries (Barbarian Only) +2 to Masteries (Barbarian Only)
+[180-220]% Enhanced Damage +[210-260]% Enhanced Damage
50% Chance of Crushing Blow 50% Chance of Crushing Blow
+3 to Mace Mastery (Barbarian Only) +3 to General Mastery (Barbarian Only)
+3 to Leap Attack (Barbarian Only)
+25 to Strength +25 to Strength
All Resistances +20 All Resistances +20
+50% Damage to Undead +50% Damage to Undead
+40 Durability +40 Durability

The Gavel of Pain

Martel de Fer

  • Base Damage: 76 to 131 (was 61 to 99)

  • Base Durability: 120 (was 60)

  • Base Speed Modifier: 20

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [251-274] to [442-481], Avg 346.5-377.5 (was [152-170] to [257-287], Avg 204.5-228.5)

Required Strength: 169

Required Level: 45

Before After
5% Chance to Cast Level 1 Amplify Damage on Striking 12% Chance to Cast Level 31 Amplify Damage on Striking
5% Chance to Cast Level 1 Iron Maiden when Struck 5% Chance to Cast Level 1 Iron Maiden when Struck
Indestructible Removed
+[130-160]% Enhanced Damage +[215-245]% Enhanced Damage
Adds 12-30 Damage Adds 12-30 Damage
Curse Resistance +[10-20]%
Attacker Takes Damage of 26 Attacker Takes Damage of 260
Level 8 Amplify Damage (3 Charges) Level 8 Amplify Damage (3 Charges)
Replenish 1 Charge in 3 Seconds
+50% Damage to Undead +50% Damage to Undead

This item can now be ethereal due to the Indestructible attribute being removed.

Upgraded Stats

Thunder Maul

  • Base Damage: 41 to 225 (was 33 to 180)

Two-Hand Damage: [141-153] to [738-806], Avg 439.5-479.5 (was [87-97] to [444-498], Avg 265.5-297.5)

Two-Hand Damage (Ethereal): [172-187] to [915-999], Avg 543.5-593 (was [124-139] to [651-732], Avg 387.5-435.5)

Required Strength: 253

Required Level: 65

Elite One-Handed Maces

Nord's Tenderizer

Truncheon

  • Base Damage: 44 to 54 (was 35 to 43)

  • Base Durability: 110 (was 55)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 3 (was 2)

One-Hand Damage: [162-189] to [199-232], Avg 180.5-210.5 (was [129-150] to [159-184], Avg 144-167)

Required Strength: 88

Required Dexterity: 43

Required Level: 68

Before After
15% Chance to Cast Level 32 Blizzard on Striking
+25% Increased Attack Speed +25% Increased Attack Speed
+[270-330]% Enhanced Damage +[270-330]% Enhanced Damage
[150-180]% Bonus to Attack Rating [150-180]% Bonus to Attack Rating
Adds 205-455 Cold Damage Adds 205-455 Cold Damage
Freezes Target +[2-4] Freezes Target +[2-4]
Cold Absorb [5-15]% Cold Absorb [5-15]%
Level 16 Blizzard (12 Charges) Removed
+50% Damage to Undead +50% Damage to Undead

Demon Limb

Tyrant Club

  • Base Damage: 43 to 75 (was 32 to 58)

  • Base Durability: 130 (was 65)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [120-141] to [210-247], Avg 165-194 (was [89-105] to [162-191], Avg 125.5-148)

Required Strength: 133

Required Level: 63

Before After
+[180-230]% Enhanced Damage +[180-230]% Enhanced Damage
+123% Damage to Demons +123% Damage to Demons
Adds 222-333 Fire Damage Adds 222-333 Fire Damage
[7-13]% Life Stolen per Hit [7-13]% Life Stolen per Hit
Fire Resist +[15-20]% Fire Resist +[15-20]%
Level 23 Enchant (20 Charges) Level 23 Enchant Fire (20 Charges)
Replenish 1 Charge in 3 Seconds
Repairs 1 Durability in 20 Seconds Removed
+50% Damage to Undead +50% Damage to Undead

Baranar's Star

Devil Star

  • Base Damage: 56 to 69 (was 43 to 53)

  • Base Durability: 144 (was 72)

  • Base Speed Modifier: 10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [168-196] to [207-241], Avg 187.5-218.5 (was 129 to 159, Avg 144)

Durability: 244 (was 172)

Required Strength: 153

Required Dexterity: 44

Required Level: 65

Before After
+50% Increased Attack Speed +50% Increased Attack Speed
+200% Enhanced Damage +200% Enhanced Damage
200% Bonus to Attack Rating 200% Bonus to Attack Rating
Adds 1-200 Fire Damage Adds 50-300 Fire Damage
Adds 1-200 Lightning Damage Adds 50-300 Lightning Damage
Adds 1-200 Cold Damage Adds 50-300 Cold Damage
+15 to Strength +15 to Strength
+15 to Dexterity +15 to Dexterity
+50% Damage to Undead +50% Damage to Undead
+100 Durability +100 Durability

Horizon's Tornado

Scourge

  • Base Damage: 14 to 100 (was 3 to 80)

  • Base Durability: 130 (was 65)

  • Base Speed Modifier: -10

  • Base Melee Range: 2

One-Hand Damage: [49-56] to [350-400], Avg 199.5-228 (was [9-11] to [264-304], Avg 136.5-157.5)

Required Strength: 125 (was 100)

Required Dexterity: 77 (was 62)

Required Level: 64

Minimum Item Level: 72

Occurrence Rate: 5/6

Before After
20% Chance to Cast Level 15 Tornado on Striking 25% Chance to Cast Level 28 Tornado on Striking
+50% Increased Attack Speed +50% Increased Attack Speed
+35% Faster Cast Rate
+[230-280]% Enhanced Damage +[250-300]% Enhanced Damage
Slows Target by 20% +[4-6] to Tornado (Druid Only)
Requirements -20% +[4-6] to Twister (Druid Only)
+50% Damage to Undead +50% Damage to Undead

Stormlash

Scourge

  • Base Damage: 14 to 100 (was 3 to 80)

  • Base Durability: 130 (was 65)

  • Base Speed Modifier: -10

  • Base Melee Range: 2

One-Hand Damage: [56-61] to [400-440], Avg 228-250.5 (was [10-12] to [272-320], Avg 141-166)

Required Strength: 125

Required Dexterity: 77

Required Level: 82

Minimum Item Level: 86

Occurrence Rate: 1/6

Before After
20% Chance to Cast Level 18 Tornado on Striking 30% Chance to Cast Level 28 Tornado on Striking
15% Chance to Cast Level 10 Static Field on Striking 15% Chance to Cast Level 25 Static Field on Striking
+30% Increased Attack Speed +30% Increased Attack Speed
+[240-300]% Enhanced Damage +[300-340]% Enhanced Damage
Adds 1-473 Lightning Damage Adds 1-600 Lightning Damage
33% Chance of Crushing Blow 33% Chance of Crushing Blow
+[3-9] Lightning Absorb +[3-9] Lightning Absorb
Attacker Takes Lightning Damage of 30 Attacker Takes Lightning Damage of [200-360]
+50% Damage to Undead +50% Damage to Undead

Stone Crusher

Legendary Mallet

  • Base Damage: 63 to 76 (was 50 to 61)

  • Base Durability: 130 (was 65)

  • Base Speed Modifier: 20

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [201-226] to [243-273], Avg 222-249.5 (was [190-210] to [231-256], Avg 210.5-233)

Required Strength: 189

Required Level: 68

Minimum Item Level: 76

Occurrence Rate: 4/5

Before After
-5% to Enemy Physical Resistance
+[280-320]% Enhanced Damage +[220-260]% Enhanced Damage
Damage +[10-30] Removed
-25% Target Defense -25% Target Defense
40% Chance of Crushing Blow 40% Chance of Crushing Blow
-100 to Monster Defense per Hit -20 to Monster Defense per Hit
+[20-30] to Strength +[20-30] to Strength
+50% Damage to Undead +50% Damage to Undead

Schaefer's Hammer

Legendary Mallet

  • Base Damage: 63 to 76 (was 50 to 61)

  • Base Durability: 130 (was 65)

  • Base Speed Modifier: 20

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [189-226] to [230-471], Avg 209.5-348.5 (was [100-115] to [124-338], Avg 112-226.5)

One-Hand Damage (Ethereal): [234-280] to [287-540], Avg 260.5-410

Required Strength: 189

Required Level: 79

Minimum Item Level: 83

Occurrence Rate: 1/5

Before After
20% Chance to Cast Level 10 Static Field on Striking 20% Chance to Cast Level 25 Static Field on Striking
Indestructible Repairs 1 Durability in 10 Seconds
+20% Increased Attack Speed +40% Increased Attack Speed
+[100-130]% Enhanced Damage +[200-260]% Enhanced Damage
+[2-198] to Maximum Damage (+2 per Character Level) +[2-198] to Maximum Damage (+2 per Character Level)
+[8-792] to Attack Rating (+8 per Character Level) +[8-792] to Attack Rating (+8 per Character Level)
Adds 50-200 Lightning Damage Adds 75-585 Lightning Damage
+50 to Life +50 to Life
Lightning Resist +75% Lightning Resist +[50-75]%
+1 to Light Radius +4-8 to Light Radius
+50% Damage to Undead +50% Damage to Undead

This item can now be ethereal due to the Indestructible attribute being removed.

Elite Two-Handed Maces

Windhammer

Ogre Maul

  • Base Damage: 96 to 132 (was 77 to 106)

  • Base Durability: 120 (was 60)

  • Base Speed Modifier: 10

  • Base Melee Range: 4 (was 1)

Two-Hand Damage: [316-364] to [435-501], Avg 375.5-432.5 (was [215-254] to [296-349], Avg 255.5-301.5)

Required Strength: 225

Required Level: 68

Before After
33% Chance to Cast Level 22 Twister on Striking 33% Chance to Cast Level 35 Twister on Striking
+60% Increased Attack Speed +40% Increased Attack Speed
+[180-230]% Enhanced Damage +[230-280]% Enhanced Damage
50% Chance of Crushing Blow 50% Chance of Crushing Blow
+50% Damage to Undead +50% Damage to Undead

Earth Shifter

Thunder Maul

  • Base Damage: 41 to 225 (was 33 to 180)

  • Base Durability: 120 (was 60)

  • Base Speed Modifier: 20

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [143-164] to [787-900], Avg 465-532 (was [115-132] to [630-720], Avg 372.5-426)

Required Strength: 190 (was 253)

Required Level: 69

Minimum Item Level: 77

Occurrence Rate: 1/2

Before After
12% Chance to Cast level 28 Volcano on Casting
25% Chance to Cast Level 14 Fissure on Striking 25% Chance to Cast Level 28 Fissure on Striking
+7 to Elemental Skills (Druid Only) +7 to Elemental Skills (Druid Only)
+10% Increased Attack Speed +40% Increased Attack Speed
+10% Faster Cast Rate +80% Faster Cast Rate
+[250-300]% Enhanced Damage +[250-300]% Enhanced Damage
33% Chance of Crushing Blow 33% Chance of Crushing Blow
Level 14 Volcano (30 Charges) Removed
+50% Damage to Undead +50% Damage to Undead
Requirements -25%

The Cranium Basher

Thunder Maul

  • Base Damage: 41 to 225 (was 33 to 180)

  • Base Durability: 120 (was 60)

  • Base Speed Modifier: 20

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [151-167] to [745-835], Avg 448-501 (was [119-132] to [540-612], Avg 329.5-372)

Required Strength: 253

Required Level: 87

Minimum Item Level: 85

Occurrence Rate: 1/2

Before After
4% Chance to Cast Level 1 Amplify Damage on Striking 8% Chance to Cast Level 33 Amplify Damage on Striking
Indestructible Removed
+20% Increased Attack Speed +30% Increased Attack Speed
+[200-240]% Enhanced Damage +[220-260]% Enhanced Damage
+20 to Minimum Damage Adds 20-25 Damage
75% Chance of Crushing Blow 75% Chance of Crushing Blow
+25 to Strength +25 to Strength
All Resistances +25 All Resistances +25
+50% Damage to Undead +50% Damage to Undead

This item can now be ethereal due to the Indestructible attribute being removed.

Special Maces

Wirt's Leg

One-Hand Damage: 2 to 8, Avg 5

Durability: 66

Speed Modifier: -10

Melee Range: 1

Maximum Sockets: 3

Required Level: None

Before After
+50% Damage to Undead +50% Damage to Undead

This is a regular item that can be used to open the Secret Cow Level. It can also be imbued, turned into a magic item to craft with, or used as a runeword base like other regular items. It is considered a club, so can now get Druid pointmods/staffmods like other clubs.

Horadric Malus

One-Hand Damage: 6 to 15, Avg 10.5

Durability: 55

Speed Modifier: 20

Melee Range: 1

Maximum Sockets: 0

Required Strength: 15

Required Dexterity: 15

Required Level: None

Before After
+50% Damage to Undead +50% Damage to Undead

This is a unique quest item.

Khalim's Flail

One-Hand Damage: 1 to 15, Avg 8

Durability: 30

Speed Modifier: -10

Melee Range: 0

Maximum Sockets: 3

Required Strength: 41

Required Dexterity: 35

Required Level: None

Before After
Melee Attacks Deal Splash Damage
+50% Increased Attack Speed +50% Increased Attack Speed
+40 to Attack Rating +40 to Attack Rating
Adds 1-20 Lightning Damage Adds 1-20 Lightning Damage
+50% Damage to Undead +50% Damage to Undead

This is a unique quest item.

Khalim's Will

One-Hand Damage: 1 to 15, Avg 8

Durability: 30

Speed Modifier: -10

Melee Range: 0

Maximum Sockets: 3

Required Level: None

Before After
Melee Attacks Deal Splash Damage
+50% Increased Attack Speed +50% Increased Attack Speed
+40 to Attack Rating +40 to Attack Rating
Adds 1-40 Lightning Damage Adds 1-40 Lightning Damage
6% Mana Stolen per Hit 6% Mana Stolen per Hit
6% Life Stolen per Hit 6% Life Stolen per Hit
+50% Damage to Undead +50% Damage to Undead

This is a unique quest item.

Hell Forge Hammer

One-Hand Damage: 6 to 15, Avg 10.5

Durability: 55

Speed Modifier: 0

Melee Range: 2

Maximum Sockets: 4

Required Level: None

Before After
Melee Attacks Deal Splash Damage
Adds 5-20 Fire Damage Adds 5-20 Fire Damage
+35 Defense +35 Defense
Fire Resist +40% Fire Resist +40%
+50% Damage to Undead +50% Damage to Undead

This is a unique quest item.


Swords

Unique Swords

All one-handed swords now gain bonus damage equal to 75% strength & 75% dexterity instead of 100% strength.

All two-handed swords now gain bonus damage equal to 110% strength instead of 100% strength.

In addition to the changes listed here, all melee weapons also gain Melee Attacks Deal Splash Damage.

Ethereal weapons gain a x1.25 damage bonus instead of a x1.5 damage bonus.

Normal One-Handed Swords

Rixot's Keen

Short Sword

  • Base Damage: 2 to 7

  • Base Durability: 48 (was 24)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 2 (3 for upgraded versions)

One-Hand Damage: 9 to 14, Avg 11.5

Required Level: 2

Before After
+100% Enhanced Damage +100% Enhanced Damage
+5 to Minimum Damage +5 to Minimum Damage
25% Chance of Crushing Blow 25% Chance of Crushing Blow
20% Bonus to Attack Rating 20% Bonus to Attack Rating
+25 Defense +25 Defense
+2 to Light Radius +2 to Light Radius

Blood Crescent

Scimitar

  • Base Damage: 2 to 6

  • Base Durability: 44 (was 22)

  • Base Speed Modifier: -20

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 2 (3 for upgraded versions)

One-Hand Damage: [2-3] to [8-9], Avg 5-6 (was 3 to [9-10], Avg 6-6.5)

Required Dexterity: 21

Required Level: 7

Before After
+15% Increased Attack Speed +15% Increased Attack Speed
+[60-80]% Enhanced Damage +[40-60]% Enhanced Damage
15% Life Stolen per Hit 15% Life Stolen per Hit
33% Chance of Open Wounds 33% Chance of Open Wounds
+15 to Life +4 Open Wounds Damage per Second
All Resistances +15 All Resistances +15
+4 to Light Radius +4 to Light Radius

Skewer of Krintiz

Sabre

  • Base Damage: 3 to 8

  • Base Durability: 64 (was 32)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 2 (3 for upgraded versions)

One-Hand Damage: [9-10] to [22-23], Avg 15.5-16.5 (was 7 to 19, Avg 13)

Required Strength: 25

Required Dexterity: 25

Required Level: 10

Before After
+50% Enhanced Damage +[50-70]% Enhanced Damage
Adds 3-7 Damage Adds 5-10 Damage
Ignore Target's Defense Ignore Target's Defense
7% Mana Stolen per Hit 7% Mana Stolen per Hit
+10 to Strength +10 to Strength
+10 to Dexterity +10 to Dexterity

Gleamscythe

Falchion

  • Base Damage: 9 to 17

  • Base Durability: 64 (was 32)

  • Base Speed Modifier: 20

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 2 (3 for upgraded versions)

One-Hand Damage: [14-18] to [27-34], Avg 20.5-26

Required Strength: 33

Required Level: 13

Before After
+20% Increased Attack Speed +20% Increased Attack Speed
+[60-100]% Enhanced Damage +[60-100]% Enhanced Damage
Adds 3-5 Cold Damage Adds 6-10 Cold Damage
+20 Defense +20 Defense
+30 to Mana +30 to Mana
+3 to Light Radius +3 to Light Radius

Griswold's Edge

Broad Sword

  • Base Damage: 7 to 14

  • Base Durability: 64 (was 32)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 0)

One-Hand Damage: [12-15] to [25-30], Avg 18.5-22.5

Required Strength: 48

Required Level: 17

Before After
+10% Increased Attack Speed +30% Increased Attack Speed
+[80-120]% Enhanced Damage +[80-120]% Enhanced Damage
+100 to Attack Rating +100 to Attack Rating
Adds [10-12] to [15-25] Fire Damage Adds [20-25] to [30-35] Fire Damage
+12 to Strength +12 to Strength
Knockback Removed

Hellplague

Long Sword

  • Base Damage: 3 to 19

  • Base Durability: 88 (was 44)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: 5 to [32-34], Avg 18.5-19.5

Required Strength: 55

Required Dexterity: 39

Required Level: 22

Before After
+2 to Fire Skills +2 to Fire Skills
+[70-80]% Enhanced Damage +[70-80]% Enhanced Damage
Adds 25-75 Fire Damage Adds 25-75 Fire Damage
Adds 28-56 Poison Damage over 6 Seconds Adds 28-56 Poison Damage over 6 Seconds
5% Mana Stolen per Hit 5% Mana Stolen per Hit
5% Life Stolen per Hit 5% Life Stolen per Hit

Culwen's Point

War Sword

  • Base Damage: 8 to 20

  • Base Durability: 88 (was 44)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [17-20] to [44-50], Avg 30.5-35 (was [13-14] to [34-36], Avg 25)

Required Strength: 71

Required Dexterity: 45

Required Level: 29

Before After
+1 to All Skills +1 to All Skills
+20% Increased Attack Speed +20% Increased Attack Speed
+20% Faster Hit Recovery +20% Faster Hit Recovery
+[70-80]% Enhanced Damage +[120-150]% Enhanced Damage
+60 to Attack Rating +[60-120] to Attack Rating
Poison Length Reduced by 50% Poison Length Reduced by 50%

Normal Two-Handed Swords

Shadowfang

Two-Handed Sword

  • Base Two-Hand Damage: 8 to 17

  • Base One-Hand Damage: 2 to 9

  • Base Durability: 88 (was 44)

  • Base Speed Modifier: 0

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [17-20] to [37-44], Avg 27-32 (was 16 to 34, Avg 25)

One-Hand Damage: [4-5] to [19-23], Avg 11.5-14 (was 4 to 18, Avg 11)

Required Strength: 35

Required Dexterity: 27

Required Level: 12

Before After
+20% Increased Attack Speed
+100% Enhanced Damage +[120-160]% Enhanced Damage
Adds 10-30 Cold Damage Adds 10-30 Cold Damage
9% Mana Stolen per Hit 9% Mana Stolen per Hit
9% Life Stolen per Hit 9% Life Stolen per Hit
Cold Resist +20% Cold Resist +20%
-2 to Light Radius -2 to Light Radius

Soulflay

Claymore

  • Base Two-Hand Damage: 13 to 30

  • Base One-Hand Damage: 5 to 12

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 10

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [26-39] to [60-69], Avg 43-49 (was [22-26] to [51-60], Avg 31.5-43)

One-Hand Damage: [10-11] to [24-27], Avg 17-19 (was [8-10] to [20-24], Avg 14-17)

Required Strength: 47

Required Level: 19

Before After
+10% Increased Attack Speed +30% Increased Attack Speed
+[70-100]% Enhanced Damage +[100-130]% Enhanced Damage
[4-10]% Mana Stolen per Hit [4-10]% Mana Stolen per Hit
4% Life Stolen per Hit [4-10]% Life Stolen per Hit
All Resistances +5 All Resistances +[10-15]

Kinemil's Awl

Giant Sword

  • Base Two-Hand Damage: 9 to 28

  • Base One-Hand Damage: 3 to 16

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 0

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [22-26] to [51-60], Avg 36.5-43

One-Hand Damage: [5-6] to [28-32], Avg 16.5-19

Required Strength: 56

Required Dexterity: 34

Required Level: 23

Before After
+20% Increased Attack Speed
+[80-100]% Enhanced Damage +[80-100]% Enhanced Damage
+[100-150] to Attack Rating +[100-150] to Attack Rating
Adds 6 to [20-40] Fire Damage Adds 16-40 Fire Damage
+6 to Holy Fire (Paladin Only) +[4-6] to Holy Fire (Paladin Only)
+20 to Mana Removed

Blacktongue

Bastard Sword

  • Base Two-Hand Damage: 20 to 28

  • Base One-Hand Damage: 7 to 19

  • Base Durability: 80 (was 40)

  • Base Speed Modifier: 10

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: [30-36] to [42-50], Avg 36-43 (was [30-32] to [42-44], Avg 36-38)

One-Hand Damage: [10-12] to [28-34], Avg 19-23 (was [10-11] to [28-30], Avg 19-20.5)

Required Strength: 62

Required Level: 26

Before After
+30% Increased Attack Speed
+[50-60]% Enhanced Damage +[50-80]% Enhanced Damage
+50 to Attack Rating +[50-100] to Attack Rating
+113 Poison Damage over 6 Seconds Adds 300-360 Poison Damage over 3 Seconds
Prevent Monster Heal Prevent Monster Heal
Poison Resist +50% Poison Resist +[30-50]%

Ripsaw

Flamberge

  • Base Two-Hand Damage: 13 to 26

  • Base One-Hand Damage: 9 to 15

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: -10

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [28-33] to [72-82], Avg 50-57.5 (was [23-26] to [61-67], Avg 42-46.5)

One-Hand Damage: [19-23] to [48-54], Avg 33.5-38.5 (was [16-18] to [42-45], Avg 29-31.5)

Required Strength: 70

Required Dexterity: 49

Required Level: 26

Before After
+30% Increased Attack Speed
+[80-100]% Enhanced Damage +[120-160]% Enhanced Damage
+15 to Maximum Damage +15 to Maximum Damage
6% Mana Stolen per Hit 6% Mana Stolen per Hit
80% Chance of Open Wounds 80% Chance of Open Wounds
+30 Open Wounds Damage per Second

The Patriarch

Great Sword

  • Base Two-Hand Damage: 25 to 42

  • Base One-Hand Damage: 12 to 20

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 10

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [95-105] to [159-176], Avg 127-140.5 (was [50-55] to [84-92], Avg 67-73.5)

One-Hand Damage: [45-50] to [76-84], Avg 60.5-67 (was [24-26] to [40-44], Avg 32-35)

Required Strength: 100

Required Dexterity: 60

Required Level: 29

Before After
-20% Increased Attack Speed
+[100-120]% Enhanced Damage +[280-320]% Enhanced Damage
Hit Blinds Target Hit Blinds Target
+10 to Strength +10 to Strength
Physical Damage Taken Reduced by 3 Physical Damage Taken Reduced by [2-5]
Magic Damage Taken Reduced by 3 Magic Damage Taken Reduced by [2-5]
100% Extra Gold from Monsters 100% Extra Gold from Monsters

Exceptional One-Handed Swords

Bloodletter

Gladius

  • Base Damage: 12 to 32 (was 8 to 22)

  • Base Durability: 48 (was 24)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 3 (was 2)

One-Hand Damage: [57-64] to [166-185], Avg 111.5-124.5 (was 31 to 97, Avg 64)

Durability: 78 (was 54)

Required Strength: 25

Required Level: 30

Before After
+20% Increased Attack Speed -20% Increased Attack Speed
+140% Enhanced Damage +[280-340]% Enhanced Damage
Adds 12-45 Damage Adds 12-45 Damage
+90 to Attack Rating +90 to Attack Rating
8% Life Stolen per Hit 8% Life Stolen per Hit
+[1-3] to Whirlwind (Barbarian Only) +[2-3] to Whirlwind (Barbarian Only)
+[2-4] to Sword Mastery (Barbarian Only) +[2-4] to General Mastery (Barbarian Only)
10% Slower Stamina Drain 10% Slower Stamina Drain
+30 Durability +30 Durability

Coldsteel Eye

Cutlass

  • Base Damage: 12 to 30 (was 8 to 21)

  • Base Durability: 44 (was 22)

  • Base Speed Modifier: -30

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 3 (was 2)

One-Hand Damage: [39-45] to [97-112], Avg 68-78.5 (was [24-28] to [63-73], Avg 43.5-50.5)

Durability: 94 (was 72)

Required Strength: 25

Required Dexterity: 52

Required Level: 31

Before After
+20% Increased Attack Speed +20% Increased Attack Speed
+[200-250]% Enhanced Damage +[225-275]% Enhanced Damage
Adds 50-80 Cold Damage
6% Mana Stolen per Hit 6% Mana Stolen per Hit
50% Deadly Strike 50% Deadly Strike
Hit Blinds Target Hit Blinds Target
Slows Target by 30% Freezes Target
+50 Durability +50 Durability

Hexfire

Shamshir

  • Base Damage: 14 to 35 (was 10 to 24)

  • Base Durability: 64 (was 32)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 3 (was 2)

One-Hand Damage: [74-77] to [138-145], Avg 106-111 (was [59-61] to [97-102], Avg 78-81.5)

Required Strength: 58

Required Dexterity: 58

Required Level: 33

Before After
+3 to Fire Skills +[2-3] to Fire Skills
+25% Faster Cast Rate
+[140-160]% Enhanced Damage +[180-200]% Enhanced Damage
Adds 35-40 Damage Adds 35-40 Damage
Ignore Target's Defense Ignore Target's Defense
+10% to Maximum Fire Resist +5% to Maximum Fire Resist
Fire Resist +25% Fire Resist +25%
Level 6 Hydra (36 Charges) Removed

Blade of Ali Baba

Tulwar

  • Base Damage: 23 to 50 (was 16 to 35)

  • Base Durability: 64 (was 32)

  • Base Speed Modifier: 20

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 3 (was 2)

One-Hand Damage: [36-50] to [80-110], Avg 58-80 (was [25-35] to [56-77], Avg 40.5-56)

Required Strength: 70

Required Dexterity: 42

Required Level: 35

Before After
+[60-120]% Enhanced Damage +[60-120]% Enhanced Damage
+[5-15] to Dexterity +[5-15] to Dexterity
+15 to Mana +15 to Mana
[2-247]% Extra Gold from Monsters (2.5% per Character Level) [2-247]% Extra Gold from Monsters (2.5% per Character Level)
[1-99]% Better Chance of Getting Magic Items (1% per Character Level) [1-99]% Better Chance of Getting Magic Items (1% per Character Level)
Socketed (2) Socketed (2-3)

Ginther's Rift

Dimensional Blade

  • Base Damage: 18 to 51 (was 13 to 35)

  • Base Durability: 40 (was 20)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [45-63] to [127-178], Avg 86-120.5 (was [26-32] to [70-87], Avg 48-59.5)

One-Hand Damage (Ethereal): [55-77] to [157-220], Avg 106-148.5 (was [38-47] to [104-130], Avg 71-88.5)

Durability: 80 (was 60)

Required Strength: 85

Required Dexterity: 60

Required Level: 37

Before After
+30% Increased Attack Speed +30% Increased Attack Speed
+[100-150]% Enhanced Damage +[150-250]% Enhanced Damage
Adds 50-120 Magic Damage Adds 75-180 Magic Damage
Magic Damage Taken Reduced by [7-12] Magic Damage Taken Reduced by [7-12]
Repairs 1 Durability in 5 Seconds Repairs 1 Durability in 5 Seconds
+40 Durability +40 Durability

Headstriker

Battle Sword

  • Base Damage: 23 to 48 (was 16 to 34)

  • Base Durability: 64 (was 32)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 0)

One-Hand Damage: [57-69] to [121-243], Avg 89-156 (was 40 to [86-184], Avg 63-112)

Required Strength: 92

Required Dexterity: 43

Required Level: 39

Before After
+20% Increased Attack Speed
+150% Enhanced Damage +[150-200]% Enhanced Damage
+[1-99] to Maximum Damage (+1 per Character Level) +[1-99] to Maximum Damage (+1 per Character Level)
[1-148]% Deadly Strike (1.5% per Character Level) [1-99]% Deadly Strike (1% per Character Level)
Prevent Monster Heal Prevent Monster Heal
+15 to Strength +15 to Strength

Plague Bearer

Rune Sword

  • Base Damage: 14 to 60 (was 10 to 42)

  • Base Durability: 88 (was 44)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [45-59] to [195-255], Avg 120-157 (was 35 to 150, Avg 92.5)

Required Strength: 103

Required Dexterity: 79

Required Level: 41

Before After
5% Chance to Cast Level 4 Poison Nova on Striking 5% Chance to Cast Level 14 Poison Nova on Striking
+30% Increased Attack Speed
+150% Enhanced Damage +[150-250]% Enhanced Damage
Adds 10-45 Damage Adds 10-45 Damage
+300 Poison Damage over 8 Seconds +300 Poison Damage over 3 Seconds
+5 to Rabies (Druid Only) +[3-5] to Rabies (Druid Only)
Poison Resist +45% Poison Resist +45%

The Atlantean

Ancient Sword

  • Base Damage: 25 to 55 (was 18 to 43)

  • Base Durability: 88 (was 44)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [82-95] to [181-209], Avg 131.5-152 (was [54-63] to [129-150], Avg 91.5-106.5)

Durability: 188 (was 144)

Required Strength: 127

Required Dexterity: 88

Required Level: 42

Before After
+2 to Paladin Skill Levels +2 to Paladin Skill Levels
+[200-250]% Enhanced Damage +[230-280]% Enhanced Damage
50% Bonus to Attack Rating 50% Bonus to Attack Rating
+75 Defense +75 Defense
+16 to Strength +16 to Strength
+12 to Dexterity +12 to Dexterity
+8 to Vitality +8 to Vitality
+100 Durability +100 Durability

Exceptional Two-Handed Swords

Crainte Vomir

Espandon

  • Base Two-Hand Damage: 32 to 58 (was 18 to 40)

  • Base One-Hand Damage: 12 to 37 (was 8 to 26)

  • Base Durability: 88 (was 44)

  • Base Speed Modifier: 0

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [112-124] to [203-226], Avg 157.5-175 (was [46-54] to [104-120], Avg 75-87)

One-Hand Damage: [42-46] to [129-144], Avg 85.5-95 (was [20-24] to [67-78], Avg 43.5-51)

Required Strength:: 73

Required Dexterity: 61

Required Level: 42

Before After
+20% Faster Run/Walk +20% Faster Run/Walk
+50% Increased Attack Speed +50% Increased Attack Speed
+[160-200]% Enhanced Damage +[250-290]% Enhanced Damage
Slows Target by 35% Slows Target by 15%
-70 to Monster Defense per Hit -70 to Monster Defense per Hit
Physical Damage Taken Reduced by 10% Physical Damage Taken Reduced by [10-20]%

Bing Sz Wang

Dacian Falx

  • Base Two-Hand Damage: 38 to 87 (was 26 to 61)

  • Base One-Hand Damage: 18 to 43 (was 13 to 30)

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 10

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [106-125] to [243-287], Avg 174.5-206 (was [59-67] to [140-158], Avg 99.5-112.5)

One-Hand Damage: [50-59] to [120-141], Avg 85-100 (was [29-33] to [69-78], Avg 49-55.5)

Required Strength:: 64

Required Dexterity: 14

Required Level: 43

Before After
5% Chance to Cast Level 3 Frozen Orb on Striking 33% Chance to Cast Level 15 Frozen Orb on Striking
+40% Increased Attack Speed
+[130-160]% Enhanced Damage +[180-230]% Enhanced Damage
Adds 50-140 Cold Damage Adds 200-350 Cold Damage
-[10-20]% to Enemy Cold Resistance
Freezes Target +2 Freezes Target +2
+20 to Strength +20 to Strength
Requirements -30% Requirements -30%

The Vile Husk

Tusk Sword

  • Base Two-Hand Damage: 28 to 83 (was 19 to 58)

  • Base One-Hand Damage: 14 to 53 (was 10 to 37)

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 0

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [77-91] to [228-269], Avg 152.5-180 (was [47-57] to [145-174], Avg 96-115.5)

One-Hand Damage: [38-45] to [145-172], Avg 91.5-108.5 (was [25-30] to [92-111], Avg 58.5-70.5)

Required Strength: 104

Required Dexterity: 71

Required Level: 44

Before After
6% Chance to Cast Level 1 Amplify Damage on Striking 18% Chance to Cast Level 31 Amplify Damage on Striking
+20% Increased Attack Speed
+[150-200]% Enhanced Damage +[175-225]% Enhanced Damage
+[7-742]% Damage to Undead (+7.5% per Character Level) +[3-346]% Damage to Undead (+3.5% per Character Level)
+[10-990] to Attack Rating against Undead (+10 per Character Level) +[10-990] to Attack Rating against Undead (+10 per Character Level)
+250 Poison Damage over 6 Seconds +250 Poison Damage over 2 Seconds
Poison Resist +50% Poison Resist +50%

Cloudcrack

Gothic Sword

  • Base Two-Hand Damage: 58 to 86 (was 39 to 60)

  • Base One-Hand Damage: 22 to 58 (was 14 to 40)

  • Base Durability: 80 (was 40)

  • Base Speed Modifier: 10

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: [162-191] to [240-283], Avg 201-237 (was [97-117] to [150-180], Avg 123.5-148.5)

One-Hand Damage: [61-72] to [162-191], Avg 111.5-131.5 (was [35-42] to [100-120], Avg 67.5-81)

Required Strength: 113

Required Dexterity: 20

Required Level: 45

Before After
6% Chance to Cast Level 7 Fist of the Heavens on Striking 30% Chance to Cast Level 21 Fist of the Heavens on Striking
+2 to Defensive Auras (Paladin Only) +[5-6] to Defensive Auras (Paladin Only)
+2 to Offensive Auras (Paladin Only) +[5-6] to Offensive Auras (Paladin Only)
+[150-200]% Enhanced Damage +[180-230]% Enhanced Damage
Adds 1-240 Lightning Damage Adds 1-480 Lightning Damage
+30 Defense +120 Defense
+10% to Maximum Lightning Resist +10% to Maximum Lightning Resist
Attacker Takes Lightning Damage of 15 Attacker Takes Lightning Damage of [100-150]
+2 to Light Radius +5 to Light Radius

Todesfaelle Flamme

Zweihander

  • Base Two-Hand Damage: 41 to 77 (was 29 to 54)

  • Base One-Hand Damage: 28 to 51 (was 19 to 35)

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: -10

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [114-131] to [215-246], Avg 164.5-188.5 (was [63-75] to [118-140], Avg 90.5-107.5)

One-Hand Damage: [78-89] to [142-163], Avg 110-126 (was [41-49] to [77-91], Avg 59-70)

Required Strength: 125

Required Dexterity: 94

Required Level: 46

Before After
4% Chance to Cast Level 16 Combustion on Attack
2% Chance to Cast Level 20 Fire Wall on Attack
10% Chance to Cast Level 6 Fire Ball on Attack 15% Chance to Cast Level 20 Fire Ball on Attack
Level 6 Resist Fire Aura when Equipped
+20% Increased Attack Speed
+[120-160]% Enhanced Damage +[180-220]% Enhanced Damage
Adds 50-200 Fire Damage Adds 50-200 Fire Damage
Fire Resist +40% Removed
+10 Fire Absorb +10 Fire Absorb
Level 10 Enchant (45 Charges) Level 10 Enchant Fire (45 Charges)
Level 10 Fire Wall (20 Charges) Removed

Swordguard

Executioner Sword

  • Base Two-Hand Damage: 68 to 115 (was 47 to 80)

  • Base One-Hand Damage: 28 to 58 (was 24 to 40)

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 10

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [231-258] to [391-437], Avg 311-347.5 (was [126-131] to [216-224], Avg 171-177.5)

One-Hand Damage: [95-106] to [197-220], Avg 146-163 (was [64-67] to [108-112], Avg 86-89.5)

Required Strength: 85

Required Dexterity: 55

Required Level: 48

Before After
+20% Faster Hit Recovery +40% Faster Hit Recovery
20% Increased Chance of Blocking 40% Increased Chance of Blocking
+40% Faster Block Rate
+[170-180]% Enhanced Damage +[240-280]% Enhanced Damage
+[5-495] Defense (+5 per Character Level) +[5-495] Defense (+5 per Character Level)
+200 Defense vs. Melee +200 Defense vs. Melee
+100 Defense vs. Missile +100 Defense vs. Missile
All Resistances +[10-20] All Resistances +[20-30]
30% Damage Taken Gained as Mana when Hit 30% Damage Taken Gained as Mana when Hit
Requirements -50% Requirements -50%

Elite One-Handed Swords

Djinn Slayer

Ataghan

  • Base Damage: 33 to 58 (was 26 to 46)

  • Base Durability: 64 (was 22)

  • Base Speed Modifier: -20

  • Base Melee Range: 2 (was 0)

One-Hand Damage: [95-112] to [168-197], Avg 131.5-154.5 (was [75-88] to [133-156], Avg 104-122)

Required Strength: 138

Required Dexterity: 95

Required Level: 65

Before After
Level 6 Resist Fire Aura when Equipped
+[190-240]% Enhanced Damage +[190-240]% Enhanced Damage
+[100-150]% Damage to Demons +[100-150]% Damage to Demons
+[200-300] to Attack Rating against Demons +[200-300] to Attack Rating against Demons
Adds 250-500 Fire Damage Adds 250-500 Fire Damage
[3-6]% Mana Stolen per Hit [3-6]% Mana Stolen per Hit
+[3-7] Lightning Absorb +[3-7] Lightning Absorb
Socketed [1-2] Socketed [1-2]

Bloodmoon

Elegant Blade

  • Base Damage: 41 to 56 (was 33 to 45)

  • Base Durability: 84 (was 32)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 3 (was 2)

One-Hand Damage: [139-155] to [190-212], Avg 164.5-183.5 (was [102-118] to [139-162], Avg 120.5-140)

Required Strength: 109

Required Dexterity: 122

Required Level: 61

Before After
+[210-260]% Enhanced Damage +[240-280]% Enhanced Damage
[10-15]% Life Stolen per Hit [10-15]% Life Stolen per Hit
50% Chance of Open Wounds 50% Chance of Open Wounds
+400 Open Wounds Damage per Second
+[7-13] Life after each Kill +[7-13] Life after each Kill
Level 15 Blood Golem (9 Charges) Level 15 Blood Golem (29 Charges)

Lightsabre

Phase Blade

  • Base Damage: 39 to 44 (was 31 to 35)

  • Base Speed Modifier: -30

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [107-146] to [140-184], Avg 123.5-165 (was [87-103] to [117-135], Avg 102-119)

Required Strength: 25

Required Dexterity: 136

Required Level: 58

Minimum Item Level: 66

Occurrence Rate: 5/6

Before After
5% Chance to Cast Level [14-20] Chain Lightning on Attack 8% Chance to Cast Level 28 Chain Lightning on Attack
Level 6 Resist Lightning Aura when Equipped
+20% Increased Attack Speed +20% Increased Attack Speed
+[150-200]% Enhanced Damage +[150-250]% Enhanced Damage
Adds 10-30 Damage Adds 10-30 Damage
Ignore Target's Defense Ignore Target's Defense
Adds 60-120 Magic Damage Adds 60-120 Magic Damage
Adds 1-200 Lightning Damage Adds 1-700 Lightning Damage
[5-7]% Mana Stolen per Hit [5-7]% Mana Stolen per Hit
Lightning Absorb 25% Lightning Absorb [5-10]%
+7 to Light Radius +7 to Light Radius

Azurewrath

Phase Blade

  • Base Damage: 39 to 44 (was 31 to 35)

  • Base Speed Modifier: -30

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [128-144] to [145-162], Avg 136.5-153 (was [102-114] to [115-129], Avg 108.5-122)

Required Strength: 25

Required Dexterity: 136

Required Level: 85

Minimum Item Level: 87

Occurrence Rate: 1/6

Before After
Level [10-13] Sanctuary Aura when Equipped Level [8-10] Sanctuary Aura when Equipped
+1 to All Skills +[1-2] to All Skills
+30% Increased Attack Speed +30% Increased Attack Speed
+[230-270]% Enhanced Damage +[230-270]% Enhanced Damage
Adds 250-500 Magic Damage Adds 500-600 Magic Damage
Adds 250-500 Cold Damage Adds 250-500 Cold Damage
+[5-10] to All Attributes +[5-10] to All Attributes
+3 to Light Radius +3 to Light Radius

Frostwind

Cryptic Sword

  • Base Damage: 6 to 96 (was 5 to 77)

  • Base Durability: 88 (was 44)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [19-22] to [307-355], Avg 163-188.5 (was [14-16] to [215-254], Avg 114.5-135)

Required Strength: 99

Required Dexterity: 109

Required Level: 70

Before After
Level 6 Resist Cold Aura when Equipped
+[2-3] to Cold Skills
+25% Increased Attack Speed +25% Increased Attack Speed
+[180-230]% Enhanced Damage +[220-270]% Enhanced Damage
Adds 237-486 Cold Damage Adds 237-486 Cold Damage
+[7-14] to Arctic Blast +[4-6] to Arctic Blast (Druid Only)
Freezes Target +4 Freezes Target +4
Half Freeze Duration Half Freeze Duration

Hadriel's Hand

Conquest Sword

  • Base Damage: 46 to 66 (was 37 to 53)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 0)

One-Hand Damage: [253-276] to [413-446], Avg 333-361

Required Strength: 142

Required Dexterity: 112

Required Level: 85

New
25% Chance to Cast Level 20 Lower Resist on Striking
Indestructible
+30% Increased Attack Speed
+[450-500]% Enhanced Damage
+50 to Maximum Damage
Adds 400-750 Fire Damage
+[20-30] to Dexterity

This item drops exclusively from Diablo-Clone and Dungeon bosses.

Elite Two-Handed Swords

Leoric's Mithril Bane

Highland Blade

  • Base Two-Hand Damage: 84 to 120 (was 67 to 96)

  • Base One-Hand Damage: 28 to 78 (was 22 to 62)

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: -5

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [285-336] to [408-480], Avg 346.5-408

One-Hand Damage: [95-112] to [265-312], Avg 180-212

Required Strength: 174

Required Dexterity: 104

Required Level: 72

Minimum Item Level: 78

New
Joust's Cooldown is Reduced by 0.5 Seconds
+2 to Paladin Skill Levels
+20% Increased Attack Speed
+[240-300]% Enhanced Damage
+[2-247]% Damage to Undead (+2.5% per Character Level)
[5-8]% Life Stolen per Hit
33% Chance of Crushing Blow
8% Reanimate as: Defiled Warrior

Flamebellow

Balrog Blade

  • Base Two-Hand Damage: 69 to 149 (was 55 to 118)

  • Base One-Hand Damage: 19 to 94 (was 15 to 75)

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 0

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [186-234] to [402-506], Avg 294-370 (was [148-187] to [318-401], Avg 233-294)

One-Hand Damage: [51-64] to [253-319], Avg 152-191.5 (was [40-51] to [202-255], Avg 121-153)

Required Strength: 185

Required Dexterity: 87

Required Level: 71

Before After
12% Chance to Cast Level 16 Firestorm on Striking 12% Chance to Cast Level 22 Firestorm on Striking
Level [24-28] Holy Fire Aura when Equipped
+3 to Fire Skills +3 to Fire Skills
+40% Increased Attack Speed
+[170-240]% Enhanced Damage +[170-240]% Enhanced Damage
Adds 233-482 Fire Damage Adds 233-482 Fire Damage
+[12-18] to Inferno Removed
+[10-20] to Strength +[10-20] to Strength
+[5-10] to Vitality +[5-10] to Vitality
Fire Absorb [20-30]% Removed

Doombringer

Champion Sword

  • Base Two-Hand Damage: 89 to 104 (was 71 to 83)

  • Base One-Hand Damage: 30 to 68 (was 24 to 54)

  • Base Durability: 80 (was 40)

  • Base Speed Modifier: -10

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [382-418] to [503-545], Avg 442.5-481.5 (was [228-278] to [332-390], Avg 280-334)

One-Hand Damage: [182-194] to [381-408], Avg 281.5-301 (was [97-114] to [251-289], Avg 174-201.5)

Two-Hand Damage (Ethereal): [457-501] to [592-644], Avg 524.5-572.5

One-Hand Damage (Ethereal): [205-220] to [439-473], Avg 322-346.5

Required Strength: 163

Required Dexterity: 103

Required Level: 69

Before After
8% Chance to Cast Level 3 Weaken on Striking 14% Chance to Cast Level 21 Weaken on Striking
Indestructible Repairs 1 Durability in 4 Seconds
+[180-250]% Enhanced Damage +[240-280]% Enhanced Damage
Adds 30-100 Damage Adds 80-150 Damage
40% Bonus to Attack Rating 40% Bonus to Attack Rating
[5-7]% Life Stolen per Hit [8-10]% Life Stolen per Hit
Increase Maximum Life 20% Increase Maximum Life [10-15]%

This item can now be ethereal due to the Indestructible attribute being removed.

Odium

Colossus Sword

  • Base Two-Hand Damage: 76 to 151 (was 61 to 121)

  • Base One-Hand Damage: 33 to 88 (was 26 to 70)

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 10

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [301-331] to [528-588], Avg 414.5-459.5

One-Hand Damage: [150-163] to [308-343], Avg 229-253

Required Strength: 146

Required Dexterity: 76

Required Level: 80

Minimum Item Level: 87

New
+65% Increased Attack Speed
+[250-290]% Enhanced Damage
+35 to Minimum Damage
35% Reduced Curse Duration
Adds [255-450] Cold Damage
+[10-15] Life after each Demon Kill
Requirements -20%

The Grandfather

Colossus Blade

  • Base Two-Hand Damage: 73 to 144 (was 58 to 115)

  • Base One-Hand Damage: 31 to 81 (was 25 to 65)

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 5

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [233-277] to [462-794], Avg 347.5-535.5 (was [145-203] to [289-649], Avg 217-426)

One-Hand Damage: [99-117] to [261-554], Avg 180-335.5 (was [62-87] to [164-474], Avg 113-280.5)

Required Strength: 189

Required Dexterity: 110

Required Level: 81

Before After
+2 to All Skills
Indestructible Repairs 1 Durability in 4 Seconds
+[150-250]% Enhanced Damage +[220-280]% Enhanced Damage
+[2-247] to Maximum Damage (+2.5 per Character Level) +[2-247] to Maximum Damage (+2.5 per Character Level)
50% Bonus to Attack Rating 50% Bonus to Attack Rating
+[2-3] to War Cry (Barbarian Only)
+20 to All Attributes +20 to All Attributes
+80 to Life +80 to Life

This item can now be ethereal due to the Indestructible attribute being removed.


Daggers

Unique Daggers

In addition to the changes listed here, all melee weapons also gain Melee Attacks Deal Splash Damage.

Ethereal weapons gain a x1.25 damage bonus instead of a x1.5 damage bonus.

Also see Throwing Daggers.

Normal Daggers

Gull

Dagger

  • Base Damage: 1 to 4

  • Base Durability: 32 (was 16)

  • Base Speed Modifier: -20

  • Base Melee Range: 1 (was 0)

  • Base Maximum Sockets: 1 (2 for upgraded versions)

One-Hand Damage: 2 to 19, Avg 10.5

Required Level: 4

Before After
Adds 1-15 Damage Adds 1-15 Damage
20% Deadly Strike
-5 to Mana -5 to Mana
100% Better Chance of Getting Magic Items 100% Better Chance of Getting Magic Items

The Diggler

Dirk

  • Base Damage: 3 to 9

  • Base Durability: 40 (was 20)

  • Base Speed Modifier: 0

  • Base Melee Range: 1 (was 0)

  • Base Maximum Sockets: 1 (2 for upgraded versions)

One-Hand Damage: 5 to [15-17], Avg 10-11 (was 4 to 13, Avg 8.5)

Required Dexterity: 25

Required Level: 11

Before After
+30% Increased Attack Speed +30% Increased Attack Speed
+50% Enhanced Damage +[70-90]% Enhanced Damage
Ignore Target's Defense Ignore Target's Defense
20% Deadly Strike
+10 to Dexterity +10 to Dexterity
Cold Resist +25% Cold Resist +25%
Fire Resist +25% Fire Resist +25%

The Jade Tan Do

Kris

  • Base Damage: 2 to 11

  • Base Durability: 48 (was 24)

  • Base Speed Modifier: -20

  • Base Melee Range: 1 (was 0)

One-Hand Damage: 2 to 11, Avg 6.5

Required Dexterity: 45

Required Level: 19

Before After
+[1-2] to Poison Skills
+[100-150] to Attack Rating +[100-150] to Attack Rating
+180 Poison Damage over 4 Seconds +90 Poison Damage over 2 Seconds
20% Deadly Strike
+2 to Poison Strike (Necromancer Only)
+20% to Maximum Poison Resist +10% to Maximum Poison Resist
Poison Resist +95% Poison Resist +[50-75]%
Cannot Be Frozen Cannot Be Frozen

Spectral Shard

Blade

  • Base Damage: 4 to 15

  • Base Durability: 48 (was 24)

  • Base Speed Modifier: -10

  • Base Melee Range: 1 (was 0)

One-Hand Damage: 4 to 15, Avg 9.5

Required Strength: 35

Required Dexterity: 51

Required Level: 25

Before After
+50% Faster Cast Rate +50% Faster Cast Rate
+55 to Attack Rating +55 to Attack Rating
20% Deadly Strike
+50 to Mana +50 to Mana
All Resistances +10 All Resistances +[10-20]

Exceptional Daggers

Spineripper

Poignard

  • Base Damage: 9 to 26 (was 6 to 18)

  • Base Durability: 32 (was 16)

  • Base Speed Modifier: -20

  • Base Melee Range: 1 (was 0)

  • Base Maximum Sockets: 2 (was 1)

One-Hand Damage: [42-45] to [105-115], Avg 73.5-80 (was [33-35] to [81-88], Avg 57-61.5)

Required Strength: 25

Required Level: 32

Before After
+1 to Necromancer Skill Levels +1 to All Skills
+15% Increased Attack Speed +15% Increased Attack Speed
+[200-240]% Enhanced Damage +[200-240]% Enhanced Damage
Adds 15-27 Damage Adds 15-27 Damage
Ignore Target's Defense Ignore Target's Defense
8% Life Stolen per Hit 8% Life Stolen per Hit
20% Deadly Strike
Prevent Monster Heal Prevent Monster Heal
+10 to Dexterity +10 to Dexterity

Heart Carver

Rondel

  • Base Damage: 14 to 38 (was 10 to 26)

  • Base Durability: 40 (was 20)

  • Base Speed Modifier: 0

  • Base Melee Range: 1 (was 0)

  • Base Maximum Sockets: 2 (was 1)

One-Hand Damage: [55-62] to [145-164], Avg 100-113 (was [44-49] to [110-123], Avg 77-86)

Required Strength: 25

Required Dexterity: 58

Required Level: 36

Before After
+[190-240]% Enhanced Damage +[190-240]% Enhanced Damage
Adds 15-35 Damage Adds 15-35 Damage
Ignore Target's Defense Ignore Target's Defense
35% Deadly Strike 55% Deadly Strike
+4 to Grim Ward (Barbarian Only) +5-7 to Grim Ward (Barbarian Only)
+4 to Find Item (Barbarian Only) +5-7 to Find Item (Barbarian Only)
+4 to Find Potion (Barbarian Only) +5-7 to Find Potion (Barbarian Only)

Blackbog's Sharp

Cinquedeas

  • Base Damage: 17 to 45 (was 15 to 31)

  • Base Durability: 48 (was 24)

  • Base Speed Modifier: -20

  • Base Melee Range: 1 (was 0)

One-Hand Damage: 32 to 90, Avg 61 (was 30 to 76, Avg 53)

Required Strength: 25

Required Dexterity: 88

Required Level: 38

Before After
+[2-4] to Poison Skills
+30% Increased Attack Speed +30% Increased Attack Speed
Adds 15-45 Damage Adds 15-45 Damage
+488 Poison Damage over 10 Seconds +100 Poison Damage over 2 Seconds
+4 to Poison Nova (Necromancer Only) 20% Deadly Strike
+4 to Poison Explosion (Necromancer Only) Removed
+5 to Poison Dagger (Necromancer Only) +2 to Poison Strike (Necromancer Only)
Slows Target by 50% Slows Target by 20%
+50 Defense +[50-150] Defense

Stormspike

Stiletto

  • Base Damage: 28 to 52 (was 19 to 36)

  • Base Durability: 48 (was 24)

  • Base Speed Modifier: -10

  • Base Melee Range: 1 (was 0)

One-Hand Damage: [77-98] to [143-182], Avg 110-140 (was 47 to 90, Avg 68.5)

Required Strength: 47

Required Dexterity: 97

Required Level: 41

Before After
25% Chance to Cast Level 3 Charged Bolt when Struck 75% Chance to Cast Level 23 Charged Bolt when Struck
+150% Enhanced Damage +[175-250]% Enhanced Damage
Adds 1-120 Lightning Damage Adds 1-360 Lightning Damage
Lightning Resist +[1-99]% (+1% per Character Level) -[10-20]% to Enemy Lightning Resistance
+20% to Lightning Skill Damage
20% Deadly Strike
Attacker Takes Lightning Damage of 20 Attacker Takes Lightning Damage of [60-120]

Elite Daggers

Wizardspike

Bone Knife

  • Base Damage: 28 to 56 (was 23 to 49)

  • Base Speed Modifier: -20

  • Base Melee Range: 1 (was 0)

  • Base Maximum Sockets: 2 (was 1)

One-Hand Damage: 28 to 56, Avg 42 (was 23 to 49, Avg 36)

Required Strength: 19 (was 38)

Required Dexterity: 38 (was 75)

Required Level: 61

Before After
Indestructible Indestructible
+50% Faster Cast Rate +50% Faster Cast Rate
20% Deadly Strike
Increase Maximum Mana 15% Increase Maximum Mana 15%
+[2-198] to Mana (+2 per Character Level) +[2-198] to Mana (+2 per Character Level)
Regenerate Mana 15% Regenerate Mana 15%
All Resistances +75 All Resistances +75
Requirements -50%

Fleshripper

Fanged Knife

  • Base Damage: 19 to 65 (was 15 to 57)

  • Base Durability: 72 (was 36)

  • Base Speed Modifier: -20

  • Base Melee Range: 1 (was 0)

One-Hand Damage: [61-71] to [211-243], Avg 136-157 (was [45-60] to [171-228], Avg 108-144)

Required Strength: 42

Required Dexterity: 86

Required Level: 68

Before After
+[200-300]% Enhanced Damage +[225-275]% Enhanced Damage
-50% Target Defense -50% Target Defense
25% Chance of Crushing Blow 25% Chance of Crushing Blow
33% Deadly Strike 50% Deadly Strike
50% Chance of Open Wounds 50% Chance of Open Wounds
+[300-360] Open Wounds Damage per Second
Prevent Monster Heal Prevent Monster Heal
Slows Target by 20% Removed

Ghostflame

Legend Spike

  • Base Damage: 36 to 64 (was 31 to 47)

  • Base Speed Modifier: -10

  • Base Melee Range: 1 (was 0)

One-Hand Damage (Ethereal): [171-198] to [304-352], Avg 237.5-275 (was [133-156] to [203-238], Avg 168-197)

Required Strength: 55

Required Dexterity: 57

Required Level: 66

Before After
Indestructible Indestructible
+50% Increased Attack Speed
+[190-240]% Enhanced Damage +[280-340]% Enhanced Damage
Ignore Target's Defense Ignore Target's Defense
+108 Magic Damage Adds 208-316 Fire Damage
[10-15]% Mana Stolen per Hit [10-15]% Mana Stolen per Hit
+[15-25]% to Fire Skill Damage
+2 to Light Radius 20% Deadly Strike
Ethereal Ethereal

Special Daggers

The Gidbinn

One-Hand Damage: 3 to 7, Avg 5

Durability: 30

Speed Modifier: -20

Melee Range: 1

Maximum Sockets: 0

Required Strength: 15

Required Dexterity: 25

Required Level: None

Before After
(No Affixes) (No Affixes)

This is a unique quest item.


Throwing Weapons

Unique Throwing Weapons

Throwing weapons now have unlimited quantity.

In addition to the changes listed here, all melee weapons also gain Melee Attacks Deal Splash Damage.

Ethereal weapons gain a x1.25 damage bonus instead of a x1.5 damage bonus.

See Class Weapons for unique Amazon Javelins.

Exceptional Throwing Axes/Knives

Deathbit

Battle Dart

  • Base Throw Damage: 14 to 30 (was 11 to 24)

  • Base Melee Damage: 12 to 20 (was 8 to 16)

  • Base Speed Modifier: 0

  • Base Melee Range: 1 (was 0)

Throw Damage: [39-46] to [84-99], Avg 61.5-72.5 (was [25-30] to [55-67], Avg 40-48.5)

Melee Damage: [33-39] to [56-66], Avg 44.5-52.5 (was [18-22] to [36-44], Avg 27-33)

Required Strength: 25

Required Dexterity: 52

Required Level: 44

Before After
+[130-180]% Enhanced Damage +[180-230]% Enhanced Damage
+[200-450] to Attack Rating +[200-450] to Attack Rating
[4-6]% Mana Stolen per Hit [4-6]% Mana Stolen per Hit
[7-9]% Life Stolen per Hit [7-9]% Life Stolen per Hit
40% Deadly Strike 40% Deadly Strike
Replenishes Quantity (1 in 4 seconds) 7% Reanimate As: Returned

The Scalper

Francisca

  • Base Throw Damage: 22 to 41 (was 18 to 33)

  • Base Melee Damage: 13 to 27 (was 11 to 22)

  • Base Speed Modifier: 10

  • Base Melee Range: 1 (was 0)

Throw Damage: [66-77] to [123-143], Avg 94.5-110 (was [45-54] to [82-99], Avg 63.5)

Melee Damage: [39-45] to [81-94], Avg 60-69.5 (was [27-33] to [55-66], Avg 41-49.5)

Required Strength: 25

Required Dexterity: 80

Required Level: 57

Before After
+[150-200]% Enhanced Damage +[200-250]% Enhanced Damage
25% Bonus to Attack Rating 25% Bonus to Attack Rating
[4-6]% Life Stolen per Hit [4-6]% Life Stolen per Hit
33% Chance of Open Wounds 33% Chance of Open Wounds
+[500-700] Open Wounds Damage per Second
+4 to Mana after each Kill +4 to Mana after each Kill
Replenishes Quantity (1 in 3 seconds) Removed

Elite Throwing Axes/Knives

Gimmershred

Flying Axe

  • Base Throw Damage: 15 to 66

  • Base Melee Damage: 17 to 65

  • Base Speed Modifier: 10

  • Base Melee Range: 1 (was 0)

Throw Damage: [43-51] to [191-224], Avg 117-137.5 (was [39-46] to [171-204], Avg 105-125)

Melee Damage: [49-57] to [188-221], Avg 118.5-139 (was [44-52] to [169-201], Avg 106.5-126.5)

Required Strength: 88

Required Dexterity: 108

Required Level: 70

Before After
+30% Increased Attack Speed +30% Increased Attack Speed
+[160-210]% Enhanced Damage +[190-240]% Enhanced Damage
Adds 218-483 Fire Damage Adds 258-523 Fire Damage
Adds 29-501 Lightning Damage Adds 29-581 Lightning Damage
Adds 176-397 Cold Damage Adds 216-437 Cold Damage
Increased Stack Size (60) Removed

Warshrike

Winged Knife

  • Base Throw Damage: 23 to 39

  • Base Melee Damage: 27 to 35

  • Base Speed Modifier: -20

  • Base Melee Range: 1 (was 0)

Throw Damage: [103-115] to [175-195], Avg 139-155 (was [69-80] to [117-136], Avg 93-108)

Melee Damage: [121-135] to [157-175], Avg 139-155 (was [81-94] to [105-122], Avg 93-108)

Required Strength: 45

Required Dexterity: 142

Required Level: 75

Before After
25% Chance to Cast Level 9 Nova on Striking 20% Chance to Cast Level 40 Nova on Striking
+30% Increased Attack Speed +30% Increased Attack Speed
+50% Chance to Pierce +50% Chance to Pierce
+[200-250]% Enhanced Damage +[350-400]% Enhanced Damage
50% Deadly Strike 50% Deadly Strike
Replenishes Quantity (1 in 3 seconds) Removed

Lacerator

Winged Axe

  • Base Throw Damage: 7 to 60

  • Base Melee Damage: 11 to 56

  • Base Speed Modifier: -10

  • Base Melee Range: 1 (was 0)

Throw Damage: [21-25] to [180-216], Avg 100.5-120.5 (was [17-21] to [150-186], Avg 83.5-103.5)

Melee Damage: [33-39] to [168-201], Avg 100.5-120 (was [27-34] to [140-173], Avg 83.5-103.5)

Required Strength: 96

Required Dexterity: 122

Required Level: 68

Before After
33% Chance to Cast Level 3 Amplify Damage on Striking 8% Chance to Cast Level 31 Amplify Damage on Striking
+30% Increased Attack Speed +30% Increased Attack Speed
+[150-210]% Enhanced Damage +[200-260]% Enhanced Damage
33% Chance of Open Wounds 33% Chance of Open Wounds
+450 Open Wounds Damage per Second
Prevent Monster Heal Prevent Monster Heal
Hit Causes Monster to Flee 50% Removed
Replenishes Quantity (1 in 4 seconds) Removed

Elite Javelins

Demon's Arch

Balrog Spear

  • Base Throw Damage: 40 to 62

  • Base Melee Damage: 33 to 63

  • Base Speed Modifier: 10

  • Base Melee Range: 3 (was 2)

Throw Damage: [124-164] to [192-254], Avg 158-209 (was [104-124] to [161-192], Avg 132.5-158)

Melee Damage: [102-135] to [195-258], Avg 148.5-196.5 (was [85-102] to [163-195], Avg 124-148.5)

Required Strength: 127

Required Dexterity: 95

Required Level: 68

Before After
+30% Increased Attack Speed +30% Increased Attack Speed
+[160-210]% Enhanced Damage +[210-310]% Enhanced Damage
Adds 232-323 Fire Damage Adds 232-323 Fire Damage
Adds 23-333 Lightning Damage Adds 1-666 Lightning Damage
[6-12]% Life Stolen per Hit [6-12]% Life Stolen per Hit
Replenishes Quantity (1 in 3 seconds) -[10-20]% to Enemy Fire Resistance
-[10-20]% to Enemy Lightning Resistance

Wraith Flight

Ghost Glaive

  • Base Throw Damage: 30 to 78 (was 30 to 85)

  • Base Melee Damage: 19 to 60

  • Base Speed Modifier: 20

  • Base Melee Range: 3 (was 2)

Throw Damage (Ethereal): [107-125] to [281-329], Avg 194-227 (was [112-130] to [317-368], Avg 214.5-249)

Melee Damage (Ethereal): [66-78] to [217-255], Avg 141.5-166.5 (was [70-81] to [225-261], Avg 147.5-171)

Required Strength: 79 (eth)

Required Dexterity: 127 (eth)

Required Level: 76

Before After
+30% Chance to Pierce
+[150-190]% Enhanced Damage +[190-240]% Enhanced Damage
Adds 200-300 Magic Damage
[9-13]% Life Stolen per Hit [6-12]% Life Stolen per Hit
Curse Resistance +10%
+15 to Mana after each Kill +[5-15] to Mana after each Kill
Replenishes Quantity (1 in 2 seconds) Removed
Ethereal Ethereal

Gargoyle's Bite

Winged Harpoon

  • Base Throw Damage: 11 to 77

  • Base Melee Damage: 27 to 35

  • Base Speed Modifier: -10

  • Base Melee Range: 3 (was 2)

Throw Damage: [30-47] to [215-331], Avg 122.5-189 (was [30-36] to [215-254], Avg 122.5-145)

Melee Damage: [75-116] to [98-150], Avg 86.5-133 (was [75-89] to [98-115], Avg 86.5-102)

Required Strength: 76

Required Dexterity: 145

Required Level: 70

Before After
+[2-3] to Poison Skills
+[180-230]% Enhanced Damage +[180-330]% Enhanced Damage
[9-15]% Life Stolen per Hit [9-15]% Life Stolen per Hit
+293 Poison Damage over 10 Seconds -[10-20]% to Enemy Poison Resistance
Level 11 Plague Javelin (60 Charges) Removed
Replenishes Quantity (1 in 3 seconds) Removed

Special Throwing Weapons

  • Throwing potions now reduce enemy resistances
  • New versions of throwing potions are now available for the cold and lightning elements

Low Throwing Potions

Fulminating Potion

Throw Damage: 5 to 15 (fire)

Enemy Fire Resistances: -3%

Required Level: None

Strangling Gas Potion

Throw Damage: 19 over 3 seconds (poison)

Enemy Poison Resistances: -3%

Required Level: 6

Chilling Potion

Throw Damage: 3 to 6 (cold)

Enemy Cold Resistances: -3%

Required Level: None

Charged Potion

Throw Damage: 1 to 14 (lightning)

Enemy Lightning Resistances: -3%

Required Level: 6

Middle Throwing Potions

Exploding Potion

Throw Damage: 16 to 30 (fire)

Enemy Fire Resistances: -6%

Required Level: 12

Choking Gas Potion

Throw Damage: 72 over 3 seconds (poison)

Enemy Poison Resistances: -6%

Required Level: 16

Frost Potion

Throw Damage: 10 to 22 (cold)

Enemy Cold Resistances: -6%

Required Level: 12

Static Potion

Throw Damage: 1 to 46 (lightning)

Enemy Lightning Resistances: -6%

Required Level: 16

High Throwing Potions

Oil Potion

Throw Damage: 26 to 64 (fire)

Enemy Fire Resistances: -10%

Required Level: 20

Rancid Gas Potion

Throw Damage: 96 over 3 seconds (poison)

Enemy Poison Resistances: -10%

Required Level: 24

Freezing Potion

Throw Damage: 20 to 42 (cold)

Enemy Cold Resistances: -10%

Required Level: 20

Shock Potion

Throw Damage: 1 to 88 (lightning)

Enemy Lightning Resistances: -10%

Required Level: 24


Spears

Unique Spears

All non-class spears now gain bonus damage equal to 75% strength & 75% dexterity instead of 100% strength.

In addition to the changes listed here, all melee weapons also gain Melee Attacks Deal Splash Damage.

Ethereal weapons gain a x1.25 damage bonus instead of a x1.5 damage bonus.

See Class Weapons for unique Amazon Spears. Also see Throwing Spears (Javelins).

Normal Spears

The Dragon Chang

Spear

  • Base Damage: 3 to 15

  • Base Durability: 60 (was 30)

  • Base Speed Modifier: -10

  • Base Melee Range: 4 (was 3)

Two-Hand Damage: 13 to 15, Avg 14

Required Dexterity: 20

Required Level: 8

Before After
+10 to Minimum Damage +10 to Minimum Damage
+35 to Attack Rating +35 to Attack Rating
+100% Damage to Undead +100% Damage to Undead
Adds 3-6 Fire Damage Adds 3-6 Fire Damage
+[4-6] to Javelin and Spear Mastery (Amazon Only)
+2 to Light Radius +2 to Light Radius

Razortine

Trident

  • Base Damage: 9 to 15

  • Base Durability: 70 (was 35)

  • Base Speed Modifier: 0

  • Base Melee Range: 4 (was 3)

Two-Hand Damage: [11-13] to [19-22], Avg 15-17.5

Required Strength: 38

Required Dexterity: 24

Required Level: 12

Before After
+30% Increased Attack Speed +30% Increased Attack Speed
+[30-50]% Enhanced Damage +[30-50]% Enhanced Damage
-50% Target Defense -50% Target Defense
Slows Target by 25% Slows Target by 25%
+15 to Strength +15 to Strength
+8 to Dexterity +8 to Dexterity

Bloodthief

Brandistock

  • Base Damage: 7 to 17

  • Base Durability: 56 (was 28)

  • Base Speed Modifier: -20

  • Base Melee Range: 4

Two-Hand Damage: [10-14] to [25-35], Avg 17.5-24.5 (was [10-11] to [25-28], Avg 17.5-19.5)

Required Strength: 40

Required Dexterity: 50

Required Level: 17

Before After
+[50-70]% Enhanced Damage +[50-110]% Enhanced Damage
[8-12]% Life Stolen per Hit [8-12]% Life Stolen per Hit
35% Chance of Open Wounds 35% Chance of Open Wounds
+10 Open Wounds Damage per Second
+10 to Strength +10 to Strength
+26 to Life +26 to Life

Lance of Yaggai

Spetum

  • Base Damage: 15 to 23

  • Base Durability: 56 (was 28)

  • Base Speed Modifier: 0

  • Base Melee Range: 4

Two-Hand Damage: 9 to 16, Avg 12.5

Required Strength: 54

Required Dexterity: 35

Required Level: 22

Before After
+40% Increased Attack Speed +40% Increased Attack Speed
Adds 1-60 Lightning Damage Adds 1-60 Lightning Damage
+[1-2] to Charged Strike (Amazon Only)
+[2-3] to Power Strike (Amazon Only)
All Resistances +15 All Resistances +15
Attacker Takes Damage of 8 Attacker Takes Damage of 24

The Tannr Gorerod

Pike

  • Base Damage: 14 to 63

  • Base Durability: 50 (was 25)

  • Base Speed Modifier: 20

  • Base Melee Range: 4

Two-Hand Damage: [36-39] to [163-176], Avg 99.5-107.5 (was [25-28] to [113-126], Avg 69-77)

Required Strength: 60

Required Dexterity: 45

Required Level: 27

Before After
+[80-100]% Enhanced Damage +[160-180]% Enhanced Damage
+60 to Attack Rating +[80-160] to Attack Rating
Adds 23-54 Fire Damage Adds 23-54 Fire Damage
+30 to Life +30 to Life
+15% to Maximum Fire Resist +[5-10]% to Maximum Fire Resist
Fire Resist +15% Fire Resist +15%
+3 to Light Radius +3 to Light Radius

Exceptional Spears

The Impaler

War Spear

  • Base Damage: 15 to 54 (was 10 to 37)

  • Base Durability: 60 (was 30)

  • Base Speed Modifier: -10

  • Base Melee Range: 4 (was 3)

Two-Hand Damage: [36-45] to [129-162], Avg 82.5-103.5 (was [24-27] to [88-99], Avg 56-63)

Required Strength: 25

Required Dexterity: 25

Required Level: 31

Before After
+20% Increased Attack Speed +20% Increased Attack Speed
+[140-170]% Enhanced Damage +[140-200]% Enhanced Damage
Ignore Target's Defense Ignore Target's Defense
+150 to Attack Rating +150 to Attack Rating
40% Chance of Open Wounds 40% Chance of Open Wounds
+40 Open Wounds Damage per Second
+3 to Power Strike (Amazon Only) +[3-4] to Fend
+5 to Impale (Amazon Only) +[4-6] to Javelin and Spear Mastery
Prevent Monster Heal +[4-6] to Jab

Kelpie Snare

Fuscina

  • Base Damage: 24 to 53 (was 19 to 37)

  • Base Durability: 70 (was 35)

  • Base Speed Modifier: 0

  • Base Melee Range: 4 (was 3)

Two-Hand Damage: [87-97] to [177-198], Avg 132-147.5 (was [75-83] to [138-153], Avg 106.5-118)

Required Strength: 77

Required Dexterity: 25

Required Level: 33

Before After
+[140-180]% Enhanced Damage +[140-180]% Enhanced Damage
Adds 30-50 Damage Adds 30-50 Damage
Slows Target by 75% Slows Target by 25%
+10 to Strength +10 to Strength
+[1-123] to Life (+1.25 per Character Level) +[1-123] to Life (+1.25 per Character Level)
Fire Resist +50% Fire Resist +50%

Soulfeast Tine

War Fork

  • Base Damage: 23 to 58 (was 16 to 40)

  • Base Durability: 56 (was 28)

  • Base Speed Modifier: -20

  • Base Melee Range: 4

Two-Hand Damage: [66-85] to [168-214], Avg 117-149.5 (was [40-46] to [100-116], Avg 70-81)

Durability: 71 (was 43)

Required Strength: 64

Required Dexterity: 76

Required Level: 35

Before After
+[150-190]% Enhanced Damage +[190-270]% Enhanced Damage
+[150-250] to Attack Rating +[150-250] to Attack Rating
7% Mana Stolen per Hit 7% Mana Stolen per Hit
7% Life Stolen per Hit 7% Life Stolen per Hit
20% Slower Stamina Drain 20% Slower Stamina Drain
Requirements -20% Requirements -20%
+15 Durability +15 Durability

Hone Sundan

Yari

  • Base Damage: 41 to 85 (was 29 to 59)

  • Base Durability: 56 (was 28)

  • Base Speed Modifier: 0

  • Base Melee Range: 4

Two-Hand Damage: [126-143] to [261-295], Avg 193.5-219 (was [95-127] to [173-217], Avg 134-172)

Two-Hand Damage (Ethereal): [152-173] to [315-358], Avg 233.5-265.5 (was [131-169] to [248-304], Avg 189.5-236.5)

Required Strength: 101

Required Level: 37

Before After
+[160-200]% Enhanced Damage +[160-200]% Enhanced Damage
Adds 20-40 Damage Adds 20-40 Damage
45% Chance of Crushing Blow 45% Chance of Crushing Blow
Repairs 1 Durability in 10 Seconds Repairs 1 Durability in 10 Seconds
Socketed (3) Socketed (3)

Spire of Honor

Lance

  • Base Damage: 33 to 163 (was 27 to 114)

  • Base Durability: 50 (was 25)

  • Base Speed Modifier: 20

  • Base Melee Range: 4

Two-Hand Damage: [119-135] to [529-610], Avg 324-372.5 (was [87-101] to [325-382], Avg 206-241.5)

Required Strength: 110

Required Dexterity: 88

Required Level: 39

Before After
+3 to Combat Skills (Paladin Only) +3 to Combat Skills (Paladin Only)
+20% Faster Hit Recovery +20% Faster Hit Recovery
+[150-200]% Enhanced Damage +[200-250]% Enhanced Damage
Adds 20-40 Damage Adds 20-40 Damage
+25% Bonus to Attack Rating +25% Bonus to Attack Rating
+[1-148]% Damage to Demons (+1.5% per Character Level) +[1-173]% Damage to Demons (+1.75% per Character Level)
+25% Enhanced Defense +25% Enhanced Defense
Replenish Life +20 Replenish Life +20
+3 to Light Radius +3 to Light Radius

Elite Spears

Arioc's Needle

Hyperion Spear

  • Base Damage: 44 to 149 (was 35 to 119)

  • Base Durability: 90 (was 30)

  • Base Speed Modifier: -10

  • Base Melee Range: 4 (was 3)

Two-Hand Damage: [149-167] to [506-566], Avg 327.5-366.5 (was [98-115] to [333-392], Avg 215.5-253.5)

Required Strength: 155

Required Dexterity: 120

Required Level: 81

Before After
+[2-4] to All Skills +[4-5] to All Skills
+30% Increased Attack Speed +30% Increased Attack Speed
+[180-230]% Enhanced Damage +[240-290]% Enhanced Damage
Ignore Target's Defense Ignore Target's Defense
+394 Poison Damage over 10 Seconds Removed
50% Deadly Strike 50% Deadly Strike
20% Chance of Open Wounds
+750 Open Wounds Damage per Second

Viperfork

Mancatcher

  • Base Damage: 52 to 115 (was 42 to 92)

  • Base Durability: 84 (was 28)

  • Base Speed Modifier: -20

  • Base Melee Range: 4

Two-Hand Damage: [176-202] to [391-448], Avg 283.5-325 (was [117-138] to [257-303], Avg 187-220.5)

Required Strength: 132

Required Dexterity: 134

Required Level: 71

Before After
15% Chance to Cast Level 9 Poison Explosion on Striking 9% Chance to Cast Level 32 Desecrate on Striking
+[3-4] to Poison Skills
+50% Increased Attack Speed +50% Increased Attack Speed
+[180-230]% Enhanced Damage +[240-290]% Enhanced Damage
+[200-250] to Attack Rating +[200-250] to Attack Rating
+325 Poison Damage over 10 Seconds +700 Poison Damage over 1 Seconds
+[10-20]% to Poison Skill Damage
Poison Resist +[30-50]% Poison Resist +[30-50]%

Uldyssian's Awakening

Ghost Spear

  • Base Damage: 23 to 194 (was 18 to 155)

  • Base Durability: 84 (was 28)

  • Base Speed Modifier: 0

  • Base Melee Range: 4

Two-Hand Damage: [75-85] to [653-732], Avg 364-408.5

Required Strength: 122

Required Dexterity: 163

Required Level: 74

Minimum Item Level: 80

New
Level [28-30] Energy Shield When Equipped
+40% Increased Attack Speed
+[230-270]% Enhanced Damage
[10-14]% Mana Stolen per Hit
Decrease Maximum Life 10%
+[7-742] to Mana (+7.5 per Character Level)
+X to Minimum Damage (+0.5 per Energy)
55% Damage Taken Gained as Mana when Hit
+8 to Light Radius

Steel Pillar

War Pike

  • Base Damage: 41 to 223 (was 33 to 178)

  • Base Durability: 75 (was 25)

  • Base Speed Modifier: 20

  • Base Melee Range: 4

Two-Hand Damage: [127-147] to [691-802], Avg 409-474.5 (was [102-118] to [551-640], Avg 326.5-379)

Two-Hand Damage (Ethereal): [158-183] to [861-1000], Avg 509.5-591.5

Required Strength: 165

Required Dexterity: 106

Required Level: 69

Before After
Indestructible -[5-10]% to Enemy Physical Resistance
+25% Increased Attack Speed +25% Increased Attack Speed
+[210-260]% Enhanced Damage +[210-260]% Enhanced Damage
-20% Target Defense -20% Target Defense
25% Chance of Crushing Blow 25% Chance of Crushing Blow
+[50-80]% Enhanced Defense +[50-80]% Enhanced Defense

This item can now be ethereal due to the Indestructible attribute being removed.


Polearms

Unique Polearms

All polearms now gain bonus damage equal to 75% strength & 75% dexterity instead of 100% strength.

In addition to the changes listed here, all melee weapons also gain Melee Attacks Deal Splash Damage.

Ethereal weapons gain a x1.25 damage bonus instead of a x1.5 damage bonus.

Normal Polearms

Dimoak's Hew

Bardiche

  • Base Damage: 1 to 27

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 10

  • Base Melee Range: 3 (was 2)

  • Base Maximum Sockets: 3 (4 for upgraded versions)

Two-Hand Damage: 2 to 54, Avg 28

Required Strength: 40

Required Level: 8

Before After
+20% Increased Attack Speed +40% Increased Attack Speed
+100% Enhanced Damage +100% Enhanced Damage
-8 Defense -8 Defense
+15 to Dexterity +15 to Dexterity

Steelgoad

Voulge

  • Base Damage: 6 to 21

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 0

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [9-10] to [33-37], Avg 21-23.5

Durability: 120-140 (was 70-90)

Required Strength: 50

Required Level: 14

Before After
+[60-80]% Enhanced Damage +[60-80]% Enhanced Damage
+30 to Attack Rating +30 to Attack Rating
30% Deadly Strike 50% Deadly Strike
Hit Causes Monster to Flee 75% Hit Causes Monster to Flee 10%
All Resistances +5 All Resistances +5
+[20-40] Durability +[20-40] Durability

Soul Harvest

Scythe

  • Base Damage: 8 to 20

  • Base Durability: 130 (was 65)

  • Base Speed Modifier: -10

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [12-14] to [30-36], Avg 21-25 (was [12-15] to [30-38], Avg 21-26.5)>

Required Strength: 41

Required Dexterity: 41

Required Level: 19

Before After
+40% Faster Cast Rate
+[50-90]% Enhanced Damage +[50-80]% Enhanced Damage
+45 to Attack Rating +45 to Attack Rating
+160 Poison Damage over 2 Seconds
10% Mana Stolen per Hit 10% Mana Stolen per Hit
30% Chance of Open Wounds Removed
+5 to Energy +[4-6] to Dark Pact (Necromancer Only)
All Resistances +20 All Resistances +20

The Battlebranch

Poleaxe

  • Base Damage: 18 to 39

  • Base Durability: 130 (was 65)

  • Base Speed Modifier: 10

  • Base Melee Range: 3

Two-Hand Damage: [30-41] to [66-89], Avg 48-65 (was [27-30] to [58-66], Avg 42.5-48)

Required Strength: 62

Required Level: 25

Before After
+30% Increased Attack Speed +30% Increased Attack Speed
+[50-70]% Enhanced Damage +[70-130]% Enhanced Damage
+[50-100] to Attack Rating +[50-100] to Attack Rating
7% Life Stolen per Hit 7% Life Stolen per Hit
+10 to Dexterity +10 to Dexterity

Woestave

Halberd

  • Base Damage: 12 to 45

  • Base Durability: 110 (was 55)

  • Base Speed Modifier: 0

  • Base Melee Range: 4

Two-Hand Damage: [16-21] to [63-81], Avg 39.5-51 (was [14-16] to [54-63], Avg 34-39.5)

Required Strength: 75

Required Dexterity: 47

Required Level: 28

Before After
+[20-40]% Enhanced Damage +[40-80]% Enhanced Damage
50% Chance of Open Wounds 50% Chance of Open Wounds
Prevent Monster Heal +[30-40] Open Wounds Damage per Second
Hit Blinds Target +3 Hit Blinds Target +3
Freezes Target Freezes Target
Slows Target by 50% Slows Target by 20%
-50 to Monster Defense per Hit -50 to Monster Defense per Hit
-3 to Light Radius -3 to Light Radius

The Grim Reaper

War Scythe

  • Base Damage: 15 to 36

  • Base Durability: 110 (was 55)

  • Base Speed Modifier: -10

  • Base Melee Range: 4

Two-Hand Damage: [43-51] to [68-86], Avg 55.5-68.5 (was 33 to 43, Avg 38)

Required Strength: 80

Required Dexterity: 80

Required Level: 29

Before After
+20% Increased Attack Speed
+20% Enhanced Damage +[90-140]% Enhanced Damage
+15 to Minimum Damage +15 to Minimum Damage
5% Mana Stolen per Hit 5% Mana Stolen per Hit
+[10-20]% to Poison Skill Damage
100% Deadly Strike 75% Deadly Strike
Prevent Monster Heal Removed

Exceptional Polearms

The Meat Scraper

Lochaber Axe

  • Base Damage: 9 to 83 (was 6 to 58)

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 10

  • Base Melee Range: 3 (was 2)

  • Base Maximum Sockets: 4 (was 3)

Two-Hand Damage: [22-27] to [207-249], Avg 114.5-138 (was [15-18] to [145-174], Avg 80-96)

Required Strength: 80

Required Level: 41

Before After
+3 to Masteries (Barbarian Only) +[3-5] to Masteries (Barbarian Only)
+30% Increased Attack Speed +30% Increased Attack Speed
+[150-200]% Enhanced Damage +[150-200]% Enhanced Damage
10% Life Stolen per Hit 10% Life Stolen per Hit
50% Chance of Open Wounds 50% Chance of Open Wounds
+[170-250] Open Wounds Damage per Second
25% Better Chance of Getting Magic Items 50% Better Chance of Getting Magic Items

Blackleach Blade

Bill

  • Base Damage: 20 to 76 (was 14 to 53)

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 0

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [48-56] to [184-410], Avg 116-233 (was [28-33] to [107-250], Avg 67.5-141.5)

Required Strength: 72

Required Level: 42

Before After
5% Chance to Cast Level 5 Weaken on Striking 5% Chance to Cast Level 5 Weaken on Striking
+[100-140]% Enhanced Damage +[140-180]% Enhanced Damage
+[1-123] to Maximum Damage (+1.25 per Character Level) +[2-198] to Maximum Damage (+2 per Character Level)
8% Life Stolen per Hit 8% Life Stolen per Hit
-2 to Light Radius -2 to Light Radius
Requirements -25% Requirements -25%

Athena's Wrath

Battle Scythe

  • Base Damage: 25 to 64 (was 18 to 45)

  • Base Durability: 130 (was 65)

  • Base Speed Modifier: -10

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [75-82] to [193-359], Avg 134-220.5 (was [45-50] to [113-225], Avg 79-137.5)

Required Strength: 82

Required Dexterity: 82

Required Level: 42

Before After
+[2-3] to Summoning Skills (Druid Only)
+[1-3] to Druid Skill Levels +[1-3] to Druid Skill Levels
+30% Increased Attack Speed +50% Increased Attack Speed
+[150-180]% Enhanced Damage +[200-230]% Enhanced Damage
+[1-99] to Maximum Damage (+1 per Character Level) +[1-148] to Maximum Damage (+1.5 per Character Level)
+15 to Dexterity +15 to Dexterity
+[1-99] to Life (+1 per Character Level) +[1-99] to Life (+1 per Character Level)

Pierre Tombale Couant

Partizan

  • Base Damage: 49 to 108 (was 34 to 75)

  • Base Durability: 130 (was 65)

  • Base Speed Modifier: 10

  • Base Melee Range: 3

Two-Hand Damage: [151-192] to [320-405], Avg 235.5-298.5 (was [100-120] to [215-260], Avg 157.5-190)

Required Strength: 113

Required Dexterity: 67

Required Level: 43

Before After
+3 to Barbarian Skill Levels +3 to Barbarian Skill Levels
+30% Faster Hit Recovery +30% Faster Hit Recovery
+[160-220]% Enhanced Damage +[160-220]% Enhanced Damage
Adds 12-20 Damage Adds [24-36] to [40-60] Damage
+[100-200] to Attack Rating +[100-200] to Attack Rating
6% Mana Stolen per Hit 6% Mana Stolen per Hit
55% Deadly Strike 55% Deadly Strike

Husoldal Evo

Bec-De-Corbin

  • Base Damage: 18 to 122 (was 13 to 85)

  • Base Durability: 110 (was 55)

  • Base Speed Modifier: 0

  • Base Melee Range: 4

Two-Hand Damage: [81-88] to [446-495], Avg 263.5-291.5 (was [53-59] to [253-287], Avg 153-173)

Required Strength: 133

Required Dexterity: 91

Required Level: 44

Before After
+20% Increased Attack Speed +20% Increased Attack Speed
+[160-200]% Enhanced Damage +[240-280]% Enhanced Damage
Adds 20-32 Damage Adds 20-32 Damage
+[200-250] to Attack Rating +[200-250] to Attack Rating
Prevent Monster Heal Prevent Monster Heal
Replenish Life +20 Replenish Life +[40-60]

Grim's Burning Dead

Grim Scythe

  • Base Damage: 44 to 100 (was 30 to 70)

  • Base Durability: 110 (was 55)

  • Base Speed Modifier: -10

  • Base Melee Range: 4

Two-Hand Damage: [140-158] to [320-360], Avg 230-259 (was [72-84] to [168-196], Avg 120-140)

Required Strength: 70

Required Dexterity: 70

Required Level: 45

Before After
You May Summon 6 Additional Skeleton Mages
+3 to Necromancer Skill Levels +[2-3] to Necromancer Skill Levels
+[140-180]% Enhanced Damage +[220-260]% Enhanced Damage
-50% Target Defense -50% Target Defense
+[200-250] to Attack Rating +[200-250] to Attack Rating
Adds 131-232 Fire Damage Adds 131-232 Fire Damage
+[3-5] to Raise Skeletal Mage (Necromancer Only)
Fire Resist +45% Fire Resist +45%
+20% Enhanced Defense Removed
Attacker Takes Damage of 8 Removed
Requirements -50% Requirements -50%

Elite Polearms

Bonehew

Ogre Axe

  • Base Damage: 35 to 181 (was 28 to 145)

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 0

  • Base Melee Range: 3 (was 2)

  • Base Maximum Sockets: 4 (was 3)

Two-Hand Damage: [129-147] to [669-760], Avg 399-453.5 (was [103-117] to [536-609], Avg 319.5-363)

Required Strength: 195

Required Dexterity: 75

Required Level: 64

Before After
50% Chance to Cast Level 16 Bone Spear on Striking 50% Chance to Cast Level 25 Bone Spear on Striking
+30% Increased Attack Speed +30% Increased Attack Speed
+[270-320]% Enhanced Damage +[270-320]% Enhanced Damage
Prevent Monster Heal Prevent Monster Heal
Curse Resistance +[10-20]%
Level 14 Corpse Explosion (30 Charges) Level 14 Corpse Explosion (30 Charges)
Socketed (2) Socketed [2-4]

The Reaper's Toll

Thresher

  • Base Damage: 15 to 176 (was 12 to 141)

  • Base Durability: 130 (was 65)

  • Base Speed Modifier: -10

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [43-58] to [510-686], Avg 276.5-372 (was [34-40] to [408-479], Avg 221-259.5)

Required Strength: 114

Required Dexterity: 89

Required Level: 75

Before After
33% Chance to Cast Level 1 Decrepify on Striking 33% Chance to Cast Level 31 Amplify Damage on Striking
+[190-240]% Enhanced Damage +[190-290]% Enhanced Damage
Ignore Target's Defense Ignore Target's Defense
Adds 4-44 Cold Damage Adds 4-44 Cold Damage
[11-15]% Life Stolen per Hit [11-15]% Life Stolen per Hit
33% Deadly Strike
Requirements -25% Requirements -25%

Tomb Reaver

Cryptic Axe

  • Base Damage: 41 to 188 (was 33 to 150)

  • Base Durability: 130 (was 65)

  • Base Speed Modifier: 10

  • Base Melee Range: 3

Two-Hand Damage: [123-155] to [564-714], Avg 343.5-434.5 (was [99-125] to [450-570], Avg 274.5-347.5)

Required Strength: 165

Required Dexterity: 103

Required Level: 84

Before After
+60% Increased Attack Speed +60% Increased Attack Speed
+[200-280]% Enhanced Damage +[200-280]% Enhanced Damage
+[150-230]% Damage to Undead +[150-230]% Damage to Undead
+[250-350] to Attack Rating against Undead +[250-350] to Attack Rating against Undead
All Resistances +[30-50] All Resistances +[30-50]
10% Reanimate As: Returned 10% Reanimate As: Returned
+[10-14] Life after each Kill +[10-14] Life after each Kill
[50-80]% Better Chance of Getting Magic Items [50-80]% Better Chance of Getting Magic Items
+4 to Light Radius +4 to Light Radius
Socketed [1-3] Socketed [2-4]

Stormspire

Giant Thresher

  • Base Damage: 50 to 142 (was 40 to 114)

  • Base Durability: 110 (was 55)

  • Base Speed Modifier: -10

  • Base Melee Range: 4

Two-Hand Damage: [125-175] to [355-497], Avg 240-336 (was [100-140] to [285-399], Avg 192.5-269.5)

Required Strength: 188

Required Dexterity: 140

Required Level: 70

Before After
2% Chance to Cast Level 20 Charged Bolt when Struck 60% Chance to Cast Level 35 Charged Bolt on Striking
5% Chance to Cast Level 5 Chain Lightning when Struck 75% Chance to Cast Level 40 Static Field on Striking
Indestructible Removed
+30% Increased Attack Speed +30% Increased Attack Speed
+[150-250]% Enhanced Damage +[150-250]% Enhanced Damage
Adds 1-237 Lightning Damage Adds 1 to [337-474] Lightning Damage
+[20-30]% to Lightning Skill Damage
+10 to Strength +10 to Strength
Lightning Resist +50% Lightning Resist +50%
Attacker Takes Lightning Damage of 27 Attacker Takes Lightning Damage of [270-540]

This item can now be ethereal due to the Indestructible attribute being removed.


Bows

Unique Bows

All bows now gain bonus damage equal to 50% dexterity instead of 100% dexterity.

See Class Weapons for unique Amazon Bows.

Normal Bows

Pluckeye

Short Bow

  • Base Damage: 1 to 4

  • Base Speed Modifier: 5

  • Base Maximum Sockets: 3 (4 for ilvl 26+ upgraded versions)

Two-Hand Damage: 2 to 8, Avg 5

Required Dexterity: 15

Required Level: 7

Before After
+100% Enhanced Damage +100% Enhanced Damage
+28 to Attack Rating +28 to Attack Rating
3% Mana Stolen per Hit 3% Mana Stolen per Hit
+[2-3] to Cold Arrow
+10 to Life +10 to Life
+2 to Mana after each Kill +2 to Mana after each Kill
+2 to Light Radius +2 to Light Radius

Witherstring

Hunter's Bow

  • Base Damage: 2 to 6

  • Base Speed Modifier: -10

Two-Hand Damage: [5-6] to [14-15], Avg 9.5-10.5 (was [3-4] to [11-12], Avg 7-8)

Required Dexterity: 28

Required Level: 13

Before After
+30% Increased Attack Speed +30% Increased Attack Speed
Fires Magic Arrows (Level 3) Fires Magic Arrows (Level 6)
+[40-50]% Enhanced Damage +[40-50]% Enhanced Damage
Adds 1-3 Damage Adds 3-6 Damage
+50 to Attack Rating +50 to Attack Rating

Raven Claw

Long Bow

  • Base Damage: 5 to 10 (was 3 to 10)

  • Base Speed Modifier: 0

  • Base Maximum Sockets: 5 for ilvl 41+ versions (6 for ilvl 41+ upgraded elite versions)

Two-Hand Damage: 8 to [16-17], Avg 12-12.5 (was [4-5] to [16-17], Avg 10-11)

Required Strength: 22

Required Dexterity: 19

Required Level: 15

Before After
Fires Explosive Arrows or Bolts (Level 3) Fires Explosive Arrows or Bolts (Level 3)
+[60-70]% Enhanced Damage +[60-70]% Enhanced Damage
50% Bonus to Attack Rating 50% Bonus to Attack Rating
+3 to Strength +3 to Strength
+3 to Dexterity +3 to Dexterity

Rogue's Bow

Composite Bow

  • Base Damage: 5 to 9 (was 4 to 8)

  • Base Speed Modifier: -10

Two-Hand Damage: [9-11] to [16-19], Avg 12.5-15 (was [5-6] to [11-12], Avg 8-9)

Required Strength: 25

Required Dexterity: 35

Required Level: 20

Before After
+50% Increased Attack Speed +20% Increased Attack Speed
+[40-60]% Enhanced Damage +[80-120]% Enhanced Damage
+60 to Attack Rating +60 to Attack Rating
+100% Damage to Undead +100% Damage to Undead
30% Deadly Strike 30% Deadly Strike
+[2-3] to Guided Arrow (Amazon Only)
All Resistances +10 All Resistances +10

Stormstrike

Short Battle Bow

  • Base Damage: 6 to 12 (was 5 to 11)

  • Base Speed Modifier: 0

Two-Hand Damage: [13-15] to [26-31], Avg 19.5-23 (was [8-9] to [18-20], Avg 13-14.5)

Required Strength: 30

Required Dexterity: 40

Required Level: 25

Before After
+25% Chance to Pierce +[25-50]% Chance to Pierce
+[70-90]% Enhanced Damage +[140-170]% Enhanced Damage
+28 to Attack Rating +[28-84] to Attack Rating
Adds 1-30 Lightning Damage Adds 1-60 Lightning Damage
+8 to Strength +8 to Strength
Lightning Resist +25% Lightning Resist +25%

Wizendraw

Long Battle Bow

  • Base Damage: 7 to 18 (was 3 to 18)

  • Base Speed Modifier: 10

Two-Hand Damage: [11-12] to [30-32], Avg 20.5-22 (was 5 to [30-32], Avg 17.5-18.5)

Required Strength: 40

Required Dexterity: 50

Required Level: 26

Before After
+20% Increased Attack Speed +30% Increased Attack Speed
Fires Magic Arrows (Level 5) Fires Magic Arrows (Level 5)
+[70-80]% Enhanced Damage +[70-80]% Enhanced Damage
+[50-100] to Attack Rating +[50-100] to Attack Rating
-[20-35]% to Enemy Cold Resistance -[20-35]% to Enemy Cold Resistance
+15 to Energy +15 to Energy
+30 to Mana +30 to Mana
Cold Resist +26% Cold Resist +26%

Hellclap

Short War Bow

  • Base Damage: 6 to 14

  • Base Speed Modifier: 0

Two-Hand Damage: [13-15] to [30-36], Avg 21.5-25.5 (was [10-11] to [23-26], Avg 16.5-18.5)

Required Strength: 35

Required Dexterity: 55

Required Level: 27

Before After
+1 to Fire Skills +[2-3] to Fire Skills
+10% Increased Attack Speed +20% Increased Attack Speed
+20% Chance to Pierce
+[70-90]% Enhanced Damage +[120-160]% Enhanced Damage
+[50-75] to Attack Rating +[50-75] to Attack Rating
Adds 15 to [30-50] Fire Damage Adds 15 to [30-50] Fire Damage
+12 to Dexterity +12 to Dexterity
Fire Resist +40% Fire Resist +40%

Blastbark

Long War Bow

  • Base Damage: 3 to 23

  • Base Speed Modifier: 10

Two-Hand Damage: [5-7] to [43-57], Avg 24-32 (was [5-6] to [39-52], Avg 22-29)

Required Strength: 50

Required Dexterity: 65

Required Level: 28

Before After
+1 to Amazon Skill Levels +[1-2] to Amazon Skill Levels
+20% Chance to Pierce
+[70-130]% Enhanced Damage +[120-150]% Enhanced Damage
3% Mana Stolen per Hit 3% Mana Stolen per Hit
+2 to Exploding Arrow (Amazon Only) +[2-3] to Exploding Arrow
Knockback
+5 to Strength +5 to Strength

Exceptional Bows

Skystrike

Edge Bow

  • Base Damage: 8 to 25 (was 6 to 19)

  • Base Speed Modifier: 5

  • Base Maximum Sockets: 4 (was 3)

Two-Hand Damage: [20-24] to [62-75], Avg 41-49.5 (was [15-18] to [47-57], Avg 31-37.5)

Required Strength: 25

Required Dexterity: 43

Required Level: 28

Before After
2% Chance to Cast Level 6 Meteor on Striking 30% Chance to Cast Level 8 Meteor on Striking
+1 to Amazon Skill Levels +[1-2] to Amazon Skill Levels
+30% Increased Attack Speed +30% Increased Attack Speed
+[150-200]% Enhanced Damage +[150-200]% Enhanced Damage
+100 to Attack Rating +100 to Attack Rating
Adds 1-250 Lightning Damage Adds 1-250 Lightning Damage
+10 to Energy +10 to Energy

Riphook

Razor Bow

  • Base Damage: 11 to 29 (was 8 to 22)

  • Base Speed Modifier: -10

Two-Hand Damage: [35-39] to [92-104], Avg 63.5-71.5 (was [22-25] to [61-70], Avg 41.5-47.5)

Required Strength: 25

Required Dexterity: 62

Required Level: 31

Before After
+30% Increased Attack Speed +50% Increased Attack Speed
+[180-220]% Enhanced Damage +[220-260]% Enhanced Damage
[7-10]% Life Stolen per Hit [7-10]% Life Stolen per Hit
30% Chance of Open Wounds 30% Chance of Open Wounds
+50 Open Wounds Damage per Second
Slows Target by 30% Slows Target by 10%
+35 to Mana +35 to Mana

Kuko Shakaku

Cedar Bow

  • Base Damage: 13 to 38 (was 10 to 29)

  • Base Speed Modifier: 0

  • Base Maximum Sockets: 5 for ilvl 41+ versions (6 for ilvl 41+ upgraded versions)

Two-Hand Damage: [32-36] to [95-106], Avg 63.5-71 (was [25-28] to [72-81], Avg 48.5-54.5)

Required Strength: 53

Required Dexterity: 49

Required Level: 33

Before After
+3 to Bow and Crossbow Skills (Amazon Only) +3 to Bow and Crossbow Skills (Amazon Only)
Fires Explosive Arrows or Bolts (Level 7) Fires Explosive Arrows or Bolts (Level 7)
+50% Chance to Pierce +50% Chance to Pierce
+[150-180]% Enhanced Damage +[150-180]% Enhanced Damage
Adds 40-180 Fire Damage Adds 40-180 Fire Damage
+3 to Immolation Arrow (Amazon Only) +2 to Mana after each Kill

Endlesshail

Double Bow

  • Base Damage: 14 to 35 (was 11 to 26)

  • Base Speed Modifier: -10

Two-Hand Damage: [39-44] to [98-112], Avg 68.5-78 (was [30-35] to [72-83], Avg 51-59)

Required Strength: 58

Required Dexterity: 73

Required Level: 36

Before After
6% Chance to Cast Level 24 Blizzard on Striking
+[180-220]% Enhanced Damage +[180-220]% Enhanced Damage
Adds 15-30 Cold Damage Adds 15-30 Cold Damage
+[3-5] to Strafe (Amazon Only) +[3-5] to Strafe
+50 Defense vs. Missile Removed
Cold Resist +35% Cold Resist +35%
+40 to Mana +40 to Mana

Witchwild String

Short Siege Bow

  • Base Damage: 17 to 40 (was 13 to 30)

  • Base Speed Modifier: 0

Two-Hand Damage: [42-49] to [100-116], Avg 71-82.5 (was [32-35] to [75-81], Avg 53.5-58)

Required Strength: 65

Required Dexterity: 80

Required Level: 39

Before After
2% Chance to Cast Level 5 Amplify Damage on Striking 14% Chance to Cast Level 31 Amplify Damage on Striking
Fires Magic Arrows (Level 20) Fires Magic Arrows (Level 20)
+[150-170]% Enhanced Damage +[150-190]% Enhanced Damage
[1-99]% Deadly Strike (1% per Character Level) [0-49]% Deadly Strike (0.5% per Character Level)
All Resistances +40 All Resistances +[20-40]
Socketed (2) Socketed [2-4]

Cliffkiller

Large Siege Bow

  • Base Damage: 13 to 56 (was 10 to 42)

  • Base Speed Modifier: 10

Two-Hand Damage: [42-52] to [182-214], Avg 112-133 (was [34-43] to [141-168], Avg 87.5-105.5)

Required Strength: 80

Required Dexterity: 95

Required Level: 41

Before After
+2 to Amazon Skill Levels +2 to Amazon Skill Levels
+80% Increased Attack Speed
+30% Chance to Pierce
+[190-230]% Enhanced Damage +[190-230]% Enhanced Damage
Adds [5-10] to [20-30] Damage Adds [5-10] to [20-30] Damage
Knockback Knockback
+80 Defense vs. Missile +80 Defense vs. Missile
+50 to Life +50 to Life

Magewrath

Rune Bow

  • Base Damage: 19 to 46 (was 14 to 35)

  • Base Speed Modifier: 0

Two-Hand Damage: [78-83] to [178-192], Avg 128-137.5 (was [55-60] to [127-137], Avg 91-98.5)

Required Strength: 73

Required Dexterity: 103

Required Level: 43

Before After
+1 to Amazon Skill Levels +2 to Amazon Skill Levels
+[120-150]% Enhanced Damage +[180-210]% Enhanced Damage
Adds 25-50 Damage Adds 25-50 Damage
+[200-250] to Attack Rating +[200-250] to Attack Rating
15% Mana Stolen per Hit [5-15]% Mana Stolen per Hit
+3 to Guided Arrow (Amazon Only) +[3-4] to Guided Arrow (Amazon Only)
+[3-4] to Magic Arrow (Amazon Only)
Hit Blinds Target Hit Blinds Target
+10 to Dexterity +10 to Dexterity
Magic Damage Taken Reduced by [9-13] Magic Damage Taken Reduced by [9-13]

Goldstrike Arch

Gothic Bow

  • Base Damage: 8 to 63 (was 10 to 50)

  • Base Speed Modifier: 10

Two-Hand Damage: [24-28] to [189-220], Avg 106.5-124 (was [30-35] to [150-175], Avg 90-105)

Required Strength: 95

Required Dexterity: 118

Required Level: 46

Before After
5% Chance to Cast Level 7 Fist of the Heavens on Striking 15% Chance to Cast Level 20 Fist of the Heavens on Striking
+50% Increased Attack Speed +50% Increased Attack Speed
+[200-250]% Enhanced Damage +[200-250]% Enhanced Damage
[100-150]% Bonus to Attack Rating [100-150]% Bonus to Attack Rating
+[100-200]% Damage to Demons +[250-300]% Damage to Demons
+[100-200]% Damage to Undead +[250-300]% Damage to Undead
Replenish Life +12 Replenish Life +[12-24]

Elite Bows

Eaglehorn

Crusader Bow

  • Base Damage: 19 to 76 (was 15 to 63)

  • Base Speed Modifier: 10

Two-Hand Damage: [57-66] to [229-416], Avg 143-241 (was 45 to [190-313], Avg 117.5-179)

Required Strength: 97

Required Dexterity: 121

Required Level: 69

Before After
12% Chance to Cast Level 30 Raven on Striking
+10 to Raven
Your Ravens deal an additional 500 Cold Damage
+1 to Amazon Skill Levels +2 to Amazon Skill Levels
+200% Enhanced Damage +[200-250]% Enhanced Damage
+[2-198]% Enhanced Maximum Damage (+2% per Character Level) +[2-198]% Enhanced Maximum Damage (+2% per Character Level)
Ignore Target's Defense Ignore Target's Defense
+[6-594] to Attack Rating (+6 per Character Level) +[6-594] to Attack Rating (+6 per Character Level)
+25 to Dexterity +[60-100] to Dexterity

Widowmaker

Ward Bow

  • Base Damage: 24 to 64 (was 20 to 53)

  • Base Speed Modifier: 0

Two-Hand Damage: [90-108] to [240-288], Avg 165-198 (was [50-60] to [132-159], Avg 91-109)

Required Strength: 72

Required Dexterity: 146

Required Level: 65

Before After
Fires Magic Arrows (Level 11) Fires Magic Arrows (Level 11)
+[150-200]% Enhanced Damage +[275-350]% Enhanced Damage
Ignore Target's Defense Ignore Target's Defense
33% Deadly Strike 33% Deadly Strike
+[3-5] to Guided Arrow +[3-5] to Guided Arrow
+[3-5] to Multiple Shot

Windforce

Hydra Bow

  • Base Damage: 12 to 83 (was 10 to 68)

  • Base Speed Modifier: 10

Two-Hand Damage: [42-51] to [291-512], Avg 166.5-281.5 (was 35 to [241-547], Avg 138-291)

Required Strength: 134

Required Dexterity: 167

Required Level: 73

Before After
8% Chance to Cast Level 35 Twister on Striking
+20% Increased Attack Speed +20% Increased Attack Speed
+250% Enhanced Damage +[250-325]% Enhanced Damage
+[3-309] to Maximum Damage (+3.125 per Character Level) +[1-160] to Maximum Damage (+1.625 per Character Level)
[6-8]% Mana Stolen per Hit [6-8]% Mana Stolen per Hit
Knockback Knockback
+10 to Strength +10 to Strength
+5 to Dexterity +5 to Dexterity
Heal Stamina Plus 30% Removed


Crossbows

Unique Crossbows

All crossbows now gain bonus damage equal to 50% dexterity instead of 100% dexterity.

Normal Crossbows

Leadcrow

Light Crossbow

  • Base Damage: 8 to 11 (was 6 to 9)

  • Base Speed Modifier: -10

  • Base Maximum Sockets: 3 (4 for ilvl 26+ upgraded versions)

Two-Hand Damage: 13 to 18, Avg 15.5 (was 10 to 15, Avg 12.5)

Required Strength: 21

Required Dexterity: 27

Required Level: 18

Before After
-10% to Enemy Physical Resistance
+20% Increased Attack Speed
+70% Enhanced Damage +70% Enhanced Damage
+40 to Attack Rating +40 to Attack Rating
25% Deadly Strike 25% Deadly Strike
+10 to Dexterity +10 to Dexterity
+10 to Life +10 to Life
Poison Resist +30% Poison Resist +30%

Ichorsting

Crossbow

  • Base Damage: 11 to 19 (was 9 to 16)

  • Base Speed Modifier: 0

Two-Hand Damage: [16-19] to [28-34], Avg 22-26.5 (was 13 to 24, Avg 18.5)

Required Strength: 40

Required Dexterity: 33

Required Level: 18

Before After
-10% to Enemy Physical Resistance
+20% Increased Attack Speed +20% Increased Attack Speed
+50% Chance to Pierce +50% Chance to Pierce
+50% Enhanced Damage +[50-80]% Enhanced Damage
+50 to Attack Rating +50 to Attack Rating
+30 Poison Damage over 3 Seconds +100 Poison Damage over 3 Seconds
+20 to Dexterity +20 to Dexterity

Hellcast

Heavy Crossbow

  • Base Damage: 20 to 33 (was 14 to 26)

  • Base Speed Modifier: 10

Two-Hand Damage: [34-36] to [56-59], Avg 47.5 (was [23-25] to [44-46], Avg 33.5-35.5)

Required Strength: 60

Required Dexterity: 40

Required Level: 27

Before After
-10% to Enemy Physical Resistance
+20% Increased Attack Speed +40% Increased Attack Speed
Fires Explosive Arrows or Bolts (Level 5) Fires Explosive Arrows or Bolts (Level 5)
+[70-80]% Enhanced Damage +[70-80]% Enhanced Damage
+70 to Attack Rating +70 to Attack Rating
Adds 15-35 Fire Damage Adds 35-50 Fire Damage
+15% to Maximum Fire Resist +15% to Maximum Fire Resist
Fire Resist +15% Fire Resist +15%

Doomslinger

Repeating Crossbow

  • Base Damage: 9 to 18 (was 6 to 12)

  • Base Speed Modifier: -40

Two-Hand Damage: [17-21] to [34-43], Avg 25.5-32 (was [9-12] to [19-24], Avg 14-18)

Required Strength: 40

Required Dexterity: 50

Required Level: 28

Before After
-10% to Enemy Physical Resistance
45% Chance to Cast Level 12 Fire Ball on Striking
+1 to Amazon Skill Levels +[1-2] to Amazon Skill Levels
+30% Increased Attack Speed +30% Increased Attack Speed
+35% Chance to Pierce +35% Chance to Pierce
+[60-100]% Enhanced Damage +[90-140]% Enhanced Damage
+15 to Life +[30-40] to Life

Exceptional Crossbows

Langer Briser

Arbalest

  • Base Damage: 20 to 38 (was 14 to 27)

  • Base Speed Modifier: -10

  • Base Maximum Sockets: 4 (was 3)

Two-Hand Damage: [54-60] to [122-144], Avg 88-102 (was [37-42] to [82-111], Avg 59.5-76.5)

Required Strength: 52

Required Dexterity: 61

Required Level: 32

Before After
-10% to Enemy Physical Resistance
+40% Increased Attack Speed
+[170-200]% Enhanced Damage +[170-200]% Enhanced Damage
+[10-30] to Maximum Damage +[20-30] to Maximum Damage
Adds 1-212 Lightning Damage Adds 1-312 Lightning Damage
33% Chance of Open Wounds Removed
Knockback Knockback
+30 to Life +30 to Life
[30-60]% Better Chance of Getting Magic Items [30-60]% Better Chance of Getting Magic Items

Pus Spitter

Siege Crossbow

  • Base Damage: 28 to 60 (was 20 to 42)

  • Base Speed Modifier: 0

Two-Hand Damage: [70-89] to [150-192], Avg 110-140.5 (was [50-64] to [105-134], Avg 77.5-99)

Required Strength: 36

Required Dexterity: 28

Required Level: 36

Before After
-10% to Enemy Physical Resistance
4% Chance to Cast Level 1 Lower Resist on Striking 28% Chance to Cast Level 35 Lower Resist on Striking
9% Chance to Cast Level 6 Poison Nova when Struck 9% Chance to Cast Level 6 Poison Nova when Struck
+2 to Necromancer Skill Levels +[2-3] to All Skills
+10% Increased Attack Speed +10% Increased Attack Speed
+[150-220]% Enhanced Damage +[150-220]% Enhanced Damage
+[5-495] to Attack Rating (+5 per Character Level) +[5-495] to Attack Rating (+5 per Character Level)
+150 Poison Damage over 8 Seconds +150 Poison Damage over 4 Seconds
+[20-25] Life after each Hit
Requirements -60% Requirements -60%

Buriza-Do Kyanon

Ballista

  • Base Damage: 47 to 78 (was 33 to 55)

  • Base Speed Modifier: 10

Two-Hand Damage: [141-188] to [235-435], Avg 188-311.5 (was [82-99] to [139-412], Avg 110.5-255.5)

Required Strength: 110

Required Dexterity: 80

Required Level: 41

Before After
-10% to Enemy Physical Resistance
+80% Increased Attack Speed +80% Increased Attack Speed
+100% Chance to Pierce +100% Chance to Pierce
+[150-200]% Enhanced Damage +[200-300]% Enhanced Damage
+[2-247] to Maximum Damage (+2.5 per Character Level) +[1-123] to Maximum Damage (+1.25 per Character Level)
Adds 32-196 Cold Damage Adds 32-196 Cold Damage
Freezes Target +3 Freezes Target +3
+[75-150] Defense +[75-150] Defense
+35 to Dexterity +35 to Dexterity

Demon Machine

Chu-Ko-Nu

  • Base Damage: 22 to 50 (was 14 to 32)

  • Base Speed Modifier: -60

Two-Hand Damage: [66-77] to [183-241], Avg 124.5-159 (was 31 to 137, Avg 84)

Required Strength: 80

Required Dexterity: 95

Required Level: 49

Before After
-10% to Enemy Physical Resistance
10% Chance to Cast Level 16 Multiple Shot on Striking
Fires Explosive Arrows or Bolts (Level 6) Fires Explosive Arrows or Bolts (Level 6)
+123% Enhanced Damage +[200-250]% Enhanced Damage
+66 to Maximum Damage +[33-66] to Maximum Damage
+632 to Attack Rating +[333-666] to Attack Rating
+321 Defense +[333-666] Defense
+36 to Mana +[33-66] to Mana
6% Reanimate As: Demon Imp

Elite Crossbows

Gut Siphon

Demon Crossbow

  • Base Damage: 43 to 66 (was 26 to 40)

  • Base Speed Modifier: -60

Two-Hand Damage: [163-215] to [250-330], Avg 206.5-272.5 (was [67-83] to [104-128], Avg 85.5-105.5)

Required Strength: 141

Required Dexterity: 98

Required Level: 71

Before After
-10% to Enemy Physical Resistance
12% Chance to Cast Level 28 Desecrate on Striking
+33% Chance to Pierce +33% Chance to Pierce
+[160-220]% Enhanced Damage +[280-400]% Enhanced Damage
[12-18]% Life Stolen per Hit [6-8]% Life Stolen per Hit
33% Chance of Open Wounds 33% Chance of Open Wounds
+[1000-1200] Open Wounds Damage per Second
Slows Target by 25% Slows Target by 10%
Drain Life -30

Hellrack

Colossus Crossbow

  • Base Damage: 47 to 125 (was 32 to 91)

  • Base Speed Modifier: 10

Two-Hand Damage: [131-155] to [350-412], Avg 240.5-283.5 (was [89-105] to [254-300], Avg 171.5-202.5)

Required Strength: 163

Required Dexterity: 77

Required Level: 76

Before After
-10% to Enemy Physical Resistance
+[4-6] to Fire Skills
+20% Increased Attack Speed +60% Increased Attack Speed
+[180-230]% Enhanced Damage +[180-230]% Enhanced Damage
[100-150]% Bonus to Attack Rating [100-150]% Bonus to Attack Rating
Adds 63-324 Fire Damage Adds 63-324 Fire Damage
Adds 63-324 Lightning Damage Adds 63-324 Lightning Damage
Adds 63-324 Cold Damage Adds 63-324 Cold Damage
Level 18 Immolation Arrow (150 Charges) Removed
Socketed (2) Socketed [2-5]


Scepters

Unique Scepters

In addition to the changes listed here, all melee weapons also gain Melee Attacks Deal Splash Damage.

Ethereal weapons gain a x1.25 damage bonus instead of a x1.5 damage bonus.

Normal Scepters

Knell Striker

Scepter

  • Base Damage: 6 to 11

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 2 (3 for upgraded versions)

One-Hand Damage: 10 to [18-19], Avg 14-14.5

Required Strength: 25

Required Level: 5

Before After
+[70-80]% Enhanced Damage +[70-80]% Enhanced Damage
+35 to Attack Rating +35 to Attack Rating
25% Chance of Crushing Blow 25% Chance of Crushing Blow
+15 to Mana +15 to Mana
Fire Resist +20% Fire Resist +20%
Poison Resist +20% Poison Resist +20%
+50% Damage to Undead +50% Damage to Undead

Rusthandle

Grand Scepter

  • Base Damage: 8 to 18

  • Base Durability: 120 (was 60)

  • Base Speed Modifier: 10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: 15 to [34-35], Avg 24.5-25

Required Strength: 37

Required Level: 18

Before After
+1 to Paladin Skill Levels +1 to Paladin Skill Levels
+[50-60]% Enhanced Damage +[50-60]% Enhanced Damage
Adds 3-7 Damage Adds 3-7 Damage
+[100-110]% Damage to Undead +[100-110]% Damage to Undead
8% Life Stolen per Hit 8% Life Stolen per Hit
+[1-3] to Vengeance (Paladin Only) +[1-3] to Vengeance (Paladin Only)
+3 to Thorns (Paladin Only) +3 to Thorns (Paladin Only)
Magic Damage Taken Reduced by 1 Magic Damage Taken Reduced by 1

Stormeye

War Scepter

  • Base Damage: 12 to 19 (was 10 to 17)

  • Base Durability: 140 (was 70)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 1)

  • Base Maximum Sockets: 3 (ilvl 1-25), 5 (ilvl 26+)

One-Hand Damage: [21-26] to [34-41], Avg 27.5-33.5 (was [18-22] to [30-37], Avg 24-29.5)

Required Strength: 55

Required Level: 30

Before After
+[80-120]% Enhanced Damage +[80-120]% Enhanced Damage
Adds 1-6 Lightning Damage Adds 1-30 Lightning Damage
Adds 3-5 Cold Damage Adds 17-25 Cold Damage
+1 to Fist of the Heavens (Paladin Only) +[2-3] to Fist of the Heavens (Paladin Only)
+3 to Holy Shock (Paladin Only) +3 to Holy Shock (Paladin Only)
+[3-5] to Resist Lightning (Paladin Only) +[3-5] to Resist Lightning (Paladin Only)
Replenish Life +10 Replenish Life +10
+50% Damage to Undead +50% Damage to Undead

Exceptional Scepters

Zakarum's Hand

Rune Scepter

  • Base Damage: 18 to 35 (was 13 to 24)

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 3 (was 2)

One-Hand Damage: [50-57] to [98-112], Avg 74-84.5 (was [36-41] to [67-76], Avg 51.5-58.5)

Required Strength: 58

Required Level: 37

Before After
6% Chance to Cast Level 5 Blizzard on Striking 10% Chance to Cast Level 20 Blizzard on Striking
+30% Increased Attack Speed +30% Increased Attack Speed
+[180-220]% Enhanced Damage +[180-220]% Enhanced Damage
Ignore Target's Defense Ignore Target's Defense
8% Mana Stolen per Hit 8% Mana Stolen per Hit
+2 to Holy Shock (Paladin Only) +[2-3] to Holy Shock (Paladin Only)
+2 to Holy Freeze (Paladin Only) +[2-3] to Holy Freeze (Paladin Only)
Regenerate Mana 10% Regenerate Mana 10%
Heal Stamina Plus 15% Heal Stamina Plus 15%
+50% Damage to Undead +50% Damage to Undead

The Fetid Sprinkler

Holy Water Sprinkler

  • Base Damage: 20 to 52 (was 14 to 36)

  • Base Durability: 120 (was 60)

  • Base Speed Modifier: 10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [67-79] to [160-191], Avg 113.5-135 (was [51-55] to [118-129], Avg 84.5-92)

Required Strength: 76

Required Level: 38

Before After
5% Chance to Cast Level 1 Decrepify on Striking 15% Chance to Cast Level 10 Decrepify on Striking
10% Chance to Cast Level 1 Confuse on Striking 10% Chance to Cast Level 10 Confuse when Struck
+2 to Paladin Skill Levels +2 to Paladin Skill Levels
+[160-190]% Enhanced Damage +[160-220]% Enhanced Damage
Adds 15-25 Damage Adds 15-25 Damage
+[150-200] to Attack Rating +[150-200] to Attack Rating
+160 Poison Damage over 4 Seconds +160 Poison Damage over 4 Seconds
+50% Damage to Undead +50% Damage to Undead

Hand of Blessed Light

Divine Scepter

  • Base Damage: 24 to 46 (was 16 to 38)

  • Base Durability: 140 (was 70)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [75-82] to [150-164], Avg 112.5-123 (was [56-61] to [132-143], Avg 94-102)

Required Strength: 103

Required Level: 42

Before After
5% Chance to Cast Level 4 Fist of the Heavens on Striking Removed
+2 to Paladin Skill Levels +2 to Paladin Skill Levels
+[130-160]% Enhanced Damage +[130-160]% Enhanced Damage
Adds 20-45 Damage Adds 20-45 Damage
100% Bonus to Attack Rating 100% Bonus to Attack Rating
+[2-4] to Holy Light (Paladin Only)
+[2-3] to Holy Nova (Paladin Only)
+2 to Fist of the Heavens (Paladin Only) +[2-3] to Fist of the Heavens (Paladin Only)
+4 to Holy Bolt (Paladin Only) +[2-4] to Holy Bolt (Paladin Only)
Regenerate Mana 15% Regenerate Mana 15%
+4 to Light Radius +4 to Light Radius
+50% Damage to Undead +50% Damage to Undead

Elite Scepters

Heaven's Light

Mighty Scepter

  • Base Damage: 50 to 65 (was 40 to 52)

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 3 (was 2)

One-Hand Damage: [187-212] to [243-276], Avg 215-244 (was [140-160] to [182-208], Avg 161-184)

Required Strength: 125

Required Dexterity: 65

Required Level: 72

Minimum Item Level: 69

Occurrence Rate: 1/2

Before After (Unchanged)
+[2-3] to Paladin Skill Levels +[2-3] to Paladin Skill Levels
+20% Increased Attack Speed +20% Increased Attack Speed
+[250-300]% Enhanced Damage +[275-325]% Enhanced Damage
-33% Target Defense -33% Target Defense
33% Chance of Crushing Blow 33% Chance of Crushing Blow
+[15-20] Life after each Demon Kill +[15-20] Life after each Demon Kill
+3 to Light Radius +3 to Light Radius
+50% Damage to Undead +50% Damage to Undead
Socketed [1-2] Socketed [1-3]

The Redeemer

Mighty Scepter

  • Base Damage: 50 to 65 (was 40 to 52)

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 3 (was 2)

One-Hand Damage: [235-320] to [287-380], Avg 261-350 (was [200-280] to [242-328], Avg 221-304)

Required Strength: 50

Required Dexterity: 26

Required Level: 72

Minimum Item Level: 80

Occurrence Rate: 1/2

Before After
+2 to Paladin Skill Levels +2 to Paladin Skill Levels
+[250-300]% Enhanced Damage +[250-300]% Enhanced Damage
Damage +[60-120] Damage +[60-120]
-33% Target Defense -33% Target Defense
+[200-250]% Damage to Demons +[200-250]% Damage to Demons
+[2-4] to Redemption (Paladin Only) +[2-4] to Redemption (Paladin Only)
+[2-4] to Sanctuary (Paladin Only)
+[2-4] to Holy Bolt (Paladin Only) +[2-4] to Holy Bolt (Paladin Only)
+3 to Light Radius +3 to Light Radius
Requirements -60% Requirements -60%
+50% Damage to Undead +50% Damage to Undead

Akarat's Devotion

Seraph Rod

  • Base Damage: 56 to 68 (was 45 to 54)

  • Base Durability: 120 (was 60)

  • Base Speed Modifier: 10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [190-207] to [231-251], Avg 210.5-229

Required Strength: 108

Required Dexterity: 69

Required Level: 74

Minimum Item Level: 87

New
25% Chance to Cast Level 35 Blessed Hammer on Striking
or
25% Chance to Cast Level 35 Blessed Hammer on Casting
+2 to Paladin Skill Levels
+40% Increased Attack Speed
+[240-270]% Enhanced Damage
+[3-4] to Blessed Hammer (Paladin Only)
Replenish Life +[10-15]
25% Better Chance of Getting Magic Items
+50% Damage to Undead

Astreon's Iron Ward

Caduceus

  • Base Damage: 46 to 54 (was 37 to 43)

  • Base Durability: 140 (was 70)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [256-304] to [283-335], Avg 269.5-319.5 (was [165-229] to [186-252], Avg 175.5-240.5)

Required Strength: 97

Required Dexterity: 70

Required Level: 66

Before After
+[2-4] to Combat Skills (Paladin Only) +[3-4] to Combat Skills (Paladin Only)
+10% Increased Attack Speed +40% Increased Attack Speed
+[240-290]% Enhanced Damage +[240-290]% Enhanced Damage
Damage +[40-85] Damage +[100-125]
[150-200]% Bonus to Attack Rating [150-200]% Bonus to Attack Rating
Adds 80-240 Magic Damage Adds 160-480 Magic Damage
33% Chance of Crushing Blow 33% Chance of Crushing Blow
Slows Target by 25% Slows Target by 15%
Physical Damage Taken Reduced by [4-7] Physical Damage Taken Reduced by [4-7]
+50% Damage to Undead +50% Damage to Undead


Staves

Unique Staves

All staves now gain bonus damage equal to 110% strength instead of 100% strength.

In addition to the changes listed here, all melee weapons also gain Melee Attacks Deal Splash Damage.

Ethereal weapons gain a x1.25 damage bonus instead of a x1.5 damage bonus.

Normal Staves

Bane Ash

Short Staff

  • Base Damage: 1 to 5

  • Base Durability: 40 (was 20)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 1)

  • Base Maximum Sockets: 2 (3 for upgraded versions)

Two-Hand Damage: 1 to [7-8], Avg 4-4.5

Required Level: 5

Before After
20% Chance to Cast Level 8 Fire Bolt on Casting
+[1-2] to Fire Skills
+20% Increased Attack Speed +20% Increased Attack Speed
+10% Faster Cast Rate
+[50-60]% Enhanced Damage +[50-60]% Enhanced Damage
Adds 4-6 Fire Damage Removed
+2 to Warmth (Sorceress Only) Removed
+5 to Fire Bolt (Sorceress Only) +3 to Fire Bolt (Sorceress Only)
+30 to Mana +30 to Mana
Fire Resist +50% Fire Resist +50%
+50% Damage to Undead +50% Damage to Undead

Serpent Lord

Long Staff

  • Base Damage: 2 to 8

  • Base Durability: 60 (was 30)

  • Base Speed Modifier: 0

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: 2 to [10-11], Avg 6-6.5

Required Level: 9

Before After
30% Chance to Cast Level 15 Firestorm on Casting
5% Chance to Cast Level 3 Cyclone Armor on Casting
+20% Faster Cast Rate
+[30-40]% Enhanced Damage +[30-40]% Enhanced Damage
-50% Target Defense -50% Target Defense
+12 Poison Damage over 3 Seconds +12 Poison Damage over 3 Seconds
100% Mana Stolen per Hit 100% Mana Stolen per Hit
+10 to Mana +10 to Mana
Poison Resist +50% Poison Resist +50%
-1 to Light Radius Removed
+50% Damage to Undead +50% Damage to Undead

Spire of Lazarus

Gnarled Staff

  • Base Damage: 4 to 12

  • Base Durability: 70 (was 35)

  • Base Speed Modifier: 10

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: 4 to 12, Avg 8

Required Level: 18

Before After
30% Chance to Cast Level 15 Static Field on Casting
+1 to Sorceress Skill Levels +[2-3] to All Skills
+40% Faster Cast Rate
Adds 1-28 Lightning Damage Adds 1-280 Lightning Damage
+1 to Chain Lightning (Sorceress Only) +2 to Chain Lightning (Sorceress Only)
+2 to Lightning (Sorceress Only) +2 to Lightning (Sorceress Only)
+3 to Static Field (Sorceress Only) Removed
+15 to Energy +15 to Energy
Regenerate Mana 43% Regenerate Mana +[35-45]%
Lightning Resist +75% Lightning Resist +[50-75]%
Physical Damage Taken Reduced by 5 Physical Damage Taken Reduced by 5
+50% Damage to Undead +50% Damage to Undead

The Salamander

Battle Staff

  • Base Damage: 6 to 13

  • Base Durability: 80 (was 40)

  • Base Speed Modifier: 0

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: 6 to 13, Avg 9.5

Required Level: 21

Before After
20% Chance to Cast Level 14 Lesser Hydra on Casting
+2 to Fire Skills +[2-3] to Fire Skills
+10% Faster Cast Rate
Adds 15-32 Fire Damage Adds 15-32 Fire Damage
+[1-2] to Fire Wall (Sorceress Only) +[2-3] to Fire Wall (Sorceress Only)
+2 to Fire Ball (Sorceress Only) +2 to Fire Ball (Sorceress Only)
+3 to Warmth (Sorceress Only) +2 to Warmth (Sorceress Only)
Fire Resist +30% Fire Resist +30%
+50% Damage to Undead +50% Damage to Undead

The Iron Jang Bong

War Staff

  • Base Damage: 12 to 28

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 20

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: 25 to 56, Avg 40.5

Required Level: 28

Before After
15% Chance to Cast Level 20 Nova on Casting
15% Chance to Cast Level 24 Blaze on Casting
15% Chance to Cast Level 24 Frost Nova on Casting
+2 to Sorceress Skill Levels +2 to All Skills
+20% Faster Cast Rate +[40-60]% Faster Cast Rate
+100% Enhanced Damage +100% Enhanced Damage
50% Bonus to Attack Rating 50% Bonus to Attack Rating
+2 to Nova (Sorceress Only) Removed
+2 to Blaze (Sorceress Only) Removed
+3 to Frost Nova (Sorceress Only) Removed
+30 Defense +30 Defense
+50% Damage to Undead +50% Damage to Undead

Exceptional Staves

Razorswitch

Jo Staff

  • Base Damage: 9 to 30 (was 6 to 21)

  • Base Durability: 40 (was 20)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 1)

  • Base Maximum Sockets: 3 (was 2)

Two-Hand Damage: 9 to 30, Avg 19.5 (was 6 to 21, Avg 13.5)

Required Strength: 25

Required Level: 28

Before After
+1 to All Skills +[1-2] to All Skills
+30% Faster Cast Rate +40% Faster Cast Rate
+80 to Life +80 to Life
+175 to Mana +175 to Mana
All Resistances +50 All Resistances +50
Magic Damage Taken Reduced by 15 Magic Damage Taken Reduced by 15
Attacker Takes Damage of 15 Attacker Takes Damage of 15
+50% Damage to Undead +50% Damage to Undead

Ribcracker

Quarterstaff

  • Base Damage: 12 to 38 (was 8 to 26)

  • Base Durability: 60 (was 30)

  • Base Speed Modifier: 0

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: [66-78] to [179-217], Avg 122.5-147.5 (was [54-62] to [143-169], Avg 98.5-115.5)

Durability: 160 (was 130)

Required Strength: 25

Required Level: 31

Before After
+50% Increased Attack Speed +50% Increased Attack Speed
+30% Faster Cast Rate
+50% Faster Hit Recovery +50% Faster Hit Recovery
+[200-300]% Enhanced Damage +[200-300]% Enhanced Damage
Adds 30-65 Damage Adds 30-65 Damage
50% Chance of Crushing Blow 50% Chance of Crushing Blow
+100% Enhanced Defense +100% Enhanced Defense
+100 Defense +100 Defense
+15 to Dexterity +15 to Dexterity
+50% Damage to Undead +50% Damage to Undead
+100 Durability +100 Durability

Chromatic Ire

Cedar Staff

  • Base Damage: 15 to 46 (was 11 to 32)

  • Base Durability: 70 (was 35)

  • Base Speed Modifier: 10

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: 15 to 46, Avg 30.5 (was 11 to 32, Avg 21.5)

Required Strength: 25

Required Level: 35

Before After
15% Chance to Cast Level 6 Slow Movement on Casting
+3 to Sorceress Skill Levels +3 to All Skills
+20% Faster Cast Rate +45% Faster Cast Rate
+1 to Cold Mastery (Sorceress Only) +[1-2] to Cold Mastery (Sorceress Only)
+1 to Lightning Mastery (Sorceress Only) +[1-2] to Lightning Mastery (Sorceress Only)
+1 to Fire Mastery (Sorceress Only) +[1-2] to Fire Mastery (Sorceress Only)
Increase Maximum Life [20-25]% Increase Maximum Life [20-25]%
All Resistances +[20-40] All Resistances +[25-40]
Attacker Takes Lightning Damage of 20 Attacker Takes Lightning Damage of 20
+50% Damage to Undead +50% Damage to Undead

Warpspear

Gothic Staff

  • Base Damage: 21 to 48 (was 14 to 34)

  • Base Durability: 80 (was 40)

  • Base Speed Modifier: 0

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: 21 to 48, Avg 34.5 (was 14 to 34, Avg 24)

Required Strength: 25

Required Level: 39

Before After
25% Chance to Cast Level 10 Glacial Spike on Casting
+3 to Sorceress Skill Levels +3 to All Skills
+55% Faster Cast Rate
Ignore Target's Defense Ignore Target's Defense
+3 to Telekinesis (Sorceress Only) +[2-3] to Ice Barrage (Sorceress Only)
+3 to Energy Shield (Sorceress Only) +3 to Energy Shield (Sorceress Only)
+3 to Teleport (Sorceress Only) +3 to Teleport (Sorceress Only)
+250 Defense vs. Missile +250 Defense vs. Missile
+50% Damage to Undead +50% Damage to Undead

Skull Collector

Rune Staff

  • Base Damage: 35 to 84 (was 24 to 58)

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 20

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: 35 to 84, Avg 59.5 (was 24 to 58, Avg 41)

Required Strength: 25

Required Level: 41

Before After
8% Chance to Cast Level 14 Bone Armor on Casting
+2 to All Skills +[2-3] to All Skills
+2 to Necromancer Skill Levels
+60% Faster Cast Rate
Increase Maximum Mana 20% Increase Maximum Mana 20%
+20 to Mana after each Kill +[10-20] to Mana after each Kill
[1-99]% Better Chance of Getting Magic Items (1% per Character Level) [1-99]% Better Chance of Getting Magic Items (1% per Character Level)
+50% Damage to Undead +50% Damage to Undead

Elite Staves

Brimstone Rain

Shillelagh

  • Base Damage: 81 to 135 (was 65 to 108)

  • Base Durability: 120 (was 40)

  • Base Speed Modifier: 0

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: 81 to 135, Avg 108

Required Strength: 52

Required Dexterity: 27

Required Level: 80

Minimum Item Level: 87

New
18% Chance to Cast Level 35 Meteor on Casting
+[3-4] to All Skills
-[10-15]% to Enemy Physical Resistance
75% Faster Cast Rate
+3 to Fire Mastery (Sorceress Only)
+3 to Meteor (Sorceress Only)
+[50-100] to Life
Fire Resist +[50-75]%
+50% Damage to Undead

Ondal's Wisdom

Elder Staff

  • Base Damage: 100 to 116 (was 80 to 93)

  • Base Durability: 105 (was 35)

  • Base Speed Modifier: 0

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: 100 to 116, Avg 108 (was 80 to 93, Avg 86.5)

Required Strength: 44

Required Dexterity: 37

Required Level: 66

Before After
20% Chance to Cast Level 20 Inner Sight on Casting
+[2-4] to All Skills +[3-4] to All Skills
+45% Faster Cast Rate +105% Faster Cast Rate
+[450-550] Defense +[750-950] Defense
+[40-50] to Energy +[40-50] to Energy
Magic Damage Taken Reduced by [5-8] Magic Damage Taken Reduced by [10-16]
+5% to Experience Gained Removed
+50% Damage to Undead +50% Damage to Undead

Mang Song's Lesson

Archon Staff

  • Base Damage: 104 to 124 (was 83 to 99)

  • Base Durability: 78 (was 26)

  • Base Speed Modifier: 10

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: 104 to 124, Avg 114 (was 83 to 99, Avg 91)

Required Strength: 34

Required Level: 82

Before After
12% Chance to Cast Level 20 Lower Resist on Casting
+5 to All Skills +6 to All Skills
+30% Faster Cast Rate +85% Faster Cast Rate
-[7-15]% to Enemy Fire Resistance -[10-20]% to Enemy Fire Resistance
-[7-15]% to Enemy Lightning Resistance -[10-20]% to Enemy Lightning Resistance
-[7-15]% to Enemy Cold Resistance -[10-20]% to Enemy Cold Resistance
Regenerate Mana 10% Regenerate Mana [20-30]%
+50% Damage to Undead +50% Damage to Undead

Special Staves

Staff of Kings

Two-Hand Damage: 10 to 15, Avg 12.5

Durability: 45

Speed Modifier: 0

Melee Range: 2

Maximum Sockets: 0

Required Strength: 25

Required Level: None

Before After
+50% Increased Attack Speed +50% Increased Attack Speed
All Resistances +10 All Resistances +10
+50% Damage to Undead +50% Damage to Undead

This is a unique quest item.

Horadric Staff

Two-Hand Damage: 12 to 20, Avg 16

Durability: 50

Speed Modifier: 0

Melee Range: 2

Maximum Sockets: 0

Required Strength: 30

Required Level: None

Before After
+50% Increased Attack Speed +50% Increased Attack Speed
+10 to Life +10 to Life
+10 to Mana +10 to Mana
Cold Resist +10% Cold Resist +10%
Lightning Resist +10% Lightning Resist +10%
Fire Resist +10% Fire Resist +10%
Poison Resist +35% Poison Resist +35%
+50% Damage to Undead +50% Damage to Undead

This is a unique quest item.


Wands

Unique Wands

Normal Wands

Torch of Iro

Wand

  • Base Damage: 2 to 4

  • Base Durability: 30 (was 15)

  • Base Speed Modifier: 0

  • Base Maximum Sockets: 1 (2 for upgraded elite versions)

One-Hand Damage: 2 to 4, Avg 3

Required Level: 5

Before After
+1 to Necromancer Skill Levels +1 to Necromancer Skill Levels
+10% Faster Cast Rate
Adds 5-9 Fire Damage Adds 5-9 Fire Damage
6% Life Stolen per Hit 6% Life Stolen per Hit
+10 to Energy +10 to Energy
Regenerate Mana 5% Regenerate Mana 5%
+3 to Light Radius +3 to Light Radius
+50% Damage to Undead +50% Damage to Undead

Maelstrom

Yew Wand

  • Base Damage: 2 to 8

  • Base Durability: 30 (was 15)

  • Base Speed Modifier: 10

  • Base Maximum Sockets: 1 (2 for upgraded versions)

One-Hand Damage: 2 to 8, Avg 5

Required Level: 14

Before After
+30% Faster Cast Rate +30% Faster Cast Rate
Adds 1-9 Lightning Damage Removed
+[1-3] to Terror (Necromancer Only) +[1-3] to Terror (Necromancer Only)
+[1-3] to Iron Maiden (Necromancer Only) +[1-3] to Iron Maiden (Necromancer Only)
+[1-3] to Corpse Explosion (Necromancer Only) +[1-3] to Corpse Explosion (Necromancer Only)
+[1-3] to Amplify Damage (Necromancer Only) +[1-3] to Amplify Damage (Necromancer Only)
+13 to Mana +13 to Mana
Lightning Resist +40% Lightning Resist +40%
+[1-2] to Mana after each Kill
+50% Damage to Undead +50% Damage to Undead

Gravenspine

Bone Wand

  • Base Damage: 3 to 7

  • Base Durability: 30 (was 15)

  • Base Speed Modifier: -20

One-Hand Damage: 3 to 7, Avg 5

Required Level: 20

Before After
+2 to Necromancer Skill Levels +2 to Necromancer Skill Levels
Adds 4-8 Cold Damage Adds 4-8 Cold Damage
5% Mana Stolen per Hit 5% Mana Stolen per Hit
+[1-2] to Raise Skeletal Mage (Necromancer Only)
+[1-2] to Raise Skeleton Warrior (Necromancer Only)
+10 to Strength +10 to Strength
+10 to Dexterity +10 to Dexterity
+[25-50] to Mana +[25-50] to Mana
+50% Damage to Undead +50% Damage to Undead

Ume's Lament

Grim Wand

  • Base Damage: 5 to 11

  • Base Durability: 30 (was 15)

  • Base Speed Modifier: 0

One-Hand Damage: 5 to 11, Avg 8

Required Level: 28

Before After
+2 to Necromancer Skill Levels +2 to Necromancer Skill Levels
+20% Faster Cast Rate +20% Faster Cast Rate
+2 to Decrepify (Necromancer Only) +2 to Decrepify (Necromancer Only)
+3 to Terror (Necromancer Only) +3 to Terror (Necromancer Only)
Hit Causes Monster to Flee 50% Hit Causes Monster to Flee 50%
+40 to Mana +40 to Mana
+50% Damage to Undead +50% Damage to Undead

Exceptional Wands

Suicide Branch

Burnt Wand

  • Base Damage: 8 to 18

  • Base Durability: 30 (was 15)

  • Base Speed Modifier: 0

  • Base Maximum Sockets: 1 (2 for upgraded versions)

One-Hand Damage: 8 to 18, Avg 13

Required Strength: 23

Required Level: 33

Before After
+1 to All Skills +1 to All Skills
-2% to Blood Warp Health Cost
+50% Faster Cast Rate +50% Faster Cast Rate
+[2-3] to Blood Warp (Necromancer Only)
+40 to Life +40 to Life
Increase Maximum Mana 10% Increase Maximum Mana 10%
All Resistances +10 All Resistances +10
Attacker Takes Damage of 25 Removed
+50% Damage to Undead +50% Damage to Undead

Carin Shard

Petrified Wand

  • Base Damage: 8 to 24

  • Base Durability: 30 (was 15)

  • Base Speed Modifier: 10

One-Hand Damage: 8 to 24, Avg 16

Required Strength: 25

Required Level: 35

Before After
+2 to Summoning Skills (Necromancer Only) +[1-2] to Summoning Skills (Necromancer Only)
+1 to Necromancer Skill Levels +1 to Necromancer Skill Levels
+10% Faster Cast Rate +10% Faster Cast Rate
+30% Faster Hit Recovery +30% Faster Hit Recovery
+2 to Clay Golem (Necromancer Only)
+[1-123] to Life (+1.25 per Character Level) +[1-123] to Life (+1.25 per Character Level)
Replenish Life +5 Replenish Life +[15-25]
+[1-123] to Mana (+1.25 per Character Level) +[1-123] to Mana (+1.25 per Character Level)
+50% Damage to Undead +50% Damage to Undead

Arm of King Leoric

Tomb Wand

  • Base Damage: 10 to 22

  • Base Durability: 30 (was 15)

  • Base Speed Modifier: -20

One-Hand Damage: 10 to 22, Avg 16

Required Strength: 25

Required Level: 36

Before After
10% Chance to Cast Level 2 Bone Prison when Struck Removed
5% Chance to Cast Level 10 Bone Spirit when Struck Removed
+2 to Summoning Skills (Necromancer Only) +2 to Necromancer Skill Levels
+2 to Poison and Bone Spells (Necromancer Only) You May Summon 2 Additional Skeleton Warriors
+10% Faster Cast Rate +20% Faster Cast Rate
+2 to Terror (Necromancer Only) +[2-3] to Raise Skeleton Archer (Necromancer Only)
+2 to Raise Skeletal Mage (Necromancer Only) +[2-3] to Raise Skeletal Mage (Necromancer Only)
+3 to Raise Skeleton (Necromancer Only) +[3-4] to Raise Skeleton Warrior (Necromancer Only)
+3 to Skeleton Mastery (Necromancer Only) +[3-4] to Skeleton Mastery (Necromancer Only)
Replenish Life +[14-32]
+[1-123] to Mana (+1.25 per Character Level) +[1-123] to Mana (+1.25 per Character Level)
+50% Damage to Undead +50% Damage to Undead

Blackhand Key

Grave Wand

  • Base Damage: 13 to 29

  • Base Durability: 30 (was 15)

  • Base Speed Modifier: 0

One-Hand Damage: 13 to 29, Avg 21

Required Strength: 25

Required Level: 41

Before After
+1 to Curses (Necromancer Only) +[2-3] to Curses (Necromancer Only)
+2 to Necromancer Skill Levels +[1-2] to Necromancer Skill Levels
+30% Faster Cast Rate +30% Faster Cast Rate
+50 to Life +[30-60] to Life
Fire Resist +37% Fire Resist +37%
+[4-7] Life after each Kill
20% Damage Taken Gained as Mana when Hit 20% Damage Taken Gained as Mana when Hit
Level 13 Grim Ward (30 Charges) Level 7 Grim Ward (30 Charges)
-2 to Light Radius Removed
+50% Damage to Undead +50% Damage to Undead

Elite Wands

Boneshade

Lich Wand

  • Base Damage: 10 to 31

  • Base Durability: 34 (was 17)

  • Base Speed Modifier: -20

One-Hand Damage: 10 to 31, Avg 20.5

Required Strength: 25

Required Level: 79

Before After
+2 to Necromancer Skill Levels +2 to Necromancer Skill Levels
+25% Faster Cast Rate +25% Faster Cast Rate
+[1-2] to Bone Spirit (Necromancer Only) +2 to Bone Spirit (Necromancer Only)
+[2-3] to Bone Spear (Necromancer Only) +[2-3] to Bone Spear (Necromancer Only)
+[2-3] to Bone Wall (Necromancer Only) +[2-3] to Bone Wall (Necromancer Only)
+[4-5] to Bone Armor (Necromancer Only) +[4-5] to Bone Armor (Necromancer Only)
+[4-5] to Teeth (Necromancer Only) +[4-5] to Teeth (Necromancer Only)
+50% Damage to Undead +50% Damage to Undead

Death's Web

Unearthed Wand

  • Base Damage: 22 to 28

  • Base Durability: 36 (was 18)

  • Base Speed Modifier: 0

One-Hand Damage: 22 to 28, Avg 25

Required Strength: 25

Required Level: 66

Before After
+2 to All Skills +2 to All Skills
+[1-2] to Poison and Bone Spells (Necromancer Only) +[2-3] to Poison and Bone Spells (Necromancer Only)
-[40-50]% to Enemy Poison Resistance -[10-20]% to Enemy Poison Resistance
+[7-12] to Mana after each Kill +[4-6] to Mana after each Kill
+[7-12] Life after each Kill +[4-6] Life after each Kill
+50% Damage to Undead +50% Damage to Undead


Class Weapons

Unique Class Weapons

In addition to the changes listed here, all melee weapons also gain Melee Attacks Deal Splash Damage.

Ethereal weapons gain a x1.25 damage bonus instead of a x1.5 damage bonus.

Amazon

Bows

All bows now gain bonus damage equal to 50% dexterity instead of 100% dexterity.

Lycander's Aim

Ceremonial Bow (exceptional)

  • Base Damage: 22 to 53 (was 19 to 41)

  • Base Speed Modifier: 10

Two-Hand Damage: [96-107] to [222-248], Avg 159-177.5 (was [72-82] to [152-173], Avg 112-127.5)

Required Strength: 73

Required Dexterity: 110

Required Level: 42

Before After
+2 to Bow and Crossbow Skills (Amazon Only) +2 to Bow and Crossbow Skills (Amazon Only)
+2 to Amazon Skill Levels +2 to Amazon Skill Levels
+20% Increased Attack Speed +20% Increased Attack Speed
+[150-200]% Enhanced Damage +[225-275]% Enhanced Damage
Adds 25-50 Damage Adds 25-50 Damage
-[25-50]% Target Defense
[5-8]% Mana Stolen per Hit [5-8]% Mana Stolen per Hit
+20 to Dexterity +20 to Dexterity
+20 to Energy +20 to Energy
+20% Enhanced Defense Removed
Blood Raven's Charge

Matriarchal Bow

  • Base Damage: 24 to 57 (was 20 to 47)

  • Base Speed Modifier: -10

Two-Hand Damage: [79-103] to [188-245], Avg 133.5-174 (was [56-66] to [131-155], Avg 93.5-110.5)

Required Strength: 87

Required Dexterity: 187

Required Level: 71

Before After
+[2-4] to Bow and Crossbow Skills (Amazon Only) +[3-4] to Bow and Crossbow Skills (Amazon Only)
Fires Explosive Arrows or Bolts (Level 13) Fires Explosive Arrows or Bolts (Level 13)
+[180-230]% Enhanced Damage +[230-330]% Enhanced Damage
[200-300]% Bonus to Attack Rating [200-300]% Bonus to Attack Rating
+[2-3] to Fire Arrow (Amazon Only)
You May Now Summon 4 Additional Revives
Level 5 Revive (30 Charges) Level 15 Revive (15 Charges)
Replenish 1 Charge in 3 Seconds

The inventory graphic uses new art, rather than the same art as Hellclap/Magewrath which are different-sized bows.

Spears

Lycander's Flank

Ceremonial Pike (exceptional)

  • Base Damage: 60 to 140 (was 42 to 101)

  • Base Durability: 50 (was 25)

  • Base Speed Modifier: 10 (was 20)

  • Base Melee Range: 4

Two-Hand Damage: [235-265] to [540-610], Avg 387.5-437.5 (was [130-151] to [302-353], Avg 216-252)

Required Strength: 115

Required Dexterity: 98

Required Level: 42

Before After
+2 to Javelin and Spear Skills (Amazon Only) +2 to Javelin and Spear Skills (Amazon Only)
+2 to Amazon Skill Levels +2 to Amazon Skill Levels
+30% Increased Attack Speed +30% Increased Attack Speed
+[150-200]% Enhanced Damage +[250-300]% Enhanced Damage
Adds 25-50 Damage Adds 25-50 Damage
[5-9]% Life Stolen per Hit [5-9]% Life Stolen per Hit
+20% Enhanced Defense Physical Damage Taken Reduced by [10-20]%
+20 to Strength +20 to Strength
+20 to Vitality +20 to Vitality
Stoneraven

Matriarchal Spear

  • Base Damage: 79 to 116 (was 65 to 95)

  • Base Durability: 56 (was 28)

  • Base Speed Modifier: -10 (was 0)

  • Base Melee Range: 4

Two-Hand Damage: [339-379] to [498-556], Avg 418.5-467.5 (was [214-247] to [313-361], Avg 263.5-304)

Required Strength: 114

Required Dexterity: 142

Required Level: 64

Before After
+[1-3] to Javelin and Spear Skills (Amazon Only) +[3-4] to Javelin and Spear Skills (Amazon Only)
+40% Increased Attack Speed
+[230-280]% Enhanced Damage +[330-380]% Enhanced Damage
Adds 101-187 Magic Damage Adds 101-187 Magic Damage
+[400-600] Defense +[400-600] Defense
All Resistances +[30-50] All Resistances +[30-50]
Zerae's Resolve

Matriarchal Pike

  • Base Damage: 44 to 185 (was 37 to 153)

  • Base Durability: 50 (was 25)

  • Base Speed Modifier: 10 (was 20)

  • Base Melee Range: 4

Two-Hand Damage: [?-?] to [?-?], Avg ?-?

Required Strength: 132

Required Dexterity: 149

Required Level: 76

Minimum Item Level: 87

New
Level [25-30] Holy Shock Aura when Equipped
+2 to Passive And Magic Skills (Amazon Only)
+[3-4] to Amazon Skill Levels
+20% Increased Attack Speed
+[240-285]% Enhanced Damage
+2 to Joust
+20 to Energy
Lightning Resist +[30-45]%
Magic Damage Taken Reduced by [12-15]

Javelins

True Silver

Maiden Javelin (normal)

  • Base Throw Damage: 6 to 22

  • Base Melee Damage: 8 to 14

  • Base Speed Modifier: -10

  • Base Melee Range: 2

Throw Damage: [10-13] to [41-270], Avg 25.5-141.5

Melee Damage: [14-17] to [27-252], Avg 20.5-134.5

Required Strength: 33

Required Dexterity: 47

Required Level: 20

Minimum Item Level: 24

New
+40% Increased Attack Speed
+[80-120]% Enhanced Damage
+[2-222] to Maximum Damage (+2.25 per Character Level)
[10-15]% Chance of Crushing Blow
[25-45]% Better Chance of Getting Magic Items
Titan's Revenge

Ceremonial Javelin (exceptional)

  • Base Throw Damage: 25 to 69 (was 18 to 54)

  • Base Melee Damage: 26 to 51 (was 18 to 35)

  • Base Speed Modifier: -10

  • Base Melee Range: 2

Throw Damage: [87-112] to [222-291], Avg 154.5-201.5 (was [70-79] to [185-212], Avg 127.5-145.5)

Melee Damage: [90-116] to [177-228], Avg 133.5-172 (was [70-79] to [137-155], Avg 103.5-117)

Required Strength: 25

Required Dexterity: 109

Required Level: 42

Before After
+2 to Javelin and Spear Skills (Amazon Only) +2 to Javelin and Spear Skills (Amazon Only)
+2 to Amazon Skill Levels +[1-2] to Amazon Skill Levels
+30% Faster Run/Walk +30% Faster Run/Walk
+[150-200]% Enhanced Damage +[150-250]% Enhanced Damage
Adds 25-50 Damage Adds 25-50 Damage
[5-9]% Life Stolen per Hit [5-9]% Life Stolen per Hit
+20 to Strength +20 to Strength
+20 to Dexterity +20 to Dexterity
Replenishes Quantity (1 in 3 seconds) Removed
Increased Stack Size (60) Removed
Thunderstroke

Matriarchal Javelin

  • Base Throw Damage: 44 to 83 (was 35 to 66)

  • Base Melee Damage: 38 to 68 (was 30 to 54)

  • Base Speed Modifier: -10

  • Base Melee Range: 2

Throw Damage: [132-154] to [249-290], Avg 190.5-222 (was [87-105] to [165-198], Avg 126-151.5)

Melee Damage: [114-133] to [204-238], Avg 159-185.5 (was [75-90] to [135-162], Avg 105-126)

Required Strength: 107

Required Dexterity: 151

Required Level: 69

Before After
20% Chance to Cast Level 14 Lightning on Striking 20% Chance to Cast Level 28 Lightning on Striking
+[2-4] to Javelin and Spear Skills (Amazon Only) +[2-4] to Javelin and Spear Skills (Amazon Only)
+15% Increased Attack Speed +15% Increased Attack Speed
+[150-200]% Enhanced Damage +[200-250]% Enhanced Damage
Adds 1-511 Lightning Damage Adds 1-511 Lightning Damage
-15% to Enemy Lightning Resistance -15% to Enemy Lightning Resistance
+3 to Lightning Bolt (Amazon Only) +3 to Lightning Bolt (Amazon Only)
Increased Stack Size (60) Removed

Assassin

Mage Slayer

Quhab (exceptional)

  • Base Damage: 15 to 35 (was 11 to 24)

  • Base Durability: 96 (was 48)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 1)

One-Hand Damage: 15 to [35-121], Avg 25-68

Required Strength: 57

Required Dexterity: 57

Required Level: 27

Minimum Item Level: 32

New
Level [3-6] Concentration Aura when Equipped
+20% Faster Hit Recovery
+[2-247]% Enhanced Maximum Damage (+2.5% per Character Level)
+2 to Dragon Flight (Assassin Only)
+[10-15] to Strength
+6 to Light Radius

Bartuc's Cut-Throat

Greater Talons (exceptional)

  • Base Damage: 25 to 45 (was 21 to 35)

  • Base Durability: 138 (was 69)

  • Base Speed Modifier: -30

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [100-125] to [185-230], Avg 142.5-177.5 (was [77-88] to [137-155], Avg 107-121.5)

Required Strength: 79

Required Dexterity: 79

Required Level: 42

Before After
+1 to Martial Arts (Assassin Only) +[1-2] to Martial Arts (Assassin Only)
+2 to Assassin Skills +2 to Assassin Skills
+30% Faster Hit Recovery +30% Faster Hit Recovery
+[150-200]% Enhanced Damage +[200-300]% Enhanced Damage
Adds 25-50 Damage Adds 25-50 Damage
20% Bonus to Attack Rating 20% Bonus to Attack Rating
[5-9]% Life Stolen per Hit [5-9]% Life Stolen per Hit
+20 to Strength +20 to Strength
+20 to Dexterity +20 to Dexterity

Stalker's Cull

Runic Talons

  • Base Damage: 33 to 60 (was 24 to 44)

  • Base Durability: 138 (was 69)

  • Base Speed Modifier: -30

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [141-153] to [258-279], Avg 199.5-216

Required Strength: 115

Required Dexterity: 115

Required Level: 65

Minimum Item Level: 87

New
Dragon Flight's Cooldown is Reduced by 0.5 Seconds
+2 to Assassin Skills
+[330-365]% Enhanced Damage
+[30-40] Kick Damage
[20-30]% Deadly Strike
+2 to Dragon Flight (Assassin Only)
+4 to Tiger Strike (Assassin Only)

Jade Talon

Wrist Sword

  • Base Damage: 46 to 63 (was 34 to 45)

  • Base Durability: 112 (was 56)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [156-193] to [214-264], Avg 185-228.5 (was [98-115] to [130-153], Avg 114-134)

Required Strength: 105

Required Dexterity: 105

Required Level: 66

Before After
+[1-2] to Martial Arts (Assassin Only) +[1-2] to Martial Arts (Assassin Only)
+[1-2] to Shadow Disciplines (Assassin Only) +[1-2] to Shadow Disciplines (Assassin Only)
+30% Faster Hit Recovery +30% Faster Hit Recovery
+30% Faster Block Rate
+[190-240]% Enhanced Damage +[240-320]% Enhanced Damage
[10-15]% Mana Stolen per Hit [10-15]% Mana Stolen per Hit
All Resistances +[40-50] All Resistances +[30-50]

Firelizard's Talons

Feral Claws

  • Base Damage: 30 to 73 (was 22 to 53)

  • Base Durability: 104 (was 52)

  • Base Speed Modifier: -20

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [90-111] to [219-270], Avg 154.5-190.5 (was [66-81] to [159-196], Avg 112.5-138.5)

Required Strength: 113

Required Dexterity: 113

Required Level: 67

Before After
+[2-3] to Fire Skills
+[1-3] to Martial Arts (Assassin Only) +2 to Martial Arts (Assassin Only)
+15% Increased Attack Speed +15% Increased Attack Speed
+[200-270]% Enhanced Damage +[200-270]% Enhanced Damage
Adds 236-480 Fire Damage Adds 236-480 Fire Damage
+[1-2] to Wake of Inferno (Assassin Only) Removed
+[1-2] to Wake of Fire (Assassin Only) -[5-10]% to Enemy Fire Resistance
Fire Resist +[40-70]% Fire Resist +[30-50]%

Shadow Killer

Battle Cestus

  • Base Damage: 45 to 53 (was 36 to 42)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 1)

  • Base Maximum Sockets: 3 (was 2)

One-Hand Damage (Ethereal): [151-207] to [178-244], Avg 164.5-225.5 (was [145-172] to [170-201], Avg 157.5-186.5)

Required Strength: 100

Required Dexterity: 100

Required Level: 78

Before After
33% Chance to Cast Level 8 Frost Nova on Striking 33% Chance to Cast Level 24 Frost Nova on Striking
Indestructible Indestructible
+[3-4] to Shadow Disciplines (Assassin Only)
+20% Faster Cast Rate
+[170-220]% Enhanced Damage +[170-270]% Enhanced Damage
-25% Target Defense -25% Target Defense
Freezes Target +2 Freezes Target +2
+[10-15] to Mana after each Kill +[4-8] to Mana after each Kill
Ethereal Ethereal

Aidan's Scar

Scissors Suwayyah

  • Base Damage: 55 to 70 (was 40 to 51)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [327-349] to [378-406], Avg 352.5-377.5

Required Strength: 118

Required Dexterity: 118

Required Level: 85

New
25% Chance to Cast Level 31 Amplify Damage on Striking
Indestructible
+4 to Shadow Disciplines (Assassin Only)
+40% Increased Attack Speed
+[440-480]% Enhanced Damage
+30 to Minimum Damage
+[6-594] to Attack Rating (+6 per Character Level)
-[20-30] to Vitality

This item drops exclusively from Diablo-Clone and Dungeon bosses.

Sorceress

Tempest

Glowing Orb (exceptional)

  • Base Damage: 8 to 21

  • Base Durability: 80 (was 40)

  • Base Speed Modifier: -10

One-Hand Damage: 8 to 21, Avg 14.5

Required Level: 25

Minimum Item Level: 32

New
Level 16 Energy Shield When Equipped
8% Chance to Cast Level 12 Frost Nova when Struck
+[1-2] to All Skills
+30% Faster Cast Rate
+[100-145] to Mana
Increase Maximum Mana 20%
Regenerate Mana [20-30]%

The Oculus

Swirling Crystal (exceptional)

  • Base Damage: 18 to 42

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 10

One-Hand Damage: 18 to 42, Avg 30

Required Level: 42

Before After
25% Chance to Cast Level 1 Teleport when Struck 2% Chance to Cast Level 1 Teleport when Struck
+3 to Sorceress Skill Levels +[2-3] to All Skills
+30% Faster Cast Rate +30% Faster Cast Rate
+20% Enhanced Defense +20% Enhanced Defense
+20 to Vitality +20 to Vitality
+20 to Energy +20 to Energy
All Resistances +20 All Resistances +[15-25]
+5 to Mana after each Kill +5 to Mana after each Kill
50% Better Chance of Getting Magic Items [25-50]% Better Chance of Getting Magic Items

Eschuta's Temper

Eldritch Orb

  • Base Damage: 18 to 50

  • Base Durability: 60 (was 30)

  • Base Speed Modifier: -10

One-Hand Damage: 18 to 50, Avg 34

Required Level: 72

Before After
+[1-3] to Sorceress Skill Levels +[1-3] to All Skills
+40% Faster Cast Rate +40% Faster Cast Rate
-[5-10]% to Enemy Lightning Resistance
-[5-10]% to Enemy Fire Resistance
+[10-20]% to Lightning Skill Damage +[10-20]% to Lightning Skill Damage
+[10-20]% to Fire Skill Damage +[10-20]% to Fire Skill Damage
+[20-30] to Energy +[20-30] to Energy

Death's Fathom

Dimensional Shard

  • Base Damage: 30 to 53

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 10

One-Hand Damage: 30 to 53, Avg 41.5

Required Level: 73

Before After
+3 to Sorceress Skill Levels +3 to All Skills
+20% Faster Cast Rate +30% Faster Cast Rate
+[15-30]% to Cold Skill Damage +[20-30]% to Cold Skill Damage
Lightning Resist +[25-40]% Lightning Resist +[25-40]%
Fire Resist +[25-40]% Fire Resist +[25-40]%
+[2-5] Life after each Kill


Helms

Unique Helms

Normal Helms

Biggin's Bonnet

Cap

  • Base Defense: 3-5

  • Base Durability: 12

Defense: 17-19

Required Level: 3

Before After
+30% Enhanced Damage +[30-50]% Enhanced Damage
+30 to Attack Rating +[30-50] to Attack Rating
+14 Defense +14 Defense
+15 to Life +15 to Life
+15 to Mana +15 to Mana

Tarnhelm

Skull Cap

  • Base Defense: 8-11

  • Base Durability: 18

Defense: 8-11

Required Strength: 15

Required Level: 15

Before After
+1 to All Skills +1 to All Skills
+[2-3] to Mana after each Kill
75% Extra Gold from Monsters 75% Extra Gold from Monsters
[25-50]% Better Chance of Getting Magic Items [25-50]% Better Chance of Getting Magic Items

Coif of Glory

Helm

  • Base Defense: 15-18

  • Base Durability: 24

Defense: 25-28

Required Strength: 26

Required Level: 14

Before After
Hit Blinds Target Hit Blinds Target
+10 Defense +10 Defense
+100 Defense vs. Missile +100 Defense vs. Missile
Lightning Resist +15% Lightning Resist +15%
+[2-3] Life after each Kill
Attacker Takes Lightning Damage of 7 Attacker Takes Lightning Damage of 17

Duskdeep

Full Helm

  • Base Defense: 23-26

  • Base Durability: 30

Defense: 45-60

Required Strength: 41

Required Level: 17

Before After
+8 to Maximum Damage +[10-15] to Maximum Damage
+[30-50]% Enhanced Defense +[30-50]% Enhanced Defense
+[10-20] Defense +[10-20] Defense
All Resistances +15 All Resistances +15
Physical Damage Taken Reduced by 7 Physical Damage Taken Reduced by 7
-2 to Light Radius -2 to Light Radius

The Face of Horror

Mask

  • Base Defense: 9-27

  • Base Durability: 20

Defense: 34-52

Required Strength: 23

Required Level: 20

Before After
+50% Damage to Undead +50% Damage to Undead
Hit Causes Monster to Flee 50% Hit Causes Monster to Flee 50%
+25 Defense +25 Defense
+20 to Strength +20 to Strength
All Resistances +10 All Resistances +[15-20]

Wormskull

Bone Helm

  • Base Defense: 33-36

  • Base Durability: 40

  • Base Maximum Sockets: 2 (3 for ilvl 41+ upgraded elite versions)

Defense: 33-36

Required Strength: 25

Required Level: 21

Before After
+1 to Poison and Bone Skills (Necromancer Only)
+1 to Necromancer Skill Levels +1 to Necromancer Skill Levels
+80 Poison Damage over 8 Seconds +60 Poison Damage over 2 Seconds
5% Life Stolen per Hit 5% Life Stolen per Hit
+10 to Mana +10 to Mana
Poison Resist +25% Poison Resist +25%

Howltusk

Great Helm

  • Base Defense: 30-35

  • Base Durability: 40

Defense: 64

Required Strength: 63

Required Level: 25

Before After
10% Chance to Cast Level 5 Howl on Striking
+20% Increased Attack Speed
+80% Enhanced Defense +80% Enhanced Defense
Magic Damage Taken Reduced by 2 Magic Damage Taken Reduced by 2
Attacker Takes Damage of 3 Attacker Takes Damage of 30
35% Damage Taken Gained as Mana when Hit 35% Damage Taken Gained as Mana when Hit
Knockback Removed
Hit Causes Monster to Flee 25% Removed

Undead Crown

Crown

  • Base Defense: 25-45

  • Base Durability: 50

Defense: 65-85 (was 99-113)

Required Strength: 55

Required Level: 29

Before After
+50% Damage to Undead +50% Damage to Undead
+[50-100] to Attack Rating against Undead +[50-100] to Attack Rating against Undead
5% Life Stolen per Hit 5% Life Stolen per Hit
+3 to Skeleton Mastery (Necromancer Only) +[2-3] to Skeleton Mastery (Necromancer Only)
+[30-60]% Enhanced Defense +[2-3] to Raise Skeleton Warrior (Necromancer Only)
+40 Defense +40 Defense
Poison Resist +50% Poison Resist +50%
Half Freeze Duration Half Freeze Duration

Exceptional Helms

Peasant Crown

War Hat

  • Base Defense: 45-53

  • Base Durability: 12

Defense: 108

Required Strength: 20

Required Level: 28

Before After
+1 to All Skills +1 to All Skills
+15% Faster Run/Walk +20% Faster Run/Walk
+100% Enhanced Defense +100% Enhanced Defense
+20 to Vitality +20 to Vitality
+20 to Energy +20 to Energy
Replenish Life +[6-12] Replenish Life +[6-12]

Rockstopper

Sallet

  • Base Defense: 52-62

  • Base Durability: 18

Defense: 163-201

Required Strength: 43

Required Level: 31

Before After
+30% Faster Hit Recovery +30% Faster Hit Recovery
+[160-220]% Enhanced Defense +[160-220]% Enhanced Defense
+15 to Vitality +15 to Vitality
Cold Resist +[20-40]% Cold Resist +[20-40]%
Lightning Resist +[20-40]% Lightning Resist +[20-40]%
Fire Resist +[20-50]% Fire Resist +[20-50]%
Physical Damage Taken Reduced by 10% Physical Damage Taken Reduced by 10%

Stealskull

Casque

  • Base Defense: 63-72

  • Base Durability: 24

Defense: 219-248

Required Strength: 59

Required Level: 35

Before After
+10% Increased Attack Speed +20% Increased Attack Speed
+10% Faster Hit Recovery +20% Faster Hit Recovery
5% Mana Stolen per Hit [3-5]% Mana Stolen per Hit
5% Life Stolen per Hit [3-5]% Life Stolen per Hit
+[200-240]% Enhanced Defense +[200-240]% Enhanced Defense
[30-50]% Better Chance of Getting Magic Items [30-50]% Better Chance of Getting Magic Items

Darksight Helm

Basinet

  • Base Defense: 75-84

  • Base Durability: 30

Defense: 78-381 (was 77-282)

Required Strength: 82

Required Level: 38

Before After
6% Chance to Cast Level 3 Dim Vision when Struck 16% Chance to Cast Level 3 Dim Vision when Struck
5% Mana Stolen per Hit 5% Mana Stolen per Hit
Hit Blinds Target
+[2-198] Defense (+2 per Character Level) +[3-297] Defense (+3 per Character Level)
Fire Resist +[20-40]% Fire Resist +[20-40]%
Cannot Be Frozen Cannot Be Frozen
-4 to Light Radius -4 to Light Radius
Level 5 Cloak of Shadows (30 Charges) +1 to Cloak of Shadows

Blackhorn's Face

Death Mask

  • Base Defense: 54-86

  • Base Durability: 20

Defense: 243-278

Required Strength: 55

Required Level: 41

Before After
Prevent Monster Heal Prevent Monster Heal
Slows Target by 20% Slows Target by 20%
+[180-220]% Enhanced Defense +[180-220]% Enhanced Defense
+5% to Maximum Lightning Resist
Lightning Resist +15% Lightning Resist +15%
+20 Lightning Absorb +[10-20] Lightning Absorb
Attacker Takes Lightning Damage of 25 Attacker Takes Lightning Damage of [225-325]

Vampire Gaze

Grim Helm

  • Base Defense: 60-125

  • Base Durability: 40

  • Base Maximum Sockets: 2 (3 for upgraded versions)

Defense: 252

Required Strength: 58

Required Level: 41

Before After
Adds 6-22 Cold Damage Adds 30-60 Cold Damage
[6-8]% Mana Stolen per Hit [6-8]% Mana Stolen per Hit
[6-8]% Life Stolen per Hit [6-8]% Life Stolen per Hit
+100% Enhanced Defense +100% Enhanced Defense
15% Slower Stamina Drain 15% Slower Stamina Drain
Physical Damage Taken Reduced by [15-20]% Physical Damage Taken Reduced by [15-20]%
Magic Damage Taken Reduced by [10-15] Magic Damage Taken Reduced by [10-15]

Valkyrie Wing

Winged Helm

  • Base Defense: 85-98

  • Base Durability: 40

Defense: 247-297

Required Strength: 115

Required Level: 44

Before After
+[1-2] to Amazon Skill Levels +[1-2] to Amazon Skill Levels
+20% Faster Run/Walk +30% Faster Run/Walk
+20% Faster Hit Recovery +30% Faster Hit Recovery
+[20-40]% Enhanced Damage
+[150-200]% Enhanced Defense +[150-200]% Enhanced Defense
+[2-4] to Mana after each Kill +[3-6] to Mana after each Kill

Crown of Thieves

Grand Crown

  • Base Defense: 78-113

  • Base Durability: 50

Defense: 296-342

Required Strength: 103

Required Level: 49

Before After
[9-12]% Life Stolen per Hit [5-10]% Life Stolen per Hit
+[160-200]% Enhanced Defense +[160-200]% Enhanced Defense
+25 to Dexterity +25 to Dexterity
+50 to Life +50 to Life
+35 to Mana Removed
Fire Resist +33% Fire Resist +33%
[80-100]% Extra Gold from Monsters [80-100]% Extra Gold from Monsters
[30-65]% Better Chance of Getting Magic Items

Elite Helms

Harlequin Crest

Shako

  • Base Defense: 98-141

  • Base Durability: 12

Defense: 98-141

Required Strength: 50

Required Level: 62

Before After
+2 to All Skills +2 to All Skills
+2 to All Attributes +2 to All Attributes
+[1-148] to Life (+1.5 per Character Level) +[1-99] to Life (+1 per Character Level)
+[1-148] to Mana (+1.5 per Character Level) +[1-99] to Mana (+1 per Character Level)
Physical Damage Taken Reduced by 10% Physical Damage Taken Reduced by [3-5]%
50% Better Chance of Getting Magic Items [25-50]% Better Chance of Getting Magic Items

The in-game graphic is green instead of brown (this also changes the character's face to green)

Steel Shade

Armet

  • Base Defense: 105-149

  • Base Durability: 24

Defense: 300-345

Required Strength: 109

Required Level: 62

Before After
+2 to All Skills
+20% Faster Block Rate
20% Increased Chance of Blocking
[4-8]% Mana Stolen per Hit [4-8]% Mana Stolen per Hit
+[100-130]% Enhanced Defense +[100-130]% Enhanced Defense
Replenish Life +[10-18] Replenish Life +[30-48]
+[5-11] Fire Absorb +[4-6] Fire Absorb
[60-80]% Extra Gold from Monsters

Andariel's Visage

Demonhead

  • Base Defense: 101-154

  • Base Durability: 20

Defense: 310-387

Required Strength: 102

Required Level: 83

Before After
15% Chance to Cast Level 15 Poison Nova when Struck 15% Chance to Cast Level 30 Poison Nova when Struck
+2 to All Skills +2 to All Skills
+20% Increased Attack Speed +20% Increased Attack Speed
[8-10]% Life Stolen per Hit [8-10]% Life Stolen per Hit
+[100-150]% Enhanced Defense +[100-150]% Enhanced Defense
+[25-30] to Strength +[25-30] to Strength
+10% to Maximum Poison Resist +10% to Maximum Poison Resist
Fire Resist -30% Fire Resist -20%
Poison Resist +70% Poison Resist +70%
Level 3 Venom (20 Charges) Level 3 Venom (20 Charges)

Giant Skull

Bone Visage

  • Base Defense: 100-157

  • Base Durability: 40

Defense: 350-477

Required Strength: 106

Required Level: 65

Before After
+[25-35]% Chance to Pierce
+[40-80]% Enhanced Damage
10% Chance of Crushing Blow 25% Chance of Crushing Blow
Knockback Knockback
+[250-320] Defense +[250-320] Defense
+[25-35] to Strength +[25-35] to Strength
Socketed [1-2] Removed

Veil of Steel

Spired Helm

  • Base Defense: 114-159

  • Base Durability: 40

Defense: 556-652 (was 396)

Durability: 60

Required Strength: 192

Required Level: 73

Minimum Item Level: 77

Occurrence Rate: 1/2

Before After
+1 to All Skills
+[40-80]% Enhanced Damage
+60% Enhanced Defense +[160-220]% Enhanced Defense
+140 Defense +140 Defense
+15 to Strength +15 to Strength
+15 to Vitality +15 to Vitality
All Resistances +50 All Resistances +[25-40]
-4 to Light Radius Removed
+20 Durability +20 Durability

The inventory graphic uses art from the original Diablo game, rather than the generic art for Spired Helm.

Nightwing's Veil

Spired Helm

  • Base Defense: 114-159

  • Base Durability: 40

Defense: 304-352

Required Strength: 96

Required Level: 67

Minimum Item Level: 75

Occurrence Rate: 1/2

Before After
+2 to All Skills +2 to All Skills
-[5-10]% to Enemy Cold Resistance
+[8-15]% to Cold Skill Damage +[8-15]% to Cold Skill Damage
+[90-120]% Enhanced Defense +[90-120]% Enhanced Defense
+[10-20] to Dexterity +[10-20] to Dexterity
+[5-9] Cold Absorb +[5-9] Cold Absorb
Half Freeze Duration Half Freeze Duration
Requirements -50% Requirements -50%

Crown of Ages

Corona

  • Base Defense: 111-165

Defense: 349-399

Required Strength: 174

Required Level: 82

Before After
Indestructible Indestructible
+30% Faster Hit Recovery +30% Faster Hit Recovery
+1 to All Skills 50% Reduced Curse Duration
+50% Enhanced Defense +50% Enhanced Defense
+[100-150] Defense +[100-150] Defense
All Resistances +[20-30] All Resistances +[20-30]
Physical Damage Taken Reduced by [10-15]% Physical Damage Taken Reduced by [10-15]%
Socketed [1-2] Socketed [1-3]

Overlord's Helm

Giant Conch

  • Base Defense: 110-154

  • Base Durability: 30

Defense: 570-834

Required Strength: 142

Required Level: 85

New
-[10-15]% to Enemy Physical Resistance
[5-8]% Life Stolen per Hit
+[460-680] Defense
+20 to Strength
+15 to Dexterity
+15 to Vitality
-30 to Energy
Curse Resistance -30%

This item drops exclusively from Diablo-Clone and Dungeon bosses.

Unique Circlets

Kira's Guardian

Tiara (exceptional)

  • Base Defense: 40-50

  • Base Durability: 25

Defense: 90-170

Required Level: 77

Before After
+20% Faster Hit Recovery +20% Faster Hit Recovery
-[10-15]% to Enemy Cold Resistance
-[10-15]% to Enemy Lightning Resistance
-[10-15]% to Enemy Fire Resistance
+[50-120] Defense +[50-120] Defense
All Resistances +[50-70] All Resistances +[25-45]
Cannot Be Frozen Cannot Be Frozen

Griffon's Eye

Diadem

  • Base Defense: 50-60

  • Base Durability: 20

Defense: 150-260

Required Level: 76

Before After
+1 to All Skills +1 to All Skills
+25% Faster Cast Rate +25% Faster Cast Rate
+[10-15]% to Lightning Skill Damage +[10-15]% to Lightning Skill Damage
-[15-20]% to Enemy Lightning Resistance -[15-20]% to Enemy Lightning Resistance
+[100-200] Defense +[100-200] Defense


Barbarian Helms

Barbarian helms are sometimes referred to as primal helms.

Cyclopean Roar

Jawbone Visor (exceptional)

  • Base Defense: 55-68

  • Base Durability: 25

Defense: 131-169

Required Strength: 58

Required Level: 28

Minimum Item Level: 34

(Barbarian Only)

New
10% Chance to Cast Level 6 Battle Cry on Striking
or
10% Chance to Cast Level 6 Battle Cry on Casting
+[2-3] to Warcries (Barbarian Only)
+20% Faster Run/Walk
+20% to Leap and Leap Attack Movement Speed
+[90-145]% Enhanced Defense

Arreat's Face

Slayer Guard (exceptional)

  • Base Defense: 93-120

  • Base Durability: 55

Defense: 302-363

Required Strength: 118

Required Level: 42

(Barbarian Only)

Before After
+2 to Combat Skills (Barbarian Only) +[1-2] to Combat Skills (Barbarian Only)
+2 to Barbarian Skill Levels +2 to Barbarian Skill Levels
+30% Faster Hit Recovery +30% Faster Hit Recovery
20% Bonus to Attack Rating 20% Bonus to Attack Rating
[3-6]% Life Stolen per Hit [3-6]% Life Stolen per Hit
+[150-200]% Enhanced Defense +[150-200]% Enhanced Defense
+20 to Strength +[10-20] to Strength
+20 to Dexterity +[10-20] to Dexterity
All Resistances +30 All Resistances +20

Wolfhowl

Fury Visor

  • Base Defense: 105-150

  • Base Durability: 35

Defense: 332-377

Required Strength: 129

Required Level: 79

(Barbarian Only)

Before After
+[2-3] to Warcries (Barbarian Only) +[2-3] to Warcries (Barbarian Only)
+[3-6] to Lycanthropy +[3-5] to Fury
+[3-6] to Feral Rage Removed
+[3-6] to Werewolf +[3-5] to Werewolf
+[120-150]% Enhanced Defense +[120-150]% Enhanced Defense
+[8-15] to Strength +[8-15] to Strength
+[8-15] to Dexterity +[8-15] to Dexterity
+[8-15] to Vitality Removed
Level 15 Summon Dire Wolf (18 Charges) +[8-15] to Summon Dire Wolf

Note: Warcries now work while shapeshifted in Werewolf or Werebear form.

Demonhorn's Edge

Destroyer Helm

  • Base Defense: 111-156

  • Base Durability: 45

Defense: 345-408

Required Strength: 151

Required Level: 61

(Barbarian Only)

Before After
+[1-3] to Warcries (Barbarian Only) +[2-3] to Warcries (Barbarian Only)
+[1-3] to Masteries (Barbarian Only) +[2-3] to Masteries (Barbarian Only)
+[1-3] to Combat Skills (Barbarian Only) +[2-3] to Combat Skills (Barbarian Only)
+10% Increased Attack Speed 20% Chance of Open Wounds
[3-6]% Life Stolen per Hit +350 Open Wounds Damage per Second
+[120-160]% Enhanced Defense +[120-160]% Enhanced Defense
Physical Damage Taken Reduced by [18-24]
Attacker Takes Damage of [55-77] Attacker Takes Damage of [900-1050]

Halaberd's Reign

Conqueror Crown

  • Base Defense: 114-159

  • Base Durability: 50

Defense: 384-432

Required Strength: 174

Required Level: 77

(Barbarian Only)

Before After
+1 to Masteries (Barbarian Only) +[2-3] Masteries (Barbarian Only)
+2 to Barbarian Skill Levels +2 to Barbarian Skill Levels
+20% Faster Hit Recovery +20% Faster Hit Recovery
+[4-445] to Attack Rating (+4.5 per Character Level)
+[1-2] to Battle Orders (Barbarian Only) +[2-3] to Battle Orders (Barbarian Only)
+[1-2] to Battle Command (Barbarian Only) +[2-3] to Battle Cry (Barbarian Only)
+[140-170]% Enhanced Defense +[140-170]% Enhanced Defense
Replenish Life +[15-23] Physical Damage Taken Reduced by [10-15]%

Halaberd's reign will now display as black on the character model

Raekor's Virtue

Guardian Crown

  • Base Defense: 117-168

  • Base Durability: 55

Defense: 405-473

Required Strength: 196

Required Level: 78

Minimum Item Level: 87

(Barbarian Only)

New
You May Apply an Additional Curse
+2 to Barbarian Skill Levels
[2-5]% Mana Stolen per Hit
+[2-3] to Frenzy (Barbarian Only)
+[2-3] to Double Swing (Barbarian Only)
+[140-180]% Enhanced Defense
+[15-25] to Dexterity
Curse Resistance +20%
+4 to Light Radius

Druid Helms

Druid helms are sometimes referred to as pelts.

Quetzalcoatl

Hawk Helm (normal)

  • Base Defense: 4-15

  • Base Durability: 20

Defense: 24-28

Required Strength: 20

Required Level: 29

Minimum Item Level: 35

(Druid Only)

New
+[1-2] to Druid Skill Levels
Gust's Cooldown is Reduced by 2 Seconds
+10% Faster Cast Rate
+[50-80]% Enhanced Defense
Cold Resist +[10-25]%
+[2-4] Life after each Kill

Does not reduce Gust cooldown below 0.5 seconds

Jalal's Mane

Totemic Mask (exceptional)

  • Base Defense: 73-98

  • Base Durability: 20

Defense: 247-297

Required Strength: 65

Required Level: 42

(Druid Only)

Before After
+2 to Shape Shifting Skills (Druid Only) +[1-2] to Shape Shifting Skills (Druid Only)
+2 to Druid Skill Levels +2 to Druid Skill Levels
+30% Faster Hit Recovery +30% Faster Hit Recovery
20% Bonus to Attack Rating 20% Bonus to Attack Rating
+[150-200]% Enhanced Defense +[150-200]% Enhanced Defense
+20 to Strength +[15-20] to Strength
+20 to Energy +[15-20] to Energy
All Resistances +30 All Resistances +25
+5 to Mana after each Kill +5 to Mana after each Kill

Cerebus' Bite

Blood Spirit

  • Base Defense: 101-145

  • Base Durability: 20

Defense: 335-350

Required Strength: 86

Required Level: 63

(Druid Only)

Before After
+[2-4] to Shape Shifting Skills (Druid Only) +[2-4] to Shape Shifting Skills (Druid Only)
[60-120]% Bonus to Attack Rating [80-120]% Bonus to Attack Rating
[7-10]% Life Stolen per Hit 33% Deadly Strike
33% Chance of Open Wounds 33% Chance of Open Wounds
+360 Open Wounds Damage per Second
+[1-2] to Feral Rage (Druid Only) +[1-2] to Feral Rage (Druid Only)
+[1-2] to Hunger (Druid Only)
+[130-140]% Enhanced Defense +[130-140]% Enhanced Defense

Ravenlore

Sky Spirit

  • Base Defense: 103-155

  • Base Durability: 20

Defense: 343-390

Required Strength: 113

Required Level: 74

(Druid Only)

Before After
+3 to Elemental Skills (Druid Only) +3 to Elemental Skills (Druid Only)
+7 to Raven (Druid Only) +7 to Raven (Druid Only)
-[10-20]% to Enemy Fire Resistance -[10-20]% to Enemy Fire Resistance
+[120-150]% Enhanced Defense +[120-150]% Enhanced Defense
+[20-30] to Energy +[20-30] to Energy
All Resistances +[15-25] All Resistances +[15-25]

Spirit Keeper

Earth Spirit

  • Base Defense: 107-152

  • Base Durability: 20

Defense: 413-443

Required Strength: 104

Required Level: 67

(Druid Only)

Before After
+[1-2] to Druid Skill Levels +2 to Druid Skill Levels
+20% Faster Hit Recovery +20% Faster Hit Recovery
+2 to [Random Druid Skill*] (Druid Only)
+[170-190]% Enhanced Defense +[170-190]% Enhanced Defense
You May Now Summon 1 Additional Spirit
+10% to Maximum Poison Resist +10% to Maximum Poison Resist
Fire Resist +[30-40]% Fire Resist +[30-40]%
+[9-14] Lightning Absorb +[9-14] Lightning Absorb
Cold Absorb [15-25]% Cold Absorb [4-6]%

* Excludes Druid skills with new IDs (Gust)

Ursa's Nightmare

Dream Spirit

  • Base Defense: 109-159

  • Base Durability: 20

Defense: 368-416

Required Strength: 118

Required Level: 66

Minimum Item Level: 85

(Druid Only)

New
You cannot life steal when above 65% maximum life
+[0-40]% Increased Splash Radius (based on missing life)
+3 to Shape Shifting Skills (Druid Only)
+40% Faster Hit Recovery
Prevent Monster Heal
+[130-160]% Enhanced Defense
Increase Maximum Life [20-30]%
Drain Life -30


Chests

Unique Chests

Normal Chests

Greyform

Quilted Armor

  • Base Defense: 8-11

  • Base Durability: 20

  • Base Maximum Sockets: 2 (3 for upgraded elite versions)

Defense: 28-31

Required Strength: 12

Required Level: 7

Before After
5% Life Stolen per Hit 5% Life Stolen per Hit
+20 Defense +20 Defense
+10 to Dexterity +10 to Dexterity
Cold Resist +20% Cold Resist +20%
Fire Resist +20% Fire Resist +20%
Magic Damage Taken Reduced by 3 Magic Damage Taken Reduced by 3

Blinkbat's Form

Leather Armor

  • Base Defense: 14-17

  • Base Durability: 24

  • Base Maximum Sockets: 2 (3 for upgraded elite versions)

Defense: 39-42

Required Strength: 15

Required Level: 12

Before After
+10% Faster Run/Walk +20% Faster Run/Walk
+40% Faster Hit Recovery +40% Faster Hit Recovery
Adds 3-6 Fire Damage Adds 10-15 Fire Damage
+25 Defense +25 Defense
+50 Defense vs. Missile +50 Defense vs. Missile

The Centurion

Hard Leather Armor

  • Base Defense: 21-24

  • Base Durability: 28

  • Base Maximum Sockets: 2 (3 for upgraded elite versions)

Defense: 51-54

Required Strength: 20

Required Level: 14

Before After
20% Increased Chance of Blocking
+30% Enhanced Damage
+50 to Attack Rating +50 to Attack Rating
+30 Defense +30 Defense
+15 to Life +15 to Life
Replenish Life +5 Replenish Life +[5-15]
+15 to Mana +15 to Mana
+15 Maximum Stamina Removed
25% Slower Stamina Drain Removed
Physical Damage Taken Reduced by 2 Physical Damage Taken Reduced by 2

Twitchthroe

Studded Leather

  • Base Defense: 32-35

  • Base Durability: 32

  • Base Maximum Sockets: 2 (3 for upgraded elite versions)

Defense: 57-60

Required Strength: 27

Required Level: 16

Before After
+20% Increased Attack Speed +[20-40]% Increased Attack Speed
+20% Faster Hit Recovery +20% Faster Hit Recovery
25% Increased Chance of Blocking 25% Increased Chance of Blocking
+25 Defense +25 Defense
+10 to Strength +10 to Strength
+10 to Dexterity +10 to Dexterity

Darkglow

Ring Mail

  • Base Defense: 45-48

  • Base Durability: 36

  • Base Speed Penalty: 0% (was -5%)

Defense: 83-98

Required Strength: 36

Required Level: 14

Before After
+20 to Attack Rating +[60-120] to Attack Rating
+[70-100]% Enhanced Defense +[70-100]% Enhanced Defense
+50 Defense vs. Missile +50 Defense vs. Missile
+5% to Maximum Poison Resist +[2-5]% to Maximum Poison Resist
+5% to Maximum Cold Resist +[2-5]% to Maximum Cold Resist
+5% to Maximum Lightning Resist +[2-5]% to Maximum Lightning Resist
+5% to Maximum Fire Resist +[2-5]% to Maximum Fire Resist
All Resistances +10 All Resistances +[10-15]
+3 to Light Radius +3 to Light Radius

Hawkmail

Scale Mail

  • Base Defense: 57-60

  • Base Durability: 36

  • Base Speed Penalty: 0% (was -10%)

  • Base Maximum Sockets: 2 (3 for upgraded versions)

Defense: 109-122

Required Strength: 44

Required Level: 15

Before After
+10% Faster Run/Walk +25% Faster Run/Walk
+[2-3] to Raven (Druid Only)
+[80-100]% Enhanced Defense +[80-100]% Enhanced Defense
+15% to Maximum Cold Resist +5% to Maximum Cold Resist
Cold Resist +15% Cold Resist +[15-30]%
Cannot Be Frozen Cannot Be Frozen

Sparking Mail

Chain Mail

  • Base Defense: 72-75

  • Base Durability: 45

  • Base Speed Penalty: 0% (was -5%)

  • Base Maximum Sockets: 2 (3 for upgraded versions)

Defense: 133-140

Required Strength: 48

Required Level: 17

Before After
Adds 1-20 Lightning Damage Adds 1-30 Lightning Damage
+[5-10]% to Lightning Skill Damage
+[75-85]% Enhanced Defense +[75-85]% Enhanced Defense
Lightning Resist +30% Lightning Resist +30%
Attacker Takes Lightning Damage of [10-14] Attacker Takes Lightning Damage of [20-28]

Venom Ward

Breast Plate

  • Base Defense: 65-68

  • Base Durability: 50

Defense: 110-138

Required Strength: 30

Required Level: 20

Before After
-[5-15]% to Enemy Poison Resistance
+[60-100]% Enhanced Defense +[60-100]% Enhanced Defense
+15% to Maximum Poison Resist +10% to Maximum Poison Resist
Poison Resist +90% Poison Resist +[45-75]%
Poison Length Reduced by 50% Poison Length Reduced by 50%
+2 to Light Radius +2 to Light Radius

Iceblink

Splint Mail

  • Base Defense: 90-95

  • Base Durability: 30

  • Base Speed Penalty: 0% (was -5%)

  • Base Maximum Sockets: 2 (3 for upgraded versions)

Defense: 163-172

Required Strength: 51

Required Level: 22

Before After
+[1-2] to Cold Skills
Freezes Target Freezes Target
+[70-80]% Enhanced Defense +[70-80]% Enhanced Defense
Cold Resist +30% Cold Resist +[20-35]%
Magic Damage Taken Reduced by 1 Magic Damage Taken Reduced by [2-6]
+4 to Light Radius +4 to Light Radius

Boneflesh

Plate Mail

  • Base Defense: 108-116

  • Base Durability: 60

  • Base Speed Penalty: 0% (was -10%)

  • Base Maximum Sockets: 2 (3 for upgraded versions)

Defense: 234-257

Required Strength: 65

Required Level: 26

Before After
10% Chance to Cast Level 15 Bone Armor when Struck
+35 to Attack Rating +235 to Attack Rating
5% Life Stolen per Hit 5% Life Stolen per Hit
25% Chance of Open Wounds 25% Chance of Open Wounds
+[24-32] Open Wounds Damage per Second
+[100-120]% Enhanced Defense +[100-120]% Enhanced Defense

Rockfleece

Field Plate

  • Base Defense: 101-105

  • Base Durability: 48

  • Base Speed Penalty: 0% (was -5%)

  • Base Maximum Sockets: 2 (3 for upgraded versions)

Defense: 212-243

Required Strength: 50

Required Level: 28

Before After
+[100-130]% Enhanced Defense +[100-130]% Enhanced Defense
+5 to Strength +[10-15] to Strength
Physical Damage Taken Reduced by 10% Physical Damage Taken Reduced by [10-20]%
Physical Damage Taken Reduced by 5 Physical Damage Taken Reduced by [5-15]
Requirements -10% Requirements -10%

Rattlecage

Gothic Plate

  • Base Defense: 128-135

  • Base Durability: 55

  • Base Speed Penalty: 0% (was -5%)

Defense: 328-335

Required Strength: 70

Required Level: 29

Before After
+[60-90]% Enhanced Damage
+45 to Attack Rating +[100-145] to Attack Rating
25% Chance of Crushing Blow 25% Chance of Crushing Blow
Hit Causes Monster to Flee 40% Hit Causes Monster to Flee 7%
+200 Defense +200 Defense

Heavenly Garb

Light Plate

  • Base Defense: 90-107

  • Base Durability: 60

Defense: 216

Required Strength: 41

Required Level: 29

Before After
Level 1 Sanctuary Aura when Equipped
+1 to Magic Skills
+50% Damage to Undead +50% Damage to Undead
+100 to Attack Rating against Undead +100 to Attack Rating against Undead
+100% Enhanced Defense +100% Enhanced Defense
+15 to Energy +15 to Energy
Regenerate Mana 25% Regenerate Mana 25%
All Resistances +10 All Resistances +[10-20]

Goldskin

Full Plate Mail

  • Base Defense: 150-161

  • Base Durability: 70

  • Base Speed Penalty: 0% (was -10%)

Defense: 356-405

Required Strength: 80

Required Level: 28

Before After
+[120-150]% Enhanced Defense +[120-150]% Enhanced Defense
All Resistances +35 All Resistances +35
Attacker Takes Damage of 10 Attacker Takes Damage of 10
100% Extra Gold from Monsters [100-200]% Extra Gold from Monsters
+2 to Light Radius +2 to Light Radius

Silks of the Victor

Ancient Armor

  • Base Defense: 218-233

  • Base Durability: 60

  • Base Speed Penalty: 0% (was -5%)

Defense: 468-514

Required Strength: 100

Required Level: 28

Before After
+1 to All Skills +1 to All Skills
+25% Faster Run/Walk
5% Mana Stolen per Hit [2-5]% Mana Stolen per Hit
+[100-120]% Enhanced Defense +[100-120]% Enhanced Defense
+[2-4] Life after each Kill
+2 to Light Radius +2 to Light Radius

Exceptional Chests

Spirit Shroud

Ghost Armor

  • Base Defense: 102-117

  • Base Durability: 20

  • Base Maximum Sockets: 2 (3 for upgraded versions)

Defense: 295

Required Strength: 38

Required Level: 28

Before After
+1 to All Skills +1 to All Skills
+30% Faster Cast Rate
+150% Enhanced Defense +150% Enhanced Defense
Replenish Life +10 Replenish Life +[10-20]
Curse Resistance +10%
Magic Damage Taken Reduced by [7-11] Magic Damage Taken Reduced by [11-17]
Cannot Be Frozen Cannot Be Frozen

Skin of the Vipermagi

Serpentskin Armor

  • Base Defense: 111-126

  • Base Durability: 24

  • Base Maximum Sockets: 2 (3 for upgraded versions)

Defense: 279

Required Strength: 43

Required Level: 29

Before After
+1 to All Skills +1 to All Skills
+30% Faster Cast Rate +30% Faster Cast Rate
+120% Enhanced Defense +120% Enhanced Defense
All Resistances +[20-35] All Resistances +[20-30]
Magic Damage Taken Reduced by [9-13] Magic Damaged Taken Reduced by [5-8]

Skin of the Flayed One

Demonhide Armor

  • Base Defense: 122-136

  • Base Durability: 28

  • Base Maximum Sockets: 2 (3 for upgraded versions)

Defense: 342-397

Durability: 58

Required Strength: 50

Required Level: 31

Before After
Adds 80-135 Fire Damage
[5-7]% Life Stolen per Hit [5-7]% Life Stolen per Hit
+[150-190]% Enhanced Defense +[150-190]% Enhanced Defense
Replenish Life +[15-25] Replenish Life +[15-25]
Attacker Takes Damage of 15 Fire Resist +[20-45]%
Repairs 1 Durability in 10 Seconds Repairs 1 Durability in 4 Seconds
+30 Durability +30 Durability

Iron Pelt

Trellised Armor

  • Base Defense: 138-153

  • Base Durability: 32

  • Base Maximum Sockets: 2 (3 for upgraded versions)

Defense: 234-605

Durability: 157

Required Strength: 61

Required Level: 33

Before After
20% Increased Chance of Blocking
+[50-100]% Enhanced Defense +[50-100]% Enhanced Defense
+[3-297] Defense (+3 per Character Level) +[3-297] Defense (+3 per Character Level)
+25 to Life +[80-100] to Life
Physical Damage Taken Reduced by [15-20] Physical Damage Taken Reduced by [15-20]
Magic Damage Taken Reduced by [10-16] Magic Damage Taken Reduced by [10-16]
+125 Durability +125 Durability

Spirit Forge

Linked Mail

  • Base Defense: 158-172

  • Base Durability: 26

  • Base Speed Penalty: 0% (was -5%)

Defense: 380-449

Required Strength: 74

Required Level: 35

Before After
+[1-2] to Fire Skills
Adds 20-65 Fire Damage Adds 20-65 Fire Damage
+[120-160]% Enhanced Defense +[120-160]% Enhanced Defense
+15 to Strength +15 to Strength
+[1-123] to Life (+1.25 per Character Level) +[1-123] to Life (+1.25 per Character Level)
Fire Resist +5% Fire Resist +[10-25]%
+4 to Light Radius +4 to Light Radius
Socketed (2) Socketed (2)

Crow Caw

Tigulated Mail

  • Base Defense: 176-190

  • Base Durability: 36

  • Base Speed Penalty: 0% (was -10%)

Defense: 477-534

Required Strength: 86

Required Level: 37

Before After
+15% Increased Attack Speed +15% Increased Attack Speed
+15% Faster Hit Recovery +[20-30]% Chance to Pierce
+[50-80]% Enhanced Damage
35% Chance of Open Wounds 35% Chance of Open Wounds
+70 Open Wounds Damage per Second
+[150-180]% Enhanced Defense +[150-180]% Enhanced Defense
+15 to Dexterity +30 to Dexterity

Shaftstop

Mesh Armor

  • Base Defense: 198-213

  • Base Durability: 45

  • Base Speed Penalty: 0% (was -5%)

Defense: 599-684

Required Strength: 92

Required Level: 38

Before After
+[180-220]% Enhanced Defense +[180-220]% Enhanced Defense
+250 Defense vs. Missile +250 Defense vs. Missile
+60 to Life +[100-140] to Life
Physical Damage Taken Reduced by 30% Physical Damage Taken Reduced by [20-30]%

Duriel's Shell

Cuirass

  • Base Defense: 188-202

  • Base Durability: 50

Defense: 528-732

Durability: 150

Required Strength: 65

Required Level: 41

Before After
+[160-200]% Enhanced Defense +[160-200]% Enhanced Defense
+[1-123] Defense (+1.25 per Character Level) +[1-123] Defense (+1.25 per Character Level)
+15 to Strength +15 to Strength
+[1-99] to Life (+1 per Character Level) +[1-99] to Life (+1 per Character Level)
Cold Resist +50% Cold Resist +50%
Lightning +20% Lightning Resist +20%
Fire Resist +20% Fire Resist +20%
Poison Resist +20% Poison Resist +20%
Cannot Be Frozen Cannot Be Frozen
+100 Durability +100 Durability

Skullder's Ire

Russet Armor

  • Base Defense: 225-243

  • Base Durability: 30

  • Base Speed Penalty: 0% (was -5%)

Defense: 634-732

Durability: 90

Required Strength: 97

Required Level: 42

Before After
+1 to All Skills +1 to All Skills
+[160-200]% Enhanced Defense +[160-200]% Enhanced Defense
Magic Damage Taken Reduced by 10 Magic Damage Taken Reduced by [10-15]
[1-123]% Better Chance of Getting Magic Items (1.25% per Character Level) [1-148]% Better Chance of Getting Magic Items ([1-1.5]% per Character Level)
Repairs 1 Durability in 5 Seconds Repairs 1 Durability in 5 Seconds
+60 Durability +60 Durability

Guardian Angel

Templar Coat

  • Base Defense: 252-274

  • Base Durability: 60

  • Base Speed Penalty: 0% (was -10%)

Defense: 770-825

Required Strength: 118

Required Level: 45

Before After
+1 to Paladin Skill Levels +1 to Paladin Skill Levels
+30% Faster Block Rate +30% Faster Block Rate
20% Increased Chance of Blocking 20% Increased Chance of Blocking
+[2-247] to Attack Rating against Demons (+2.5 per Character Level) +[14-1386] to Attack Rating against Demons (+14 per Character Level)
+[180-200]% Enhanced Defense +[180-200]% Enhanced Defense
+15% to Maximum Poison Resist +[4-6]% to Maximum Poison Resist
+15% to Maximum Cold Resist +[4-6]% to Maximum Cold Resist
+15% to Maximum Lightning Resist +[4-6]% to Maximum Lightning Resist
+15% to Maximum Fire Resist +[4-6]% to Maximum Fire Resist
+4 to Light Radius +4 to Light Radius

Toothrow

Sharktooth Armor

  • Base Defense: 242-258

  • Base Durability: 48

  • Base Speed Penalty: 0% (was -5%)

Defense: 713-888

Durability: 63

Required Strength: 103

Required Level: 48

Before After
[15-25]% Deadly Strike
40% Chance of Open Wounds 40% Chance of Open Wounds
+[260-350] Open Wounds Damage per Second
+[160-220]% Enhanced Defense +[160-220]% Enhanced Defense
+[40-60] Defense +[40-60] Defense
+10 to Strength +10 to Strength
Fire Resist +15% Fire Resist +15%
Attacker Takes Damage of [20-40] Removed
+15 Durability +15 Durability

The in-game graphic is bright white instead of appearing the same as Sigon's Shelter

Atma's Wail

Embossed Plate

  • Base Defense: 282-303

  • Base Durability: 55

  • Base Speed Penalty: 0% (was -5%)

Defense: 670-988

Durability: 105

Required Strength: 125

Required Level: 41

Before After
+1 to All Skills
+30% Faster Cast Rate
+30% Faster Hit Recovery +30% Faster Hit Recovery
+[120-160]% Enhanced Defense +[120-160]% Enhanced Defense
+[2-198] Defense (+2 per Character Level) +[2-198] Defense (+2 per Character Level)
+15 to Dexterity +15 to Dexterity
Replenish Life +10 Replenish Life +[10-20]
Increase Maximum Mana 15% Increase Maximum Mana [15-25]%
20% Better Chance of Getting Magic Items 20% Better Chance of Getting Magic Items
+50 Durability +50 Durability

Que-Hegan's Wisdom

Mage Plate

  • Base Defense: 225-261

  • Base Durability: 60

Defense: 628-681

Required Strength: 55

Required Level: 51

Before After
+1 to All Skills +[1-2] to All Skills
+20% Faster Cast Rate +20% Faster Cast Rate
+20% Faster Hit Recovery +20% Faster Hit Recovery
+[140-160]% Enhanced Defense +[140-160]% Enhanced Defense
+15 to Energy +[15-25] to Energy
Magic Damage Taken Reduced by [6-10] Magic Damage Taken Reduced by [6-10]
+3 to Mana after each Kill +3 to Mana after each Kill

Black Hades

Chaos Armor

  • Base Defense: 315-342

  • Base Durability: 70

  • Base Speed Penalty: 0% (was -10%)

Defense: 823-1029

Required Strength: 140

Required Level: 53

Before After
+[30-60]% Damage to Demons +[185-225]% Damage to Demons
+[200-250] to Attack Rating against Demons +[400-450] to Attack Rating against Demons
+[140-200]% Enhanced Defense +[140-200]% Enhanced Defense
Half Freeze Duration Half Freeze Duration
-2 to Light Radius -2 to Light Radius
Socketed (3) Socketed [3-4]

Corpsemourn

Ornate Plate

  • Base Defense: 417-450

  • Base Durability: 60

  • Base Speed Penalty: 0% (was -5%)

Defense: 1127-1262

Required Strength: 145 (was 170)

Required Level: 55

Before After
6% Chance to Cast Level 2 Iron Maiden when Struck Removed
Adds 12-36 Fire Damage Adds [120-160] to [300-340] Fire Damage
+[150-180]% Enhanced Defense +[150-180]% Enhanced Defense
+8 to Strength +8 to Strength
+10 to Vitality +10 to Vitality
Cold Resist +35% Cold Resist +35%
Level 5 Corpse Explosion (40 Charges) +20 to Corpse Explosion
12% Reanimate As: Returned
Requirements -15%

Elite Chests

Ormus' Robes

Dusk Shroud

  • Base Defense: 361-467

  • Base Durability: 20

Defense: 371-487

Required Strength: 77

Required Level: 75

Before After
+20% Faster Cast Rate +20% Faster Cast Rate
+[10-15]% to Fire Skill Damage +[10-15]% to Fire Skill Damage
+[10-15]% to Lightning Skill Damage +[10-15]% to Lightning Skill Damage
+[10-15]% to Cold Skill Damage +[10-15]% to Cold Skill Damage
+3 to [Random Sorceress Skill*] (Sorceress Only) +3 to [Random Sorceress Skill*] (Sorceress Only)
+[10-20] Defense +[10-20] Defense
Regenerate Mana [10-15]% Regenerate Mana [10-15]%

* Excludes Sorceress skills that require character level 30 (Frozen Orb, Cold Mastery, Lightning Mastery, Fire Mastery, Hydra) and skills with new IDs (Ice Barrage, Combustion, Lesser Hydra)

The Gladiator's Bane

Wire Fleece

  • Base Defense: 375-481

  • Base Durability: 32

Defense: 1205-1446 (was 1255-1496)

Durability: 135

Required Strength: 111

Required Level: 85

Before After
+30% Faster Hit Recovery +30% Faster Hit Recovery
+[150-200]% Enhanced Defense +[150-200]% Enhanced Defense
+50 Defense +2 to Critical Strike
Physical Damage Taken Reduced by [15-20] Physical Damage Taken Reduced by [15-25]
Magic Damage Taken Reduced by [15-20] Magic Damage Taken Reduced by [15-25]
Cannot Be Frozen Cannot Be Frozen
Poison Length Reduced by 50% Poison Length Reduced by 50%
Attacker Takes Damage of 20 Attacker Takes Damage of [600-700]
+103 Durability +103 Durability

Arkaine's Valor

Balrog Skin

  • Base Defense: 410-517

  • Base Durability: 30

  • Base Speed Penalty: 0% (was -5%)

Defense: 1295-1450

Required Strength: 165

Required Level: 85

Before After
+[1-2] to All Skills +[1-2] to All Skills
+30% Faster Hit Recovery +40% Faster Hit Recovery
+[150-180]% Enhanced Defense +[150-180]% Enhanced Defense
+[0-49] to Vitality (+0.5 per Character Level) +[1-99] to Vitality (+1 per Character Level)
Physical Damage Taken Reduced by [10-15] Physical Damage Taken Reduced by [10-15]

The inventory graphic uses art from the original Diablo game, rather than the generic art for Balrog Skin.

Leviathan

Kraken Shell

  • Base Defense: 417-523

  • Base Speed Penalty: 0% (was -5%)

Defense: 1514-1722

Required Strength: 174

Required Level: 65

Before After
Indestructible Indestructible
+[170-200]% Enhanced Defense +[170-200]% Enhanced Defense
+[100-150] Defense +[100-150] Defense
+[40-50] to Strength +[40-50] to Strength
Curse Resistance +20%
Physical Damage Taken Reduced by [15-25]% Physical Damage Taken Reduced by [15-25]%

Purgatory

Archon Plate

  • Base Defense: 410-524

  • Base Durability: 60

Defense: 1680-1890

Required Strength: 103

Required Level: 75

Minimum Item Level: 87

New
Gains +60% Enhanced Damage per Equipped Ethereal Item
+[0-420]% Enhanced Damage (based on equipped ethereals)
+20% Faster Block Rate
20% Increased Chance of Blocking
+[220-260]% Enhanced Defense
Magic Damage Taken Reduced by [16-24]
[40-65]% Better Chance of Getting Magic Items
Repairs 1 Durability in 4 Seconds

Steel Carapace

Shadow Plate

  • Base Defense: 446-557

  • Base Durability: 70

  • Base Speed Penalty: 0% (was -10%)

Defense: 1785-1953 (was 1618-1785)

Required Strength: 230

Required Level: 66

Before After
8% Chance to Cast Level 6 Iron Maiden when Struck 4% Chance to Cast Level 26 Iron Maiden when Struck
+[1-2] to All Skills
+20% Faster Hit Recovery +40% Faster Hit Recovery
+[190-220]% Enhanced Defense +[220-250]% Enhanced Defense
Regenerate Mana [10-15]% Removed
Cold Resist +[40-60]% Cold Resist +[40-60]%
Physical Damage Taken Reduced by [9-14] Physical Damage Taken Reduced by [19-24]
Attacker Takes Damage of [1200-1600]
Repairs 1 Durability in 20 Seconds Repairs 1 Durability in 10 Seconds

Templar's Might

Sacred Armor

  • Base Defense: 487-600

  • Base Durability: 60

  • Base Speed Penalty: 0% (was -5%)

Defense: 1622-1923

Required Strength: 232

Required Level: 74

Minimum Item Level: 82

Occurrence Rate: 8/9

Before After
+[1-2] to Offensive Auras (Paladin Only) Level [6-8] Might Aura when Equipped
+20% Faster Hit Recovery +20% Faster Hit Recovery
+[170-220]% Enhanced Defense +[170-220]% Enhanced Defense
+[250-300] Defense vs. Missile +[250-300] Defense vs. Missile
+[10-15] to Strength +[20-30] to Strength
+[10-15] to Vitality +[20-30] to Vitality
+[40-50] Maximum Stamina +[40-50] Maximum Stamina
Curse Resistance +[20-30]%

Tyrael's Might

Sacred Armor

  • Base Defense: 487-600

  • Base Speed Penalty: 0% (was -5%)

Defense: 1322-1502

Required Strength: 0

Required Level: 84

Minimum Item Level: 87

Occurrence Rate: 1/9

Before After
Indestructible Indestructible
+20% Faster Run/Walk +45% Faster Run/Walk
+[50-100]% Damage to Demons +[200-250]% Damage to Demons
Slain Monsters Rest in Peace +[200-250]% Damage to Undead
+[120-150]% Enhanced Defense +[120-150]% Enhanced Defense
+[20-30] to Strength +[20-30] to Strength
All Resistances +[20-30] All Resistances +[20-30]
Cannot Be Frozen Cannot Be Frozen
Requirements -100% Requirements -100%

Dark Abyss

Lacquered Plate

  • Base Defense: 433-542

  • Base Durability: 55

  • Base Speed Penalty: 0% (was -5%)

Defense: 1355-1897

Required Strength: 208

Required Level: 85

New
+2 to All Skills
+50% Faster Cast Rate
+[150-250]% Enhanced Defense
Cold Resist +[40-60]%
Fire Resist -[40-60]%
+[3-4] to Mana after each Kill
+[3-4] Life after each Kill

This item drops exclusively from Diablo-Clone and Dungeon bosses.

Cage of the Unsullied

Boneweave

  • Base Defense: 399-505

  • Base Durability: 45

  • Base Speed Penalty: 0% (was -5%)

Defense: 1518-2024

Required Strength: 158

Required Level: 90

New
+[200-300]% Enhanced Defense
All Resistances +[15-20]
-[4-8] to Light Radius
Socketed (6)

This item drops exclusively from Rathma and Dungeon bosses.


Shields

Unique Shields

Normal Shields

Pelta Lunata

Buckler

  • Base Defense: 4-6

  • Base Block: 0%

  • Base Smite Damage: 1 to 3, Avg 2

  • Base Durability: 12

  • Base Maximum Sockets: 1 (2 for upgraded elite versions)

Defense: 39

Block: 40% (Dru/Nec/Sor), 45% (Ama/Ass/Bar), 50% (Pal)

Durability: 20-24

Required Strength: 12

Required Level: 2

Before After
+40% Faster Block Rate +40% Faster Block Rate
20% Increased Chance of Blocking 20% Increased Chance of Blocking
+[30-40]% Enhanced Defense +[30-40]% Enhanced Defense
+30 Defense +30 Defense
+2 to Strength +2 to Strength
+10 to Vitality +10 to Vitality
+10 to Energy +10 to Energy
+[8-12] Durability +[8-12] Durability

Umbral Disk

Small Shield

  • Base Defense: 8-10

  • Base Block: 5%

  • Base Smite Damage: 2 to 3, Avg 2.5

  • Base Durability: 16

Defense: 45-46

Block: 55% (Dru/Nec/Sor), 60% (Ama/Ass/Bar), 65% (Pal)

Durability: 26-31

Required Strength: 22

Required Level: 9

Before After
30% Increased Chance of Blocking 30% Increased Chance of Blocking
Adds 4-8 Damage
Hit Blinds Target Hit Blinds Target
+[40-50]% Enhanced Defense +[40-50]% Enhanced Defense
+30 Defense +30 Defense
+10 to Dexterity +10 to Dexterity
+20 to Life +20 to Life
-2 to Light Radius Removed
+[10-15] Durability +[10-15] Durability

Stormguild

Large Shield

  • Base Defense: 12-14

  • Base Block: 12%

  • Base Smite Damage: 2 to 4, Avg 3

  • Base Durability: 24

  • Base Speed Penalty: 0% (was -5%)

Defense: 52-54

Block: 62% (Dru/Nec/Sor), 67% (Ama/Ass/Bar), 72% (Pal)

Durability: 34-39

Required Strength: 34

Required Level: 13

Before After
30% Increased Chance of Blocking 30% Increased Chance of Blocking
Adds 1-6 Lightning Damage Adds 1-18 Lightning Damage
+[50-60]% Enhanced Defense +[50-60]% Enhanced Defense
+30 Defense +30 Defense
Lightning Resist +25% Lightning Resist +25%
Magic Damage Taken Reduced by 1 Magic Damage Taken Reduced by [1-3]
Attacker Takes Lightning Damage of 3 Attacker Takes Lightning Damage of 9
+[10-15] Durability +[10-15] Durability

Swordback Hold

Spiked Shield

  • Base Defense: 15-25

  • Base Block: 10%

  • Base Smite Damage: 5 to 9, Avg 7

  • Base Durability: 40

  • Base Maximum Sockets: 2 (3 for upgraded elite versions)

Defense: 43-51

Block: 50% (Dru/Nec/Sor), 55% (Ama/Ass/Bar), 60% (Pal)

Required Strength: 30

Required Level: 15

Before After
20% Increased Chance of Blocking 20% Increased Chance of Blocking
50% Chance of Open Wounds 50% Chance of Open Wounds
+8 Open Wounds Damage per Second
+[30-60]% Enhanced Defense +[30-60]% Enhanced Defense
+10 Defense +10 Defense
Attacker Takes Damage of 10 Attacker Takes Damage of [25-32]

Steelclash

Kite Shield

  • Base Defense: 16-18

  • Base Block: 8%

  • Base Smite Damage: 2 to 5, Avg 3.5

  • Base Durability: 30

Defense: 50-58

Block: 53% (Dru/Nec/Sor), 58% (Ama/Ass/Bar), 63% (Pal)

Durability: 45-50

Required Strength: 47

Required Level: 17

Before After
+1 to Paladin Skill Levels +1 to All Skills
+20% Faster Block Rate +20% Faster Block Rate
25% Increased Chance of Blocking 25% Increased Chance of Blocking
+[60-100]% Enhanced Defense +[60-100]% Enhanced Defense
+20 Defense +20 Defense
All Resistances +15 All Resistances +[5-10]
Physical Damage Taken Reduced by 3 Removed
+3 to Light Radius +3 to Light Radius
+[15-20] Durability +[15-20] Durability

Wall of the Eyeless

Bone Shield

  • Base Defense: 10-30

  • Base Block: 20%

  • Base Smite Damage: 3 to 6, Avg 4.5

  • Base Durability: 40

  • Base Maximum Sockets: 2 (3 for upgraded elite versions)

Defense: 50-53

Block: 40% (Dru/Nec/Sor), 45% (Ama/Ass/Bar), 50% (Pal)

Required Strength: 25

Required Level: 20

Before After
+20% Faster Cast Rate +20% Faster Cast Rate
3% Mana Stolen per Hit 3% Mana Stolen per Hit
+[30-40]% Enhanced Defense +[30-40]% Enhanced Defense
+10 Defense +10 Defense
Cold Resist +20%
Fire Resist +20%
Poison Resist +20% Poison Resist +20%
+5 to Mana after each Kill +[2-5] to Mana after each Kill

Bverrit Keep

Tower Shield

  • Base Defense: 22-25

  • Base Block: 24%

  • Base Smite Damage: 1 to 5, Avg 3

  • Base Durability: 60

  • Base Speed Penalty: 0% (was -10%)

Defense: 76-87

Block: 54% (Dru/Nec/Sor), 59% (Ama/Ass/Bar), 64% (Pal)

Durability: 140-160

Required Strength: 75

Required Level: 19

Before After
10% Increased Chance of Blocking 10% Increased Chance of Blocking
+[80-120]% Enhanced Defense +[80-120]% Enhanced Defense
+30 Defense +30 Defense
+5 to Strength +[5-15] to Strength
Fire Resist +75% Fire Resist +[30-50]%
Physical Damage Taken Reduced by [5-10]%
Magic Damage Taken Reduced by 5 Magic Damage Taken Reduced by 5
+[80-100] Durability +[80-100] Durability

The Ward

Gothic Shield

  • Base Defense: 30-35

  • Base Block: 16%

  • Base Smite Damage: 2 to 6, Avg 4

  • Base Durability: 40

  • Base Speed Penalty: 0% (was -5%)

Defense: 112

Block: 46% (Dru/Nec/Sor), 51% (Ama/Ass/Bar), 56% (Pal)

Required Strength: 60

Required Level: 26

Before After
10% Increased Chance of Blocking 10% Increased Chance of Blocking
+100% Enhanced Defense +100% Enhanced Defense
+40 Defense +40 Defense
+10 to Strength +10 to Strength
All Resistances +[30-50] All Resistances +[30-50]
Magic Damage Taken Reduced by 2 Magic Damage Taken Reduced by 2

Exceptional Shields

Visceratuant

Defender

  • Base Defense: 41-49

  • Base Block: 10%

  • Base Smite Damage: 8 to 12, Avg 10

  • Base Durability: 68

  • Base Maximum Sockets: 1 (2 for upgraded versions)

Defense: 100-125

Block: 60% (Dru/Nec/Sor), 65% (Ama/Ass/Bar), 70% (Pal)

Required Strength: 38

Required Level: 28

Before After
+1 to Sorceress Skill Levels +1 to Sorceress Skill Levels
+30% Faster Block Rate +30% Faster Block Rate
30% Increased Chance of Blocking 30% Increased Chance of Blocking
+[5-10]% to Lightning Skill Damage
+[100-150]% Enhanced Defense +[100-150]% Enhanced Defense
Attacker Takes Lightning Damage of 10 Attacker Takes Lightning Damage of [35-50]

Moser's Blessed Circle

Round Shield

  • Base Defense: 47-55

  • Base Block: 12%

  • Base Smite Damage: 7 to 14, Avg 10.5

  • Base Durability: 64

Defense: 156-179

Block: 57% (Dru/Nec/Sor), 62% (Ama/Ass/Bar), 67% (Pal)

Required Strength: 53

Required Level: 31

Before After
+30% Faster Block Rate +30% Faster Block Rate
25% Increased Chance of Blocking 25% Increased Chance of Blocking
+[180-220]% Enhanced Defense +[180-220]% Enhanced Defense
Curse Resistance +10%
All Resistances +25 All Resistances +20
Socketed (2) Socketed (2)

Stormchaser

Scutum

  • Base Defense: 53-61

  • Base Block: 14%

  • Base Smite Damage: 11 to 15, Avg 13

  • Base Durability: 62

  • Base Speed Penalty: 0% (was -5%)

Defense: 161-198

Block: 54% (Dru/Nec/Sor), 59% (Ama/Ass/Bar), 64% (Pal)

Required Strength: 71

Required Level: 35

Before After
4% Chance to Cast Level 5 Tornado when Struck 8% Chance to Cast Level 15 Tornado when Struck
4% Chance to Cast Level 6 Blizzard when Struck 8% Chance to Cast Level 9 Blizzard when Struck
+10% Faster Block Rate +[20-30]% Faster Run/Walk
20% Increased Chance of Blocking 20% Increased Chance of Blocking
+150 to Attack Rating +[150-250] to Attack Rating
Adds 1-60 Lightning Damage Adds 1-270 Lightning Damage
+[160-220]% Enhanced Defense +[160-220]% Enhanced Defense
Lightning Resist +50% Lightning Resist +50%
Half Freeze Duration Cannot Be Frozen

Lance Guard

Barbed Shield

  • Base Defense: 58-78

  • Base Block: 17%

  • Base Smite Damage: 18 to 35, Avg 26.5

  • Base Durability: 55

  • Base Maximum Sockets: 2 (3 for upgraded versions)

Defense: 134-173

Block: 37% (Dru/Nec/Sor), 42% (Ama/Ass/Bar), 47% (Pal)

Required Strength: 65

Required Level: 35

Before After
+30% Faster Hit Recovery +30% Faster Hit Recovery
+50% Faster Block Rate
20% Deadly Strike [25-35]% Deadly Strike
+[70-120]% Enhanced Defense +[70-120]% Enhanced Defense
+[12-16] to Dexterity
+50 to Life +[2-247] to Life (+2.5 per Character Level)
Attacker Takes Damage of 47 Attacker Takes Damage of [165-265]
15% Damage Taken Gained as Mana when Hit Removed

Tiamat's Rebuke

Dragon Shield

  • Base Defense: 59-67

  • Base Block: 18%

  • Base Smite Damage: 15 to 24, Avg 19.5

  • Base Durability: 76

Defense: 163-204

Block: 38% (Dru/Nec/Sor), 43% (Ama/Ass/Bar), 48% (Pal)

Durability: 116

Required Strength: 91

Required Level: 38

Before After
3% Chance to Cast Level 6 Hydra when Struck 15% chance to cast level 12 Hydra when struck
5% Chance to Cast Level 7 Nova when Struck 15% Chance to Cast Level 17 Nova when Struck
5% Chance to Cast Level 9 Frost Nova when Struck 15% Chance to Cast Level 19 Frost Nova when Struck
Adds 35-95 Fire Damage Adds 53-142 Fire Damage
Adds 1-120 Lightning Damage Adds 1-180 Lightning Damage
Adds 27-53 Cold Damage Adds 40-80 Cold Damage
+[140-200]% Enhanced Defense +[140-200]% Enhanced Defense
All Resistances +[25-35] All Resistances +[25-35]
+40 Durability +40 Durability

Lidless Wall

Grim Shield

  • Base Defense: 50-150

  • Base Block: 20%

  • Base Smite Damage: 14 to 20, Avg 17

  • Base Durability: 70

  • Base Maximum Sockets: 2 (3 for upgraded versions)

Defense: 271-347

Block: 40% (Dru/Nec/Sor), 45% (Ama/Ass/Bar), 50% (Pal)

Required Strength: 58

Required Level: 41

Before After
+1 to All Skills +[1-2] to All Skills
+20% Faster Cast Rate +20% Faster Cast Rate
+[80-130]% Enhanced Defense +[80-130]% Enhanced Defense
+10 to Energy +10 to Energy
Increase Maximum Mana 10% Increase Maximum Mana 10%
+[3-5] to Mana after each Kill +[4-6] to Mana after each Kill
+1 to Light Radius +1 to Light Radius

Gerke's Sanctuary

Pavise

  • Base Defense: 68-78

  • Base Block: 24%

  • Base Smite Damage: 10 to 17, Avg 13.5

  • Base Durability: 72

  • Base Speed Penalty: 0% (was -10%)

Defense: 221-268

Block: 74% (Dru/Nec/Sor), 79% (Ama/Ass/Bar), 84% (Pal)

Durability: 172

Required Strength: 133

Required Level: 44

Before After
+1 to All Skills
+20% Faster Block Rate
30% Increased Chance of Blocking 30% Increased Chance of Blocking
+[180-240]% Enhanced Defense +[180-240]% Enhanced Defense
Replenish Life +15 Replenish Life +25
All Resistances +[20-30] All Resistances +[20-30]
Physical Damage Taken Reduced by [11-16] Physical Damage Taken Reduced by [14-18]
Magic Damage Taken Reduced by [14-18] Magic Damage Taken Reduced by [14-18]
+100 Durability +100 Durability

Radament's Sphere

Ancient Shield

  • Base Defense: 80-93

  • Base Block: 16%

  • Base Smite Damage: 12 to 16, Avg 14

  • Base Durability: 80

  • Base Speed Penalty: 0% (was -5%)

Defense: 244-282

Block: 56% (Dru/Nec/Sor), 61% (Ama/Ass/Bar), 66% (Pal)

Durability: 100

Required Strength: 110

Required Level: 50

Before After
5% Chance to Cast Level 5 Poison Nova when Struck 5% Chance to Cast Level 35 Poison Nova when Struck
+[1-2] to Poison Skills
+30% Faster Cast Rate
+20% Faster Block Rate +20% Faster Block Rate
20% Increased Chance of Blocking 30% Increased Chance of Blocking
+[160-200]% Enhanced Defense +[160-200]% Enhanced Defense
Poison Resist +75% Poison Resist +[50-75]%
+80 Poison Damage over 4 Seconds +240 Poison Damage over 2 Seconds
Level 6 Poison Explosion (40 Charges) Removed
+20 Durability +20 Durability

Elite Shields

Blackoak Shield

Luna

  • Base Defense: 108-123

  • Base Block: 20%

  • Base Smite Damage: 17 to 29, Avg 23

  • Base Durability: 84

Defense: 322-372

Block: 40% (Dru/Nec/Sor), 45% (Ama/Ass/Bar), 50% (Pal)

Durability: 129

Required Strength: 100

Required Level: 61

Before After
4% Chance to Cast Level 5 Weaken when Struck Level 11 Shiver Armor When Equipped
+50% Faster Block Rate +50% Faster Block Rate
-[10-15]% to Enemy Cold Resistance
+[160-200]% Enhanced Defense +[160-200]% Enhanced Defense
+[0-49] to Dexterity (+0.5 per Character Level) +[0-49] to Dexterity (+0.5 per Character Level)
+[1-123] to Life (+1.25 per Character Level) +[1-123] to Life (+1.25 per Character Level)
+[0-61] Absorbs Cold Damage (+0.625 per Character Level) +[0-12] Absorbs Cold Damage (+0.125 per Character Level)
Half Freeze Duration Cannot Be Frozen
+45 Durability +45 Durability

Spike Thorn

Blade Barrier

  • Base Defense: 147-163

  • Base Block: 20%

  • Base Smite Damage: 26 to 40, Avg 33

  • Base Durability: 83

Defense: 360-410

Block: 40% (Dru/Nec/Sor), 45% (Ama/Ass/Bar), 50% (Pal)

Durability: 333

Required Strength: 118

Level Requirement: 70

Before After
+30% Faster Hit Recovery +30% Faster Hit Recovery
Adds 50-80 Damage
+[120-150]% Enhanced Defense +[120-150]% Enhanced Defense
Physical Damage Taken Reduced by [15-20]% Physical Damage Taken Reduced by [10-20]%
Attacker Takes Damage of [1-136] (1.375 per Character Level) Attacker Takes Damage of [30-2970] (30 per Character Level)
Socketed (1) Removed
+250 Durability +250 Durability

Stormshield

Monarch

  • Base Defense: 133-148

  • Base Block: 22%

  • Base Smite Damage: 12 to 34, Avg 23

Defense: 136-519

Block: 67% (Dru/Nec/Sor), 72% (Ama/Ass/Bar), 77% (Pal)

Required Strength: 156

Required Level: 73

Before After
Indestructible Indestructible
+35% Faster Block Rate +35% Faster Block Rate
25% Increased Chance of Blocking 25% Increased Chance of Blocking
+[3-371] Defense (+3.75 per Character Level) +[3-371] Defense (+3.75 per Character Level)
+30 to Strength +[20-30] to Strength
Cold Resist +60% Cold Resist +[40-50]%
Lightning Resist +25% Lightning Resist +25%
Physical Damage Taken Reduced by 35% Physical Damage Taken Reduced by [20-30]%
Attacker Takes Lightning Damage of 10 Attacker Takes Lightning Damage of [150-250]

Head Hunter's Glory

Troll Nest

  • Base Defense: 158-173

  • Base Block: 20%

  • Base Smite Damage: 24 to 38, Avg 31

  • Base Durability: 74

Defense: 478-593

Block: 40% (Dru/Nec/Sor), 45% (Ama/Ass/Bar), 50% (Pal)

Required Strength: 106

Required Level: 75

Before After
12% Chance to Cast Level 31 Amplify Damage on Striking
+[320-420] Defense +[320-420] Defense
+[300-350] Defense vs. Missile +[300-350] Defense vs. Missile
Curse Resistance +[20-30]%
Fire Resist +[20-30]% Fire Resist +[20-30]%
Poison Resist +[30-40]% Poison Resist +[30-40]%
+[5-7] Life after each Kill +[5-7] Life after each Kill
Socketed [1-3] Socketed [1-3]

Medusa's Gaze

Aegis

  • Base Defense: 215-241 (was 145-161)

  • Base Block: 38% (was 24%)

  • Base Smite Damage: 18 to 28, Avg 23

  • Base Durability: 92

  • Base Speed Penalty: 0% (was -10%)

Defense: 605-677 (was 405-453)

Block: 58% (Dru/Nec/Sor), 63% (Ama/Ass/Bar), 68% (Pal) (was 44%, 49%, 54%)

Required Strength: 165 (was 219)

Required Level: 76

Before After
10% Chance to Cast Level 7 Lower Resist when Struck 10% Chance to Cast Level 14 Lower Resist when Struck
100% Chance to Cast Level 44 Nova when you Die +2 to Cold Skills
+[25-40]% Faster Cast Rate
[5-9]% Life Stolen per Hit [5-9]% Life Stolen per Hit
Slows Target by 20% Slows Target by 20%
+[150-180]% Enhanced Defense +[150-180]% Enhanced Defense
Cold Resist +[40-80]% Cold Resist +[40-80]%
Requirements -25%

Spirit Ward

Ward

  • Base Defense: 183-207 (was 153-170)

  • Base Block: 30% (was 24%)

  • Base Smite Damage: 11 to 35, Avg 23

  • Base Durability: 100

  • Base Speed Penalty: 0% (was -5%)

Defense: 478-582 (was 393-478)

Block: [70-80]% (Dru/Nec/Sor), [75-85]% (Ama/Ass/Bar), [80-90]% (Pal) (was [64-74]%, [69-79]%, [74-84]%)

Required Strength: 185

Required Level: 68

Before After
5% Chance to Cast Level 8 Fade when Struck 35% Chance to Cast Level 10 Lesser Fade when Struck
+2 to [Random Class] Skill Levels
+25% Faster Block Rate +25% Faster Block Rate
[20-30]% Increased Chance of Blocking [20-30]% Increased Chance of Blocking
+[130-180]% Enhanced Defense +[130-180]% Enhanced Defense
All Resistances +[30-40] All Resistances +[20-30]
+[6-11] Cold Absorb +[6-11] Cold Absorb
  • Lesser Fade has a 30 second duration and provides +2% all resist, 1% physical damage reduction, and ~3% curse duration reduction per level. Level 10 Lesser Fade grants +20% all res, +10% pdr, and 28% curse duration reduction. Lesser Fade does not stack with Fade or Burst of Speed, and will override them.

Necromancer Shields

Necromancer shields are sometimes referred to as shrunken heads or totems.

Kalan's Legacy

Mummified Trophy (exceptional)

  • Base Defense: 38-48

  • Base Block: 23% (Necromancer)

  • Base Durability: 20

Defense: 78-123

Block: 43%

Required Strength: 38

Required Level: 26

Minimum Item Level: 33

(Necromancer Only)

New
Level [4-6] Vigor Aura when Equipped
+1 to Necromancer Skill Levels
+20% Faster Block Rate
20% Increased Chance of Blocking
+[40-75] Defense
Socketed [1-2]

Homunculus

Hierophant Trophy (exceptional)

  • Base Defense: 58-70

  • Base Block: 32% (Necromancer)

  • Base Durability: 20

  • Base Maximum Sockets: 3 (was 2)

Defense: 177-213

Block: 72%

Required Strength: 58

Required Level: 42

(Necromancer Only)

Before After
+2 to Curses (Necromancer Only) Removed
+2 to Necromancer Skill Levels +2 to Necromancer Skill Levels
+30% Faster Block Rate +30% Faster Block Rate
40% Increased Chance of Blocking 40% Increased Chance of Blocking
+[150-200]% Enhanced Defense +[150-200]% Enhanced Defense
+20 to Energy +20 to Energy
Regenerate Mana 33% Regenerate Mana 33%
All Resistances +40 All Resistances +[25-35]
+5 to Mana after each Kill +[3-5] to Mana after each Kill

Boneflame

Succubus Skull

  • Base Defense: 100-146

  • Base Block: 30% (Necromancer)

  • Base Durability: 20

  • Base Maximum Sockets: 3 (was 2)

Defense: 323-367

Block: 30%

Required Strength: 95

Required Level: 72

(Necromancer Only)

Before After
15% Chance to Cast Level 3 Terror when Struck 5% Chance to Cast Level 3 Terror when Struck
+[2-3] to Necromancer Skill Levels +3 to Necromancer Skill Levels
+20% Faster Run/Walk +20% Faster Run/Walk
+[120-150]% Enhanced Defense +[120-150]% Enhanced Defense
All Resistances +[20-30] All Resistances +[20-30]
Physical Damage Taken Reduced by [10-20]%
+[4-8] Life after each Kill

Darkforce Spawn

Bloodlord Skull

  • Base Defense: 103-148

  • Base Block: 32% (Necromancer)

  • Base Durability: 20

  • Base Maximum Sockets: 3 (was 2)

Defense: 357-417

Block: 32%

Required Strength: 106

Required Level: 65

(Necromancer Only)

Before After
+[1-3] to Poison and Bone Skills (Necromancer Only) You May Apply an Additional Curse
+[1-3] to Summoning Skills (Necromancer Only) +[1-2] to Summoning Skills (Necromancer Only)
+[1-3] to Curses (Necromancer Only) +[1-2] to Curses (Necromancer Only)
+30% Faster Cast Rate +30% Faster Cast Rate
+[140-180]% Enhanced Defense +[140-180]% Enhanced Defense
Increase Maximum Mana 10% Increase Maximum Mana [10-20]%
Fire Resist +50%
5% Reanimate As: Oblivion Knight

Martyrdom

Overseer Skull

  • Base Defense: 98-142

  • Base Block: 28% (Necromancer)

  • Base Durability: 20

  • Base Maximum Sockets: 3 (was 2)

Defense: 371-429

Block: 28%

Required Strength: 91

Required Level: 68

Minimum Item Level: 87

(Necromancer Only)

New
15% Chance to Cast Level 35 Bone Armor on Striking
+[2-3] to Necromancer Skill Levels
+35% Faster Hit Recovery
35% Increased Chance of Blocking
Adds 300-350 Poison Damage over 2 Seconds
+2 to Poison Strike (Necromancer Only)
+[160-200]% Enhanced Defense
Curse Resistance +[20-30]%
Magic Damage Taken Reduced by [18-24]

Paladin Shields

Paladin shields are sometimes referred to as auric shields.

Sankekur's Fall

Heraldic Shield (normal)

  • Base Defense: 16-26

  • Base Block: 50% (Paladin)

  • Base Smite Damage: 3 to 9, Avg 6

  • Base Durability: 40

Defense: 59-71

Block: 50%

Required Strength: 40

Required Level: 29

Minimum Item Level: 37

(Paladin Only)

New
Ignore Target's Defense
Adds 40-120 Fire Damage
Adds 1-185 Lightning Damage
Adds 55-90 Cold Damage
+[120-165]% Enhanced Defense
Magic Damage Taken Reduced by [2-5]
+[2-4] Life after each Kill

Herald of Zakarum

Gilded Shield (exceptional)

  • Base Defense: 144-168

  • Base Block: 52% (Paladin)

  • Base Smite Damage: 20 to 28, Avg 24

  • Base Durability: 50

Defense: 422-507

Block: 82%

Required Strength: 89

Required Level: 42

(Paladin Only)

Before After
+2 to Combat Skills (Paladin Only) +[1-2] to Combat Skills (Paladin Only)
+2 to Paladin Skill Levels +2 to All Skills
+30% Faster Block Rate +30% Faster Block Rate
30% Increased Chance of Blocking 30% Increased Chance of Blocking
20% Bonus to Attack Rating 30% Bonus to Attack Rating
+[150-200]% Enhanced Defense +[150-200]% Enhanced Defense
+20 to Strength +[20-30] to Strength
+20 to Vitality +[20-30] to Vitality
All Resistances +50 All Resistances +50

Alma Negra

Sacred Rondache

  • Base Defense: 138-164

  • Base Block: 58% (Paladin)

  • Base Smite Damage: 35 to 58, Avg 46.5

  • Base Durability: 68

Defense: 462-511

Block: 78%

Required Strength: 109

Required Level: 77

(Paladin Only)

Before After
+[1-2] to Paladin Skill Levels +2 to All Skills
Joust's Cooldown is Reduced by 0.5 Seconds
+30% Faster Block Rate +30% Faster Block Rate
20% Increased Chance of Blocking 20% Increased Chance of Blocking
+[40-75]% Enhanced Damage +[160-200]% Enhanced Damage
[40-75]% Bonus to Attack Rating [100-150]% Bonus to Attack Rating
+[180-210]% Enhanced Defense +[180-210]% Enhanced Defense
Magic Damage Taken Reduced by [5-9] Magic Damage Taken Reduced by [10-18]

Dragonscale

Zakarum Shield

  • Base Defense: 169-193

  • Base Block: 52% (Paladin)

  • Base Smite Damage: 46

  • Base Durability: 65

Defense: 523-582

Block: 52%

Required Strength: 142

Required Level: 80

(Paladin Only)

Before After
+35% Faster Cast Rate
Adds 211-371 Fire Damage Adds 211-371 Fire Damage
+15% to Fire Skill Damage +[15-20]% to Fire Skill Damage
+10 to Hydra +35 to Hydra
+[170-200]% Enhanced Defense +[170-200]% Enhanced Defense
+[15-25] to Strength +[15-25] to Strength
+5% to Maximum Fire Resist +5% to Maximum Fire Resist
Fire Absorb [10-20]% Fire Absorb [5-10]%


Gloves

Unique Gloves

Normal Gloves

The Hand of Broc

Leather Gloves

  • Base Defense: 2-3

  • Base Durability: 12

Defense: 14

Required Level: 5

Before After
Melee Attacks Deal Splash Damage
+[20-30]% Enhanced Damage
3% Mana Stolen per Hit 3% Mana Stolen per Hit
3% Life Stolen per Hit 3% Life Stolen per Hit
+[10-20]% Enhanced Defense +[10-20]% Enhanced Defense
+10 Defense +10 Defense
+20 to Mana +20 to Mana
Poison Resist +10% Poison Resist +10%
  • Melee splash is useful for shapeshifted characters who use ranged weapons instead of melee weapons

Bloodfist

Heavy Gloves

  • Base Defense: 5-6

  • Base Durability: 14

Defense: 17-18

Required Level: 9

Before After
Melee Attacks Deal Splash Damage
+10% Increased Attack Speed +10% Increased Attack Speed
+30% Faster Hit Recovery +30% Faster Hit Recovery
+5 to Minimum Damage +[5-10] to Maximum Damage
+[10-20]% Enhanced Defense +[10-20]% Enhanced Defense
+10 Defense +10 Defense
+40 to Life +40 to Life
  • Melee splash is useful for shapeshifted characters who use ranged weapons instead of melee weapons

Chance Guards

Chain Gloves

  • Base Defense: 8-9

  • Base Durability: 16

Defense: 27-28

Required Strength: 25

Required Level: 15

Before After
+25 to Attack Rating +25 to Attack Rating
+[20-30]% Enhanced Defense +[20-30]% Enhanced Defense
+15 Defense +15 Defense
+[1-2] to Mana after each Kill
200% Extra Gold from Monsters 200% Extra Gold from Monsters
[25-40]% Better Chance of Getting Magic Items [25-40]% Better Chance of Getting Magic Items
+2 to Light Radius +2 to Light Radius

Magefist

Light Gauntlets

  • Base Defense: 9-11

  • Base Durability: 18

Defense: 24-25

Required Strength: 45

Required Level: 23

Before After
+1 to Fire Skills +1 to Fire Skills
+20% Faster Cast Rate +20% Faster Cast Rate
Adds 1-6 Fire Damage Adds 6-36 Fire Damage
+[20-30]% Enhanced Defense +[20-30]% Enhanced Defense
+10 Defense +10 Defense
Regenerate Mana 25% Regenerate Mana [10-25]%

Frostburn

Gauntlets

  • Base Defense: 12-15

  • Base Durability: 24

Defense: 39-62 (was 47-49)

Required Strength: 60

Required Level: 29

Before After
+5% Enhanced Damage Adds 14-28 Fire Damage
Adds 1-6 Cold Damage Adds 6-22 Cold Damage
-[5-10]% to Enemy Fire Resistance
-[5-10]% to Enemy Cold Resistance
+[10-20]% Enhanced Defense +[20-40]% Enhanced Defense
+30 Defense +[20-40] Defense
Increase Maximum Mana 40% Increase Maximum Mana [15-25]%

Exceptional Gloves

Venom Grip

Demonhide Gloves

  • Base Defense: 28-35

  • Base Durability: 12

Defense: 97-118

Required Strength: 20

Required Level: 29

Before After
5% Life Stolen per Hit [2-4]% Life Stolen per Hit
+60 Poison Damage over 4 Seconds +[10-15]% to Poison Skill Damage
5% Chance of Crushing Blow [5-10]% Chance of Crushing Blow
+[130-160]% Enhanced Defense +[130-160]% Enhanced Defense
+[15-25] Defense +[15-25] Defense
+5% to Maximum Poison Resist +5% to Maximum Poison Resist
Poison Resist +30% Poison Resist +30%

Gravepalm

Sharkskin Gloves

  • Base Defense: 33-39

  • Base Durability: 14

Defense: 96-112

Required Strength: 20

Required Level: 32

Before After
+1 to Summoning Skills (Necromancer Only)
+[100-200]% Damage to Undead +[100-200]% Damage to Undead
+[100-200] to Attack Rating against Undead +[100-200] to Attack Rating against Undead
[10-15]% Deadly Strike
+[140-180]% Enhanced Defense +[140-180]% Enhanced Defense
+10 to Strength +10 to Strength
+10 to Energy +10 to Energy

Ghoulhide

Heavy Bracers

  • Base Defense: 37-44

  • Base Durability: 16

Defense: 112-130

Required Strength: 58

Required Level: 36

Before After
+20% Increased Attack Speed
+[2-198]% Damage to Undead (+2% per Character Level) +[2-198]% Damage to Undead (+2% per Character Level)
+[8-792] to Attack Rating against Undead (+8 per Character Level) +[8-792] to Attack Rating against Undead (+8 per Character Level)
[4-5]% Mana Stolen per Hit [4-5]% Mana Stolen per Hit
+[150-190]% Enhanced Defense +[150-190]% Enhanced Defense
+20 to Life +[20-40] to Life

Lava Gout

Battle Gauntlets

  • Base Defense: 39-47

  • Base Durability: 18

Defense: 120-144

Durability: 38

Required Strength: 88

Required Level: 42

Before After
2% Chance to Cast Level 10 Enchant on Striking 2% Chance to Cast Level 10 Enchant Fire on Striking
+20% Increased Attack Speed +20% Increased Attack Speed
Adds 13-46 Fire Damage Adds 26-92 Fire Damage
+[150-200]% Enhanced Defense +[150-200]% Enhanced Defense
+[2-5]% to Maximum Fire Resist
Fire Resist +24% Fire Resist +[24-36]%
Half Freeze Duration Half Freeze Duration
+20 Durability +20 Durability

Hellmouth

War Gauntlets

  • Base Defense: 43-53

  • Base Durability: 24

Defense: 135-162

Durability: 39

Required Strength: 110

Required Level: 47

Before After
4% Chance to Cast Level 12 Firestorm on Striking 8% Chance to Cast level 22 Molten Boulder on Striking
2% Chance to Cast Level 4 Meteor on Striking 4% Chance to Cast level 34 Meteor on Striking
Adds 15-72 Fire Damage Adds 30-144 Fire Damage
-[5-10]% to Enemy Fire Resistance
+[150-200]% Enhanced Defense +[150-200]% Enhanced Defense
+15 Fire Absorb Attacker Takes Damage of [250-400]
+15 Durability +15 Durability

Elite Gloves

Dracul's Grasp

Vampirebone Gloves

  • Base Defense: 56-65

  • Base Durability: 14

Defense: 125-145

Required Strength: 50

Required Level: 76

Before After
5% Chance to Cast Level 10 Life Tap on Striking Removed
[7-10]% Life Stolen per Hit [8-12]% Life Stolen per Hit
25% Chance of Open Wounds 25% Chance of Open Wounds
+[240-320] Open Wounds Damage per Second
+[90-120]% Enhanced Defense +[90-120]% Enhanced Defense
+[10-15] to Strength +[10-20] to Strength
+[5-10] Life after each Kill +[5-10] Life after each Kill

Soul Drainer

Vambraces

  • Base Defense: 59-67

  • Base Durability: 16

Defense: 129-149

Required Strength: 106

Required Level: 74

Before After
8% Chance to Cast Level 3 Weaken on Striking -5% to Enemy Physical Resistance
[4-7]% Mana Stolen per Hit [2-3]% Mana Stolen per Hit
[4-7]% Life Stolen per Hit [2-3]% Life Stolen per Hit
-50 to Monster Defense per Hit -50 to Monster Defense per Hit
+[90-120]% Enhanced Defense +[90-120]% Enhanced Defense
Drain Life -30

Occultist

Crusader Gauntlets

  • Base Defense: 59-68

  • Base Durability: 18

Defense: 124-138

Required Strength: 151

Required Level: 70

Minimum Item Level: 87

New
+20% Faster Cast Rate
[25-35]% Reduced Curse Duration
Hit Blinds Target
[80-100]% Enhanced Defense
Increase Maximum Mana [25-35]%

Steelrend

Ogre Gauntlets

  • Base Defense: 62-71

  • Base Durability: 24

Defense: 232-281

Required Strength: 185

Required Level: 70

Before After
Melee Attacks Deal Splash Damage
+[30-60]% Enhanced Damage +[50-80]% Enhanced Damage
[10-15]% Chance of Crushing Blow [10-20]% Chance of Crushing Blow
+[170-210] Defense +[170-210] Defense
+[15-20] to Strength +[15-20] to Strength
Attacker Takes Damage of 250
  • Melee splash is useful for shapeshifted characters who use ranged weapons instead of melee weapons


Boots

Unique Boots

Normal Boots

Hotspur

Boots

  • Base Defense: 2-3

  • Base Kick Damage: 3 to 8, Avg 5.5

  • Base Durability: 12

Defense: 10

Required Level: 5

Before After
Adds 3-6 Fire Damage Adds 3-6 Fire Damage
+[10-20]% Enhanced Defense +[10-20]% Enhanced Defense
+6 Defense +6 Defense
+15 to Life +15 to Life
+15% to Maximum Fire Resist +[5-10]% to Maximum Fire Resist
Fire Resist +45% Fire Resist +45%

Gorefoot

Heavy Boots

  • Base Defense: 5-6

  • Base Kick Damage: 4 to 12, Avg 8 (was 4 to 10, Avg 7)

  • Base Durability: 14

Defense: 8-9 (was 20-21)

Required Strength: 18

Required Level: 12

Before After
+20% Faster Run/Walk +25% Faster Run/Walk
+[20-30]% Leap and Leap Attack Movement Speed
+2 to Leap (Barbarian Only) +2 to Leap (Barbarian Only)
2% Mana Stolen per Hit [2-4]% Mana Stolen per Hit
+[20-30]% Enhanced Defense +[20-30]% Enhanced Defense
+12 Defense Removed
Attacker Takes Damage of 2 Removed

Treads of Cthon

Chain Boots

  • Base Defense: 8-9

  • Base Kick Damage: 6 to 14, Avg 10 (was 6 to 12, Avg 9)

  • Base Durability: 16

Defense: 25-26

Required Strength: 30

Required Level: 15

Before After
+30% Faster Run/Walk +30% Faster Run/Walk
+[10-20]% Chance to Pierce
+[30-40]% Enhanced Defense +[30-40]% Enhanced Defense
+12 Defense +12 Defense
+50 Defense vs. Missile +50 Defense vs. Missile
+10 to Life +[10-30] to Life
50% Slower Stamina Drain 50% Slower Stamina Drain

Goblin Toe

Light Plated Boots

  • Base Defense: 9-11

  • Base Kick Damage: 8 to 18, Avg 13 (was 8 to 16, Avg 12)

  • Base Durability: 18

Defense: 33-34

Required Strength: 50

Required Level: 22

Before After
+20% Faster Run/Walk
+[20-30]% Enhanced Damage
25% Chance of Crushing Blow [15-25]% Chance of Crushing Blow
+[50-60]% Enhanced Defense +[50-60]% Enhanced Defense
+15 Defense +15 Defense
Physical Damage Taken Reduced by 1 Physical Damage Taken Reduced by [3-5]
Magic Damage Taken Reduced by 1 Magic Damage Taken Reduced by [3-5]
-1 to Light Radius Removed

Tearhaunch

Greaves

  • Base Defense: 12-15

  • Base Kick Damage: 10 to 20, Avg 15

  • Base Durability: 24

Defense: 60-63

Required Strength: 70

Required Level: 29

Before After
+2 to Defensive Auras (Paladin Only)
+20% Faster Run/Walk +20% Faster Run/Walk
+2 to Vigor (Paladin Only) +[1-2] to Vigor (Paladin Only)
+[60-80]% Enhanced Defense +[60-80]% Enhanced Defense
+35 Defense +35 Defense
+5 to Strength +[5-10] to Strength
+5 to Dexterity +[5-10] to Dexterity
All Resistances +10 All Resistances +10

Exceptional Boots

Infernostride

Demonhide Boots

  • Base Defense: 28-35

  • Base Kick Damage: 30 to 64, Avg 47 (was 26 to 46, Avg 36)

  • Base Durability: 12

Defense: 94-105

Required Strength: 20

Required Level: 29

Before After
5% Chance to Cast Level 8 Blaze when Struck 15% Chance to Cast Level 16 Blaze when Struck
+20% Faster Run/Walk +30% Faster Run/Walk
Adds 12-33 Fire Damage Adds 24-66 Fire Damage
+[120-150]% Enhanced Defense +[120-150]% Enhanced Defense
+15 Defense +15 Defense
+10% to Maximum Fire Resist +5% to Maximum Fire Resist
Fire Resist +30% Fire Resist +30%
[40-70]% Extra Gold from Monsters [40-70]% Extra Gold from Monsters
+2 to Light Radius +2 to Light Radius

Waterwalk

Sharkskin Boots

  • Base Defense: 33-39

  • Base Kick Damage: 32 to 72, Avg 52 (was 28 to 50, Avg 39)

  • Base Durability: 14

Defense: 112-124

Required Strength: 47

Required Level: 32

Before After
+20% Faster Run/Walk +30% Faster Run/Walk
+100 Defense vs. Missile +20% Faster Block Rate
+[180-210]% Enhanced Defense +[180-210]% Enhanced Defense
+15 to Dexterity +15 to Dexterity
+[45-65] to Life +[45-65] to Life
+40 Maximum Stamina +40 Maximum Stamina
Heal Stamina Plus 50% Heal Stamina Plus 50%
+5% to Maximum Fire Resist +5% to Maximum Fire Resist

Silkweave

Mesh Boots

  • Base Defense: 37-44

  • Base Kick Damage: 35 to 78, Avg 56.5 (was 23 to 52, Avg 37.5)

  • Base Durability: 16

Defense: 112-130

Required Strength: 65

Required Level: 36

Before After
+30% Faster Run/Walk +30% Faster Run/Walk
+[150-190]% Enhanced Defense +[150-190]% Enhanced Defense
+200 Defense vs. Missile +200 Defense vs. Missile
Increase Maximum Mana 10% Increase Maximum Mana [10-20]%
+5 to Mana after each Kill +5 to Mana after each Kill

War Traveler

Battle Boots

  • Base Defense: 39-47

  • Base Kick Damage: 42 to 84, Avg 63 (was 37 to 64, Avg 50.5)

  • Base Durability: 18

Defense: 120-139

Durability: 48

Required Strength: 95

Required Level: 42

Before After
+25% Faster Run/Walk +25% Faster Run/Walk
Adds 15-25 Damage Adds 15-25 Damage
+[150-190]% Enhanced Defense +[150-190]% Enhanced Defense
+10 to Strength +10 to Strength
+10 to Vitality +10 to Vitality
40% Slower Stamina Drain 40% Slower Stamina Drain
Attacker Takes Damage of [5-10] Attacker Takes Damage of [5-10]
[30-50]% Better Chance of Getting Magic Items [30-50]% Better Chance of Getting Magic Items
+30 Durability +30 Durability

Gore Rider

War Boots

  • Base Defense: 43-53

  • Base Kick Damage: 45 to 90, Avg 67.5 (was 39 to 80, Avg 59.5)

  • Base Durability: 24

Defense: 140-162

Durability: 34

Required Strength: 94

Required Level: 47

Before After
+30% Faster Run/Walk +30% Faster Run/Walk
15% Chance of Crushing Blow 15% Chance of Crushing Blow
15% Deadly Strike 15% Deadly Strike
10% Chance of Open Wounds 10% Chance of Open Wounds
+[140-200] Open Wounds Damage per Second
+[160-200]% Enhanced Defense +[160-200]% Enhanced Defense
+20 Maximum Stamina Removed
Requirements -25% Requirements -25%
+10 Durability +10 Durability

Elite Boots

Merman's Sprocket

Wyrmhide Boots

  • Base Defense: 54-62

  • Base Kick Damage: 75 to 100, Avg 87.5 (was 65 to 100, Avg 82.5)

  • Base Durability: 12

Defense: 104-162

Required Strength: 50

Required Level: 45

Minimum Item Level: 60

New
+60% Faster Run/Walk
Adds 40-80 Cold Damage
+[50-100] Defense
Regenerate Mana [10-20]%
+[50-100] Maximum Stamina
50% Slower Stamina Drain

Sandstorm Trek

Scarabshell Boots

  • Base Defense: 56-65

  • Base Kick Damage: 70 to 110, Avg 90 (was 60 to 110, Avg 85)

  • Base Durability: 14

Defense: 158-178

Required Strength: 91

Required Level: 64

Before After
+20% Faster Run/Walk +30% Faster Run/Walk
+20% Faster Hit Recovery +20% Faster Hit Recovery
+[140-170]% Enhanced Defense +[140-170]% Enhanced Defense
+[10-15] to Strength +[10-15] to Strength
+[10-15] to Vitality +[10-15] to Vitality
+[1-99] Maximum Stamina (+1 per Character Level) +[1-99] Maximum Stamina (+1 per Character Level)
50% Slower Stamina Drain 50% Slower Stamina Drain
Poison Resist +[40-70]% Poison Resist +[40-70]%
Attacker Takes Damage of 2 Attacker Takes Damage of [480-540]
Repairs 1 Durability in 20 Seconds Repairs 1 Durability in 10 Seconds

Marrowwalk

Boneweave Boots

  • Base Defense: 59-67

  • Base Kick Damage: 80 to 125, Avg 102.5 (was 69 to 118, Avg 93.5)

  • Base Durability: 16

Defense: 183-204

Required Strength: 118

Required Level: 66

Before After
+20% Faster Run/Walk +20% Faster Run/Walk
+[1-2] to Skeleton Mastery (Necromancer Only) +[1-2] to Skeleton Mastery (Necromancer Only)
+[170-200]% Enhanced Defense +[170-200]% Enhanced Defense
+[10-20] to Strength +[10-20] to Strength
+17 to Dexterity +17 to Dexterity
Regenerate Mana 10% Regenerate Mana [10-20]%
Heal Stamina Plus 10% Heal Stamina Plus 10%
Half Freeze Duration Cannot Be Frozen
Level 33 Bone Prison (13 Charges) Removed
Level 12 Life Tap (10 Charges) Removed

Shadow Dancer

Myrmidon Greaves

  • Base Defense: 62-71

  • Base Kick Damage: 83 to 155, Avg 119 (was 83 to 149, Avg 116)

  • Base Durability: 24

Defense: 122-144

Required Strength: 167

Required Level: 71

Before After
+[1-2] to Shadow Disciplines +[1-2] to Shadow Disciplines
+30% Faster Run/Walk +30% Faster Run/Walk
+30% Faster Hit Recovery +30% Faster Hit Recovery
+[70-100]% Enhanced Defense +[70-100]% Enhanced Defense
+[15-25] to Dexterity +[15-25] to Dexterity
Curse Resistance +10%
Requirements -20% Requirements -20%

Itherael's Path

Mirrored Boots

  • Base Defense: 59-68

  • Base Kick Damage: 69 to 147, Avg 108 (was 50 to 145, Avg 97.5)

  • Base Durability: 18

Defense: 99-128

Required Strength: 163

Required Level: 85

New
+20% Faster Run/Walk
+20% Faster Cast Rate
+20% Faster Hit Recovery
+[40-60] Defense
+[10-15] to Dexterity
+[10-15] to Vitality

This item drops exclusively from Diablo-Clone and Dungeon bosses.


Belts

Unique Belts

Normal Belts

Lenymo

Sash

  • Base Defense: 2

  • Base Durability: 12

  • Base Potion Rows: 2

Defense: 2

Required Level: 7

Before After
+10% Faster Cast Rate
+15 to Mana +15 to Mana
Regenerate Mana 30% Regenerate Mana [20-30]%
All Resistances +5 All Resistances +5
+1 to Light Radius +1 to Light Radius

Snakecord

Light Belt

  • Base Defense: 3

  • Base Durability: 13

  • Base Potion Rows: 2

Defense: 14-15

Required Level: 12

Before After
+12 Poison Damage over 3 Seconds +[4-6]% to Poison Skill Damage
+[20-30]% Enhanced Defense +[20-30]% Enhanced Defense
+10 Defense +10 Defense
Replenish Life +5 Replenish Life +[5-15]
Poison Resist +25% Poison Resist +25%
Poison Length Reduced by 50% Poison Length Reduced by 50%

Nightsmoke

Belt

  • Base Defense: 5

  • Base Durability: 16

  • Base Potion Rows: 3

Defense: 22-24

Required Strength: 25

Required Level: 20

Before After
+[30-50]% Enhanced Defense +[30-50]% Enhanced Defense
+15 Defense +15 Defense
+20 to Mana +20 to Mana
All Resistances +10 All Resistances +10
Physical Damage Taken Reduced by 2 Physical Damage Taken Reduced by 2
50% Damage Taken Gained as Mana when Hit 50% Damage Taken Gained as Mana when Hit

Goldwrap

Heavy Belt

  • Base Defense: 6

  • Base Durability: 18

  • Base Potion Rows: 3

Defense: 34-36

Required Strength: 45

Required Level: 27

Before After
+10% Increased Attack Speed +20% Increased Attack Speed
+[40-60]% Enhanced Defense +[40-60]% Enhanced Defense
+25 Defense +25 Defense
[50-80]% Extra Gold from Monsters [50-80]% Extra Gold from Monsters
30% Better Chance of Getting Magic Items [20-40]% Better Chance of Getting Magic Items
+2 to Light Radius +2 to Light Radius

Bladebuckle

Plated Belt

  • Base Defense: 8-11

  • Base Durability: 24

  • Base Potion Rows: 4

Defense: 51-54

Required Strength: 60

Required Level: 39 (was 29)

Before After
+30% Faster Hit Recovery +[20-30]% Faster Hit Recovery
+[80-100]% Enhanced Defense +[80-100]% Enhanced Defense
+30 Defense +30 Defense
+5 to Strength +5 to Strength
+10 to Dexterity +10 to Dexterity
Physical Damage Taken Reduced by 3 Physical Damage Taken Reduced by [4-7]
Attacker Takes Damage of 8 Attacker Takes Damage of [420-480]

Exceptional Belts

String of Ears

Demonhide Sash

  • Base Defense: 29-34

  • Base Durability: 12

  • Base Potion Rows: 4

Defense: 102-113

Durability: 22

Required Strength: 20

Required Level: 29

Before After
[6-8]% Life Stolen per Hit [6-8]% Life Stolen per Hit
+[150-180]% Enhanced Defense +[150-180]% Enhanced Defense
+15 Defense +15 Defense
Physical Damage Taken Reduced by [10-15]% Physical Damage Taken Reduced by [10-15]%
Magic Damage Taken Reduced by [10-15] Magic Damage Taken Reduced by [10-15]
+10 Durability +10 Durability

Razortail

Sharkskin Belt

  • Base Defense: 31-36

  • Base Durability: 14

  • Base Potion Rows: 4

Defense: 96-107

Required Strength: 20

Required Level: 32

Before After
+33% Chance to Pierce +33% Chance to Pierce
+10 to Maximum Damage +[10-20] to Maximum Damage
+[120-150]% Enhance Defense +[120-150]% Enhance Defense
+15 Defense +15 Defense
+15 to Dexterity +15 to Dexterity
Attacker Takes Damage of [1-99] (1 per Character Level) Attacker Takes Damage of [1-99] (1 per Character Level)

Gloom's Trap

Mesh Belt

  • Base Defense: 35-40

  • Base Durability: 16

  • Base Potion Rows: 4

Defense: 90-102

Required Strength: 58

Required Level: 36

Before After
+10% Faster Cast Rate
5% Mana Stolen per Hit 5% Mana Stolen per Hit
+[120-150]% Enhanced Defense +[120-150]% Enhanced Defense
+15 to Vitality +15 to Vitality
Increase Maximum Mana 15% Increase Maximum Mana 15%
Regenerate Mana 15% Regenerate Mana 15%
-3 to Light Radius -3 to Light Radius

Snowclash

Battle Belt

  • Base Defense: 37-42

  • Base Durability: 18

  • Base Potion Rows: 4

Defense: 98-116

Required Strength: 88

Required Level: 42

Before After
5% Chance to Cast Level [7-20] Blizzard when Struck 5% Chance to Cast Level [7-20] Blizzard when Struck
+[1-2] to Cold Skills
Adds 13-21 Cold Damage Adds 39-63 Cold Damage
+[130-170]% Enhanced Defense +[130-170]% Enhanced Defense
+15% to Maximum Cold Resist +[5-8]% to Maximum Cold Resist
+15 Cold Absorb Cold Resist +[30-45]%
+2 to Chilling Armor (Sorceress Only) Removed
+2 to Blizzard (Sorceress Only) Removed
+3 to Glacial Spike (Sorceress Only) Removed

Thundergod's Vigor

War Belt

  • Base Defense: 41-52

  • Base Durability: 24

  • Base Potion Rows: 4

Defense: 137-159

Required Strength: 110

Required Level: 47

Before After
5% Chance to Cast Level 7 Fist of the Heavens when Struck 5% Chance to Cast Level 17 Fist of the Heavens when Struck
+2 to Lightning Skills
Adds 1-50 Lightning Damage Adds 1 to [150-250] Lightning Damage
+[160-200]% Enhanced Defense +[160-200]% Enhanced Defense
+20 to Strength +[10-15] to Strength
+20 to Vitality +[10-15] to Vitality
+10% to Maximum Lightning Resist +[5-8]% to Maximum Lightning Resist
+3 to Lightning Fury (Amazon Only) Removed
+3 to Lightning Strike (Amazon Only) Removed
+20 Lightning Absorb Removed

Elite Belts

Arachnid Mesh

Spiderweb Sash

  • Base Defense: 55-62

  • Base Durability: 12

  • Base Potion Rows: 4

Defense: 119-138

Required Strength: 50

Required Level: 80

Before After
+1 to All Skills +1 to All Skills
+20% Faster Cast Rate +[15-20]% Faster Cast Rate
Slows Target by 10% Slows Target by 20%
+[90-120]% Enhanced Defense +[90-120]% Enhanced Defense
Increase Maximum Mana 5% Increase Maximum Mana [5-10]%
Level 3 Venom (11 Charges) Level 3 Venom (31 Charges)

Nosferatu's Coil

Vampirefang Belt

  • Base Defense: 56-63

  • Base Durability: 14

  • Base Potion Rows: 4

Defense: 56-63

Required Strength: 50

Required Level: 51

Before After
+10% Increased Attack Speed +20% Increased Attack Speed
[5-7]% Life Stolen per Hit [3-6]% Life Stolen per Hit
10% Deadly Strike
Slows Target by 10% Slows Target by 10%
+15 to Strength +[10-15] to Strength
+2 to Mana after each Kill +2 to Mana after each Kill
-3 to Light Radius Removed

Verdungo's Hearty Cord

Mithril Coil

  • Base Defense: 58-65

  • Base Durability: 16

  • Base Potion Rows: 4

Defense: 125-158

Required Strength: 106

Required Level: 63

Before After
+10% Faster Hit Recovery +10% Faster Hit Recovery
+[90-140]% Enhanced Defense +[90-140]% Enhanced Defense
+[30-40] to Vitality +[30-40] to Vitality
Replenish Life +[10-13] Replenish Life +[10-13]
+[100-120] Maximum Stamina +[100-120] Maximum Stamina
Physical Damage Taken Reduced by [10-15]% Physical Damage Taken Reduced by [10-15]%

Band of Skulls

Troll Belt

  • Base Defense: 59-66

  • Base Durability: 18

  • Base Potion Rows: 4

Defense: 134-167

Required Strength: 151

Required Level: 90

New
6% Chance to Cast Level 28 Bone Armor when Struck
+[100-150]% Enhanced Defense
Physical Damage Taken Reduced by [10-15]%
+[25-30]% Better Chance of Getting Magic Items
-4 to Light Radius
Socketed (1)
  • Belts can't normally have sockets. Socketed items add the same stats that they would for chests or helms.

This item drops exclusively from Rathma and Dungeon bosses.


Amulets

Unique Amulets

Nokozan Relic

Amulet

Minimum Item Level: 14

Occurrence Rate: 20/75

Required Level: 10

Before After
+20% Faster Hit Recovery +[20-30]% Faster Hit Recovery
Adds 3-6 Fire Damage Adds [3-6] to [7-12] Fire Damage
+10% to Maximum Fire Resist +10% to Maximum Fire Resist
Fire Resist +50% Fire Resist +[25-50]%
+3 to Light Radius +3 to Light Radius

The Eye of Etlich

Amulet

Minimum Item Level: 20

Occurrence Rate: 5/75

Required Level: 15

Before After
+1 to All Skills +1 to All Skills
Adds [1-2] to [3-5] Cold Damage (Cold Duration: [2-10] Seconds) Adds [4-6] to [12-20] Cold Damage (Cold Duration: [2-10] Seconds)
[3-7]% Life Stolen per Hit [3-7]% Life Stolen per Hit
+[10-40] Defense vs. Missile +[10-40] Defense vs. Missile
+[1-5] to Light Radius +[1-5] to Light Radius

The Mahim-Oak Curio

Amulet

Minimum Item Level: 34

Occurrence Rate: 5/75

Required Level: 25

Before After
+[5-10]% Faster Cast Rate
10% Bonus to Attack Rating [30-50]% Bonus to Attack Rating
+10% Enhanced Defense +[5-10]% Enhanced Defense
+10 Defense +[5-10] Defense
+10 to All Attributes +[5-10] to All Attributes
All Resistances +10 All Resistances +[5-10]

Saracen's Chance

Amulet

Minimum Item Level: 55

Occurrence Rate: 10/75

Required Level: 47

Before After
10% Chance to Cast Level 2 Iron Maiden when Struck 10% Chance to Cast Level 12 Iron Maiden when Struck
+[30-50]% Enhanced Damage
+12 to All Attributes +12 to All Attributes
Curse Resistance +10%
All Resistances +[15-25] All Resistances +[15-25]

Crescent Moon

Amulet

Minimum Item Level: 58

Occurrence Rate: 5/75

Required Level: 50

Before After
+[1-2] to Cold Skills
+10% Increased Attack Speed
+10% Faster Cast Rate
[11-15]% Mana Stolen per Hit [4-8]% Mana Stolen per Hit
[3-6]% Life Stolen per Hit [3-6]% Life Stolen per Hit
+45 to Mana +45 to Mana
Magic Damage Taken Reduced by 10 Magic Damage Taken Reduced by [5-10]
10% Damage Taken Gained as Mana when Hit Removed
-2 to Light Radius Removed

The Cat's Eye

Amulet

Minimum Item Level: 58

Occurrence Rate: 5/75

Required Level: 50

Before After
+30% Faster Run/Walk +30% Faster Run/Walk
+20% Increased Attack Speed +20% Increased Attack Speed
+100 Defense +100 Defense
+100 Defense vs. Missile +100 Defense vs. Missile
+25 to Dexterity +[25-35] to Dexterity

Atma's Scarab

Amulet

Minimum Item Level: 60

Occurrence Rate: 5/75

Required Level: 60

Before After
5% Chance to Cast Level 2 Amplify Damage on Striking 8% Chance to Cast Level 15 Amplify Damage on Striking
20% Bonus to Attack Rating [40-60]% Bonus to Attack Rating
10% Chance of Open Wounds
+40 Poison Damage over 4 Seconds +300 Open Wounds Damage per Second
Poison Resist +75% Poison Resist +[30-60]%
Attacker Takes Damage of 5 Attacker Takes Damage of [300-450]
+3 to Light Radius +3 to Light Radius

Highlord's Wrath

Amulet

Minimum Item Level: 73

Occurrence Rate: 5/75

Required Level: 65

Before After
+1 to All Skills +1 to All Skills
+20% Increased Attack Speed +20% Increased Attack Speed
Adds 1-30 Lightning Damage Adds 1-300 Lightning Damage
[0-37]% Deadly Strike (0.375 per Character Level) [0-24]% Deadly Strike (0.25 per Character Level)
Lightning Resist +35% Lightning Resist +[25-35]%
Attacker Takes Lightning Damage of 15 Attacker Takes Lightning Damage of [100-150]

The Rising Sun

Amulet

Minimum Item Level: 73

Occurrence Rate: 5/75

Required Level: 65

Before After
2% Chance to Cast Level [13-19] Meteor when Struck 4% Chance to Cast Level 23 Meteor when Struck
+2 to Fire Skills +[1-2] to Fire Skills
Adds 24-48 Fire Damage Adds [80-124] to [200-248] Fire Damage
-[4-8]% to Enemy Fire Resistance
Replenish Life +10 Replenish Life +10
+[0-74] Fire Absorb (+0.75 per Character Level) Removed
+4 to Light Radius +4 to Light Radius

Seraph's Hymn

Amulet

Minimum Item Level: 73

Occurrence Rate: 3/75

Required Level: 65

Before After
+2 to All Skills +2 to All Skills
+[1-2] to Defensive Auras (Paladin Only) +[1-2] to Defensive Auras (Paladin Only)
+[20-50]% Damage to Demons +[50-80]% Damage to Demons
+[150-250] to Attack Rating against Demons +[150-250] to Attack Rating against Demons
+[20-50]% Damage to Undead +[50-80]% Damage to Undead
+[150-250] to Attack Rating against Undead +[150-250] to Attack Rating against Undead
+2 to Light Radius +2 to Light Radius

Mara's Kaleidoscope

Amulet

Minimum Item Level: 80

Occurrence Rate: 5/75

Required Level: 67

Before After
+2 to All Skills +2 to All Skills
+5 to All Attributes +5 to All Attributes
All Resistances +[20-30] All Resistances +[20-30]

Metalgrid

Amulet

Minimum Item Level: 85

Occurrence Rate: 2/75

Required Level: 81

Before After
+[400-450] to Attack Rating +[400-450] to Attack Rating
+[300-350] Defense +[300-350] Defense
All Resistances +[25-35] All Resistances +[25-35]
Attacker Takes Damage of [750-1000]
Level 12 Iron Maiden (20 Charges) Level 12 Iron Maiden (20 Charges)
Level 22 Iron Golem (11 Charges) +16 to Iron Golem
+[8-12] to Golem Mastery

The Third Eye

Amulet

Required Level: 90

New
10% Chance to Cast Level 25 Bone Nova on Casting
+1 to All skills
+20% Faster Cast Rate
+[20-30] to Energy
Cannot Be Frozen
-4 to Light Radius
Socketed (1)
  • Bone Nova sends Teeth-like projectiles in all directions.
  • Amulets can't normally have sockets. Socketed items add the same stats that they would for chests or helms.

This item drops exclusively from Rathma and Dungeon bosses.

Special Amulets

Amulet of the Viper

Required Level: None

 

Before After
+10 to Life +10 to Life
+10 to Mana +10 to Mana
Poison Resist +25% Poison Resist +25%

This is a unique quest item.


Rings

Unique Rings

Nagelring

Ring

Minimum Item Level: 10

Occurrence Rate: 15/59

Required Level: 7

Before After
+[50-75] to Attack Rating +[50-75] to Attack Rating
Magic Damage Taken Reduced by 3 Magic Damage Taken Reduced by 3
+1 to Mana after each Kill
Attacker Takes Damage of 3 Attacker Takes Damage of 3
[15-30]% Better Chance of Getting Magic Items [15-40]% Better Chance of Getting Magic Items

Manald Heal

Ring

Minimum Item Level: 20

Occurrence Rate: 15/59

Required Level: 15

Before After
[4-7]% Mana Stolen per Hit [4-7]% Mana Stolen per Hit
+20 to Life +20 to Life
Replenish Life +[5-8] Replenish Life +[5-8]
Regenerate Mana 20% Regenerate Mana 20%

The Stone of Jordan

Ring

Minimum Item Level: 39

Occurrence Rate: 1/59

Required Level: 29

Before After
+1 to All Skills +1 to All Skills
Adds 1-12 Lightning Damage Adds 1-120 Lightning Damage
+20 to Mana +[20-40] to Mana
Increase Maximum Mana 25% Increase Maximum Mana [15-20]%

Dwarf Star

Ring

Minimum Item Level: 53

Occurrence Rate: 10/59

Required Level: 45

Before After
5% Increased Chance of Blocking
+40 to Life +[35-50] to Life
+40 Maximum Stamina +[35-50] Maximum Stamina
Heal Stamina Plus 15% Removed
Fire Absorb 15% Fire Absorb [4-6]%
Magic Damage Taken Reduced by [12-15] Magic Damage Taken Reduced by [12-15]
100% Extra Gold from Monsters 100% Extra Gold from Monsters

Raven Frost

Ring

Minimum Item Level: 53

Occurrence Rate: 10/59

Required Level: 45

Before After
+[150-250] to Attack Rating +[150-250] to Attack Rating
Adds 15-45 Cold Damage Adds 15-45 Cold Damage
+[15-20] to Dexterity +[15-20] to Dexterity
+40 to Mana +40 to Mana
Cold Absorb 20% Cold Absorb 5%
Cannot Be Frozen Cannot Be Frozen

Bul-Kathos' Wedding Band

Ring

Minimum Item Level: 66

Occurrence Rate: 1/59

Required Level: 58

Before After
+1 to All Skills +1 to All Skills
[3-5]% Life Stolen per Hit [3-5]% Life Stolen per Hit
+[0-49] to Life (+0.5 per Character Level) +[0-49] to Life (+0.5 per Character Level)
+50 Maximum Stamina +50 Maximum Stamina

Carrion Wind

Ring

Minimum Item Level: 68

Occurrence Rate: 3/59

Required Level: 60

Before After
8% Chance to Cast Level 13 Twister on Striking 8% Chance to Cast Level 30 Twister on Striking
10% Chance to Cast Level 10 Poison Nova when Struck Removed
[6-9]% Life Stolen per Hit [4-6]% Life Stolen per Hit
+[100-160] Defense vs. Missile +[100-160] Defense vs. Missile
Poison Resist +55% Poison Resist +[40-55]%
10% Damage Taken Gained as Mana when Hit Attacker Takes Damage of [180-300]
Level 21 Poison Creeper (15 Charges) Level 11 Poison Creeper (35 Charges)

Nature's Peace

Ring

Minimum Item Level: 77

Occurrence Rate: 3/59

Required Level: 69

Before After
Prevent Monster Heal Prevent Monster Heal
Slain Monsters Rest in Peace Slain Monsters Rest in Peace
Poison Resist +[20-30]% +[2-3]% to Maximum Poison Resist
+[2-3]% to Maximum Cold Resist
+[2-3]% to Maximum Lightning Resist
+[2-3]% to Maximum Fire Resist
Physical Damage Taken Reduced by [7-11] Physical Damage Taken Reduced by [7-11]
Level 5 Oak Sage (27 Charges) Level 5 Oak Sage (27 Charges)

Wisp Projector

Ring

Minimum Item Level: 84

Occurrence Rate: 1/59

Required Level: 76

Before After
10% Chance to Cast Level 16 Lightning on Striking +1 to All Skills
Lightning Absorb [10-20]% Lightning Absorb [4-6]%
[10-20]% Better Chance of Getting Magic Items [10-15]% Better Chance of Getting Magic Items
Level 7 Spirit of Barbs (11 Charges) Level 7 Spirit of Barbs (11 Charges)
Level 5 Heart of Wolverine (13 Charges) Level 5 Heart of Wolverine (13 Charges)
Level 2 Oak Sage (15 Charges) Removed

Kadala's Heirloom

Ring

Required Level: 75

New
+1 to Fire Skills
Cold Resist -[10-20]%
Fire Resist +[30-40]%

or

+1 to Cold Skills
Fire Resist -[10-20]%
Cold Resist +[30-40]%

or
+1 to Lightning Skills
Poison Resist -[10-20]%
Lightning Resist +[30-40]%

or
+1 to Poison Skills
Lightning Resist -[10-20]%
Poison Resist +[30-40]%

or
+1 to Magic Skills
All Resistances -[4-5]%
Magic Damage Taken Reduced by [9-10]

or
+30% Enhanced Damage
All Resistances -[4-5]%
Physical Damage Taken Reduced by [9-10]

[30-60]% Extra Gold from Monsters
[15-25]% Better Chance of Getting Magic Items
Reduces all Vendor Prices [5-10]%

Rumor has it one of the townsfolk knows more about this mysterious ring.


Charms and Jewels

Unique Charms

Gheed's Fortune

Grand Charm

Required Level: 62

 
 

Before After
[80-160]% Extra Gold from Monsters [80-160]% Extra Gold from Monsters
[20-40]% Better Chance of Getting Magic Items [20-40]% Better Chance of Getting Magic Items
Reduces All Vendor Prices [10-15]% Reduces All Vendor Prices [10-15]%

Hellfire Torch

Large Charm

Required Level: 75

 

Before After
5% Chance to cast level 10 Firestorm on Attack Removed
+3 to [Random Class] Skill Levels +2 to [Random Class] Skill Levels
+[10-20] to All Attributes +[10-20] to Energy
+[30-60] to Vitality
All Resistances +[10-20] All Resistances +[10-20]
+8 to Light Radius +[4-8] to Light Radius
Level 30 Hydra (10 Charges) Removed

This item drops from Uber Tristram.

Annihilus

Small Charm

Required Level: 70

Before After
+1 to All Skills +1 to All Skills
+[10-20] to All Attributes +[10-20] to Energy
+[30-60] to Vitality
All Resistances +[10-20] All Resistances +[10-20]
+[5-10]% to Experience Gained +[5-10]% to Experience Gained

This item drops from Diablo-Clone and can be corrupted with Tainted Worldstone Shard.


Unique Jewels

Rainbow Facet (Fire)

Jewel

Required Level: 49

Before After
100% Chance to Cast Level 29 Blaze when you Level-Up
or
100% Chance to Cast Level 31 Meteor when you Die
100% Chance to Cast Level 29 Blaze when you Level-Up
or
100% Chance to Cast Level 31 Meteor when you Die
Adds 17-45 Fire Damage Adds 17-45 Fire Damage
+[3-5]% to Fire Skill Damage +[3-5]% to Fire Skill Damage
-[3-5]% to Enemy Fire Resistance -[3-5]% to Enemy Fire Resistance

Rainbow Facet (Cold)

Jewel

Required Level: 49

Before After
100% Chance to Cast Level 43 Frost Nova when you Level-Up
or
100% Chance to Cast Level 37 Blizzard when you Die
100% Chance to Cast Level 43 Frost Nova when you Level-Up
or
100% Chance to Cast Level 37 Blizzard when you Die
Adds 24-38 Cold Damage Adds 24-38 Cold Damage
+[3-5]% to Cold Skill Damage +[3-5]% to Cold Skill Damage
-[3-5]% to Enemy Cold Resistance -[3-5]% to Enemy Cold Resistance

Rainbow Facet (Lightning)

Jewel

Required Level: 49

Before After
100% Chance to Cast Level 41 Nova when you Level-Up
or
100% Chance to Cast Level 47 Chain Lightning when you Die
100% Chance to Cast Level 41 Nova when you Level-Up
or
100% Chance to Cast Level 47 Chain Lightning when you Die
Adds 1-74 Lightning Damage Adds 1-74 Lightning Damage
+[3-5]% to Lightning Skill Damage +[3-5]% to Lightning Skill Damage
-[3-5]% to Enemy Lightning Resistance -[3-5]% to Enemy Lightning Resistance

Rainbow Facet (Poison)

Jewel

Required Level: 49

Before After
100% Chance to Cast Level 23 Venom when you Level-Up
or
100% Chance to Cast Level 51 Poison Nova when you Die
100% Chance to Cast Level 23 Venom when you Level-Up
or
100% Chance to Cast Level 51 Poison Nova when you Die
+37 Poison Damage over 2 Seconds +37 Poison Damage over 2 Seconds
+[3-5]% to Poison Skill Damage +[3-5]% to Poison Skill Damage
-[3-5]% to Enemy Poison Resistance -[3-5]% to Enemy Poison Resistance


Common Sets

Common Sets

Set bonuses are listed separately rather than cumulatively - if multiple bonuses add the same attributes, those bonuses will be added together when displayed on in-game tooltips.

Unless upgraded, common sets only include normal bases.

In addition to the changes listed here, all melee weapons also gain Melee Attacks Deal Splash Damage.

Arctic Gear

Arctic Furs

Quilted Armor

  • Base Defense: 8-11

  • Base Durability: 20

  • Base Maximum Sockets: 2 (3 for upgraded elite versions)

Defense: 45-51

Defense (2 Items): 48-348

Required Strength: 12

Required Level: 2

Before After
+[275-325]% Enhanced Defense +[275-325]% Enhanced Defense
All Resistances +10 All Resistances +10
+[3-297] Defense (+3 per Character Level) (2 Items) +[3-297] Defense (+3 per Character Level) (2 Items)
Cold Resist +15% (3 Items) Cold Resist +15% (3 Items)

Arctic Binding

Light Belt

  • Base Defense: 3

  • Base Durability: 14

  • Base Potion Rows: 2

Defense: 33

Required Level: 2

Before After
+30 Defense +30 Defense
Cold Resist +40% Cold Resist +40%
40% Better Chance of Getting Magic Items (2 Items) 40% Better Chance of Getting Magic Items (2 Items)
Cold Resist +10% (3 Items) Cold Resist +10% (3 Items)

Arctic Mitts

Light Gauntlets

  • Base Defense: 9-11

  • Base Durability: 18

Defense: 9-11

Required Strength: 45

Required Level: 2

Minimum Item Level: 3

Occurrence Rate: 7/14

Before After
+10% Increased Attack Speed +10% Increased Attack Speed
+20 to Life +20 to Life
+50 to Attack Rating (2 Items) +50 to Attack Rating (2 Items)
+25% Chance to Pierce (2 Items)
+10 to Dexterity (3 Items) +10 to Dexterity (3 Items)

Arctic Horn

Short War Bow

  • Base Damage: 6 to 14

  • Base Speed Modifier: 0

Two-Hand Damage: 9 to 21, Avg 15

Required Strength: 35

Required Dexterity: 55

Required Level: 2

Before After
+50% Enhanced Damage +50% Enhanced Damage
20% Bonus to Attack Rating 20% Bonus to Attack Rating
+[2-198] to Maximum Cold Damage (+2 per Character Level)
+[8-792] to Attack Rating (+8 per Character Level) (2 Items) +[8-792] to Attack Rating (+8 per Character Level) (2 Items)
Adds 20-30 Cold Damage (3 Items) Adds 20-30 Cold Damage (3 Items)

Set Bonuses for Arctic Gear

Shared Set Bonuses

Before After
+5 to Strength (2 Items) +5 to Strength (2 Items)
+50 to Life (3 Items) +50 to Life (3 Items)
Adds 6-14 Cold Damage (Complete Set) Adds 6-14 Cold Damage (Complete Set)
Cannot Be Frozen (Complete Set) Cannot Be Frozen (Complete Set)
+30% Chance to Pierce (Complete Set)

Hsarus' Defense

Hsarus' Iron Heel

Chain Boots

  • Base Defense: 8-9

  • Base Kick Damage: 6 to 14, Avg 10 (was 6 to 12, Avg 9)

  • Base Durability: 16

Defense: 8-9

Required Strength: 30

Required Level: 3

Before After
+20% Faster Run/Walk +20% Faster Run/Walk
Fire Resist +25% Fire Resist +25%
+[10-990] to Attack Rating (+10 per Character Level) (2 Items) +[10-990] to Attack Rating (+10 per Character Level) (2 Items)

Hsarus' Iron Stay

Belt

  • Base Defense: 5

  • Base Durability: 16

  • Base Potion Rows: 3

Defense: 5

Defense (2 Items): 7-252

Required Strength: 25

Required Level: 3

Minimum Item Level: 28

Occurrence Rate: 7/14

Before After
+20 to Life +20 to Life
Cold Resist +20% Cold Resist +20%
+[2-247] Defense (+2.5 per Character Level) (2 Items) +[2-247] Defense (+2.5 per Character Level) (2 Items)

Hsarus' Iron Fist

Buckler

  • Base Defense: 4-6

  • Base Block: 0%

  • Base Smite Damage: 1 to 3, Avg 2

  • Base Durability: 12

  • Base Maximum Sockets: 1 (2 for upgraded elite versions)

Defense: 4-6

Defense (2 Items): 6-253

Block: 20% (Dru/Nec/Sor), 25% (Ama/Ass/Bar), 30% (Pal)

Required Strength: 12

Required Level: 3

Before After
+10 to Strength +20 to Strength
Physical Damage Taken Reduced by 2 Physical Damage Taken Reduced by 2
+[2-247] Defense (+2.5 per Character Level) (2 Items) +[2-247] Defense (+2.5 per Character Level) (2 Items)

Set Bonuses for Hsarus' Defense

Shared Set Bonuses

Before After
Attacker Takes Damage of 5 (2 Items) Attacker Takes Damage of 9 (2 Items)
+5 to Maximum Damage (Complete Set) +5 to Maximum Damage (Complete Set)
Lightning Resist +25% (Complete Set) Lightning Resist +25% (Complete Set)
Cannot Be Frozen (Complete Set) Cannot Be Frozen (Complete Set)

Berserker's Arsenal

Berserker's Headgear

Helm

  • Base Defense: 15-18

  • Base Durability: 24

Defense: 30-33

Required Strength: 26

Required Level: 3

Before After
+15 Defense +15 Defense
Fire Resist +25% Fire Resist +25%
+[8-792] to Attack Rating (+8 per Character Level) (2 Items) +[8-792] to Attack Rating (+8 per Character Level) (2 Items)
+1 to Barbarian Skill Levels (Complete Set)

Berserker's Hauberk

Splint Mail

  • Base Defense: 90-95

  • Base Durability: 30

  • Base Speed Penalty: 0% (was -5%)

  • Base Maximum Sockets: 2 (3 for upgraded versions)

Defense: 90-95

Defense (2 Items): 94-540 (was 93-392)

Required Strength: 51

Required Level: 3

Before After
+1 to Barbarian Skill Levels +1 to Barbarian Skill Levels
Magic Damage Taken Reduced by 2 Magic Damage Taken Reduced by 2
+[3-297] Defense (+3 per Character Level) (2 Items) +[4-445] Defense (+4.5 per Character Level) (2 Items)
+[3-346]% Enhanced Maximum Damage (+3.5% per Character Level) (Complete Set)

Berserker's Hatchet

Double Axe

  • Base Damage: 5 to 13

  • Base Durability: 48 (was 24)

  • Base Speed Modifier: 10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: 5 to 13, Avg 9

One-Hand Damage (2 Items): 7 to 19, Avg 13

Required Strength: 43

Required Level: 3

Before After
30% Bonus to Attack Rating 30% Bonus to Attack Rating
5% Mana Stolen per Hit 5% Mana Stolen per Hit
+50% Enhanced Damage (2 Items) +50% Enhanced Damage (2 Items)
+1 to Barbarian Skill Levels (Complete Set)

Set Bonuses for Berserker's Arsenal

Shared Set Bonuses

Before After
+50 to Life (2 Items) +50 to Life (2 Items)
Adds 5-9 Poison Damage over 3 Seconds (Complete Set) Adds 13-17 Poison Damage over 3 Seconds (Complete Set)
+75 Defense (Complete Set) +75 Defense (Complete Set)
Poison Length Reduced by 75% (Complete Set) Poison Length Reduced by 75% (Complete Set)
+1 to Barbarian Skill Levels (Complete Set)
+20% Faster Run/Walk (Complete Set)

Cleglaw's Brace

Cleglaw's Pincers

Chain Gloves

  • Base Defense: 8-9

  • Base Durability: 16

Defense: 8-9

Required Strength: 25

Required Level: 4

Before After
+15 Poison Damage over 3 Seconds
Slows Target by 25% Slows Target by 25%
Knockback Knockback
+[10-990] to Attack Rating (+10 per Character Level) (2 Items) +[10-990] to Attack Rating (+10 per Character Level) (2 Items)

Cleglaw's Claw

Small Shield

  • Base Defense: 8-10

  • Base Block: 5%

  • Base Smite Damage: 2 to 3, Avg 2.5

  • Base Durability: 16

Defense: 25-27

Block: 25% (Dru/Nec/Sor), 30% (Ama/Ass/Bar), 35% (Pal)

Required Strength: 22

Required Level: 4

Before After
+17 Defense +17 Defense
Poison Length Reduced by 75% Poison Length Reduced by 75%
All Resistances +15 (2 Items) All Resistances +15 (2 Items)

Cleglaw's Tooth

Long Sword

  • Base Damage: 3 to 19

  • Base Durability: 88 (was 44)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: 3 to 19, Avg 11

One-Hand Damage (2 Items): 3 to [20-142], Avg 11.5-72.5

Required Strength: 55

Required Dexterity: 39

Required Level: 4

Before After
30% Bonus to Attack Rating 30% Bonus to Attack Rating
50% Deadly Strike 50% Deadly Strike
+[1-123] to Maximum Damage (+1.25 per Character Level) (2 Items) +[1-123] to Maximum Damage (+1.25 per Character Level) (2 Items)

Set Bonuses for Cleglaw's Brace

Shared Set Bonuses

Before After
+50 Defense (2 Items) +50 Defense (2 Items)
+50 Defense (Complete Set) +50 Defense (Complete Set)
+20% Increased Attack Speed (Complete Set) +20% Increased Attack Speed (Complete Set)
6% Mana Stolen per Hit (Complete Set) 6% Mana Stolen per Hit (Complete Set)
35% Chance of Crushing Blow (Complete Set) 35% Chance of Crushing Blow (Complete Set)

Infernal Tools

Infernal Cranium

Cap

  • Base Defense: 3-5

  • Base Durability: 16

Defense: 3-5

Defense (2 Items): 7-401 (was 5-203)

Required Level: 3

Minimum Item Level: 7

Occurrence Rate: 7/10

Before After
All Resistances +10 All Resistances +10
20% Damage Taken Gained as Mana when Hit 20% Damage Taken Gained as Mana when Hit
+[2-198] Defense (+2 per Character Level) (2 Items) +[4-396] Defense (+4 per Character Level) (2 Items)

Infernal Sign

Heavy Belt

  • Base Defense: 6

  • Base Durability: 18

  • Base Potion Rows: 3

Defense: 31

Required Strength: 45

Required Level: 5

Minimum Item Level: 7

Occurrence Rate: 7/14

Before After
+25 Defense +25 Defense
+20 to Life +20 to Life
Poison Resist +25% (2 Items) Poison Resist +45% (2 Items)
Half Freeze Duration (Complete Set) Cannot Be Frozen (Complete Set)

Infernal Spire (Infernal Torch)

Dagger (was Grim Wand)

  • Base Damage: 1 to 4 (Grim Wand was 5 to 11)

  • Base Durability: 32 (Grim Wand was 15)

  • Base Speed Modifier: -20 (Grim Wand was 10)

  • Base Melee Range: 1 (Grim Wand was 0)

  • Base Maximum Sockets: 1 (2 for upgraded versions)

One-Hand Damage: 9 to 10, Avg 9.5 (Grim Wand was 13 to 14, Avg 13.5)

Required Level: 5

Before After
+1 to Necromancer Skill Levels +1 to Necromancer Skill Levels
+8 to Minimum Damage +8 to Minimum Damage
+150% Damage to Undead 20% Deadly Strike
+[10-990] to Attack Rating (+10 per Character Level) (2 Items) +[10-990] to Attack Rating (+10 per Character Level) (2 Items)
+[3-297] to Mana (+3 per Character Level) (Complete Set) +2 to Poison Strike (Complete Set)

Set Bonuses for Infernal Tools

Shared Set Bonuses

Before After
+8 Poison Damage over 3 Seconds (2 Items) +20% Faster Hit Recovery (2 Items)
+3 to Mana after each Kill (2 Items)
+1 to Necromancer Skill Levels (Complete Set) +1 to Necromancer Skill Levels (Complete Set)
20% Bonus to Attack Rating (Complete Set) 20% Bonus to Attack Rating (Complete Set)
6% Mana Stolen per Hit (Complete Set) 6% Mana Stolen per Hit (Complete Set)
20% Chance of Open Wounds (Complete Set) +12 Poison Damage over 2 Seconds (Complete Set)

Death's Disguise

Death's Guard

Sash

  • Base Defense: 2

  • Base Durability: 12

  • Base Potion Rows: 2

Defense: 22

Required Level: 6

Before After
+20 Defense +20 Defense
Cannot Be Frozen Cannot Be Frozen
All Resistances +15 (2 Items) All Resistances +15 (2 Items)

Death's Hand

Leather Gloves

  • Base Defense: 2-3

  • Base Durability: 12

Defense: 2-3

Required Level: 6

Before After
Poison Resist +50% Poison Resist +50%
Poison Length Reduced by 75% Poison Length Reduced by 75%
+30% Increased Attack Speed (2 Items) +30% Increased Attack Speed (2 Items)
+[0-49] to Maximum Damage (+0.5 per Character Level) (Complete Set)

Death's Touch

War Sword

  • Base Damage: 8 to 20

  • Base Durability: 88 (was 44)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 1)

One-Hand Damage: 10 to 25, Avg 17.5

Required Strength: 71

Required Dexterity: 45

Required Level: 6

Before After
+25% Enhanced Damage +25% Enhanced Damage
4% Life Stolen per Hit 4% Life Stolen per Hit
Adds 25-75 Cold Damage (2 Items) Adds 25-75 Cold Damage (2 Items)
15% Reanimate As: Returned (Complete Set)

Set Bonuses for Death's Disguise

Shared Set Bonuses

Before After
8% Life Stolen per Hit (2 Items) 8% Life Stolen per Hit (2 Items)
+10 to Minimum Damage (Complete Set) +10 to Minimum Damage (Complete Set)
40% Bonus to Attack Rating (Complete Set) 40% Bonus to Attack Rating (Complete Set)
All Resistances +25 (Complete Set) All Resistances +25 (Complete Set)

Sigon's Complete Steel

Sigon's Visor

Great Helm

  • Base Defense: 30-35

  • Base Durability: 40

Defense: 55-60

Required Strength: 63

Required Level: 6

Before After
+25 Defense +25 Defense
+30 to Mana +30 to Mana
+[8-792] to Attack Rating (+8 per Character Level) (2 Items) +[8-792] to Attack Rating (+8 per Character Level) (2 Items)

Sigon's Shelter

Gothic Plate

  • Base Defense: 128-135

  • Base Durability: 55

  • Base Speed Penalty: 0% (was -5%)

Defense: 170

Required Strength: 70

Required Level: 6

Before After
+25% Enhanced Defense +25% Enhanced Defense
Lightning Resist +30% Lightning Resist +30%
Attacker Takes Damage of 20 (2 Items) Attacker Takes Damage of 20 (2 Items)

Sigon's Sabot

Greaves

  • Base Defense: 12-15

  • Base Kick Damage: 10 to 20, Avg 15

  • Base Durability: 24

Defense: 12-15

Required Strength: 70

Required Level: 6

Before After
+20% Faster Run/Walk +20% Faster Run/Walk
Cold Resist +40% Cold Resist +40%
+50 to Attack Rating (2 Items) +50 to Attack Rating (2 Items)
50% Better Chance of Getting Magic Items (3 Items) 50% Better Chance of Getting Magic Items (3 Items)

Sigon's Wrap

Plated Belt

  • Base Defense: 8-11

  • Base Durability: 24

  • Base Potion Rows: 4

Defense: 8-11

Defense (2 Items): 10-209

Required Strength: 60

Required Level: 6

Before After
+20 to Life +20 to Life
Fire Resist +20% Fire Resist +20%
+[2-198] Defense (+2 per Character Level) (2 Items) +[2-198] Defense (+2 per Character Level) (2 Items)

Sigon's Gage

Gauntlets

  • Base Defense: 12-15

  • Base Durability: 24

Defense: 12-15

Required Strength: 60

Required Level: 6

Before After
+20 to Attack Rating +20 to Attack Rating
+10 to Strength +10 to Strength
+30% Increased Attack Speed (2 Items) +30% Increased Attack Speed (2 Items)

Sigon's Guard

Tower Shield

  • Base Defense: 22-25

  • Base Block: 24%

  • Base Smite Damage: 1 to 5, Avg 3

  • Base Durability: 60

  • Base Speed Penalty: 0% (was -10%)

Defense: 22-25

Block: 64% (Dru/Nec/Sor), 69% (Ama/Ass/Bar), 74% (Pal)

Required Strength: 75

Required Level: 6

Before After
+1 to All Skills +1 to All Skills
20% Increased Chance of Blocking 20% Increased Chance of Blocking
Cold Resist +30%

Set Bonuses for Sigon's Complete Steel

Shared Set Bonuses

Before After
10% Life Stolen per Hit (2 Items) 10% Life Stolen per Hit (2 Items)
+100 Defense (3 Items) +100 Defense (3 Items)
+24 to Maximum Fire Damage (Complete Set) Removed
+20 to Mana (Complete Set) +20 to Mana (Complete Set)
Fire Resist +12% (Complete Set) Fire Resist +12% (Complete Set)
Physical Damage Taken Reduced by 7 (Complete Set) Physical Damage Taken Reduced by 7 (Complete Set)
Attacker Takes Damage of 12 (Complete Set) Attacker Takes Damage of 12 (Complete Set)

Isenhart's Armory

Isenhart's Horns

Full Helm

  • Base Defense: 23-26

  • Base Durability: 30

Defense: 23-26

Required Strength: 41

Required Level: 8

Before After
+[4-8] to Maximum Damage
+6 to Dexterity +6 to Dexterity
Physical Damage Taken Reduced by 2 Physical Damage Taken Reduced by [2-4]
All Resistances +8 (3 Items) Lightning Resist +[1-99]% (+1% per Character Level) (3 Items)

Isenhart's Case

Breast Plate

  • Base Defense: 65-68

  • Base Durability: 50

Defense: 105-108

Defense (2 Items): 107-306

Required Strength: 30

Required Level: 8

Before After
+40 Defense +40 Defense
Magic Damage Taken Reduced by 2 Magic Damage Taken Reduced by [2-4]
+[2-198] Defense (+2 per Character Level) (2 Items) +[2-198] Defense (+2 per Character Level) (2 Items)
Cold Resist +[1-99]% (+1% per Character Level) (3 Items)

Isenhart's Parry

Gothic Shield

  • Base Defense: 30-35

  • Base Block: 16%

  • Base Smite Damage: 2 to 6, Avg 4

  • Base Durability: 40

  • Base Speed Penalty: 0% (was -5%)

Defense: 70-75

Block: 36% (Dru/Nec/Sor), 41% (Ama/Ass/Bar), 46% (Pal)

Required Strength: 60

Required Level: 8

Before After
+40 Defense +40 Defense
Attacker Takes Damage of 4 +[2-247] to Attack Rating (+2.5 per Character Level)
All Resistances +8 (2 Items) Fire Resist +[1-99]% (+1% per Character Level) (3 Items)

Isenhart's Lightbrand

Broad Sword

  • Base Damage: 7 to 14

  • Base Durability: 64 (was 32)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 0)

One-Hand Damage: 17 to 18, Avg 17.5

Required Strength: 48

Required Level: 8

Before After
+20% Increased Attack Speed +20% Increased Attack Speed
+10 to Minimum Damage +10 to Minimum Damage
+[5-495] to Attack Rating (+5 per Character Level) (2 Items) +[5-495] to Attack Rating (+5 per Character Level) (1 Item)
+[5-495] to Maximum Lightning Damage (+5 per Character Level) (2 Items)

Set Bonuses for Isenhart's Armory

Shared Set Bonuses

Before After
+10 to Strength (2 Items) +10 to Strength (2 Items)
+10 to Dexterity (3 Items) +10 to Dexterity (3 Items)
+20% Faster Run/Walk (Complete Set) +20% Faster Run/Walk (Complete Set)
30% Increased Chance of Blocking (Complete Set) 30% Increased Chance of Blocking (Complete Set)
35% Bonus to Attack Rating (Complete Set) 35% Bonus to Attack Rating (Complete Set)
5% Life Stolen per Hit (Complete Set) 5% Life Stolen per Hit (Complete Set)
All Resistances +10 (Complete Set) All Resistances +10 (Complete Set)

Civerb's Vestments

Civerb's Ward

Large Shield

  • Base Defense: 12-14

  • Base Block: 12%

  • Base Smite Damage: 2 to 4, Avg 3

  • Base Durability: 24

  • Base Speed Penalty: 0% (was -5%)

Defense: 42-74 (was 27-29)

Block: 62% (Dru/Nec/Sor), 67% (Ama/Ass/Bar), 72% (Pal) (was 47%, 52%, 57%)

Required Strength: 34

Required Level: 9

Before After
15% Increased Chance of Blocking 30% Increased Chance of Blocking
+15 Defense +[30-60] Defense
+[21-22] to Mana (with Civerb's Icon) +[21-22] to Mana (with Civerb's Icon)
Poison Resist +[25-26]% (with Civerb's Cudgel) Poison Resist +[25-26]% (with Civerb's Cudgel)

Civerb's Cudgel

Grand Scepter

  • Base Damage: 8 to 18

  • Base Durability: 120 (was 60)

  • Base Speed Modifier: 10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: 8 to [36-140], Avg 22-74

Required Strength: 37

Required Level: 9

Before After
+[17-23] to Maximum Damage +[17-23] to Maximum Damage
+[1-99] to Maximum Damage (+1 per Character Level) +[1-99] to Maximum Damage (+1 per Character Level)
+75 to Attack Rating +75 to Attack Rating
+50% Damage to Undead +50% Damage to Undead

Civerb's Icon

Amulet

Minimum Item Level: 13

Occurrence Rate: 7/45

Required Level: 9

Before After
Replenish Life +4 Replenish Life +[10-20]
Regenerate Mana 40% Regenerate Mana 40%
Cold Resist +25% (2 Items) Cold Resist +25% (2 Items)
+25 Defense (Complete Set) Physical Damage Taken Reduced by 10% (Complete Set)

Set Bonuses for Civerb's Vestments

Shared Set Bonuses

Before After
Fire Resist +15% (2 Items) Fire Resist +25% (2 Items)
+200% Damage to Undead (Complete Set) +200% Damage to Undead (Complete Set)
+15 to Strength (Complete Set) +15 to Strength (Complete Set)
Lightning Resist +25% (Complete Set) Lightning Resist +25% (Complete Set)

Cathan's Traps

Cathan's Visage

Mask

  • Base Defense: 9-27

  • Base Durability: 20

Defense: 9-27

Defense (2 Items): 11-225

Required Strength: 23

Required Level: 11

Before After
[3-5]% Mana Stolen per Hit
+20 to Mana +20 to Mana
Cold Resist +25% Cold Resist +25%
+[2-198] Defense (+2 per Character Level) (2 Items) +[2-198] Defense (+2 per Character Level) (2 Items)

Cathan's Mesh

Chain Mail

  • Base Defense: 72-75

  • Base Durability: 45

  • Base Speed Penalty: 0% (was -5%)

  • Base Maximum Sockets: 2 (3 for upgraded versions)

Defense: 87-90

Required Strength: 24

Required Level: 11

Before After
+20% Faster Run/Walk
+15 Defense +15 Defense
Requirements -50% Requirements -50%
Attacker Takes Damage of 5 (2 Items) Attacker Takes Damage of [1-99] (1 per Character Level) (2 Items)
Fire Resist +30% (3 Items) Fire Resist +30% (3 Items)

Cathan's Rule

Battle Staff

  • Base Damage: 6 to 13

  • Base Durability: 80 (was 40)

  • Base Speed Modifier: 0

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: 6 to 13, Avg 9.5

Required Level: 11

Before After
12% Chance To Cast level 10 Blaze on Casting
+1 to Fire Skills +[1-2] to Fire Skills
+10 to Maximum Fire Damage +10% Faster Cast Rate
+50% Damage to Undead +50% Damage to Undead
+50 to Mana (2 Items) +50 to Mana (2 Items)
All Resistances +10 (3 Items) All Resistances +10 (3 Items)
-35% Target Defense (4 Items)
+40% Increased Attack Speed (Complete Set)

Cathan's Sigil

Amulet

Minimum Item Level: 15

Occurrence Rate: 7/45

Required Level: 11

Before After
+10% Faster Hit Recovery +10% Faster Hit Recovery
Lightning Resist +[20-30]%
Attacker Takes Lightning Damage of 5 Attacker Takes Damage of [1-99] (1 per Character Level)
+50 to Attack Rating (2 Items) +50 to Attack Rating (2 Items)
25% Better Chance of Getting Magic Items (3 Items) 25% Better Chance of Getting Magic Items (3 Items)

Cathan's Seal

Ring

Minimum Item Level: 15

Occurrence Rate: 70/102 (was 7/10)

Required Level: 11

Before After
6% Life Stolen per Hit 6% Life Stolen per Hit
Physical Damage Taken Reduced by 2 Physical Damage Taken Reduced by 2
+10 to Strength (2 Items) +10 to Strength (2 Items)
+10 to Maximum Damage (4 Items)

Set Bonuses for Cathan's Traps

Shared Set Bonuses

Before After
Adds 15-20 Fire Damage (2 Items) Adds 15-20 Fire Damage (2 Items)
Lightning Resist +25% (3 Items) Removed
+10% Faster Cast Rate (Complete Set) +10% Faster Cast Rate (Complete Set)
+60 to Attack Rating (Complete Set) +60 to Attack Rating (Complete Set)
+20 to Mana (Complete Set) +20 to Mana (Complete Set)
All Resistances +25 (Complete Set) All Resistances +25 (Complete Set)
Magic Damage Taken Reduced by 3 (Complete Set) Magic Damage Taken Reduced by 3 (Complete Set)
+2 to Traps (Assassin Only) (Complete Set)

Angelic Raiment

Angelic Mantle

Ring Mail

  • Base Defense: 45-48

  • Base Durability: 26

  • Base Speed Penalty: 0% (was -5%)

Defense: 68

Defense (2 Items): 218

Required Strength: 36

Required Level: 12

Before After
+[50-80]% Damage to Undead
+40% Enhanced Defense +40% Enhanced Defense
Physical Damage Taken Reduced by 3 Physical Damage Taken Reduced by 3
+150 Defense (2 Items) +150 Defense (2 Items)
Fire Resist +50% (3 Items) Fire Resist +50% (3 Items)

Angelic Sickle

Sabre

  • Base Damage: 3 to 8

  • Base Durability: 64 (was 32)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 2 (3 for upgraded versions)

One-Hand Damage: 3 to 8, Avg 5.5

One-Hand Damage (2 Items): 5 to 14, Avg 9.5

Required Strength: 25

Required Dexterity: 25

Required Level: 12

Before After
+75 to Attack Rating +75 to Attack Rating
+250% Damage to Undead +250% Damage to Undead
+75% Enhanced Damage (2 Items) +75% Enhanced Damage (2 Items)
+30% Increased Attack Speed (3 Items) +30% Increased Attack Speed (3 Items)
10% Chance to Cast Level 1 Fist of the Heavens on Striking (Complete Set)

Angelic Wings

Amulet

Minimum Item Level: 17

Occurrence Rate: 7/45

Required Level: 12

Before After
20% Damage Taken Gained as Mana when Hit 20% Damage Taken Gained as Mana when Hit
+3 to Light Radius +3 to Light Radius
+75 to Life (2 Items) +75 to Life (2 Items)
+1 to All Skills (3 Items) +1 to All Skills (3 Items)

Angelic Halo

Ring

Minimum Item Level: 17

Occurrence Rate: 30/102 (was 3/10)

Required Level: 12

Before After
+20 to Life +20 to Life
Replenish Life +6 Replenish Life +6
+[12-1188] to Attack Rating (+12 per Character Level) (2 Items) +[12-1188] to Attack Rating (+12 per Character Level) (2 Items)
50% Better Chance of Getting Magic Items (3 Items) 50% Better Chance of Getting Magic Items (3 Items)

Set Bonuses for Angelic Raiment

Shared Set Bonuses

Before After
+10 to Dexterity (2 Items) +10 to Dexterity (2 Items)
+50 to Mana (3 Items) +50 to Mana (3 Items)
Regenerate Mana 8% (Complete Set) Regenerate Mana 8% (Complete Set)
All Resistances +25 (Complete Set) All Resistances +25 (Complete Set)
Half Freeze Duration (Complete Set) Cannot Be Frozen (Complete Set)
40% Better Chance of Getting Magic Items (Complete Set) 40% Better Chance of Getting Magic Items (Complete Set)

Vidala's Rig

Vidala's Ambush

Leather Armor

  • Base Defense: 14-17

  • Base Durability: 24

  • Base Maximum Sockets: 2 (3 for upgraded elite versions)

Defense: 64-67

Defense (3 Items): 66-314

Required Strength: 15

Required Level: 14

Before After
+50 Defense +50 Defense
+11 to Dexterity +[15-25] to Dexterity
Fire Resist +24% (2 Items) Fire Resist +24% (2 Items)
+[2-247] Defense (+2.5 per Character Level) (3 Items) +[2-247] Defense (+2.5 per Character Level) (3 Items)

Vidala's Fetlock

Light Plated Boots

  • Base Defense: 9-11

  • Base Kick Damage: 8 to 18, Avg 13 (was 8 to 16, Avg 12)

  • Base Durability: 18

Defense: 9-11

Required Strength: 50

Required Level: 14

Before After
+30% Faster Run/Walk +30% Faster Run/Walk
+150 Maximum Stamina +150 Maximum Stamina
All Resistances +8 (2 Items) All Resistances +8 (2 Items)

Vidala's Barb

Long Battle Bow

  • Base Damage: 7 to 18 (was 3 to 18)

  • Base Speed Modifier: 10

Two-Hand Damage: [9-10] to [23-26], Avg 16-18 (was 3 to 18, Avg 10.5)

Required Strength: 40

Required Dexterity: 50

Required Level: 14

Before After
+[30-45]% Enhanced Damage
Adds 1-20 Lightning Damage Adds 1-45 Lightning Damage
+[8-792] to Attack Rating (+8 per Character Level) (2 Items) +[8-792] to Attack Rating (+8 per Character Level) (2 Items)
+20% Increased Attack Speed (3 Items)
+[2-198] to Dexterity (+2 per Character Level) (Complete Set)

Vidala's Snare

Amulet

Minimum Item Level: 19

Occurrence Rate: 7/45

Required Level: 14

Before After
+30% Chance to Pierce
+15 to Life +25 to Life
Cold Resist +20% Cold Resist +20%
50% Better Chance of Getting Magic Items (2 Items) 50% Better Chance of Getting Magic Items (2 Items)

Set Bonuses for Vidala's Rig

Shared Set Bonuses

Before After
+75 to Attack Rating (2 Items) +75 to Attack Rating (2 Items)
+15 to Dexterity (3 Items) +15 to Dexterity (3 Items)
+50% Chance to Pierce (Complete Set) +30% Chance to Pierce (Complete Set)
Adds 15-20 Cold Damage (Complete Set) Adds 15-20 Cold Damage (Complete Set)
Freezes Target (Complete Set) Freezes Target (Complete Set)
+10 to Strength (Complete Set) +10 to Strength (Complete Set)

Arcanna's Tricks

Arcanna's Head

Skull Cap

  • Base Defense: 8-11

  • Base Durability: 18

Defense: 8-11

Defense (2 Items): 11-308

Required Strength: 15

Required Level: 15

Before After
Replenish Life +4 Replenish Life +[10-14]
+[30-40] to Mana
Regenerate Mana 20%
Attacker Takes Damage of 2 Attacker Takes Damage of 12
+[3-297] Defense (+3 per Character Level) (2 Items) +[3-297] Defense (+3 per Character Level) (2 Items)
Lightning Resist +15% (3 Items) Lightning Resist +25% (3 Items)

Arcanna's Flesh

Light Plate

  • Base Defense: 90-107

  • Base Durability: 24

Defense: 90-107

Defense (2 Items): 190-207

Required Strength: 41

Required Level: 15

Before After
+10% Faster Cast Rate
Physical Damage Taken Reduced by 3 Physical Damage Taken Reduced by [3-6]
+2 to Light Radius +2 to Light Radius
+100 Defense (2 Items) +100 Defense (2 Items)
+10 to Energy (3 Items) +20 to Energy (3 Items)
Regenerate Mana 20% (Complete Set)

Arcanna's Deathwand

War Staff

  • Base Damage: 12 to 28

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 20

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: [18-21] to [42-49], Avg 30-35 (was 12 to 28, Avg 20)

Required Level: 15

Before After
15% Chance to Cast Level 2 Bone Spear on Casting
+1 to Sorceress Skill Levels +1 to Sorceress Skill Levels
+10% Faster Cast Rate
+[50-75]% Enhanced Damage
25% Deadly Strike [25-50]% Deadly Strike
+50% Damage to Undead +50% Damage to Undead
+50 to Mana (2 Items) +75 to Mana (2 Items)
Regenerate Mana 5% (3 Items) Regenerate Mana 20% (3 Items)
+40% Increased Attack Speed (Complete Set)

Arcanna's Sign

Amulet

Minimum Item Level: 20

Occurrence Rate: 1/45

Required Level: 15

Before After
+15 to Mana +35 to Mana
Regenerate Mana 20% Regenerate Mana 20%
50% Better Chance of Getting Magic Items (2 Items) 50% Better Chance of Getting Magic Items (2 Items)
Fire Resist +20% (3 Items) Fire Resist +30% (3 Items)

Set Bonuses for Arcanna's Tricks

Shared Set Bonuses

Before After
+25 to Mana (2 Items) +25 to Mana (2 Items)
+50 to Life (3 Items) +50 to Life (3 Items)
+25 to Mana (Complete Set) +25 to Mana (Complete Set)
+20% Faster Cast Rate (Complete Set) +30% Faster Cast Rate (Complete Set)
5% Mana Stolen per Hit (Complete Set) 5% Mana Stolen per Hit (Complete Set)
+1 to All Skills (Complete Set)

Iratha's Finery

Iratha's Coil

Crown

  • Base Defense: 25-45

  • Base Durability: 50

Defense: 25-45

Defense (2 Items): 27-243

Required Strength: 55

Required Level: 15

Minimum Item Level: 21

Occurrence Rate: 7/14

Before After
Lightning Resist +30% Lightning Resist +30%
Fire Resist +30% Fire Resist +30%
+[2-198] Defense (+2 per Character Level) (2 Items) +[2-198] Defense (+2 per Character Level) (2 Items)
+1 to Amazon Skill Levels (3 Items)

Iratha's Cord

Heavy Belt

  • Base Defense: 6

  • Base Durability: 18

  • Base Potion Rows: 3

Defense: 31

Required Strength: 45

Required Level: 15

Minimum Item Level: 21

Occurrence Rate: 7/14

Before After
+5 to Minimum Damage +5 to Minimum Damage
+25 Defense +25 Defense
+10 to Dexterity (2 Items) +10 to Dexterity (2 Items)
+10 to Maximum Damage (3 Items)

Iratha's Cuff

Light Gauntlets

  • Base Defense: 9-11

  • Base Durability: 18

Defense: 9-11

Required Strength: 45

Required Level: 15

Minimum Item Level: 21

Occurrence Rate: 7/14

Before After
+20% Chance to Pierce
Cold Resist +30% Cold Resist +20%
Half Freeze Duration Half Freeze Duration
+20% Increased Attack Speed (2 Items) +20% Increased Attack Speed (2 Items)

Iratha's Collar

Amulet

Minimum Item Level: 21

Occurrence Rate: 7/45

Required Level: 15

Before After
Poison Resist +30% Poison Resist +30%
Poison Length Reduced by 75% Poison Length Reduced by 25%
All Resistances +15 (2 Items) All Resistances +10 (2 Items)
+1 to Amazon Skill Levels (3 Items)

Set Bonuses for Iratha's Finery

Shared Set Bonuses

Before After
+50 Defense (2 Items) +50 Defense (2 Items)
+20% Faster Run/Walk (3 Items) +20% Faster Run/Walk (3 Items)
+15 to Dexterity (Complete Set) +15 to Dexterity (Complete Set)
+10% to Maximum Poison Resist (Complete Set) +2% to Maximum Poison Resist (Complete Set)
+10% to Maximum Cold Resist (Complete Set) +2% to Maximum Cold Resist (Complete Set)
+10% to Maximum Lightning Resist (Complete Set) +2% to Maximum Lightning Resist (Complete Set)
+10% to Maximum Fire Resist (Complete Set) +2% to Maximum Fire Resist (Complete Set)
All Resistances +20 (Complete Set) All Resistances +20 (Complete Set)

Milabrega's Regalia

Milabrega's Diadem

Crown

  • Base Defense: 25-45

  • Base Durability: 50

Defense: 25-45

Required Strength: 55

Required Level: 17

Minimum Item Level: 23

Occurrence Rate: 7/14

Before After
Adds 25-35 Cold Damage
+15 to Life +15 to Life
+15 to Mana +15 to Mana
Cold Resist +40% (2 Items) Cold Resist +40% (2 Items)

Milabrega's Robe

Ancient Armor

  • Base Defense: 218-233

  • Base Durability: 60

  • Base Speed Penalty: 0% (was -5%)

Defense: 234

Defense (2 Items): 468

Required Strength: 100

Required Level: 17

Before After
Adds 25-35 Cold Damage
Physical Damage Taken Reduced by 2 Physical Damage Taken Reduced by 2
Attacker Takes Damage of 3 Attacker Takes Damage of 13
+100% Enhanced Defense (2 Items) +100% Enhanced Defense (2 Items)
14% Chance to Cast Level 5 Frost Nova on Striking (3 Items)

Milabrega's Orb

Kite Shield

  • Base Defense: 16-18

  • Base Block: 8%

  • Base Smite Damage: 2 to 5, Avg 3.5

  • Base Durability: 30

Defense: 44

Defense (3 Items): 53

Block: 28% (Dru/Nec/Sor), 33% (Ama/Ass/Bar), 38% (Pal)

Required Strength: 47

Required Level: 17

Before After
+25 Defense +25 Defense
20% Better Chance of Getting Magic Items [20-60]% Better Chance of Getting Magic Items
+50 to Life (2 Items) +50 to Life (1 Item)
25% Chance to Cast Level 6 Frost Nova when Struck (2 Items)
+50% Enhanced Defense (3 Items) +50% Enhanced Defense (3 Items)

Milabrega's Rod

War Scepter

  • Base Damage: 12 to 19 (was 10 to 17)

  • Base Durability: 140 (was 70)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: 18 to 28, Avg 23 (was 15 to 25, Avg 20)

Required Strength: 55

Required Level: 17

Before After
+1 to Paladin Skills +1 to Paladin Skills
+50% Enhanced Damage +50% Enhanced Damage
Adds 35-55 Cold Damage
+2 to Light Radius +2 to Light Radius
+50% Damage to Undead +50% Damage to Undead
12% Chance to Cast Level 6 Frost Nova on Striking (3 Items)

Set Bonuses for Milabrega's Regalia

Shared Set Bonuses

Before After
+75 to Attack Rating (2 Items) +75 to Attack Rating (2 Items)
+125 to Attack Rating (3 Items) +125 to Attack Rating (3 Items)
+2 to Paladin Skill Levels (Complete Set) +2 to Paladin Skill Levels (Complete Set)
10% Mana Stolen per Hit (Complete Set) 10% Mana Stolen per Hit (Complete Set)
8% Life Stolen per Hit (Complete Set) 8% Life Stolen per Hit (Complete Set)
Poison Resist +15% (Complete Set) Poison Resist +15% (Complete Set)

Tancred's Battlegear

Tancred's Skull

Bone Helm

  • Base Defense: 33-36

  • Base Durability: 40

  • Base Maximum Sockets: 2 (3 for upgraded elite versions)

Defense: 33-36

Required Strength: 25

Required Level: 20

Before After
+10% Enhanced Damage +[20-30]% Enhanced Damage
+40 to Attack Rating +80 to Attack Rating
All Resistances +10 (2 Items) All Resistances +10 (2 Items)

Tancred's Spine

Full Plate Mail

  • Base Defense: 150-161

  • Base Durability: 70

  • Base Speed Penalty: 0% (was -10%)

Defense: 150-161

Defense (2 Items): 156-755 (was 163-359)

Required Strength: 80

Required Level: 20

Before After
+[20-30]% Enhanced Damage
+15 to Strength +15 to Strength
+40 to Life +40 to Life
+[2-198] Defense (+2 per Character Level) (2 Items) +[6-594] Defense (+6 per Character Level) (2 Items)

Tancred's Hobnails

Boots

  • Base Defense: 2-3

  • Base Kick Damage: 3 to 8, Avg 5.5

  • Base Durability: 12

Defense: 2-3

Required Level: 20

Before After
+10 to Dexterity +[10-20] to Dexterity
Heal Stamina Plus 25% Heal Stamina Plus 25%
Physical Damage Taken Reduced by [5-10]%
+30% Faster Run/Walk (2 Items) +30% Faster Run/Walk (2 Items)
+10 to Strength (3 Items) +10 to Strength (3 Items)

Tancred's Crowbill

Military Pick

  • Base Damage: 7 to 11

  • Base Durability: 52 (was 26)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [11-12] to [17-19], Avg 14-15.5 (was 12 to 19, Avg 15.5)

Required Strength: 49

Required Dexterity: 33

Required Level: 20

Before After
20% Chance to Cast Level 12 Charged Bolt on Attack
+80% Enhanced Damage +[60-80]% Enhanced Damage
+75 to Attack Rating +[100-175] to Attack Rating
+20 to Mana (2 Items) +20 to Mana (1 Item)
+20% Increased Attack Speed (3 Items) +20% Increased Attack Speed (2 Items)
20% Chance to Cast Level 12 Charged Bolt on Attack (3 Items)

Tancred's Weird

Amulet

Minimum Item Level: 27

Occurrence Rate: 7/45

Required Level: 20

Before After
Physical Damage Taken Reduced by 2 Physical Damage Taken Reduced by [3-6]
Magic Damage Taken Reduced by 1 Magic Damage Taken Reduced by [2-4]
78% Better Chance of Getting Magic Items (2 Items) 78% Better Chance of Getting Magic Items (2 Items)
+60 to Attack Rating (3 Items) +160 to Attack Rating (3 Items)

Set Bonuses for Tancred's Battlegear

Shared Set Bonuses

Before After
+15 Lightning Damage (2 Items) Removed
5% Life Stolen per Hit (3 Items) 5% Life Stolen per Hit (3 Items)
5% Mana Stolen per Hit (Complete Set) +[0-74] to Maximum Lightning Damage (+0.75 per Character Level) (Complete Set)
Slows Target by 35% (Complete Set) Slows Target by 35% (Complete Set)
All Resistances +10 (Complete Set) All Resistances +10 (Complete Set)
75% Extra Gold from Monsters (Complete Set) 75% Extra Gold from Monsters (Complete Set)


Uncommon Sets

Uncommon Sets

Set bonuses are listed separately rather than cumulatively - if multiple bonuses add the same attributes, those bonuses will be added together when displayed on in-game tooltips.

In addition to the changes listed here, all melee weapons also gain Melee Attacks Deal Splash Damage.

Cow King's Leathers

Cow King's Horns

War Hat (exceptional)

  • Base Defense: 45-53

  • Base Durability: 12

Defense: 120-128

Required Strength: 20

Required Level: 25

Before After
+1 to All Skills
+75 Defense +75 Defense
Half Freeze Duration Cannot Be Frozen
Attacker Takes Damage of 10 Attacker Takes Damage of 10
35% Damage Taken Gained as Mana when Hit 35% Damage Taken Gained as Mana when Hit

Cow King's Hide

Studded Leather (normal)

  • Base Defense: 32-35

  • Base Durability: 32

  • Base Maximum Sockets: 2 (3 for upgraded elite versions)

Defense: 57

Required Strength: 27

Required Level: 18

Before After
18% Chance to Cast Level 5 Chain Lightning when Struck 18% Chance to Cast Level 5 Chain Lightning when Struck
+60% Enhanced Defense +60% Enhanced Defense
+30 to Life +30 to Life
All Resistances +18 All Resistances +[15-25]

Cow King's Hooves

Heavy Boots (normal)

  • Base Defense: 5-6

  • Base Kick Damage: 4 to 12, Avg 8 (was 4 to 10, Avg 7)

  • Base Durability: 14

Defense: 30-41

Required Strength: 18

Required Level: 13

Minimum Item Level: 20

Occurrence Rate: 7/14

Before After
+30% Faster Run/Walk +30% Faster Run/Walk
Adds 25-35 Fire Damage Adds 25-35 Fire Damage
+[25-35] Defense +[25-35] Defense
+20 to Dexterity +20 to Dexterity
25% Better Chance of Getting Magic Items 25% Better Chance of Getting Magic Items

Set Bonuses for Cow King's Leathers

Shared Set Bonuses

A mercenary wearing the full Cow King's Leathers set.
A mercenary wearing the full Cow King's Leathers set.
Before After
Poison Resist +25% (2 Items) Poison Resist +25% (2 Items)
25% Chance to Cast Level 5 Static Field when Struck (Complete Set) 25% Chance to Cast Level 18 Static Field when Struck (Complete Set)
+30% Increased Attack Speed (Complete Set) +30% Increased Attack Speed (Complete Set)
+20 to Strength (Complete Set) +20 to Strength (Complete Set)
+100 Maximum Stamina (Complete Set) +100 Maximum Stamina (Complete Set)
100% Extra Gold from Monsters (Complete Set) 100% Extra Gold from Monsters (Complete Set)
100% Better Chance of Getting Magic Items (Complete Set) 100% Better Chance of Getting Magic Items (Complete Set)
Hell Bovine* appearance (Complete Set)

* There is no running animation for Hell Bovines, so their movement speed caps at the character's walk speed regardless of whether the character is running or walking.

Sander's Folly

Sander's Paragon

Cap (normal)

  • Base Defense: 3-5

  • Base Durability: 12

Defense: 4-104

Required Level: 25

Minimum Item Level: 20

Occurrence Rate: 3/10

Before After
+[1-99] Defense (+1 per Character Level) +[1-99] Defense (+1 per Character Level)
Attacker Takes Damage of 8 Attacker Takes Damage of 8
35% Better Chance of Getting Magic Items [35-70]% Better Chance of Getting Magic Items

Sander's Riprap

Heavy Boots (normal)

  • Base Defense: 5-6

  • Base Kick Damage: 4 to 12, Avg 8 (was 4 to 10, Avg 7)

  • Base Durability: 14

Defense: 5-6

Required Strength: 18

Required Level: 20

Minimum Item Level: 20

Occurrence Rate: 7/14

Before After
+40% Faster Run/Walk +40% Faster Run/Walk
+100 to Attack Rating +100 to Attack Rating
+5 to Strength +5 to Strength
+10 to Dexterity +10 to Dexterity

Sander's Taboo

Heavy Gloves (normal)

  • Base Defense: 5-6

  • Base Durability: 14

Defense: 25-31

Required Level: 28

Before After
+20% Increased Attack Speed +20% Increased Attack Speed
Adds 9-11 Poison Damage over 3 Seconds Adds 27-33 Poison Damage over 3 Seconds
+[20-25] Defense +[20-25] Defense
+40 to Life +40 to Life

Sander's Superstition

Bone Wand (normal)

  • Base Damage: 3 to 7

  • Base Durability: 30 (was 15)

  • Base Speed Modifier: -20

  • Base Melee Range: 0

One-Hand Damage: 5 to 12, Avg 8.5

Required Level: 25

Before After
+20% Faster Cast Rate +20% Faster Cast Rate
+75% Enhanced Damage +75% Enhanced Damage
Adds 25-75 Cold Damage Adds 25-75 Cold Damage
8% Mana Stolen per Hit 8% Mana Stolen per Hit
+25 to Mana +25 to Mana
+50% Damage to Undead +50% Damage to Undead
Melee Attacks Deal Splash Damage (2 Items)
+2 to All Skills (2 Items)

Set Bonuses for Sander's Folly

Shared Set Bonuses

Before After
+50 Defense (2 Items) +50 Defense (2 Items)
+75 to Attack Rating (3 Items) +75 to Attack Rating (3 Items)
+1 to All Skills (Complete Set) +1 to All Skills (Complete Set)
4% Life Stolen per Hit (Complete Set) 4% Life Stolen per Hit (Complete Set)
+50 to Mana (Complete Set) +50 to Mana (Complete Set)
50% Better Chance of Getting Magic Items (Complete Set) 50% Better Chance of Getting Magic Items (Complete Set)

Hwanin's Majesty

Hwanin's Splendor

Grand Crown (exceptional)

  • Base Defense: 78-113

  • Base Durability: 50

Defense: 228-285 (was 228)

Required Strength: 103

Required Level: 45

Before After
+[200-350] to Attack Rating
+100% Enhanced Defense +[100-150]% Enhanced Defense
Replenish Life +20 Replenish Life +[30-40]
Cold Resist +37% Cold Resist +37%
Magic Damage Taken Reduced by 10 Magic Damage Taken Reduced by 10

Hwanin's Refuge

Tigulated Mail (exceptional)

  • Base Defense: 176-190

  • Base Durability: 36

  • Base Speed Penalty: 0% (was -10%)

Defense: 376-390

Required Strength: 86

Required Level: 30

Before After
10% Chance to Cast Level 3 Static Field when Struck 20% Chance to Cast Level 9 Static Field when Struck
+200 Defense +200 Defense
+100 to Life +100 to Life
Poison Resist +27% Poison Resist +27%

Hwanin's Blessing

Belt (normal)

  • Base Defense: 5

  • Base Durability: 16

  • Base Potion Rows: 3

Defense: 6-153

Required Strength: 25

Required Level: 35

Minimum Item Level: 28

Occurrence Rate: 7/14

Before After
Adds 3-33 Lightning Damage Adds 3-330 Lightning Damage
Prevent Monster Heal Prevent Monster Heal
+[1-148] Defense (+1.5 per Character Level) +[1-148] Defense (+1.5 per Character Level)
Lightning Absorb [4-6]%
12% Damage Taken Gained as Mana when Hit 12% Damage Taken Gained as Mana when Hit

Hwanin's Justice

Bill (exceptional)

  • Base Damage: 20 to 76 (was 14 to 53)

  • Base Speed Modifier: 0

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [60-70] to [228-266], Avg 144-168 (was 42 to 159, Avg 100.5)

Required Strength: 95

Required Level: 28

Before After
10% Chance to Cast Level 3 Ice Blast on Striking 10% Chance to Cast Level 3 Ice Blast on Striking
Indestructible Indestructible
+40% Increased Attack Speed +40% Increased Attack Speed
+200% Enhanced Damage +[200-250]% Enhanced Damage
+330 to Attack Rating +330 to Attack Rating
Adds 5-25 Lightning Damage Adds 5-25 Lightning Damage
20% Chance to Cast Level 16 Static Field on Striking (2 Items)

Set Bonuses for Hwanin's Majesty

Shared Set Bonuses

Before After
+100 Defense (2 Items) +100 Defense (2 Items)
+200 Defense (3 Items) +200 Defense (3 Items)
+2 to All Skills (Complete Set) +2 to All Skills (Complete Set)
+30% Faster Run/Walk (Complete Set) +30% Faster Run/Walk (Complete Set)
20% Life Stolen per Hit (Complete Set) 20% Life Stolen per Hit (Complete Set)
All Resistances +30 (Complete Set) All Resistances +30 (Complete Set)
+100% Damage to Demons (Complete Set)

Orphan's Call

Guillaume's Face

Winged Helm (exceptional)

  • Base Defense: 85-98

  • Base Durability: 40

Defense: 217

Required Strength: 115

Required Level: 34

Before After
+30% Faster Hit Recovery +30% Faster Hit Recovery
35% Chance of Crushing Blow 35% Chance of Crushing Blow
15% Deadly Strike 15% Deadly Strike
+120% Enhanced Defense +120% Enhanced Defense
+15 to Strength +15 to Strength
-20% Target Defense (3 Items)

Wilhelm's Pride

Battle Belt (exceptional)

  • Base Defense: 37-42

  • Base Durability: 18

  • Base Potion Rows: 4

Defense: 75

Required Strength: 88

Required Level: 42

Before After
5% Mana Stolen per Hit [4-6]% Mana Stolen per Hit
5% Life Stolen per Hit [4-6]% Life Stolen per Hit
+75% Enhanced Defense +75% Enhanced Defense
Cold Resist +10% Cold Resist +[10-20]%
+100% Damage to Demons (3 Items)

Magnus' Skin

Sharkskin Gloves (exceptional)

  • Base Defense: 33-39

  • Base Durability: 14

Defense: 60

Required Strength: 20

Required Level: 37

Before After
+20% Increased Attack Speed +20% Increased Attack Speed
+20% Chance to Pierce
+100 to Attack Rating +100 to Attack Rating
+50% Enhanced Defense +50% Enhanced Defense
Fire Resist +15% Fire Resist +15%
+3 to Light Radius +3 to Light Radius
+100% Damage to Undead (3 Items)

Whitstan's Guard

Round Shield (exceptional)

  • Base Defense: 47-55

  • Base Block: 12%

  • Base Smite Damage: 7 to 14, Avg 10.5

  • Base Durability: 64

Defense: 154

Block: 87% (Dru/Nec/Sor), 92% (Ama/Ass/Bar), 97% (Pal)

Required Strength: 53

Required Level: 29

Before After
+40% Faster Block Rate +40% Faster Block Rate
55% Increased Chance of Blocking 55% Increased Chance of Blocking
+175% Enhanced Defense +175% Enhanced Defense
Half Freeze Duration Half Freeze Duration
+5 to Light Radius +5 to Light Radius
+150% Enhanced Damage (3 Items)

Set Bonuses for Orphan's Call

Shared Set Bonuses

Before After
+35 to Life (2 Items) +35 to Life (2 Items)
Attacker Takes Damage of 5 (3 Items) Attacker Takes Damage of 250 (3 Items)
+50 to Life (Complete Set) +100 to Life (Complete Set)
+100 Defense (Complete Set) +100 Defense (Complete Set)
+20 to Strength (Complete Set) +20 to Strength (Complete Set)
+10 to Dexterity (Complete Set) +10 to Dexterity (Complete Set)
All Resistances +15 (Complete Set) All Resistances +30 (Complete Set)
80% Better Chance of Getting Magic Items (Complete Set) 80% Better Chance of Getting Magic Items (Complete Set)

The Disciple

Dark Adherent

Dusk Shroud

  • Base Defense: 361-467

  • Base Durability: 20

Defense: 666-882

Required Strength: 77

Required Level: 49

Before After
25% Chance to Cast Level 3 Nova when Struck 25% Chance to Cast Level 23 Nova when Struck
+[200-250]% Damage to Undead
Adds 24-34 Poison Damage over 2 Seconds Adds 480-680 Poison Damage over 2 Seconds
+[305-415] Defense +[305-415] Defense
Fire Resist +24% Fire Resist +[24-34]%

Rite of Passage

Demonhide Boots (exceptional)

  • Base Defense: 28-35

  • Base Kick Damage: 30 to 64, Avg 47 (was 26 to 46, Avg 36)

  • Base Durability: 12

Defense: 53-60

Required Strength: 20

Required Level: 29

Before After
+30% Faster Run/Walk +30% Faster Run/Walk
+25 Defense +25 Defense
+[15-25] Maximum Stamina +[15-25] Maximum Stamina
Half Freeze Duration Cannot Be Frozen

Credendum

Mithril Coil

  • Base Defense: 58-65

  • Base Durability: 16

  • Base Potion Rows: 4

Defense: 108-115

Required Strength: 106

Required Level: 65

Before After
+50 Defense +50 Defense
+10 to Strength +10 to Strength
+10 to Dexterity +10 to Dexterity
All Resistances +15 All Resistances +15
+20% Faster Hit Recovery (3 Items)

Laying of Hands

Bramble Mitts

  • Base Defense: 54-62

  • Base Durability: 12

Defense: 79-112 (was 79-87)

Required Strength: 50

Required Level: 63

Before After
10% Chance to Cast Level 3 Holy Bolt on Striking 10% Chance to Cast Level 13 Holy Bolt on Striking
+20% Increased Attack Speed +20% Increased Attack Speed
+350% Damage to Demons +[150-200]% Damage to Demons
+25 Defense +[25-50] Defense
Fire Resist +50% Fire Resist +[30-50]%
+220 Poison Damage over 2 Seconds (2 Items)

Telling of Beads

Amulet

Minimum Item Level: 39

Occurrence Rate: 1/45

Required Level: 30

Before After
+1 to All Skills +1 to All Skills
Cold Resist +18% Cold Resist +18%
Poison Resist +[35-50]% Poison Resist +[35-50]%
Attacker Takes Damage of [8-10] Attacker Takes Damage of [24-30]

Set Bonuses for The Disciple

Shared Set Bonuses

Before After
+150 Defense (2 Items) +150 Defense (2 Items)
+22 Poison Damage over 3 Seconds (3 Items) Removed
+10 to Strength (Complete Set) +10 to Strength (4 Items)
+2 to All Skills (Complete Set) +2 to All Skills (Complete Set)
+100 to Mana (Complete Set) +100 to Mana (Complete Set)
All Resistances +50 (Complete Set) All Resistances +50 (Complete Set)
+150% Damage to Demons (Complete Set)
+150% Damage to Undead (Complete Set)

Naj's Ancient Vestige

Naj's Circlet

Circlet (normal)

  • Base Defense: 20-30

  • Base Durability: 35

  • Base Maximum Sockets: 2 (3 for upgraded exceptional/elite versions)

Defense: 95-105

Required Level: 28

Before After
12% Chance to Cast Level 5 Chain Lightning when Struck 12% Chance to Cast Level 5 Chain Lightning when Struck
+20% Faster Cast Rate
Adds 25-35 Fire Damage Adds 25-35 Fire Damage
+75 Defense +75 Defense
+15 to Strength +15 to Strength
+5 to Light Radius +5 to Light Radius
+1 to All Skills (2 Items)

Naj's Light Plate

Hellforge Plate

  • Base Defense: 421-530

  • Base Durability: 60

  • Base Speed Penalty: 0% (was -10%)

Defense: 721-830

Required Strength: 79

Required Level: 71

Before After
+1 to All Skills +1 to All Skills
+300 Defense +300 Defense
+65 to Life +65 to Life
All Resistances +25 All Resistances +25
45% Damage Taken Gained as Mana when Hit 45% Damage Taken Gained as Mana when Hit
Requirements -60% Requirements -60%
+20% Faster Cast Rate (2 Items)

Naj's Puzzler

Elder Staff

  • Base Damage: 100 to 116 (was 80 to 93)

  • Base Durability: 105 (was 35)

  • Base Speed Modifier: 0

  • Base Melee Range: 3 (was 1)

Two-Hand Damage: 250 to 290, Avg 270 (was 200 to 232, Avg 216)

Required Strength: 44

Required Dexterity: 37

Required Level: 78

Before After
+1 to All Skills +1 to All Skills
+30% Faster Cast Rate +50% Faster Cast Rate
+150% Enhanced Damage +150% Enhanced Damage
Adds 6-45 Lightning Damage Adds 6-45 Lightning Damage
+35 to Energy +35 to Energy
+70 to Mana +70 to Mana
Level 11 Teleport (69 Charges) Level 1 Blink (3 Charges)
Replenish 1 Charge in 3 Seconds
+50% Damage to Undead +50% Damage to Undead
  • Blink is the same as Teleport, except it costs no mana and doesn't temporarily reduce spell damage.

Set Bonuses for Naj's Ancient Vestige

Shared Set Bonuses

Before After
+175 Defense (2 Items) +175 Defense (2 Items)
+1 to All Skills (Complete Set) +3 to All Skills (Complete Set)
+20 to Strength (Complete Set) +20 to Strength (Complete Set)
+15 to Dexterity (Complete Set) +15 to Dexterity (Complete Set)
Replenish Life +10 (Complete Set) Replenish Life +10 (Complete Set)
+100 to Mana (Complete Set) +100 to Mana (Complete Set)
All Resistances +50 (Complete Set) All Resistances +50 (Complete Set)

Sazabi's Grand Tribute

Sazabi's Mental Sheath

Basinet (exceptional)

  • Base Defense: 75-84

  • Base Durability: 30

Defense: 175-184

Required Strength: 82

Required Level: 43

Before After
+1 to All Skills +1 to All Skills
+100 Defense +100 Defense
Replenish Life +15
Lightning Resist +[15-20]% Lightning Resist +[15-20]%
Fire Resist +[15-20]% Fire Resist +[15-20]%

Sazabi's Ghost Liberator

Balrog Skin

  • Base Defense: 410-517

  • Base Durability: 30

  • Base Speed Penalty: 0% (was -5%)

Defense: 810-917

Required Strength: 165

Required Level: 67

Before After
+30% Faster Hit Recovery +30% Faster Hit Recovery
+[100-150]% Damage to Demons
+300 to Attack Rating against Demons +300 to Attack Rating against Demons
+400 Defense +400 Defense
+25 to Strength +25 to Strength
+[50-75] to Life +[50-75] to Life
Replenish Life +30 (2 Items)

Sazabi's Cobalt Redeemer

Cryptic Sword

  • Base Damage: 6 to 96 (was 5 to 77)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 1)

Damage: [15-21] to [240-336], Avg 127.5-178.5 (was 12 to 192, Avg 102)

Required Strength: 99

Required Dexterity: 109

Required Level: 73

Before After
Indestructible Indestructible
+40% Increased Attack Speed +40% Increased Attack Speed
+150% Enhanced Damage +[150-250]% Enhanced Damage
+318% Damage to Demons +318% Damage to Demons
Adds 25-35 Cold Damage Adds 175-250 Cold Damage
+5 to Strength +5 to Strength
+15 to Dexterity +15 to Dexterity
+[10-14] Life after each Kill

Set Bonuses for Sazabi's Grand Tribute

Shared Set Bonuses

Before After
+40% Faster Run/Walk (2 Items) +40% Faster Run/Walk (2 Items)
+40% Faster Cast Rate (2 Items)
15% Life Stolen per Hit (Complete Set) 15% Life Stolen per Hit (Complete Set)
Increase Maximum Life 27% (Complete Set) Increase Maximum Life 27% (Complete Set)
All Resistances +30 (Complete Set) All Resistances +30 (Complete Set)
+2 to All Skills (Complete Set)

Heaven's Brethren

Ondal's Almighty

Spired Helm

  • Base Defense: 114-159

  • Base Durability: 40

Defense: 164-309 (was 164-209)

Required Strength: 164 (was 116)

Required Level: 69

Before After
10% Chance to Cast Level 3 Weaken on Striking 10% Chance to Cast Level 13 Weaken on Striking
+[1-2] to All Skills
+24% Faster Hit Recovery +24% Faster Hit Recovery
+50 Defense +[50-150] Defense
+10 to Strength +[10-15] to Strength
+15 to Dexterity +[10-20] to Dexterity
Requirements -40% Requirements -15%
+20% Faster Cast Rate (2 Items)

Haemosu's Adamant

Cuirass (exceptional)

  • Base Defense: 188-202

  • Base Durability: 50

Defense: 688-702

Required Strength: 52

Required Level: 44

Before After
+1 to All Skills
+500 Defense +500 Defense
+40 Defense vs. Melee +[200-250] Defense vs. Melee
+35 Defense vs. Missile +[200-250] Defense vs. Missile
+75 to Life +[50-100] to Life
Requirements -20% Requirements -20%
+20% Faster Cast Rate (2 Items)

Taebaek's Glory

Ward

  • Base Defense: 183-207 (was 153-170)

  • Base Block: 30% (was 24%)

  • Base Smite Damage: 11 to 35, Avg 23

  • Base Speed Penalty: 0% (was -5%)

Defense: 483-707 (was 203-220)

Block: 75% (Dru/Nec/Sor), 80% (Ama/Ass/Bar), 85% (Pal) (was 69%, 74%, 79%)

Required Strength: 185

Required Level: 81

Before After
Indestructible Indestructible
+40% Faster Cast Rate
+30% Faster Block Rate +30% Faster Block Rate
25% Increased Chance of Blocking 25% Increased Chance of Blocking
+50 Defense +[300-500] Defense
+100 to Mana +[100-120] to Mana
Lightning Resist +30% Lightning Resist +[25-30]%
Attacker Takes Damage of 30 Attacker Takes Damage of [380-560]
+1 to All Skills (3 Items)

Dangoon's Teaching

Reinforced Mace

  • Base Damage: 56 to 66 (was 41 to 49)

  • Base Durability: 120 (was 60)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 0)

  • Base Maximum Sockets: 3 (was 2)

One-Hand Damage: 56 to [67-214], Avg 61.5-135 (was 41 to [50-197], Avg 45.5-119)

Required Strength: 145

Required Dexterity: 46

Required Level: 68

Before After
10% Chance to Cast Level 3 Frost Nova on Striking 33% Chance to Cast Level 31 Frost Nova on Striking
+40% Increased Attack Speed +40% Increased Attack Speed
+[1-148] to Maximum Damage (+1.5 per Character Level) +[1-148] to Maximum Damage (+1.5 per Character Level)
Adds 20-30 Fire Damage Adds [40-60] to [70-100] Fire Damage
+50% Damage to Undead +50% Damage to Undead
+2 to All Skills (3 Items)

Set Bonuses for Heaven's Brethren

Shared Set Bonuses

Before After
Heal Stamina Plus 50% (2 Items) Heal Stamina Plus 50% (2 Items)
Replenish Life +20 (3 Items) Replenish Life +30 (3 Items)
Replenish Life +40 (Complete Set)
+2 to All Skills (Complete Set) +2 to All Skills (Complete Set)
All Resistances +50 (Complete Set) All Resistances +50 (Complete Set)
Cannot Be Frozen (Complete Set) Cannot Be Frozen (Complete Set)
+5 to Light Radius (Complete Set) +5 to Light Radius (Complete Set)
+20% Faster Cast Rate (Complete Set)

Bul-Kathos' Children

Bul-Kathos' Death Band

Ring

Minimum Item Level: 50 (can drop in A3 Nightmare onward)

Occurrence Rate: 2/102

Required Level: 69

New
+[15-30]% Enhanced Damage
+100 to Attack Rating
Lightning Resist +[10-20]%
Physical Damage Taken Reduced by [4-6]%
Cannot Be Frozen (2 Items)

Bul-Kathos' Tribal Guardian

Colossus Sword (was Mythical Sword)

  • Base Two-Hand Damage: 76 to 151

  • Base One-Hand Damage: 33 to 88 (Mythical Sword was 40 to 50)

  • Base Durability: 100 (Mythical Sword was 44)

  • Base Speed Modifier: 10 (Mythical Sword was 0)

  • Base Melee Range: 3 (Mythical Sword was 1)

Two-Hand Damage: [247-285] to [490-566], Avg 368.5-425.5

One-Hand Damage: [107-123] to [286-330], Avg 196.5-226.5 (Mythical Sword was 120 to 150, Avg 135)

Two-Hand Damage: (2 Items) [?-?] to [?-?], Avg ?-?

One-Hand Damage: (2 Items) [?-?] to [?-?], Avg ?-?

Required Strength: 182 (Mythical Sword was 147)

Required Dexterity: 95 (Mythical Sword was 124)

Required Level: 60 (Mythical Sword was 66)

Before After
+20% Increased Attack Speed +20% Increased Attack Speed
+200% Enhanced Damage +[225-275]% Enhanced Damage
+50 Poison Damage over 2 Seconds +150 Poison Damage over 2 Seconds
20% Deadly Strike
+20 to Strength +20 to Strength
Fire Resist +50% Cold Resist +50%
+50% Enhanced Damage (2 Items)

Bul-Kathos' Sacred Charge

Colossus Blade

  • Base Two-Hand Damage: 73 to 144 (was 58 to 115)

  • Base One-Hand Damage: 31 to 81 (was 25 to 65)

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 5

  • Base Melee Range: 3 (was 2)

Two-Hand Damage: [219-255] to [432-504], Avg 325.5-379.5 (was 174 to 345, Avg 259.5)

One-Hand Damage: [93-108] to [243-283], Avg 168-195.5 (was 75 to 195, Avg 135)

Required Strength: 189

Required Dexterity: 110

Required Level: 63

Before After
+20% Increased Attack Speed +20% Increased Attack Speed
+200% Enhanced Damage +[200-250]% Enhanced Damage
35% Chance of Crushing Blow 35% Chance of Crushing Blow
Knockback Removed
All Resistances +20 All Resistances +20
+30% Increased Attack Speed (2 Items)

Set Bonuses for Bul-Kathos' Children

Shared Set Bonuses

Before After
+2 to All Skills (Complete Set) +2 to All Skills (Complete Set)
+200 to Attack Rating (Complete Set) +200 to Attack Rating (Complete Set)
+200% Damage to Demons (Complete Set) +200% Damage to Demons (Complete Set)
+200% Damage to Undead (Complete Set) +200% Damage to Undead (Complete Set)
+20 Fire Damage (Complete Set) +200 Fire Damage (Complete Set)
+25 Defense (Complete Set) +500 Defense (Complete Set)
25% Chance of Crushing Blow (Complete Set)
25% Deadly Strike (Complete Set)


Class-Focused Sets

Class-Focused Sets

Set bonuses are listed separately rather than cumulatively - if multiple bonuses add the same attributes, those bonuses will be added together when displayed on in-game tooltips.

In addition to the changes listed here, all melee weapons also gain Melee Attacks Deal Splash Damage.

Aldur's Watchtower

Aldur's Stony Gaze

Hunter's Guise (exceptional)

  • Base Defense: 67-81

  • Base Durability: 20

Defense: 157-171

Required Strength: 56

Required Level: 36

(Druid Only)

Before After
+[1-2] to Summoning Skills (Druid Only)
+[1-2] to Druid Skill Levels
+25% Faster Hit Recovery +25% Faster Hit Recovery
+90 Defense +90 Defense
Regenerate Mana 17% Regenerate Mana 17%
Cold Resist +[40-50]% Cold Resist +[40-50]%
Socketed (2) Removed
+5 to Light Radius +5 to Light Radius
+15 to Energy (2 Items) +15 to Energy (2 Items)
+15 to Energy (3 Items) +15 to Energy (3 Items)
+15 to Energy (Complete Set) +15 to Energy (Complete Set)

Aldur's Deception

Shadow Plate

  • Base Defense: 446-557

  • Base Durability: 70

  • Base Speed Penalty: 0% (was -10%)

Defense: 746-857

Required Strength: 115

Required Level: 76

Before After
+1 to Elemental Skills (Druid Only) +[1-2] to Elemental Skills (Druid Only)
+1 to Shape Shifting Skills (Druid Only) +[1-2] to Shape Shifting Skills (Druid Only)
+300 Defense +300 Defense
+20 to Strength +20 to Strength
+15 to Dexterity +15 to Dexterity
Lightning Resist +[40-50]% Lightning Resist +[40-50]%
Requirements -50% Requirements -50%
+15 to Vitality (2 Items) +15 to Vitality (2 Items)
+15 to Vitality (3 Items) +15 to Vitality (3 Items)
+15 to Vitality (Complete Set) +15 to Vitality (Complete Set)

Aldur's Advance

Battle Boots (exceptional)

  • Base Defense: 39-47

  • Base Kick Damage: 42 to 84, Avg 63 (was 37 to 64, Avg 50.5)

Defense: 39-47

Required Strength: 95

Required Level: 45

Before After
Indestructible Indestructible
+40% Faster Run/Walk +40% Faster Run/Walk
+180 Maximum Stamina +180 Maximum Stamina
10% Damage Taken Gained as Mana when Hit 10% Damage Taken Gained as Mana when Hit
Heal Stamina Plus 32% Heal Stamina Plus 32%
+50 to Life +50 to Life
Fire Resist +[40-50]% Fire Resist +[40-50]%
+15 to Dexterity (2 Items) +15 to Dexterity (2 Items)
+15 to Dexterity (3 Items) +15 to Dexterity (3 Items)
+15 to Dexterity (Complete Set) +15 to Dexterity (Complete Set)

Aldur's Rhythm

Jagged Star (exceptional)

  • Base Damage: 29 to 45 (was 20 to 31)

  • Base Durability: 144 (was 72)

  • Base Speed Modifier: 10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: 69 to 107, Avg 88 (was 60 to 93, Avg 76.5)

Required Strength: 74

Required Level: 42

Before After
+30% Increased Attack Speed +45% Increased Attack Speed
Adds 40-62 Damage Adds 40-62 Damage
+200% Damage to Demons +[200-250]% Damage to Demons
+50% Damage to Undead +[150-250]% Damage to Undead
Adds 50-75 Lightning Damage Adds 50-75 Lightning Damage
5% Mana Stolen per Hit 5% Mana Stolen per Hit
10% Life Stolen per Hit 10% Life Stolen per Hit
Socketed [2-3] Socketed [2-3]
+15 to Strength (2 Items) +15 to Strength (2 Items)
+15 to Strength (3 Items) +15 to Strength (3 Items)
+15 to Strength (Complete Set) +15 to Strength (Complete Set)

Set Bonuses for Aldur's Watchtower

Shared Set Bonuses

Before After
150% Bonus to Attack Rating (2 Items) 150% Bonus to Attack Rating (2 Items)
+10% Faster Cast Rate (2 Items)
50% Better Chance of Getting Magic Items (3 Items) 50% Better Chance of Getting Magic Items (3 Items)
+20% Faster Cast Rate (3 Items)
+3 to Druid Skill Levels (Complete Set) +3 to Druid Skill Levels (Complete Set)
+350% Enhanced Damage (Complete Set) +350% Enhanced Damage (Complete Set)
10% Mana Stolen per Hit (Complete Set) 10% Mana Stolen per Hit (Complete Set)
+150 Defense (Complete Set) +150 Defense (Complete Set)
+150 to Mana (Complete Set) +150 to Mana (Complete Set)
All Resistances +50 (Complete Set) All Resistances +50 (Complete Set)
Display Aura (Complete Set) Display Aura (Complete Set)
+15 to Energy (Complete Set)

Griswold's Legacy

Griswold's Valor

Corona

  • Base Defense: 111-165

  • Base Durability: 50

Defense: 249-290

Required Strength: 105

Required Level: 69

Before After
+[50-75]% Enhanced Defense +[50-75]% Enhanced Defense
All Resistances +5 All Resistances +[15-25]
+[0-24] Absorbs Cold Damage (0.25 per Character Level) +[0-24] Absorbs Cold Damage (0.25 per Character Level)
[20-30]% Better Chance of Getting Magic Items [30-50]% Better Chance of Getting Magic Items
Requirements -40% Requirements -40%
Socketed (2) Socketed [2-3]
+2 to Offensive Auras (Paladin Only) (2 Items) +2 to Offensive Auras (Paladin Only) (2 Items)

Griswold's Heart

Ornate Plate (exceptional)

  • Base Defense: 417-450

  • Base Durability: 60

  • Base Speed Penalty: 0% (was -5%)

Defense: 917-950

Required Strength: 102

Required Level: 45

Before After
+2 to Defensive Aura Skills (Paladin Only) +[1-2] to Paladin Skills
+500 Defense +500 Defense
+20 to Strength +[10-20] to Strength
Requirements -40% Requirements -40%
Socketed (3) Socketed [2-3]
+30% Faster Cast Rate (2 Items)

Griswold's Honor

Vortex Shield

  • Base Defense: 182-225

  • Base Block: 49% (Paladin)

  • Base Smite Damage: 5 to 87, Avg 46

  • Base Durability: 90

Defense: 290-333

Block: 69%

Required Strength: 148

Required Level: 68

(Paladin Only)

Before After
+2 to Defensive Auras (Paladin Only)
+35% Faster Cast Rate
+65% Faster Block Rate +65% Faster Block Rate
20% Increased Chance of Blocking 20% Increased Chance of Blocking
+108 Defense +108 Defense
All Resistances +45 All Resistances +[35-45]
Socketed (3) Socketed [2-3]

Griswold's Redemption

Caduceus

  • Base Damage: 46 to 54 (was 37 to 43)

  • Base Durability: 140 (was 70)

  • Base Speed Modifier: -10

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [138-156] to [162-183], Avg 150-169.5 (was [111-125] to [129-146], Avg 120-135.5)

One-Hand Damage (3 Items): [148-166] to [182-203], Avg 165-184.5 (was [121-135] to [149-166], Avg 135-150.5)

One-Hand Damage (Complete Set): [158-176] to [202-223], Avg 180-199.5 (was [131-145] to [169-186], Avg 150-165.5)

Required Strength: 78

Required Dexterity: 56

Required Level: 66

Before After
+40% Increased Attack Speed +40% Increased Attack Speed
+[200-240]% Enhanced Damage +[200-240]% Enhanced Damage
+250% Damage to Undead +250% Damage to Undead
Requirements -20% Requirements -20%
Socketed [3-4] Socketed [3-5]
+2 to Combat Skills (Paladin Only) (2 Items) +2 to Combat Skills (Paladin Only) (2 Items)
Adds 10-20 Damage (3 Items) Adds 10-20 Damage (3 Items)
Adds 10-20 Damage (Complete Set) Adds 10-20 Damage (Complete Set)

Set Bonuses for Griswold's Legacy

Shared Set Bonuses

Before After
+20 to Strength (2 Items) +20 to Strength (2 Items)
+30 to Dexterity (3 Items) +30 to Dexterity (3 Items)
+3 to Paladin Skill Levels (Complete Set) +3 to Paladin Skill Levels (Complete Set)
+30% Faster Hit Recovery (Complete Set) +30% Faster Hit Recovery (Complete Set)
+200 to Attack Rating (Complete Set) +200 to Attack Rating (Complete Set)
+150 to Life (Complete Set) +150 to Life (Complete Set)
All Resistances +50 (Complete Set) All Resistances +50 (Complete Set)
Display Aura (Complete Set) Display Aura (Complete Set)
+20% Faster Cast Rate (Complete Set)

Immortal King

Immortal King's Will

Avenger Guard (normal)

  • Base Defense: 35-50

  • Base Durability: 55

Defense: 160-175

Required Strength: 65

Required Level: 47

(Barbarian Only)

Before After
+2 to Warcries (Barbarian Only) +2 to Warcries (Barbarian Only)
+125 Defense +125 Defense
37% Extra Gold from Monsters [37-67]% Extra Gold from Monsters
[25-40]% Better Chance of Getting Magic Items [25-40]% Better Chance of Getting Magic Items
+4 to Light Radius +4 to Light Radius
Socketed (2) Socketed (2)
Physical Damage Taken Reduced by 8% (3 Items)

Immortal King's Soul Cage

Sacred Armor

  • Base Defense: 487-600

  • Base Durability: 60

  • Base Speed Penalty: 0% (was -5%)

Defense: 901-1151 (was 1001)

Defense (Complete Set): 1201-1451 (was 1301)

Required Strength: 232

Required Level: 76

Before After
5% Chance to Cast Level 5 Enchant when Struck 5% Chance to Cast Level 28 Enchant Fire when Struck
+2 to Combat Skills (Barbarian Only) +[3-4] to Combat Skills (Barbarian Only)
+400 Defense +[300-550] Defense
Poison Resist +50% Poison Resist +[40-60]%
+25% Faster Hit Recovery (2 Items) +25% Faster Hit Recovery (2 Items)
Cold Resist +40% (3 Items) Cold Resist +40% (3 Items)
Fire Resist +40% (4 Items) Fire Resist +40% (4 Items)
Lightning Resist +40% (5 Items) Lightning Resist +40% (5 Items)
+50% Enhanced Defense (Complete Set) +50% Enhanced Defense (Complete Set)

Immortal King's Pillar

War Boots (exceptional)

  • Base Defense: 43-53

  • Base Kick Damage: 45 to 90, Avg 67.5 (was 39 to 80, Avg 59.5)

  • Base Durability: 24

Defense: 93-138 (was 118-128)

Defense (4 Items): 253-298 (was 278-288)

Required Strength: 125

Required Level: 31

Before After
+40% Faster Run/Walk +40% Faster Run/Walk
+110 to Attack Rating +[90-140] to Attack Rating
+75 Defense +[50-85] Defense
+44 to Life +[38-54] to Life
25% Better Chance of Getting Magic Items (2 items) 25% Better Chance of Getting Magic Items (2 Items)
+2 to Combat Skills (Barbarian Only) (3 Items) +2 to Combat Skills (Barbarian Only) (3 Items)
+160 Defense (4 Items) +160 Defense (4 Items)
Half Freeze Duration (5 Items) Half Freeze Duration (5 Items)

Immortal King's Detail

War Belt (exceptional)

  • Base Defense: 41-52

  • Base Durability: 24

  • Base Potion Rows: 4

Defense: 81-109 (was 89)

Defense (2 Items): 186-214 (was 194)

Defense (4 Items): 239-267 (was 247)

Required Strength: 110

Required Level: 29

Before After
+36 Defense +[28-56] Defense
+25 to Strength +[20-25] to Strength
Lightning Resist +31% Lightning Resist +[26-33]%
Fire Resist +28% Fire Resist +[23-28]%
+105 Defense (2 items) +105 Defense (2 Items)
+25% Faster Hit Recovery (3 Items) +25% Faster Hit Recovery (3 Items)
+100% Enhanced Defense (4 Items) +100% Enhanced Defense (4 Items)
Physical Damage Taken Reduced by 20% (5 Items) Physical Damage Taken Reduced by 20% (5 Items)
+2 to Masteries (Barbarian Only) (Complete Set) +2 to Masteries (Barbarian Only) (Complete Set)

Immortal King's Forge

War Gauntlets (exceptional)

  • Base Defense: 43-53

  • Base Durability: 24

Defense: 88-143 (was 108-118)

Defense (3 Items): 208-263 (was 228-238)

Required Strength: 110

Required Level: 30

Before After
12% Chance to Cast Level 4 Charged Bolt when Struck 12% Chance to Cast Level 24 Charged Bolt when Struck
+65 Defense +[45-90] Defense
+20 to Strength +20 to Strength
+20 to Dexterity +20 to Dexterity
+25% Increased Attack Speed (2 items) +25% Increased Attack Speed (2 Items)
+120 Defense (3 Items) +120 Defense (3 Items)
10% Life Stolen per Hit (4 Items) 10% Life Stolen per Hit (4 Items)
10% Mana Stolen per Hit (5 Items) 10% Mana Stolen per Hit (5 Items)
Freezes Target +2 (Complete Set) Freezes Target +2 (Complete Set)

Immortal King's Stone Crusher

Ogre Maul

  • Base Damage: 96 to 132 (was 77 to 106)

  • Base Speed Modifier: 10

  • Base Melee Range: 4 (was 1)

Two-Hand Damage: [240-288] to [330-396], Avg 285-342 (was 231 to 318, Avg 274.5)

Required Strength: 225

Required Level: 76

Before After
Indestructible Indestructible
+40% Increased Attack Speed +45% Increased Attack Speed
+200% Enhanced Damage +[150-200]% Enhanced Damage
+200% Damage to Demons +[150-200]% Damage to Demons
+250% Damage to Undead +[150-250]% Damage to Undead
[35-40]% Chance of Crushing Blow [35-40]% Chance of Crushing Blow
Socketed (2) Removed
Adds 211-397 Fire Damage (2 items) Adds 211-397 Fire Damage (2 Items)
Adds 7-477 Lightning Damage (3 Items) Adds 7-477 Lightning Damage (3 Items)
Adds 127-364 Cold Damage (4 Items) Adds 127-364 Cold Damage (4 Items)
+204 Poison Damage over 6 Seconds (5 Items) +682 Poison Damage over 2 Seconds (5 Items)
Adds 250-361 Magic Damage (Complete Set) Adds 250-361 Magic Damage (Complete Set)

Set Bonuses for Immortal King

Shared Set Bonuses

Before After
+50 to Attack Rating (2 Items) +50 to Attack Rating (2 Items)
+75 to Attack Rating (3 Items) +75 to Attack Rating (3 Items)
+125 to Attack Rating (4 Items) +125 to Attack Rating (4 Items)
+200 to Attack Rating (5 Items) +200 to Attack Rating (5 Items)
+3 to Barbarian Skill Levels (Complete Set) +3 to Barbarian Skill Levels (Complete Set)
+100% Enhanced Damage (Complete Set)
+150 to Life (Complete Set) +150 to Life (Complete Set)
All Resistances +50 (Complete Set) All Resistances +50 (Complete Set)
Magic Damage Taken Reduced by 10 (Complete Set) Magic Damage Taken Reduced by 10 (Complete Set)
Display Aura (Complete Set) Display Aura (Complete Set)

M'avina's Battle Hymn

M'avina's True Sight

Diadem

  • Base Defense: 50-60

  • Base Durability: 20

Defense: 200-210

Required Level: 64

Before After
+30% Increased Attack Speed +30% Increased Attack Speed
+150 Defense +150 Defense
Replenish Life +10 Replenish Life +[5-15]
+25 to Mana +[25-45] to Mana
+1 to All Skills (2 Items) +1 to All Skills (2 Items)
50% Bonus to Attack Rating (3 Items) 50% Bonus to Attack Rating (3 Items)
All Resistances +25 (4 Items) All Resistances +25 (4 Items)
+15% to Fire Skill Damage (Complete Set)

M'avina's Embrace

Kraken Shell

  • Base Defense: 417-523

  • Base Durability: 48

  • Base Speed Penalty: 0% (was -5%)

Defense: 771-1269

Required Strength: 122

Required Level: 70

Before After
10% Chance to Cast Level 3 Glacial Spike when Struck 10% Chance to Cast Level 13 Glacial Spike when Struck
+2 to Passive And Magic Skills (Amazon Only) +[1-2] to Amazon Skill Levels
+[4-396] Defense (+4 per Character Level) +[4-396] Defense (+4 per Character Level)
+350 Defense +350 Defense
Magic Damage Taken Reduced by [5-12] Magic Damage Taken Reduced by [5-12]
Requirements -30% Requirements -30%
+30% Faster Run/Walk (2 Items)
+30% Faster Hit Recovery (3 Items) +30% Faster Hit Recovery (3 Items)

M'avina's Tenet

Sharkskin Belt (exceptional)

  • Base Defense: 31-36

  • Base Durability: 14

  • Base Potion Rows: 4

Defense: 81-86

Required Strength: 20

Required Level: 45

Before After
+20% Faster Run/Walk +20% Faster Run/Walk
5% Mana Stolen per Hit [3-6]% Mana Stolen per Hit
+50 Defense +50 Defense
+5 to Light Radius +5 to Light Radius
All Resistances +25 (4 Items) All Resistances +25 (4 Items)

M'avina's Icy Clutch

Battle Gauntlets (exceptional)

  • Base Defense: 39-47

  • Base Durability: 18

Defense: 84-97

Required Strength: 88

Required Level: 32

Before After
Adds 6-18 Cold Damage Adds 12-36 Cold Damage
+[45-50] Defense +[45-50] Defense
+10 to Strength +[8-12] to Strength
+15 to Dexterity +[10-20] to Dexterity
Half Freeze Duration Cannot Be Frozen
56% Extra Gold from Monsters 56% Extra Gold from Monsters
Adds 131-252 Cold Damage (4 Items) Adds 131-252 Cold Damage (4 Items)
+20% to Cold Skill Damage (Complete Set) +15% to Cold Skill Damage (Complete Set)

M'avina's Caster

Grand Matron Bow

  • Base Damage: 17 to 87 (was 14 to 72)

  • Base Speed Modifier: 10

Two-Hand Damage: [56-65] to [287-337], Avg 171.5-201 (was 40 to 207, Avg 123.5)

Required Strength: 108

Required Dexterity: 152

Required Level: 70

(Amazon Only)

Before After
+40% Increased Attack Speed +40% Increased Attack Speed
+188% Enhanced Damage +[230-288]% Enhanced Damage
+50 to Attack Rating +[50-150] to Attack Rating
Fires Magic Arrows (Level 1) Removed
Adds 114-377 Magic Damage (2 Items) Adds 228-754 Magic Damage (2 Items)
10% Chance to Cast Level 15 Nova on Striking (3 Items) 10% Chance to Cast Level 25 Nova on Striking (3 Items)
+2 to Bow and Crossbow Skills (Amazon Only) (4 Items) +2 to Bow and Crossbow Skills (Amazon Only) (4 Items)

Set Bonuses for M'avina's Battle Hymn

Shared Set Bonuses

Before After
+20 to Strength (2 Items) +20 to Strength (2 Items)
+30 to Dexterity (3 Items) +30 to Dexterity (3 Items)
+3 to Amazon Skill Levels (Complete Set) +2 to Amazon Skill Levels (Complete Set)
+100 to Attack Rating (Complete Set) +100 to Attack Rating (Complete Set)
+100 Defense (Complete Set) +100 Defense (Complete Set)
All Resistances +50 (Complete Set) All Resistances +50 (Complete Set)
100% Better Chance of Getting Magic Items (Complete Set) 100% Better Chance of Getting Magic Items (Complete Set)
Display Aura (Complete Set) Display Aura (Complete Set)

Natalya's Odium

Natalya's Totem

Grim Helm (exceptional)

  • Base Defense: 60-125

  • Base Durability: 40

  • Base Maximum Sockets: 2 (3 for upgraded versions)

Defense: 195-300

Required Strength: 58

Required Level: 59

Before After
+[135-175] Defense +[135-175] Defense
+[10-20] to Strength +[10-20] to Strength
+[20-30] to Dexterity +[20-30] to Dexterity
All Resistances +[10-20] All Resistances +[10-20]
Magic Damage Taken Reduced by 3 Magic Damage Taken Reduced by [3-6]

Natalya's Shadow

Loricated Mail

  • Base Defense: 390-496

  • Base Durability: 36

  • Base Speed Penalty: 0% (was -10%)

Defense: 540-721

Required Strength: 149

Required Level: 73

Before After
+2 to Shadow Disciplines (Assassin Only) +[2-3] to Shadow Disciplines (Assassin Only)
+[150-225] Defense +[150-225] Defense
+[1-99] to Life (+1 per Character Level) +[1-99] to Life (+1 per Character Level)
Poison Resist +25% Poison Resist +25%
Poison Length Reduced by 75% Poison Length Reduced by 75%
Socketed [1-3] Socketed [1-3]

Natalya's Soul

Mesh Boots (exceptional)

  • Base Defense: 37-44

  • Base Kick Damage: 35 to 78, Avg 56.5 (was 23 to 52, Avg 37.5)

  • Base Durability: 16

Defense: 112-169

Durability: 66

Required Strength: 65

Required Level: 25

Before After
+40% Faster Run/Walk +40% Faster Run/Walk
+[75-125] Defense +[75-125] Defense
Heal Stamina Plus [0-24]% (0.25% per Character Level) Heal Stamina Plus [0-24]% (0.25% per Character Level)
Cold Resist +[15-25]% Cold Resist +[15-25]%
Lightning Resist +[15-25]% Lightning Resist +[15-25]%
+50 Durability +50 Durability
+30 Kick Damage (3 Items)

Natalya's Mark

Scissors Suwayyah

  • Base Damage: 55 to 70 (was 40 to 51)

  • Base Durability: 136 (was 68)

  • Base Speed Modifier: 0

  • Base Melee Range: 2 (was 1)

One-Hand Damage: [137-165] to [175-210], Avg 156-187.5 (was 120 to 153, Avg 136.5)

Required Strength: 118

Required Dexterity: 118

Required Level: 79

(Assassin Only)

Before After
+40% Increased Attack Speed +40% Increased Attack Speed
+200% Enhanced Damage +[150-200]% Enhanced Damage
+200% Damage to Demons +[100-200]% Damage to Demons
+250% Damage to Undead +[100-200]% Damage to Undead
Adds 12-17 Fire Damage Adds 96-136 Fire Damage
+50 Cold Damage +150 Cold Damage
Ignore Target's Defense Ignore Target's Defense (3 Items)

Set Bonuses for Natalya's Odium

Shared Set Bonuses

Before After
Magic Damage Taken Reduced by 15 (2 Items) Magic Damage Taken Reduced by 15 (2 Items)
+200 Defense (3 Items) +200 Defense (3 Items)
+3 to Assassin Skills (Complete Set) +3 to Assassin Skills (Complete Set)
14% Life Stolen per Hit (Complete Set) 10% Life Stolen per Hit (Complete Set)
14% Mana Stolen per Hit (Complete Set) 10% Mana Stolen per Hit (Complete Set)
+150 Defense (Complete Set) +150 Defense (Complete Set)
All Resistances +50 (Complete Set) All Resistances +50 (Complete Set)
Physical Damage Taken Reduced by 30% (Complete Set) Physical Damage Taken Reduced by 20% (Complete Set)
Visual Fade Effect (Complete Set) Visual Fade Effect (Complete Set)

Tal Rasha's Wrappings

Tal Rasha's Horadric Crest

Death Mask (exceptional)

  • Base Defense: 54-86

  • Base Durability: 20

Defense: 99-131

Required Strength: 55

Required Level: 66

Before After
10% Mana Stolen per Hit [6-10]% Mana Stolen per Hit
10% Life Stolen per Hit [6-10]% Life Stolen per Hit
+45 Defense +45 Defense
+60 to Life +[50-65] to Life
+30 to Mana +[25-35] to Mana
All Resistances +15 All Resistances +[10-20]

Tal Rasha's Guardianship

Lacquered Plate

  • Base Defense: 433-541

  • Base Durability: 55

  • Base Speed Penalty: 0% (was -5%)

Defense: 833-941

Required Strength: 84

Required Level: 71

Before After
+400 Defense +400 Defense
Cold Resist +40% Cold Resist +40%
Lightning Resist +40% Lightning Resist +40%
Fire Resist +40% Fire Resist +40%
Magic Damage Taken Reduced by 15 Magic Damage Taken Reduced by [10-17]
88% Better Chance of Getting Magic Items [50-80]% Better Chance of Getting Magic Items
Requirements -60% Requirements -60%
+10% Faster Cast Rate (2 Items) +10% Faster Cast Rate (2 Items)

Tal Rasha's Fine-Spun Cloth

Mesh Belt (exceptional)

  • Base Defense: 35-40

  • Base Durability: 16

  • Base Potion Rows: 4

Defense: 35-40

Defense (2 Items): 95-100

Required Strength: 47

Required Level: 53

Before After
+20 to Dexterity +20 to Dexterity
+30 to Mana +[20-40] to Mana
37% Damage Taken Gained as Mana when Hit 37% Damage Taken Gained as Mana when Hit
[10-15]% Better Chance of Getting Magic Items [10-20]% Better Chance of Getting Magic Items
Requirements -20% Requirements -20%
+60 Defense (2 Items) +60 Defense (2 Items)
+10% Faster Cast Rate (3 Items) +10% Faster Cast Rate (3 Items)

Tal Rasha's Lidless Eye

Swirling Crystal (exceptional)

  • Base Damage: 18 to 42

  • Base Durability: 100 (was 50)

  • Base Speed Modifier: 10

One-Hand Damage: 18 to 42, Avg 30

Required Level: 65

(Sorceress Only)

Before After
+20% Faster Cast Rate +30% Faster Cast Rate
+[1-2] to Fire Mastery (Sorceress Only) +[2-3] to Fire Mastery (Sorceress Only)
+[1-2] to Lightning Mastery (Sorceress Only) +[2-3] to Lightning Mastery (Sorceress Only)
+[1-2] to Cold Mastery (Sorceress Only) +[2-3] to Cold Mastery (Sorceress Only)
+10 to Energy +10 to Energy
+57 to Life +57 to Life
+77 to Mana +77 to Mana
+1 to Sorceress Skill Levels (2 Items) +1 to Sorceress Skill Levels (2 Items)
-15% to Enemy Fire Resistance (3 Items) -15% to Enemy Fire Resistance (3 Items)
-15% to Enemy Lightning Resistance (4 Items) -15% to Enemy Lightning Resistance (4 Items)
+15% to Cold Skill Damage (Complete Set) +15% to Cold Skill Damage (Complete Set)

Tal Rasha's Adjudication

Amulet

Minimum Item Level: 26

Occurrence Rate: 1/45

Required Level: 67

Before After
+2 to Sorceress Skill Levels +2 to Sorceress Skill Levels
Adds 3-32 Lightning Damage Adds 3-32 Lightning Damage
+50 to Life +[40-60] to Life
+42 to Mana +[32-52] to Mana
Lightning Resist +33% Lightning Resist +33%
+10% Faster Cast Rate (4 Items) +10% Faster Cast Rate (4 Items)

Set Bonuses for Tal Rasha's Wrappings

Shared Set Bonuses

Before After
Replenish Life +10 (2 Items) Replenish Life +10 (2 Items)
65% Better Chance of Getting Magic Items (3 Items) 40% Better Chance of Getting Magic Items (3 Items)
+25% Faster Hit Recovery (4 Items) +25% Faster Hit Recovery (4 Items)
+3 to Sorceress Skill Levels (Complete Set) +3 to Sorceress Skill Levels (Complete Set)
+150 Defense (Complete Set) +150 Defense (Complete Set)
+50 Defense vs. Missile (Complete Set) +50 Defense vs. Missile (Complete Set)
+150 to Life (Complete Set) +150 to Life (Complete Set)
All Resistances +50 (Complete Set) All Resistances +50 (Complete Set)
Display Aura (Complete Set) Display Aura (Complete Set)

Trang-Oul's Avatar

Trang-Oul's Guise

Bone Visage

  • Base Defense: 100-157

  • Base Durability: 40

Defense: 180-257

Required Strength: 106

Required Level: 65

Before After
+25% Faster Hit Recovery +25% Faster Hit Recovery
+[80-100] Defense +[80-100] Defense
Replenish Life +5 Replenish Life +[20-30]
+150 to Mana +150 to Mana
Attacker Takes Damage of 20 Attacker Takes Damage of [420-620]

Trang-Oul's Scales

Chaos Armor (exceptional)

  • Base Defense: 315-343

  • Base Durability: 70

  • Base Speed Penalty: 0% (was -10%)

Defense: 857

Required Strength: 84

Required Level: 49

Before After
+2 to Summoning Skills (Necromancer Only) +2 to Summoning Skills (Necromancer Only)
+40% Faster Run/Walk +40% Faster Run/Walk
+[1-2] to Blood Warp (Necromancer Only)
+150% Enhanced Defense +150% Enhanced Defense
+100 Defense vs. Missile +100 Defense vs. Missile
Poison Resist +40% Poison Resist +40%
Requirements -40% Requirements -40%
Lightning Resist +50% (3 Items) Lightning Resist +50% (3 Items)
Physical Damage Taken Reduced by 25% (Complete Set) Physical Damage Taken Reduced by 25% (Complete Set)

Trang-Oul's Girth

Troll Belt

  • Base Defense: 59-66

  • Base Durability: 18

  • Base Potion Rows: 4

Defense: 134-166

Required Strength: 91

Required Level: 62

Before After
+[75-100] Defense +[75-100] Defense
+66 to Life +[56-76] to Life
Replenish Life +5 Replenish Life +[5-10]
+[25-50] to Mana +[25-50] to Mana
+30 Maximum Stamina +30 Maximum Stamina
Cannot Be Frozen Cannot Be Frozen
Requirements -40% Requirements -40%
Cold Resist +40% (3 Items) Cold Resist +40% (3 Items)

Trang-Oul's Claws

Heavy Bracers (exceptional)

  • Base Defense: 37-44

  • Base Durability: 16

Defense: 67-74

Required Strength: 58

Required Level: 45

Before After
+2 to Curses (Necromancer Only) +2 to Curses (Necromancer Only)
+20% Faster Cast Rate +20% Faster Cast Rate
+25% to Poison Skill Damage +[10-15]% to Poison Skill Damage
+30 Defense +30 Defense
Cold Resist +30% Cold Resist +30%
+20 to Meteor (4 Items)

Trang-Oul's Wing

Cantor Trophy (exceptional)

  • Base Defense: 50-64

  • Base Block: 30% (Necromancer)

  • Base Durability: 20

  • Base Maximum Sockets: 3 (was 2)

Defense: 175-189

Block: 60%

Required Strength: 50

Required Level: 54

(Necromancer Only)

Before After
+2 to Poison and Bone Skills (Necromancer Only) +2 to Poison and Bone Skills (Necromancer Only)
30% Increased Chance of Blocking 30% Increased Chance of Blocking
+125 Defense +125 Defense
+25 to Strength +[20-28] to Strength
+15 to Dexterity +[10-18] to Dexterity
Fire Resist +[38-45]% Fire Resist +[38-45]%
Poison Resist +40% Poison Resist +40%
-25% to Enemy Poison Resistance (3 Items) -25% to Enemy Poison Resistance (3 Items)
Replenish Life +15 (4 Items) +30% Faster Cast Rate (4 Items)

Set Bonuses for Trang-Oul's Avatar

Shared Set Bonuses

Before After
+18 to Fire Ball (2 Items) +18 to Fire Ball (2 Items)
Regenerate Mana 15% (2 Items) Regenerate Mana 20% (2 Items)
+13 to Fire Wall (3 Items) +26 to Fire Wall (3 Items)
Regenerate Mana 15% (3 Items) Regenerate Mana 15% (3 Items)
Regenerate Mana 15% (4 Items) Removed
+10 to Meteor (4 Items) +10 to Fire Ball (4 Items)
Regenerate Mana 15% (Complete Set) Regenerate Mana 15% (Complete Set)
+3 to Necromancer Skill Levels (Complete Set) +3 to Necromancer Skill Levels (Complete Set)
20% Life Stolen per Hit (Complete Set) 20% Life Stolen per Hit (Complete Set)
+3 to Fire Mastery (Complete Set) Removed
+200 Defense (Complete Set) Replenish Life +10 (Complete Set)
+100 to Mana (Complete Set) +100 to Mana (Complete Set)
All Resistances +50 (Complete Set) All Resistances +50 (Complete Set)
Transforms into Vampire (Complete Set) Display Aura (Complete Set)
  • The Vampire transformation was removed due to it having extremely detrimental breakpoints


Runeword Helms

Helm Runewords

Runewords can only be made in regular items (ethereal or non-ethereal), and the socket count must be exact. They cannot be made in items whose rarity is magic or higher.

Runeword changes include rune changes.

Nadir

2-Socket Helms

Nef • Tir

Required Level: 13

Before After
+50% Enhanced Defense +50% Enhanced Defense
+10 Defense +10 Defense
+30 Defense vs. Missile +30 Defense vs. Missile
+5 Strength +5 Strength
+2 to Mana after each Kill +[4-6] to Mana after each Kill
-33% Extra Gold from Monsters -33% Extra Gold from Monsters
-3 to Light Radius -3 to Light Radius
Level 13 Cloak of Shadows (9 Charges) Level 13 Cloak of Shadows (9 Charges)

Radiance

3-Socket Helms

Nef • Sol • Ith

Required Level: 27

Before After
+[20-40]% Enhanced Damage
+75% Enhanced Defense +75% Enhanced Defense
+30 Defense vs. Missile +30 Defense vs. Missile
+10 to Vitality +10 to Vitality
+10 to Energy +10 to Energy
+33 to Mana +33 to Mana
Physical Damage Taken Reduced by 7 Physical Damage Taken Reduced by 7
Magic Damage Taken Reduced by 3 Removed
15% Damage Taken Gained as Mana when Hit 15% Damage Taken Gained as Mana when Hit
+5 to Light Radius +5 to Light Radius

Lore

2-Socket Helms

Ort • Sol

Required Level: 27

Before After
+1 to All Skills +1 to All Skills
+10 to Energy +[5-10] to Energy
Lightning Resist +30% Lightning Resist +30%
Physical Damage Taken Reduced by 7 Physical Damage Taken Reduced by 7
+2 to Mana after each Kill +[1-2] to Mana after each Kill
+2 to Light Radius +2 to Light Radius

Wisdom

3-Socket Helms

Pul • Ith • Eld

Required Level: 45

New
+33% Chance to Pierce
[15-25]% Bonus to Attack Rating
[4-8]% Mana Stolen per Hit
+30% Enhanced Defense
+10 to Energy
15% Slower Stamina Drain
Cannot Be Frozen
+5 to Mana after each Kill
15% Damage Gained as Mana when Hit

Delirium

3-Socket Helms

Lem • Ist • Io

Required Level: 51

Before After
1% Chance to Cast Level 50 Delirium when Struck Removed
11% Chance to Cast Level 18 Confuse on Striking 11% Chance to Cast Level 18 Confuse on Striking
6% Chance to Cast Level 14 Mind Blast when Struck 6% Chance to Cast Level 14 Mind Blast when Struck
14% Chance to Cast Level 13 Terror when Struck 14% Chance to Cast Level 13 Terror when Struck
+2 to All Skills +2 to All Skills
+261 Defense +261 Defense
+10 to Vitality +10 to Vitality
50% Extra Gold from Monsters 50% Extra Gold from Monsters
25% Better Chance of Getting Magic Items 30% Better Chance of Getting Magic Items
Level 17 Attract (60 Charges) Level 17 Attract (60 Charges)
  • The chance to cast Delirium was removed due to it causing crashes in some scenarios

Flickering Flame

3-Socket Helms

Nef • Pul • Vex

Required Level: 55

New
Level [1-6] Resist Fire Aura when Equipped
+2 to Fire Skills
-[5-10]% to Enemy Fire Resistance
+30% Enhanced Defense
+30 Defense vs. Missile
+[65-75] to Mana
+4% to Maximum Fire Resist
Half Freeze Duration

Dream

3-Socket Helms - also see Dream (Shield)

Io • Jah • Pul

Required Level: 65

Before After
10% Chance to Cast Level 15 Confuse when Struck 10% Chance to Cast Level 15 Confuse when Struck
Level 15 Holy Shock Aura when Equipped Level 13 Holy Shock Aura when Equipped
+[20-30]% Faster Hit Recovery +[20-30]% Faster Hit Recovery
+30% Enhanced Defense +30% Enhanced Defense
+[150-220] Defense +[150-220] Defense
+10 to Vitality +10 to Vitality
Increase Maximum Life 5% Increase Maximum Life 5%
+[0-61] to Mana (+0.625 per Character Level) +[0-61] to Mana (+0.625 per Character Level)
All Resistances +[5-20] All Resistances +[10-20]
[12-25]% Better Chance of Getting Magic Items [20-30]% Better Chance of Getting Magic Items

Ferocity

3-Socket Helms

Zod • Cham • Shael

Required Level: 69

New
12% Chance to Cast Level 10 Taunt on Striking
Indestructible
+20% Faster Hit Recovery
[10-12]% Life Stolen per Hit
+[12-14] to Zeal
+[150-200]% Enhanced Defense
Magic Damage Taken Reduced by [6-12]
Cannot Be Frozen
Attacker Takes Damage of [200-250]
  • Note: Zeal is limited to +3 on Paladins due to the Oskill mechanic.


Runeword Chests

Chest Runewords

Runewords can only be made in regular items (ethereal or non-ethereal), and the socket count must be exact. They cannot be made in items whose rarity is magic or higher.

Runeword changes include rune changes.

Stealth

2-Socket Chests

Tal • Eth

Required Level: 17

Before After
+25% Faster Run/Walk +10% Faster Run/Walk
+25% Faster Cast Rate +20% Faster Cast Rate
+25% Faster Hit Recovery +20% Faster Hit Recovery
+6 to Dexterity +6 to Dexterity
Regenerate Mana 15% Regenerate Mana 15%
+15 Maximum Stamina +15 Maximum Stamina
Poison Resist +30% Poison Resist +30%
Magic Damage Taken Reduced by 3 Magic Damage Taken Reduced by 3

Peace

3-Socket Chests

Shael • Thul • Amn

Required Level: 29

Before After
2% Chance to Cast Level 15 Valkyrie on Striking You May Summon 1 Additional Valkyrie
4% Chance to Cast Level 5 Slow Missiles when Struck 8% Chance to Cast Level 12 Slow Movement when Struck
+2 to Amazon Skill Levels +2 to Amazon Skill Levels
+20% Faster Hit Recovery +20% Faster Hit Recovery
+2 to Critical Strike +2 to Critical Strike
Cold Resist +30% Cold Resist +30%
Attacker Takes Damage of 14 Attacker Takes Damage of 14

Myth

3-Socket Chests

Hel • Amn • Nef

Required Level: 25

Before After
10% Chance to Cast Level 1 Taunt on Striking 5% Chance to Cast Level 1 Taunt on Striking
3% Chance to Cast Level 1 Howl when Struck 3% Chance to Cast Level 1 Howl when Struck
+2 to Barbarian Skill Levels +[1-2] to Barbarian Skill Levels
+30 Defense vs. Missile +30 Defense vs. Missile
Replenish Life +10 Replenish Life +10
+[3-4] to Mana after each Kill
Attacker Takes Damage of 14 Attacker Takes Damage of 14
Attacker Takes Damage of [2-297] ([2-3] per Character Level)
Requirements -15% Requirements -15%

Smoke

2-Socket Chests

Nef • Lum

Required Level: 37

Before After
+20% Faster Hit Recovery +20% Faster Hit Recovery
+75% Enhanced Defense +75% Enhanced Defense
+280 Defense vs. Missile +280 Defense vs. Missile
+10 to Energy +10 to Energy
All Resistances +50 All Resistances +[30-50]
-1 to Light Radius -1 to Light Radius
Level 6 Weaken (18 Charges) Level 6 Weaken (18 Charges)

Hustle

3-Socket Chests

Shael • Ko • Eld

Required Level: 39

New
Level 6 Burst of Speed When Equipped
+20% Increased Attack Speed
+20% Faster Hit Recovery
+10 to Dexterity
50% Slower Stamina Drain
All Resistances +10
Half Freeze Duration

Lionheart

3-Socket Chests

Hel • Lum • Fal

Required Level: 41

Before After
+20% Enhanced Damage +[80-110]% Enhanced Damage
+25 to Strength +[10-25] to Strength
+15 to Dexterity +[10-15] to Dexterity
+20 to Vitality +[10-20] to Vitality
+10 to Energy +10 to Energy
+50 to Life +50 to Life
All Resistances +30 All Resistances +[20-30]
Requirements -15% Requirements -15%

Treachery

3-Socket Chests

Shael • Thul • Lem

Required Level: 43

Before After
25% Chance to Cast Level 15 Venom on Striking 25% Chance to Cast Level 15 Venom on Striking
5% Chance to Cast Level 15 Fade when Struck 15% Chance to Cast Level 21 Mind Blast when Struck
+2 to Assassin Skills +2 to Assassin Skills
+45% Increased Attack Speed +45% Increased Attack Speed
+20% Faster Hit Recovery +20% Faster Hit Recovery
Cold Resist +30% Cold Resist +30%
50% Extra Gold from Monsters 50% Extra Gold from Monsters

Wealth

3-Socket Chests

Lem • Ko • Tir

Required Level: 43

Before After
+10 to Dexterity +10 to Dexterity
+2 to Mana after each Kill +4 to Mana after each Kill
300% Extra Gold from Monsters 300% Extra Gold from Monsters
100% Better Chance of Getting Magic Items 100% Better Chance of Getting Magic Items

Enlightenment

3-Socket Chests

Pul • Ral • Sol

Required Level: 45

Before After
5% Chance to Cast Level 15 Fire Ball on Striking 15% Chance to Cast Level 28 Fire Ball on Casting
5% Chance to Cast Level 15 Blaze when Struck 35% Chance to Cast Level 25 Blaze when Struck
+2 to Sorceress Skill Levels +2 to Sorceress Skill Levels
+20% Faster Cast Rate
+1 to Warmth +[5-8] to Warmth
+30% Enhanced Defense +30% Enhanced Defense
Fire Resist +30% Fire Resist +30%
Physical Damage Taken Reduced by 7 Physical Damage Taken Reduced by 7

Duress

3-Socket Chests

Shael • Um • Thul

Required Level: 47

Before After
+40% Faster Hit Recovery +40% Faster Hit Recovery
+[10-20]% Enhanced Damage +[40-80]% Enhanced Damage
Adds 37-133 Cold Damage Adds 37-133 Cold Damage
15% Chance of Crushing Blow 15% Chance of Crushing Blow
33% Chance of Open Wounds 33% Chance of Open Wounds
+[150-200]% Enhanced Defense +[150-200]% Enhanced Defense
-20% Slower Stamina Drain -20% Slower Stamina Drain
Cold Resist +45% Cold Resist +45%
Lightning Resist +15% Lightning Resist +15%
Fire Resist +15% Fire Resist +15%
Poison Resist +15% Poison Resist +15%

Stone

4-Socket Chests

Shael • Um • Pul • Lum

Required Level: 47

Before After
Indestructible
+1 to All Skills
+60% Faster Hit Recovery +60% Faster Hit Recovery
+[250-290]% Enhanced Defense +[230-320]% Enhanced Defense
+300 Defense vs. Missile Removed
+16 to Strength +[10-16] to Strength
+16 to Vitality +[10-16] to Vitality
+10 to Energy +10 to Energy
All Resistances +15 All Resistances +15
Level 16 Molten Boulder (80 Charges) Removed
Level 16 Clay Golem (16 Charges) Level 16 Clay Golem (36 Charges)

Gloom

3-Socket Chests

Fal • Um • Pul

Required Level: 47

Before After
15% Chance to Cast Level 3 Dim Vision when Struck 15% Chance to Cast Level 9 Dim Vision when Struck
+10% Faster Hit Recovery +[20-40]% Faster Hit Recovery
+[200-260]% Enhanced Defense +[200-260]% Enhanced Defense
+10 to Strength +10 to Strength
All Resistances +45 All Resistances +45
+20% Curse Resistance
Half Freeze Duration Half Freeze Duration
5% Damage Taken Gained as Mana when Hit 5% Damage Taken Gained as Mana when Hit
-3 to Light Radius Removed

Bone

3-Socket Chests

Sol • Um • Um

Required Level: 47

Before After
15% Chance to Cast Level 10 Bone Spear on Striking 30% Chance to Cast Level 25 Bone Spear on Striking
5% Chance to Cast Level 10 Bone Armor when Struck 10% Chance to Cast Level 15 Bone Armor when Struck
+2 to Necromancer Skill Levels +2 to Necromancer Skill Levels
+[100-150] to Mana +[100-150] to Mana
All Resistances +30 All Resistances +30
Physical Damage Taken Reduced by 7 Physical Damage Taken Reduced by 7

Prudence

2-Socket Chests

Mal • Tir

Required Level: 49

Before After
+30% Faster Cast Rate
+25% Faster Hit Recovery +25% Faster Hit Recovery
+[140-170]% Enhanced Defense +[140-170]% Enhanced Defense
All Resistances +[25-35] All Resistances +[25-35]
Physical Damage Taken Reduced by 3 Physical Damage Taken Reduced by [5-13]
Magic Damage Taken Reduced by 17 Magic Damage Taken Reduced by [13-17]
+2 to Mana after each Kill +2 to Mana after each Kill
+1 to Light Radius Removed
Repairs 1 Durability in 4 Seconds Repairs 1 Durability in 4 Seconds

Rain

3-Socket Chests

Ort • Mal • Ith

Required Level: 49

Before After
5% Chance to Cast Level 15 Twister on Striking 20% Chance to Cast Level 25 Twister on Striking
5% Chance to Cast Level 15 Cyclone Armor when Struck 8% Chance to Cast Level 15 Cyclone Armor when Struck
+2 to Druid Skill Levels +2 to Druid Skill Levels
+[100-150] to Mana +[100-150] to Mana
Lightning Resist +30% Lightning Resist +30%
Magic Damage Taken Reduced by 7 Magic Damage Taken Reduced by 7
15% Damage Taken Gained as Mana when Hit 15% Damage Taken Gained as Mana when Hit

Principle

3-Socket Chests

Ral • Gul • Eld

Required Level: 53

Before After
100% Chance to Cast Level 5 Holy Bolt on Striking 50% Chance to Cast Level 25 Holy Bolt on Striking
+2 to Paladin Skill Levels +2 to Paladin Skill Levels
+[50-80]% Damage to Demons
+50% Damage to Undead +[50-80]% Damage to Undead
+[100-150] to Life +[50-100] to Life
15% Slower Stamina Drain 15% Slower Stamina Drain
+5% to Maximum Poison Resist +4% to Maximum Poison Resist
Fire Resist +30% Fire Resist +30%

Fortitude

4-Socket Chests - also see Fortitude (Weapon)

El • Sol • Dol • Lo

Required Level: 59

Before After
20% Chance to Cast Level 15 Chilling Armor when Struck Removed
+25% Faster Cast Rate +25% Faster Cast Rate
+300% Enhanced Damage +[250-300]% Enhanced Damage
+200% Enhanced Defense +200% Enhanced Defense
+15 Defense +15 Defense
+[1-148] to Life (+[1-1.5] per Character Level) +[1-148] to Life (+[1-1.5] per Character Level)
Replenish Life +7 Replenish Life +10
+5% to Maximum Lightning Resist +4% to Maximum Lightning Resist
All Resistances +[25-30] All Resistances +[25-30]
Physical Damage Taken Reduced by 7 Physical Damage Taken Reduced by 7
12% Damage Taken Gained as Mana when Hit 12% Damage Taken Gained as Mana when Hit
+1 to Light Radius +1 to Light Radius

Bramble

4-Socket Chests

Ral • Ohm • Sur • Eth

Required Level: 61

Before After
Level [15-21] Thorns Aura when Equipped Level [18-21] Thorns Aura when Equipped
+50% Faster Hit Recovery +50% Faster Hit Recovery
+[25-50]% to Poison Skill Damage +[40-50]% to Poison Skill Damage
+300 Defense +300 Defense
Increase Maximum Mana 5% Increase Maximum Mana 5%
Regenerate Mana 15% Regenerate Mana 15%
+5% to Maximum Cold Resist +4% to Maximum Cold Resist
Fire Resist +30% Fire Resist +30%
Poison Resist +100% Poison Resist +100%
+13 Life after each Kill +[4-6] Life after each Kill
Level 13 Spirit of Barbs (33 Charges) Level 13 Spirit of Barbs (33 Charges)

Dragon

3-Socket Chests - also see Dragon (Shield)

Sur • Lo • Sol

Required Level: 61

Before After
You May Summon 1 Additional Hydra
12% Chance to Cast Level 15 Hydra on Striking 12% Chance to Cast Level 28 Hydra on Striking
20% Chance to Cast Level 18 Venom when Struck 20% Chance to Cast Level 18 Venom when Struck
Level 14 Holy Fire Aura when Equipped Level 12 Holy Fire Aura when Equipped
+360 Defense +360 Defense
+230 Defense vs. Missile +230 Defense vs. Missile
+[3-5] to All Attributes Removed
+[0-37] to Strength (+0.375 per Character Level) +[0-37] to Strength (+0.375 per Character Level)
Increase Maximum Mana 5% Increase Maximum Mana 5%
+5% to Maximum Lightning Resist +4% to Maximum Lightning Resist
Physical Damage Taken Reduced by 7 Physical Damage Taken Reduced by 7

Chains of Honor

4-Socket Chests

Dol • Um • Ber • Ist

Required Level: 63

Before After
+2 to All Skills +2 to All Skills
+200% Damage to Demons +200% Damage to Demons
+100% Damage to Undead +100% Damage to Undead
8% Life Stolen per Hit 8% Life Stolen per Hit
+70% Enhanced Defense +70% Enhanced Defense
+20 to Strength +20 to Strength
Replenish Life +7 Replenish Life +10
All Resistances +65 All Resistances +[50-60]
Physical Damage Taken Reduced by 8% Physical Damage Taken Reduced by 5%
25% Better Chance of Getting Magic Items 30% Better Chance of Getting Magic Items

Enigma

3-Socket Chests

Jah • Ith • Ber

Required Level: 65

Before After
+2 to All Skills +2 to All Skills
+45% Faster Run/Walk +25% Faster Run/Walk
+1 to Teleport Level 1 Blink (5 Charges)
Replenish 1 Charge in 3 Seconds
+[750-775] Defense +[500-775] Defense
+[0-74] to Strength (+0.75 per Character Level) +[0-74] to Strength (+[0.5-0.75] per Character Level)
Increase Maximum Life 5% Increase Maximum Life 5%
Physical Damage Taken Reduced by 8% Physical Damage Taken Reduced by 5%
+14 Life after each Kill Removed
15% Damage Taken Gained as Mana when Hit 15% Damage Taken Gained as Mana when Hit
[1-99]% Better Chance of Getting Magic Items (1% per Character Level) [0-74]% Better Chance of Getting Magic Items ([0.5-0.75]% per Character Level)
  • Blink is the same as Teleport, except it costs no mana and doesn't temporarily reduce spell damage.

Innocence

4-Socket Chests

Gul • Lem • Zod • Hel

Required Level: 69

New
Indestructible
Level [8-12] Blade Shield When Equipped
+2 to All Skills
20% Chance of Crushing Blow
+[200-275]% Enhanced Defense
+4% to Maximum Poison Resist
Poison Length Reduced by 50%
Attacker Takes Damage of [600-800]
50% Extra Gold from Monsters
Requirements -25%


Runeword Shields

Shield Runewords

Runewords can only be made in regular items (ethereal or non-ethereal), and the socket count must be exact. They cannot be made in items whose rarity is magic or higher.

Runeword changes include rune changes.

Ancient's Pledge

3-Socket Shields

Ral • Ort • Tal

Required Level: 21

Before After
+50% Enhanced Defense +50% Enhanced Defense
Cold Resist +43% Cold Resist +43%
Lightning Resist +48% Lightning Resist +48%
Fire Resist +48% Fire Resist +48%
Poison Resist +48% Poison Resist +48%
10% Damage Taken Gained as Mana when Hit 10% Damage Taken Gained as Mana when Hit

Ancient's Pledge is an introductory runeword and adds relatively little to the item beyond the +35% fire/lightning/poison resists gained from the runes themselves. Compare to 3 perfect diamonds, which grants +57% to all resistances.

Spirit

4-Socket Shields - also see Spirit (Sword/Staff)

Tal • Thul • Ort • Amn

Required Level: 25

Before After
+2 to All Skills +1 to All Skills
+[25-35]% Faster Cast Rate +[25-35]% Faster Cast Rate
+55% Faster Hit Recovery +25% Faster Hit Recovery
+250 Defense vs. Missile Removed
+22 to Vitality +[11-22] to Vitality
+[89-112] to Mana +[59-82] to Mana
Cold Resist +35% Cold Resist +35%
Lightning Resist +35% Lightning Resist +35%
Poison Resist +35% Poison Resist +35%
+[3-8] Magic Absorb +[3-8] Magic Absorb
Attacker Takes Damage of 14 Attacker Takes Damage of 14
Requirements -15%

Rhyme

2-Socket Shields

Shael • Eth

Required Level: 29

Before After
+40% Faster Block Rate +40% Faster Block Rate
20% Increased Chance of Blocking 20% Increased Chance of Blocking
Regenerate Mana 15% Regenerate Mana 15%
All Resistances +25 All Resistances +25
Cannot Be Frozen Cannot Be Frozen
50% Extra Gold from Monsters 50% Extra Gold from Monsters
25% Better Chance of Getting Magic Items 25% Better Chance of Getting Magic Items

Splendor

2-Socket Shields

Eth • Lum

Required Level: 37

Before After
+1 to All Skills +1 to All Skills
+10% Faster Cast Rate +[20-35]% Faster Cast Rate
+20% Faster Block Rate +20% Faster Block Rate
+[60-100]% Enhanced Defense +[60-100]% Enhanced Defense
+10 to Energy +10 to Energy
Regenerate Mana 15% Regenerate Mana 15%
50% Extra Gold from Monsters 50% Extra Gold from Monsters
20% Better Chance of Getting Magic Items [20-30]% Better Chance of Getting Magic Items
+3 to Light Radius +3 to Light Radius

Sanctuary

3-Socket Shields

Ko • Ko • Mal

Required Level: 49

Before After
+20% Faster Hit Recovery +20% Faster Hit Recovery
+20% Faster Block Rate +20% Faster Block Rate
20% Increased Chance of Blocking 20% Increased Chance of Blocking
+[130-160]% Enhanced Defense +[130-160]% Enhanced Defense
+250 Defense vs. Missile Removed
+20 to Dexterity +20 to Dexterity
All Resistances +[50-70] All Resistances +[40-50]
Magic Damage Taken Reduced by 7 Magic Damage Taken Reduced by 7
Cannot Be Frozen
Level 12 Slow Missiles (60 Charges) Level 12 Slow Movement (60 Charges)

Exile

4-Socket Shields (was just 4-Socket Paladin Shields)

Vex • Ohm • Ist • Dol

Required Level: 57

Before After
15% Chance to Cast Level 5 Life Tap on Striking 25% Chance to Cast level 18 Decrepify on Striking
Level [13-16] Defiance Aura when Equipped Level [13-16] Defiance Aura when Equipped
+2 to Offensive Auras (Paladin Only) +2 to Offensive Auras (Paladin Only)
+30% Faster Block Rate +30% Faster Block Rate
Freezes Target Freezes Target
+[220-260]% Enhanced Defense +[220-260]% Enhanced Defense
Replenish Life +7 Replenish Life +10
+5% to Maximum Cold Resist +4% to Maximum Cold Resist
+5% to Maximum Fire Resist +4% to Maximum Fire Resist
25% Better Chance of Getting Magic Items 30% Better Chance of Getting Magic Items
Repairs 1 Durability Every 4 Seconds Repairs 1 Durability Every 4 Seconds

Dragon

3-Socket Shields - also see Dragon (Chest)

Sur • Lo • Sol

Required Level: 61

Before After
You May Summon 1 Additional Hydra
12% Chance to Cast Level 15 Hydra on Striking 12% Chance to Cast Level 28 Hydra on Striking
20% Chance to Cast Level 18 Venom when Struck 20% Chance to Cast Level 18 Venom when Struck
Level 14 Holy Fire Aura when Equipped Level 12 Holy Fire Aura when Equipped
+360 Defense +360 Defense
+230 Defense vs. Missile +230 Defense vs. Missile
+[3-5] to All Attributes Removed
+[0-37] to Strength (+0.375 per Character Level) +[0-37] to Strength (+0.375 per Character Level)
+50 to Mana +50 to Mana
+5% to Maximum Lightning Resist +4% to Maximum Lightning Resist
Physical Damage Taken Reduced by 7 Physical Damage Taken Reduced by 7

Dream

3-Socket Shields - also see Dream (Helm)

Io • Jah • Pul

Required Level: 65

Before After
10% Chance to Cast Level 15 Confuse when Struck 10% Chance to Cast Level 15 Confuse when Struck
Level 15 Holy Shock Aura when Equipped Level 13 Holy Shock Aura when Equipped
+[20-30]% Faster Hit Recovery +[20-30]% Faster Hit Recovery
+30% Enhanced Defense +30% Enhanced Defense
+[150-220] Defense +[150-220] Defense
+10 to Vitality +10 to Vitality
+50 to Life +75 to Life
+[0-61] to Mana (+0.625 per Character Level) +[0-61] to Mana (+0.625 per Character Level)
All Resistances +[5-20] All Resistances +[10-20]
[12-25]% Better Chance of Getting Magic Items [20-30]% Better Chance of Getting Magic Items

Phoenix

4-Socket Shields - also see Phoenix (Weapon)

Vex • Vex • Lo • Jah

Required Level: 65

Before After
40% Chance to Cast Level 22 Firestorm on Striking 20% Chance to Cast Level 40 Firestorm on Striking
100% Chance to Cast Level 40 Blaze when you Level-Up 100% Chance to Cast Level 40 Blaze when you Level-Up
Level [10-15] Redemption Aura when Equipped Level [10-15] Redemption Aura when Equipped
+[350-400]% Enhanced Damage +[250-300]% Enhanced Damage
-28% to Enemy Fire Resistance -28% to Enemy Fire Resistance
+[350-400] Defense vs. Missile +[350-400] Defense vs. Missile
+50 to Life +75 to Life
+5% to Maximum Lightning Resist +4% to Maximum Lightning Resist
+10% to Maximum Fire Resist +8% to Maximum Fire Resist
+[15-21] Fire Absorb Removed

Shattered Wall

4-Socket Paladin Shields

Zod • Jah • Ral • Cham

Required Level: 69

New
Indestructible
Level 16 Holy Freeze Aura when Equipped
+60% Faster Block Rate
Adds 200-250 Cold Damage
+[160-200]% Enhanced Defense
+[125-175] to Life
Fire Resist +35%
Cannot Be Frozen
+5 to Mana after each Kill


Runeword Weapons

Item Base Requirements

Runewords can only be made in regular items, and the socket count must be exact. They cannot be made in items whose rarity is magic or higher.

Melee Weapons include all non-ranged weapons except Orbs. Technically, Wands are still classified as melee weapons despite their similarities to orbs and lack of melee splash damage.

Note that the in-game tooltips can sometimes be misleading since they refer to weapon "super-types" rather than the "sub-types" that are relevant in most scenarios.

  • Wands/Orbs are not part of the Staff sub-type
  • Scepters are not part of the (Tipped) Mace sub-type
  • Clubs, Tipped Maces, and Hammers are all commonly referred to as Maces, but Clubs/Hammers are not part of the (Tipped) Mace sub-type. To help differentiate the Mace super-type and Mace sub-type, the latter is called "Tipped Maces" instead.
    • Clubs:
      • Club, Cudgel, Truncheon
      • Spiked Club, Barbed Club, Tyrant Club
    • Tipped Maces:
      • Mace, Flanged Mace, Reinforced Mace
      • Morning Star, Jagged Star, Devil Star
      • Flail, Knout, Scourge
    • Hammers:
      • War Hammer, Battle Hammer, Legendary Mallet
      • Maul, War Club, Ogre Maul
      • Great Maul, Martel de Fer, Thunder Maul

General Changes

Weapon Runewords

Steel

2-Socket Swords/Axes/Tipped Maces*/Claws

Tir • El

Required Level: 13

Before After
+25% Increased Attack Speed +25% Increased Attack Speed
+20% Enhanced Damage +20% Enhanced Damage
+3 to Minimum Damage +3 to Minimum Damage
+3 to Maximum Damage +3 to Maximum Damage
+50 to Attack Rating +50 to Attack Rating
50% Chance of Open Wounds 50% Chance of Open Wounds
+2 to Mana after each Kill +2 to Mana after each Kill
+1 to Light Radius +1 to Light Radius

Malice

3-Socket Melee Weapons

Ith • El • Eth

Required Level: 15

Before After
+33% Enhanced Damage +33% Enhanced Damage
+9 to Maximum Damage +9 to Maximum Damage
-25% Target Defense -25% Target Defense
+50 to Attack Rating +50 to Attack Rating
100% Chance of Open Wounds 100% Chance of Open Wounds
+6 Open Wounds Damage per Second
Prevent Monster Heal Prevent Monster Heal
-100 to Monster Defense per Hit -100 to Monster Defense per Hit
Drain Life -5 Drain Life -5

Leaf

2-Socket Staves*

Tir • Ral

Required Level: 19

Before After
+3 to Fire Skills +3 to Fire Skills
Adds 5-30 Fire Damage Adds 5-30 Fire Damage
+3 to Inferno (Sorceress Only) +3 to Inferno (Sorceress Only)
+3 to Warmth (Sorceress Only) +3 to Warmth (Sorceress Only)
+3 to Fire Bolt (Sorceress Only) +3 to Fire Bolt (Sorceress Only)
+[2-198] Defense (+2 per Character Level) +[2-198] Defense (+2 per Character Level)
Cold Resist +33% Cold Resist +33%
+2 to Mana after each Kill +2 to Mana after each Kill

Pattern

3-Socket Claws

Tal • Ort • Tir

Required Level: 21

Before (disabled) After (enabled)
+30% Faster Block Rate +30% Faster Block Rate
+[40-80]% Enhanced Damage +[80-120]% Enhanced Damage
10% Bonus to Attack Rating 10% Bonus to Attack Rating
Adds 12-32 Fire Damage Adds 12-32 Fire Damage
Adds 1-50 Lightning Damage Adds 1-50 Lightning Damage
+75 Poison Damage over 5 Seconds +75 Poison Damage over 5 Seconds
+6 to Strength +6 to Strength
+6 to Dexterity +6 to Dexterity
All Resistances +15 All Resistances +15
+2 to Mana after each Kill +2 to Mana after each Kill

Note: Uses the original runes (Tal • Ort • Tir) that were in the game files, whereas the version in D2 Resurrected uses Tal • Ort • Thul instead.

Zephyr

2-Socket Bows/Crossbows

Ort • Eth

Required Level: 21

Before After
7% Chance to Cast Level 1 Twister when Struck 7% Chance to Cast Level 1 Twister when Struck
+25% Faster Run/Walk +25% Faster Run/Walk
+25% Increased Attack Speed +25% Increased Attack Speed
+33% Enhanced Damage +[33-66]% Enhanced Damage
-25% Target Defense -25% Target Defense
+66 to Attack Rating +66 to Attack Rating
Adds 1-50 Lightning Damage Adds 1-50 Lightning Damage
+25 Defense +25 Defense

Holy Thunder

4-Socket Scepters

Eth • Ral • Ort • Tal

Required Level: 21

Before After
+60% Enhanced Damage +60% Enhanced Damage
+10 to Maximum Damage +10 to Maximum Damage
-25% Target Defense -25% Target Defense
Adds 5-30 Fire Damage Adds 5-30 Fire Damage
Adds 21-110 Lightning Damage Adds 21-110 Lightning Damage
+75 Poison Damage over 5 Seconds +75 Poison Damage over 5 Seconds
+3 to Holy Shock (Paladin Only) +3 to Holy Shock (Paladin Only)
+5% to Maximum Lightning Resist +5% to Maximum Lightning Resist
Lightning Resist +60% Lightning Resist +60%
Level 7 Chain Lightning (60 Charges) Level 7 Chain Lightning (60 Charges)

Neophyte

2-Socket Orbs/Claws/Scepters/Clubs/Staves*

Thul • Tir

Required Level: 23

New
+30% Faster Cast Rate (Non-Staves Only)
+40% Faster Cast Rate (Staves Only)
Adds 3-14 Cold Damage
Physical Damage Taken Reduced by [2-4]
Half Freeze Duration
Poison length Reduced by 25%
+2 to Mana after each Kill

Strength

2-Socket Melee Weapons

Amn • Tir

Required Level: 25

Before After
+35% Enhanced Damage +[65-95]% Enhanced Damage
7% Life Stolen per Hit 7% Life Stolen per Hit
25% Chance of Crushing Blow 25% Chance of Crushing Blow
+20 to Strength +20 to Strength
+10 to Vitality +10 to Vitality
+2 to Mana after each Kill +2 to Mana after each Kill

Edge

3-Socket Bows/Crossbows

Tir • Tal • Amn

Required Level: 25

Before After
Level 15 Thorns Aura when Equipped Level 15 Thorns Aura when Equipped
+35% Increased Attack Speed +35% Increased Attack Speed
+[320-380]% Damage to Demons +[320-380]% Damage to Demons
+280% Damage to Undead +280% Damage to Undead
+75 Poison Damage over 5 Seconds +75 Poison Damage over 5 Seconds
7% Life Stolen per Hit 7% Life Stolen per Hit
Prevent Monster Heal Prevent Monster Heal
+[5-10] to All Attributes +[5-10] to All Attributes
+2 to Mana after each Kill +2 to Mana after each Kill
Reduces All Vendor Prices 15% Reduces All Vendor Prices 15%

King's Grace

3-Socket Scepters/Swords/Claws

Amn • Ral • Thul

Required Level: 25

Before After
+100% Enhanced Damage +100% Enhanced Damage
+150 to Attack Rating +150 to Attack Rating
+100% Damage to Demons +100% Damage to Demons
+100 to Attack Rating against Demons +100 to Attack Rating against Demons
+50% Damage to Undead +50% Damage to Undead
+100 to Attack Rating against Undead +100 to Attack Rating against Undead
Adds 5-30 Fire Damage Adds 10-60 Fire Damage
Adds 3-14 Cold Damage Adds 20-40 Cold Damage
7% Life Stolen per Hit 7% Life Stolen per Hit

Spirit

4-Socket Swords/Staves - also see Spirit (Shield)

Tal • Thul • Ort • Amn

Required Level: 25

Before After
+2 to All Skills +1 to All Skills (Non-Staves Only)
+2 to All Skills (Staves Only)
+[25-35]% Faster Cast Rate +[25-35]% Faster Cast Rate
+55% Faster Hit Recovery +25% Faster Hit Recovery (Non-Staves Only)
+55% Faster Hit Recovery (Staves Only)
Adds 1-50 Lightning Damage Adds 1-50 Lightning Damage
Adds 3-14 Cold Damage Adds 3-14 Cold Damage
+75 Poison Damage over 5 Seconds +75 Poison Damage over 5 Seconds
7% Life Stolen per Hit 7% Life Stolen per Hit
+250 Defense vs. Missile Removed
+22 to Vitality +[11-22] to Vitality
+[89-112] to Mana +[59-82] to Mana
+[3-8] Magic Absorb +[3-8] Magic Absorb
Requirements -15%

Insight

4-Socket Staves/Polearms/Spears/Scepters

Ral • Tir • Tal • Sol

Required Level: 27

Before After
Level [12-17] Meditation Aura when Equipped Level [12-17] Meditation Aura when Equipped
+35% Faster Cast Rate +35% Faster Cast Rate
+[200-260]% Enhanced Damage +[140-180]% Enhanced Damage
+9 to Minimum Damage +9 to Minimum Damage
[180-250]% Bonus to Attack Rating [180-250]% Bonus to Attack Rating
Adds 5-30 Fire Damage Adds 5-30 Fire Damage
+75 Poison Damage over 5 Seconds +75 Poison Damage over 5 Seconds
+[1-6] to Critical Strike +[1-6] to Critical Strike
+5 to All Attributes +[10-20] to All Attributes
+2 to Mana after each Kill +2 to Mana after each Kill
23% Better Chance of Getting Magic Items 23% Better Chance of Getting Magic Items

Honor

5-Socket Melee Weapons

Amn • El • Ith • Tir • Sol

Required Level: 27

Before After
+1 to All Skills +1 to All Skills
+160% Enhanced Damage +[160-200]% Enhanced Damage
+9 to Minimum Damage +9 to Minimum Damage
+9 to Maximum Damage +9 to Maximum Damage
+250 to Attack Rating +250 to Attack Rating
7% Life Stolen per Hit 7% Life Stolen per Hit
25% Deadly Strike 25% Deadly Strike
+10 to Strength +10 to Strength
Replenish Life +10 Replenish Life +10
+2 to Mana after each Kill +2 to Mana after each Kill
+1 to Light Radius +1 to Light Radius

Rampage

4-Socket Polearms/Spears/Staves

Shael • El • Ith • Eth

Required Level: 29

New
+65% Increased Attack Speed
+20% Faster Hit Recovery
+[110-135]% Enhanced Damage
+9 to Maximum Damage
-25% Target Defense
+50 to Attack Rating
Fire Resist +25%
+1 to Light Radius

Black

3-Socket Clubs/Hammers/Tipped Maces*/Claws

Thul • Io • Nef

Required Level: 35

Before After
+15% Increased Attack Speed +15% Increased Attack Speed
+120% Enhanced Damage +100% Enhanced Damage
Damage +[20-30]
+200 to Attack Rating +200 to Attack Rating
Adds 3-14 Cold Damage Adds 3-14 Cold Damage
40% Chance of Crushing Blow 40% Chance of Crushing Blow
Knockback Knockback
+10 to Vitality +10 to Vitality
Magic Damage Taken Reduced by 2 Magic Damage Taken Reduced by 2
Level 4 Corpse Explosion (12 Charges) Level 4 Corpse Explosion (12 Charges)

White

2-Socket Wands

Dol • Io

Required Level: 35

Before After
+3 to Poison and Bone Skills (Necromancer Only) +2 to Poison and Bone Skills (Necromancer Only)
+20% Faster Cast Rate +20% Faster Cast Rate
+2 to Bone Spear (Necromancer Only) Removed
+4 to Skeleton Mastery (Necromancer Only) +4 to Skeleton Mastery (Necromancer Only)
+3 to Bone Armor (Necromancer Only) +[2-3] to Bone Armor (Necromancer Only)
Hit Causes Monster to Flee 25% +20% Enhanced Damage
+10 to Vitality +10 to Vitality
+13 to Mana +13 to Mana
Magic Damage Taken Reduced by 4 Magic Damage Taken Reduced by 4

Memory

4-Socket Staves

Lum • Io • Sol • Eth

Required Level: 37

Before After
+3 to Sorceress Skill Levels +3 to Sorceress Skill Levels
+33% Faster Cast Rate +33% Faster Cast Rate
+9 to Minimum Damage +9 to Minimum Damage
-25% Target Defense -25% Target Defense
+3 to Energy Shield (Sorceress Only) +3 to Energy Shield (Sorceress Only)
+2 to Static Field (Sorceress Only) +2 to Static Field (Sorceress Only)
+50% Enhanced Defense +50% Enhanced Defense
+10 to Vitality +10 to Vitality
+10 to Energy +10 to Energy
Increase Maximum Mana 20% Increase Maximum Mana [20-40]%
Magic Damage Taken Reduced by 7 Magic Damage Taken Reduced by 7

Harmony

4-Socket Bows/Crossbows

Tir • Ith • Sol • Ko

Required Level: 39

Before After
Level 10 Vigor Aura when Equipped Level 10 Vigor Aura when Equipped
+[200-275]% Enhanced Damage +[200-275]% Enhanced Damage
+9 to Minimum Damage +9 to Minimum Damage
+9 to Maximum Damage +9 to Maximum Damage
Adds 55-160 Fire Damage Adds 55-160 Fire Damage
Adds 55-160 Lightning Damage Adds 55-160 Lightning Damage
Adds 55-160 Cold Damage Adds 55-160 Cold Damage
+[2-6] to Valkyrie +[3-6] to Valkyrie (Amazon Only)
+10 to Dexterity +10 to Dexterity
Regenerate Mana 20% Regenerate Mana 20%
+2 to Mana after each Kill +2 to Mana after each Kill
+2 to Light Radius +2 to Light Radius
Level 20 Revive (25 Charges) Level 20 Revive (25 Charges)

Melody

3-Socket Bows/Crossbows

Shael • Ko • Nef

Required Level: 39

Before After
+3 to Bow and Crossbow Skills (Amazon Only) +3 to Bow and Crossbow Skills (Amazon Only)
+20% Increased Attack Speed +20% Increased Attack Speed
+50% Enhanced Damage +[100-150]% Enhanced Damage
+300% Damage to Undead +300% Damage to Undead
+3 to Slow Missiles (Amazon Only) +3 to Slow Movement (Amazon Only)
+3 to Dodge (Amazon Only) +3 to Dodge (Amazon Only)
+3 to Critical Strike (Amazon Only) +3 to Critical Strike (Amazon Only)
Knockback Knockback
+10 to Dexterity +10 to Dexterity

Unbending Will

6-Socket Swords

Fal • Io • Ith • Eld • El • Hel

Required Level: 41

New
8% Chance to Cast Level 18 Taunt on Striking
+3 to Combat Skills (Barbarian Only)
+[20-30]% Increased Attack Speed
+[300-350]% Enhanced Damage
+9 to Maximum Damage
+50 to Attack Rating
+75% Damage to Undead
+50 to Attack Rating against Undead
[8-10]% Life Stolen per Hit
+10 to Strength
+10 to Vitality
Physical Damage Taken Reduced by 8
+1 to Light Radius
Requirements -20%

Obedience

5-Socket Polearms/Spears/Hammers

Hel • Ko • Thul • Eth • Fal

Required Level: 41

Before After
30% Chance to Cast Level 21 Enchant when you Kill an Enemy 30% Chance to Cast Level 21 Enchant Fire when you Kill an Enemy
+40% Faster Hit Recovery +40% Faster Hit Recovery
+370% Enhanced Damage +[280-320]% Enhanced Damage
-25% Target Defense -25% Target Defense
Adds 3-14 Cold Damage Adds 3-14 Cold Damage
-25% to Enemy Fire Resistance -25% to Enemy Fire Resistance
40% Chance of Crushing Blow 40% Chance of Crushing Blow
+[200-300] Defense +[200-300] Defense
+10 to Strength +10 to Strength
+10 to Dexterity +10 to Dexterity
All Resistances +[20-30] All Resistances +[20-30]
Requirements -20% Requirements -20%

Passion

4-Socket Weapons

Dol • Ort • Eld • Lem

Required Level: 43

Before After
+25% Increased Attack Speed +25% Increased Attack Speed
+[160-210]% Enhanced Damage +[180-230]% Enhanced Damage
[50-80]% Bonus to Attack Rating [50-80]% Bonus to Attack Rating
+75% Damage to Undead +75% Damage to Undead
+50 to Attack Rating against Undead +50 to Attack Rating against Undead
Adds 1-50 Lightning Damage Adds 1-50 Lightning Damage
+1 to Berserk +1 to Concentrate
+1 to Zeal +1 to Zeal
Hit Blinds Target +10 Hit Blinds Target +10
Hit Causes Monster to Flee 25% Removed
75% Extra Gold from Monsters 75% Extra Gold from Monsters
Level 3 Heart of Wolverine (12 Charges) Level 8 Heart of Wolverine (36 Charges)

Voice of Reason

4-Socket Swords/Tipped Maces*/Bows/Crossbows

Lem • Ko • El • Eld

Required Level: 43

Before After
15% Chance to Cast Level 13 Frozen Orb on Striking 15% Chance to Cast Level 16 Frozen Orb on Striking
18% Chance to Cast Level 20 Ice Blast on Striking 18% Chance to Cast Level 20 Ice Blast on Striking
+50 to Attack Rating +50 to Attack Rating
+[220-350]% Damage to Demons +[240-300]% Damage to Demons
+[355-375]% Damage to Undead +[280-325]% Damage to Undead
+50 to Attack Rating against Undead +50 to Attack Rating against Undead
Adds 100-220 Cold Damage Adds 200-320 Cold Damage
-24% to Enemy Cold Resistance -24% to Enemy Cold Resistance
+10 to Dexterity +10 to Dexterity
Cannot Be Frozen Cannot Be Frozen
75% Extra Gold from Monsters 75% Extra Gold from Monsters
+1 to Light Radius +1 to Light Radius

Lawbringer

3-Socket Hammers/Scepters/Swords/Claws

Amn • Lem • Ko

Required Level: 43

Before After
20% Chance to Cast Level 15 Decrepify on Striking 20% Chance to Cast Level 15 Decrepify on Striking
Level [16-18] Sanctuary Aura when Equipped +[150-200]% Enhanced Damage
-50% Target Defense -50% Target Defense
Adds 150-210 Fire Damage Adds 150-210 Fire Damage
Adds 130-180 Cold Damage Adds 130-180 Cold Damage
7% Life Stolen per Hit 7% Life Stolen per Hit
Slain Monsters Rest in Peace Slain Monsters Rest in Peace
+[200-250] Defense vs. Missile +[200-250] Defense vs. Missile
+10 to Dexterity +10 to Dexterity
75% Extra Gold from Monsters 75% Extra Gold from Monsters

Crescent Moon

3-Socket Axes/Swords/Polearms/Spears/Claws

Shael • Um • Tir

Required Level: 47

Before After
10% Chance to Cast Level 17 Chain Lightning on Striking 10% Chance to Cast Level 27 Lightning on Striking
7% Chance to Cast Level 13 Static Field on Striking 12% Chance to Cast Level 13 Static Field on Striking (Axes/Swords/Claws Only)
24% Chance to Cast Level 13 Static Field on Striking (Polearms/Spears Only)
+20% Increased Attack Speed +20% Increased Attack Speed
+[180-220]% Enhanced Damage +[180-220]% Enhanced Damage
Ignore Target's Defense Ignore Target's Defense
-35% to Enemy Lightning Resistance -[10-15]% to Enemy Lightning Resistance
25% Chance of Open Wounds 10% Chance of Open Wounds
+120 Open Wounds Damage per Second
+[9-11] Magic Absorb +[3-5] Magic Absorb
+2 to Mana after each Kill +2 to Mana after each Kill
Level 18 Summon Spirit Wolf (30 Charges) Level 18 Summon Spirit Wolf (30 Charges)

Venom

3-Socket Weapons

Tal • Dol • Mal

Required Level: 49

Before After
20% Chance to Cast Level 28 Poison Nova on Striking
Ignore Target's Defense Ignore Target's Defense
+273 Poison Damage over 6 Seconds +400 Poison Damage over 3 Seconds
7% Mana Stolen per Hit 7% Mana Stolen per Hit
-[20-30]% to Enemy Poison Resistance
+6 to Poison Strike
Prevent Monster Heal Prevent Monster Heal
Hit Causes Monster to Flee 25% +20% Enhanced Damage
Level 13 Poison Nova (11 Charges) Removed
Level 15 Poison Explosion (27 Charges) Level 15 Desecrate (27 Charges)

Oath

4-Socket Swords/Axes/Tipped Maces*

Shael • Pul • Mal • Lum

Required Level: 49

Before After
30% Chance to Cast Level 20 Bone Spirit on Striking 30% Chance to Cast Level 20 Bone Spirit on Striking
Indestructible Indestructible
+50% Increased Attack Speed +50% Increased Attack Speed
+[210-340]% Enhanced Damage +[210-340]% Enhanced Damage
+75% Damage to Demons +75% Damage to Demons
+100 to Attack Rating against Demons +100 to Attack Rating against Demons
Prevent Monster Heal Prevent Monster Heal
+10 to Energy +10 to Energy
+[10-15] Magic Absorb +[10-15] Magic Absorb
Level 16 Heart of Wolverine (20 Charges) Level 16 Heart of Wolverine (20 Charges)
Replenish 1 Charge in 3 Seconds
Level 17 Iron Golem (14 Charges) Removed

Rift

4-Socket Scepters/Polearms/Spears/Swords

Hel • Ko • Lem • Gul

Required Level: 53

Before After
20% Chance to Cast Level 16 Tornado on Striking 20% Chance to Cast Level 30 Tornado on Striking
16% Chance to Cast Level 21 Frozen Orb on Attack 20% Chance to Cast Level 25 Frozen Orb on Attack
+60% Increased Attack Speed
20% Bonus to Attack Rating 20% Bonus to Attack Rating
Adds 160-250 Magic Damage Adds 160-250 Magic Damage
Adds 60-180 Fire Damage Adds 60-180 Fire Damage
+[5-10] to Strength +[15-20] to Strength
+[15-20] to Dexterity +[25-30] to Dexterity
+[5-10] to Vitality +[15-20] to Vitality
+[5-10] to Energy +[15-20] to Energy
38% Damage Taken Gained as Mana when Hit 38% Damage Taken Gained as Mana when Hit
75% Extra Gold from Monsters 75% Extra Gold from Monsters
Level 15 Iron Maiden (40 Charges) Removed
Requirements -20% Requirements -20%

Kingslayer

4-Socket Swords/Axes

Mal • Um • Gul • Fal

Required Level: 53

Before After
+30% Increased Attack Speed +30% Increased Attack Speed
+[230-270]% Enhanced Damage +[230-270]% Enhanced Damage
-25% Target Defense -25% Target Defense
20% Bonus to Attack Rating 20% Bonus to Attack Rating
Adds 250-500 Cold Damage
33% Chance of Crushing Blow 33% Chance of Crushing Blow
50% Chance of Open Wounds 10% Chance of Open Wounds
+120 Open Wounds Damage per Second
Prevent Monster Heal Prevent Monster Heal
+1 to Vengeance +10 to Vengeance
+10 to Strength +10 to Strength
40% Extra Gold from Monsters Repairs 1 Durability in 10 Seconds

Heart of the Oak

4-Socket Staves/Tipped Maces*

Ko • Vex • Pul • Thul

Required Level: 55

Before After
+3 to All Skills +3 to All Skills
+40% Faster Cast Rate +30% Faster Cast Rate
+75% Damage to Demons +75% Damage to Demons
+100 to Attack Rating against Demons +100 to Attack Rating against Demons
Adds 3-14 Cold Damage Adds 3-14 Cold Damage
7% Mana Stolen per Hit 7% Mana Stolen per Hit
+10 to Dexterity +10 to Dexterity
Replenish Life +20 Replenish Life +20
Increase Maximum Mana 15% Increase Maximum Mana 15%
All Resistances +[30-40] All Resistances +[20-30]
Level 4 Oak Sage (25 Charges) Level 4 Oak Sage (25 Charges)
Level 14 Raven (60 Charges) Level 14 Raven (60 Charges)

Silence

6-Socket Weapons

Dol • Eld • Hel • Ist • Tir • Vex

Required Level: 55

Before After
Level [23-25] Thorns Aura when Equipped
+2 to All Skills +2 to All Skills
+20% Increased Attack Speed +20% Increased Attack Speed
+20% Faster Hit Recovery +20% Faster Hit Recovery
+200% Enhanced Damage +[295-395]% Enhanced Damage
+75% Damage to Undead +75% Damage to Undead
+50 to Attack Rating against Undead +50 to Attack Rating against Undead
11% Mana Stolen per Hit 11% Mana Stolen per Hit
Hit Blinds Target +33 Hit Blinds Target +33
Hit Causes Monster to Flee 25% Removed
All Resistances +75 All Resistances +50
+2 to Mana after each Kill +2 to Mana after each Kill
30% Better Chance of Getting Magic Items 30% Better Chance of Getting Magic Items
Requirements -20% Requirements -20%

Death

5-Socket Swords/Axes

Hel • El • Vex • Ort • Gul

Required Level: 55

Before After
Indestructible Indestructible
25% Chance to Cast Level 18 Glacial Spike on Attack 25% Chance to Cast Level 18 Glacial Spike on Attack
100% Chance to Cast Level 44 Chain Lightning when you Die 100% Chance to Cast Level 44 Chain Lightning when you Die
+[300-385]% Enhanced Damage +[300-355]% Enhanced Damage
20% Bonus to Attack Rating 20% Bonus to Attack Rating
+50 to Attack Rating +50 to Attack Rating
Adds 1-50 Lightning Damage Adds 1-50 Lightning Damage
7% Mana Stolen per Hit 7% Mana Stolen per Hit
50% Chance of Crushing Blow 50% Chance of Crushing Blow
[0-49]% Deadly Strike (0.5 per Character Level) [0-24]% Deadly Strike (0.25 per Character Level)
+1 to Light Radius +1 to Light Radius
Level 22 Blood Golem (15 Charges) +18 to Blood Golem
Requirements -20% Requirements -20%

Chaos

3-Socket Claws

Fal • Ohm • Um

Required Level: 57

Before After
9% Chance to Cast Level 11 Frozen Orb on Striking 20% Chance to Cast Level 30 Frozen Orb on Striking
11% Chance to Cast Level 9 Charged Bolt on Striking 18% Chance to Cast Level 40 Charged Bolt on Striking
+35% Increased Attack Speed Indestructible
+[290-340]% Enhanced Damage +[245-295]% Enhanced Damage
Adds 216-471 Magic Damage Adds 200-400 Magic Damage
25% Chance of Open Wounds 10% Chance of Open Wounds
+120 Open Wounds Damage per Second
+1 to Whirlwind +2 to Blade Dance
+10 to Strength +10 to Strength
+15 Life after each Demon Kill +15 Life after each Demon Kill
  • Blade Dance is an Assassin-only version of Whirlwind which is balanced independently from the Barbarian version.

Call to Arms

5-Socket Weapons

Amn • Ral • Mal • Ist • Ohm

Required Level: 57

Before After
+1 to All Skills +1 to All Skills
+40% Increased Attack Speed +40% Increased Attack Speed
+[250-290]% Enhanced Damage +[245-285]% Enhanced Damage
Adds 5-30 Fire Damage Adds 5-30 Fire Damage
7% Life Stolen per Hit 7% Life Stolen per Hit
Prevent Monster Heal Prevent Monster Heal
+[2-6] to Battle Command +[2-6] to Battle Command
+[1-6] to Battle Orders +[2-6] to Battle Orders
+[1-4] to Battle Cry +[1-3] to Battle Cry
Replenish Life +12 Replenish Life +12
30% Better Chance of Getting Magic Items 30% Better Chance of Getting Magic Items

NOTE: Battle Orders has been reworked and now grants a flat amount of life/mana. For example, +6 Battle Orders grants +125 Life instead of +50% Life

Fortitude

4-Socket Weapons - also see Fortitude (Armor)

El • Sol • Dol • Lo

Required Level: 59

Before After
20% Chance to Cast Level 15 Chilling Armor when Struck Removed
+25% Faster Cast Rate +25% Faster Cast Rate
+300% Enhanced Damage +[325-375]% Enhanced Damage
+9 to Minimum Damage +9 to Minimum Damage
+50 to Attack Rating +50 to Attack Rating
20% Deadly Strike 20% Deadly Strike
Hit Causes Monster to Flee 25% Removed
+200% Enhanced Defense +200% Enhanced Defense
+[1-148] to Life (+[1-1.5] per Character Level) +[1-148] to Life (+[1-1.5] per Character Level)
All Resistances +[25-30] All Resistances +[25-30]
12% Damage Taken Gained as Mana when Hit 12% Damage Taken Gained as Mana when Hit
+1 to Light Radius +1 to Light Radius

Grief

5-Socket Swords/Axes

Eth • Tir • Lo • Mal • Ral

Required Level: 59

Before After
35% Chance to Cast Level 15 Venom on Striking 35% Chance to Cast Level 15 Venom on Striking
+[30-40]% Increased Attack Speed +[30-40]% Increased Attack Speed
Damage +[340-400] Adds 280 to [320-360] Damage
Ignore Target's Defense Removed
-25% Target Defense -25% Target Defense
+[1-185]% Damage to Demons (+1.875% per Character Level) +[1-185]% Damage to Demons (+1.875% per Character Level)
Adds 5-30 Fire Damage Adds 5-30 Fire Damage
-[20-25]% to Enemy Poison Resistance -[15-20]% to Enemy Poison Resistance
20% Deadly Strike 20% Deadly Strike
Prevent Monster Heal Prevent Monster Heal
+2 to Mana after each Kill +2 to Mana after each Kill
+[10-15] Life after each Kill +[10-15] Life after each Kill

Wind

2-Socket Melee Weapons

Sur • El

Required Level: 61

Before After
10% Chance to Cast Level 9 Tornado on Striking 18% Chance to Cast Level 35 Tornado on Striking (Non-Staves Only)
18% Chance to Cast Level 35 Tornado on Casting (Staves Only)
18% Chance to Cast Level 35 Twister on Striking (Non-Staves Only)
18% Chance to Cast Level 35 Twister on Casting (Staves Only)
5% Chance to Cast Level 9 Cyclone Armor when Struck (Non-Staves Only)
5% Chance to Cast Level 9 Cyclone Armor when Casting (Staves Only)
+20% Faster Run/Walk +[20-30]% Faster Run/Walk
+40% Increased Attack Speed +40% Increased Attack Speed
+15% Faster Hit Recovery Removed
+[120-160]% Enhanced Damage +[320-380]% Enhanced Damage
-50% Target Defense -50% Target Defense
+50 to Attack Rating +50 to Attack Rating
Hit Blinds Target +4 Life after each Kill
+1 to Light Radius +1 to Light Radius
Level 13 Twister (127 Charges) Removed

Wrath

4-Socket Bows/Crossbows

Pul • Lum • Ber • Mal

Required Level: 63

Before After
30% Chance to Cast Level 1 Decrepify on Striking 60% Chance to Cast Level 31 Amplify Damage on Striking
5% Chance to Cast Level 10 Life Tap on Striking +[30-45]% Increased Attack Speed
+375% Damage to Demons +375% Damage to Demons
+100 to Attack Rating against Demons +100 to Attack Rating against Demons
+[250-300]% Damage to Undead +[250-300]% Damage to Undead
Adds 85-120 Magic Damage Adds 85-120 Magic Damage
Adds 41-240 Lightning Damage Adds 41-240 Lightning Damage
20% Chance of Crushing Blow 20% Chance of Crushing Blow
Prevent Monster Heal Prevent Monster Heal
+10 to Energy +10 to Energy
Cannot Be Frozen Cannot Be Frozen

Beast

5-Socket Axes/Scepters/Hammers/Staves

Ber • Tir • Um • Mal • Lum

Required Level: 63

Before After
Level 9 Fanaticism Aura when Equipped Level [8-10] Fanaticism Aura when Equipped
+40% Increased Attack Speed +40% Increased Attack Speed
+[240-270]% Enhanced Damage +[260-290]% Enhanced Damage
20% Chance of Crushing Blow 20% Chance of Crushing Blow
25% Chance of Open Wounds 10% Chance of Open Wounds
+120 Open Wounds Damage per Second
Prevent Monster Heal Prevent Monster Heal
+3 to Hunger
+3 to Lycanthropy +3 to Maul
+3 to Werebear +3 to Werebear
+[25-40] to Strength Removed
+10 to Energy +10 to Energy
+2 to Mana after each Kill +2 to Mana after each Kill
Level 13 Summon Grizzly (5 Charges) Level 13 Summon Grizzly (35 Charges)

Eternity

5-Socket Melee Weapons

Amn • Ber • Ist • Sol • Sur

Required Level: 63

Before After
Indestructible Indestructible
+[260-310]% Enhanced Damage +[260-310]% Enhanced Damage
+9 to Minimum Damage Adds 70-71 Damage
7% Life Stolen per Hit 7% Life Stolen per Hit
20% Chance of Crushing Blow 20% Chance of Crushing Blow
Hit Blinds Target +4 Life after each Kill
Slows Target by 33% +4 to Revive
Replenish Life +16 You May Now Summon 6 Additional Revives
Regenerate Mana 16% 10% Reanimate As: Wraith
Cannot Be Frozen Cannot Be Frozen
30% Better Chance of Getting Magic Items 30% Better Chance of Getting Magic Items
Level 8 Revive (88 Charges) Removed

Infinity

4-Socket Polearms/Spears/Staves

Ber • Mal • Ber • Ist

Required Level: 63

Before After
50% Chance to Cast Level 20 Chain Lightning when you Kill an Enemy 50% Chance to Cast Level 20 Lightning when you Kill an Enemy (Non-Staves Only)
15% Chance to Cast Level 20 Lightning on Casting (Staves Only)
Level 12 Conviction Aura when Equipped Level 12 Conviction Aura when Equipped
+35% Faster Run/Walk +35% Faster Run/Walk
+35% Faster Cast Rate (Staves Only)
+[255-325]% Enhanced Damage +[255-325]% Enhanced Damage
-[45-55]% to Enemy Lightning Resistance -[45-55]% to Enemy Lightning Resistance
40% Chance of Crushing Blow 40% Chance of Crushing Blow
Prevent Monster Heal Prevent Monster Heal
+[0-49] to Vitality (+0.5 per Character Level) +[0-49] to Vitality (+0.5 per Character Level)
30% Better Chance of Getting Magic Items 30% Better Chance of Getting Magic Items
Level 21 Cyclone Armor (30 Charges) +3 to Cyclone Armor (Non-Staves Only)
2% Chance to Cast Level 15 Cyclone Armor on Casting (Staves Only)

Level 12 Conviction breaks the same immunities as the vanilla version (anything below 117% resistance)

Fury

3-Socket Melee Weapons

Jah • Gul • Eth

Required Level: 65

Before After
Indestructible
+40% Increased Attack Speed +40% Increased Attack Speed
+209% Enhanced Damage +[239-299]% Enhanced Damage
Ignore Target's Defense Ignore Target's Defense
-25% Target Defense -25% Target Defense
20% Bonus to Attack Rating 20% Bonus to Attack Rating
6% Life Stolen per Hit 6% Life Stolen per Hit
33% Deadly Strike [33-66]% Deadly Strike
66% Chance of Open Wounds +5 to Deep Wounds (Barbarian Only)
+5 to Frenzy (Barbarian Only) +5 to Frenzy (Barbarian Only)
Prevent Monster Heal Removed

Famine

4-Socket Axes/Hammers/Swords

Fal • Ohm • Ort • Jah

Required Level: 65

Before After
+30% Increased Attack Speed +30% Increased Attack Speed
+[320-370]% Enhanced Damage +[325-375]% Enhanced Damage
Ignore Target's Defense Ignore Target's Defense
Adds 50-200 Fire Damage Adds 125-250 Fire Damage
Adds 51-250 Lightning Damage Adds 101-275 Lightning Damage
Adds 50-200 Cold Damage Adds 100-225 Cold Damage
Adds 180-200 Magic Damage -[10-15]% to Enemy Fire Resistance
12% Life Stolen per Hit -[10-15]% to Enemy Lightning Resistance
Prevent Monster Heal -[10-15]% to Enemy Cold Resistance
+10 to Strength +10 to Strength

Faith

4-Socket Bows/Crossbows

Ohm • Jah • Lem • Eld

Required Level: 65

Before After
Level [12-15] Fanaticism Aura when Equipped Level [12-15] Fanaticism Aura when Equipped
+[1-2] to All Skills Removed
+330% Enhanced Damage +[255-305]% Enhanced Damage
Ignore Target's Defense Ignore Target's Defense
300% Bonus to Attack Rating 300% Bonus to Attack Rating
+75% Damage to Undead +75% Damage to Undead
+50 to Attack Rating against Undead +50 to Attack Rating against Undead
+120 Fire Damage +120 Fire Damage
All Resistances +15 All Resistances +15
10% Reanimate As: Returned [6-8]% Reanimate As: Returned
75% Extra Gold from Monsters 75% Extra Gold from Monsters

Ice

4-Socket Bows/Crossbows

Amn • Shael • Jah • Lo

Required Level: 65

Before After
25% Chance to Cast Level 22 Frost Nova on Striking 20% Chance to Cast Level 32 Frost Nova on Striking
100% Chance to Cast Level 40 Blizzard when you Level-Up 100% Chance to Cast Level 40 Blizzard when you Level-Up
Level 18 Holy Freeze Aura when Equipped Level 18 Holy Freeze Aura when Equipped
+20% Increased Attack Speed +20% Increased Attack Speed
+[140-210]% Enhanced Damage +[140-210]% Enhanced Damage
Ignore Target's Defense Ignore Target's Defense
7% Life Stolen per Hit 7% Life Stolen per Hit
+[25-30]% to Cold Skill Damage +[25-30]% to Cold Skill Damage
-20% to Enemy Cold Resistance -20% to Enemy Cold Resistance
20% Deadly Strike 20% Deadly Strike
[3-309]% Extra Gold from Monsters (3.125 per Character Level) [3-309]% Extra Gold from Monsters (3.125 per Character Level)

Brand

4-Socket Bows/Crossbows

Jah • Lo • Mal • Gul

Required Level: 65

Before After
100% Chance to Cast Level 18 Bone Spear on Striking 50% Chance to Cast Level 45 Bone Spear on Striking
35% Chance to Cast Level 14 Amplify Damage when Struck 65% Chance to Cast Level 31 Amplify Damage when Struck
You May Summon 6 Additional Skeleton Archers
Fires Explosive Arrows or Bolts (Level 15) Fires Explosive Arrows or Bolts (Level 15)
+[260-340]% Enhanced Damage +[260-340]% Enhanced Damage
Ignore Target's Defense Ignore Target's Defense
20% Bonus to Attack Rating 20% Bonus to Attack Rating
+[280-330]% Damage to Demons +[280-330]% Damage to Demons
20% Deadly Strike 20% Deadly Strike
Prevent Monster Heal Prevent Monster Heal
Knockback Knockback

Phoenix

4-Socket Weapons - also see Phoenix (Shield)

Vex • Vex • Lo • Jah

Required Level: 65

Before After
40% Chance to Cast Level 22 Firestorm on Striking 20% Chance to Cast Level 40 Firestorm on Striking (Non-Staves Only)
20% Chance to Cast Level 40 Firestorm on Casting (Staves Only)
100% Chance to Cast Level 40 Blaze when you Level-Up 100% Chance to Cast Level 40 Blaze when you Level-Up
Level [10-15] Redemption Aura when Equipped Level [10-15] Redemption Aura when Equipped
+[350-400]% Enhanced Damage +[400-450]% Enhanced Damage
Ignore Target's Defense Ignore Target's Defense
14% Mana Stolen per Hit 14% Mana Stolen per Hit
-28% to Enemy Fire Resistance -28% to Enemy Fire Resistance
20% Deadly Strike 20% Deadly Strike
+[350-400] Defense vs. Missile +[350-400] Defense vs. Missile
+[15-21] Fire Absorb +[15-21] Fire Absorb

Destruction

5-Socket Swords/Polearms/Spears/Staves

Vex • Lo • Ber • Jah • Ko

Required Level: 65

Before After
5% Chance to Cast Level 23 Molten Boulder on Striking 8% Chance to Cast Level 35 Molten Boulder on Striking (Non-Staves Only)
8% Chance to Cast Level 35 Molten Boulder on Casting (Staves Only)
100% Chance to Cast level 45 Meteor when you Die 15% Chance to Cast Level 45 Meteor on Striking (Non-Staves Only)
15% Chance to Cast Level 45 Meteor on Casting (Staves Only)
23% Chance to Cast Level 12 Volcano on Striking 20% Chance to Cast Level 35 Frost Nova on Striking (Non-Staves Only)
20% Chance to Cast Level 35 Frost Nova on Casting (Staves Only)
15% Chance to Cast Level 22 Nova on Attack 15% Chance to Cast Level 40 Nova on Attack (Non-Staves Only)
15% Chance to Cast Level 40 Nova on Casting (Staves Only)
+[30-40]% Increased Attack Speed
+350% Enhanced Damage +300% Enhanced Damage
Ignore Target's Defense Ignore Target's Defense
Adds 100-180 Magic Damage Removed
7% Mana Stolen per Hit 7% Mana Stolen per Hit
20% Chance of Crushing Blow 20% Chance of Crushing Blow
20% Deadly Strike 20% Deadly Strike
Prevent Monster Heal Removed
+10 to Dexterity +10 to Dexterity

Last Wish

6-Socket Axes/Hammers/Swords/Staves

Jah • Mal • Jah • Sur • Jah • Ber

Required Level: 65

Before After
10% Chance to Cast Level 18 Life Tap on Striking 10% Chance to Cast Level 11 Life Tap on Striking
20% Chance to Cast Level 20 Charged Bolt on Attack 60% Chance to Cast Level 40 Charged Bolt on Attack
6% Chance to Cast Level 11 Fade when Struck 6% Chance to Cast Level 11 Fade when Struck
Level 17 Might Aura when Equipped Level 17 Might Aura when Equipped
+[330-375]% Enhanced Damage +[330-375]% Enhanced Damage
Ignore Target's Defense Ignore Target's Defense
[60-70]% Chance of Crushing Blow [60-70]% Chance of Crushing Blow
Prevent Monster Heal Prevent Monster Heal
Hit Blinds Target +4 Life after each Kill
[0-49]% Better Chance of Getting Magic Items (0.5% per Character Level) [0-49]% Better Chance of Getting Magic Items (0.5% per Character Level)

Plague

3-Socket Weapons

Cham • Fal • Um

Required Level: 67

Before (disabled) After (enabled)
25% Chance to Cast Level 15 Poison Nova on Striking 25% Chance to Cast Level 35 Poison Nova on Striking
20% Chance to Cast Level 12 Lower Resist when Struck 30% Chance to Cast Level 35 Lower Resist when Struck
Level [13-17] Cleansing Aura when Equipped Level [13-17] Cleansing Aura when Equipped
+[1-2] to All Skills +[1-2] to All Skills
+20% Faster Cast Rate
+[260-380]% Damage to Demons +[340-380]% Damage to Demons
-23% to Enemy Poison Resistance -20% to Enemy Poison Resistance
[0-37]% Deadly Strike (0.375% per Character Level) [0-37]% Deadly Strike (0.375% per Character Level)
25% Chance of Open Wounds 10% Chance of Open Wounds
+120 Open Wounds Damage per Second
Freezes Target +3 Freezes Target +3
+10 to Strength +10 to Strength

Note: Uses the original runes (Cham • Fal • Um) that were in the game files, whereas the version in D2 Resurrected uses Cham • Shael • Um instead.

Mist

5-Socket Bows/Crossbows

Cham • Shael • Gul • Thul • Ith

Required Level: 67

New
Level [8-12] Concentration Aura when Equipped
+2 to All Skills
+20% Increased Attack Speed
+100% Chance to Pierce
+[325-375]% Enhanced Damage
+9 to Minimum Damage
20% Bonus to Attack Rating
Adds 3-14 Cold Damage
Freezes Target +3
+[20-30] to Vitality
All Resistances +40

Dominion

2-Socket Wands

Cham • Ohm

Required Level: 67

New
You May Summon 1 Additional Golem
+2 to Necromancer Skill Levels
+25% Faster Cast Rate
+45% Enhanced Damage
+[2-3] to Golem Mastery (Necromancer Only)
Freezes Target +3
+[300-450] Defense
Cold Resist +30%
Physical Damage Taken Reduced by [5-7]
+50% Damage to Undead

Doom

5-Socket Axes/Hammers/Polearms/Spears/Staves/Scepters/Swords

Hel • Ohm • Um • Lo • Cham

Required Level: 67

Before After
5% Chance to cast level 18 Volcano on Striking 10% Chance to Cast Level 18 Molten Boulder on Striking (Non-Staves Only)
10% Chance to Cast Level 28 Molten Boulder on Casting (Staves Only)
Level 12 Holy Freeze Aura when Equipped Level 16 Holy Freeze Aura when Equipped (Non-Staves Only)
Level 12 Holy Freeze Aura when Equipped (Staves Only)
+2 to All Skills +2 to All Skills
+45% Increased Attack Speed +45% Increased Attack Speed
+[330-370]% Enhanced Damage +[335-375]% Enhanced Damage
-[40-60]% to Enemy Cold Resistance -[30-50]% to Enemy Cold Resistance
20% Deadly Strike 20% Deadly Strike
25% Chance of Open Wounds 10% Chance of Open Wounds
+120 Open Wounds Damage per Second
Prevent Monster Heal Prevent Monster Heal (Non-Staves Only)
+30% Faster Cast Rate (Staves Only)
Freezes Target +3 Freezes Target +3
Requirements -20% Requirements -20%

Hand of Justice

4-Socket Weapons

Sur • Cham • Amn • Lo

Required Level: 67

Before After
100% Chance to Cast Level 36 Blaze when you Level-Up 100% Chance to Cast Level 36 Blaze when you Level-Up
100% Chance to Cast Level 48 Meteor when you Die 100% Chance to Cast Level 48 Meteor when you Die
Level 16 Holy Fire Aura when Equipped Level 12 Holy Fire Aura when Equipped
+33% Increased Attack Speed +33% Increased Attack Speed
+[280-330]% Enhanced Damage +[280-330]% Enhanced Damage
Ignore Target's Defense Ignore Target's Defense
7% Life Stolen per Hit 7% Life Stolen per Hit
-20% to Enemy Fire Resistance -[10-20]% to Enemy Fire Resistance
20% Deadly Strike 20% Deadly Strike
Hit Blinds Target +4 Life after each Kill
Freezes Target +3 Freezes Target +3

Pride

4-Socket Polearms/Spears/Staves

Cham • Sur • Io • Lo

Required Level: 67

Before After
25% Chance to Cast Level 17 Fire Wall when Struck 25% Chance to Cast Level 30 Fire Wall when Struck
Level [16-20] Concentration Aura when Equipped Level [16-20] Concentration Aura when Equipped
[260-300]% Bonus to Attack Rating [260-300]% Bonus to Attack Rating
+[1-99]% Damage to Demons (+1% per Character Level) +[4-396]% Enhanced Maximum Damage (+4% per Character Level)
Adds 50-280 Lightning Damage Adds 50-280 Lightning Damage
20% Deadly Strike 20% Deadly Strike
Hit Blinds Target +4 Life after each Kill
Freezes Target +3 Freezes Target +3
+10 to Vitality +10 to Vitality
Replenish Life +8 Replenish Life +8
[1-185]% Extra Gold from Monsters (1.875% per Character Level) [1-185]% Extra Gold from Monsters (1.875% per Character Level)

Asylum

6-Socket Hammers/Two-Handed Swords/Polearms/Spears/Staves/Bows/Crossbows

Gul • Cham • Hel • Jah • Dol • Um

Required Level: 67

New
25% Chance to cast level 40 Fist of the Heavens on Striking (Non-Staves Only)
25% Chance to cast level 40 Fist of the Heavens on Casting (Staves Only)
Level [17-20] Sanctuary Aura when Equipped
+2 to All Skills
+[285-335]% Enhanced Damage
Ignore Target's Defense
20% Bonus to Attack Rating
30% Chance of Open Wounds
Freezes Target +3
+20 to Dexterity
100% Extra Gold from Monsters
Requirements -20%

Obsession

6-Socket Staves

Zod • Ist • Lem • Lum • Io • Nef

Required Level: 69

New
24% Chance to Cast Level 10 Weaken on Casting
Indestructible
+4 to All Skills
+15% Faster Cast Rate
+60% Faster Hit Recovery
Knockback
+10 to Vitality
+10 to Energy
Increase Maximum Life [15-25]%
Regenerate Mana [15-30]%
All Resistances +[60-70]
75% Extra Gold from Monsters
30% Better Chance of Getting Magic Items

Breath of the Dying

6-Socket Weapons

Vex • Hel • El • Eld • Zod • Eth

Required Level: 69

Before After
50% Chance to Cast Level 20 Poison Nova when you Kill an Enemy 35% Chance to Cast Level 40 Poison Nova on Striking
Indestructible Indestructible
+60% Increased Attack Speed +60% Increased Attack Speed
+[350-400]% Enhanced Damage +[350-400]% Enhanced Damage
-25% Target Defense -25% Target Defense
+50 to Attack Rating +50 to Attack Rating
+200% Damage to Undead +200% Damage to Undead
+50 to Attack Rating against Undead +50 to Attack Rating against Undead
7% Mana Stolen per Hit 7% Mana Stolen per Hit
[12-15]% Life Stolen per Hit [8-12]% Life Stolen per Hit
Prevent Monster Heal Prevent Monster Heal
+30 to All Attributes +30 to All Attributes
+1 to Light Radius +1 to Light Radius
Requirements -20% Requirements -20%

Zenith

5-Socket Polearms/Spears/Staves/Bows/Crossbows

Jah • Zod • Ort • Thul • Ral

Required Level: 69

New
Indestructible
Level [8-12] Salvation Aura when Equipped
+2 to All Skills
+20% Faster Run/Walk
+20% Increased Attack Speed
+[200-300]% Enhanced Damage
Ignore Target's Defense
Adds 305-380 Fire Damage
Adds 301-400 Lightning Damage
Adds 258-364 Cold Damage


Runes and Gems

Runes

All runes are now stackable. Runes can be switched between their stacked and non-stacked forms with cube recipes or shortcuts, and can only be placed in items when in their non-stacked form. Runes begin dropping in their stacked form at the end of Act 2 in Normal difficulty where players should have access to the Horadric Cube.

For rune effects that have been changed, changes are shown in blue with the original effects shown in gray.

# Rune Name Level Weapon Chest/Helm Shield Group
1 El 11 +50 to Attack Rating,
+1 to Light Radius
+15 Defense,
+1 to Light Radius
+15 Defense,
+1 to Light Radius
Low
2 Eld 11 +75% Damage to Undead,
+50 to Attack Rating against Undead
15% Slower Stamina Drain 7% Increased Chance of Blocking Low
3 Tir 13 +2 to Mana after each Kill +2 to Mana after each Kill +2 to Mana after each Kill Low
4 Nef 13 Knockback +30 Defense vs. Missile +30 Defense vs. Missile Low
5 Eth 15 -25% Target Defense Regenerate Mana 15% Regenerate Mana 15% Low
6 Ith 15 +9 to Maximum Damage 15% Damage Taken Gained as Mana when Hit 15% Damage Taken Gained as Mana when Hit Low
7 Tal 17 +75 Poison Damage over 5 Seconds Poison Resist +30% Poison Resist +35% Low
8 Ral 19 Adds 5-30 Fire Damage Fire Resist +30% Fire Resist +35% Low
9 Ort 21 Adds 1-50 Lightning Damage Lightning Resist +30% Lightning Resist +35% Low
10 Thul 23 Adds 3-14 Cold Damage Cold Resist +30% Cold Resist +35% Low
11 Amn 25 7% Life Stolen per Hit Attacker Takes Damage of 14 Attacker Takes Damage of 14 Low
12 Sol 27 +9 to Minimum Damage Physical Damage Taken Reduced by 7 Physical Damage Taken Reduced by 7 Low
13 Shael 29 +20% Increased Attack Speed +20% Faster Hit Recovery +20% Faster Block Rate Low
14 Dol 31 20% Enhanced Damage
Hit Causes Monster to Flee 25%
Replenish Life +10
Replenish Life +7
Replenish Life +10
Replenish Life +7
Low
15 Hel -- Requirements -20% Requirements -15% Requirements -15% Mid
16 Io 35 +10 to Vitality +10 to Vitality +10 to Vitality Mid
17 Lum 37 +10 to Energy +10 to Energy +10 to Energy Mid
18 Ko 39 +10 to Dexterity +10 to Dexterity +10 to Dexterity Mid
19 Fal 41 +10 to Strength +10 to Strength +10 to Strength Mid
20 Lem 43 75% Extra Gold From Monsters 50% Extra Gold From Monsters 50% Extra Gold From Monsters Mid
21 Pul 45 +75% Damage to Demons,
+100 to Attack Rating against Demons
+30% Enhanced Defense +30% Enhanced Defense Mid
22 Um 47 10% Chance of Open Wounds,
+120 Open Wounds Damage per Second
25% Chance of Open Wounds
All Resistances +15 All Resistances +22 Mid
23 Mal 49 Prevent Monster Heal Magic Damage Taken Reduced by 7 Magic Damage Taken Reduced by 7 Mid
24 Ist 51 30% Better Chance of Getting Magic Items 30% Better Chance of Getting Magic Items
25% Better Chance of Getting Magic Items
30% Better Chance of Getting Magic Items
25% Better Chance of Getting Magic Items
Mid
25 Gul 53 20% Bonus to Attack Rating +4% to Maximum Poison Resist
+5% to Maximum Poison Resist
+4% to Maximum Poison Resist
+5% to Maximum Poison Resist
Mid
26 Vex 55 7% Mana Stolen per Hit +4% to Maximum Fire Resist
+5% to Maximum Fire Resist
+4% to Maximum Fire Resist
+5% to Maximum Fire Resist
High
27 Ohm 57 +45% Enhanced Damage
+50% Enhanced Damage
+4% to Maximum Cold Resist
+5% to Maximum Cold Resist
+4% to Maximum Cold Resist
+5% to Maximum Cold Resist
High
28 Lo 59 20% Deadly Strike +4% to Maximum Lightning Resist
+5% to Maximum Lightning Resist
+4% to Maximum Lightning Resist
+5% to Maximum Lightning Resist
High
29 Sur 61 +4 Life after each Kill
Hit Blinds Target
Increase Maximum Mana 5% +50 to Mana High
30 Ber 63 20% Chance of Crushing Blow Physical Damage Taken Reduced by 5%
Physical Damage Taken Reduced by 8%
Physical Damage Taken Reduced by 5%
Physical Damage Taken Reduced by 8%
High
31 Jah 65 Ignore Target's Defense Increase Maximum Life 5% +75 to Life
+50 to Life
High
32 Cham 67 Freezes Target +3 Cannot Be Frozen Cannot Be Frozen High
33 Zod 69 Indestructible Indestructible Indestructible High

The term "high rune" refers to any rune that cannot drop from the Hellforge quest, which is Vex or higher. It is not to be confused with the troublesomely-named "HR" unit of currency, which can be used with any sufficiently-valuable item rather than just high runes.

High runes typically form the core of market trading currencies due to their rarity and general usefulness, while upper "mid runes" (Lem through Gul) are close enough in value to be traded in a similar fashion, especially during the beginning of each ladder season. Below Lem, rune values are too low for individual runes to be practically referred to in terms of HRs, and are traded more often in bulk rather than as individual tokens of currency. Beyond runes, few items are used as ubiquitously as currency, with the most notable exception being Worldstone Shards.

Gems

Flawless and Perfect gems are now stackable. Flawless gems now begin dropping in Act 4 Normal, and Perfect gems can now drop in Hell.

Gem effects have not been changed from vanilla D2, but are included here for convenience.

Gem Name Level Weapon Chest/Helm Shield
Chipped Sapphire 1 Adds 1-3 Cold Damage +10 to Mana Cold Resist +12%
Flawed Sapphire 5 Adds 3-5 Cold Damage +17 to Mana Cold Resist +16%
Sapphire 12 Adds 4-7 Cold Damage +24 to Mana Cold Resist +22%
Flawless Sapphire 15 Adds 6-10 Cold Damage +31 to Mana Cold Resist +28%
Perfect Sapphire 18 Adds 10-14 Cold Damage +38 to Mana Cold Resist +40%
Chipped Emerald 1 +10 Poison Damage over 3 Seconds +3 to Dexterity Poison Resist +12%
Flawed Emerald 5 +20 Poison Damage over 4 Seconds +4 to Dexterity Poison Resist +16%
Emerald 12 +40 Poison Damage over 5 Seconds +6 to Dexterity Poison Resist +22%
Flawless Emerald 15 +60 Poison Damage over 6 Seconds +8 to Dexterity Poison Resist +28%
Perfect Emerald 18 +100 Poison Damage over 7 Seconds +10 to Dexterity Poison Resist +40%
Chipped Topaz 1 Adds 1-8 Lightning Damage 9% Better Chance of Getting Magic Items Lightning Resist +12%
Flawed Topaz 5 Adds 1-14 Lightning Damage 13% Better Chance of Getting Magic Items Lightning Resist +16%
Topaz 12 Adds 1-22 Lightning Damage 16% Better Chance of Getting Magic Items Lightning Resist +22%
Flawless Topaz 15 Adds 1-30 Lightning Damage 20% Better Chance of Getting Magic Items Lightning Resist +28%
Perfect Topaz 18 Adds 1-40 Lightning Damage 24% Better Chance of Getting Magic Items Lightning Resist +40%
Chipped Ruby 1 Adds 3-4 Fire Damage +10 to Life Fire Resist +12%
Flawed Ruby 5 Adds 5-8 Fire Damage +17 to Life Fire Resist +16%
Ruby 12 Adds 8-12 Fire Damage +24 to Life Fire Resist +22%
Flawless Ruby 15 Adds 10-16 Fire Damage +31 to Life Fire Resist +28%
Perfect Ruby 18 Adds 15-20 Fire Damage +38 to Life Fire Resist +40%
Chipped Amethyst 1 +40 to Attack Rating +3 to Strength +8 Defense
Flawed Amethyst 5 +60 to Attack Rating +4 to Strength +12 Defense
Amethyst 12 +80 to Attack Rating +6 to Strength +18 Defense
Flawless Amethyst 15 +100 to Attack Rating +8 to Strength +24 Defense
Perfect Amethyst 18 +150 to Attack Rating +10 to Strength +30 Defense
Chipped Diamond 1 +28% Damage to Undead +20 to Attack Rating All Resistances +6
Flawed Diamond 5 +34% Damage to Undead +40 to Attack Rating All Resistances +8
Diamond 12 +44% Damage to Undead +60 to Attack Rating All Resistances +11
Flawless Diamond 15 +54% Damage to Undead +80 to Attack Rating All Resistances +14
Perfect Diamond 18 +68% Damage to Undead +100 to Attack Rating All Resistances +19
Chipped Skull 1 2% Life Stolen per Hit,
1% Mana Stolen per Hit
Regenerate Mana 8%,
Replenish Life +2
Attacker Takes Damage of 4
Flawed Skull 5 2% Life Stolen per Hit,
2% Mana Stolen per Hit
Regenerate Mana 8%,
Replenish Life +3
Attacker Takes Damage of 8
Skull 12 3% Life Stolen per Hit,
2% Mana Stolen per Hit
Regenerate Mana 12%,
Replenish Life +3
Attacker Takes Damage of 12
Flawless Skull 15 3% Life Stolen per Hit,
3% Mana Stolen per Hit
Regenerate Mana 12%,
Replenish Life +4
Attacker Takes Damage of 16
Perfect Skull 18 4% Life Stolen per Hit,
3% Mana Stolen per Hit
Regenerate Mana 19%,
Replenish Life +5
Attacker Takes Damage of 20